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  • Making an AI walk on a NavigationMesh (2D/Top-Down game)

    - by Lennard Fonteijn
    For some time I have been working on a framework which should make it possible to generate 2D levels based on a set of rules specified by level designers. You can read more about it here as I won't go into details: http://www.jorisdormans.nl/article.php?ref=engineering_emergence Anyway, I'm now at the point of putting the framework to use and have trouble coming up with a solution for AI. I decided to implement a NavigationMesh in the generated levels as I already have that information to start with. Consider the following image (borrowed from http://www.david-gouveia.com/pathfinding-on-a-2d-polygonal-map/): When I run A* on the NavigationMesh, the red path would be suggested when I want to go from point A to B (either direction). However, I don't want my AI to walk that path directly and clipping corners, I'd rather want them to follow the more logical black path. How would I go about going from the Red path to the Black path, are there any algorithms for this. Which steps do I take? Is A* the proper solution for this at all? For some additional information: The proof-of-concept game is a 2D top-down game written in C#, but examples/references in any language are welcome!

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  • How do I get the compression on specific dynamic body

    - by Mike JM
    Sorry, I could not find any tag that would suit my question. Let me first show you the image and then write what I want to do: I'm using box2D. As you can see there are three dynamic bodies connected to each other (think of it as a table from front view).The LEG1 and LEG2 are connected to the static body. (it's the ground body). Another dynamic body is falling onto the table. I need to get the compression in the LEG1 and LEG2 separately. Joints have GetReactionForce() function which returns a b2Vec, which in turn has Length() and LengthSqd functions. This will give the total sum of the forces in any taken joint. But what I need is forces in individual bodies that are connected with joints. Once you connect several bodies with a single joint it again will show the sum of forces which is not useful.Here's the case iI'm talking about:

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  • How to opendns with dynamic ip

    - by Joshua Robison
    OpenDNS is almost completely useless with a dynamic ip and most people have dynamic ip addresses. There isn't even a decent client for Linux to update your IP. There is a script you can install but it only seems to update on startup and all my child needs to do is unplug and replug the cable from the wall or router and a new ip is created totally killing the opendns service . I'm not even sure the Mac or windows ip update clients can protect from such a simple maneuver . How can I get my ip address to constantly update with opendns, is my question.

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  • SEO indexing with dynamic titles, keywords and description

    - by Andrea Turri
    I'm working on a worldwide website (all in one single domain) so I'm wondering to create dynamic titles, descriptions, keywords and headings for each location. What I'm doing is to get information from the IP of the user and show for example a dynamic title: var userCity = codeToGetCityFromIP; <title>Welcome to userCity</title> // and same for description, keywords and headings... Obviously the code is different... I'd like to know if it is a good solution to create multiple SEO indexing based on cities? I'm also using GeoLocation and I do same using the returned values from it. I'm doing right or there are more effective ways to indexing in different countries and cities without create multiple website for each city of the world? Thanks.

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  • Hyper-V for Developers - presentation from NxtGenUG Oxford (including link to more info on Dynamic M

    - by Liam Westley
    Many thanks to Richard Hopton and the NxtGenUG guys in Oxford for inviting me to talk on Hyper-V for Developers last night, and for Research Machines for providing the venue.  It was great to have developers not yet using Hyper-V who were really interested in some of the finer points to help them with specific requirements. For those wanting to follow up on the topics I covered, you can download the presentation deck as either PDF (with speaker notes included) or as the original PowerPoint slidedeck,   http://www.tigernews.co.uk/blog-twickers/nxtgenugoxford/HyperV4Devs.pdf   http://www.tigernews.co.uk/blog-twickers/nxtgenugoxford/HyperV4Devs.zip I also mentioned the new feature, Dynamic Memory, coming in Service Pack 1, had been presented in a session at TechEd 2010 by Ben Armstrong, and you can download his presentation from here,   http://blogs.msdn.com/b/virtual_pc_guy/archive/2010/06/08/talking-about-dynamic-memory.aspx

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  • A problem with texture atlasing in Unity

    - by Hamzeh Soboh
    I have the texture below and I need to get rectangular parts from it. I could finally combine meshes of different quads to improve performance, but I with quads of different tilings, this means different materials, then combining meshes will fail. Can anybody tell me how to have a part of that texture in C#? Such that all quads will be of the same material only then combining meshes passes. Thanks in advance.

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  • SQL Peer-to-Peer Dynamic Structured Data Processing Collaboration

    Unstructured and XML semi-structured data is now used more than structured data. But fixed structured data still keeps businesses running day in and day out, which requires consistent predictable highly principled processing for correct results. For this reason, it would be very useful to have a general purpose SQL peer-to-peer collaboration capability that can utilize highly principled hierarchical data processing and its flexible and advanced structured processing to support dynamically structured data and its dynamic structured processing. This flexible dynamic structured processing can change the structure of the data as necessary for the required processing while preserving the relational and hierarchical data principles. This processing will perform freely across remote unrelated peer locations anytime and transparently process unpredictable and unknown structured data and data type changes automatically for immediate processing using automatic metadata maintenance.

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  • Win2008: Boot from mirrored dynamic disk fails!

    - by Daniel Marschall
    Hello. I am using Windows Server 2008 R2 Datacenter and I got two 1.5TB S-ATA2 hard disks installed and I want to make a soft raid. (I do know the disadvantages of softraid vs. hardraid) I have following partitions on Disk 0: (1) Microsoft Reserved 100 MB (dynamic), created during setup (2) System Partition 100 GB (dynamic) (3) Data partition, 1.2TB (dynamic) I already mirrored these contents to Disk 1. Its contents are: (1) System partition mirror, 100 GB (dynamic) (2) Data partition, 1.2 TB mirror (dynamic) (3) Unusued 100 MB (dynamic) -- is from "MSR" of Disk 0, created during setup. Since data and system partition are mirrored, I expect that my system works if disk 0 would fail. But it doesn't. If I force booting on disk 0: Works (I get the 2 bootloader screen) If I force booting on disk 1 (F8 for BBS), nothing happens. I got a blank black screen with the blinking caret. I already made disk1/partition1 active with diskpart, but it still does not boot from this drive. Please help. Both partitions are in "MBR" partition style. They look equal, except the missing "MSR" partition at the partition beginning (which seems to be not relevant to booting). Regards Daniel Marschall

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  • Cocos2d Tiled Dynamic Object Layer

    - by Rodrigo Camargo
    I'm trying to develop a cocos2d tiled based game using a sort of 'dynamic' object layer. What I want to do is after the tiled map is loaded, the user can drag something into the map and that will become an event when the 'hero' pass over it. I know how to build an object layer in tiled but it seems that is for fixed positions and what I want is a dynamic action position based on what the user can select. For instance, the user can drag a rock into a tile and when the character hit that rock he may die, or something. I'm a little lost about how to make it work. Do you have any idea of what should I use or what should I look for? Thanks in advance!

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  • Blogger Dynamic template sometimes broken

    - by ber4444
    In all browsers (IE, Chrome, etc.) in my office and in all Blogger blogs using the dynamic template, I'm having this strange problem: No menu on the right side (except for the Subscribe button - other buttons are missing) plus no layout selection bar (top row). This problem is occasional, not happening reliably; any ideas? Update: whenever I get the menu problem with dynamic templates, I also seem to get a broken page (in Chrome, IE, etc) with simple templates - see second screenshot. Does anyone having this issue?

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  • Unit turning in navmesh-based pathfinding

    - by Haddayn
    I'm working on an RTS game, and I'm using navmeshes for unit pathfinding. I do know how to find a general path within a navmesh, but how do you determine if the unit have enough space to turn? I have units of different shapes (mostly rectangles with different dimensions), and with different turn radii. Additionally some of units can turn in place, and some can move in reverse. So, how to find a path which unit can follow, considering that it can not rotate easily?

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  • How can I embed a youtube video using variable widths/heights for a dynamic width web page?

    - by Dan Gayle
    I want to set a youtube video to 100% width so that it scales appropriately in a dynamic width column on a web page I am designing. The problem is that the height doesn't behave like the height of an image. Instead of scaling proportionately, it either collapses (if set to "auto" or left blank) or it scales seemingly random if set to a percentage. How can I get it to remain proportionate while still dynamic?

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  • Is it possible to use ASP.NET Dynamic Data and SubSonic 3?

    - by James
    Is it possible to use ASP.NET Dynamic Data with SubSonic 3 in-place of Linq to SQL classes or the Entity Framework? MetaModel.RegisterContext() throws an exception if you use the context class that SubSonic generates. I thought I remembered coming across a SubSonic/Dynamic Data example back before SubSonic 3 was released but I can't find it now. Has anyone been able to get this to work?

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  • How do I reflect over the members of dynamic object?

    - by Flatliner DOA
    I need to get a dictionary of properties and their values from an object declared with the dynamic keyword in .NET 4? It seems using reflection for this will not work. Example: dynamic s = new ExpandoObject(); s.Path = "/Home"; s.Name = "Home"; // How do I enumerate the Path and Name properties and get their values? IDictionary<string, object> propertyValues = ???

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