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  • How do I get rid of the drive mount confirmation question for sshFS on boot?

    - by Dave M G
    With help from this site, I was able to set up an SSHFS connection between two computers on my LAN so that one auto mounts on the other at boot time. Everything works, but there is this annoying confirmation that comes up whenever I boot: An error occurred while mounting /home/dave/Mythbuntu. Press S to skip mounting or M or Manual recovery If I press S, then booting continues, and my drive is mounted as hoped, so it seems like even though I "skipped" it, maybe it tried again and succeeded later in the boot process. I followed the instructions here to set up "if up / if down" scripts, and here is my current /etc/fstab: sshfs#[email protected]:/home/mythbuntu /home/dave/Mythbuntu fuse auto,users,exec,uid=1000,gid=1000,allow_other,reconnect,transform_symlinks,BatchMode=yes 0 0 Although the mounting is working, this step of having to press S every time I boot is obviously kind of a hassle. How do I configure my computer so I don't have to do that, and so that my other computer will still automount?

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  • How do I get rid of this drive mount confirmation question when booting the computer?

    - by Dave M G
    With help from this site, I was able to set up an SSHFS connection between two computers on my LAN so that one auto mounts on the other at boot time. Everything works, but there is this annoying confirmation that comes up whenever I boot: An error occurred while mounting /home/dave/Mythbuntu. Press S to skip mounting or M or Manual recovery If I press S, then booting continues, and my drive is mounted as hoped, so it seems like even though I "skipped" it, maybe it tried again and succeeded later in the boot process. I followed the instructions here to set up "if up / if down" scripts, and here is my current /etc/fstab: sshfs#[email protected]:/home/mythbuntu /home/dave/Mythbuntu fuse auto,users,exec,uid=1000,gid=1000,allow_other,reconnect,transform_symlinks,BatchMode=yes 0 0 Although the mounting is working, this step of having to press S every time I boot is obviously kind of a hassle. How do I configure my computer so I don't have to do that, and so that my other computer will still automount?

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  • Corrupted NTFS Drive showing multiple unallocated partitions

    - by volting
    My external hdd with a single NTFS partition was accidentaly plugged out (kids!)... and is now corrupted. Iv tried running ntfsfix - with no luck - output below.. When I look at the disk under disk management in Windows 7 it shows up as having 5 partitions 2 of which are unallocated - none have drive letters and it is not possible to set any (that option and most others are greyed out) - so I can't run chkdsk /f Iv tried using Minitool partition wizard which was mentioned as a solution to another similar question here. It showed the whole drive as one partition, but as unallocated, and the option -- "Check File System" was greyout. Is there anything else I could try ? Output of fdisk -l Disk /dev/sdb: 1500.3 GB, 1500299395072 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930272256 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytest I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x69205244 This doesn't look like a partition table Probably you selected the wrong device. Device Boot Start End Blocks Id System /dev/sdb1 ? 218129509 1920119918 850995205 72 Unknown /dev/sdb2 ? 729050177 1273024900 271987362 74 Unknown /dev/sdb3 ? 168653938 168653938 0 65 Novell Netware 386 /dev/sdb4 2692939776 2692991410 25817+ 0 Empty Partition table entries are not in disk order Output of ntfsfix me@vaio:/dev$ sudo ntfsfix /dev/sdb Mounting volume... ntfs_mst_post_read_fixup_warn: magic: 0xffffffff size: 1024 usa_ofs: 65535 usa_count: 65534: Invalid argument Record 0 has no FILE magic (0xffffffff) Failed to load $MFT: Input/output error FAILED Attempting to correct errors... ntfs_mst_post_read_fixup_warn: magic: 0xffffffff size: 1024 usa_ofs: 65535 usa_count: 65534: Invalid argument Record 0 has no FILE magic (0xffffffff) Failed to load $MFT: Input/output error FAILED Failed to startup volume: Input/output error Checking for self-located MFT segment... ntfs_mst_post_read_fixup_warn: magic: 0xffffffff size: 1024 usa_ofs: 65535 usa_count: 65534: Invalid argument OK ntfs_mst_post_read_fixup_warn: magic: 0xffffffff size: 1024 usa_ofs: 65535 usa_count: 65534: Invalid argument Record 0 has no FILE magic (0xffffffff) Failed to load $MFT: Input/output error Volume is corrupt. You should run chkdsk. Options available with MiniTool: Related questions: How to fix a damaged/corrupted NTFS filesystem/partition without losing the data on it? Repair corrupted NTFS File System

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  • Using ImpactJS: How to set a publicly available variable

    - by Dave Voyles
    I'm trying to get an entity (a bullet, a grenade, and an explosive) from my player player. Specifically, I want the shootingRate of my bullet (how frequently it can be fired). How can I do this without having to call getEntityByType each time I fire this projectile? There has got to be a cleaner way from what I'm doing right now.... // Shooting var isShooting = ig.input.state('shoot'); if (isShooting && this.lastShootTimer.delta() > 0) { switch (this.activeWeapon) { case("EntityBullet"): ig.game.spawnEntity(this.activeWeapon, this.pos.x, this.pos.y - 10); var equipedWeap = ig.game.getEntitiesByType(EntityBullet); this.lastShootTimer.set(equippedWeap.shootingRate); console.log(equipedWeap.shootingRate); break; case("EntityGrenade"): ig.game.spawnEntity(this.activeWeapon, this.pos.x, this.pos.y +5); var equipedWeap = ig.game.getEntitiesByType(EntityGrenade); this.lastShootTimer.set(equipedWeap.shootingRate); console.log(EquipedWeap.shootingRate); break; case("EntityExplosiveBomb"): ig.game.spawnEntity(this.activeWeapon, this.pos.x, this.pos.y +5 ); var equipedWeap = ig.game.getEntitiesByType(EntityExplosiveBomb)[0]; this.lastShootTimer.set(equipedWeap.shootingRate); console.log(equipedWeap.shootingRate); break; } }

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  • Python soap using soaplib (server) and suds (client)

    - by Celso Axelrud
    This question is related to: http://stackoverflow.com/questions/1751027/python-soap-server-client In the case of soap with python, there are recommendation to use soaplib (http://wiki.github.com/jkp/soaplib) as soap server and suds (https://fedorahosted.org/suds/) as soap client. My target is to create soap services in python that can be consumed by several clients (java, etc). I tried the HelloWorld example from soaplib (http://trac.optio.webfactional.com/wiki/HelloWorld). It works well when the client is also using soaplib. Then, I tried to use suds as client consuming the HelloWorld services and it fail. -Why this is happening? Does soaplib server has problems to consumed by different clients? Here the code for the server: from soaplib.wsgi_soap import SimpleWSGISoapApp from soaplib.service import soapmethod from soaplib.serializers.primitive import String, Integer, Arraycode class HelloWorldService(SimpleWSGISoapApp): @soapmethod(String,Integer,_returns=Array(String)) def say_hello(self,name,times): results = [] for i in range(0,times): results.append('Hello, %s'%name) return results if __name__=='__main__': from cherrypy.wsgiserver import CherryPyWSGIServer #from cherrypy._cpwsgiserver import CherryPyWSGIServer # this example uses CherryPy2.2, use cherrypy.wsgiserver.CherryPyWSGIServer for CherryPy 3.0 server = CherryPyWSGIServer(('localhost',7789),HelloWorldService()) server.start() This is the soaplib client: from soaplib.client import make_service_client from SoapServerTest_1 import HelloWorldService client = make_service_client('http://localhost:7789/',HelloWorldService()) print client.say_hello("Dave",5) Results: >>> ['Hello, Dave', 'Hello, Dave', 'Hello, Dave', 'Hello, Dave', 'Hello, Dave'] This is the suds client: from suds.client import Client url = 'http://localhost:7789/HelloWordService?wsdl' client1 = Client(url) client1.service.say_hello("Dave",5) Results: >>> Unhandled exception while debugging... Traceback (most recent call last): File "C:\Python25\Lib\site-packages\RTEP\Sequencing\SoapClientTest_1.py", line 10, in <module> client1.service.say_hello("Dave",5) File "c:\python25\lib\site-packages\suds\client.py", line 537, in __call__ return client.invoke(args, kwargs) File "c:\python25\lib\site-packages\suds\client.py", line 597, in invoke result = self.send(msg) File "c:\python25\lib\site-packages\suds\client.py", line 626, in send result = self.succeeded(binding, reply.message) File "c:\python25\lib\site-packages\suds\client.py", line 658, in succeeded r, p = binding.get_reply(self.method, reply) File "c:\python25\lib\site-packages\suds\bindings\binding.py", line 158, in get_reply result = unmarshaller.process(nodes[0], resolved) File "c:\python25\lib\site-packages\suds\umx\typed.py", line 66, in process return Core.process(self, content) File "c:\python25\lib\site-packages\suds\umx\core.py", line 48, in process return self.append(content) File "c:\python25\lib\site-packages\suds\umx\core.py", line 63, in append self.append_children(content) File "c:\python25\lib\site-packages\suds\umx\core.py", line 140, in append_children cval = self.append(cont) File "c:\python25\lib\site-packages\suds\umx\core.py", line 61, in append self.start(content) File "c:\python25\lib\site-packages\suds\umx\typed.py", line 77, in start found = self.resolver.find(content.node) File "c:\python25\lib\site-packages\suds\resolver.py", line 341, in find frame = Frame(result, resolved=known, ancestry=ancestry) File "c:\python25\lib\site-packages\suds\resolver.py", line 473, in __init__ resolved = type.resolve() File "c:\python25\lib\site-packages\suds\xsd\sxbasic.py", line 63, in resolve raise TypeNotFound(qref) TypeNotFound: Type not found: '(string, HelloWorldService.HelloWorldService, )'

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  • error: expected constructor, destructor, or type conversion before '(' token

    - by jonathanasdf
    include/TestBullet.h:12: error: expected constructor, destructor, or type conver sion before '(' token I hate C++ error messages... lol ^^ Basically, I'm following what was written in this post to try to create a factory class for bullets so they can be instantiated from a string, which will be parsed from an xml file, because I don't want to have a function with a switch for all of the classes because that looks ugly. Here is my TestBullet.h: #pragma once #include "Bullet.h" #include "BulletFactory.h" class TestBullet : public Bullet { public: void init(BulletData& bulletData); void update(); }; REGISTER_BULLET(TestBullet); <-- line 12 And my BulletFactory.h: #pragma once #include <string> #include <map> #include "Bullet.h" #define REGISTER_BULLET(NAME) BulletFactory::reg<NAME>(#NAME) #define REGISTER_BULLET_ALT(NAME, CLASS) BulletFactory::reg<CLASS>(NAME) template<typename T> Bullet * create() { return new T; } struct BulletFactory { typedef std::map<std::string, Bullet*(*)()> bulletMapType; static bulletMapType map; static Bullet * createInstance(char* s) { std::string str(s); bulletMapType::iterator it = map.find(str); if(it == map.end()) return 0; return it->second(); } template<typename T> static void reg(std::string& s) { map.insert(std::make_pair(s, &create<T>)); } }; Thanks in advance.

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  • Need Magic jQuery Replacement for Selectbox Dropdown Form Element. Thank you!

    - by PlasmaFlux
    Hello! I'm stuck on a problem and, after what seems like days of searching for a solution, I'm reaching out to Stack Overflow for help. I'm trying to replace a standard dropdown form element with a Textbox and a Div containing an unordered list. I'd prefer to have the solution be based on jQuery, but am open to alternatives. I've found a couple jQuery plugins that -almost- do what I need, but are far enough from being a real solution that I need to keep looking. Here's an image of what I'm going for: I'd like the dropdown to look as pictured, and when an element is selected (with mouse or keyboard), have just the first line handed back into the textbox (and not be editable). I'd also like to populate a hidden input field with a value that will be used on Submit. I'm pulling my hair out over this one. Any help and guidance will be most appreciated! Thanks! ~PF

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  • How do you create a formula that has diminishing returns?

    - by egervari
    I guess this is a math question and not a programming question, but what is a good way to create a formula that has diminishing returns? Here are some example points on how I want the curve to look like. f(1) = 1 f(1.5)= .98 f(2) = .95 f(2.5) = .9 f(3) = .8 f(4) = .7 f(5) = .6 f(10) = .5 f(20) = .25 Notice that as the input gets higher, the percentage decreases rapidly. Is there any way to model a function that has a very smooth and accurate curve that says this? Another way to say it is by using a real example. You know in Diablo II they have Magic Find? There are diminishing returns for magic find. If you get 100%, the real magic find is still 100%. But the more get, your actual magic find goes down. So much that say if you had 1200, your real magic find is probably 450%. So they have a function like: actualMagicFind(magicFind) = // some way to reduced magic find

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  • Which is the better way to avoid magic string keys? Using string const keys in a class or using enumeration?

    - by user596314
    My idea is to avoid magic string keys in my Asp.Net MVC application. To do so, I want to create string constant keys to be shared in the application. For example, I can write TempData[MyClass.Message] or TempData[MyEnum.Message.ToString()] instead of TempData["Message"]. public class MyClass { public const string Message = "Message"; } and public enum MyEnum { Message, Others } My questions are: Which is the better way to avoid magic string keys? Using string const keys in a class or using enumeration together with ToString()?

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  • Big Data – Operational Databases Supporting Big Data – Key-Value Pair Databases and Document Databases – Day 13 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned the importance of the Relational Database and NoSQL database in the Big Data Story. In this article we will understand the role of Key-Value Pair Databases and Document Databases Supporting Big Data Story. Now we will see a few of the examples of the operational databases. Relational Databases (Yesterday’s post) NoSQL Databases (Yesterday’s post) Key-Value Pair Databases (This post) Document Databases (This post) Columnar Databases (Tomorrow’s post) Graph Databases (Tomorrow’s post) Spatial Databases (Tomorrow’s post) Key Value Pair Databases Key Value Pair Databases are also known as KVP databases. A key is a field name and attribute, an identifier. The content of that field is its value, the data that is being identified and stored. They have a very simple implementation of NoSQL database concepts. They do not have schema hence they are very flexible as well as scalable. The disadvantages of Key Value Pair (KVP) database are that they do not follow ACID (Atomicity, Consistency, Isolation, Durability) properties. Additionally, it will require data architects to plan for data placement, replication as well as high availability. In KVP databases the data is stored as strings. Here is a simple example of how Key Value Database will look like: Key Value Name Pinal Dave Color Blue Twitter @pinaldave Name Nupur Dave Movie The Hero As the number of users grow in Key Value Pair databases it starts getting difficult to manage the entire database. As there is no specific schema or rules associated with the database, there are chances that database grows exponentially as well. It is very crucial to select the right Key Value Pair Database which offers an additional set of tools to manage the data and provides finer control over various business aspects of the same. Riak Rick is one of the most popular Key Value Database. It is known for its scalability and performance in high volume and velocity database. Additionally, it implements a mechanism for collection key and values which further helps to build manageable system. We will further discuss Riak in future blog posts. Key Value Databases are a good choice for social media, communities, caching layers for connecting other databases. In simpler words, whenever we required flexibility of the data storage keeping scalability in mind – KVP databases are good options to consider. Document Database There are two different kinds of document databases. 1) Full document Content (web pages, word docs etc) and 2) Storing Document Components for storage. The second types of the document database we are talking about over here. They use Javascript Object Notation (JSON) and Binary JSON for the structure of the documents. JSON is very easy to understand language and it is very easy to write for applications. There are two major structures of JSON used for Document Database – 1) Name Value Pairs and 2) Ordered List. MongoDB and CouchDB are two of the most popular Open Source NonRelational Document Database. MongoDB MongoDB databases are called collections. Each collection is build of documents and each document is composed of fields. MongoDB collections can be indexed for optimal performance. MongoDB ecosystem is highly available, supports query services as well as MapReduce. It is often used in high volume content management system. CouchDB CouchDB databases are composed of documents which consists fields and attachments (known as description). It supports ACID properties. The main attraction points of CouchDB are that it will continue to operate even though network connectivity is sketchy. Due to this nature CouchDB prefers local data storage. Document Database is a good choice of the database when users have to generate dynamic reports from elements which are changing very frequently. A good example of document usages is in real time analytics in social networking or content management system. Tomorrow In tomorrow’s blog post we will discuss about various other Operational Databases supporting Big Data. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • iOS dynamic object creation

    - by Abdul Ahmad
    I've worked with Xcode and iOS on a few personal projects and have always used non-object-oriented designs for everything... just because I've been doing mostly learning/experimenting with things. Now I've been trying to implement some object oriented design into one game I've made previously. The idea is, I have a space ship that can shoot bullets. In the past I basically added the UIImageView to the storyboard and then connected it to the .h file and from there did things on it like move it around or whatever (using CGPointMake). The idea now is to make a method (and a whole other class soon) that will create a UIImageView programmatically, allocate it, add it to the superview etc... I've got this working so far, easy stuff, but the next part is a bit harder. Where do I store this local variable "bullet"? I've been saving it to an NSMutableArray and doing the following: (actually here are the methods that I have) -(void)movement { for (int i = 0; i < [array1 count]; i ++) { UIImageView *a = [array1 objectAtIndex:i]; a.center = CGPointMake(a.center.x + 2, a.center.y); if (a.center.x > 500) { [array1 removeObjectAtIndex:i]; [a removeFromSuperview]; } } } -(void)getBullet { UIImageView *bullet = [[UIImageView alloc] initWithFrame:CGRectMake(ship.center.x + 20, ship.center.y - 2, 15, 3)]; bullet.image = [UIImage imageNamed:@"bullet2.png"]; bullet.hidden = NO; [self.view addSubview:bullet]; [array1 addObject:bullet]; } (by the way, array1 is declared in the .h file) and theres a timer that controls the movement method timer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(movement) userInfo:nil repeats:YES]; first question is: what is the correct way of doing this? Storing a bullet for example until it is removed from the superview, should I store it another way? and another question is, when I remove a UIImageView from the superview, does that remove it from memory so its not using up system resources? Thank you for the help! (will update if I Think of other questions

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  • Best Way to Load Streaming Media Content in Intranet

    - by Magic
    Hello, What would be the best way to deal with large streaming media content in Intranet. We have a 50 MB file that is to be loaded to our Intranet site. Currently we have just pointed it to a file location instead of using a Data Streaming Server. This will download to each client when selected and is obviously not a good approach to accessing streaming media when accessing from overseas offices. Any suggestions? Cheers, Magic

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  • Silverlight Cream for April 23, 2010 -- #845

    - by Dave Campbell
    In this Issue: Jason Allor, Bill Reiss, Mike Snow, Tim Heuer, John Papa, Jeremy Likness, and Dave Campbell. Shoutouts: You saw it at MIX10 and DevConnections... now you can give it a dance, John Papa announced eBay Simple Lister Beta Now Available Mike Snow posted some info about and a link to his new Flickr/Bing/Google High End Image Viewer and he's looking for feedback From SilverlightCream.com: Hierarchical Data Trees With A Custom DataSource Jason Allor is rounding out a series here in his new blog (bookmark it), and he's created his own custom HierarchicalDataSource class for use with the TreeView. Space Rocks game step 11: Start level logic Bill Reiss has Episode 11 up in his Space Rocks game ... working on NewGame and start level logic Silverlight Tip of the Day #3 – Mouse Right Clicks Mike Snow has Tip 3 up ... about handling right-mouse clicks in Silverlight 4 -- oh yeah, we got right mouse now ... grab Mike's project to check it out. Silverlight 4 enables Authorization header modification Tim Heuer talks about the ability to modify the Authorization header in network calls with Silverlight 4. He gives not only the quick-and-dirty of how to use it, but has some good examples, code, and code results for show and tell. WCF RIA Services - Hands On Lab John Papa built a bookstore app in roughly 10 minutes in the keynote at DevConnections. He now has a tutorial on doing just that plus all the code up. Transactions with MVVM Not strictly Silverlight (or WPF), but Jeremy Likness has an interesting article up on MVVM and transaction processing. Read the post then grab his helper class. Your First Windows Phone 7 Application As with the First Silverlight App a couple weeks ago, if you've got any WP7 experience at all, just keep going... this is for folks that have not looked at it yet, have not downloaded anything... oh, and it's by Dave Campbell Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • SQLAuthority News – Presented Technical Session at DevReach 2013, Sofia, Bulgaria – Oct 1, 2013

    - by Pinal Dave
    Earlier this month, I had a fantastic time presenting at DevReach 2013, in Sofia, Bulgaria on Oct 1, 2013. DevReach strives to be the premier developer conference in Central and Eastern Europe. It is organized annually in Sofia, Bulgaria. The 8th edition of the conference is moving to a new and bigger venue: Sofia Event Center. In my career, I have presented over 9 different countries (India, USA, Canada, Singapore, Hong Kong, Malaysia, Sri Lanka, Nepal, Thailand), this was the first time for me to present in Europe. DevReach was perfect places to start my journey in Europe as an evangelist. The event was one of the most organized event I have ever come across in my life. The DevRech organization team had perfected every minute detail of the event to perfection. After the event was over I had the opportunity to see Sofia for one day. I presented with one of my most favorite Database Worst Practices Session. Pinal presenting at DevReach 2013, Sofia, Bulgaria DevReach 2013 DevReach 2013 DevReach 2013 Pinal presenting at DevReach 2013, Sofia, Bulgaria Pinal presenting at DevReach 2013, Sofia, Bulgaria Pinal Dave and Stephen Forte at Pluralsight Booth at DevReach 2013, Sofia, Bulgaria Pinal on City Tour of Sofia, Bulgaria Pinal on City Tour of Sofia, Bulgaria Pinal on City Tour of Sofia, Bulgaria Pinal on City Tour of Sofia, Bulgaria Pinal on City Tour of Sofia, Bulgaria Session Title: Secrets of SQL Server: Database Worst Practices Abstract: “Oh my God! What did I do?” Chances are you have heard, or even uttered, this expression. This demo-oriented session will show many examples where database professionals were dumbfounded by their own mistakes, and could even bring back memories of your own early DBA days. The goal of this session is to expose the small details that can be dangerous to the production environment and SQL Server as a whole, as well as talk about worst practices and how to avoid them. Shedding light on some of these perils and the tricks to avoid them may even save your current job. Thanks to Team Telerik for making this one of the best event in my life. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: About Me, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, T SQL

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  • Detecting walls or floors in pygame

    - by Serial
    I am trying to make bullets bounce of walls, but I can't figure out how to correctly do the collision detection. What I am currently doing is iterating through all the solid blocks and if the bullet hits the bottom, top or sides, its vector is adjusted accordingly. However, sometimes when I shoot, the bullet doesn't bounce, I think it's when I shoot at a border between two blocks. Here is the update method for my Bullet class: def update(self, dt): if self.can_bounce: #if the bullet hasnt bounced find its vector using the mousclick pos and player pos speed = -10. range = 200 distance = [self.mouse_x - self.player[0], self.mouse_y - self.player[1]] norm = math.sqrt(distance[0] ** 2 + distance[1] ** 2) direction = [distance[0] / norm, distance[1 ] / norm] bullet_vector = [direction[0] * speed, direction[1] * speed] self.dx = bullet_vector[0] self.dy = bullet_vector[1] #check each block for collision for block in self.game.solid_blocks: last = self.rect.copy() if self.rect.colliderect(block): topcheck = self.rect.top < block.rect.bottom and self.rect.top > block.rect.top bottomcheck = self.rect.bottom > block.rect.top and self.rect.bottom < block.rect.bottom rightcheck = self.rect.right > block.rect.left and self.rect.right < block.rect.right leftcheck = self.rect.left < block.rect.right and self.rect.left > block.rect.left each test tests if it hit the top bottom left or right side of the block its colliding with if self.can_bounce: if topcheck: self.rect = last self.dy *= -1 self.can_bounce = False print "top" if bottomcheck: self.rect = last self.dy *= -1 #Bottom check self.can_bounce = False print "bottom" if rightcheck: self.rect = last self.dx *= -1 #right check self.can_bounce = False print "right" if leftcheck: self.rect = last self.dx *= -1 #left check self.can_bounce = False print "left" else: # if it has already bounced and colliding again kill it self.kill() for enemy in self.game.enemies_list: if self.rect.colliderect(enemy): self.kill() #update position self.rect.x -= self.dx self.rect.y -= self.dy This definitely isn't the best way to do it but I can't think of another way. If anyone has done this or can help that would be awesome!

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  • Trouble with speed and vectors

    - by Eegabooga
    I'm working on adding bullets to my game. Right now I can shoot bullets in the direction that I would like from a ship by getting the ship's angle: int speed = 5; int dx = -(cos(degreesToRadians(ship.angle)) * speed); // rate of change in the x direction int dy = -(sin(degreesToRadians(ship.angle)) * speed); // rate of change in the y direction bulletPosition.addX(dx); // addX(dx) is simply bulletPosition.x += dx bulletPosition.addY(dy); The ship is pretty much the exact same thing, except I use the += operator: int dx += -(cos(degreesToRadians(angle)) * 0.15) int dy += -(sin(degreesToRadians(angle)) * 0.15); shipPosition.addX(dx); shipPosition.addY(dy); I would like to be able to add the ship's velocity to the bullet's velocity, but I'm a little confused as to how should get the speed from the ship's vector. I thought that adding the ship's dx to the bullet's dx like int dx = -(cos(degreesToRadians(ship.angle)) * speed * dx) would work because I'm adding the rate of change of the ship to the rate of change of the bullet, but that doesn't work. So here's the final question: How can I get the speed of my ship and apply it to my bullet's speed? Thanks in advance for all help :)

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  • Trying to make a game with C++, using lists to store bullets and enemies, but they are not erased

    - by XD_dued
    I've been trying to make a pretty simple space shooter game with C++, and I have been having a lot of trouble trying to use lists to store enemies and bullets. Basically I followed the post here almost exactly to store my bullets: SDL Bullet Movement I've done something similar to store my enemies. However, when I call bullets.erase(it++), for some reason the bullet is not erased. When the bullet movement is run for the next frame, it tries to re delete the bullet and segfaults the program. When I comment out the erase line, it runs fine, but the bullets are then never erased from the list... Is there any reason why the elements of the list aren't being deleted? I also set it up to print the number of elements in the list for every iteration, and it does not go down after deleting. Thanks! EDIT: Here's the specific code I'm using to store my enemies and having them act: std::list<Grunt*> doGrunts(std::list<Grunt*> grunts) { for(std::list<Grunt*>::iterator it = grunts.begin(); it != grunts.end();) { if((*it)->getHull() == 0) { delete * it; grunts.erase(it++); } else { (**it).doUnit(grunts, it); ++it; } } } Grunt is my enemy class, and the list grunts is a global variable. Is that my problem? When I pass the global into the function it becomes local? I assumed lists would be a reference type so thought this wouldn't be a problem. Sorry if this was a dumb question, I'm very new to C++, this is the first major thing I'm working on.

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  • mysql true row merge... not just a union

    - by panofish
    What is the mysql I need to achieve the result below given these 2 tables: table1: +----+-------+ | id | name | +----+-------+ | 1 | alan | | 2 | bob | | 3 | dave | +----+-------+ table2: +----+---------+ | id | state | +----+---------+ | 2 | MI | | 3 | WV | | 4 | FL | +----+---------+ I want to create a temporary view that looks like this desired result: +----+---------+---------+ | id | name | state | +----+---------+---------+ | 1 | alan | | | 2 | bob | MI | | 3 | dave | WV | | 4 | | FL | +----+---------+---------+ I tried a mysql union but the following result is not what I want. create view table3 as (select id,name,"" as state from table1) union (select id,"" as name,state from table2) table3 union result: +----+---------+---------+ | id | name | state | +----+---------+---------+ | 1 | alan | | | 2 | bob | | | 3 | dave | | | 2 | | MI | | 3 | | WV | | 4 | | FL | +----+---------+---------+ First suggestion results: SELECT * FROM table1 LEFT OUTER JOIN table2 USING (id) UNION SELECT * FROM table1 RIGHT OUTER JOIN table2 USING (id) +----+---------+---------+ | id | name | state | +----+---------+---------+ | 1 | alan | | | 2 | bob | MI | | 3 | dave | WV | | 2 | MI | bob | | 3 | WV | dave | | 4 | FL | | +----+---------+---------+

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  • The Select query I am using is not working.. Can Somebody Guide me to the Correct way?

    - by Parth
    I am using the Select query as SELECT id, ordering FROM `jos_menu` WHERE ordering='".$rec['ordering'] -'1' ."' AND parent = '0' Here I need all the records whose ordering is less than 1 of the selected record's order($rec['ordering'] = getting from other select query ) when I am trying to echo the query I am not getting complete statement but getting only this -1' AND parent = '0' here is the whole snippet $where = ' WHERE (id = ' . implode( ' OR id = ', $cid ) . ')';//Pranav Dave Coded echo $selquery = "SELECT id, ordering FROM `jos_menu`".$where; //Pranav Dave Coded $db->setQuery( $selquery );//Pranav Dave Coded $record = $db->loadAssocList(); //Pranav Dave Coded if ($model->orderItem($id, -1)) { echo "<pre>"; print_r($model); /*exit;*/ //echo $updorderup = mysql_escape_string($model->_db->_sql);//Pranav Dave Coded foreach($record as $rec)//Pranav Dave Coded { echo $aboverow = "SELECT id, ordering FROM `jos_menu` WHERE ordering='".$rec['ordering'] -'1' ."' AND parent = '0'"; $db->setQuery( $aboverow ); $above = $db->loadAssoc(); echo "<pre>"; print_r($above); }//end of foreach }//end of if Please suggest me where I am getting wrong.....

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  • SQL SERVER – How to See Active SQL Server Connections For Database

    - by Pinal Dave
    Another question received via email - “How do I I know which user is connected to my database with how many connection?” Here is the script which will give us answer to the question. SELECT DB_NAME(dbid) AS DBName, COUNT(dbid) AS NumberOfConnections, loginame FROM    sys.sysprocesses GROUP BY dbid, loginame ORDER BY DB_NAME(dbid) Here is the resultset: Reference: Pinal Dave (http://blog.SQLAuthority.com)Filed under: PostADay, SQL, SQL Authority, SQL DMV, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Silverlight Cream for April 07, 2010 -- #833

    - by Dave Campbell
    In this Issue: Alan Mendelevich, Siyamand Ayubi, Rudi Grobler(-2-), Josh Smith, VinitYadav, and Dave Campbell. Shoutouts: Jordan Knight has a demo up of a project he did for DigiGirlz: DigiGirlz, Deep Zoom and Azure, hopefully we'll get source later :) Jeremy Likness has a must-read post on his Ten Reasons to use the Managed Extensibility Framework I put this on another post earlier, but if you want some desktop bling for WP7, Ozymandias has some: I Love Windows Phone Wallpaper If you're not going to be in 'Vegas next week, Tim Heuer reminds us there's an alternative: Watch the Silverlight 4 Launch event and LIVE QA with ScottGu and others From SilverlightCream.com: Ghost Lines in Silverlight Alan Mendelevich reports an issue when drawing lines with odd coordinate values. He originated it in Silverlight 3, but it is there in SL4RC as well... check it out and leave him a comment. A Framework to Animate WPF and Silverlight Pages Similar to the PowerPoint Slides Siyamand Ayubi has an interesting post up on animating WPF or Silverlight pages to make them progress in the manner of a PPT slideshow. And it can also make phone calls… Rudi Grobler has a list of 'tasks' you can do with WP7 such as PhoneCallTask or EmailComposeTask ... looks like this should be plasticized :) Using the GPS, Accelerometer & Vibration Controller Rudi Grobler is also investigating how to use the GPS, Accelerometer, and Vibration in WP7 with a bunch of external links to back it up. Assembly-level initialization at design time Josh Smith has a solution to the problem of initializing design-time data in Blend (did you know that was an issue?) ... the solution is great and so is the running commentary between Josh and Karl Shifflett in the comments! ySurf : A Yahoo Messenger Clone built in Silverlight VinitYadav built a Yahoo Messenger app in Silverlight and has detailed out all the ugly bits for us on the post, plus made everything available. Your First Silverlight Application Dave Campbell's first post at DZone cracking open a beginner's series on Silverlight. If you're expecting something heavy-duty, skip this. If you're wanting to learn Silverlight and haven't jumped in yet, give it a try. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • How can I accept the agreement for ttf-mscorefonts-installer?

    - by Magic
    After a recent update, ttf-mscorefonts-installer prompted me to accept its license agreement. For some reason my terminal will not allow me to accept, or for some reason I am pressing the wrong hotkey... I've tried every letter on the keyboard and Enter among others... I'm sure there is a very simple and obvious solution to this. I've also just tried to remove the package completely however the terminal states that due to the package not being correctly installed, I should reinstall the package before removing it. Very frustrating! Essentially, because I cannot successfully install this package, I can't really ever upgrade my system because I always have to end up terminating the terminal with the license agreement (thus the upgrade fails).

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  • Slide Creation Checklist

    - by Daniel Moth
    PowerPoint is a great tool for conference (large audience) presentations, which is the context for the advice below. The #1 thing to keep in mind when you create slides (at least for conference sessions), is that they are there to help you remember what you were going to say (the flow and key messages) and for the audience to get a visual reminder of the key points. Slides are not there for the audience to read what you are going to say anyway. If they were, what is the point of you being there? Slides are not holders for complete sentences (unless you are quoting) – use Microsoft Word for that purpose either as a physical handout or as a URL link that you share with the audience. When you dry run your presentation, if you find yourself reading the bullets on your slide, you have missed the point. You have a message to deliver that can be done regardless of your slides – remember that. The focus of your audience should be on you, not the screen. Based on that premise, I have created a checklist that I go over before I start a new deck and also once I think my slides are ready. Turn AutoFit OFF. I cannot stress this enough. For each slide, explicitly pick a slide layout. In my presentations, I only use one Title Slide, Section Header per demo slide, and for the rest of my slides one of the three: Title and Content, Title Only, Blank. Most people that are newbies to PowerPoint, get whatever default layout the New Slide creates for them and then start deleting and adding placeholders to that. You can do better than that (and you'll be glad you did if you also follow item #11 below). Every slide must have an image. Remove all punctuation (e.g. periods, commas) other than exclamation points and question marks (! ?). Don't use color or other formatting (e.g. italics, bold) for text on the slide. Check your animations. Avoid animations that hide elements that were on the slide (instead use a new slide and transition). Ensure that animations that bring new elements in, bring them into white space instead of over other existing elements. A good test is to print the slide and see that it still makes sense even without the animation. Print the deck in black and white choosing the "6 slides per page" option. Can I still read each slide without losing any information? If the answer is "no", go back and fix the slides so the answer becomes "yes". Don't have more than 3 bullet levels/indents. In other words: you type some text on the slide, hit 'Enter', hit 'Tab', type some more text and repeat at most one final time that sequence. Ideally your outer bullets have only level of sub-bullets (i.e. one level of indentation beneath them). Don't have more than 3-5 outer bullets per slide. Space them evenly horizontally, e.g. with blank lines in between. Don't wrap. For each bullet on all slides check: does the text for that bullet wrap to a second line? If it does, change the wording so it doesn't. Or create a terser bullet and make the original long text a sub-bullet of that one (thus decreasing the font size, but still being consistent) and have no wrapping. Use the same consistent fonts (i.e. Font Face, Font Size etc) throughout the deck for each level of bullet. In other words, don't deviate form the PowerPoint template you chose (or that was chosen for you). Go on each slide and hit 'Reset'. 'Reset' is a button on the 'Home' tab of the ribbon or you can find the 'Reset Slide' menu when you right click on a slide on the left 'Slides' list. If your slides can survive doing that without you "fixing" things after the Reset action, you are golden! For each slide ask yourself: if I had to replace this slide with a single sentence that conveys the key message, what would that sentence be? This exercise leads you to merge slides (where the key message is split) or split a slide into many, if there were too many key messages on the slide in the first place. It can also lead you to redesign a slide so the text on it really is just explanation or evidence for the key message you are trying to convey. Get the length right. Is the length of this deck suitable for the time you have been given to present? If not, cut content! It is far better to deliver less in a relaxed, polished engaging, memorable way than to deliver in great haste more content. As a rule of thumb, multiply 2 minutes by the number of slides you have, add the time you need for each demo and check if that add to more than the time you have allotted. If it does, start cutting content – we've all been there and it has to be done. As always, rules and guidelines are there to be bent and even broken some times. Start with the above and on a slide-by-slide basis decide which rules you want to bend. That is smarter than throwing all the rules out from the start, right? Comments about this post welcome at the original blog.

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