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  • Hey iPhone 5 users, here is the official Google Maps App from Google

    - by Gopinath
    Here is a big news to all the iPhone 5 users which brings great relief. Google officially released Google Maps Apps for iOS 6 and it’s available in App Store. The app is optimized for iPhone 5 and includes turn-by-turn voice guided navigation similar to the one found on Android devices. Also the app features transit and walking directions, 2D and 3D maps, Street View and aerial imagery, and more. If you don’t find the application on App Store, wait for sometime as the rollout may be slowly covering all the regions.

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  • ubuntu 10.10: Totem streams only certain video from iphone

    - by Hans Schmidt
    I recently installed a plug-in for Totem movie player. This allows the app to receive and play AirPlay-streamed video from iphone to totem player: http://www.omgubuntu.co.uk/2011/01/airplay-video-playback-comes-to-totem Actually this works fine with youtube videos. But when it comes to other apps in iPhone (such as Digital TV App) the streaming does not work. In the app I can choose Totem Player, but Totem Player itself stays empty, i.e. nothing will be streamed. As mentioned choosing Totem Player for youtube video works fine. Do you guys have any idea what makes the difference that it works only for youtube?

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  • Programming for the iPhone

    - by Bobby Alexander
    Whats the best way to get started on iPhone development if you are an expeienced C++ or C# programmer? Most books either assume you know nothing or something. What are the steps to achieve this? For eg: first learn objective C (let's say), next learn cocoa... I am interested in books/resources. I read Getting started with iPhone development from Oreilly (the missing manuals book) but that just provided an over view on the programming and concentrated more on getting your app into the app store. I need need resources that will help be start coding. Other questions: How much of objective C do you need to know? How do go ahead with learning the cocoa framework? Can I directly start on cocoa touch or do I need to know the MAC cocoa framework first? Inputs from someone who was in the same situation (Know c++/c# but no clue about mac programming/objective c/cocoa) would help greatly.

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  • I'm looking for a program that can automate opening/closing a program

    - by Peterstone
    I am looking a for a program to remember things with these features: Open files or programs in my own computer at a planned time. For example I want every morming at 8:00 the program open a particular mp3 file. But suposse, by mistake, that I on my computer and 9:00, then I want that the program rememberme what I planned to open at 8:00. Show me the program as an active windows on my desktop. The windows of the program opened is what the user is seeing (Is at the first place in the desktop) and the rest of the program windows are below. Close programs or files in my own computer at a planned time. For example I want that the program mp3 file that was opened at 8:00 was closed at 10:00 if at that time still be opened. Detection of events. For instance If I open particular videogame program. then a mp3 file (with a recording message arguing why I shouldn´t continue playing that videogame at work time) is opened. Possibility of combine the features mentioned before each other.

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  • 3D architecture app for Android or iPhone

    - by Manixate
    I want to make an app for 3D modeling on iPhone/Android. I cannot get the basic idea of how to get started. I have various options such as learning OpenGL ES, UDK or Unity3d but I want to create models(e.g architecture etc) in my app and then render them when user is finished modeling. I do not know if I am able to design models and then render them in the same app with various effects on the iPhone/Android using UDK or Unity3d. (Note: If you find this question unclear please ask, I may have skipped some vital information).

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  • Doing affiliate program with shops who don't have a program already set up

    - by Jacobo Polavieja
    I am developing an online shop which has managed to agree with other shops to a comission per sale. Now, the problem, is these other shops don't have any kind of affiliate system. So my question is, is there any way we could arrange an easy way for this? They don't plan to develop anything as they are small shops, so... my only guess right now is to control on my site how many times the links to them have been clicked to have an estimate of potential clients, but don't know how they can know that user came through my site and purchased something. Thank you very much for your help!

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  • Different iPhone screen resolutions and game graphics

    - by Luke
    We are developing a 2D game for iPhone using cocos2d-x. The artists are drawing the raster graphic for a resoluion of 640x960. For older iPhone devices, those that have a resolution of 320x480, should we provide a completely new set of graphics, to be adapted to the smaller resolution? I was thinking of simply scaling the whole scene of a factor of 2. That would save us the time to write a specific set of graphic elements for the smaller resolution. What is the best practices? How do you guys handle the different screen resolution w.r.t. the graphic part of the game?

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  • iPhone file extension app association - Reloaded

    - by MihaiD
    On the subject of associating your iPhone app with file types. In this informative question I learned that apps could be associated with custom URL protocols. That was almost one year ago and since then Apple introduced 'Document Support' which goes a step further and allows apps to associate with file types. There is a lot of talk in the documentation about how to set up your app to launch other appropriate apps when it encounters an unknown file type. This means the association doesn't work out of the box for any app, like the URL protocol registering did. This leads me to the question: have system apps like Safari or Mail implemented this system for choosing associated applications, or will they do nothing, as before?

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  • Consume WCF Web Service in Objective-C on an iPhone

    - by JWD
    I am having a hard time consuming a very simple (Hello World) WCF web service in my iPhone app. From what I have read, you must manually create the request message then send it to the web service URL. I was able to accomplish this on a .asmx web service, but not with a WCF service. How do I know the correct format of the request SOAP message? The web service I am trying to hit has a format of: http://xxx.xxx.xxx.xxx:PORT/IService1/ (running locally in a VM) I apologize for the lack of information, I am pretty lost. Any and all help is much appreciated. Thanks in advance!

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  • iPhone App rejected because of Three20 private API undocumented, private UITouch instance variables:

    - by Sijo
    I got a notification mail after submitting to app store.. "During our review of your application we found it is using private APIs, which is in violation of the iPhone Developer Program License Agreement section 3.3.1; "3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs." While your application has not been rejected, it would be appropriate to resolve this issue in your next update. The non-public APIs that are included in your application are the following undocumented, private UITouch instance variables: firstResponder UITouch._locationInWindow UITouch._phase UITouch._previousLocationInWindow UITouch._tapCount UITouch._timestamp UITouch._touchFlags UITouch._view UITouch._window Please resolve this issue in your next update to Application " . My application contains Three20. These variables are used in "UIViewAdditions.m". Is there any way to resolve this issue ? Please help me. Thanks in advance

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  • Change UIImageView Center - iPhone

    - by CccTrash
    I am trying to make a little ball that rolls around based on the accelerometer values in the iPhone. This code will not build: -(void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { if(difficulty == @"easy") { CGFloat newX = (CGFloat)(ball.center.x + (CGFloat)acceleration.x); CGFloat newY = (CGFloat)(ball.center.y + (CGFloat)acceleration.y); ball.center.x = newX; ball.center.y = newY; } } It gives me an lvalue required as left operand of assignment error. I've tried 100 different things and I fail every time...This is just the latest failure. Anyone have any insight?

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  • iPhone StoreKit - invalid product id's

    - by Achim
    I'm trying to test the in App purchase within the sandbox environment. In order to test the code I a) created a In App Purchase Test User account under 'Manage Users' in iTunes Connect b) created some in app purchase products under 'Manage Your In App Purchases'. I used numeric values and alpha-numeric values for the Product ID's. c) Loaded the app onto the iPhone, went to Settings-Store and logged out of the regular store and into the under a) created test account d) set a breakpoint in the (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response callback All the submitted Product ID's are in the response.invalidProductIdentifiers category. When submitting the request I use either the Product ID's used under b) directly or I tried to prefix them with the Bundle ID: NSString *id2 = @"com.super.duper.8"; NSSet *productList = [NSSet setWithObjects:id2, @"8", nil]; SKProductsRequest *request= [[SKProductsRequest alloc] initWithProductIdentifiers:productList]; Am I missing something obvious? Any help is appreciated. Achim

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  • Moving a sprite around the circumference of a circle in Cocos2d-iPhone

    - by CircleOfLife
    I am new to Cocos2d. I have taken a look at the documentation at it looks pretty simple compared to what you need to do using basic Iphone classes such as UIAnimation etc. I want to move a Sprite (eg. Bird, Plane or Car) around the center of a circle around its circumference, smoothly so that even the sprite rotates accordingly. How is this possible in Cocos2d? It would be very helpful if someone can post some basic code. Thanks.

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  • Figuring if a link is clicked on a webView - iPhone

    - by Uygar
    Hi, I am using a custom webview to show a tabbar when user touches on the webview. But when I clicked on a link in a webview, tabbar is shown for a little time and then page loads. I am using this custom webview to detect touch: http://github.com/psychs/iphone-samples/blob/b772b963f2acf18d478b41b44555992fcd8d4f31/WebViewTappingHack/Classes/PSWebView.m Can I detect if a link clicked or not? Because a link stands on the webview, webview detects the touch and also it loads the page... I want to prevent it. Thanks in advance.

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  • iPhone MKMapView : the map can’t load completely.

    - by Tattat
    I don't know what's make wrong, my map can load, but the image on the map is not completely load. plx help. thz a lot. Here is the simulate map from the iPhone: (Added more example image.) http://img689.imageshack.us/img689/8476/screenshot20100309at841.jpg Here is the code: MKCoordinateRegion theRegion; MKCoordinateSpan theSpan; theSpan.latitudeDelta = 0.005; theSpan.longitudeDelta = 0.005; theRegion.center =  manager.location.coordinate; theRegion.span = theSpan; myMap.scrollEnabled = YES; myMap.zoomEnabled = YES; [myMap setRegion:theRegion]; [myMap regionThatFits:theRegion];

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  • iPhone Core Data: request for member 'tableView' in something not a structure or union

    - by Nic Hubbard
    I am trying to use CoreData to populate a UITableView. I have been using the developer "Locations" project, and I think I have everything correct. But, now I am getting the following error when I build: request for member 'tableView' in something not a structure or union Why would it be confused about tableView? I am using it many times in the methods. The errors seem to be coming from: [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; [self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0] atScrollPosition:UITableViewScrollPositionTop animated:YES]; Ideas?

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  • iPhone SDK Push Notification

    - by Craig
    I have setup push notifications in the apple developer panel and added the code to my application. It works fine on the phone using a development profile but if I use a distribution (ad-hoc) profile so that I can give it to a few users for testing it gives an error and crashes, the log gives the following error Code: Thu Jun 25 22:22:35 unknown SpringBoard[729] <Warning>: *** Assertion failure in -[SBRemoteNotificationServer registerApplication:forEnvironment:withTypes:], /SourceCache/SpringBoard/SpringBoard-919.5/SBRemoteNotificationServer.m:633 Thu Jun 25 22:22:35 unknown SpringBoard[729] <Error>: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'no connection found for environment production' I am using the following code in the app Code: [[UIApplication sharedApplication] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound)]; The thing I don't understand is why it works perfectly using a development profile but with ad-hoc it crashes. Does anyone know what would cause this?, I've tried changing lots of things to try and find the issue but have found nothing.

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  • Scrollable div on iPhone without using 2 fingers?

    - by Brad Parks
    Hi there; I've got a UIWebView embedded in my iPhone app, and I'd like to keep a locked header and footer DIV on the page at all times, with a scrollable center DIV. I know that I could do this using a header/footer that are UIView controls, but I want the header and footer to be HTML divs, as a pure HTML/JS/CSS solution will be easier to port to Android/PalmPre/AdobeAir, which is going to be on my todo list relatively soon. I can do this using techniques like the one mentioned here: http://defunc.com/blog/?p=94 But this requires that the user use 2 fingers to scroll the div, which is not satisfactory to me... Any suggestions on how to do this? Thanks, Brad

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  • iPhone - Native App GeoLocation VS Web App GeoLocation

    - by Sam
    Here's my situation; I've built a very simple web app that looks up a users location and plots it on a Google map. Here's my code: http://pastebin.com/d3a185efd When I test it, my location is detected as being = 500 meters from where I actually stand. BUT When I open up Google Maps or Gowalla my location is correct to within <20 meters? So my question is: Do native iPhone apps benefit from a higher accuracy rate than web apps? If so, why?

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  • File bug for iPhone SDK

    - by leolobato
    Hello guys, How exactly filling bugs for the iPhone SDK with Apple works? I've always seen people mentioning we should fill bugs and duplicates is their way of measuring priority, but it's not clear to me: How to actually fill the bug; How to flag someone else's bug as a duplicate, and; What do I need to tell people I've filled that bug and they should help me get it fixed by posting duplicates, if they're interested. I couldn't find this process detailed anywhere - just snippets of information, so I figure you guys could help me (and all other developers fresh in Cocoa / Cocoa-touch development) by detailing it here. Thanks!

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  • Differentiating Between UITouch Objects On The iPhone

    - by Jasarien
    Hey guys, I'm trying to differentiate between two (or more) UITouch objects on the iPhone. Specifically, I'd like to know the order in which the touches occurred. For instance, in my -touchesBegan:withEvent: method I get an NSSet of UITouch objects. Now I can find out how many touches there are, but, which object represents which finger? I notice the timestamp property on UITouch - is this what I'm looking for? I see how that would be useful to obtaining the last or first touch - providing the touches don't mutate... Therein lies my problem. I can use the timestamp to single out the latest touch, but then the touch that occurred first moves, and IT becomes the latest touch... At the end of this exercise, I'd like to be able to implement the "pinch" gesture to zoom in or out, etc. Any help would be greatly appreciated, thanks.

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  • iPhone autorotation for too many objects on screen

    - by Denis
    Hi! I have a BlahAppDelegate, BlahViewController and no nibs in my iPhone app project. Only some subclasses of UIView in addition. All this is situated in main.m. My app has 6 subclassed UIViews. Each of it contains 18 UIImageViews. I need to get autorotating work. Or custom rotating. Or something. For example it would be nice to fade the screen out when device is rotated, then move/resize views and then fade screen out. But I don't know how to automate it, without writing a resizing code for each of objects. Please help me if you can.

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  • [Web] Eventlistener for form input on iphone?

    - by ketenshi
    I'm playing around with jQTouch to create a web app on the iPhone. I'm using the scrolling extension to create the effect of a fixed toolbar on the top of the page while still able to scroll the rest of the page via a scrollable div. Everything works fine except for when a user pulls up the keyboard in order to fill in form elements in the scrollable div. The whole body is pushed to top and the ugly url bar is shown. Is there a way to prevent this?

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  • Background problem of opengl 3d object over iphone camera view

    - by user292127
    Hi, I'm loading opengl 3d objects over the iphone camera view. When opengl view is loaded it's loading with a opengl 3d object with black background. The black background color will block the camera view.I just want to clear background color of opengl view so that I could load only the 3d object to the camera view. I had tried glclearcolor(1.0,1.0,1.0,0.0); but no change to background color. I had also tried to clear background color opengl view using [glview setbackgroundColor:[UIColor clearColor]];. No change in back ground color. Can any one help me with this stuff ? I'm new to opengl. Thanks in advance

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  • iPhone Advanced table view cells example

    - by Rob
    I have been going through and re-creating Apple's "Advanced Table View Cells" example to better understand everything. I have done everything, but somehow missed one detail and I can't figure it out. If you launch their example (http://developer.apple.com/iphone/library/samplecode/AdvancedTableViewCells/Introduction/Intro.html) and open up the RootViewController.xib file, they have a "tableView" outlet on the inspector that is linked to File's Owner. For whatever reason, I can't get that to show up on my version. My code is almost verbatim of Apple's, so what am I missing? Did I not declare that somewhere or doesn't that get taken from the RootViewController.m file?

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