Search Results

Search found 15913 results on 637 pages for 'screen'.

Page 258/637 | < Previous Page | 254 255 256 257 258 259 260 261 262 263 264 265  | Next Page >

  • Open source Entity-Component game [on hold]

    - by Papavoikos
    I've been reading a lot about entity-component design but every article talks about the philosophy behind such design, leaving a lot of details and implementations outside. I'm looking for an open source game that uses the entity-component design so I can study the concrete implementations and see how they deal with things such as How (and if) they deal with inter-component communication How much logic each component has or doesn't have How a subsystem can change it's behavior depending on an entity's state (the screen darkens depending on the player's health)

    Read the article

  • Menus, folders, programs are all hidden or invisible in Ubuntu 12.10

    - by petruco
    I have had problems with this laptop Aspire 4530 for the last 3 days. I erased the last Ubuntu (several times) and all is the same: Ubuntu starts, but in the screen there is not a menu (in the left side (using Gnome Desktop)) and I can not see any program, application, internet, graphic, games, nothing. I neither can see any folder. This is killing me for hours. Any idea in how can I get those menus back? Thank in advance

    Read the article

  • Should the main game object be static in c++

    - by Som_kun
    I am creating a 2d platformer using SDL and I was thinking that my game object could be static, but I wasn't sure if this was a good idea. The pros (that I can see): Accessing settings options (such as screen size and keyboard bindings) would be easier accessed There should only ever be one main game loop, so this makes sure for me. The cons: From what I've heard, static classes in C++ are a bear to work with I've read that this may cause problems later in development (things don't work right or can't be used properly

    Read the article

  • C++ OpenGL trouble trapping cursor in window

    - by ezio160324
    I am using OpenGL and I try to trap my cursor inside my game window (using both SetCursorPos and ClipCursor) But, these conflict with my camera rotation code as my camera is rotated with my mouse. If there is a way to do it, please let me know. If possible, I would be willing to make it so that when the cursor reaches an edge of the screen, it jumps to the opposite edge (though I fear that would also conflict with my camera code).

    Read the article

  • Transition Player Position

    - by Lycrios
    I'm currently working on a java MMO with a pretty solid start, but I've come across an issue I need a little help with. I'm working on player position's. Meaning there X/Y on the screen, if the PlayerA has a higher FPS(Frames Per Second) then other players, the resulting action will be that PlayerA will move faster than everyone else. I know the reasoning for this, it's because when the game draws I just use: x++; What would a better method be?

    Read the article

  • If I project a sphere in 3D will it be a circle?

    - by yuumei
    Assuming I have infinite vertices to represent the sphere, if I project the sphere from any position/scale in 3D to 2D, will it be a circle? I know it will not be a circle on the screen, because of scaling and different resolutions. But do field of view and aspect ratio effect the results? Edit: Sorry yes, I am talking about perspective projection. Seems the answer is no then, perspective will distort the sphere. Thanks!

    Read the article

  • Basic Java drawing program: issue with squares

    - by Caminek
    I'm trying to create a simple drawing program that creates a square where the user clicks and drags. The square displays correctly as long as either x or y remain positive with respect to the original click position. If both x and y are negative with respect to the original click position, the square grows/shrinks, but also wanders about the screen. Is there a way to swap the origin point from top-left to bottom-right or to keep the square from wandering?

    Read the article

  • Ubuntu 12.10 being unable to mount Windows drives

    - by kousik
    Ubuntu 12.10 doesn't show the one of my windows drives. When I try to mount the drive, ubuntu shows: ntfs_attr_pread_i: ntfs_pread failed: Input/output error Failed to read $MFTMirr: Input/output error Failed to mount '/dev/sda6': Input/output error NTFS is inconsistent. One more problem is also there: When I try to install Windows 7 with live dvd as well as USB, the installation freezes at the screen 'Setup is Starting...'. Please help me in this issue because there are various important files in that drive.....

    Read the article

  • How to Install Ubuntu by Replacing windows but without formatting other partitions

    - by Valmik Kalathia
    I'm using Windows 7 on my PC (1 GB RAM,160 GB HDD). I want to install Ubuntu and remove Windows 7 I have Partitioned my PC into 2 drives , C Drive - 40 GB and D Drive - 120 GB. I want to install Ubuntu on C drive without formatting D drive so how can I do that ? I know that I will have to select "Something Else" option when Installation Type Screen appears but I don't know how to install Ubuntu in C drive after clicking on "Something Else Button".My question looks kinda similar to this question but its not

    Read the article

  • Stop Windows boot

    - by Parley Applegate
    Installed Ubuntu over a Windows8 trial. After installation, Windows8 still tries to boot. Wiped disk clean with Acronis and reinstall Ubuntu. Windows8 still tries to start, but goes to blank screen. Ubuntu never tries to boot. Naturally live mode works fine. What do you think of wiping disk again, install Windows7 and try using GRUB approach or do you know how to remove Windows from the cleaned disk?

    Read the article

  • When will fglrx work on latest Xorg server 1.9?

    - by user9032
    As many laptops with an ATI Radeon (5470HD) in it, mine is having issues too when installing the proprietary driver fglrx (screen hangs on startup). I read somewhere that these issues appear because the latest fglrx driver doesn't support the latest Xorg server 1.9 yet, which is installed on Ubuntu 10.10. So my question is whether any of you know when ati will support the latest xorg server? Thanks in advance!

    Read the article

  • LWJGL: Camera distance from image plane?

    - by Rogem
    Let me paste some code before I ask the question... public static void createWindow(int[] args) { try { Display.setFullscreen(false); DisplayMode d[] = Display.getAvailableDisplayModes(); for (int i = 0; i < d.length; i++) { if (d[i].getWidth() == args[0] && d[i].getHeight() == args[1] && d[i].getBitsPerPixel() == 32) { displayMode = d[i]; break; } } Display.setDisplayMode(displayMode); Display.create(); } catch (Exception e) { e.printStackTrace(); System.exit(0); } } public static void initGL() { GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); GL11.glClearDepth(1.0); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GLU.gluPerspective(45.0f, (float) displayMode.getWidth() / (float) displayMode.getHeight(), 0.1f, 100.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); } So, with the camera and screen setup out of the way, I can now ask the actual question: How do I know what the camera distance is from the image plane? I also would like to know what the angle between the image plane's center normal and a line drawn from the middle of one of the edges to the camera position is. This will be used to consequently draw a vector from the camera's position through the player's click-coordinates to determine the world coordinates they clicked (or could've clicked). Also, when I set the camera coordinates, do I set the coordinates of the camera or do I set the coordinates of the image plane? Thank you for your help. EDIT: So, I managed to solve how to calculate the distance of the camera... Here's the relevant code... private static float getScreenFOV(int dim) { if (dim == 0) { float dist = (float) Math.tan((Math.PI / 2 - Math.toRadians(FOV_Y))/2) * 0.5f; float FOV_X = 2 * (float) Math.atan(getScreenRatio() * 0.5f / dist); return FOV_X; } else if (dim == 1) { return FOV_Y; } return 0; } FOV_Y is the Field of View that one defines in gluPerspective (float fovy in javadoc). This seems to be (and would logically be) for the height of the screen. Now I just need to figure out how to calculate that vector.

    Read the article

  • Installing Ubuntu in EFI mode Cant go beyond GRUB Menu

    - by Vulcan
    I created a LiveUSB of Ubuntu 12.04.3 LTS using Pendrive Linux. -Created a separate 30GB partition using Windows 8 Disk Management -Disabled Secure Boot (Didn't find an option to disable EFI boot) -Disabled Fast Startup The laptop starts the GRUB menu shows up but it doesn't go beyond that no matter what option i choose. After choosing any option the screen goes blank but the power is still on i can see the power light. My laptop is HP-n012tx processor- Intel i5 4200U Video Card- 2GBnVidia 740M The GRUB menu i see http://i.stack.imgur.com/buEAn.png

    Read the article

  • I dont' know how to install?

    - by Muktar Gazaie
    I've downloaded the USB version from the web site, and the USB Installer, then I run it and it finished, but then nothing happens, I tried to go to ISO and run the setup then It finished and restarted the computer with Windows, Iv'e tried to restart it again and choose Ubuntu but it launches a black screen with some texts and nothing happens, please help me I'm very new to Ubuntu and I need to download it because my Windows is pretty awful!

    Read the article

  • How do I generate a random curve for landscape (like Worms)? [closed]

    - by Stas
    Possible Duplicate: How do I generate terrain like that of Scorched Earth? How can I generate Worms-style terrain? I must build random curve line for the 2D Game on the BitMap (like in Worms, from the side). Teacher said that I should do it using Terrain Generation through recourcy (I work in Delphi 7). I understand the main principle, but I don't know how to introduce it as code. All measurements according to the screen resolution.

    Read the article

  • Cyber Stalkers Often Escalate to Sexual Predators

    Many individuals do not take cyber stalkers seriously because they do not consider this problem to be very serious. After all what can a person do to you through words on a computer screen? Because o... [Author: Ed Opperman - Computers and Internet - June 13, 2010]

    Read the article

  • my ipod is froze or something please help me

    - by Cait P
    okay iI have no clue what to do iI have tried the most common ways to fix it and nothing has work it has 4 gb Idk what generation or anything iI bought it from my aunt but here is the problem when iI first got it it worked fine iI plugged it into my computer to put music on it and it screwed up ever since it has showed the apple screen then flashes black over and over until it dies i cannot turn it on at all my computer doesn't even register it when iI plug it up idon't know what to do and iI really want it to work please help someone?

    Read the article

  • New Ubuntu look too destructive

    <b>ZDNet AU:</b> "Take a good hard look at your screen and ask yourself if it is possible to accidentally close an application while reaching for the File menu. In most cases the answer is a clear no, but for users of Ubuntu, it has become a very real and dangerous use case."

    Read the article

  • Lenovo C300 Review

    Lenovo's all-in-one desktop shakes up the nettop segment, bundling Intel's Atom CPU and other netbook hardware (plus a DVD&#177;RW burner) into a spiffy 20-inch screen.

    Read the article

  • Cannot boot from USB wtih ubuntu 13.10

    - by arunkant
    I downloaded ubuntu 13.10 amd64 iso and used all of following methods to make a install media. UNetBootin Universal USB installer (from windows) But I cannot boot from USB pen drive. Some time it just drop me in grub menu of previously installed ubuntu 13.04. Sometime it show a message "Could not open //fallback.efi: 14 ..." for a moment and then just stays there(blank screen). How to boot from USB pen drive?

    Read the article

  • Java game applet development

    - by RomZes
    I'm getting 4 sec delay when sending objects over UDP. Working on small game and trying to implement multiplayer. For now just trying to synchronize movements of 2 balls on the screen. StartingPoint.java is my server(first player), that receiving serialized objects (coordinates). SecondPlayer.java is client that sending serialized objects to server. When I'm moving my first object it appears 4 seconds later on different screen. StartingPoint.java @Override public void run() { byte[] receiveData = new byte[256]; byte[] sendData = new byte[256]; // DatagramSocket socketS; try { socket = new DatagramSocket(5000); System.out.println("Socket created on "+ port + " port"); } catch (SocketException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } while(true){ b1.update(this); b3.update(); System.out.println("Starting server..."); //// Receiving and deserializing object try { //socket.setSoTimeout(1000); DatagramPacket packet = new DatagramPacket(buf, buf.length); socket.receive(packet); byte[] data = packet.getData(); ByteArrayInputStream in = new ByteArrayInputStream(data); ObjectInputStream is = new ObjectInputStream(in); // socket.setSoTimeout(300); b1 = (Ball) is.readObject(); } catch (IOException | ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } SecondPlayer.java @Override public void run() { while(true){ b.update(); networkSend(); repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } } public void networkSend(){ // Serialize to a byte array try { ByteArrayOutputStream bStream = new ByteArrayOutputStream(); ObjectOutputStream oo; oo = new ObjectOutputStream(bStream); oo.writeObject(b); oo.flush(); oo.close(); byte[] bufCar = bStream.toByteArray(); //socket = new DatagramSocket(); //socket.setSoTimeout(1000); InetAddress address = InetAddress.getByName("localhost"); DatagramPacket packet = new DatagramPacket(bufCar, bufCar.length, address, port); socket.send(packet); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }

    Read the article

  • j2me Bitmap font

    - by user1494517
    Well i have found a tutorial how to make a bitmap font from an image. (http://devlinslab.blogspot.com/2007/11/using-custom-fonts-or-bitmap-fonts-part.html). So I have used this code in my game and the problem is that the rest of the graphics which should be seen on the screen like rectangles and etc. is invisible. Before the newly added code http://i47.tinypic.com/30wt5ad.jpg After http://i48.tinypic.com/3581k44.jpg

    Read the article

  • Boot menu doesn't show up

    - by Zloboo
    I found some topics about dualbooting, but nothing was exactly what I need, so: I have Win7 and I installed Ubuntu 12.04 LTS from a flash drive. Everything went smoothly and I was given the "for installation to finish, need to reboot" screen. I removed the flash drive, the PC restarted. I was expecting to be greeted with the menu where I choose the OS I want to launch, but instead the Windows happily starts.

    Read the article

< Previous Page | 254 255 256 257 258 259 260 261 262 263 264 265  | Next Page >