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  • Subclassing and adding data members

    - by Marius
    I have an hierarchy of classes that looks like the following: class Critical { public: Critical(int a, int b) : m_a(a), m_b(b) { } virtual ~Critical() { } int GetA() { return m_a; } int GetB() { return m_b; } void SetA(int a) { m_a = a; } void SetB(int b) { m_b = b; } protected: int m_a; int m_b; }; class CriticalFlavor : public Critical { public: CriticalFlavor(int a, int b, int flavor) : Critical(a, b), m_flavor(flavor) { } virtual ~CriticalFlavor() { } int GetFlavor() { return m_flavor; } void SetFlavor(int flavor) { m_flavor = flavor; } protected: int m_flavor; }; class CriticalTwist : public Critical { public: CriticalTwist(int a, int b, int twist) : Critical(a, b), m_twist(twist) { } virtual ~CriticalTwist() { } int GetTwist() { return m_twist; } void SetTwist(int twist) { m_twist = twist; } protected: int m_twist; }; The above does not seem right to me in terms of the design and what bothers me the most is the fact that the addition of member variables seems to drive the interface of these classes (the real code that does the above is a little more complex but still embracing the same pattern). That will proliferate when in need for another "Critical" class that just adds some other property. Does this feel right to you? How could I refactor such code? An idea would be to have just a set of interfaces and use composition when it comes to the base object like the following: class Critical { public: virtual int GetA() = 0; virtual int GetB() = 0; virtual void SetA(int a) = 0; virtual void SetB(int b) = 0; }; class CriticalImpl { public: CriticalImpl(int a, int b) : m_a(a), m_b(b) { } ~CriticalImpl() { } int GetA() { return m_a; } int GetB() { return m_b; } void SetA(int a) { m_a = a; } void SetB(int b) { m_b = b; } private: int m_a; int m_b; }; class CriticalFlavor { public: virtual int GetFlavor() = 0; virtual void SetFlavor(int flavor) = 0; }; class CriticalFlavorImpl : public Critical, public CriticalFlavor { public: CriticalFlavorImpl(int a, int b, int flavor) : m_flavor(flavor), m_critical(new CriticalImpl(a, b)) { } ~CriticalFlavorImpl() { delete m_critical; } int GetFlavor() { return m_flavor; } void SetFlavor(int flavor) { m_flavor = flavor; } int GetA() { return m_critical-GetA(); } int GetB() { return m_critical-GetB(); } void SetA(int a) { m_critical-SetA(a); } void SetB(int b) { m_critical-SetB(b); } private: int m_flavor; CriticalImpl* m_critical; };

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  • Is it a good or bad practice to call instance methods from a java constructor?

    - by Steve
    There are several different ways I can initialize complex objects (with injected dependencies and required set-up of injected members), are all seem reasonable, but have various advantages and disadvantages. I'll give a concrete example: final class MyClass { private final Dependency dependency; @Inject public MyClass(Dependency dependency) { this.dependency = dependency; dependency.addHandler(new Handler() { @Override void handle(int foo) { MyClass.this.doSomething(foo); } }); doSomething(0); } private void doSomething(int foo) { dependency.doSomethingElse(foo+1); } } As you can see, the constructor does 3 things, including calling an instance method. I've been told that calling instance methods from a constructor is unsafe because it circumvents the compiler's checks for uninitialized members. I.e. I could have called doSomething(0) before setting this.dependency, which would have compiled but not worked. What is the best way to refactor this? Make doSomething static and pass in the dependency explicitly? In my actual case I have three instance methods and three member fields that all depend on one another, so this seems like a lot of extra boilerplate to make all three of these static. Move the addHandler and doSomething into an @Inject public void init() method. While use with Guice will be transparent, it requires any manual construction to be sure to call init() or else the object won't be fully-functional if someone forgets. Also, this exposes more of the API, both of which seem like bad ideas. Wrap a nested class to keep the dependency to make sure it behaves properly without exposing additional API:class DependencyManager { private final Dependency dependency; public DependecyManager(Dependency dependency) { ... } public doSomething(int foo) { ... } } @Inject public MyClass(Dependency dependency) { DependencyManager manager = new DependencyManager(dependency); manager.doSomething(0); } This pulls instance methods out of all constructors, but generates an extra layer of classes, and when I already had inner and anonymous classes (e.g. that handler) it can become confusing - when I tried this I was told to move the DependencyManager to a separate file, which is also distasteful because it's now multiple files to do a single thing. So what is the preferred way to deal with this sort of situation?

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  • Suggestions In Porting ASP.NET to MVC.NET - Is storing SiteConfiguration in Cache RESTful?

    - by DaveDev
    I've been tasked with porting/refactoring a Web Application Platform that we have from ASP.NET to MVC.NET. Ideally I could use all the existing platform's configurations to determine the properties of the site that is presented. Is it RESTful to keep a SiteConfiguration object which contains all of our various page configuration data in the System.Web.Caching.Cache? There are a lot of settings that need to be loaded when the user acceses our site so it's inefficient for each user to have to load the same settings every time they access. Some data the SiteConfiguration object contains is as follows and it determines what Master Page / site configuration / style / UserControls are available to the client, public string SiteTheme { get; set; } public string Region { private get; set; } public string DateFormat { get; set; } public string NumberFormat { get; set; } public int WrapperType { private get; set; } public string LabelFileName { get; set; } public LabelFile LabelFile { get; set; } // the following two are the heavy ones // PageConfiguration contains lots of configuration data for each panel on the page public IList<PageConfiguration> Pages { get; set; } // This contains all the configurations for the factsheets we produce public List<ConfiguredFactsheet> ConfiguredFactsheets { get; set; } I was thinking of having a URL structure like this: www.MySite1.com/PageTemplate/UserControl/ the domain determines the SiteConfiguration object that is created, where MySite1.com is SiteId = 1, MySite2.com is SiteId = 2. (and in turn, style, configurations for various pages, etc.) PageTemplate is the View that will be rendered and simply defines a layout for where I'm going to inject the UserControls Can somebody please tell me if I'm completely missing the RESTful point here? I'd like to refactor the platform into MVC because it's better to work in but I want to do it right but with a minimum of reinventing-the-wheel because otherwise it won't get approval. Any suggestions otherwise? Thanks

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  • refactoring this function in Java

    - by Joel
    Hi folks, I'm learning Java, and I know one of the big complaints about newbie programmers is that we make really long and involved methods that should be broken into several. Well here is one I wrote and is a perfect example. :-D. public void buildBall(){ /* sets the x and y value for the center of the canvas */ double i = ((getWidth() / 2)); double j = ((getHeight() / 2)); /* randomizes the start speed of the ball */ vy = 3.0; vx = rgen.nextDouble(1.0, 3.0); if (rgen.nextBoolean(.05)) vx = -vx; /* creates the ball */ GOval ball = new GOval(i,j,(2 *BALL_RADIUS),(2 * BALL_RADIUS)); ball.setFilled(true); ball.setFillColor(Color.RED); add(ball); /* animates the ball */ while(true){ i = (i + (vx* 2)); j = (j + (vy* 2)); if (i > APPLICATION_WIDTH-(2 * BALL_RADIUS)){ vx = -vx; } if (j > APPLICATION_HEIGHT-(2 * BALL_RADIUS)){ vy = -vy; } if (i < 0){ vx = -vx; } if (j < 0){ vy = -vy; } ball.move(vx + vx, vy + vy); pause(10); /* checks the edges of the ball to see if it hits an object */ colider = getElementAt(i, j); if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j); } if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j + (2*BALL_RADIUS)); } if (colider == null){ colider = getElementAt(i, j + (2*BALL_RADIUS)); } /* If the ball hits an object it reverses direction */ if (colider != null){ vy = -vy; /* removes bricks when hit but not the paddle */ if (j < (getHeight() -(PADDLE_Y_OFFSET + PADDLE_HEIGHT))){ remove(colider); } } } You can see from the title of the method that I started with good intentions of "building the ball". There are a few issues I ran up against: The problem is that then I needed to move the ball, so I created that while loop. I don't see any other way to do that other than just keep it "true", so that means any other code I create below this loop won't happen. I didn't make the while loop a different function because I was using those variables i and j. So I don't see how I can refactor beyond this loop. So my main question is: How would I pass the values of i and j to a new method: "animateBall" and how would I use ball.move(vx + vx, vy + vy); in that new method if ball has been declared in the buildBall method? I understand this is probably a simple thing of better understanding variable scope and passing arguments, but I'm not quite there yet...

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  • CodePlex Daily Summary for Thursday, April 08, 2010

    CodePlex Daily Summary for Thursday, April 08, 2010New ProjectsBackUpAnyWhere: BackUpAnyWhereCustomFormbyEndUser: 在项目开发中,经常遇到不同的用户对同一报表有不同要求的情况,有时甚至用户需要从头生成一个报表,在以前可能使用第三方的开发工具来实现。在SQL Server2005中,通过使用Reporting Services可以使最终用户不通过编码,只要了解数据结构就能自行编辑报表。本例使用Adventur...DbExecutor - linq based database executor: IEnumerable based database reader. (linq like primitive sql executor)DeepZoomRenderingPack: A collection of libraries and plug-ins architecture that turns various files (like PDF, PS, etc.) into a "Visual" representation that the DeepZoom ...DotNetNuke Russian Language packs: DNNRussianLP - DotNetNuke Russian Language pack. F# Refactor: Deisgned to bring Code Refactoring capabilities to the F# Language in Visual Studio 2010. Invocando WebService e Site HTTP dinamicamente com HTTPWebRequest C#: Invocando Site HTTP e WebService dinamicamente com HTTPWebRequest Passando o SoapAction e Envelope XML Escrito em C# www.biztalkbrasil.c...Jitbit WYSWYG BBCode Editor: "Jitbit WYSIWYG-BBCode" is a browser-based JavaScript-powered WYSIWYG BBCode editorMRDS Services for Phidgets: MRDS (Microsoft Robotics Developer Studio) Services for Phidgets provides additional services for Phidgets sensors and controllers that are not inc...MSBuild Addin: This tool is a simple addin for VisualStudio 2008 used in association with Microsoft MSBuild. It allows you to run MSBuild directly inside Visual S...NISHIL-BizTalk Custom Eventlog Functiod: While testing our maps at times when it fails we cant trace it because we don’t know what the output of the functiods are. Normally in a single ma...Northest GNSG: Supinfo B3C Paris Northest University project. Galego, Neveu, Simon, Geissmann.Oily: Composite application project for oil parameters. It's developed in C#Outlook.Utility: The MSDN article Outlook Customization for Integrating with Enterprise Applications at http://msdn.microsoft.com/en-us/library/Aa479345 has quite a...Particle Plot Pivot: Scan select particle physics experiment web sites for plots and generate a Pivot display for easy browsing.project tca: project tca - translating chat application. Satisfyr: A new way of performing assertions on tests so that they remain agnostic to the underlying test framework, and leverage .NET built-in lambda syntax.sejce2008: jce se course wiki and projects linksSGB Controls: SGB Controls is a set of standard .net controls that include a number of enhancements to make life easier for the developer. These controls incl...Syringe: Syringe is a lightweight service container and dependency injection library designed for use with ASP.NET MVC2. Supported features: Dependency inj...topicbox: topicboxUr-Index: Ur-Index makes it a lot easier to create onomastic indexes for books in pdf format.VietGeeks ZohoDocApis: Implement .NET Zoho Document Apis library to help developer can intergrate Zoho Docs easy with their websitesWebometrics Dashboard: Webometrics Dashboardwebpress: It is a WebBased CMS and Blog platform.WPF Ink Canvas Toolbar: WPF Ink Canvas Toolbar makes it easy for WPF developers to use pen input in TabletPC or UMPC applications. The WPF InkCanvas control has drawing, e...WS-TMS: WS GISG HTT TMSNew ReleasesBatterySaver: Version 1.0: Fixed battery increase/decrease events not firing Fixed memory corruption error Added working set trimming (used very sparingly) Fixed poorly rende...Chargify.NET: Chargify.NET 0.65: Added in Transactions, Subscription Re-activation, and finally XML documentation (which has been missing in the previous releases).DbExecutor - linq based database executor: DbExecutor ver.1.0.0.1: renameDotNetNuke Russian Language packs: Russian Language Pack for DotNetNuke 04.09.02: Russian Language Pack for DotNetNuke 04.09.02Encrypted Notes: Encrypted Notes 1.6.3: This is the latest version of Encrypted Notes (1.6.3), with general improvements. It has an installer that will create a directory 'CPascoe' in My ...Invocando WebService e Site HTTP dinamicamente com HTTPWebRequest C#: Código projeto CallSiteHTTP: Código escrito em C#.NET 2.0 - VS2005 Contem: Solution completa(código e executável) XML de configuração - Config.xml ...Jitbit WYSWYG BBCode Editor: Main package: Contains the JS-file, CSS-file and a sample.Live Writer Picasa Plugin: Live Writer Picasa Plugin 1.1.0: Changelog Communication with Picasa Web Albums is done directly via HTTP now (v1.0.0 used Google's GData .NET Libraries) The plugin can search fo...MRDS Services for Phidgets: Phidgets for RDS 2008 R3: First Beta Release This ZIP file contains a web page called Readme_CodePlex.html that explains how to install the RDS Phidgets services for RDS 200...MSBuild Addin: MsBuildAddin-v1.0.0: Initial versionMSBuild Addin: MsBuildAddin-v1.0.0-src.zip: Initial versionOutlook.Utility: Outlook.Utility v1: I have used most of the code in previous projects and seems to be quite stable. Of course the point of open sourcing this is so this project is use...Scrum Dashboard: Scrum Dashboard v3 Alpha 1: Scrum Dashboard v3 is targeting .NET 4, TFS 2010 and the brand new Scrum for Team System v3 process templates. Most of the code has been rewritten ...SharePoint Labs: SPLab4004A-FRA-Level100: SPLab4004A-FRA-Level100 This SharePoint Lab will teach you the 4th best practice you should apply when writing code with the SharePoint API. Lab La...SharePoint Labs: SPLab5012A-FRA-Level100: SPLab5012A-FRA-Level100 This SharePoint Lab will teach you how to provision a new welcome page (how to change and rename the default.aspx page) on ...Shweet: SharePoint 2010 Team Messaging built with Pex: Shweet Source Code: Although the latest version pex and moles used with this project is not available, we thought it would be useful to provide a download to the source.Syringe: Syringe 1.0: Features Dependency injection on properties of services in container Dependency injection on constructors of services in container ASP.Net Mvc ...Text to HTML: 0.4.1.0: Cambios de la versiónOptimización del código de exportación reduciendo el código. Cambio en el icono de exportación. Añadido menú Seleccionar t...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 23: Build 23 Fix: Executing "Blame" through the Solution Explorer on a file opens TortoiseMerge rather than TortoiseBlame. Build 22 (beta) New: Visua...WPF Ink Canvas Toolbar: WPF Ink Canvas Toolbar 1.0: First release - included custom colour selectionMost Popular ProjectsRawrWBFS ManagerMicrosoft SQL Server Product Samples: DatabaseASP.NET Ajax LibrarySilverlight ToolkitAJAX Control ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesFacebook Developer ToolkitMost Active ProjectsGraffiti CMSnopCommerce. Open Source online shop e-commerce solution.RawrShweet: SharePoint 2010 Team Messaging built with Pexpatterns & practices – Enterprise LibraryAcadsysAutoPocoIonics Isapi Rewrite FilterNcqrs Framework - The CQRS framework for .NETFarseer Physics Engine

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  • When OneTug Just Isn&rsquo;t Enough&hellip;

    - by onefloridacoder
    I stole that from the back of a T-shirt I saw at the Orlando Code Camp 2010.  This was my first code camp and my first time volunteering for an event like this as well.  It was an awesome day.  I cannot begin to count the “aaahh”, “I did-not-know I could do that”, in the crowds and for myself.  I think it was a great day of learning for everyone at all levels.  All of the presenters were different and provided great insights into the topics they were presenting.  Here’s a list of the ones that I attended. KodeFuGuru, “Pirates vs. Ninjas” He touched on many good topics to relax some of the ways we think when we are writing out code, and still looks good, readable, etc.  As he pointed out in all of his examples, we might not always realize everything that’s going on under the covers.  He exposed a bug in his own code, and verbalized the mental gymnastics he went through when he knew there was something wrong with one of his IEnumerable implementations.  For me, it was great to hear that someone else labors over these gut reactions to code quickly snapped together, to the point that we rush to the refactor stage to fix what’s bothering us – and learn.  He has some content on extension methods that was very interesting.  My “that is so cool” moment was when he swapped out AddEntity method on an entity class and used a With extension method instead.  Some of the LINQ scales fell off my eyes at that moment, and I realized my own code could be a lot more powerful (and readable) if incorporate a few of these examples at the appropriate times.  And he cautioned as well… “don’t go crazy with this stuff”, there’s a place and time for everything.  One of his examples demo’d toward the end of the talk is on his sight where he’s chaining methods together, cool stuff. Quotes I liked: “Extension Methods - Extension methods to put features back on the model type, without impacting the type.” “Favor Declarative Code” – Check out the ? and ?? operators if you’re not already using them. “Favor Fluent Code” “Avoid Pirate Ninja Zombies!  If you see one run!” I’m definitely going to be looking at “Extract Projection” when I get into VS2010. BDD 101 – Sean Chambers http://github.com/schambers This guy had a whole host of gremlins against him, final score Sean 5, Gremlins 1.  He ran the code samples from his github repo  in the code github code viewer since the PC they school gave him to use didn’t have VS installed. He did a great job of converting the grammar between BDD and TDD, and how this style of development can be used in integration tests as well as the different types of gated builds on a CI box – he didn’t go into a discussion around CI, but we could infer that it could work. Like when we use WSSF, it does cause a class explosion to happen however the amount of code per class it limit to just covering the concern at hand – no more, no less.  As in “When I as a <Role>, expect {something} to happen, because {}”  This keeps us (the developer) from gold plating our solutions and creating less waste.  He basically keeps the code that prove out the requirement to two lines of code.  Nice. He uses SpecUnit to merge this grammar into his .NET projects and gave an overview on how this ties into writing his own BDD tests.  Some folks were familiar with Given / When / Then as story acceptance criteria and here’s how he mapped it: “Given <Context>  When <Something Happens> Then <I expect...>”  There are a few base classes and overrides in the SpecUnit framework that help with setting up the context for each test which looked very handy. Successfully Running Your Own Coding Business The speaker ran through a list of items that sounded like common sense stuff LLC, banking, separating expenses, etc.  Then moved into role playing with business owners and an ISV.  That was pretty good stuff, it pays to be a good listener all of the time even if your client is sitting on the other side of the phone tearing you head off for you – but that’s all it is, and get used to it its par for the course.  Oh, yeah always answer the phone was one simple thing that you can do to move  your business forward.  But like Cory Foy tweeted this week, “If you owe me a lot of money, don’t have a message that says your away for five weeks skiing in Colorado.”  Lots of food for thought that’s on my list of “todo’s and to-don’ts”. Speaker Idol Next, I had the pleasure of helping Russ Fustino tape this part of Code Camp as my primary volunteer opportunity that day.  You remember Russ, “know the code” from the awesome Russ’ Tool Shed series.  He did a great job orchestrating and capturing the Speaker Idol finals.   So I didn’t actually miss any sessions, but was able to see three back to back in one setting.  The idol finalists gave a 10 minute talk and very deep subjects, but different styles of talks.  No one walked away empty handed for jobs very well done.  Russ has details on his site.  The pictures and  video captured is supposed to be published on Channel 9 at a later date.  It was also a valuable experience to see what makes technical speakers effective in their talks.  I picked up quite a few speaking tips from what I heard from the judges and contestants. Design For Developers – Diane Leeper If you are a great developer, you’re probably a lousy designer.  Diane didn’t come to poke holes in what we think we can do with UI layout and design, but she provided some tools we can use to figure out metaphors for visualizing data.  If you need help with that check out Silverlight Pivot – that’s what she was getting at.  I was first introduced to her at one of John Papa’s talks last year at a Lakeland User Group meeting and she’s very passionate about design.  She was able to discuss different elements of Pivot, while to a developer is just looked cool. I believe she was providing the deck from her talk to folks after her talk, so send her an email if you’re interested.   She says she can talk about design for hours and hours – we all left that session believing her.   Rinse and Repeat Orlando Code Camp 2010 was awesome, and would totally do it again.  There were lots of folks from my shop there, and some that have left my shop to go elsewhere.  So it was a reunion of sorts and a great celebration for the simple fact that its great to be a developer and there’s a community that supports and recognizes it as well.  The sponsors were generous and the organizers were very tired, namely Esteban Garcia and Will Strohl who were responsible for making a lot of this magic happen.  And if you don’t believe me, check out the chatter on Twitter.

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  • Video on Architecture and Code Quality using Visual Studio 2012&ndash;interview with Marcel de Vries and Terje Sandstrom by Adam Cogan

    - by terje
    Find the video HERE. Adam Cogan did a great Web TV interview with Marcel de Vries and myself on the topics of architecture and code quality.  It was real fun participating in this session.  Although we know each other from the MVP ALM community,  Marcel, Adam and I haven’t worked together before. It was very interesting to see how we agreed on so many terms, and how alike we where thinking.  The basics of ensuring you have a good architecture and how you could document it is one thing.  Also, the same agreement on the importance of having a high quality code base, and how we used the Visual Studio 2012 tools, and some others (NDepend for example)  to measure and ensure that the code quality was where it should be.  As the tools, methods and thinking popped up during the interview it was a lot of “Hey !  I do that too!”.  The tools are not only for “after the fact” work, but we use them during the coding.  That way the tools becomes an integrated part of our coding work, and helps us to find issues we may have overlooked.  The video has a bunch of call outs, pinpointing important things to remember. These are also listed on the corresponding web page. I haven’t seen that touch before, but really liked this way of doing it – it makes it much easier to spot the highlights.  Titus Maclaren and Raj Dhatt from SSW have done a terrific job producing this video.  And thanks to Lei Xu for doing the camera and recording job.  Thanks guys ! Also, if you are at TechEd Amsterdam 2012, go and listen to Adam Cogan in his session on “A modern architecture review: Using the new code review tools” Friday 29th, 10.15-11.30 and Marcel de Vries session on “Intellitrace, what is it and how can I use it to my benefit” Wednesday 27th, 5-6.15 The highlights points out some important practices.  I’ll elaborate on a few of them here: Add instructions on how to compile the solution.  You do this by adding a text file with instructions to the solution, and keep it under source control.  These instructions should contain what is needed on top of a standard install of Visual Studio.  I do a lot of code reviews, and more often that not, I am not even able to compile the program, because they have used some tool or library that needs to be installed.  The same applies to any new developer who enters into the team, so do this to increase your productivity when the team changes, or a team member switches computer. Don’t forget to document what you have to configure on the computer, the IIS being a common one. The more automatic you can do this, the better.  Use NuGet to get down libraries. When the text document gets more than say, half a page, with a bunch of different things to do, convert it into a powershell script instead.  The metrics warning levels.  These are very conservatively set by Microsoft.  You rarely see anything but green, and besides, you should have color scales for each of the metrics.  I have a blog post describing a more appropriate set of levels, based on both research work and industry “best practices”.  The essential limits are: Cyclomatic complexity and coupling:  Higher numbers are worse On method levels: Green :  From 0 to 10 Yellow:  From 10 to 20  (some say 15).   Acceptable, but have a look to see if there is something unneeded here. Red: From 20 to 40:   Action required, get these down. Bleeding Red: Above 40   This is the real red alert.  Immediate action!  (My invention, as people have asked what do I do when I have cyclomatic complexity of 150.  The only answer I could think of was: RUN! ) Maintainability index:  Lower numbers are worse, scale from 0 to 100. On method levels: Green:  60 to 100 Yellow:  40 – 60.    You will always have methods here too, accept the higher ones, take a look at those who are down to the lower limit.  Check up against the other metrics.) Red:  20 – 40:  Action required, fix these. Bleeding red:  Below 20.  Immediate action required. When doing metrics analysis, you should leave the generated code out.  You do this by adding attributes, unfortunately Microsoft has “forgotten” to add these to all their stuff, so you might have to add them to some of the code.  It most cases it can be done so that it is not overwritten by a new round of code generation.  Take a look a my blog post here for details on how to do that. Class level metrics might also be useful, at least for coupling and maintenance.  But it is much more difficult to set any fixed limits on those.  Any metric aggregations on higher level tend to be pretty useless, as the number of methods vary pretty much, and there are little science on what number of methods can be regarded as good or bad.  NDepend have a recommendation, but they say it may vary too.  And in these days of data binding, the number might be pretty high, as properties counts as methods.  However, if you take the worst case situations, classes with more than 20 methods are suspicious, and coupling and cyclomatic complexity go red above 20, so any classes with more than 20x20 = 400 for these measures should be checked over. In the video we mention the SOLID principles, coined by “Uncle Bob” (Richard Martin). One of them, the Dependency Inversion principle we discuss in the video.  It is important to note that this principle is NOT on whether you should use a Dependency Inversion Container or not, it is about how you design the interfaces and interactions between your classes.  The Dependency Inversion Container is just one technique which is based on this principle, but which main purpose is to isolate things you would like to change at runtime, for example if you implement a plug in architecture.  Overuse of a Dependency Inversion Container is however, NOT a good thing.  It should be used for a purpose and not as a general DI solution.  The general DI solution and thinking however is useful far beyond the DIC.   You should always “program to an abstraction”, and not to the concreteness.  We also talk a bit about the GRASP patterns, a term coined by Craig Larman in his book Applying UML and design patterns. GRASP patterns stand for General Responsibility Assignment Software Patterns and describe fundamental principles of object design and responsibility assignment.  What I find great with these patterns is that they is another way to focus on the responsibility of a class.  One of the things I most often found that is broken in software designs, is that the class lack responsibility, and as a result there are a lot of classes mucking around in the internals of the other classes.  We also discuss the term “Code Smells”.  This term was invented by Kent Beck and Martin Fowler when they worked with Fowler’s “Refactoring” book. A code smell is a set of “bad” coding practices, which are the drivers behind a corresponding set of refactorings.  Here is a good list of the smells, and their corresponding refactor patterns. See also this.

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  • Speaker at the German Visual FoxPro Developer Conference 2004

    The following is an excerpt from the UniversalThread conference coverage of the German Visual FoxPro Developer Conference 2004 written by Hans-Otto Lochmann, Armin Neudert and myself. TRACK Active FoxPro Pages Back in 1996 Peter Herzog invented a FoxPro based solution to provide intranet capabilities for one of his customers. Nearly at the same time Rick Strahl had the same task and created WestWind Web Connection (WWWC). The aspect that developers have to have a full Visual FoxPro development environment to create WWWC solutions was the starting point of a "personal sportive competition" of Peter to write his own solution. But the main aspect has to be that it doesn't rely on a full VFP version in order to run. The VFP runtime should enough and the source code has to be compiled and interpreted on the fly. So, as Microsoft released Active Server Pages a name for Peter's solution was found: Active FoxPro Pages (AFP). During the years many drawbacks, design aspects as well as technological hassles forced ProLib Software to refactor the product. This way many limits like DCOM configuration, file-based information transfer between Web server and AFP, missing features (like upload forms or other Web servers than IIS) and extensibility were eliminated. As a consequence ProLib Software decided to rewrite Active FoxPro Pages in mid of 2002 completely. Christof Wollenhaupt, before his marriage known as Christof Lange, and Jochen Kirstätter had to solve this task. AFP 3.0 was officially released at German Devcon in November 2002. Today AFP has six distributors world-wide and there is a lot more information available online than before version 3.0. Directly after a short welcome speech by Rainer Becker, Jochen Kirstätter - aka JoKi - opened today's AFP track and introduced the basic concepts how Active FoxPro Pages works in general, explained the AFP terminilogy and every single component, and presented a small Walk-Through about how to write an AFP-based Web solution. Actually his presentation slides themselves were an AFP Web application. This way it was easy to integrate accompanying AFP samples on the fly. Additionally it was shown that no Visual FoxPro development environment is needed to create a Web application. A simple text editor like NotePad or any WYSIWYG editor on the market is usable to fullfil customer's requirements.Welcome at least two new speakers - Nina Schwanzer and Bernhard Reiter. Both are working at ProLib Software and this year's conference is their first time as speakers. And they did their job very well. The whole session was kind of a "ping pong" game and those two complemented each other to keep the audience in tension. First, they described typical requirements a modern desktop application should fullfil - online registration and activation, auto-update capabilities, or even frontend to administer a Web application on a remote system via internet, and explained how possible solutions like Web Services (using the SOAP interface), DCOM, and even .NET might solve those requirements. But any of those ways has different drawbacks like complicated installation or configuration, or extraordinary download sizes. Next, they introduced a technology they developed and used in a customer's project: Active FoxPro Pages Remote Procedure Call (AFP RPC). [...]   In the next session JoKi described how to extend Active FoxPro Pages. On the one hand AFP provides a plugin interface, and on the other hand any addon for Visual FoxPro might be usable as well. During the first half he spoke about the plugin interface and wrote live a new AFP extension - the Devcon plugin. Later he questioned any former step and showed that a single AFP document may solve the problem as well. So, developing extensions is only interesting if they are re-usable and generic. At the end he talked about multiple interfaces for the same business logic. For instance plain VFP class, COM server and .NET integration. Currently there are several specialized AFP extensions for sending mail, for using cryptographic routines (ie. based on .NET classes), or enhanced methods to handle HTML/XML strings.Rainer Becker and Peter Herzog introduced a new development for Visual Extend (VFX) - an AFP form builder. With this builder creating an AFP Web form designed with Visual FoxPro's form designer was a matter of seconds. The builder itself is currently in pre-release status and will be part of the VFX framework in the future. It was very impressive to see that the whole design of a form as well as most parts of its functionality were exported to a combination of HTML, JavaScript and Active FoxPro Pages. At half-time Jürgen "wOOdy" Wondzinski and JoKi changed places with Rainer and Peter, and presented some Web solutions in AFP. [...] Visual FoxPro 9.0 und Linux Is Linux still a topic for Visual FoxPro developers based on the activities during this year? In his session Jochen Kirstätter - aka JoKi - went not through the technical steps and requirements on how to setup and run FoxPro on a Linux client. Instead, he explained what Linux actually is, and talked about the high variety of distributions. In fact there are a lot of distributions around but since some several years there are some specialized ones available: Live Distributions (aka LiveCDs).The intension of LiveCDs is to run a full-featured Linux operating system on any personal computer directly from a bootable medium, like CD, DVD, or even USB memory stick, without installation on a hard disk. One of the first Linux LiveCDs was made by Klaus Knopper and is well-known as Knoppix. Today, many other LiveCDs are based on the concepts of Knoppix. During the session Jochen booted Morphix, a very light-weighted LiveCD, on his notebook, and actually showed the attendees that testing and playing around with Linux is absolutely easy. Running a text processing application swept away most of the contrary aspects the audience had. Okay, where is the part about FoxPro? Well, there are several scenarios a customer might require usage of Linux, and actually with all of them FoxPro could deal with. I guess that one of the more common ones is the situation that a customer has a heterogeneous intranet with Windows clients and Linux servers, i.e. Windows XP Professional and any Linux distribution on their servers. Even in this scenario there are two variants hidden! Why? Well, on the one hand there is a software package called Samba, that provides Windows server capabilities to a Linux system, and on the other hand there are several SQL servers for Linux, like PostgreSQL, DB2 and MySQL. Either way, FoxPro is able to deal with these scenarios, but you as developer have to know what you are talking about with your customers. And even if there's no Windows operating system, you are able to provide a FoxPro-based solution. Using the wine library - wine stands for Wine Is Not an Emulator - you are able to run your VFP applications on Linux clients, too; but not without reading VFP's EULA. Licenses were also part the session, and Jochen discussed the meaning of Open Source and its misunderstanding throughout most developers. Open Source does not mean that it's without a fee. Instead, it stands for access to the source code of an application or tool. And, VFP itself is one of the best samples to explain Open Source due to fact that since years, VFP is shipped with the xSource.zip archive. [...]

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  • Premature-Optimization and Performance Anxiety

    - by James Michael Hare
    While writing my post analyzing the new .NET 4 ConcurrentDictionary class (here), I fell into one of the classic blunders that I myself always love to warn about.  After analyzing the differences of time between a Dictionary with locking versus the new ConcurrentDictionary class, I noted that the ConcurrentDictionary was faster with read-heavy multi-threaded operations.  Then, I made the classic blunder of thinking that because the original Dictionary with locking was faster for those write-heavy uses, it was the best choice for those types of tasks.  In short, I fell into the premature-optimization anti-pattern. Basically, the premature-optimization anti-pattern is when a developer is coding very early for a perceived (whether rightly-or-wrongly) performance gain and sacrificing good design and maintainability in the process.  At best, the performance gains are usually negligible and at worst, can either negatively impact performance, or can degrade maintainability so much that time to market suffers or the code becomes very fragile due to the complexity. Keep in mind the distinction above.  I'm not talking about valid performance decisions.  There are decisions one should make when designing and writing an application that are valid performance decisions.  Examples of this are knowing the best data structures for a given situation (Dictionary versus List, for example) and choosing performance algorithms (linear search vs. binary search).  But these in my mind are macro optimizations.  The error is not in deciding to use a better data structure or algorithm, the anti-pattern as stated above is when you attempt to over-optimize early on in such a way that it sacrifices maintainability. In my case, I was actually considering trading the safety and maintainability gains of the ConcurrentDictionary (no locking required) for a slight performance gain by using the Dictionary with locking.  This would have been a mistake as I would be trading maintainability (ConcurrentDictionary requires no locking which helps readability) and safety (ConcurrentDictionary is safe for iteration even while being modified and you don't risk the developer locking incorrectly) -- and I fell for it even when I knew to watch out for it.  I think in my case, and it may be true for others as well, a large part of it was due to the time I was trained as a developer.  I began college in in the 90s when C and C++ was king and hardware speed and memory were still relatively priceless commodities and not to be squandered.  In those days, using a long instead of a short could waste precious resources, and as such, we were taught to try to minimize space and favor performance.  This is why in many cases such early code-bases were very hard to maintain.  I don't know how many times I heard back then to avoid too many function calls because of the overhead -- and in fact just last year I heard a new hire in the company where I work declare that she didn't want to refactor a long method because of function call overhead.  Now back then, that may have been a valid concern, but with today's modern hardware even if you're calling a trivial method in an extremely tight loop (which chances are the JIT compiler would optimize anyway) the results of removing method calls to speed up performance are negligible for the great majority of applications.  Now, obviously, there are those coding applications where speed is absolutely king (for example drivers, computer games, operating systems) where such sacrifices may be made.  But I would strongly advice against such optimization because of it's cost.  Many folks that are performing an optimization think it's always a win-win.  That they're simply adding speed to the application, what could possibly be wrong with that?  What they don't realize is the cost of their choice.  For every piece of straight-forward code that you obfuscate with performance enhancements, you risk the introduction of bugs in the long term technical debt of the application.  It will become so fragile over time that maintenance will become a nightmare.  I've seen such applications in places I have worked.  There are times I've seen applications where the designer was so obsessed with performance that they even designed their own memory management system for their application to try to squeeze out every ounce of performance.  Unfortunately, the application stability often suffers as a result and it is very difficult for anyone other than the original designer to maintain. I've even seen this recently where I heard a C++ developer bemoaning that in VS2010 the iterators are about twice as slow as they used to be because Microsoft added range checking (probably as part of the 0x standard implementation).  To me this was almost a joke.  Twice as slow sounds bad, but it almost never as bad as you think -- especially if you're gaining safety.  The only time twice is really that much slower is when once was too slow to begin with.  Think about it.  2 minutes is slow as a response time because 1 minute is slow.  But if an iterator takes 1 microsecond to move one position and a new, safer iterator takes 2 microseconds, this is trivial!  The only way you'd ever really notice this would be in iterating a collection just for the sake of iterating (i.e. no other operations).  To my mind, the added safety makes the extra time worth it. Always favor safety and maintainability when you can.  I know it can be a hard habit to break, especially if you started out your career early or in a language such as C where they are very performance conscious.  But in reality, these type of micro-optimizations only end up hurting you in the long run. Remember the two laws of optimization.  I'm not sure where I first heard these, but they are so true: For beginners: Do not optimize. For experts: Do not optimize yet. This is so true.  If you're a beginner, resist the urge to optimize at all costs.  And if you are an expert, delay that decision.  As long as you have chosen the right data structures and algorithms for your task, your performance will probably be more than sufficient.  Chances are it will be network, database, or disk hits that will be your slow-down, not your code.  As they say, 98% of your code's bottleneck is in 2% of your code so premature-optimization may add maintenance and safety debt that won't have any measurable impact.  Instead, code for maintainability and safety, and then, and only then, when you find a true bottleneck, then you should go back and optimize further.

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  • Refactoring a Single Rails Model with large methods & long join queries trying to do everything

    - by Kelseydh
    I have a working Ruby on Rails Model that I suspect is inefficient, hard to maintain, and full of unnecessary SQL join queries. I want to optimize and refactor this Model (Quiz.rb) to comply with Rails best practices, but I'm not sure how I should do it. The Rails app is a game that has Missions with many Stages. Users complete Stages by answering Questions that have correct or incorrect Answers. When a User tries to complete a stage by answering questions, the User gets a Quiz entry with many Attempts. Each Attempt records an Answer submitted for that Question within the Stage. A user completes a stage or mission by getting every Attempt correct, and their progress is tracked by adding a new entry to the UserMission & UserStage join tables. All of these features work, but unfortunately the Quiz.rb Model has been twisted to handle almost all of it exclusively. The callbacks began at 'Quiz.rb', and because I wasn't sure how to leave the Quiz Model during a multi-model update, I resorted to using Rails Console to have the @quiz instance variable via self.some_method do all the heavy lifting to retrieve every data value for the game's business logic; resulting in large extended join queries that "dance" all around the Database schema. The Quiz.rb Model that Smells: class Quiz < ActiveRecord::Base belongs_to :user has_many :attempts, dependent: :destroy before_save :check_answer before_save :update_user_mission_and_stage accepts_nested_attributes_for :attempts, :reject_if => lambda { |a| a[:answer_id].blank? }, :allow_destroy => true #Checks every answer within each quiz, adding +1 for each correct answer #within a stage quiz, and -1 for each incorrect answer def check_answer stage_score = 0 self.attempts.each do |attempt| if attempt.answer.correct? == true stage_score += 1 elsif attempt.answer.correct == false stage_score - 1 end end stage_score end def winner return true end def update_user_mission_and_stage ####### #Step 1: Checks if UserMission exists, finds or creates one. #if no UserMission for the current mission exists, creates a new UserMission if self.user_has_mission? == false @user_mission = UserMission.new(user_id: self.user.id, mission_id: self.current_stage.mission_id, available: true) @user_mission.save else @user_mission = self.find_user_mission end ####### #Step 2: Checks if current UserStage exists, stops if true to prevent duplicate entry if self.user_has_stage? @user_mission.save return true else ####### ##Step 3: if step 2 returns false: ##Initiates UserStage creation instructions #checks for winner (winner actions need to be defined) if they complete last stage of last mission for a given orientation if self.passed? && self.is_last_stage? && self.is_last_mission? create_user_stage_and_update_user_mission self.winner #NOTE: The rest are the same, but specify conditions that are available to add badges or other actions upon those conditions occurring: ##if user completes first stage of a mission elsif self.passed? && self.is_first_stage? && self.is_first_mission? create_user_stage_and_update_user_mission #creates user badge for finishing first stage of first mission self.user.add_badge(5) self.user.activity_logs.create(description: "granted first-stage badge", type_event: "badge", value: "first-stage") #If user completes last stage of a given mission, creates a new UserMission elsif self.passed? && self.is_last_stage? && self.is_first_mission? create_user_stage_and_update_user_mission #creates user badge for finishing first mission self.user.add_badge(6) self.user.activity_logs.create(description: "granted first-mission badge", type_event: "badge", value: "first-mission") elsif self.passed? create_user_stage_and_update_user_mission else self.passed? == false return true end end end #Creates a new UserStage record in the database for a successful Quiz question passing def create_user_stage_and_update_user_mission @nu_stage = @user_mission.user_stages.new(user_id: self.user.id, stage_id: self.current_stage.id) @nu_stage.save @user_mission.save self.user.add_points(50) end #Boolean that defines passing a stage as answering every question in that stage correct def passed? self.check_answer >= self.number_of_questions end #Returns the number of questions asked for that stage's quiz def number_of_questions self.attempts.first.answer.question.stage.questions.count end #Returns the current_stage for the Quiz, routing through 1st attempt in that Quiz def current_stage self.attempts.first.answer.question.stage end #Gives back the position of the stage relative to its mission. def stage_position self.attempts.first.answer.question.stage.position end #will find the user_mission for the current user and stage if it exists def find_user_mission self.user.user_missions.find_by_mission_id(self.current_stage.mission_id) end #Returns true if quiz was for the last stage within that mission #helpful for triggering actions related to a user completing a mission def is_last_stage? self.stage_position == self.current_stage.mission.stages.last.position end #Returns true if quiz was for the first stage within that mission #helpful for triggering actions related to a user completing a mission def is_first_stage? self.stage_position == self.current_stage.mission.stages_ordered.first.position end #Returns true if current user has a UserMission for the current stage def user_has_mission? self.user.missions.ids.include?(self.current_stage.mission.id) end #Returns true if current user has a UserStage for the current stage def user_has_stage? self.user.stages.include?(self.current_stage) end #Returns true if current user is on the last mission based on position within a given orientation def is_first_mission? self.user.missions.first.orientation.missions.by_position.first.position == self.current_stage.mission.position end #Returns true if current user is on the first stage & mission of a given orientation def is_last_mission? self.user.missions.first.orientation.missions.by_position.last.position == self.current_stage.mission.position end end My Question Currently my Rails server takes roughly 500ms to 1 sec to process single @quiz.save action. I am confident that the slowness here is due to sloppy code, not bad Database ERD design. What does a better solution look like? And specifically: Should I use join queries to retrieve values like I did here, or is it better to instantiate new objects within the model instead? Or am I missing a better solution? How should update_user_mission_and_stage be refactored to follow best practices? Relevant Code for Reference: quizzes_controller.rb w/ Controller Route Initiating Callback: class QuizzesController < ApplicationController before_action :find_stage_and_mission before_action :find_orientation before_action :find_question def show end def create @user = current_user @quiz = current_user.quizzes.new(quiz_params) if @quiz.save if @quiz.passed? if @mission.next_mission.nil? && @stage.next_stage.nil? redirect_to root_path, notice: "Congratulations, you have finished the last mission!" elsif @stage.next_stage.nil? redirect_to [@mission.next_mission, @mission.first_stage], notice: "Correct! Time for Mission #{@mission.next_mission.position}", info: "Starting next mission" else redirect_to [@mission, @stage.next_stage], notice: "Answer Correct! You passed the stage!" end else redirect_to [@mission, @stage], alert: "You didn't get every question right, please try again." end else redirect_to [@mission, @stage], alert: "Sorry. We were unable to save your answer. Please contact the admministrator." end @questions = @stage.questions.all end private def find_stage_and_mission @stage = Stage.find(params[:stage_id]) @mission = @stage.mission end def find_question @question = @stage.questions.find_by_id params[:id] end def quiz_params params.require(:quiz).permit(:user_id, :attempt_id, {attempts_attributes: [:id, :quiz_id, :answer_id]}) end def find_orientation @orientation = @mission.orientation @missions = @orientation.missions.by_position end end Overview of Relevant ERD Database Relationships: Mission - Stage - Question - Answer - Attempt <- Quiz <- User Mission - UserMission <- User Stage - UserStage <- User Other Models: Mission.rb class Mission < ActiveRecord::Base belongs_to :orientation has_many :stages has_many :user_missions, dependent: :destroy has_many :users, through: :user_missions #SCOPES scope :by_position, -> {order(position: :asc)} def stages_ordered stages.order(:position) end def next_mission self.orientation.missions.find_by_position(self.position.next) end def first_stage next_mission.stages_ordered.first end end Stage.rb: class Stage < ActiveRecord::Base belongs_to :mission has_many :questions, dependent: :destroy has_many :user_stages, dependent: :destroy has_many :users, through: :user_stages accepts_nested_attributes_for :questions, reject_if: :all_blank, allow_destroy: true def next_stage self.mission.stages.find_by_position(self.position.next) end end Question.rb class Question < ActiveRecord::Base belongs_to :stage has_many :answers, dependent: :destroy accepts_nested_attributes_for :answers, :reject_if => lambda { |a| a[:body].blank? }, :allow_destroy => true end Answer.rb: class Answer < ActiveRecord::Base belongs_to :question has_many :attempts, dependent: :destroy end Attempt.rb: class Attempt < ActiveRecord::Base belongs_to :answer belongs_to :quiz end User.rb: class User < ActiveRecord::Base belongs_to :school has_many :activity_logs has_many :user_missions, dependent: :destroy has_many :missions, through: :user_missions has_many :user_stages, dependent: :destroy has_many :stages, through: :user_stages has_many :orientations, through: :school has_many :quizzes, dependent: :destroy has_many :attempts, through: :quizzes def latest_stage_position self.user_missions.last.user_stages.last.stage.position end end UserMission.rb class UserMission < ActiveRecord::Base belongs_to :user belongs_to :mission has_many :user_stages, dependent: :destroy end UserStage.rb class UserStage < ActiveRecord::Base belongs_to :user belongs_to :stage belongs_to :user_mission end

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  • Source-control 'wet-work'?

    - by Phil Factor
    When a design or creative work is flawed beyond remedy, it is often best to destroy it and start again. The other day, I lost the code to a long and intricate SQL batch I was working on. I’d thought it was impossible, but it happened. With all the technology around that is designed to prevent this occurring, this sort of accident has become a rare event.  If it weren’t for a deranged laptop, and my distraction, the code wouldn’t have been lost this time.  As always, I sighed, had a soothing cup of tea, and typed it all in again.  The new code I hastily tapped in  was much better: I’d held in my head the essence of how the code should work rather than the details: I now knew for certain  the start point, the end, and how it should be achieved. Instantly the detritus of half-baked thoughts fell away and I was able to write logical code that performed better.  Because I could work so quickly, I was able to hold the details of all the columns and variables in my head, and the dynamics of the flow of data. It was, in fact, easier and quicker to start from scratch rather than tidy up and refactor the existing code with its inevitable fumbling and half-baked ideas. What a shame that technology is now so good that developers rarely experience the cleansing shock of losing one’s code and having to rewrite it from scratch.  If you’ve never accidentally lost  your code, then it is worth doing it deliberately once for the experience. Creative people have, until Technology mistakenly prevented it, torn up their drafts or sketches, threw them in the bin, and started again from scratch.  Leonardo’s obsessive reworking of the Mona Lisa was renowned because it was so unusual:  Most artists have been utterly ruthless in destroying work that didn’t quite make it. Authors are particularly keen on writing afresh, and the results are generally positive. Lawrence of Arabia actually lost the entire 250,000 word manuscript of ‘The Seven Pillars of Wisdom’ by accidentally leaving it on a train at Reading station, before rewriting a much better version.  Now, any writer or artist is seduced by technology into altering or refining their work rather than casting it dramatically in the bin or setting a light to it on a bonfire, and rewriting it from the blank page.  It is easy to pick away at a flawed work, but the real creative process is far more brutal. Once, many years ago whilst running a software house that supplied commercial software to local businesses, I’d been supervising an accounting system for a farming cooperative. No packaged system met their needs, and it was all hand-cut code.  For us, it represented a breakthrough as it was for a government organisation, and success would guarantee more contracts. As you’ve probably guessed, the code got mangled in a disk crash just a week before the deadline for delivery, and the many backups all proved to be entirely corrupted by a faulty tape drive.  There were some fragments left on individual machines, but they were all of different versions.  The developers were in despair.  Strangely, I managed to re-write the bulk of a three-month project in a manic and caffeine-soaked weekend.  Sure, that elegant universally-applicable input-form routine was‘nt quite so elegant, but it didn’t really need to be as we knew what forms it needed to support.  Yes, the code lacked architectural elegance and reusability. By dawn on Monday, the application passed its integration tests. The developers rose to the occasion after I’d collapsed, and tidied up what I’d done, though they were reproachful that some of the style and elegance had gone out of the application. By the delivery date, we were able to install it. It was a smaller, faster application than the beta they’d seen and the user-interface had a new, rather Spartan, appearance that we swore was done to conform to the latest in user-interface guidelines. (we switched to Helvetica font to look more ‘Bauhaus’ ). The client was so delighted that he forgave the new bugs that had crept in. I still have the disk that crashed, up in the attic. In IT, we have had mixed experiences from complete re-writes. Lotus 123 never really recovered from a complete rewrite from assembler into C, Borland made the mistake with Arago and Quattro Pro  and Netscape’s complete rewrite of their Navigator 4 browser was a white-knuckle ride. In all cases, the decision to rewrite was a result of extreme circumstances where no other course of action seemed possible.   The rewrite didn’t come out of the blue. I prefer to remember the rewrite of Minix by young Linus Torvalds, or the rewrite of Bitkeeper by a slightly older Linus.  The rewrite of CP/M didn’t do too badly either, did it? Come to think of it, the guy who decided to rewrite the windowing system of the Xerox Star never regretted the decision. I’ll agree that one should often resist calls for a rewrite. One of the worst habits of the more inexperienced programmer is to denigrate whatever code he or she inherits, and then call loudly for a complete rewrite. They are buoyed up by the mistaken belief that they can do better. This, however, is a different psychological phenomenon, more related to the idea of some motorcyclists that they are operating on infinite lives, or the occasional squaddies that if they charge the machine-guns determinedly enough all will be well. Grim experience brings out the humility in any experienced programmer.  I’m referring to quite different circumstances here. Where a team knows the requirements perfectly, are of one mind on methodology and coding standards, and they already have a solution, then what is wrong with considering  a complete rewrite? Rewrites are so painful in the early stages, until that point where one realises the payoff, that even I quail at the thought. One needs a natural disaster to push one over the edge. The trouble is that source-control systems, and disaster recovery systems, are just too good nowadays.   If I were to lose this draft of this very blog post, I know I’d rewrite it much better. However, if you read this, you’ll know I didn’t have the nerve to delete it and start again.  There was a time that one prayed that unreliable hardware would deliver you from an unmaintainable mess of a codebase, but now technology has made us almost entirely immune to such a merciful act of God. An old friend of mine with long experience in the software industry has long had the idea of the ‘source-control wet-work’,  where one hires a malicious hacker in some wild eastern country to hack into one’s own  source control system to destroy all trace of the source to an application. Alas, backup systems are just too good to make this any more than a pipedream. Somehow, it would be difficult to promote the idea. As an alternative, could one construct a source control system that, on doing all the code-quality metrics, would systematically destroy all trace of source code that failed the quality test? Alas, I can’t see many managers buying into the idea. In reading the full story of the near-loss of Toy Story 2, it set me thinking. It turned out that the lucky restoration of the code wasn’t the happy ending one first imagined it to be, because they eventually came to the conclusion that the plot was fundamentally flawed and it all had to be rewritten anyway.  Was this an early  case of the ‘source-control wet-job’?’ It is very hard nowadays to do a rapid U-turn in a development project because we are far too prone to cling to our existing source-code.

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  • Refactoring FizzBuzz

    - by MarkPearl
    A few years ago I blogger about FizzBuzz, at the time the post was prompted by Scott Hanselman who had podcasted about how surprized he was that some programmers could not even solve the FizzBuzz problem within a reasonable period of time during a job interview. At the time I thought I would give the problem a go in F# and sure enough the solution was fairly simple – I then also did a basic solution in C# but never posted it. Since then I have learned that being able to solve a problem and how you solve the problem are two totally different things. Today I decided to give the problem a retry and see if I had learnt anything new in the last year or so. Here is how my solution looked after refactoring… Solution 1 – Cheap and Nasty public class FizzBuzzCalculator { public string NumberFormat(int number) { var numDivisibleBy3 = (number % 3) == 0; var numDivisibleBy5 = (number % 5) == 0; if (numDivisibleBy3 && numDivisibleBy5) return String.Format("{0} FizzBuz", number); else if (numDivisibleBy3) return String.Format("{0} Fizz", number); else if (numDivisibleBy5) return String.Format("{0} Buz", number); return number.ToString(); } } class Program { static void Main(string[] args) { var fizzBuzz = new FizzBuzzCalculator(); for (int i = 0; i < 100; i++) { Console.WriteLine(fizzBuzz.NumberFormat(i)); } } } My first attempt I just looked at solving the problem – it works, and could be an acceptable solution but tonight I thought I would see how far  I could refactor it… The section I decided to focus on was the mass of if..else code in the NumberFormat method. Solution 2 – Replacing If…Else with a Dictionary public class FizzBuzzCalculator { private readonly Dictionary<Tuple<bool, bool>, string> _mappings; public FizzBuzzCalculator(Dictionary<Tuple<bool, bool>, string> mappings) { _mappings = mappings; } public string NumberFormat(int number) { var numDivisibleBy3 = (number % 3) == 0; var numDivisibleBy5 = (number % 5) == 0; var mappedKey = new Tuple<bool, bool>(numDivisibleBy3, numDivisibleBy5); return String.Format("{0} {1}", number, _mappings[mappedKey]); } } class Program { static void Main(string[] args) { var mappings = new Dictionary<Tuple<bool, bool>, string> { { new Tuple<bool, bool>(true, true), "- FizzBuzz"}, { new Tuple<bool, bool>(true, false), "- Fizz"}, { new Tuple<bool, bool>(false, true), "- Buzz"}, { new Tuple<bool, bool>(false, false), ""} }; var fizzBuzz = new FizzBuzzCalculator(mappings); for (int i = 0; i < 100; i++) { Console.WriteLine(fizzBuzz.NumberFormat(i)); } Console.ReadLine(); } } In my second attempt I looked at removing the if else in the NumberFormat method. A dictionary proved to be useful for this – I added a constructor to the class and injected the dictionary mapping. One could argue that this is totally overkill, but if I was going to use this code in a large system an approach like this makes it easy to put this data in a configuration file, which would up its OC (Open for extensibility, closed for modification principle). I could of course take the OC principle even further – the check for divisibility by 3 and 5 is tightly coupled to this class. If I wanted to make it 4 instead of 3, I would need to adjust this class. This introduces my third refactoring. Solution 3 – Introducing Delegates and Injecting them into the class public delegate bool FizzBuzzComparison(int number); public class FizzBuzzCalculator { private readonly Dictionary<Tuple<bool, bool>, string> _mappings; private readonly FizzBuzzComparison _comparison1; private readonly FizzBuzzComparison _comparison2; public FizzBuzzCalculator(Dictionary<Tuple<bool, bool>, string> mappings, FizzBuzzComparison comparison1, FizzBuzzComparison comparison2) { _mappings = mappings; _comparison1 = comparison1; _comparison2 = comparison2; } public string NumberFormat(int number) { var mappedKey = new Tuple<bool, bool>(_comparison1(number), _comparison2(number)); return String.Format("{0} {1}", number, _mappings[mappedKey]); } } class Program { private static bool DivisibleByNum(int number, int divisor) { return number % divisor == 0; } public static bool Divisibleby3(int number) { return number % 3 == 0; } public static bool Divisibleby5(int number) { return number % 5 == 0; } static void Main(string[] args) { var mappings = new Dictionary<Tuple<bool, bool>, string> { { new Tuple<bool, bool>(true, true), "- FizzBuzz"}, { new Tuple<bool, bool>(true, false), "- Fizz"}, { new Tuple<bool, bool>(false, true), "- Buzz"}, { new Tuple<bool, bool>(false, false), ""} }; var fizzBuzz = new FizzBuzzCalculator(mappings, Divisibleby3, Divisibleby5); for (int i = 0; i < 100; i++) { Console.WriteLine(fizzBuzz.NumberFormat(i)); } Console.ReadLine(); } } I have taken this one step further and introduced delegates that are injected into the FizzBuzz Calculator class, from an OC principle perspective it has probably made it more compliant than the previous Solution 2, but there seems to be a lot of noise. Anonymous Delegates increase the readability level, which is what I have done in Solution 4. Solution 4 – Anon Delegates public delegate bool FizzBuzzComparison(int number); public class FizzBuzzCalculator { private readonly Dictionary<Tuple<bool, bool>, string> _mappings; private readonly FizzBuzzComparison _comparison1; private readonly FizzBuzzComparison _comparison2; public FizzBuzzCalculator(Dictionary<Tuple<bool, bool>, string> mappings, FizzBuzzComparison comparison1, FizzBuzzComparison comparison2) { _mappings = mappings; _comparison1 = comparison1; _comparison2 = comparison2; } public string NumberFormat(int number) { var mappedKey = new Tuple<bool, bool>(_comparison1(number), _comparison2(number)); return String.Format("{0} {1}", number, _mappings[mappedKey]); } } class Program { static void Main(string[] args) { var mappings = new Dictionary<Tuple<bool, bool>, string> { { new Tuple<bool, bool>(true, true), "- FizzBuzz"}, { new Tuple<bool, bool>(true, false), "- Fizz"}, { new Tuple<bool, bool>(false, true), "- Buzz"}, { new Tuple<bool, bool>(false, false), ""} }; var fizzBuzz = new FizzBuzzCalculator(mappings, (n) => n % 3 == 0, (n) => n % 5 == 0); for (int i = 0; i < 100; i++) { Console.WriteLine(fizzBuzz.NumberFormat(i)); } Console.ReadLine(); } }   Using the anonymous delegates I think the noise level has now been reduced. This is where I am going to end this post, I have gone through 4 iterations of the code from the initial solution using If..Else to delegates and dictionaries. I think each approach would have it’s pro’s and con’s and depending on the intention of where the code would be used would be a large determining factor. If you can think of an alternative way to do FizzBuzz, add a comment!

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  • Source-control 'wet-work'?

    - by Phil Factor
    When a design or creative work is flawed beyond remedy, it is often best to destroy it and start again. The other day, I lost the code to a long and intricate SQL batch I was working on. I’d thought it was impossible, but it happened. With all the technology around that is designed to prevent this occurring, this sort of accident has become a rare event.  If it weren’t for a deranged laptop, and my distraction, the code wouldn’t have been lost this time.  As always, I sighed, had a soothing cup of tea, and typed it all in again.  The new code I hastily tapped in  was much better: I’d held in my head the essence of how the code should work rather than the details: I now knew for certain  the start point, the end, and how it should be achieved. Instantly the detritus of half-baked thoughts fell away and I was able to write logical code that performed better.  Because I could work so quickly, I was able to hold the details of all the columns and variables in my head, and the dynamics of the flow of data. It was, in fact, easier and quicker to start from scratch rather than tidy up and refactor the existing code with its inevitable fumbling and half-baked ideas. What a shame that technology is now so good that developers rarely experience the cleansing shock of losing one’s code and having to rewrite it from scratch.  If you’ve never accidentally lost  your code, then it is worth doing it deliberately once for the experience. Creative people have, until Technology mistakenly prevented it, torn up their drafts or sketches, threw them in the bin, and started again from scratch.  Leonardo’s obsessive reworking of the Mona Lisa was renowned because it was so unusual:  Most artists have been utterly ruthless in destroying work that didn’t quite make it. Authors are particularly keen on writing afresh, and the results are generally positive. Lawrence of Arabia actually lost the entire 250,000 word manuscript of ‘The Seven Pillars of Wisdom’ by accidentally leaving it on a train at Reading station, before rewriting a much better version.  Now, any writer or artist is seduced by technology into altering or refining their work rather than casting it dramatically in the bin or setting a light to it on a bonfire, and rewriting it from the blank page.  It is easy to pick away at a flawed work, but the real creative process is far more brutal. Once, many years ago whilst running a software house that supplied commercial software to local businesses, I’d been supervising an accounting system for a farming cooperative. No packaged system met their needs, and it was all hand-cut code.  For us, it represented a breakthrough as it was for a government organisation, and success would guarantee more contracts. As you’ve probably guessed, the code got mangled in a disk crash just a week before the deadline for delivery, and the many backups all proved to be entirely corrupted by a faulty tape drive.  There were some fragments left on individual machines, but they were all of different versions.  The developers were in despair.  Strangely, I managed to re-write the bulk of a three-month project in a manic and caffeine-soaked weekend.  Sure, that elegant universally-applicable input-form routine was‘nt quite so elegant, but it didn’t really need to be as we knew what forms it needed to support.  Yes, the code lacked architectural elegance and reusability. By dawn on Monday, the application passed its integration tests. The developers rose to the occasion after I’d collapsed, and tidied up what I’d done, though they were reproachful that some of the style and elegance had gone out of the application. By the delivery date, we were able to install it. It was a smaller, faster application than the beta they’d seen and the user-interface had a new, rather Spartan, appearance that we swore was done to conform to the latest in user-interface guidelines. (we switched to Helvetica font to look more ‘Bauhaus’ ). The client was so delighted that he forgave the new bugs that had crept in. I still have the disk that crashed, up in the attic. In IT, we have had mixed experiences from complete re-writes. Lotus 123 never really recovered from a complete rewrite from assembler into C, Borland made the mistake with Arago and Quattro Pro  and Netscape’s complete rewrite of their Navigator 4 browser was a white-knuckle ride. In all cases, the decision to rewrite was a result of extreme circumstances where no other course of action seemed possible.   The rewrite didn’t come out of the blue. I prefer to remember the rewrite of Minix by young Linus Torvalds, or the rewrite of Bitkeeper by a slightly older Linus.  The rewrite of CP/M didn’t do too badly either, did it? Come to think of it, the guy who decided to rewrite the windowing system of the Xerox Star never regretted the decision. I’ll agree that one should often resist calls for a rewrite. One of the worst habits of the more inexperienced programmer is to denigrate whatever code he or she inherits, and then call loudly for a complete rewrite. They are buoyed up by the mistaken belief that they can do better. This, however, is a different psychological phenomenon, more related to the idea of some motorcyclists that they are operating on infinite lives, or the occasional squaddies that if they charge the machine-guns determinedly enough all will be well. Grim experience brings out the humility in any experienced programmer.  I’m referring to quite different circumstances here. Where a team knows the requirements perfectly, are of one mind on methodology and coding standards, and they already have a solution, then what is wrong with considering  a complete rewrite? Rewrites are so painful in the early stages, until that point where one realises the payoff, that even I quail at the thought. One needs a natural disaster to push one over the edge. The trouble is that source-control systems, and disaster recovery systems, are just too good nowadays.   If I were to lose this draft of this very blog post, I know I’d rewrite it much better. However, if you read this, you’ll know I didn’t have the nerve to delete it and start again.  There was a time that one prayed that unreliable hardware would deliver you from an unmaintainable mess of a codebase, but now technology has made us almost entirely immune to such a merciful act of God. An old friend of mine with long experience in the software industry has long had the idea of the ‘source-control wet-work’,  where one hires a malicious hacker in some wild eastern country to hack into one’s own  source control system to destroy all trace of the source to an application. Alas, backup systems are just too good to make this any more than a pipedream. Somehow, it would be difficult to promote the idea. As an alternative, could one construct a source control system that, on doing all the code-quality metrics, would systematically destroy all trace of source code that failed the quality test? Alas, I can’t see many managers buying into the idea. In reading the full story of the near-loss of Toy Story 2, it set me thinking. It turned out that the lucky restoration of the code wasn’t the happy ending one first imagined it to be, because they eventually came to the conclusion that the plot was fundamentally flawed and it all had to be rewritten anyway.  Was this an early  case of the ‘source-control wet-job’?’ It is very hard nowadays to do a rapid U-turn in a development project because we are far too prone to cling to our existing source-code.

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  • SQL Server Developer Tools &ndash; Codename Juneau vs. Red-Gate SQL Source Control

    - by Ajarn Mark Caldwell
    So how do the new SQL Server Developer Tools (previously code-named Juneau) stack up against SQL Source Control?  Read on to find out. At the PASS Community Summit a couple of weeks ago, it was announced that the previously code-named Juneau software would be released under the name of SQL Server Developer Tools with the release of SQL Server 2012.  This replacement for Database Projects in Visual Studio (also known in a former life as Data Dude) has some great new features.  I won’t attempt to describe them all here, but I will applaud Microsoft for making major improvements.  One of my favorite changes is the way database elements are broken down.  Previously every little thing was in its own file.  For example, indexes were each in their own file.  I always hated that.  Now, SSDT uses a pattern similar to Red-Gate’s and puts the indexes and keys into the same file as the overall table definition. Of course there are really cool features to keep your database model in sync with the actual source scripts, and the rename refactoring feature is now touted as being more than just a search and replace, but rather a “semantic-aware” search and replace.  Funny, it reminds me of SQL Prompt’s Smart Rename feature.  But I’m not writing this just to criticize Microsoft and argue that they are late to the party with this feature set.  Instead, I do see it as a viable alternative for folks who want all of their source code to be version controlled, but there are a couple of key trade-offs that you need to know about when you choose which tool set to use. First, the basics Both tool sets integrate with a wide variety of source control systems including the most popular: Subversion, GIT, Vault, and Team Foundation Server.  Both tools have integrated functionality to produce objects to upgrade your target database when you are ready (DACPACs in SSDT, integration with SQL Compare for SQL Source Control).  If you regularly live in Visual Studio or the Business Intelligence Development Studio (BIDS) then SSDT will likely be comfortable for you.  Like BIDS, SSDT is a Visual Studio Project Type that comes with SQL Server, and if you don’t already have Visual Studio installed, it will install the shell for you.  If you already have Visual Studio 2010 installed, then it will just add this as an available project type.  On the other hand, if you regularly live in SQL Server Management Studio (SSMS) then you will really enjoy the SQL Source Control integration from within SSMS.  Both tool sets store their database model in script files.  In SSDT, these are on your file system like other source files; in SQL Source Control, these are stored in the folder structure in your source control system, and you can always GET them to your file system if you want to browse them directly. For me, the key differentiating factors are 1) a single, unified check-in, and 2) migration scripts.  How you value those two features will likely make your decision for you. Unified Check-In If you do a continuous-integration (CI) style of development that triggers an automated build with unit testing on every check-in of source code, and you use Visual Studio for the rest of your development, then you will want to really consider SSDT.  Because it is just another project in Visual Studio, it can be added to your existing Solution, and you can then do a complete, or unified single check-in of all changes whether they are application or database changes.  This is simply not possible with SQL Source Control because it is in a different development tool (SSMS instead of Visual Studio) and there is no way to do one unified check-in between the two.  You CAN do really fast back-to-back check-ins, but there is the possibility that the automated build that is triggered from the first check-in will cause your unit tests to fail and the CI tool to report that you broke the build.  Of course, the automated build that is triggered from the second check-in which contains the “other half” of your changes should pass and so the amount of time that the build was broken may be very, very short, but if that is very, very important to you, then SQL Source Control just won’t work; you’ll have to use SSDT. Refactoring and Migrations If you work on a mature system, or on a not-so-mature but also not-so-well-designed system, where you want to refactor the database schema as you go along, but you can’t have data suddenly disappearing from your target system, then you’ll probably want to go with SQL Source Control.  As I wrote previously, there are a number of changes which you can make to your database that the comparison tools (both from Microsoft and Red Gate) simply cannot handle without the possibility (or probability) of data loss.  Currently, SSDT only offers you the ability to inject PRE and POST custom deployment scripts.  There is no way to insert your own script in the middle to override the default behavior of the tool.  In version 3.0 of SQL Source Control (Early Access version now available) you have that ability to create your own custom migration script to take the place of the commands that the tool would have done, and ensure the preservation of your data.  Or, even if the default tool behavior would have worked, but you simply know a better way then you can take control and do things your way instead of theirs. You Decide In the environment I work in, our automated builds are not triggered off of check-ins, but off of the clock (currently once per night) and so there is no point at which the automated build and unit tests will be triggered without having both sides of the development effort already checked-in.  Therefore having a unified check-in, while handy, is not critical for us.  As for migration scripts, these are critically important to us.  We do a lot of new development on systems that have already been in production for years, and it is not uncommon for us to need to do a refactoring of the database.  Because of the maturity of the existing system, that often involves data migrations or other additional SQL tasks that the comparison tools just can’t detect on their own.  Therefore, the ability to create a custom migration script to override the tool’s default behavior is very important to us.  And so, you can see why we will continue to use Red Gate SQL Source Control for the foreseeable future.

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  • Azure - Part 4 - Table Storage Service in Windows Azure

    - by Shaun
    In Windows Azure platform there are 3 storage we can use to save our data on the cloud. They are the Table, Blob and Queue. Before the Chinese New Year Microsoft announced that Azure SDK 1.1 had been released and it supports a new type of storage – Drive, which allows us to operate NTFS files on the cloud. I will cover it in the coming few posts but now I would like to talk a bit about the Table Storage.   Concept of Table Storage Service The most common development scenario is to retrieve, create, update and remove data from the data storage. In the normal way we communicate with database. When we attempt to move our application over to the cloud the most common requirement should be have a storage service. Windows Azure provides a in-build service that allow us to storage the structured data, which is called Windows Azure Table Storage Service. The data stored in the table service are like the collection of entities. And the entities are similar to rows or records in the tradtional database. An entity should had a partition key, a row key, a timestamp and set of properties. You can treat the partition key as a group name, the row key as a primary key and the timestamp as the identifer for solving the concurrency problem. Different with a table in a database, the table service does not enforce the schema for tables, which means you can have 2 entities in the same table with different property sets. The partition key is being used for the load balance of the Azure OS and the group entity transaction. As you know in the cloud you will never know which machine is hosting your application and your data. It could be moving based on the transaction weight and the number of the requests. If the Azure OS found that there are many requests connect to your Book entities with the partition key equals “Novel” it will move them to another idle machine to increase the performance. So when choosing the partition key for your entities you need to make sure they indecate the category or gourp information so that the Azure OS can perform the load balance as you wish.   Consuming the Table Although the table service looks like a database, you cannot access it through the way you are using now, neither ADO.NET nor ODBC. The table service exposed itself by ADO.NET Data Service protocol, which allows you can consume it through the RESTful style by Http requests. The Azure SDK provides a sets of classes for us to connect it. There are 2 classes we might need: TableServiceContext and TableServiceEntity. The TableServiceContext inherited from the DataServiceContext, which represents the runtime context of the ADO.NET data service. It provides 4 methods mainly used by us: CreateQuery: It will create a IQueryable instance from a given type of entity. AddObject: Add the specified entity into Table Service. UpdateObject: Update an existing entity in the Table Service. DeleteObject: Delete an entity from the Table Service. Beofre you operate the table service you need to provide the valid account information. It’s something like the connect string of the database but with your account name and the account key when you created the storage service on the Windows Azure Development Portal. After getting the CloudStorageAccount you can create the CloudTableClient instance which provides a set of methods for using the table service. A very useful method would be CreateTableIfNotExist. It will create the table container for you if it’s not exsited. And then you can operate the eneities to that table through the methods I mentioned above. Let me explain a bit more through an exmaple. We always like code rather than sentence.   Straightforward Accessing to the Table Here I would like to build a WCF service on the Windows Azure platform, and for now just one requirement: it would allow the client to create an account entity on the table service. The WCF service would have a method named Register and accept an instance of the account which the client wants to create. After perform some validation it will add the entity into the table service. So the first thing I should do is to create a Cloud Application on my VIstial Studio 2010 RC. (The Azure SDK 1.1 only supports VS2008 and VS2010 RC.) The solution should be like this below. Then I added a configuration items for the storage account through the Settings section under the cloud project. (Double click the Services file under Roles folder and navigate to the Setting section.) This setting will be used when to retrieve my storage account information. Since for now I just in the development phase I will select “UseDevelopmentStorage=true”. And then I navigated to the WebRole.cs file under my WCF project. If you have read my previous posts you would know that this file defines the process when the application start, and terminate on the cloud. What I need to do is to when the application start, set the configuration publisher to load my config file with the config name I specified. So the code would be like below. I removed the original service and contract created by the VS template and add my IAccountService contract and its implementation class - AccountService. And I add the service method Register with the parameters: email, password and it will return a boolean value to indicates the result which is very simple. At this moment if I press F5 the application will be established on my local development fabric and I can see my service runs well through the browser. Let’s implement the service method Rigister, add a new entity to the table service. As I said before the entities you want to store in the table service must have 3 properties: partition key, row key and timespan. You can create a class with these 3 properties. The Azure SDK provides us a base class for that named TableServiceEntity in Microsoft.WindowsAzure.StorageClient namespace. So what we need to do is more simply, create a class named Account and let it derived from the TableServiceEntity. And I need to add my own properties: Email, Password, DateCreated and DateDeleted. The DateDeleted is a nullable date time value to indecate whether this entity had been deleted and when. Do you notice that I missed something here? Yes it’s the partition key and row key I didn’t assigned. The TableServiceEntity base class defined 2 constructors one was a parameter-less constructor which will be used to fill values into the properties from the table service when retrieving data. The other was one with 2 parameters: partition key and row key. As I said below the partition key may affect the load balance and the row key must be unique so here I would like to use the email as the parition key and the email plus a Guid as the row key. OK now we finished the entity class we need to store onto the table service. The next step is to create a data access class for us to add it. Azure SDK gives us a base class for it named TableServiceContext as I mentioned below. So let’s create a class for operate the Account entities. The TableServiceContext need the storage account information for its constructor. It’s the combination of the storage service URI that we will create on Windows Azure platform, and the relevant account name and key. The TableServiceContext will use this information to find the related address and verify the account to operate the storage entities. Hence in my AccountDataContext class I need to override this constructor and pass the storage account into it. All entities will be saved in the table storage with one or many tables which we call them “table containers”. Before we operate an entity we need to make sure that the table container had been created on the storage. There’s a method we can use for that: CloudTableClient.CreateTableIfNotExist. So in the constructor I will perform it firstly to make sure all method will be invoked after the table had been created. Notice that I passed the storage account enpoint URI and the credentials to specify where my storage is located and who am I. Another advise is that, make your entity class name as the same as the table name when create the table. It will increase the performance when you operate it over the cloud especially querying. Since the Register WCF method will add a new account into the table service, here I will create a relevant method to add the account entity. Before implement, I should add a reference - System.Data.Services.Client to the project. This reference provides some common method within the ADO.NET Data Service which can be used in the Windows Azure Table Service. I will use its AddObject method to create my account entity. Since the table service are not fully implemented the ADO.NET Data Service, there are some methods in the System.Data.Services.Client that TableServiceContext doesn’t support, such as AddLinks, etc. Then I implemented the serivce method to add the account entity through the AccountDataContext. You can see in the service implmentation I load the storage account information through my configuration file and created the account table entity from the parameters. Then I created the AccountDataContext. If it’s my first time to invoke this method the constructor of the AccountDataContext will create a table container for me. Then I use Add method to add the account entity into the table. Next, let’s create a farely simple client application to test this service. I created a windows console application and added a service reference to my WCF service. The metadata information of the WCF service cannot be retrieved if it’s deployed on the Windows Azure even though the <serviceMetadata httpGetEnabled="true"/> had been set. If we need to get its metadata we can deploy it on the local development service and then changed the endpoint to the address which is on the cloud. In the client side app.config file I specified the endpoint to the local development fabric address. And the just implement the client to let me input an email and a password then invoke the WCF service to add my acocunt. Let’s run my application and see the result. Of course it should return TRUE to me. And in the local SQL Express I can see the data had been saved in the table.   Summary In this post I explained more about the Windows Azure Table Storage Service. I also created a small application for demostration of how to connect and consume it through the ADO.NET Data Service Managed Library provided within the Azure SDK. I only show how to create an eneity in the storage service. In the next post I would like to explain about how to query the entities with conditions thruogh LINQ. I also would like to refactor my AccountDataContext class to make it dyamic for any kinds of entities.   Hope this helps, Shaun   All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • CodePlex Daily Summary for Wednesday, April 21, 2010

    CodePlex Daily Summary for Wednesday, April 21, 2010New ProjectsA WPF ImageButton that uses pixel shader for dynamically change the image status: A WPF ImageButton that uses pixel shader for dynamically change the image status.CCLI SongSelect Library: A managed code library for reading and working with CCLI SongSelect files in C#, VB.NET or any other language that can use DLLs built with Managed ...code paste: A code paste with idea, insight and funny from web. All the paster rights belong the original author.CodeBlock: CodeBlock is CLI implementation which uses LLVM as its native code generator. CodeBlock provides LLVM binding for .NET which is written in C#, a...CSS 360 Planetary Calendar: This is the Planetary Calendar for UW Bothell -- CSS 360DNN 4 Friendly Url Modification: DNN 4.6.2.0 source code modification for Friendly URL support.Event Scavenger: "Event Scavenger" was created out of a need to manage and monitor multiple servers and have a global view of what's happening in the logs of multip...FastBinaryFileSearch: General Purpose Binary Search Implementation Of BoyerMooreHorspool Algorithmgotstudentathelaticprofile: Test project Grate: Grate process photos by color-dispersion-tree It's developed in C#GZK2010: GZK Project is used for sdo.gzk 2010JpAccountingBeta: JpAccountingBetaLog4Net Viewer: Log4Net Viewer is a log4net files parser and exposes them to webservices. You can then watch them on a rich interface. This code is .NET4 with an ...MarkLogic Toolkit for Excel: The MarkLogic Toolkit for Excel allows you to quickly build content applications with MarkLogic Server that extend the functionality of Microsoft E...MarkLogic Toolkit for PowerPoint: The MarkLogic Toolkit for PowerPoint allows you to quickly build content applications with MarkLogic Server that extend the functionality of Micros...MarkLogic Toolkit for Word: The MarkLogic Toolkit for Word allows you to quickly build content applications with MarkLogic Server that extend the functionality of Microsoft Wo...MvcContrib Portable Areas: This project hosts mvccontrib portable areas.OgmoXNA: OgmoXNA is an XNA 3.1 Game Library and set of Content Pipeline Extensions for Matt Thorson's multi-platform Ogmo Editor. Its goal is to provide ne...Pdf ebook seaerch engine and viewer: PDF Search Engine is a book search engine search on sites, forums, message boards for pdf files. You can find and download a tons of e-books but p...ResizeDragBehavior: This C# Silverlight 3 ResizeDragBehavior is a simpel implementation of resizing columns left, right, above or under a workingspace. It allows you ...Roguelike school project: A simple Rogue-like game made in c# for my school project. Uses Windows forms for GUI and ADO.NET + SQL Server CE for persistency.SharePoint Service Account Password Recovery Tool: A utility to recover SharePoint service account and application pool passwords.Smart Include - a powerful & easy way to handle your CSS and Javascript includes: Smart Include provides web developers with a very easy way to have all their css and javascript files compressed and/or minified, placed in a singl...sNPCedit: Perfect World NPC Editorstatusupdates: Generic status updatesTRXtoHTML: This is a command line utility to generate html report files from VSTS 2008 result files (trx). Usage: VSTSTestReport /q <input trx file> <outpu...WawaWuzi: 网页版五子棋,欢迎大家参与哦,呵呵。WPF Alphabet: WPF Alphabet is a application that I created to help my child learn the alphabet. It displays each letter and pronounces it using speech synthesis....WPF AutoCompleteBox for Chinese Spell: CSAutoBox is a type of WPF AutoCompleteBox for Chinese Spell in Input,Like Google,Bing.WpfCollections: WpfCollections help in WPF MVVM scenarios, resolving some of common problems and tasks: - delayed CurrentChange in ListCollectionView, - generate...XML Log Viewer in the Cloud: Silvelright 4 application hosted on Windows Azure. Upload any log file based on xml format. View log, search log, diff log, catalog etc.New ReleasesA Guide to Parallel Programming: Drop 3 - Guide Preface, Chapters 1, 2, 5, and code: This is Drop 3 with Guide Preface, Chapters 1, 2, 5, and References, and the accompanying code samples. This drop requires Visual Studio 2010 Beta ...Artefact Animator: Artefact Animator - Silverlight 4 and WPF .Net 4: Artefact Animator Version 4.0.4.6 Silverlight 4 ArtefactSL.dll for both Debug and Release. WPF 4 Artefact.dll for both Debug and Release.ASP.NET Wiki Control: Release 1.2: Includes SyntaxHighlighter integration. The control will display the functionality if it detects that http://alexgorbatchev.com/wiki/SyntaxHighli...C# to VB.NET VB.NET To C# Code Convertor: CSharp To VB.Net Convertor VS2010 Support: !VS2010 Support Added To The Addon Visual Studio buildin VB.Net To C# , C# To VB.Net Convertor using NRefactor from icsharpcode's SharpDevelop. The...CodeBlock: LLVM - 2010-04-20: These are precompiled LLVM dynamic link libraries. One for AMD64 architecture and one for IA32. To use these DLL's you should copy them to corresp...crudwork library: crudwork 2.2.0.4: What's new: qapp (shorts for Query Analyzer Plus Plus) is a SQL query analyzer previously for SQLite only now works for all databases (SQL, Oracle...DiffPlex - a .NET Diff Generator: DiffPlex 1.1: Change listFixed performance bug caused by logging for debug build Added small performance fix in the core diff algorithm Package the release b...Event Scavenger: First release (version 3.0): This release does not include any installers yet as the system is a bit more complex than a simple MSI installer can handle. Follow the instruction...Extend SmallBasic: Teaching Extensions v.012: added archiving for screen shots (Tortoise.approve) ColorWheel exits if emptyFree Silverlight & WPF Chart Control - Visifire: Charts for Silverlight 4!: Hi, Visifire now works with Silverlight 4. Microsoft released Silverlight 4 last week. 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Also includes a sampleproject to see how this behavior can be implemented.RoTwee: RoTwee (11.0.0.0): 17316 Follow Visual Studio 2010/.NET Framework 4.0SharePoint Service Account Password Recovery Tool: 1.0: This is the first release of the password recovery toolSilverlightFTP: SilverlightFTP Beta RUS: SilverlightFTP with drag-n-drop support. 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I have also included the binary for those that just want to run it.WPF AutoCompleteBox for Chinese Spell: CSAutoBox V1.0: This is CSAutoBox V1.0 Beta,if you have any questions,please email me.Most Popular ProjectsRawrWBFS ManagerSilverlight ToolkitAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryASP.NETMicrosoft SQL Server Community & SamplesPHPExcelMost Active ProjectsRawrpatterns & practices – Enterprise LibraryBlogEngine.NETIonics Isapi Rewrite FilterFarseer Physics EnginePHPExcelTweetSharpCaliburn: An Application Framework for WPF and SilverlightNB_Store - Free DotNetNuke Ecommerce Catalog ModulePokeIn Comet Ajax Library

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  • Lightning talk: Coderetreat

    - by Michael Williamson
    In the spirit of trying to encourage more deliberate practice amongst coders in Red Gate, Lauri Pesonen had the idea of running a coderetreat in Red Gate. Lauri and I ran the first one a few weeks ago: given that neither of us hadn’t even been to a coderetreat before, let alone run one, I think it turned out quite well. The participants gave positive feedback, saying that they enjoyed the day, wrote some thought-provoking code and would do it again. Sam Blackburn was one of the attendees, and gave a lightning talk to the other developers in one of our regular lightning talk sessions: In case you can’t watch the video, I’ve transcribed the talk below, although I’d recommend watching the video if you can — I didn’t have much time to do the transcribing! So, what is a coderetreat? So it’s not just something in Red Gate, there’s a website and everything, although it’s not a very big website. It calls itself a community network. The basic ideas behind coderetreat are: you’ve got one day, and you split it into one hour sections. You spend three quarters of that coding, and do a little retrospective at the end. You’re supposed to start fresh each, we were told to delete our code after every session. We were in pairs, swapping after each session, and we did the same task every time. In fact, Conway’s Game of Life is the only task mentioned anywhere that I find for coderetreat. So I don’t know what we’ll do next time, or if we’re meant to do the same thing again. There are some guiding principles which felt to us like restrictions, that you have to code in crazy ways to encourage better code. Final thing is that it’s supposed to be free for outsiders to join. It’s meant to be a kind of networking thing, where you link up with people from other companies. We had a pilot day with Michael and Lauri. Since it was basically the first time any of us had done anything like this, everybody was from Red Gate. We didn’t chat to anybody else for the initial one. The task was Conway’s Game of Life, which most of you have probably heard of it, all but one of us knew about it when did the coderetreat. I won’t got into the details of what it is, but it felt like the right size of task, basically one or two groups actually produced something working by the end of the day, and of course that doesn’t mean it’s necessarily a day’s work to produce that because we were starting again every hour. The task really drives you more than trying to create good code, I found. It was really tempting to try and get it working rather than stick to the rules. But it’s really good to stop and try again because there are so many what-ifs when you’ve finished writing something, “what if I’d done it this way?”. You can answer all those questions at a coderetreat because it’s not about getting a product out the door, it’s about learning and playing with ideas. So we had all these different practices we were trying. I’ll try and go through most of these. Single responsibility is this idea that everything should do just one thing. It was the very first session, we were still trying to figure out how do you go about the Game of Life? So by the end of forty-five minutes hadn’t produced very much for that first session. We were still thinking, “Do we start with a board, how do we represent all these squares? It can be infinitely big, help, this is getting really difficult!”. So, most of us didn’t really get anywhere on the first one. Although it was interesting that some people started with the board, one group started with the FateDecider class that decides whether things live or die. A sort of god class, but in a good way. They managed to implement all of the rules without even defining how the squares were arranged or anything like that. Another thing we tried was TDD (test-driven development). I’m sure most of you know what TDD is: Watch a test, watch it fail for the right reason Write code to pass the test, watch it pass Refactor, check the test still passes Repeat! It basically worked, we were able to produce code, but we often found the tests defined the direction that code went, which is obviously the idea of TDD. But you tend to find that by the time you’ve even written your first assertion, which is supposed to be the very first thing you write, because you write your tests backwards from the assertions back to the initial conditions, you’ve already constrained the logic of the code in some way by the time you’ve done that. You then get to this situation of, “Well, we actually want to go in a slightly different direction. Can we do this?”. Can we write tests that don’t constrain the architecture? Wrapping up all primitives: it’s kind of turtles all the way down. We had a Size, which has a Width and Height, which both derive from Dimension. You’ve got pages of code before you’ve even done anything. No getters and setters (use tell don’t ask instead): mocks and stubs for tests are required if you want to assert that your results are what you think they should be. You can’t just check the internal state of the code. And people found that really challenging and it made them think in a different way which I think is really good. Not having mutable state: that was kind of confusing because we weren’t quite sure what fitted within that rule and what didn’t, and I think we were trying too hard to follow the rule rather than the guideline. No if-statements: supposed to use polymorphism instead, but polymorphism still requires a factory with conditional behaviour. We did something really crazy to get around this: public T If(bool condition, Func<T> left, Func<T> right) { var dict = new Dictionary<bool, Func<T>> {{true, left}, {false, right}}; return dict[condition].Invoke(); } That is not really polymorphism, is it? For-loops: you can always replace a for-loop with recursion, but it doesn’t tend to make it any more readable unless it’s the kind of task that really lends itself to that. So it was interesting, it was good practice, but it wouldn’t make it easier it’s the kind of tree-structure algorithm where that would help. Having a limit on the number of levels of indentation: again, I think it does produce very nice, clean code, but it wasn’t actually a challenge because you just extract methods. That’s quite a useful thing because you can apply that to real code and say, “Okay, should this method really be going crazy like this?” No talking: we hated that. It’s like there’s two of you at a computer, and one of you is doing the typing, what does the other guy do if they’re not allowed to talk. The answer is TDD ping-pong – one person writes the tests, and then the other person writes the code to pass the test. And that creates communication without actually having to have discussion about things which is kind of cool. No code comments: just makes no difference to anything. It’s a forty-five minute exercise, so what are you going to put comments in code for? Finally, this is my fault. I discovered an entertaining way of doing the calculation that was kind of cool (using convolutions over the state of the board). Unfortunately, it turns out to be really hard to implement in C#, so didn’t even manage to work out how to do that convolution in C#. It’s trivial in some high-level languages, but you need something matrix-orientated for it to really work. That’s most of it, really. The thoughts that people went away with: we put down our answers to questions like “What have you learnt?” and “What surprised you?”, “How are you going to do things differently?”, and most people said redoing the problem is really, really good for understanding it properly. People hate having a massive legacy codebase that they can’t change, so being able to attack something three different ways in an environment where the end-product isn’t important: that’s something people really enjoyed. Pair-programming: also people said that they wanted to do more of that, especially with TDD ping-pong, where you write the test and somebody else writes the code. Various people thought different things about immutables, but most people thought they were good, they promote functional programming. And TDD people found really hard. “Tell, don’t ask” people found really, really hard and really, really, really hard to do well. And the recursion just made things trickier to debug. But most people agreed that coderetreats are really cool, and we should do more of them.

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  • Guest Post: Using IronRuby and .NET to produce the &lsquo;Hello World of WPF&rsquo;

    - by Eric Nelson
    [You might want to also read other GuestPosts on my blog – or contribute one?] On the 26th and 27th of March (2010) myself and Edd Morgan of Microsoft will be popping along to the Scottish Ruby Conference. I dabble with Ruby and I am a huge fan whilst Edd is a “proper Ruby developer”. Hence I asked Edd if he was interested in creating a guest post or two for my blog on IronRuby. This is the second of those posts. If you should stumble across this post and happen to be attending the Scottish Ruby Conference, then please do keep a look out for myself and Edd. We would both love to chat about all things Ruby and IronRuby. And… we should have (if Amazon is kind) a few books on IronRuby with us at the conference which will need to find a good home. This is me and Edd and … the book: Order on Amazon: http://bit.ly/ironrubyunleashed Using IronRuby and .NET to produce the ‘Hello World of WPF’ In my previous post I introduced, to a minor extent, IronRuby. I expanded a little on the basics of by getting a Rails app up-and-running on this .NET implementation of the Ruby language — but there wasn't much to it! So now I would like to go from simply running a pre-existing project under IronRuby to developing a whole new application demonstrating the seamless interoperability between IronRuby and .NET. In particular, we'll be using WPF (Windows Presentation Foundation) — the component of the .NET Framework stack used to create rich media and graphical interfaces. Foundations of WPF To reiterate, WPF is the engine in the .NET Framework responsible for rendering rich user interfaces and other media. It's not the only collection of libraries in the framework with the power to do this — Windows Forms does the trick, too — but it is the most powerful and flexible. Put simply, WPF really excels when you need to employ eye candy. It's all about creating impact. Whether you're presenting a document, video, a data entry form, some kind of data visualisation (which I am most hopeful for, especially in terms of IronRuby - more on that later) or chaining all of the above with some flashy animations, you're likely to find that WPF gives you the most power when developing any of these for a Windows target. Let's demonstrate this with an example. I give you what I like to consider the 'hello, world' of WPF applications: the analogue clock. Today, over my lunch break, I created a WPF-based analogue clock using IronRuby... Any normal person would have just looked at their watch. - Twitter The Sample Application: Click here to see this sample in full on GitHub. Using Windows Presentation Foundation from IronRuby to create a Clock class Invoking the Clock class   Gives you The above is by no means perfect (it was a lunch break), but I think it does the job of illustrating IronRuby's interoperability with WPF using a familiar data visualisation. I'm sure you'll want to dissect the code yourself, but allow me to step through the important bits. (By the way, feel free to run this through ir first to see what actually happens). Now we're using IronRuby - unlike my previous post where we took pure Ruby code and ran it through ir, the IronRuby interpreter, to demonstrate compatibility. The main thing of note is the very distinct parallels between .NET namespaces and Ruby modules, .NET classes and Ruby classes. I guess there's not much to say about it other than at this point, you may as well be working with a purely Ruby graphics-drawing library. You're instantiating .NET objects, but you're doing it with the standard Ruby .new method you know from Ruby as Object#new — although, the root object of all your IronRuby objects isn't actually Object, it's System.Object. You're calling methods on these objects (and classes, for example in the call to System.Windows.Controls.Canvas.SetZIndex()) using the underscored, lowercase convention established for the Ruby language. The integration is so seamless. The fact that you're using a dynamic language on top of .NET's CLR is completely abstracted from you, allowing you to just build your software. A Brief Note on Events Events are a big part of developing client applications in .NET as well as under every other environment I can think of. In case you aren't aware, event-driven programming is essentially the practice of telling your code to call a particular method, or other chunk of code (a delegate) when something happens at an unpredictable time. You can never predict when a user is going to click a button, move their mouse or perform any other kind of input, so the advent of the GUI is what necessitated event-driven programming. This is where one of my favourite aspects of the Ruby language, blocks, can really help us. In traditional C#, for instance, you may subscribe to an event (assign a block of code to execute when an event occurs) in one of two ways: by passing a reference to a named method, or by providing an anonymous code block. You'd be right for seeing the parallel here with Ruby's concept of blocks, Procs and lambdas. As demonstrated at the very end of this rather basic script, we are using .NET's System.Timers.Timer to (attempt to) update the clock every second (I know it's probably not the best way of doing this, but for example's sake). Note: Diverting a little from what I said above, the ticking of a clock is very predictable, yet we still use the event our Timer throws to do this updating as one of many ways to perform that task outside of the main thread. You'll see that all that's needed to assign a block of code to be triggered on an event is to provide that block to the method of the name of the event as it is known to the CLR. This drawback to this is that it only allows the delegation of one code block to each event. You may use the add method to subscribe multiple handlers to that event - pushing that to the end of a queue. Like so: def tick puts "tick tock" end timer.elapsed.add method(:tick) timer.elapsed.add proc { puts "tick tock" } tick_handler = lambda { puts "tick tock" } timer.elapsed.add(tick_handler)   The ability to just provide a block of code as an event handler helps IronRuby towards that very important term I keep throwing around; low ceremony. Anonymous methods are, of course, available in other more conventional .NET languages such as C# and VB but, as usual, feel ever so much more elegant and natural in IronRuby. Note: Whether it's a named method or an anonymous chunk o' code, the block you delegate to the handling of an event can take arguments - commonly, a sender object and some args. Another Brief Note on Verbosity Personally, I don't mind verbose chaining of references in my code as long as it doesn't interfere with performance - as evidenced in the example above. While I love clean code, there's a certain feeling of safety that comes with the terse explicitness of long-winded addressing and the describing of objects as opposed to ambiguity (not unlike this sentence). However, when working with IronRuby, even I grow tired of typing System::Whatever::Something. Some people enjoy simply assuming namespaces and forgetting about them, regardless of the language they're using. Don't worry, IronRuby has you covered. It is completely possible to, with a call to include, bring the contents of a .NET-converted module into context of your IronRuby code - just as you would if you wanted to bring in an 'organic' Ruby module. To refactor the style of the above example, I could place the following at the top of my Clock class: class Clock include System::Windows::Shape include System::Windows::Media include System::Windows::Threading # and so on...   And by doing so, reduce calls to System::Windows::Shapes::Ellipse.new to simply Ellipse.new or references to System::Windows::Threading::DispatcherPriority.Render to a friendlier DispatcherPriority.Render. Conclusion I hope by now you can understand better how IronRuby interoperates with .NET and how you can harness the power of the .NET framework with the dynamic nature and elegant idioms of the Ruby language. The manner and parlance of Ruby that makes it a joy to work with sets of data is, of course, present in IronRuby — couple that with WPF's capability to produce great graphics quickly and easily, and I hope you can visualise the possibilities of data visualisation using these two things. Using IronRuby and WPF together to create visual representations of data and infographics is very exciting to me. Although today, with this project, we're only presenting one simple piece of information - the time - the potential is much grander. My day-to-day job is centred around software development and UI design, specifically in the realm of healthcare, and if you were to pay a visit to our office you would behold, directly above my desk, a large plasma TV with a constantly rotating, animated slideshow of charts and infographics to help members of our team do their jobs. It's an app powered by WPF which never fails to spark some conversation with visitors whose gaze has been hooked. If only it was written in IronRuby, the pleasantly low ceremony and reduced pre-processing time for my brain would have helped greatly. Edd Morgan blog Related Links: Getting PhP and Ruby working on Windows Azure and SQL Azure

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  • CodePlex Daily Summary for Sunday, July 01, 2012

    CodePlex Daily Summary for Sunday, July 01, 2012Popular ReleasesEnterprise Library 5 Caching with ProtoBuf.NET: Initial Release: This is the initial version, which includes zipped up sourcecode????: ????2.0.3: 1、???????????。 2、????????。 3、????????????。 4、bug??,????。Apworks: Apworks (v2.5.4563.21309, 30JUN2012): Installation Prerequisites: 1. Microsoft .NET Framework 4.0 SP1 2. Microsoft Visual Studio 2010 SP1 3. Other required libraries & assemblies are now included in the installation package so no more prerequisites needed Functional Updates: 1. Refactor the identity field of the IEntity interface from 'Id' to 'ID' 2. Changed the MySql Storage to use the MySql NetConnector version 6.4.4. 3. Implemented the paging support for the repositories. 4. Added the Eager Loading Property specification t...Turing Machine Simulator in C#: TuringMachineSimulator 1.0 Setup: Initial release.RESTester: First version: First beta release that contain following features: - specify http method - specify content type - specify url - specify custom headers - make request - see request result in plain text, XML, JSON, WEB form - save request to DB - load request from DB - delete request from DBScreen Mate: ScreenMate17551.7z: ScreenMate17551.7z - Full Source StarTrek.exe - Just the exe for USSExcelsiorNCC-2000myManga: myManga v1.0.0.6: ChangeLogUpdating from Previous Version: Extract contents of Release - myManga v1.0.0.5.zip to previous version's folder. Replaces: myManga.exe BakaBox.dll CoreMangaClasses.dll Manga.dll Plugins/MangaReader.manga.dll Plugins/MangaFox.manga.dll Plugins/MangaHere.manga.dll Plugins/MangaPanda.manga.dllMagelia WebStore Open-source Ecommerce software: Magelia WebStore 2.0: User Right Licensing ContentType version 2.0.267.1Supporting Guidance and Whitepapers: v1 - Supporting Media: Welcome to the Release Candidate (RC) release of the ALM Rangers Readiness supporting edia As this is a RC release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these RC artifacts in a production environment. Quality-Bar Details All critical bugs have been resolved Known Issues / Bugs Practical Ruck training workshop not yet includedDesigning Windows 8 Applications with C# and XAML: Chapters 1 - 7 Release Preview: Source code for all examples from Chapters 1 - 7 for the Release PreviewMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.57: Fix for issue #18284: evaluating literal expressions in the pattern c1 * (x / c2) where c1/c2 is an integer value (as opposed to c2/c1 being the integer) caused the expression to be destroyed.Visual Studio ALM Quick Reference Guidance: v2 - Visual Studio 2010 (Japanese): Rex Tang (?? ??) http://blogs.msdn.com/b/willy-peter_schaub/archive/2011/12/08/introducing-the-visual-studio-alm-rangers-rex-tang.aspx, Takaho Yamaguchi (?? ??), Masashi Fujiwara (?? ??), localized and reviewed the Quick Reference Guidance for the Japanese communities, based on http://vsarquickguide.codeplex.com/releases/view/52402. The Japanese guidance is available in AllGuides and Everything packages. The AllGuides package contains guidances in PDF file format, while the Everything packag...Visual Studio Team Foundation Server Branching and Merging Guide: v1 - Visual Studio 2010 (Japanese): Rex Tang (?? ??) http://blogs.msdn.com/b/willy-peter_schaub/archive/2011/12/08/introducing-the-visual-studio-alm-rangers-rex-tang.aspx, Takaho Yamaguchi (?? ??), Hirokazu Higashino (?? ??), localized and reviewed the Branching Guidance for the Japanese communities, based on http://vsarbranchingguide.codeplex.com/releases/view/38849. The Japanese guidance is available in AllGuides and Everything packages. The AllGuides package contains guidances in PDF file format, while the Everything packag...SQL Server FineBuild: Version 3.1.0: Top SQL Server FineBuild Version 3.1.0This is the stable version of FineBuild for SQL Server 2012, 2008 R2, 2008 and 2005 Documentation FineBuild Wiki containing details of the FineBuild process Known Issues Limitations with this release FineBuild V3.1.0 Release Contents List of changes included in this release Please DonateFineBuild is free, but please donate what you think FineBuild is worth as everything goes to charity. Tearfund is one of the UK's leading relief and de...EasySL: RapidSL V2: Rewrite RapidSL UI Framework, Using Silverlight 5.0 EF4.1 Code First Ria Service SP2 + Lastest Silverlight Toolkit.SOLID by example: All examples: All solid examplesSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.1726.406): Use of new version of connection controls for a full support of OSDP authentication mechanism for CRM Online.Umbraco CMS: Umbraco CMS 5.2: Development on Umbraco v5 discontinued After much discussion and consultation with leaders from the Umbraco community it was decided that work on the v5 branch would be discontinued with efforts being refocused on the stable and feature rich v4 branch. For full details as to why this decision was made please watch the CodeGarden 12 Keynote. What about all that hard work?!?? We are not binning everything and it does not mean that all work done on 5 is lost! we are taking all of the best and m...CodeGenerate: CodeGenerate Alpha: The Project can auto generate C# code. Include BLL Layer、Domain Layer、IDAL Layer、DAL Layer. Support SqlServer And Oracle This is a alpha program,but which can run and generate code. Generate database table info into MS WordXDA ROM HUB: XDA ROM HUB v0.9: Kernel listing added -- Thanks to iONEx Added scripts installer button. Added "Nandroid On The Go" -- Perform a Nandroid backup without a PC! Added official Android app!New ProjectsAdventureWorks Portal: This project will serve as a demonstration of web-based composite application using HTML 5 (with JSRender), ASP.NET MVC 4, Unity, and Entity Framework.Arkalia Core: Basic vD1.29.1 emulatorBooncraft: This project is a launcher for minecraft that loads and updates the BoonCraft mod pack. See 352n.dyndns.org for more info on BoonCraft.CloudWebSiteDemo: Windows Azure demo codeComputer Mayhem: Computer Mayhem is a growing collection of computer related add-ons for Mayhem.CSharp Extensions: Piccolo insieme di estensioni alla libreria standard di C#D3MediaLib: Diablo 3 Media LibraryEpub Editor: A simple epub editor that allows you to make quick changes to epub source files.IpScanner: The IpScanner windows application should help discovering hosts in a ip based network. The project is written in C#jQuery UI Script# Import Library: This library allows you to develop C# code against the jQueryUI API. This library is a Script# import library with definitions for the jQueryUI v1.8.21 API.Mayhem KeyLogger: The reaction module created allows for a given user to write text to a given file. When enough mappings between Key Press Events and my reaction module, the MayMayhem Keypress Module: The Mayhem Keypress Module was written as a reaction module for the purpose of simulating a keypress. Given an event, a certain key will be pressed in reaction.mIP - A C# Managed TCP/IP Stack for .NET Micro Framework: A fully managed TCP/IP stack for .NET MicroFramework with the primary purpose of enabling web servers. Local Name Resolution for Windows and iOS is automatic!OL 2012 Mayhem: OL 2012 Mayhem is a collection of OL 2012 related add-ons for Mayhem.PHP Code Model: A PHP class library that abstracts PHP language constructs with the goal is to facilitate automated PHP code generationQTalk: QChat, using Gtalk technologyreal date & time for command mode in windows OS: This is a console application to output date and time in specified format in Windows OS both 32 and 64 bits.RESTester: Help to create web requests with all needed customization. Available possibility to save any request to database and in any time recover it.Screen Mate: This project is an open source Visual Studio 2010 C# WinForms screen mate template. As a Star Trek fan (Trekee) my first screen mate will be starships.Sensor Mayhem: Sensor Mayhem is a growing collection of sensor and location related add-ons for Mayhem.SharpTFTP: TFTP server/client lib for .Net/C# (v3.5) implementing RFC1350 The TFTP Protocol (Revision 2), RFC2347 TFTP Option Extension and RFC 2348 TFTP Blocksize Option.Turing Machine Simulator in C#: Turing machine simulator simulates the working of Turing machine. Turing machine is used to study model of computation. Twilio Mayhem: Twilio Mayhem is a growing collection of Twilio related add-ons for Mayhem.Vimeo API for Metro and Windows Runtime: This library helps you to easily access the Vimeo Advanced API from your Metro style applications. It is based on the VimeoDotNet code, and supports Upload API.?????????? ?????: ?????????? ????? ?????????? ? ?????????????? ????????? ??????? ?????????????????? ? ????????? ???????

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  • Tools of the Trade

    - by Ajarn Mark Caldwell
    I got pretty excited a couple of days ago when my new laptop arrived. “The new phone books are here!  The new phone books are here!  I’m a somebody!” - Steve Martin in The Jerk It is a Dell Precision M4500 with an Intel i7 Core 2.8 GHZ running 64-bit Windows 7 with a 15.6” widescreen, 8 GB RAM, 256 GB SSD.  For some of you high fliers, this may be nothing to write home about, but compared to the 32–bit Windows XP laptop with 2 GB of RAM and a regular hard disk that I’m coming from, it’s a really nice step forward.  I won’t even bore you with the details of the desktop PC I was first given when I started here 5 1/2 years ago.  Let’s just say that things have improved.  One really nice thing is that while we are definitely running a lean and mean department in terms of staffing, my boss believes in supporting that lean staff with good tools in order to stay lean instead of having to spend even more money on additional employees.  Of course, that only goes so far, and at some point you have to add more people in order to get more work done, which is why we are bringing on-board a new employee and a new contract developer next week.  But that’s a different story for a different time. But the main topic for this post is to highlight the variety of tools that I use in my job and that you might find useful, too.  This is easy to do right now because the process of building up my new laptop from scratch has forced me to assemble a list of software that had to be installed and configured.  Keep in mind as you look through this list that I play many roles in our company.  My official title is Software Engineering Manager, but in addition to managing the team, I am also an active ASP.NET and SQL developer, the Database Administrator, and 50% of the SAN Administrator team.  So, without further ado, here are the tools and some comments about why I use them: Tool Purpose Virtual Clone Drive Easily mount an ISO image as a DVD Drive.  This is particularly handy when you are downloading disk images from Microsoft for your tools. SQL Server 2008 R2 Developer Edition We are migrating all of our active systems to SQL 2008 R2.  Developer Edition has all the features of Enterprise Edition, but intended for development use. SQL Server 2005 Developer Edition (BIDS ONLY) The migration to SSRS 2008 R2 is just getting started, and in the meantime, maintenance work still has to be done on the reports on our SQL 2005 server.  For some reason, you can’t use BIDS from 2008 to write reports for a 2005 server.  There is some different format and when you open 2005 reports in 2008 BIDS, it forces you to upgrade, and they can no longer be uploaded to a 2005 server.  Hopefully Microsoft will fix this soon in some manner similar to Visual Studio now allows you to pick which version of the .NET Framework you are coding against. Visual Studio 2010 Premium All of our application development is in ASP.NET, and we might as well use the tool designed for it. I’ve used a version of Visual Studio going all the way back to VB 6.0 and Visual Interdev. Vault Professional Client Several years ago we replaced Visual Source Safe with SourceGear Vault (then Fortress, and now Vault Pro), and I love it.  It is very reliable with low overhead - perfect for a small to medium size development team.  And being a small ISV, their support is exceptional. Red-Gate Developer Bundle with the SQL Source Control update for Vault I first used, and fell in love with, SQL Prompt shortly before Red-Gate bought it, and then Red-Gate’s first release made me love it even more.  SQL Refactor (which has since been rolled into the latest version of SQL Prompt) has saved me many hours and migraine’s trying to understand somebody else’s code when their indenting was nonexistant, or worse, irrational.  SQL Compare has been awesome for troubleshooting potential schema issues between different instances of system databases.  SQL Data Compare helped us identify the cause behind a bug which appeared in PROD but could not be reproduced in a nearly (but not quite exactly) identical copy in UAT.  And the newest tool we are embracing: SQL Source Control.  I blogged about it here (and here, and here) last December.  This is really going to help us keep each developer’s copy of the database in sync with one another. Fiddler Helps you watch the whole traffic stream on web visits.  Haven’t used it a lot, but it did help me track down some odd 404 errors we were finding in our own application logs.  Has some other JavaScript troubleshooting capabilities, but some of its usefulness has been supplanted by the Developer Tools option in IE8. Funduc Search & Replace Find any string anywhere in a mound of source code really, really fast.  Does RegEx searches, if you understand that foreign language.  Has really helped with some refactoring work to pinpoint, for example, everywhere a particular stored procedure is referenced, whether in .NET code or other SQL procedures (which we have in script files).  Provides in-context preview of the search results.  Fantastic tool, and a bargain price. SciTE SciTE is a Scintilla based Text Editor and it is a fantastic, light-weight tool for quickly reviewing (or writing) program code, SQL scripts, and extract files.  It has language-specific syntax highlighting.  I used it to write several batch and CMD programs a year ago, and to examine data extract files for exchanging information with other systems.  Extremely handy are the options to View End of Line and View Whitespace.  Ever receive a file that is supposed to use CRLF as an end-of-line marker, but really only has CRs?  SciTE will quickly make that visible. Infragistics Controls We do a lot of ASP.NET development, and frequently use the WebGrid, WebTab, and date picker controls.  We will likely be implementing the Hierarchical Data Grid soon.  Infragistics has control suites for WebForms, WinForms, Silverlight, and coming soon MVC/JQuery. WinZip - WITH Command-Line add-in The classic compression program with a great command-line interface that allows me to build those CMD (and soon PowerShell) programs for automated compression jobs.  Our versioned Build packages are zip files. XML Notepad Haven’t used this a lot myself, but one of my team really likes it for examining large XML files. LINQPad Again, haven’t used this one a lot, but it was recommended to me for learning and practicing my LINQ skills which will come in handy as we implement Entity Framework. SQL Sentry Plan Explorer SQL Server Show Plan on steroids.  Great for helping you focus on the parts of a large query that are of most importance.  Also great for just compressing the graphical plan into more readable layout. Araxis Merge A great DIFF and Merge tool.  SourceGear provides a great tool called DiffMerge that we use all the time, but occasionally, I like the cross-edit capabilities of Araxis Merge.  For a while, we also produced DIFF reports in HTML that showed all the changes that occurred between two releases.  This was most important when we were putting out very small, but very important hot fixes on a very politically hot system.  The reports produced by Araxis Merge gave the Director of IS assurance that we were not accidentally introducing ripples throughout the system with our releases. Idera SQL Admin Toolset A great collection of tools including a password checker to help analyze your SQL Server for weak user passwords, a Backup Status tool to quickly scan a large list of servers and databases to identify any that are overdue for backups.  Particularly helpful for highlighting new databases that have been deployed without getting included in your backup processing.  I also like Space Analyzer to keep an eye on disk space consumed by database files. Idera SQL Job Manager This free tool provides a nice calendar view of SQL Server Job Schedules, but to a degree, you also get what you pay for.  We will be purchasing SQL Sentry Event Manager later this year as an even better job schedule reviewer/manager.  But in the meantime, this at least gives me a good view on potential resource conflicts across multiple instances of SQL Server. DBFViewer 2000 I inherited a couple of FoxPro databases that I have to keep an eye on occasionally and have not yet been able to migrate them to SQL Server. Balsamiq Mockups We are still in evaluation-mode on this tool, but I really like it as a quick UI mockup tool that does not require Visual Studio, so someone other than a programmer can do UI design.  The interface looks hand-drawn which definitely has some psychological benefits when communicating to users, too. FeedDemon I have to stay on top of my WAY TOO MANY blog subscriptions somehow.  I may read blogs on a couple of different computers, and FeedDemon’s integration with Google Reader allows me to keep them all in sync.  I don’t particularly like the Google Reader interface, or the fact that it always wanted to mark articles as read just because I scrolled past them.  FeedDemon solves this problem for me, and provides a multi-tabbed interface which is good because fairly frequently one blog will link to something else I want to read, and I can end up with a half-dozen open tabs all from one article. Synergy+ In my office, I run four monitors across two computers all with one mouse and keyboard.  Synergy is the magic software that makes this work. TweetDeck I’m not the most active Tweeter in the world, but when I want to check-in with the Twitterverse, this really helps.  I have found the #sqlhelp and #PoshHelp hash tags particularly useful, and I also have columns setup to make it easy to monitor #sqlpass, #PASSProfDev, and short term events like #sqlsat68.   Whew!  That’s a lot.  No wonder it took me a couple of days to get everything setup the way I wanted it.  Oh, that and actually getting some work accomplished at the same time.  Anyway, I know that is a huge dump of info, and most people never make it here to the end, so for those who did, let me say, CONGRATULATIONS, you made it! I hope you’ll find a new tool or two to make your work life a little easier.

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  • CodePlex Daily Summary for Tuesday, September 04, 2012

    CodePlex Daily Summary for Tuesday, September 04, 2012Popular ReleasesPE file reader: READPE-e9ff717a638d.zip: Introduced some new code which parses the IMAGENTHEADERS. At the moment the command line options dosheader and imagentheaders are working and and example of their usage can be... D:\>readpe pe-files\main.exe dosheader imagentheadersMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.64: Another attempt to fix the fiasco that was my bad decision to rename the DLLs to get away from a strong-name collision that was causing lots of problems for me. Too many existing projects expected AjaxMin.dll, and lots of things broke downstream from me. This release keeps the .net 2.0 version named AjaxMin.dll. The new .net 3.5 and .net 4.0 versions are named AjaxMinLibrary.dll. If an existing project is expecting the old name, they should continue to pick up the .net 2.0 version (since the ...Nearforums - ASP.NET MVC forum engine: Nearforums v8.5: Version 8.5 of Nearforums, the ASP.NET MVC Forum Engine. New features include: Built-in search engine using Lucene.NET Flood control improvements Notifications improvements: sync option and mail body View Roadmap for more details webdeploy package sha1 checksum: 961aff884a9187b6e8a86d68913cdd31f8deaf83NWebsec: NWebsec 1.0.3: This release fixes two bugs in the NWebsec.Mvc package. Go get it on NuGet! http://nuget.org/packages/NWebsec.Mvc/ These work items made it into the release: 9 10 Check out the Documentation to learn how it works. This release has been tagged v1.0.3 in source control. Enjoy!RBAC Manager R2 for Exchange 2010 SP2, Exchange 2013 Preview and Office 365: RBAC Manager R2 1.5.5.0: now supports to manage RBAC on Office 365 'remember password' feature now saves the password as encrypted as opposed to plain-text format in version 1.5.0.0 DPAPI is used to encrypt the saved password; for more information about DPAPI please check: Managed DPAPI Part I: ProtectedData http://blogs.msdn.com/b/shawnfa/archive/2004/05/05/126825.aspx The tool requires HTTP/HTTPS network connection to the Exchange server Known Bugs: Active Directory lookup is not working remotely and crashes the ...WiX Toolset: WiX Toolset v3.6: WiX Toolset v3.6 introduces the Burn bootstrapper/chaining engine and support for Visual Studio 2012 and .NET Framework 4.5. Other minor functionality includes: WixDependencyExtension supports dependency checking among MSI packages. WixFirewallExtension supports more features of Windows Firewall. WixTagExtension supports Software Id Tagging. WixUtilExtension now supports recursive directory deletion. Melt simplifies pure-WiX patching by extracting .msi package content and updating .w...Iveely Search Engine: Iveely Search Engine (0.2.0): ????ISE?0.1.0??,?????,ISE?0.2.0?????????,???????,????????20???follow?ISE,????,??ISE??????????,??????????,?????????,?????????0.2.0??????,??????????。 Iveely Search Engine ?0.2.0?????????“??????????”,??????,?????????,???????,???????????????????,????、????????????。???0.1.0????????????: 1. ??“????” ??。??????????,?????????,???????????????????。??:????????,????????????,??????????????????。??????。 2. ??“????”??。?0.1.0??????,???????,???????????????,?????????????,????????,?0.2.0?,???????...GmailDefaultMaker: GmailDefaultMaker 3.0.0.2: Add QQ Mail BugfixSmart Data Access layer: Smart Data access Layer Ver 3: In this version support executing inline query is added. Check Documentation section for detail.Dynamics AX Build Scripts: AX TFS Build Library Beta - v0.2.0.0: Beta release of TFS 2010 workflow code activities for AX 2009 and AX 2012. Build template for AX 2012 included. There is one refactor of code that will break your existing workflows. The AOS workflow step to stop/start AOS now expects the actual windows service name, not the port number of the AOS. There now is a new step to retrieve server settings, which can get the service identifier based on the port number. The registry has to be read to retrieve these settings, and we didn't want to ke...Cosmo OS: Cosmo OS Lama Preview: Info Sulla Release Lama Preview ( Prima Preview Pubblica ) Data Di Rilascio: 2 / 09 / 12 Build: 1950 Ramo Di Sviluppo: cosmo_os.preview.lama.bid1535543 Tipo Release: Stable / PreviewNETDeob0: NETDeob 0.3.1 BETA binaries: 0.3.1Custom Captcha Plugin for Kooboo CMS for adding content or sending feedback: Custom Captcha Validator Plugin v1.1 for Kooboo: Download file CustomCaptchaValidatorPlugin.dll and install it to KooBoo CMS. Release 1.1: Fixed error: "A generic error occurred in GDI+" (if hosting is less than Windows Server 2008 or Windows 7) - http://forum.kooboo.com/yafpostsm6602Custom-captcha---any-best-practice.aspx#post6602TSQL Code Smells Finder: POC 1.01: Proof of concept 1.01 TSQLDomTest.ps1 and Errors.Txt are requiredSaturn Kinect: Saturn Kinect + Sample Applications - Release 3: This release includes : - Saturn Kinect Library - Kinect Motion Capture Application - Controlling mouse cursor sample - Hand swip detection sample + Source CodesDiscuzViet: DiscuzX2.5_02092012_Vietnam: DiscuzX2.502092012VietnamBookmark Collector: 01.00.00: This is the first release with a minimal feature set. You can save, edit, delete, and display a list of URLs from various sites.EntLib.com????????: EntLib.com???????? v3.0: EntLib eCommerce Solution ???Microsoft .Net Framework?????????????????????。Coevery - Free CRM: Coevery 1.0.0.24: Add a sample database, and installation instructions.Math.NET Numerics: Math.NET Numerics v2.2.1: Major linear algebra rework since v2.1, now available on Codeplex as well (previous versions were only available via NuGet). Since v2.2.0: Student-T density more robust for very large degrees of freedom Sparse Kronecker product much more efficient (now leverages sparsity) Direct access to raw matrix storage implementations for advanced extensibility Now also separate package for signed core library with a strong name (we dropped strong names in v2.2.0) Also available as NuGet packages...New ProjectsAction Bar: Action Bar is a SNS network based on activities.async/await C# Samples: Project demonstrating new C# feature - async and await. You can find here several solutions to make UI calls asynchronous: APM, EAP and async.Attribute Based Xaml Generator: Dynamic Xaml UI Generator and Editor Just point it to a dll or an exe and then navigate through your namespaces to your classB INI Sharp Library: Full support for INI files.brevis nopCommerce Extensions: Extensions for nopCommerce open soruce e-commerce solution (several Versions). !Contents nop 1.90 fpr testing the new Lib! This will be removed after 1. releaseConEmu - Windows console with tabs: ConEmu (short for Console Emulator) is a console window and tabbed environment for Windows. Tabs, Fonts, Quake style, Transparency and hundreds of other optionsContrib.Mod.AccountWidgets: Orchard module for adding login and registration widgetsCSharp GUI for Mono: This is an application which makes use of "Mono" to execute CSharp programs. It provides a graphical user interface to run the CSharp program. DocCollection: ???????????????http://www.qlili.comfanpages: Fanatics!ISIS Associations Manager: Application Web permettant la gestion d'Associations. (Membres, Emailing, Calendier)LogMan: ????????????b/s??,??python?? require: web.pyLucifure Stash - Azure Table Storage Client: Lucifure Stash is an alternate Azure table storage client, which supports arrays, enumerations, large data > 64KB, serialization, morphing and more.Mod.EverlastingLogin: Orchard module to allow a user to stay logged in for a certain amount of time using cookiesPHP Extra Functions: PHP Extra Functions is a suite of functions that extend common libraries with easy to use functions. For example, functions are added to MySQLi to simplify use.Raise events controlled: This is an example of raising you events controlled (with exception handling)sb0t v.5: sb0t 5 development page.SharePoint Mobile OA Platform: Via mobile device, by using the SharePoint Mobile Support, Web Service, Client OM, WCF Data Service bring about mobile office.Simple Guestbook: I just want to share simple code, may be will be helpful for newbies.SimplyWeather2.gadget: A neat little weather gadget for your Windows Desktop.Tanks: Required summary is hereUtility Project: Utilities ProjectWindows Phone: The goal of this project is to improve my skills in Windows Phonewords: ?????????Wpf Testing Lib: This is a project for auto testing wpf appswtstudy: wtstudy

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  • Evil DRY

    - by StefanSteinegger
    DRY (Don't Repeat Yourself) is a basic software design and coding principle. But there is just no silver bullet. While DRY should increase maintainability by avoiding common design mistakes, it could lead to huge maintenance problems when misunderstood. The root of the problem is most probably that many developers believe that DRY means that any piece of code that is written more then once should be made reusable. But the principle is stated as "Every piece of knowledge must have a single, unambiguous, authoritative representation within a system." So the important thing here is "knowledge". Nobody ever said "every piece of code". I try to give some examples of misusing the DRY principle. Code Repetitions by Coincidence There is code that is repeated by pure coincidence. It is not the same code because it is based on the same piece of knowledge, it is just the same by coincidence. It's hard to give an example of such a case. Just think about some lines of code the developer thinks "I already wrote something similar". Then he takes the original code, puts it into a public method, even worse into a base class where none had been there before, puts some weird arguments and some if or switch statements into it to support all special cases and calls this "increasing maintainability based on the DRY principle". The resulting "reusable method" is usually something the developer not even can give a meaningful name, because its contents isn't anything specific, it is just a bunch of code. For the same reason, nobody will really understand this piece of code. Typically this method only makes sense to call after some other method had been called. All the symptoms of really bad design is evident. Fact is, writing this kind of "reusable methods" is worse then copy pasting! Believe me. What will happen when you change this weird piece of code? You can't say what'll happen, because you can't understand what the code is actually doing. So better don't touch it anymore. Maintainability just died. Of course this problem is with any badly designed code. But because the developer tried to make this method as reusable as possible, large parts of the system get dependent on it. Completely independent parts get tightly coupled by this common piece of code. Changing on the single common place will have effects anywhere in the system, a typical symptom of too tight coupling. Without trying to dogmatically (and wrongly) apply the DRY principle, you just had a system with a weak design. Now you get a system which just can't be maintained anymore. So what can you do against it? When making code reusable, always identify the generally reusable parts of it. Find the reason why the code is repeated, find the common "piece of knowledge". If you have to search too far, it's probably not really there. Explain it to a colleague, if you can't explain or the explanation is to complicated, it's probably not worth to reuse. If you identify the piece of knowledge, don't forget to carefully find the place where it should be implemented. Reusing code is never worth giving up a clean design. Methods always need to do something specific. If you can't give it a simple and explanatory name, you did probably something weird. If you can't find the common piece of knowledge, try to make the code simpler. For instance, if you have some complicated string or collection operations within this code, write some general-purpose operations into a helper class. If your code gets simple enough, its not so bad if it can't be reused. If you are not able to find anything simple and reasonable, copy paste it. Put a comment into the code to reference the other copies. You may find a solution later. Requirements Repetitions by Coincidence Let's assume that you need to implement complex tax calculations for many countries. It's possible that some countries have very similar tax rules. These rules are still completely independent from each other, since every country can change it of its own. (Assumed that this similarity is actually by coincidence and not by political membership. There might be basic rules applying to all European countries. etc.) Let's assume that there are similarities between an Asian country and an African country. Moving the common part to a central place will cause problems. What happens if one of the countries changes its rules? Or - more likely - what happens if users of one country complain about an error in the calculation? If there is shared code, it is very risky to change it, even for a bugfix. It is hard to find requirements to be repeated by coincidence. Then there is not much you can do against the repetition of the code. What you really should consider is to make coding of the rules as simple as possible. So this independent knowledge "Tax Rules in Timbuktu" or wherever should be as pure as possible, without much overhead and stuff that does not belong to it. So you can write every independent requirement short and clean. DRYing try-catch and using Blocks This is a technical issue. Blocks like try-catch or using (e.g. in C#) are very hard to DRY. Imagine a complex exception handling, including several catch blocks. When the contents of the try block as well as the contents of the individual catch block are trivial, but the whole structure is repeated on many places in the code, there is almost no reasonable way to DRY it. try { // trivial code here using (Thingy thing = new thingy) { //trivial, but always different line of code } } catch(FooException foo) { // trivial foo handling } catch (BarException bar) { // trivial bar handling } catch { // trivial common handling } finally { // trivial finally block } The key here is that every block is trivial, so there is nothing to just move into a separate method. The only part that differs from case to case is the line of code in the body of the using block (or any other block). The situation is especially interesting if the many occurrences of this structure are completely independent: they appear in classes with no common base class, they don't aggregate each other and so on. Let's assume that this is a common pattern in service methods within the whole system. Examples of Evil DRYing in this situation: Put a if or switch statement into the method to choose the line of code to execute. There are several reasons why this is not a good idea: The close coupling of the formerly independent implementation is the strongest. Also the readability of the code and the use of a parameter to control the logic. Put everything into a method which takes a delegate as argument to call. The caller just passes his "specific line of code" to this method. The code will be very unreadable. The same maintainability problems apply as for any "Code Repetition by Coincidence" situations. Enforce a base class to all the classes where this pattern appears and use the template method pattern. It's the same readability and maintainability problem as above, but additionally complex and tightly coupled because of the base class. I would call this "Inheritance by Coincidence" which will not lead to great software design. What can you do against it: Ideally, the individual line of code is a call to a class or interface, which could be made individual by inheritance. If this would be the case, it wouldn't be a problem at all. I assume that it is no such a trivial case. Consider to refactor the error concept to make error handling easier. The last but not worst option is to keep the replications. Some pattern of code must be maintained in consistency, there is nothing we can do against it. And no reason to make it unreadable. Conclusion The DRY-principle is an important and basic principle every software developer should master. The key is to identify the "pieces of knowledge". There is code which can't be reused easily because of technical reasons. This requires quite a bit flexibility and creativity to make code simple and maintainable. It's not the problem of the principle, it is the problem of blindly applying a principle without understanding the problem it should solve. The result is mostly much worse then ignoring the principle.

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  • CodePlex Daily Summary for Tuesday, July 03, 2012

    CodePlex Daily Summary for Tuesday, July 03, 2012Popular ReleasesMini SQL Query: Mini SQL Query: Just a bug fix release for when the connections try to refresh after an edit. Make sure you read the http://pksoftware.net/Content/MiniSqlQuery/Help/MiniSqlQueryQuickStart.docx for an introduction.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.58: Fix for Issue #18296: provide "ALL" value to the -ignore switch to ignore all error and warning messages. Fix for issue #18293: if encountering EOF before a function declaration or expression is properly closed, throw an appropriate error and don't crash. Adjust the variable-renaming algorithm so it's very specific when renaming variables with the same number of references so a single source file ends up with the same minified names on different platforms. add the ability to specify kno...LogExpert: 1.4 build 4566: This release for the 1.4 version line contains various fixes which have been made some times ago. Until now these fixes were only available in the 1.5 alpha versions. It also contains a fix for: 710. Column finder (press F8 to show) Terminal server issues: Multiple sessions with same user should work now Settings Export/Import available via Settings Dialog still incomple (e.g. tab colors are not saved) maybe I change the file format one day no command line support yet (for importin...DynamicToSql: DynamicToSql 1.0.0 (beta): 1.0.0 beta versionCommonLibrary.NET: CommonLibrary.NET 0.9.8.5 - Final Release: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. FluentscriptCommonLibrary.NET 0.9.8 contains a scripting language called FluentScript. Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?action=Edit&title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.5 - Final ReleaseApplication: FluentScript Versio...SharePoint 2010 Metro UI: SharePoint 2010 Metro UI8: Please review the documentation link for how to install. Installation takes some basic knowledge of how to upload and edit SharePoint Artifact files. Please view the discussions tab for ongoing FAQsBack-Propagation Neural Networks Simulation: Back-Propagation Neural Networks Simulation: This is the first release application for Back-Propagation Neural Networks Simulation. It is required .NET Framework 4.0. Check this to use http://backpronn.codeplex.comnopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.60: Highlight features & improvements: • Significant performance optimization. • Use AJAX for adding products to the cart. • New flyout mini-shopping cart. • Auto complete suggestions for product searching. • Full-Text support. • EU cookie law support. To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).THE NVL Maker: The NVL Maker Ver 3.51: http://download.codeplex.com/Download?ProjectName=nvlmaker&DownloadId=371510 ????:http://115.com/file/beoef05k#THE-NVL-Maker-ver3.51-sim.7z ????:http://www.mediafire.com/file/6tqdwj9jr6eb9qj/THENVLMakerver3.51tra.7z ======================================== ???? ======================================== 3.51 beta ???: ·?????????????????????? ·?????????,?????????0,?????????????????????? ·??????????????????????????? ·?????????????TJS????(EXP??) ·??4:3???,???????????????,??????????? ·?????????...????: ????2.0.3: 1、???????????。 2、????????。 3、????????????。 4、bug??,????。Generic enumeration: Enumeration.zip: Generic enumeration dll with a test console application.Apworks: Apworks (v2.5.4563.21309, 30JUN2012): Installation Prerequisites: 1. Microsoft .NET Framework 4.0 SP1 2. Microsoft Visual Studio 2010 SP1 3. Other required libraries & assemblies are now included in the installation package so no more prerequisites needed Functional Updates: 1. Refactor the identity field of the IEntity interface from 'Id' to 'ID' 2. Changed the MySql Storage to use the MySql NetConnector version 6.4.4. 3. Implemented the paging support for the repositories. 4. Added the Eager Loading Property specification t...AssaultCube Reloaded: 2.5 Intrepid: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, download the Linux package. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) You should delete /home/config/saved.cfg to reset binds/other stuff If you us...WallSwitch: WallSwitch 1.0.4: Version 1.0.4 Changes: Changes in previous version broke hotkey support; fixed this. When minimizing the window to tray, if there are unsaved changes, then prompt to save first. When changing the path on a folder location, reset the file list. Fixed app not shutting down properly when closed externally. Improved installer to shut down app instead of requiring reboot. Clear History action now clears all history, rather than just the current theme.List Form Manipulation Framework (LFMF) for SharePoint 2010: LFMF v1.1: Added new SPFieldIO field type to reference filenamesSystem.Net.FtpClient: API Reference 2012.06.29: Updated with new file listing example as well as any API changes since the last release.Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.0: User Right Licensing ContentType version 2.0.267.1Designing Windows 8 Applications with C# and XAML: Chapters 1 - 7 Release Preview: Source code for all examples from Chapters 1 - 7 for the Release PreviewSQL Server FineBuild: Version 3.1.0: Top SQL Server FineBuild Version 3.1.0This is the stable version of FineBuild for SQL Server 2012, 2008 R2, 2008 and 2005 Documentation FineBuild Wiki containing details of the FineBuild process Known Issues Limitations with this release FineBuild V3.1.0 Release Contents List of changes included in this release Please DonateFineBuild is free, but please donate what you think FineBuild is worth as everything goes to charity. Tearfund is one of the UK's leading relief and de...EasySL: RapidSL V2: Rewrite RapidSL UI Framework, Using Silverlight 5.0 EF4.1 Code First Ria Service SP2 + Lastest Silverlight Toolkit.New Projects2DoTasks: This is a simple Dnn Module for Project/Tasks/time management. I hope you all found it useful.AOPify: AOPify lightweight fluent AOP framework that provides basic AOP features both before,after,onerror etc with fluent syntax..Capacitacion: This is my first Project - mvillasecoCLFiling: Client filing with search functionsContoso University MVC NTier: This is first version reference application for ASP.NET MVC NTier.DynamicToSql: DynamicToSql is a lightweight API that maps dynamically typed entities to a database and vice versa. It works against any database that has ADO.NET drivers.Enlightener: Deobfuscator target at Confuser. Child project of http://netdeob0.codeplex.com/Excel Adjacency List to Dot: Excel add-in to generate graphs in GraphViz dot file format from an adjacency list in Excel.FFXIV Job Bar: This is a little utility to help with Job changes in FFXIV. Gallery: A simple javascript/jquery based image gallery. Just include the Gallery.js and jquery in your html page.Grocery Droid: Transfer your P.C. designed shopping list to androidLOCOL: Locol is a internet medium to provide local information and services to district local residents.Meter: Log communal meters dataNthDownload: NthDownload is yet another attempt at a download manager.Paginacion de un objeto en un gridview: Como paginar un objeto con multiples resultados en un gridviewRunman game: "Runman" is port of "Pac-Man" game writing on C# and XNASB01: Project will be a startup for a warehouse management and easy to extend by any developer. Plug n play kind of setup.SC2Ranks API: A .NET 4.0 SC2Ranks APISharePoint 2010 Cookie Approval Control: If you need to comply with EU cookie law this control displays a message to each user that cookies are in use on the site and allows them to accept the messageSharePoint Advanced Visibility Options: Advanced Visibility Options - is an extension to SharePoint providing configurable List Field Iterator with PowerShell scripts.smtools2: Add-on tools for Service MonsterSparqube Picture Column Lite for SharePoint 2010: Sparqube Picture Column Lite is simple component for uploading and displaying images in SharePoint 2010 lists.SpudloFizzBuzz: This project is part of a job application process.SwiftMVVM: An extremely fast, easily refactorable implementation of INotifyPropertyChanged/ing, using dynamic proxy generation, as well as a robust change tracking engine.ZPL Converter: ZPL Converter converts Zune Playlists (.ZPL) easily and fast into other playlist formats, e.g. '.M3U' or '.PLS'.

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  • CodePlex Daily Summary for Monday, July 02, 2012

    CodePlex Daily Summary for Monday, July 02, 2012Popular ReleasesDynamicToSql: DynamicToSql 1.0.0 (beta): 1.0.0 beta versionCommonLibrary.NET: CommonLibrary.NET 0.9.8.5 - Final Release: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. FluentscriptCommonLibrary.NET 0.9.8 contains a scripting language called FluentScript. Releases notes for FluentScript located at http://fluentscript.codeplex.com/wikipage?action=Edit&title=Release%20Notes&referringTitle=Documentation Fluentscript - 0.9.8.5 - Final ReleaseApplication: FluentScript Versio...SharePoint 2010 Metro UI: SharePoint 2010 Metro UI8: Please review the documentation link for how to install. Installation takes some basic knowledge of how to upload and edit SharePoint Artifact files. Please view the discussions tab for ongoing FAQsKwCombinatorics - Pick-Combination, Permutation, Cartesian Product classes in C#: KwCombinatorics library v2.4.0: Version 2.4.0 Optimized Combination.Rank setter. Optimized Multicombination.Rank setter. Added methods Combinatoric.BinomialCoefficient, Combinatoric.Factorial. Version 2.3.0 Added Permutation.Backtrack method. Added N-Queens example programs. Multicombination ranking constructor accepts unsorted data. Combination ranking constructor accepts unsorted data. Fixed numeric overflow bug in Combination.Rank setter. Fixed missing numeric overflow checks in Product constructors. F...Back-Propagation Neural Networks Simulation: Back-Propagation Neural Networks Simulation: This is the first release application for Back-Propagation Neural Networks Simulation. It is required .NET Framework 4.0. Check this to use http://backpronn.codeplex.comnopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.60: Highlight features & improvements: • Significant performance optimization. • Use AJAX for adding products to the cart. • New flyout mini-shopping cart. • Auto complete suggestions for product searching. • Full-Text support. • EU cookie law support. To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).THE NVL Maker: The NVL Maker Ver 3.51: http://download.codeplex.com/Download?ProjectName=nvlmaker&DownloadId=371510 ????:http://115.com/file/beoef05k#THE-NVL-Maker-ver3.51-sim.7z ????:http://www.mediafire.com/file/6tqdwj9jr6eb9qj/THENVLMakerver3.51tra.7z ======================================== ???? ======================================== 3.51 beta ???: ·?????????????????????? ·?????????,?????????0,?????????????????????? ·??????????????????????????? ·?????????????TJS????(EXP??) ·??4:3???,???????????????,??????????? ·?????????...JavApi: JavApi 2012-07-01.13631: RELEASE NOTES JavApi 0.8 base release with some base classes of ported Java API, provided under Apache License 2.0. JavApi Common Codec is a JavApi based codec framework, ported form Apache Codec 1.4.0, provided under Apache License 2.0. JavApi Common Collections is a JavApi based collection framework, ported form Apache Collections 3.2.1, provided under Apache License 2.0. JavApi Common Compress is a JavApi based collection framework, ported form Apache Compress 1.1, provided under Apache L...????: ????2.0.3: 1、???????????。 2、????????。 3、????????????。 4、bug??,????。Apworks: Apworks (v2.5.4563.21309, 30JUN2012): Installation Prerequisites: 1. Microsoft .NET Framework 4.0 SP1 2. Microsoft Visual Studio 2010 SP1 3. Other required libraries & assemblies are now included in the installation package so no more prerequisites needed Functional Updates: 1. Refactor the identity field of the IEntity interface from 'Id' to 'ID' 2. Changed the MySql Storage to use the MySql NetConnector version 6.4.4. 3. Implemented the paging support for the repositories. 4. Added the Eager Loading Property specification t...AssaultCube Reloaded: 2.5 Intrepid: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, download the Linux package. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) You should delete /home/config/saved.cfg to reset binds/other stuff If you us...Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.0: User Right Licensing ContentType version 2.0.267.1Designing Windows 8 Applications with C# and XAML: Chapters 1 - 7 Release Preview: Source code for all examples from Chapters 1 - 7 for the Release PreviewMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.57: Fix for issue #18284: evaluating literal expressions in the pattern c1 * (x / c2) where c1/c2 is an integer value (as opposed to c2/c1 being the integer) caused the expression to be destroyed.Visual Studio ALM Quick Reference Guidance: v2 - Visual Studio 2010 (Japanese): Rex Tang (?? ??) http://blogs.msdn.com/b/willy-peter_schaub/archive/2011/12/08/introducing-the-visual-studio-alm-rangers-rex-tang.aspx, Takaho Yamaguchi (?? ??), Masashi Fujiwara (?? ??), localized and reviewed the Quick Reference Guidance for the Japanese communities, based on http://vsarquickguide.codeplex.com/releases/view/52402. The Japanese guidance is available in AllGuides and Everything packages. The AllGuides package contains guidances in PDF file format, while the Everything packag...Visual Studio Team Foundation Server Branching and Merging Guide: v1 - Visual Studio 2010 (Japanese): Rex Tang (?? ??) http://blogs.msdn.com/b/willy-peter_schaub/archive/2011/12/08/introducing-the-visual-studio-alm-rangers-rex-tang.aspx, Takaho Yamaguchi (?? ??), Hirokazu Higashino (?? ??), localized and reviewed the Branching Guidance for the Japanese communities, based on http://vsarbranchingguide.codeplex.com/releases/view/38849. The Japanese guidance is available in AllGuides and Everything packages. The AllGuides package contains guidances in PDF file format, while the Everything packag...SQL Server FineBuild: Version 3.1.0: Top SQL Server FineBuild Version 3.1.0This is the stable version of FineBuild for SQL Server 2012, 2008 R2, 2008 and 2005 Documentation FineBuild Wiki containing details of the FineBuild process Known Issues Limitations with this release FineBuild V3.1.0 Release Contents List of changes included in this release Please DonateFineBuild is free, but please donate what you think FineBuild is worth as everything goes to charity. Tearfund is one of the UK's leading relief and de...EasySL: RapidSL V2: Rewrite RapidSL UI Framework, Using Silverlight 5.0 EF4.1 Code First Ria Service SP2 + Lastest Silverlight Toolkit.SOLID by example: All examples: All solid examplesSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.1726.406): Use of new version of connection controls for a full support of OSDP authentication mechanism for CRM Online.New ProjectsBack-Propagation Neural Networks Simulation: This is simple Back-Propagation Neural Network simulation using C#. This code is a part of my "Supervised Neural Network" book written in 2006.D3API.Net: Diablo 3 API Wrapper for .NET developersEIRENE: UnknownEnterprise Library 5 Caching with ProtoBuf.NET: Implementation of Enterprise Library 5 Caching using ProtoBuf.NET Isolated Storage Backing StoreField Modeler 2012: Field Modeler 2012 was designed to allow introductory and advanced undergraduate students to get a ‘feel’ for the nature of the electromagnetic field.Fill Disk Public: Fill Disk Public is a program which be used to fill fixed hard disks by dummy temporary files. The powerful tool is easy to fill/clean disks. FluffyCloud: Diskusní server pro ceskou furry komunitu.FusionUI: ASP.NET MVC user interface frameworkHexa Question Engine: The Hexa Question Engine is the free solution for companies and persons for gathering information from his customers. We provide a solution with the latest technology and continuous development by the best team of professionals.hybgpx: One Test ProjectiBoxDB: iBoxDB is a small&smart embedded database, supports .NET4 WindowsPhone. ( OODB , NoSQL , Pure C#, WP7)IBR.StringResourceBuilder: The String Resource Builder is a Visual Studio (VS) extension to extract string literals (C#, VB.NET) from source code into resource files (ResX).iTuanju: This project is just a demo and temporary location for files. MVC Ajax Controls (MvcAjaxControls): The MvcAjaxControls project provides a set of html and javascript helpers for adding Ajax functionality to ASP.NET MVC applications.Niko Mix: Just to learn smthingPowerRedis: This project is to access a Redis server via powershell. It’s basically a wrapper around the awesome ServiceStack C# library from servicestack.org.sample1: aspSharePoint 2010 Metro UI: Need a Windows 8 Metro style UI landing page? SharePoint 2010 Metro Masterpage and Css!Source Control Selector: This project aims to address a very basic problem of developers using Visual Studio: Forcing VS to select the correct Source Control Provider.Vitual DJ Mayhem Modules: This project is an add on for Project Mayhem that allows users to control Virtual DJ through the reactionsWPFHelperTools: when test application ,we need to copy test files, if have lots of file ,this is not a good work. YiHaoDian .NET Sdk: ???SDK

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  • The Return Of __FILE__ And __LINE__ In .NET 4.5

    - by Alois Kraus
    Good things are hard to kill. One of the most useful predefined compiler macros in C/C++ were __FILE__ and __LINE__ which do expand to the compilation units file name and line number where this value is encountered by the compiler. After 4.5 versions of .NET we are on par with C/C++ again. It is of course not a simple compiler expandable macro it is an attribute but it does serve exactly the same purpose. Now we do get CallerLineNumberAttribute  == __LINE__ CallerFilePathAttribute        == __FILE__ CallerMemberNameAttribute  == __FUNCTION__ (MSVC Extension)   The most important one is CallerMemberNameAttribute which is very useful to implement the INotifyPropertyChanged interface without the need to hard code the name of the property anymore. Now you can simply decorate your change method with the new CallerMemberName attribute and you get the property name as string directly inserted by the C# compiler at compile time.   public string UserName { get { return _userName; } set { _userName=value; RaisePropertyChanged(); // no more RaisePropertyChanged(“UserName”)! } } protected void RaisePropertyChanged([CallerMemberName] string member = "") { var copy = PropertyChanged; if(copy != null) { copy(new PropertyChangedEventArgs(this, member)); } } Nice and handy. This was obviously the prime reason to implement this feature in the C# 5.0 compiler. You can repurpose this feature for tracing to get your hands on the method name of your caller along other stuff very fast now. All infos are added during compile time which is much faster than other approaches like walking the stack. The example on MSDN shows the usage of this attribute with an example public static void TraceMessage(string message, [CallerMemberName] string memberName = "", [CallerFilePath] string sourceFilePath = "", [CallerLineNumber] int sourceLineNumber = 0) { Console.WriteLine("Hi {0} {1} {2}({3})", message, memberName, sourceFilePath, sourceLineNumber); }   When I do think of tracing I do usually want to have a API which allows me to Trace method enter and leave Trace messages with a severity like Info, Warning, Error When I do print a trace message it is very useful to print out method and type name as well. So your API must either be able to pass the method and type name as strings or extract it automatically via walking back one Stackframe and fetch the infos from there. The first glaring deficiency is that there is no CallerTypeAttribute yet because the C# compiler team was not satisfied with its performance.   A usable Trace Api might therefore look like   enum TraceTypes { None = 0, EnterLeave = 1 << 0, Info = 1 << 1, Warn = 1 << 2, Error = 1 << 3 } class Tracer : IDisposable { string Type; string Method; public Tracer(string type, string method) { Type = type; Method = method; if (IsEnabled(TraceTypes.EnterLeave,Type, Method)) { } } private bool IsEnabled(TraceTypes traceTypes, string Type, string Method) { // Do checking here if tracing is enabled return false; } public void Info(string fmt, params object[] args) { } public void Warn(string fmt, params object[] args) { } public void Error(string fmt, params object[] args) { } public static void Info(string type, string method, string fmt, params object[] args) { } public static void Warn(string type, string method, string fmt, params object[] args) { } public static void Error(string type, string method, string fmt, params object[] args) { } public void Dispose() { // trace method leave } } This minimal trace API is very fast but hard to maintain since you need to pass in the type and method name as hard coded strings which can change from time to time. But now we have at least CallerMemberName to rid of the explicit method parameter right? Not really. Since any acceptable usable trace Api should have a method signature like Tracexxx(… string fmt, params [] object args) we not able to add additional optional parameters after the args array. If we would put it before the format string we would need to make it optional as well which would mean the compiler would need to figure out what our trace message and arguments are (not likely) or we would need to specify everything explicitly just like before . There are ways around this by providing a myriad of overloads which in the end are routed to the very same method but that is ugly. I am not sure if nobody inside MS agrees that the above API is reasonable to have or (more likely) that the whole talk about you can use this feature for diagnostic purposes was not a core feature at all but a simple byproduct of making the life of INotifyPropertyChanged implementers easier. A way around this would be to allow for variable argument arrays after the params keyword another set of optional arguments which are always filled by the compiler but I do not know if this is an easy one. The thing I am missing much more is the not provided CallerType attribute. But not in the way you would think of. In the API above I did add some filtering based on method and type to stay as fast as possible for types where tracing is not enabled at all. It should be no more expensive than an additional method call and a bool variable check if tracing for this type is enabled at all. The data is tightly bound to the calling type and method and should therefore become part of the static type instance. Since extending the CLR type system for tracing is not something I do expect to happen I have come up with an alternative approach which allows me basically to attach run time data to any existing type object in super fast way. The key to success is the usage of generics.   class Tracer<T> : IDisposable { string Method; public Tracer(string method) { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public void Dispose() { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public static void Info(string fmt, params object[] args) { } /// <summary> /// Every type gets its own instance with a fresh set of variables to describe the /// current filter status. /// </summary> /// <typeparam name="T"></typeparam> internal class TraceData<UsingType> { internal static TraceData<UsingType> Instance = new TraceData<UsingType>(); public bool IsInitialized = false; // flag if we need to reinit the trace data in case of reconfigured trace settings at runtime public TraceTypes Enabled = TraceTypes.None; // Enabled trace levels for this type } } We do not need to pass the type as string or Type object to the trace Api. Instead we define a generic Api that accepts the using type as generic parameter. Then we can create a TraceData static instance which is due to the nature of generics a fresh instance for every new type parameter. My tests on my home machine have shown that this approach is as fast as a simple bool flag check. If you have an application with many types using tracing you do not want to bring the app down by simply enabling tracing for one special rarely used type. The trace filter performance for the types which are not enabled must be therefore the fasted code path. This approach has the nice side effect that if you store the TraceData instances in one global list you can reconfigure tracing at runtime safely by simply setting the IsInitialized flag to false. A similar effect can be achieved with a global static Dictionary<Type,TraceData> object but big hash tables have random memory access semantics which is bad for cache locality and you always need to pay for the lookup which involves hash code generation, equality check and an indexed array access. The generic version is wicked fast and allows you to add more features to your tracing Api with minimal perf overhead. But it is cumbersome to write the generic type argument always explicitly and worse if you do refactor code and move parts of it to other classes it might be that you cannot configure tracing correctly. I would like therefore to decorate my type with an attribute [CallerType] class Tracer<T> : IDisposable to tell the compiler to fill in the generic type argument automatically. class Program { static void Main(string[] args) { using (var t = new Tracer()) // equivalent to new Tracer<Program>() { That would be really useful and super fast since you do not need to pass any type object around but you do have full type infos at hand. This change would be breaking if another non generic type exists in the same namespace where now the generic counterpart would be preferred. But this is an acceptable risk in my opinion since you can today already get conflicts if two generic types of the same name are defined in different namespaces. This would be only a variation of this issue. When you do think about this further you can add more features like to trace the exception in your Dispose method if the method is left with an exception with that little trick I did write some time ago. You can think of tracing as a super fast and configurable switch to write data to an output destination or to execute alternative actions. With such an infrastructure you can e.g. Reconfigure tracing at run time. Take a memory dump when a specific method is left with a specific exception. Throw an exception when a specific trace statement is hit (useful for testing error conditions). Execute a passed delegate which e.g. dumps additional state when enabled. Write data to an in memory ring buffer and dump it when specific events do occur (e.g. method is left with an exception, triggered from outside). Write data to an output device. …. This stuff is really useful to have when your code is in production on a mission critical server and you need to find the root cause of sporadic crashes of your application. It could be a buggy graphics card driver which throws access violations into your application (ok with .NET 4 not anymore except if you enable a compatibility flag) where you would like to have a minidump or you have reached after two weeks of operation a state where you need a full memory dump at a specific point in time in the middle of an transaction. At my older machine I do get with this super fast approach 50 million traces/s when tracing is disabled. When I do know that tracing is enabled for this type I can walk the stack by using StackFrameHelper.GetStackFramesInternal to check further if a specific action or output device is configured for this method which is about 2-3 times faster than the regular StackTrace class. Even with one String.Format I am down to 3 million traces/s so performance is not so important anymore since I do want to do something now. The CallerMemberName feature of the C# 5 compiler is nice but I would have preferred to get direct access to the MethodHandle and not to the stringified version of it. But I really would like to see a CallerType attribute implemented to fill in the generic type argument of the call site to augment the static CLR type data with run time data.

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