Search Results

Search found 9848 results on 394 pages for 'ios sdk'.

Page 259/394 | < Previous Page | 255 256 257 258 259 260 261 262 263 264 265 266  | Next Page >

  • Android ADB has moved and Eclipse is looking in the old place

    - by Peter Nelson
    I did an SDK update last night and it moved adb.exe. In its place it left a file called "adb_has_moved.txt" saying The adb tool has moved to platform-tools/ If you don't see this directory in your SDK, launch the SDK and AVD Manager (execute the android tool) and install "Android SDK Platform-tools" Please also update your PATH environment variable to include the platform-tools/ directory, so you can execute adb from any location. So I did all that, including the PATH and now I can start adb.exe from any DOS prompt. But I still can't start it from Eclipse (Galileo 3.52). When I try it says Location of the Android SDK has not been set up in the preferences ... which is not true. The SDK IS set up in Preferences. The real problem is at the top of the Preferences window where it says "Could not find C:\SDK\android-sdk-windows\ tools \adb.exe!" ...No kidding - the update moved it to C:\SDK\android-sdk-windows\ platform-tools. Because it's specifying a specific (wrong) path Eclipse is bypassing the PATH variable. So how do I get Eclipse to look in the right place?

    Read the article

  • how can i set the jdk in intellij 9 on mac

    - by Ali_IT
    i have a project on intellij and now i wanna run it on intellinj 9 on mac. when i run the project i get the error - "the JDK is not specifiedfor module "XXXXX" specify the JDK in Configuration project". when i go there in the dependencie for module SDk there is No Project JDk. and when i click on new it is just JSDK, Intellij idea plugin SDK,Flex SDK,AIR SDK, Flexmojos SDk and Mobile SDK what can i do? help me pleaaaaaaaaaaaase

    Read the article

  • Why does iOS 5 fail to connect to a server running JDK 1.6, but not JDK 1.5

    - by KC Baltz
    We have a Java Socket Server listening on an SSLSocket (port 443) and an iOS application that connects with it. When running on iOS 5.1, the application stopped working when we upgraded the Java version of the server from JDK 1.5 to 1.6 (or 1.7). The app connects just fine to JDK 5 and 6 when running on iOS 6. The iOS app is reporting an error: -9809 = errSSLCrypto. On the Java side, we get javax.net.ssl.SSLException: Received fatal alert: close_notify. On the Java server side, we have enabled all the available cipher suites. On the client side we have tested enabling several different suites, although we have yet to complete a test involving each one individually enabled. Right now, it is failing when we use TLS_DH_anon_WITH_AES_128_CBC_SHA although it has failed with others and we are starting to think it's not the suite. Here is the debug output. It makes it all the way to ServerHelloDone and then fails shortly thereafter: Is secure renegotiation: false [Raw read]: length = 5 0000: 16 03 03 00 41 ....A [Raw read]: length = 65 0000: 01 00 00 3D 03 03 50 83 1E 0B 56 19 25 65 C8 F2 ...=..P...V.%e.. 0010: AF 02 AD 48 FE E2 92 CF B8 D7 A6 A3 EA C5 FF 5D ...H...........] 0020: 74 0F 1B C1 99 18 00 00 08 00 FF 00 34 00 1B 00 t...........4... 0030: 18 01 00 00 0C 00 0D 00 08 00 06 05 01 04 01 02 ................ 0040: 01 . URT-, READ: Unknown-3.3 Handshake, length = 65 *** ClientHello, Unknown-3.3 RandomCookie: GMT: 1333992971 bytes = { 86, 25, 37, 101, 200, 242, 175, 2, 173, 72, 254, 226, 146, 207, 184, 215, 166, 163, 234, 197, 255, 93, 116, 15, 27, 193, 153, 24 } Session ID: {} Cipher Suites: [TLS_EMPTY_RENEGOTIATION_INFO_SCSV, TLS_DH_anon_WITH_AES_128_CBC_SHA, SSL_DH_anon_WITH_3DES_EDE_CBC_SHA, SSL_DH_anon_WITH_RC4_128_MD5] Compression Methods: { 0 } Unsupported extension signature_algorithms, data: 00:06:05:01:04:01:02:01 *** [read] MD5 and SHA1 hashes: len = 65 0000: 01 00 00 3D 03 03 50 83 1E 0B 56 19 25 65 C8 F2 ...=..P...V.%e.. 0010: AF 02 AD 48 FE E2 92 CF B8 D7 A6 A3 EA C5 FF 5D ...H...........] 0020: 74 0F 1B C1 99 18 00 00 08 00 FF 00 34 00 1B 00 t...........4... 0030: 18 01 00 00 0C 00 0D 00 08 00 06 05 01 04 01 02 ................ 0040: 01 . %% Created: [Session-1, TLS_DH_anon_WITH_AES_128_CBC_SHA] *** ServerHello, TLSv1 RandomCookie: GMT: 1333992972 bytes = { 100, 3, 56, 153, 7, 2, 251, 64, 41, 32, 66, 240, 227, 181, 55, 190, 2, 237, 146, 0, 73, 119, 70, 0, 160, 9, 28, 207 } Session ID: {80, 131, 30, 12, 241, 73, 52, 38, 46, 41, 237, 226, 199, 246, 156, 45, 3, 247, 182, 43, 223, 8, 49, 169, 188, 63, 160, 41, 102, 199, 50, 190} Cipher Suite: TLS_DH_anon_WITH_AES_128_CBC_SHA Compression Method: 0 Extension renegotiation_info, renegotiated_connection: <empty> *** Cipher suite: TLS_DH_anon_WITH_AES_128_CBC_SHA *** Diffie-Hellman ServerKeyExchange DH Modulus: { 233, 230, 66, 89, 157, 53, 95, 55, 201, 127, 253, 53, 103, 18, 11, 142, 37, 201, 205, 67, 233, 39, 179, 169, 103, 15, 190, 197, 216, 144, 20, 25, 34, 210, 195, 179, 173, 36, 128, 9, 55, 153, 134, 157, 30, 132, 106, 171, 73, 250, 176, 173, 38, 210, 206, 106, 34, 33, 157, 71, 11, 206, 125, 119, 125, 74, 33, 251, 233, 194, 112, 181, 127, 96, 112, 2, 243, 206, 248, 57, 54, 148, 207, 69, 238, 54, 136, 193, 26, 140, 86, 171, 18, 122, 61, 175 } DH Base: { 48, 71, 10, 213, 160, 5, 251, 20, 206, 45, 157, 205, 135, 227, 139, 199, 209, 177, 197, 250, 203, 174, 203, 233, 95, 25, 10, 167, 163, 29, 35, 196, 219, 188, 190, 6, 23, 69, 68, 64, 26, 91, 44, 2, 9, 101, 216, 194, 189, 33, 113, 211, 102, 132, 69, 119, 31, 116, 186, 8, 77, 32, 41, 216, 60, 28, 21, 133, 71, 243, 169, 241, 162, 113, 91, 226, 61, 81, 174, 77, 62, 90, 31, 106, 112, 100, 243, 22, 147, 58, 52, 109, 63, 82, 146, 82 } Server DH Public Key: { 8, 60, 59, 13, 224, 110, 32, 168, 116, 139, 246, 146, 15, 12, 216, 107, 82, 182, 140, 80, 193, 237, 159, 189, 87, 34, 18, 197, 181, 252, 26, 27, 94, 160, 188, 162, 30, 29, 165, 165, 68, 152, 11, 204, 251, 187, 14, 233, 239, 103, 134, 168, 181, 173, 206, 151, 197, 128, 65, 239, 233, 191, 29, 196, 93, 80, 217, 55, 81, 240, 101, 31, 119, 98, 188, 211, 52, 146, 168, 127, 127, 66, 63, 111, 198, 134, 70, 213, 31, 162, 146, 25, 178, 79, 56, 116 } Anonymous *** ServerHelloDone [write] MD5 and SHA1 hashes: len = 383 0000: 02 00 00 4D 03 01 50 83 1E 0C 64 03 38 99 07 02 ...M..P...d.8... 0010: FB 40 29 20 42 F0 E3 B5 37 BE 02 ED 92 00 49 77 .@) B...7.....Iw 0020: 46 00 A0 09 1C CF 20 50 83 1E 0C F1 49 34 26 2E F..... P....I4&. 0030: 29 ED E2 C7 F6 9C 2D 03 F7 B6 2B DF 08 31 A9 BC ).....-...+..1.. 0040: 3F A0 29 66 C7 32 BE 00 34 00 00 05 FF 01 00 01 ?.)f.2..4....... 0050: 00 0C 00 01 26 00 60 E9 E6 42 59 9D 35 5F 37 C9 ....&.`..BY.5_7. 0060: 7F FD 35 67 12 0B 8E 25 C9 CD 43 E9 27 B3 A9 67 ..5g...%..C.'..g 0070: 0F BE C5 D8 90 14 19 22 D2 C3 B3 AD 24 80 09 37 ......."....$..7 0080: 99 86 9D 1E 84 6A AB 49 FA B0 AD 26 D2 CE 6A 22 .....j.I...&..j" 0090: 21 9D 47 0B CE 7D 77 7D 4A 21 FB E9 C2 70 B5 7F !.G...w.J!...p.. 00A0: 60 70 02 F3 CE F8 39 36 94 CF 45 EE 36 88 C1 1A `p....96..E.6... 00B0: 8C 56 AB 12 7A 3D AF 00 60 30 47 0A D5 A0 05 FB .V..z=..`0G..... 00C0: 14 CE 2D 9D CD 87 E3 8B C7 D1 B1 C5 FA CB AE CB ..-............. 00D0: E9 5F 19 0A A7 A3 1D 23 C4 DB BC BE 06 17 45 44 ._.....#......ED 00E0: 40 1A 5B 2C 02 09 65 D8 C2 BD 21 71 D3 66 84 45 @.[,..e...!q.f.E 00F0: 77 1F 74 BA 08 4D 20 29 D8 3C 1C 15 85 47 F3 A9 w.t..M ).<...G.. 0100: F1 A2 71 5B E2 3D 51 AE 4D 3E 5A 1F 6A 70 64 F3 ..q[.=Q.M>Z.jpd. 0110: 16 93 3A 34 6D 3F 52 92 52 00 60 08 3C 3B 0D E0 ..:4m?R.R.`.<;.. 0120: 6E 20 A8 74 8B F6 92 0F 0C D8 6B 52 B6 8C 50 C1 n .t......kR..P. 0130: ED 9F BD 57 22 12 C5 B5 FC 1A 1B 5E A0 BC A2 1E ...W"......^.... 0140: 1D A5 A5 44 98 0B CC FB BB 0E E9 EF 67 86 A8 B5 ...D........g... 0150: AD CE 97 C5 80 41 EF E9 BF 1D C4 5D 50 D9 37 51 .....A.....]P.7Q 0160: F0 65 1F 77 62 BC D3 34 92 A8 7F 7F 42 3F 6F C6 .e.wb..4....B?o. 0170: 86 46 D5 1F A2 92 19 B2 4F 38 74 0E 00 00 00 .F......O8t.... URT-, WRITE: TLSv1 Handshake, length = 383 [Raw write]: length = 388 0000: 16 03 01 01 7F 02 00 00 4D 03 01 50 83 1E 0C 64 ........M..P...d 0010: 03 38 99 07 02 FB 40 29 20 42 F0 E3 B5 37 BE 02 .8....@) B...7.. 0020: ED 92 00 49 77 46 00 A0 09 1C CF 20 50 83 1E 0C ...IwF..... P... 0030: F1 49 34 26 2E 29 ED E2 C7 F6 9C 2D 03 F7 B6 2B .I4&.).....-...+ 0040: DF 08 31 A9 BC 3F A0 29 66 C7 32 BE 00 34 00 00 ..1..?.)f.2..4.. 0050: 05 FF 01 00 01 00 0C 00 01 26 00 60 E9 E6 42 59 .........&.`..BY 0060: 9D 35 5F 37 C9 7F FD 35 67 12 0B 8E 25 C9 CD 43 .5_7...5g...%..C 0070: E9 27 B3 A9 67 0F BE C5 D8 90 14 19 22 D2 C3 B3 .'..g......."... 0080: AD 24 80 09 37 99 86 9D 1E 84 6A AB 49 FA B0 AD .$..7.....j.I... 0090: 26 D2 CE 6A 22 21 9D 47 0B CE 7D 77 7D 4A 21 FB &..j"!.G...w.J!. 00A0: E9 C2 70 B5 7F 60 70 02 F3 CE F8 39 36 94 CF 45 ..p..`p....96..E 00B0: EE 36 88 C1 1A 8C 56 AB 12 7A 3D AF 00 60 30 47 .6....V..z=..`0G 00C0: 0A D5 A0 05 FB 14 CE 2D 9D CD 87 E3 8B C7 D1 B1 .......-........ 00D0: C5 FA CB AE CB E9 5F 19 0A A7 A3 1D 23 C4 DB BC ......_.....#... 00E0: BE 06 17 45 44 40 1A 5B 2C 02 09 65 D8 C2 BD 21 ...ED@.[,..e...! 00F0: 71 D3 66 84 45 77 1F 74 BA 08 4D 20 29 D8 3C 1C q.f.Ew.t..M ).<. 0100: 15 85 47 F3 A9 F1 A2 71 5B E2 3D 51 AE 4D 3E 5A ..G....q[.=Q.M>Z 0110: 1F 6A 70 64 F3 16 93 3A 34 6D 3F 52 92 52 00 60 .jpd...:4m?R.R.` 0120: 08 3C 3B 0D E0 6E 20 A8 74 8B F6 92 0F 0C D8 6B .<;..n .t......k 0130: 52 B6 8C 50 C1 ED 9F BD 57 22 12 C5 B5 FC 1A 1B R..P....W"...... 0140: 5E A0 BC A2 1E 1D A5 A5 44 98 0B CC FB BB 0E E9 ^.......D....... 0150: EF 67 86 A8 B5 AD CE 97 C5 80 41 EF E9 BF 1D C4 .g........A..... 0160: 5D 50 D9 37 51 F0 65 1F 77 62 BC D3 34 92 A8 7F ]P.7Q.e.wb..4... 0170: 7F 42 3F 6F C6 86 46 D5 1F A2 92 19 B2 4F 38 74 .B?o..F......O8t 0180: 0E 00 00 00 .... [Raw read]: length = 5 0000: 15 03 01 00 02 ..... [Raw read]: length = 2 0000: 02 00 .. URT-, READ: TLSv1 Alert, length = 2 URT-, RECV TLSv1 ALERT: fatal, close_notify URT-, called closeSocket() URT-, handling exception: javax.net.ssl.SSLException: Received fatal alert: close_notify FYI, this works in iOS 6.0

    Read the article

  • Whats the minimum iOS version which supports OpenGL ES2.0 ?

    - by Shireesh Agrawal
    Hi, I am not sure if the question even makes sense. I am writing an iPhone game which uses Opengl ES 2.0. I know that OpenGL ES 2.0 is supported on 3gs and higher. Is there a minimum requirement for iOS version too, like the device needs to have iOS 3.1.3 or higher? Or does it solely depend on the hardware? Thanks! -shireesh p.s. I tried to search on the net but havent found much, perhaps I am not using the right keywords

    Read the article

  • How to configure LAMP server for iOS social/chat app?

    - by andufo
    I'm on the last developing phase of a social networking app for iOS that has a chat module. Right now I'm trying to figure out the best way to achieve these features: Send message instantly to another user. If other user is online, delivery should be instantly. If user reads the message, the remitent should be notified of that action. If a user visits my profile, I should be notified instantly. What would be, in your opinion, the best approach to achieve that experience? The server is CentOS 5.6. I've previously reviewed XMPP, sockets, but I'm still unsure on what the best approach is. Any opinions and resources will be much appreciated.

    Read the article

  • DirectX11 CreateWICTextureFromMemory Using PNG

    - by seethru
    I've currently got textures loading using CreateWICTextureFromFile however I'd like a little more control over it, and I'd like to store images in their byte form in a resource loader. Below is just two sets of test code that return two separate results and I'm looking for any insight into a possible solution. ID3D11ShaderResourceView* srv; std::basic_ifstream<unsigned char> file("image.png", std::ios::binary); file.seekg(0,std::ios::end); int length = file.tellg(); file.seekg(0,std::ios::beg); unsigned char* buffer = new unsigned char[length]; file.read(&buffer[0],length); file.close(); HRESULT hr; hr = DirectX::CreateWICTextureFromMemory(_D3D->GetDevice(), _D3D->GetDeviceContext(), &buffer[0], sizeof(buffer), nullptr, &srv, NULL); As a return for the above code I get Component not found. std::ifstream file; ID3D11ShaderResourceView* srv; file.open("../Assets/Textures/osg.png", std::ios::binary); file.seekg(0,std::ios::end); int length = file.tellg(); file.seekg(0,std::ios::beg); std::vector<char> buffer(length); file.read(&buffer[0],length); file.close(); HRESULT hr; hr = DirectX::CreateWICTextureFromMemory(_D3D->GetDevice(), _D3D->GetDeviceContext(), (const uint8_t*)&buffer[0], sizeof(buffer), nullptr, &srv, NULL); The above code returns that the image format is unknown. I'm clearly doing something wrong here, any help is greatly appreciated. Tried finding anything even similar on stackoverflow, and google to no avail.

    Read the article

  • What technology or skillset should I learn today in order to be able to charge $250+ / hr in 2-3 years? [closed]

    - by Ryan Waggoner
    I've been doing PHP freelance development for the last 4-5 years and I'm starting to max out my hourly rate. So in 2010 I decided to transition to a new language. I played with Python and Ruby, but ended up settling on iOS, for three reasons: I'm enjoying the challenge of working on a completely different type of development, instead of another flavor of web development The demand seems higher right now than for Ruby or Python I see iOS developers charging $150 - 250 / hr Whether these reasons are right or wrong, I've been learning iOS for the last year and I'm starting to get more work in that field. I feel confident that in six months (barring any major shifts in the ecosystem), I can be billing iOS work at $150 / hr or more. However, I'm feeling that I should have done this earlier, that I've missed the boat, and that iOS development is going to dry up or get much more commoditized. Whether this is true or not isn't really my question (though feel free to comment). What I want to know is: what should I start learning right now so that I can be ahead of the curve in a couple years when the demand is far outstripping supply? What technologies or skillsets are going to be so heavily in demand in 2-3 years that you'll be able to charge $250 / hr or more and stay busy? These don't have to be new technologies either...the answer could be iOS or COBOL or whatever.

    Read the article

  • Where has XamlPad gone in .NET 4.0 / Windows SDK v7.1 / Visual Studio 2010?

    - by elck03
    I can't find XamlPad anywhere after I installed .NET 4.0 / Visual Studio 2010 and Windows 7 SDK - v7.1. I tried searching C:\Program Files\Microsoft SDKs\Windows\v7.1\bin and did a dir /s xamlpad.exe to see if the Windows Index service didn't get to that folder yet. And it's not under Start Menu - All Programs - Windows SDK v7.1 -- Tools. Where has it gone? Did MS deprecate it? Thanks

    Read the article

  • Are there any Microsoft Exchange Clients for iOS and Android that store their local data in an encrypted manner?

    - by Zac B
    I don't feel like this is a product recommendation question, more of a "does this tech even exist and is it feasible" question, but if I'm wrong, feel free to give this question the boot. Context: Our company has a bunch of traveling employees who access the company's Exchange server via thier iDevices or android phones, but because of the data protection laws in the state where our company is based (and the nature of the data our company works with), a recent security audit found that all mobile devices (laptops, phones, etc) operated by our company need to have all company correspondence and related data encrypted all the time. For laptops, that was easy: BitLocker or TrueCrypt, problem solved. For phones and tablets, however, I'm stumped. Sure, you can put lock screens/passwords on the phones, but the data is still accessible via external extraction, as law enforcement authorities already know. Question: Are there any clients for Microsoft Exchange that run on iOS or Android which store local data encrypted? The people using our mobile devices do a lot of their work while offline, so just giving them OWA access with SSL connection security isn't enough. Are there apps/technologies that present an additional login credential prompt to decrypt locally stored data in the app's storage area on the phone? My gut reaction when I started looking into this was "that doesn't sound like something Apple would allow into the App Store", but I've been wrong before...

    Read the article

  • BlackBerry 10 : plug-in pour Visual Studio et mise à jour des SDK du futur OS, RIM veut se montrer confiant sur la vitalité de son écosystème

    BlackBerry 10 : RIM met à jour les outils de développement De son prochain OS, et se montre confiant sur la vitalité de son écosystème A l'occasion du BlackBerry Jam Americas 2012 qui a débuté hier à San José, RIM ? la société Canadienne derrière BlackBerry ? a publié une mise à jour des versions bêta de ses outils de développement pour BlackBerry 10, son prochain OS attendu officiellement pour début 2013. Ces mises à jour visent à améliorer la lisibilité du code et à « favoriser la facilité et la rapidité de développement », selon RIM. Un éditeur pour qui BlackBerry 10 est « l'écosystème mobile le plus ...

    Read the article

  • When I run Android SDK from terminal, it shows error. How to fix it?

    - by diflame
    Exception in thread "main" java.lang.UnsatisfiedLinkError: no swt-gtk-3550 or swt-gtk in swt.library.path, java.library.path or the jar file at org.eclipse.swt.internal.Library.loadLibrary(Unknown Source) at org.eclipse.swt.internal.Library.loadLibrary(Unknown Source) at org.eclipse.swt.internal.C.<clinit>(Unknown Source) at org.eclipse.swt.internal.Converter.wcsToMbcs(Unknown Source) at org.eclipse.swt.internal.Converter.wcsToMbcs(Unknown Source) at org.eclipse.swt.widgets.Display.<clinit>(Unknown Source) at com.android.sdkmanager.Main.showSdkManagerWindow(Main.java:328) at com.android.sdkmanager.Main.doAction(Main.java:316) at com.android.sdkmanager.Main.run(Main.java:118) at com.android.sdkmanager.Main.main(Main.java:101)

    Read the article

  • Le SDK BlackBerry 10 disponible en version finale : C/C++, Java, Web, Adobe AIR, RIM veut séduire un maximum de développeurs

    BlackBerry 10 : RIM met à jour les outils de développement De son prochain OS, et se montre confiant sur la vitalité de son écosystème A l'occasion du BlackBerry Jam Americas 2012 qui a débuté hier à San José, RIM ? la société Canadienne derrière BlackBerry ? a publié une mise à jour des versions bêta de ses outils de développement pour BlackBerry 10, son prochain OS attendu officiellement pour début 2013. Ces mises à jour visent à améliorer la lisibilité du code et à « favoriser la facilité et la rapidité de développement », selon RIM. Un éditeur pour qui BlackBerry 10 est « l'écosystème mobile le plus ...

    Read the article

  • La première version du SDK de Dart sort, le langage structuré pour le Web de Google est prêt à l'emploi

    Dartium : Google publie une préversion de Chrome avec la machine virtuelle Dart son langage structuré pour le Web Mise à jour du 17/02/2012, par Hinault Romaric Google vient de publier une préversion ( technical preview) pour les développeurs de Dartium, un navigateur à base de Chrome qui introduit la machine virtuelle Dart. Dart est présenté par Google comme un langage de programmation structuré pour le Web, basé sur les classes et optionnellement typé. L'objectif inavoué de Google est de mettre JavaScript à la retraite en proposant un langage qui offre la même flexibilité que celui-ci, mais qui se distingue par son typage fort et opti...

    Read the article

  • Microsoft ouvre les précommandes de Kinect pour Windows v2, le capteur sera expédié aux développeurs en juillet avec la bêta de son SDK

    Microsoft ouvre les précommandes de Kinect pour Windows v2 le capteur sera expédié aux développeurs en juillet avec la bêta de son SDKEn fin nombre de l'année dernière, seul un nombre très limité de développeurs avait eu l'opportunité de recevoir une préversion de la seconde génération du capteur de mouvements et de reconnaissance vocale Kinect pour Windows. Pour recevoir le dispositif, il fallait s'enregistrer au programme en déboursant 399 dollars.Ceux qui n'ont pas eu la chance de recevoir...

    Read the article

  • fatal error C1075: end of file found before the left brace and read and write files not working

    - by user320950
    could someone also tell me if the actions i am attempting to do which are stated in the comments are correct or not. i am new at c++ and i think its correct but i have doubts #include<iostream> #include<fstream> #include<cstdlib> #include<iomanip> using namespace std; int main() { ifstream in_stream; // reads itemlist.txt ofstream out_stream1; // writes in items.txt ifstream in_stream2; // reads pricelist.txt ofstream out_stream3;// writes in plist.txt ifstream in_stream4;// read recipt.txt ofstream out_stream5;// write display.txt float price=' ',curr_total=0.0; int wrong=0; int itemnum=' '; char next; in_stream.open("ITEMLIST.txt", ios::in); // list of avaliable items if( in_stream.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here0, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n" << endl; exit(1); } else{ cout << " System ran correctly " << endl; out_stream1.open("listWititems.txt", ios::out); // list of avaliable items if(out_stream1.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here1, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit(1); } else{ cout << " System ran correctly " << endl; } in_stream2.open("PRICELIST.txt", ios::in); if( in_stream2.fail() ) { wrong++; cout << " the error occured here2, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } out_stream3.open("listWitdollars.txt", ios::out); if(out_stream3.fail() ) { wrong++; cout << " the error occured here3, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } in_stream4.open("display.txt", ios::in); if( in_stream4.fail() ) { wrong++; cout << " the error occured here4, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } out_stream5.open("showitems.txt", ios::out); if( out_stream5.fail() ) { wrong++; cout << " the error occured here5, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n"; exit (1); } else{ cout << " System ran correctly " << endl; } in_stream.close(); // closing files. out_stream1.close(); in_stream2.close(); out_stream3.close(); in_stream4.close(); out_stream5.close(); system("pause"); in_stream.setf(ios::fixed); while(in_stream.eof()) { in_stream >> itemnum; cin.clear(); cin >> next; } out_stream1.setf(ios::fixed); while (out_stream1.eof()) { out_stream1 << itemnum; cin.clear(); cin >> next; } in_stream2.setf(ios::fixed); in_stream2.setf(ios::showpoint); in_stream2.precision(2); while((price== (price*1.00)) && (itemnum == (itemnum*1))) { while (in_stream2 >> itemnum >> price) // gets itemnum and price { while (in_stream2.eof()) // reads file to end of file { in_stream2 >> itemnum; in_stream2 >> price; price++; curr_total= price++; in_stream2 >> curr_total; cin.clear(); // allows more reading cin >> next; } } } out_stream3.setf(ios::fixed); out_stream3.setf(ios::showpoint); out_stream3.precision(2); while((price== (price*1.00)) && (itemnum == (itemnum*1))) { while (out_stream3 << itemnum << price) { while (out_stream3.eof()) // reads file to end of file { out_stream3 << itemnum; out_stream3 << price; price++; curr_total= price++; out_stream3 << curr_total; cin.clear(); // allows more reading cin >> next; } return itemnum, price; } } in_stream4.setf(ios::fixed); in_stream4.setf(ios::showpoint); in_stream4.precision(2); while ( in_stream4.eof()) { in_stream4 >> itemnum >> price >> curr_total; cin.clear(); cin >> next; } out_stream5.setf(ios::fixed); out_stream5.setf(ios::showpoint); out_stream5.precision(2); out_stream5 <<setw(5)<< " itemnum " <<setw(5)<<" price "<<setw(5)<<" curr_total " <<endl; // sends items and prices to receipt.txt out_stream5 << setw(5) << itemnum << setw(5) <<price << setw(5)<< curr_total; // sends items and prices to receipt.txt out_stream5 << " You have a total of " << wrong++ << " errors " << endl; }

    Read the article

  • i see the file but when i open it nothing is in it in c++ i/o stream and dont know why

    - by user320950
    #include<iostream> #include<fstream> #include<cstdlib> #include<iomanip> using namespace std; int main() { ifstream in_stream; // reads ITEMSLIST.txt ofstream out_stream1; // writes in listWititems.txt ifstream in_stream2; // reads PRICELIST.txt ofstream out_stream3;// writes in listWitprices.txt ifstream in_stream4;// read display.txt ofstream out_stream5;// write showitems.txt double p1=0.0,p2=0.0; int wrong=0; int count =0; char next; in_stream.open("ITEMLIST.txt", ios::in); // list of avaliable items /*if( in_stream.fail() )// check to see if itemlist.txt is open { wrong++; // counts number of errors cout << " the error occured here0, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n" << endl; exit(1); } else{ cout << " System ran correctly " << endl; } */ out_stream1.open("listWititems.txt", ios::out); // list of avaliable items /* if( out_stream1.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here0, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n" << endl; exit(1); } else{ cout << " System ran correctly " << endl; } */ in_stream2.open("PRICELIST.txt", ios::in); /*if( in_stream2.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here0, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n" << endl; exit(1); } else{ cout << " System ran correctly " << endl; } */ out_stream3.open("listWitdollars.txt", ios::out); /*if( out_stream3.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here0, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n" << endl; exit(1); } else{ cout << " System ran correctly " << endl; } */ in_stream4.open("display.txt", ios::in); /*if( in_stream4.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here0, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n" << endl; exit(1); } else{ cout << " System ran correctly " << endl; } */ out_stream5.open("showitems.txt", ios::out); /*if( out_stream5.fail() )// check to see if itemlist.txt is open { wrong++; cout << " the error occured here0, you have " << wrong++ << " errors" << endl; cout << "Error opening the file\n" << endl; exit(1); } else{ cout << " System ran correctly " << endl; }*/ in_stream.setf(ios::fixed); while(!in_stream.eof()) // reads to end of file and gets p1 which is itemnum, clears and gets next character { in_stream >> p1; cin.clear(); cin >> next; } out_stream1.setf(ios::fixed); while (!out_stream1.eof()) { out_stream1 << p1; cin.clear(); cin >> next; } in_stream2.setf(ios::fixed); in_stream2.setf(ios::showpoint); in_stream2.precision(2); while(!in_stream2.eof()) // reads file to end of file { in_stream2 >> p1 >> p2 >> count; // gets p1,p2, and count which is current total in_stream2 >> p2; p1 += p2; p2++; cin.clear(); // allows more reading cin >> next; return p1, p2; } out_stream3.setf(ios::fixed); out_stream3.setf(ios::showpoint); out_stream3.precision(2); while(!out_stream3.eof()) // reads file to end of file { out_stream3 << p1 << p2 << count; out_stream3 << p2; p1 += p2; p2++; cin.clear(); // allows more reading cin >> next; return p1, p2; } in_stream4.setf(ios::fixed); in_stream4.setf(ios::showpoint); in_stream4.precision(2); while (!in_stream4.eof()) { in_stream4 >> p1 >> p2 >> count; cin.clear(); cin >> next; } out_stream5.setf(ios::fixed); out_stream5.setf(ios::showpoint); out_stream5.precision(2); out_stream5 <<setw(5)<< " itemnum " <<setw(5)<<" price "<<setw(5)<<" curr_total " <<endl; // sends items and prices to receipt.txt out_stream5 << setw(5) << p1 << setw(5) <<p2 << setw(5)<< count; // sends items and prices to receipt.txt out_stream5 << " You have a total of " << wrong++ << " errors " << endl; in_stream.close(); // closing files. out_stream1.close(); in_stream2.close(); out_stream3.close(); in_stream4.close(); out_stream5.close(); system("pause"); }

    Read the article

  • Strange crashes when using MPMoviePlayerController in iPad and iPad simulator with iOS 4.2.

    - by Dave L
    I'm getting crashes when trying to play a movie using MPMoviePlayerController on the iPad and in the iPad simulator using iOS 4.2. I am building using xcode 3.2.5 and the 4.2 SDK. When running on an iPad using iOS 3.2 or in the iPad simulator 3.2, the same code works fine, but on an iPad running 4.2 or in the iPad simulator 4.2, it crashes. The crash is due to an exception for calling an unknown selector down somewhere deep in the cocoa libraries, something tries to call a selector called "setHitRectInsets:" on a UIButton object. Also, the crash happens after control has returned to the main event loop. Anybody have any idea what might be causing this? Here is the code (roughly, some extraneous stuff deleted that doesn't seem to have any effect) that is crashing: NSString *fullMovieFilename = [[NSBundle mainBundle] pathForResource:@"movie" ofType:@"m4v"]; NSURL *movieURL = [NSURL fileURLWithPath:fullMovieFilename]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; moviePlayer.controlStyle = MPMovieControlStyleNone; // crash happens regardless of the setting here [moviePlayer.view setFrame:self.view.bounds]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES animated:YES]; // crash happens whether i use fullscreen or not [moviePlayer play]; The same code also works just find if I build using Xcode 3.2.3 and the 4.0 SDK. The crash stack trace looks like this: 2011-03-04 23:08:22.017 MyApp[31610:207] -[UIButton setHitRectInsets:]: unrecognized selector sent to instance 0x990bc60 2011-03-04 23:08:22.020 MyApp[31610:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIButton setHitRectInsets:]: unrecognized selector sent to instance 0x990bc60' *** Call stack at first throw: ( 0 CoreFoundation 0x0151abe9 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x0166f5c2 objc_exception_throw + 47 2 CoreFoundation 0x0151c6fb -[NSObject(NSObject) doesNotRecognizeSelector:] + 187 3 CoreFoundation 0x0148c366 ___forwarding___ + 966 4 CoreFoundation 0x0148bf22 _CF_forwarding_prep_0 + 50 5 MediaPlayer 0x011b5bdb -[MPTransportControls createButtonForPart:] + 380 6 MediaPlayer 0x011b65d5 -[MPTransportControls _updateAdditions:removals:forPart:] + 110 7 MediaPlayer 0x011b4d78 -[MPTransportControls _reloadViewWithAnimation:] + 299 8 MediaPlayer 0x011b621a -[MPTransportControls setVisibleParts:] + 49 9 MediaPlayer 0x011b6e4a -[MPTransportControls initWithFrame:] + 173 10 MediaPlayer 0x011f9188 -[MPInlineTransportControls initWithFrame:] + 78 11 MediaPlayer 0x011f193a -[MPInlineVideoOverlay layoutSubviews] + 158 12 QuartzCore 0x00d6e451 -[CALayer layoutSublayers] + 181 13 QuartzCore 0x00d6e17c CALayerLayoutIfNeeded + 220 14 QuartzCore 0x00d6e088 -[CALayer layoutIfNeeded] + 111 15 MediaPlayer 0x011f130c -[MPInlineVideoOverlay setAllowsWirelessPlayback:] + 46 16 MediaPlayer 0x011f5b0d -[MPInlineVideoViewController _overlayView] + 526 17 MediaPlayer 0x011f6359 -[MPInlineVideoViewController _layoutForItemTypeAvailable] + 1350 18 Foundation 0x000e56c1 _nsnote_callback + 145 19 CoreFoundation 0x014f2f99 __CFXNotificationPost_old + 745 20 CoreFoundation 0x0147233a _CFXNotificationPostNotification + 186 21 Foundation 0x000db266 -[NSNotificationCenter postNotificationName:object:userInfo:] + 134 22 Foundation 0x000e75a9 -[NSNotificationCenter postNotificationName:object:] + 56 23 MediaPlayer 0x01184dd6 -[MPAVItem _updateForNaturalSizeChange] + 278 24 MediaPlayer 0x011818e4 __-[MPAVItem blockForDirectAVControllerNotificationReferencingItem:]_block_invoke_1 + 82 25 MediaPlayer 0x011899ba -[MPAVController _postMPAVControllerSizeDidChangeNotificationWithItem:] + 138 26 Foundation 0x000e56c1 _nsnote_callback + 145 27 CoreFoundation 0x014f2f99 __CFXNotificationPost_old + 745 28 CoreFoundation 0x0147233a _CFXNotificationPostNotification + 186 29 Foundation 0x000db266 -[NSNotificationCenter postNotificationName:object:userInfo:] + 134 30 Celestial 0x052a35b2 -[NSObject(NSObject_AVShared) postNotificationWithDescription:] + 176 31 Celestial 0x052ab214 -[AVController fpItemNotification:sender:] + 735 32 Celestial 0x052b5305 -[AVPlaybackItem fpItemNotificationInfo:] + 640 33 Celestial 0x052a3d5c -[AVObjectRegistry safeInvokeWithDescription:] + 211 34 Foundation 0x000fa9a6 __NSThreadPerformPerform + 251 35 CoreFoundation 0x014fc01f __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 15 36 CoreFoundation 0x0145a28b __CFRunLoopDoSources0 + 571 37 CoreFoundation 0x01459786 __CFRunLoopRun + 470 38 CoreFoundation 0x01459240 CFRunLoopRunSpecific + 208 39 CoreFoundation 0x01459161 CFRunLoopRunInMode + 97 40 GraphicsServices 0x01e4f268 GSEventRunModal + 217 41 GraphicsServices 0x01e4f32d GSEventRun + 115 42 UIKit 0x0038a42e UIApplicationMain + 1160 43 MyApp 0x0000837a main + 102 44 MpApp 0x00002009 start + 53 ) terminate called after throwing an instance of 'NSException' Been fighting with this for several days, and have searched the internet quite a bit for anybody having similar problems, all with no luck. Any suggestions would be greatly appreciated.

    Read the article

  • Do I need to keep "recompiling" my iPhone app code everytime apple releases a new iOS version?

    - by user1760606
    New here guys but have got a genuine problem. I have an iPhone app that was developed using SDK4. With apple introducing the new iOS version 6, does my code need to be recompiled on the new SDK to make it compatible with version 6? Right now it crashes on iOS6. Also, do I need to do that everytime apple brings out a new version? I wonder every other app on earth already does that ?! Thanks, Raghav

    Read the article

  • How can I recreate the Evernote 5 iOS tabbed layout using CSS3 an jQuery?

    - by Ismailp
    Looking for a tutorial on how I could make a web interface similar to the Evernote 5 iOS tabbed layout, using CSS3 and jQuery?! Here is a link showing the tabs: http://www.google.se/search?q=evernote+5+tabbed&hl=en&tbo=d&source=lnms&tbm=isch&sa=X&ei=wxWoUKPxF-TO4QTQk4DwDQ&ved=0CAgQ_AUoAQ&biw=320&bih=416#i=8 Do you guys know any good tutorials/resources for this? All help appreciated! Thanks in advance

    Read the article

  • Problems using Maven to initialize a local thoughtsite (App Engine sample) project in Eclipse

    - by ovr
    This sample app ("thoughtsite") for App Engine contains a pom.xml in its trunk: http://code.google.com/p/thoughtsite/source/browse/#svn/trunk I ran mvn eclipse:eclipse and also tried using m2eclipse to import this source code into an Eclipse project. But I end up with this error despite the fact that I have the Google App Engine plugin and the Google App Engine SDK installed: Exception in thread "main" java.lang.ExceptionInInitializerError at com.google.appengine.tools.info.SdkImplInfo.<clinit>(SdkImplInfo.java:19) at com.google.appengine.tools.util.Logging.initializeLogging(Logging.java:36) at com.google.appengine.tools.development.DevAppServerMain.main(DevAppServerMain.java:82) Caused by: java.lang.RuntimeException: Unable to discover the Google App Engine SDK root. This code should be loaded from the SDK directory, but was instead loaded from file:~/.m2/repository/com/google/appengine/appengine-tools-sdk/1.3.0/appengine-tools-sdk-1.3.0.jar. Specify -Dappengine.sdk.root to override the SDK location. at com.google.appengine.tools.info.SdkInfo.findSdkRoot(SdkInfo.java:106) at com.google.appengine.tools.info.SdkInfo.<clinit>(SdkInfo.java:24) ... 3 more When I go into the project settings under "Google" and try to set it to use the default App Engine SDK it always reverts to trying to use Maven's App Engine SDK instead. No idea how to get this project working.

    Read the article

< Previous Page | 255 256 257 258 259 260 261 262 263 264 265 266  | Next Page >