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  • TFS2010 API - Which server event fires when checkin notes are changed?

    - by user3708981
    I've written a TFS plugin that impliments the ISubscribe interface, and creates an external ticket base off of the contents of a check-in note. What I would like to do, if when I go back through older TFS check-ins in VS and edit a check-in note, the plugin would process that event and create an external ticket retroactively. What event / SubscribedType do I need to subscribe to in order for ProcessEvents to fire? My stubbed out code - using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Common; using Microsoft.TeamFoundation.VersionControl.Client; // From C:\Program Files\Microsoft Team Foundation Server 2010\Tools\ using Microsoft.TeamFoundation.Framework.Server; using Microsoft.TeamFoundation.VersionControl.Server; using Changeset = Microsoft.TeamFoundation.VersionControl.Server.Changeset; public class EmbeddedWorkItemEventHandler : ISubscriber { const string EVENT_NAME = "TicketEvent"; const string APP_LOG = "Application"; public Type[] SubscribedTypes() { return new Type[1] { typeof(CheckinNotification) }; // What else do I need here? } public string Name { get { return EVENT_NAME; } } public SubscriberPriority Priority { get { return SubscriberPriority.Normal; } } public EventNotificationStatus ProcessEvent(TeamFoundationRequestContext requestContext, NotificationType notificationType, object notificationEventArgs, out int statusCode, out string statusMessage, out ExceptionPropertyCollection properties) { // Create the event source, if it doesn't exist if (!System.Diagnostics.EventLog.SourceExists(EVENT_NAME)) { System.Diagnostics.EventLog.CreateEventSource(EVENT_NAME, APP_LOG); } statusCode = 0; properties = null; statusMessage = String.Empty; string ErrorLine = ""; try { // Here we'll validate the Ticket name if (notificationType == NotificationType.DecisionPoint && notificationEventArgs is CheckinNotification) { //Check-in blocking logic here. } else if (notificationType == NotificationType.Notification && notificationEventArgs is CheckinNotification) { // Tickets on check-in here. } } Catch { // Error checking } return EventNotificationStatus.ActionPermitted; }

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  • Perl TCP Server handling multiple Client connections

    - by Matt
    I'll preface this by saying I have minimal experience with both Perl and Socket programming, so I appreciate any help I can get. I have a TCP Server which needs to handle multiple Client connections simultaneously and be able to receive data from any one of the Clients at any time and also be able to send data back to the Clients based on information it's received. For example, Client1 and Client2 connect to my Server. Client2 sends "Ready", the server interprets that and sends "Go" to Client1. The following is what I have written so far: my $sock = new IO::Socket::INET { LocalHost => $host, // defined earlier in code LocalPort => $port, // defined earlier in code Proto => 'tcp', Listen => SOMAXCONN, Reuse => 1, }; die "Could not create socket $!\n" unless $sock; while ( my ($new_sock,$c_addr) = $sock->accept() ) { my ($client_port, $c_ip) = sockaddr_in($c_addr); my $client_ipnum = inet_ntoa($c_ip); my $client_host = ""; my @threads; print "got a connection from $client_host", "[$client_ipnum]\n"; my $command; my $data; while ($data = <$new_sock>) { push @threads, async \&Execute, $data; } } sub Execute { my ($command) = @_; // if($command) = "test" { // send "go" to socket1 print "Executing command: $command\n"; system($command); } I know both of my while loops will be blocking and I need a way to implement my accept command as a thread, but I'm not sure the proper way of writing it.

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  • Listening UDP or switch to TCP in a MFC application

    - by Alexander.S
    I'm editing a legacy MFC application, and I have to add some basic network functionalities. The operating side has to receive a simple instruction (numbers 1,2,3,4...) and do something based on that. The clients wants the latency to be as fast as possible, so naturally I decided to use datagrams (UDP). But reading all sorts of resources left me bugged. I cannot listen to UDP sockets (CAsyncSocket) in MFC, it's only possible to call Receive which blocks and waits. Blocking the UI isn't really a smart. So I guess I could use some threading technique, but since I'm not all that experienced with MFC how should that be implemented? The other part of the question is should I do this, or revert to TCP, considering reliability and implementation issues. I know that UDP is unreliable, but just how unreliable is it really? I read that it is up to 50% faster, which is a lot for me. References I used: http://msdn.microsoft.com/en-us/library/09dd1ycd(v=vs.80).aspx

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  • Why does my Perl TCP server script hang with many TCP connections?

    - by viraptor
    I've got a strange issue with a server accepting TCP connections. Even though there are normally some processes waiting, at some volume of connections it hangs. Long version: The server is written in Perl and binds a $srv socket with the reuse flag and listen == 5. Afterwards, it forks into 10 processes with a loop of $clt=$srv->accept(); do_processing($clt); $clt->shutdown(2); The client written in C is also very simple - it sends some lines, then receives all lines available and does a shutdown(sockfd, 2); There's nothing async going on and at the end both send and receive queues are empty (as reported by netstat). Connections last only ~20ms. All clients behave the same way, are the same implementation, etc. Now let's say I'm accepting X connections from client 1 and another X from client 2. Processes still report that they're idle all the time. If I add another X connections from client 3, suddenly the server processes start hanging just after accepting. The first blocking thing they do after accept(); is while (<$clt>) ... - but they don't get any data (on the first try already). Suddenly all 10 processes are in this state and do not stop waiting. On strace, the server processes seem to hang on read(), which makes sense. There are loads of connections in TIME_WAIT state belonging to that server (~100 when the problem starts to manifest), but this might be a red herring. What could be happening here?

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  • Windows: Does something temporarily grab the com ports on startup?

    - by Tim
    I have a WPF/C# app that is launched as part of the "Startup" group on a Windows Embedded Standard machine. One of the first things the app does (in its static App() method) is create a new SerialPort object for COM1. COM1 is a hardwired serial port, not a USB virtual port or anything like that. My problem is that every so often (maybe 1 out of 12) on startup, I get an exception: System.UnauthorizedAccessException: Access to the port 'COM1' is denied. There are no other applications using this port. Also, when I relaunch the app following this error, it grabs the port just fine. It's as if the com port isn't ready/set up for my app sometimes. I'm clueless on this one! Any insight is appreciated! UPDATE: I added a call to SerialPort.GetPortNames() and printout all available ports before attempting to open the port. In the failure case COM1 is indeed THERE! So, it's not that the port isn't ready. It looks like something in Windows is actually grabbing the port temporarily and blocking me.

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  • refactoring my code. My headers (Header Guard Issues)

    - by numerical25
    I had a post similar to this awhile ago based on a error I was getting. I was able to fix it but since then I been having trouble doing things because headers keep blocking other headers from using code. Honestly, these headers are confusing me and if anyone has any resources that will address these types of issues, that will be helpful. What I essentially want to do is be able to have rModel.h be included inside RenderEngine.h. every time I add rModel.h to RenderEngine.h, rModel.h is no longer able to use RenderEngine.h. (rModel.h has a #include of RenderEngine.h as well). So in a nutshell, RenderEngine and rModel need to use each others functionalities. On top of all this confusion, the Main.cpp needs to use RenderEngine. stdafx.h #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" main.cpp #include "stdafx.h" #include "RenderEngine.h" #include "rModel.h" // Global Variables: RenderEngine go; rModel *g_pModel; ...code........... rModel.h #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> #include "rTri.h" #include "RenderEngine.h" ........Code RenderEngine.h #pragma once #include "stdafx.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "rModel.h" .......Code......

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  • Sending Email to a specific address without requiring user to specify their mail server details

    - by sgmoore
    Can anyone recommend a simple and reliable method of sending email notifications and possibly log files attachments from a C# program without requiring the installer or the user to configure the program by specifying server details and email addresses etc. (Mainly because they won't know the details, but also because they could change) The program will normally be run as a service of a Windows Server, but can be run on a client. I tried connecting to our own mail server and sending a email to myself, but some ISP's are blocking Port 25 on all servers but their own, so that method isn't working reliably. Tried sending email through gmail but that was less successful as the port they used was blocked by firewalls. Ditto webservices connecting on weird ports. Trying to use the local smptservice but did not work either. It would be nice, but not essential if it was not dependant on my own Internet connection/Servers. (Don't mind them being delayed, but prefer them not to get lost). Are there any webservices on http/https that allow you to do this sort of thing? TIA

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  • Slowing Down mywindow.print()

    - by TraderY
    I'm using this nice printing script: <script type="text/javascript"> function PrintElem(elem) { Popup($(elem).text()); } function Popup(data) { var mywindow = window.open('', 'my div', 'height=400,width=600'); mywindow.document.write('<html><head><title>my div</title>'); /*optional stylesheet*/ //mywindow.document.write('<link rel="stylesheet" href="main.css" type="text/css" />'); mywindow.document.write('</head><body >'); mywindow.document.write(data); mywindow.document.write('</body></html>'); mywindow.document.close(); mywindow.print(); return true; } </script> </head> <body> It works fine except for two things: mywindow.print() is triggered before the page has completely loaded so you can't see the material in the window to be printed (if you select "Print" it prints correctly though). The print dialog box opens on top of the window blocking the contents (presuming #1 is an easy fix). How can it positioned? Thanks - TY

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  • [gtk+] run function in another thread than gui

    - by sterh
    Hello, I have simple C/gtk+ application. I have function in this app which load image in gtkimageview widget: gboolean main_win_open( MainWin* mw, const char* file_path) { ... //loading and displaing image in gtkimageview ... } The loading image is work, but i need to run this function in another thread then main gui form; I have function: void* argument_thread(void *args) { Data *data = (Data*)args; gdk_threads_enter(); main_win_open (data->win,data->argv); gdk_threads_leave(); } Data it's structure for main_win_open function arguments: typedef struct _Data { MainWin *win; char* argv; } Data; Then in main function i create thread and run it: int main(int argc, char** argv) { GError* err; GThread* thread; Data data; MainWin *win; // init thread support if(!g_thread_supported()) g_thread_init(NULL); gdk_threads_init(); // init GTK+ gtk_init (&argc, &argv); win = (MainWin*)main_win_new(); gtk_widget_show(GTK_WIDGET(win)); data.win = win; data.argv = argv[1]; if (argc == 2) { thread = g_thread_create((GThreadFunc)argument_thread,&data,FALSE, &err); } gdk_threads_enter(); gtk_main(); gdk_threads_leave(); } But when i try to run app from command line and try to load big-size image, gui is blocking. What's wrong? Thank you.

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  • allowing bb code but not java script

    - by user1405062
    Hello im trying to get the hang of using bb codes onto my normal php site ( not forum or anything just a normal site ) I have seen a few posts like this one http://www.pixel2life.com/forums/index.php?/topic/10659-php-bbcode-parser/ which says i need a bb parser. I was just wondering can anyone show me how i would use one ? I have a status box were users can update there status but i would like to allow bb codes but not java script. So when im doing my inserting into the db i strip the status like so.. $status= mysql_real_escape_string($_POST['status']); $status2= strip_tags($status); And that stops the java script and tags from getting though but i need the bb code tags to come though but carry on blocking the java script code is there anyway to do this ? Also then i just echo it out echo $status2 ; But just plain text shows so was just wondering if anyone knows how to let though bb code and stop java script and could some one show me how to use the bb parasher ? also need to know how to echo out the bb coding...

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  • java.lang.IllegalStateException: The content of the adapter has changed but ListView.... inspite of calling notifydatasetchanged()

    - by Mistaken
    What are the best practices to be followed to update the contents of a listactivty by a background thread (Async Task) ? 1) Am calling the notifyDataSetChanged() to update the adapter as soon as i manipulate the contents of the adapter but still my app force closes while the user scrolls or click on the list. Any pointers to prevent this would be very helpfull. Logcat: java.lang.IllegalStateException: The content of the adapter has changed but ListView did not receive a notification. 2) Where exaclty should i update contents of the listactivity ? inside the doInBackground() or onProgressUpdate()? 3) Am experiencing regular crashes when the user clicks the list item. So will disabling click events on the listactivty during the background operation solve the problem ? If so am not sure how to remove or set item click listeners dynamically to the listactivity. Please instruct me on the too. 4) I dont think blocking all ui interactions during the background async task execution is the only way to solve the problem. I know there is a simple way of doing this but need some help. Thanks in advance. This is my onCreate... protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.fa); tvStatus=(TextView) findViewById(R.id.tvStatus); adapter = new SimpleAdapter( this, mostPopularList, R.layout.list_item, new String[] {"title","author","views","date"}, new int[] {R.id.textView1,R.id.textView2,R.id.textView4,R.id.textView3}); //populateList(); setListAdapter(adapter); } My async task... private class LongOperation extends AsyncTask<String, Void, String> { @Override protected String doInBackground(String... params) { // code for adding new listactivty items } @Override protected void onPostExecute(String networkStatus) { adapter.notifyDataSetChanged(); } @Override protected void onPreExecute() { } @Override protected void onProgressUpdate(Void... values) { } }

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  • How to implement a multi-threaded asynchronous operation?

    - by drowneath
    Here's how my current approach looks like: // Somewhere in a UI class // Called when a button called "Start" clicked MyWindow::OnStartClicked(Event &sender) { _thread = new boost::thread(boost::bind(&MyWindow::WorkToDo, this)); } MyWindow::WorkToDo() { for(int i = 1; i < 10000000; i++) { int percentage = (int)((float)i / 100000000.f); _progressBar->SetValue(percentage); _statusText->SetText("Working... %d%%", percentage); printf("Pretend to do something useful...\n"); } } // Called on every frame MyWindow::OnUpdate() { if(_thread != 0 && _thread->timed_join(boost::posix_time::seconds(0)) { _progressBar->SetValue(100); _statusText->SetText("Completed!"); delete _thread; _thread = 0; } } But I'm afraid this is far from safe since I keep getting unhandled exception at the end of the program execution. I basically want to separate a heavy task into another thread without blocking the GUI part.

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  • c unix- Select() send and receive with same socket descriptor

    - by RileyVanZeeland
    I am wanting to use select to receive and send on a client/server on the same socket descriptor (serverside). timestruct* myTime; sockfd = accept(listeningFd, 0, 0); while(1) FD_ZERO(&my_fd_set) maxFd = sockfd FD_ZERO(&my_fd_set); FD_SET(sockfd, &my_fd_set); select(maxFd+1, &my_fd_set, &my_fd_set, NULL, myTime); for (j=0; j<=maxFd; j++) if(FD_ISSET(j, &temp_fd_set)) if(j==sockfd) send() if(j==sockfd) recv() This is essentially what I want to do. Obviously this won't work because sockfd is going to be the same value for sending and receiving. Is there a way I can do this without using fork()?? Currently I have a blocking recv and send but the server could be required to recv multiple commands while another command is being processed to send back to the client. I am very knew to c and also 'select()'. Because select has the three fd_set options (read, write, execute) I thought maybe I could do this. Thank you.

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  • Weird behaviour with Scanner#nextFloat

    - by James P.
    Running the following in Eclipse initially caused Scanner to not recognize carriage returns in the console effectively blocking further input: price = sc.nextFloat(); Adding this line before the code causes Scanner to accept 0,23 (french notation) as a float: Locale.setDefault(Locale.US); This is most probably due to regional settings in Windows XP Pro. When the code is run again 0,23 is still accepted and entering 0.23 causes it to throw a java.util.InputMismatchException. Any explanation as to why this is happening? Also is there a workaround or should I just use Float#parseFloat? Edit: import java.util.Locale; import java.util.Scanner; public class NexFloatTest { public static void main(String[] args) { //Locale.setDefault(Locale.US); //Locale.setDefault(Locale.FRANCE); // Gives fr_BE on this system System.out.println(Locale.getDefault()); float price; String uSDecimal = "0.23"; String frenchDecimal = "0,23"; Scanner sc = new Scanner(uSDecimal); try{ price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } try{ sc = new Scanner(frenchDecimal); price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } String title = null; System.out.print("Enter title:"); try{ title = sc.nextLine(); // This line is skippe } catch(java.util.NoSuchElementException e ){ e.printStackTrace(); } System.out.print(title); } }

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  • Custom collision

    - by bali182
    I was recently assigned to create a siple game using the Corona SDK. The main pillar of the game would be a simple event: the user should put a ball in a basket, and I should be able to handle this event. Here is a picture for better understanding: I successfully managed to create the collision shape for the basket, but i have trouble with the collision of the inside of this basket. My first thought was the following: create a new shape size and position it to fit the "belly" of this basket add it to the physics-world, and listen to the collision. With hybrid drawing it looks like this: But there is a problem: if i add this shape to the physics, it wouldn't let the ball fall into the, basket, it will handle this shape as a solid object as well. So my question is: How could I get this custom object to collide, without blocking the ball to fall through it? I have read a lots of forum post with similar questions but none of them got a proper answer. There must be a way to do this in an elegant way. And one note: Please don't suggest checking the collision manually, with rectangle intersection, because in this simple case it would work, but later I may need to change the shape of the basket, and then it will be useless!

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  • Receiving UDP on different Android phones gives different results

    - by user1868982
    I am willing to create a server and client program on my android mobile devices. The devices communicate with each other on the same wifi network, therefore, some simple scanning mechanism must be implemented - The client phones search for a server phone through some kind of broadcast. What I did: My protocol - the client phone broadcasts a message port p on the wifi, the server listens on port p. when the server gets the broadcast message it sends a message back, therefore discovering itself to the client. My code - I have opened a broadcast socket on my app, it sends a broadcast message. Meanwhile there is a python script on my PC that listens and replies - I use python so that my testing will be easier - Wireshark on the PC and I can see everything. What happens: When I use one of my Galaxy S phones - it works and I get a response. When I use the other Galaxy S phone - it doesn't work. Now this is what I know: The phone that works actually has Nexus ROM on it Ver. 4.1.1 The phone that doesn't work has 2.3.3 regular galaxy ROM The python code says it receives both of the broadcasts sent from both phones, and replies to both of them without raising any exception. So far I was thought the problem may be 1. the older version'd phone. 2. the windows firewall 3. the router firewall So I have opened Wireshark, and Indeed I saw that both phones are sending their broadcasts - it was logged on Wireshark. But the python script only responded to the first one. So this is why 1 & 3 are irrelevant - if the router firewall was blocking my UDP I would have still seen the python server response, same with the older versioned phone. To get rid of 2 i just disabled the windows firewall - still same problem. Does anyone has a clue to why this effect might happen? Thanks!

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  • Socket send recv functions

    - by viswanathan
    I have created a socket using the following lines of code. Now i change the value of the socket i get like this m_Socket++; Even now the send recv socket functions succeeds without throwing SOCKET_ERROR. I expect that it must throw error. Am i doing something wrong. struct sockaddr_in ServerSock; // Socket address structure to bind the Port Number to listen to char *localIP ; SOCKET SocServer; //To Set up the sockaddr structure ServerSock.sin_family = AF_INET; ServerSock.sin_addr.s_addr = INADDR_ANY; ServerSock.sin_port = htons(pLantronics->m_wRIPortNo); // To Create a socket for listening on wPortNumber if(( SocServer = socket( AF_INET, SOCK_STREAM, 0 )) == INVALID_SOCKET ) { return FALSE; } //To bind the socket with wPortNumber if(bind(SocServer,(sockaddr*)&ServerSock,sizeof(ServerSock))!=0) { return FALSE; } // To Listen for the connection on wPortNumber if(listen(SocServer,SOMAXCONN)!=0) { return FALSE; } // Structure to get the IP Address of the connecting Entity sockaddr_in insock; int insocklen=sizeof(insock); //To accept the Incoming connection on the wPortNumber pLantronics->m_Socket=accept(SocServer,(struct sockaddr*)&insock,&insocklen); if(pLantronics->m_Socket == INVALID_SOCKET) { shutdown(SocServer, 2 ); closesocket(SocServer ); return FALSE; } // To make socket non-blocking DWORD dwNonBlocking = 1; if(ioctlsocket( pLantronics->m_Socket, FIONBIO, &dwNonBlocking )) { shutdown(pLantronics->m_Socket, 2); closesocket(pLantronics->m_Socket); return FALSE; } pLantronics->m_sModemName = inet_ntoa(insock.sin_addr); Now i do m_Socket++;//change to some other number ideally expecting send recv to fail. Even now the send recv socket functions succeeds without throwing SOCKET_ERROR. I expect that it must throw error. Am i doing something wrong.

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  • Change cookies when doing jQuery.ajax requests in Chrome Extensions

    - by haskellguy
    I have wrote a plugin for facebook that sends data to testing-fb.local. The request goes through if the user is logged in. Here is the workflow: User logs in from testing-fb.local Cookies are stored When $.ajax() are fired from the Chrome extension Chrome extension listen with chrome.webRequest.onBeforeSendHeaders Chrome extension checks for cookies from chrome.cookies.get Chrome changes the Set-Cookies header to be sent And the request goes through. I wrote this part of code that shoud be this: function getCookies (callback) { chrome.cookies.get({url:"https://testing-fb.local", name: "connect.sid"}, function(a){ return callback(a) }) } chrome.webRequest.onBeforeSendHeaders.addListener( function(details) { getCookies(function(a){ // Here something happens }) }, {urls: ["https://testing-fb.local/*"]}, ['blocking']); Here is my manifest.json: { "name": "test-fb", "version": "1.0", "manifest_version": 1, "description": "testing", "permissions": [ "cookies", "webRequest", "tabs", "http://*/*", "https://*/*" ], "background": { "scripts": ["background.js"] }, "content_scripts": [ { "matches": ["http://*.facebook.com/*", "https://*.facebook.com/*"], "exclude_matches" : [ "*://*.facebook.com/ajax/*", "*://*.channel.facebook.tld/*", "*://*.facebook.tld/pagelet/generic.php/pagelet/home/morestories.php*", "*://*.facebook.tld/ai.php*" ], "js": ["jquery-1.8.3.min.js", "allthefunctions.js"] } ] } In allthefunction.js I have the $.ajax calls, and in background.js is where I put the code above which however looks not to run.. In summary, I have not clear: What I should write in Here something happens If this strategy is going to work Where should I put this code?

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  • bluetooth BluetoothSocket.connect() thread. how to close this thread

    - by Hia
    I am trying to make an android app that makes connection with bluetooth device. It works fine but when I call BluetoothSocket.connect() and it is not able to connect to devise its blocking. The thread and does not throw any exception. So when I try to close application while connect() is running its not responding. How can I cancel it? Used BluetoothSocket.close() in ... but still its not working for me. protected void simpleComm(Integer port) { // The documents tell us to cancel the discovery process. try { Method m = mmDevice.getClass().getMethod("createRfcommSocket", new Class[] { int.class }); mmSocket = (BluetoothSocket) m.invoke(mmDevice, port); mmSocket.connect(); // <== blocks untill is not connected Log.d(TAG, " connection success==="); }catch(Exception e){ if (!abort) { connectionFailed(); // Close the socket try { mmSocket.close(); // Start the service over to restart listening mode BluetoothService.this.start(); } catch (IOException e2) { Log.e(TAG,"unable to close() socket during connection failure", e2); } } return; } } public void cancel() { try { abort = true; mmSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of connect socket failed", e); } }

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  • Exception: Zend Extension ./filename.php does not exist

    - by safarov
    When i try to execute php file though CLI this message appear: Exception: Zend Extension ./filename.php does not exist But while run like this /usr/local/bin/php -q -r "echo 'test';" works as expected I tried to figure out what causing this, no success yet. Here some information about enviroment may be usefull: I have eaccelerator installed (working ok). In php.ini: zend_extension="/usr/local/lib/php/extensions/no-debug-non-zts-20100525/eaccelerator.so" eaccelerator.shm_size="16" eaccelerator.cache_dir="/var/cache/eaccelerator" eaccelerator.enable="1" eaccelerator.optimizer="1" eaccelerator.check_mtime="1" eaccelerator.debug="0" eaccelerator.filter="" eaccelerator.shm_ttl="0" eaccelerator.shm_prune_period="0" eaccelerator.shm_only="0" Apache and all sites are working Content of filename.php #!/usr/local/bin/php -q <?php echo 'test'; ?> What is the problem ?

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  • Meraki wireless access point disconnects clients

    - by resolver101
    We have a Meraki MR16 Cloud Managed AP and it disconnects certain clients. The clients with Intel wireless cards work without any disconnects. The Meraki reports the follow in its event log: Sep 4 09:55:47 WPA authentication Sep 4 09:55:47 802.11 association channel: 11, rssi: 64 Sep 4 09:55:38 802.11 disassociation client has left AP Sep 4 09:55:38 WPA deauthentication vap: 0, radio: 0, aid: 1633956416 An example wireless network card which the Meraki disconnects is Realtek RTL8191SE 802.11b/g/n WiFi Adapter. The realtek laptop is sat 2 meters away from the AP and has a lot of signal and the Meraki reports minimal interference. Any ideas why it disconnects non-intel wireless network cards?

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  • Gacutil.exe on Windows Server 2008 Standard SP2

    - by IrishChieftain
    I'm trying to deploy a Web Part Feature as part of solution. Solution being add to the store and feature being added successfully. Full trust enabled in Web.Config for bin deployment of the .DLL but Web Part not working when page viewed by a non-admin user... So, decided to deploy to GAC but discovered that gacutil.exe is not included with the OS? The only place I can find it is in the Windows SDK with a download size of over 22GB! I know I can choose to download only certain components, but which ones should I select and are there any dependencies? Better yet, is there an easier way to get a copy of the gacutil.exe tool?

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  • Install server 2012 on HP ML110 G7 with B110i controller, no disks found

    - by Molotch
    I'm trying to install Server 2012 on a HP ML110 G7 with a B110i controller and four non hot-swappable SATA drives. I just can't get the Server 2012 boot disk PE environment to find any disks. I have downloaded the latest SPP (Service Pack for Proliant 2012.10) and flashed the BIOS. I have tried two different HP drivers for B110i and Windows X64, 6.18.0.64 and 6.18.2.64 to no avail. I have tried setting the controller to both AHCI and legacy mode in the BIOS, no difference. HP:s SmartStart disc for G7 servers only support installation of up to Windows Server 2008R2. HP:s installation instructions for Server 2012 Essentials says boot from the windows disk and use the storage drivers found on the SPP (I can't find any storage drivers on the SPP disk).

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  • Frequently getting booted from Securemote VPN-1 Connection

    - by Nick L.
    I connect to my office's network remotely through the Checkpoint SecuRemote E75 (R75) VPN application, but recently it's been causing me a lot of issues when connecting from home. I connect through a WRT54GL router running DD-WRT v24 firmware, so I have no clue if that affects anything. I took a dump of the logs for Checkpoint and here are the messages that populate when I get booted but I have no clue how to decipher them and my IT department is completely clueless in terms of resolving the situation. I'm thinking the router is blocking the keep alive connection or something along those lines, but I have no idea how to fix the problem. [ 2388 2932][30 Aug 22:47:49][TR_OFFICE_MODE] TR_OFFICE_MODE::TrOfficeMode::OmSendIpFrameCB: Not sending packet because it's not to the enc domain [ 2388 2932][30 Aug 22:47:50][TR_EVENTS] TR_EVENTS::Raise: Running registered cb... [ 2388 2932][30 Aug 22:47:50][TrComInf] TrComInf::TrComInfSendAsynchronic: __start__ 22:47:50.606 [ 2388 2932][30 Aug 22:47:50][TrComInf] TrComInf::TrComInf::TrComInfSendAsynchronic: Acquiring mutex [ 2388 2932][30 Aug 22:47:50][messaging] messaging::send_all: Sending Message {{ 2 }} , len 185 [ 2388 2932][30 Aug 22:47:50][tcpserver] TcpMultiPipe::pipe_if_send: Message (193 bytes) written successfully to socket 0x224 [ 2388 2932][30 Aug 22:47:50][TrComInf] TrComInf::TrComInf::TrComInfSendAsynchronic: Released mutex [ 2388 2932][30 Aug 22:47:50][TrComInf] TrComInf::TrComInfSendAsynchronic: __end__ 22:47:50.606. Total time - 0 milliseconds [ 2388 2932][30 Aug 22:47:50][TR_SRV2CL] TR_SRV2CL::SendNotification: Successfully sent notification of type TR_NOTIFICATION_TRAFFIC_IDLE [ 2388 2932][30 Aug 22:47:50][vna] vna_trap: received VNA_TRAP_FORWARD_PACKET [ 2388 2932][30 Aug 22:47:50][vna] vna_traffic_fwd_do : forwarding packet with 98 bytes [ 2388 2932][30 Aug 22:47:50][TR_OFFICE_MODE] TrOfficeMode::OmSendIpFrameCB: Packet to destination 192.168.162.15 of protocol 17 [ 2388 2932][30 Aug 22:47:50][TR_OFFICE_MODE] TR_OFFICE_MODE::TrOfficeMode::OmSendIpFrameCB: Not sending packet because it's not to the enc domain [ 2388 2932][30 Aug 22:47:51][vna] vna_trap: received VNA_TRAP_FORWARD_PACKET [ 2388 2932][30 Aug 22:47:51][vna] vna_traffic_fwd_do : forwarding packet with 98 bytes [ 2388 2932][30 Aug 22:47:51][TR_OFFICE_MODE] TrOfficeMode::OmSendIpFrameCB: Packet to destination 192.168.162.15 of protocol 17 [ 2388 2932][30 Aug 22:47:51][TR_OFFICE_MODE] TR_OFFICE_MODE::TrOfficeMode::OmSendIpFrameCB: Not sending packet because it's not to the enc domain [ 2388 2392][30 Aug 22:47:52][TracService] service_ctrl_ex: Called with ctrl_code 14 [ 2388 2392][30 Aug 22:47:52][TracService] service_ctrl_ex: System got SERVICE_CONTROL_SESSIONCHANGE message event type 4 session 2 [ 2388 2392][30 Aug 22:47:52][TracService] service_ctrl_ex: Console/remote disconnect has occured in session 2 [ 2388 2932][30 Aug 22:47:52][vna] vna_trap: received VNA_TRAP_FORWARD_PACKET [ 2388 2932][30 Aug 22:47:52][vna] vna_traffic_fwd_do : forwarding packet with 98 bytes [ 2388 2932][30 Aug 22:47:52][TR_OFFICE_MODE] TrOfficeMode::OmSendIpFrameCB: Packet to destination 192.168.162.15 of protocol 17 [ 2388 2932][30 Aug 22:47:52][TR_OFFICE_MODE] TR_OFFICE_MODE::TrOfficeMode::OmSendIpFrameCB: Not sending packet because it's not to the enc domain [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEnum: Returning connection at position 1 [ 2388 2932][30 Aug 22:47:52][TR_EVENTS] TR_EVENTS::Raise: Running registered cb... [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEventMainHandler: no gw handle [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEventMainHandler: Current connection state is TR_CONN_STATE_CONNECTED. Receiving event of type CONN_EVENT_SYSTEM_SESSION_LOGOFF. Connection handle = 1. System state: TR_SYSTEM_STATE_RUNNING [ 2388 2932][30 Aug 22:47:52][CONFIG_MANAGER] suspend_tunnel_while_locked return value false, because it is Default variable. Scope: site 12.43.159.10, gw NULL ,user USER [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEventConnectedHandler: no gw handle [ 2388 2932][30 Aug 22:47:52][TR_CONN_MANAGER] TR_CONN_MANAGER::ConnEventConnectedHandler: receive session logoff event while connected. cancelling connection Thanks all. :)

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  • SCVMM 2012 R2 - Installing Virtual Switch Fails with Error 2916

    - by Brian M.
    So I've been attempting to teach myself SCVMM 2012 and Hyper-V Server 2012 R2, and I seem to have hit a snag. I've connected my Hyper-V Host to SCVMM 2012 successfully, and created a logical network, logical switch, and uplink port profile (which I essentially blew through with the default settings). However when I attempt to create a virtual switch on my Hyper-V host, I run into an issue. The job will use my logical network settings I created to configure the virtual switch, but when it tries to apply it to the host, it stalls and eventually fails with the following error: Error (2916) VMM is unable to complete the request. The connection to the agent vmhost1.test.loc was lost. WinRM: URL: [h**p://vmhost1.test.loc:5985], Verb: [GET], Resource: [h**p://schemas.microsoft.com/wbem/wsman/1/wmi/root/virtualization/v2/Msvm_ConcreteJob?InstanceID=2F401A71-14A2-4636-9B3E-10C0EE942D33] Unknown error (0x80338126) Recommended Action Ensure that the Windows Remote Management (WinRM) service and the VMM agent are installed and running and that a firewall is not blocking HTTP/HTTPS traffic. Ensure that VMM server is able to communicate with econ-hyperv2.econ.loc over WinRM by successfully running the following command: winrm id –r:vmhost1.test.loc This problem can also be caused by a Windows Management Instrumentation (WMI) service crash. If the server is running Windows Server 2008 R2, ensure that KB 982293 (h**p://support.microsoft.com/kb/982293) is installed on it. If the error persists, restart vmhost1.test.loc and then try the operation again. Refer to h**p://support.microsoft.com/kb/2742275 for more details. I restarted the server, and upon booting am greeted with a message stating "No active network adapters found." I load up powershell and run "Get-NetAdapter -IncludeHidden" to see what's going on, and get the following: Name InterfaceDescription ifIndex Status ---- -------------------- ------- ----- Local Area Connection* 5 WAN Miniport (PPPOE) 6 Di... Ethernet Microsoft Hyper-V Network Switch Def... 10 Local Area Connection* 1 WAN Miniport (L2TP) 2 Di... Local Area Connection* 8 WAN Miniport (Network Monitor) 9 Up Local Area Connection* 4 WAN Miniport (PPTP) 5 Di... Ethernet 2 Broadcom NetXtreme Gigabit Ethernet 13 Up Local Area Connection* 7 WAN Miniport (IPv6) 8 Up Local Area Connection* 9 Microsoft Kernel Debug Network Adapter 11 No... Local Area Connection* 3 WAN Miniport (IKEv2) 4 Di... Local Area Connection* 2 WAN Miniport (SSTP) 3 Di... vSwitch (TEST Test Swi... Hyper-V Virtual Switch Extension Ada... 17 Up Local Area Connection* 6 WAN Miniport (IP) 7 Up Now the machine is no longer visible on the network, and I don't have the slightest idea what went wrong, and more importantly how to undo the damage I caused in order to get back to where I was (save for re-installing Hyper-V Server, but I really would rather know what's going on and how to fix it)! Does anybody have any ideas? Much appreciated!

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