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  • How do I DRY up business logic between sever-side Ruby and client-side Javascript?

    - by James A. Rosen
    I have a Widget model with inheritance (I'm using Single-Table Inheritance, but it's equally valid for Class-per-Table). Some of the subclasses require a particular field; others do not. class Widget < ActiveRecord ALL_WIDGET_TYPES = [FooWidget, BarWidget, BazWidget] end class FooWidget < Widget validates_presence_of :color end class BarWidget < Widget # no color field end class BazWidget < Widget validates_presence_of :color end I'm building a "New Widget" form (app/views/widgets/new.html.erb) and would like to dynamically show/hide the color field based on a <select> for widget_type. <% form_for @widget do |f| %> <%= f.select :type, Widget::ALL_WIDGET_TYPES %> <div class='hiddenUnlessWidgetTypeIsFooOrBaz'> <%= f.label :color %> <%= f.text_field :color %> </div> <% end %> I can easily write some jQuery to watch for onChange events on widget_type, but that would mean putting some sort of WidgetTypesThatRequireColor constant in my Javascript. Easy enough to do manually, but it is likely to get disconnected from the Widget model classes. I would prefer not to output Javascript directly in my view, though I have considered using content_for(:js) and have a yield :js in my template footer. Any better ideas?

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  • [C#]How to introduce retry logic into LINQ to SQL to deal with timeouts?

    - by codemonkie
    I need to find ways to add retry mechanism to my DB calls in case of timeouts, LINQ to SQL is used to call some sprocs in my code... using (MyDataContext dc = new MyDataContext()) { int result = -1; //denote failure int count = 0; while ((result < 0) && (count < MAX_RETRIES)) { result = dc.myStoredProc1(...); count++; } result = -1; count = 0; while ((result < 0) && (count < MAX_RETRIES)) { result = dc.myStoredProc2(...); count++; } ... ... } Not sure if the code above is right or posed any complications. It'll be nice to throw an exception after MAX_RETRIES has reached, but I dunno how and where to throw them appropriately :-) Any helps appreciated.

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  • How to handle Win+Shift+LEft/Right on Win7 with custom WM_GETMINMAXINFO logic?

    - by Steven Robbins
    I have a custom windows implementation in a WPF app that hooks WM_GETMINMAXINFO as follows: private void MaximiseWithTaskbar(System.IntPtr hwnd, System.IntPtr lParam) { MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO)); System.IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST); if (monitor != System.IntPtr.Zero) { MONITORINFO monitorInfo = new MONITORINFO(); GetMonitorInfo(monitor, monitorInfo); RECT rcWorkArea = monitorInfo.rcWork; RECT rcMonitorArea = monitorInfo.rcMonitor; mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left); mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top); mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left); mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top); mmi.ptMinTrackSize.x = Convert.ToInt16(this.MinWidth * (desktopDpiX / 96)); mmi.ptMinTrackSize.y = Convert.ToInt16(this.MinHeight * (desktopDpiY / 96)); } Marshal.StructureToPtr(mmi, lParam, true); } It all works a treat and it allows me to have a borderless window maximized without having it sit on to of the task bar, which is great, but it really doesn't like being moved between monitors with the new Win7 keyboard shortcuts. Whenever the app is moved with Win+Shift+Left/Right the WM_GETMINMAXINFO message is received, as I'd expect, but MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST) returns the monitor the application has just been moved FROM, rather than the monitor it is moving TO, so if the monitors are of differing resolutions the window end up the wrong size. I'm not sure if there's something else I can call, other then MonitorFromWindow, or whether there's a "moving monitors" message I can hook prior to WM_GETMINMAXINFO. I'm assuming there is a way to do it because "normal" windows work just fine.

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  • General approach for posting business logic status messages to UI?

    - by generalt
    Hello all. I have been struggling with this question for awhile now, and I haven't reached a conclusion. I'm not typically a UI programmer, so forgive the noobishness. I'm writing a typical application with a UI layer (WPF) and a business layer. I want to post status messages to the UI from the business layer (perhaps deep within the business layer), but I don't want the business layer to have any knowledge of the UI. Is there a generally accepted pattern for this? I was thinking to have a message queue of some sort to which the business layer posts status messages, and have the view model of the UI subscribe to that queue and intercept messages from the queue and route them to the UI. Is that a good approach? Is there somewhere else I should start? Thank you.

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  • Why would the same web form control render different "onclick" logic based on the page structure?

    - by zk812
    It was hard to title this question. :) I have a user control that is used to display a list of lookup items in my database and a delete button for each item (Editor User Control below). The delete button has an onClientClick event used to display a confirmation dialog in JavaScript. On page one, the confirmation pops up and functions correctly. The overall structure is: Master Page Page Editor User Control List of items with delete button On page two, the confirmation pops up but regardless of the answer, the page posts back anyway. The structure of this page is: Master Page Page User Control Editor User Control List of items with delete button For some reason, this makes a difference in how the delete button is rendered. Page one: <input type="image" name="ctl00...RequestTypesDataList$ctl01$ctl01" src="Images/Disable.png" alt="Delete" onclick="return ProcessDeleteCommand(1);" /> Page two: <input type="image" name="ctl00...RequestTypesDataList$ctl07$ctl01" src="Images/Disable.png" alt="Delete" onclick="return ProcessDeleteCommand(2);WebForm_DoPostBackWithOptions(new WebForm_PostBackOptions(&quot;ctl00$ContentPlaceHolder1$RequestCreator1$RequestTypeEditor1$RequestTypesDataList$ctl07$ctl01&quot;, &quot;&quot;, true, &quot;&quot;, &quot;&quot;, false, false))" /> Does anyone know why page two renders WebForm_DoPostBackWithOptions after my JS check? It's causing the postback regardless of the confirmation choice.

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  • Booking logic and architecture, database sync: Hotels, tennis courts reservation system ...

    - by coulix
    Hello Stackers, Imagine that you want to design a tennis booking system. You have 5 tennis clubs as partenrs with no online api allowing you to check on their side if a court is booked or not: You have to build this part as well. Every time a booking is done on their side you want it to be know by our system. Probably using a POST request form tennis partner to our server. Every time a booking is done on our website, we want to push the booking to their system. The difficulty is that their system need to be online and accessible from outside. Ip may change, we have to use a dns updater. In case their system is not available we still accept the booking and fallback to an async email with 'i confirm booking/reject booking' link sent to the club. I find the whole process quite complex and was wondering about the way online hotel booking system and hotel were working. Do they all have their data open and online ? The good thing is that the data will grow large and fits nicely to some no SQL ;) like couch db

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  • How to morph from a programmer noob to a guru?

    - by didxga
    I have been a programmer for two years, and i am getting hard to level up my skill especially working at legacy code maintenance right now. I think working hard is not enough to elevate my skill, because there are ton of opensource around us, the preoject i have been involved are all mixture of opensources --- from front end to back end from presentation tier to business logic tier. My work is just gluing all these together or something fewer complex which is to collect data from UI to logic module then retrieve the data processed and put it to UI. Sometime there is a need to add some simple logic(like assembling the data to a form that fit business logic interface) while transport data. Could you please give me any suggestion what should i do on the side to improve my skill? Thanks!

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  • What is the logic behind defining macros inside a struct?

    - by systemsfault
    As apparent in the title, I'm questioning the reason behind defining the macros inside a struct. I frequently see this approach in network programming for instance following snippet: struct sniff_tcp { u_short th_sport; /* source port */ u_short th_dport; /* destination port */ tcp_seq th_seq; /* sequence number */ tcp_seq th_ack; /* acknowledgement number */ u_char th_offx2; /* data offset, rsvd */ #define TH_OFF(th) (((th)->th_offx2 & 0xf0) >> 4) u_char th_flags; #define TH_FIN 0x01 #define TH_SYN 0x02 #define TH_RST 0x04 #define TH_PUSH 0x08 #define TH_ACK 0x10 #define TH_URG 0x20 #define TH_ECE 0x40 #define TH_CWR 0x80 #define TH_FLAGS (TH_FIN|TH_SYN|TH_RST|TH_ACK|TH_URG|TH_ECE|TH_CWR) u_short th_win; /* window */ u_short th_sum; /* checksum */ u_short th_urp; /* urgent pointer */ }; This example is from sniffex.c code in tcpdump's web site. Is this for enhancing readability and making code clearer.

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  • Errors not printing correctly..Is this logic flow correct? c++

    - by igor
    Example user input: PA1 9 //correct PJ1 9 //wrong, error printed "Invalid row" because it is not between A and I PA11 9 //wrong, error printer "Invalid column" because it is not between 1 and 9. The problem I am having is that it should clear the remaining input and then ask for the user to enter the "move" again, and it is not. Where did I go wrong? I've been at it for a while and still got no progress.. void clearInput() { cin.clear(); } bool getCoords(int & x, int & y) { char row; while(true){ cin>>row>>y; row=toupper(row); if(/*(id=='P' || id=='p' || id=='D' || id=='d') && */row>='A' && row<='I' && isalpha(row) && y>=1 && y<=9){ x=row-'A'; y=y-1; return true; } else if(!(y>=1 && y<=9)){ cout<<"Invalid column\n"<< endl << endl; cout<<y; clearInput(); cout<<y; //return false; } else{ cout<<"Invalid row\n"<< endl << endl; clearInput(); //cout<<x<<y; //return false; } } }

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  • Is there a free tool which can help visualize the logic of a stored procedure in SQL Server 2008 R2?

    - by Hamish Grubijan
    I would like to be able to plot a call graph of a stored procedure. I am not interested in every detail, and I am not concerned with dynamic SQL (although it would be cool to detect it and skip it maybe or mark it as such.) I would like the tool to generate a tree for me, given the server name, db name, stored proc name, a "call tree", which includes: Parent stored procedure. Every other stored procedure that is being called as a child of the caller. Every table that is being modified (updated or deleted from) as a child of the stored proc which does it. Hopefully it is clear what I am after; if not - please do ask. If there is not a tool that can do this, then I would like to try to write one myself. Python 2.6 is my language of choice, and I would like to use standard libraries as much as possible. Any suggestions? EDIT: For the purposes of bounty Warning: SQL syntax is COMPLEX. I need something that can parse all kinds of SQL 2008, even if it looks stupid. No corner cases barred :) EDIT2: I would be OK if all I am missing is graphics.

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  • Avoid Code Repetition in Condition Statements

    - by Ethosik
    I have been programming for over 15 years now. I consider myself a very good programmer, but I understand (like all of us) there are things that I need to work on. One of these things is code repetition when dealing with conditions. I will give a generic sample: if(condition1) { //perform some logic if(condition2) { //perform some logic if(condition3) { //Perform logic } else { //MethodA(param) } } else { //MethodA(param) } } else { //MethodA() } Now, I cannot make it easy by doing the following: if(condition1 && condition2) { } else { } I cannot do this since I need to perform some logic if condition1 is true and before I test condition2. Is there a way to structure if...else blocks to where if you need to call a method in each else blocks, you are not repeating yourself?

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  • How do I put logic in a View a scope or method in a Model?

    - by Angela
    I have the following in the view: <% unless contact_email.statuses.empty?%> (<%= contact_email.statuses.find(:last).status%>) <% end %> contact_email is an instance of a specific model. Could I do something like this? class ContactEmail < ActiveRecord::Base attr_accessible :contact_id, :email_id, :status, :subject, :body, :date_created, :date_sent def status unless contact_email.statuses.empty? contact_email.statuses.find(:last).status end end end is there a better way to do this? is there a way to use the || operator for a default if empty? Basically, I would like to be able to do the following in the View: <%= contact_email.status = IF there is a value, then display it, if not, show nothing.

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  • Separating code logic from the actual data structures. Best practices?

    - by Patrick
    I have an application that loads lots of data into memory (this is because it needs to perform some mathematical simulation on big data sets). This data comes from several database tables, that all refer to each other. The consistency rules on the data are rather complex, and looking up all the relevant data requires quite some hashes and other additional data structures on the data. Problem is that this data may also be changed interactively by the user in a dialog. When the user presses the OK button, I want to perform all the checks to see that he didn't introduce inconsistencies in the data. In practice all the data needs to be checked at once, so I cannot update my data set incrementally and perform the checks one by one. However, all the checking code work on the actual data set loaded in memory, and use the hashing and other data structures. This means I have to do the following: Take the user's changes from the dialog Apply them to the big data set Perform the checks on the big data set Undo all the changes if the checks fail I don't like this solution since other threads are also continuously using the data set, and I don't want to halt them while performing the checks. Also, the undo means that the old situation needs to be put aside, which is also not possible. An alternative is to separate the checking code from the data set (and let it work on explicitly given data, e.g. coming from the dialog) but this means that the checking code cannot use hashing and other additional data structures, because they only work on the big data set, making the checks much slower. What is a good practice to check user's changes on complex data before applying them to the 'application's' data set?

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  • Implementing hitbox polygon

    - by Delusional Logic
    I'm creating a shooter, it's still very early, but i'm implementing some polygon hitboxes. So far i have created a polygon class, and i'm looking into how i can hook it onto my player. I'm trying to stay away from having a Tick() function in my polygon class, and I would rather not update the position every tick (it would clutter up my tick functions). At the same time I would really like to have the positions in there somehow (it has a drawing function, and i will be using it for hit detection) How would i go about implementing this polygon object into my entities?

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  • C programming multiple storage backends

    - by ahjmorton
    I am starting a side project in C which requires multiple storage backends to be driven by a particular piece of logic. These storage backends would each be linked with the decision of which one to use specified at runtime. So for example if I invoke my program with one set of parameters it will perform the operations in memory but if I change the program configuration it would write to disk. The underlying idea is that each storage backend should implement the same protocol. In other words the logic for performing operations should need to know which backend it is operating on. Currently the way I have thought to provide this indirection is to have a struct of function pointers with the logic calling these function pointers. Essentially the struct would contain all the operations needed to implement the higher level logic E.g. struct Context { void (* doPartOfDoOp)(void) int (* getResult)(void); } //logic.h void doOp(Context * context) { //bunch of stuff context->doPartOfDoOp(); } int getResult(Context * context) { //bunch of stuff return context->getResult(); } My questions is if this way of solving the problem is one a C programmer would understand? I am a Java developer by trade but enjoy using C/++. Essentially the Context struct provides an interface like level of indirection. However I would like to know if there is a more idiomatic way of achieving this.

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  • Building asynchronous cache pattern with JSP

    - by merweirdo
    I have a JSP that will take some 8 minutes to render. The code logic itself can not be made more efficient (it will update often and be updated by basically a pointy haired boss). I tried wrapping it with a caching layer like <%@ taglib uri="/WEB-INF/classes/oscache.tld" prefix="oscache" %> <oscache:cache time="60"> <div class="pagecontent"> ..... my logic </div> </oscache:cache> This is nice until the 60 seconds is over. The next query after that blocks until the 8 minutes of rendering is done with again. I would need a way to build a pattern something like: If there is no version of the dynamic content in the cache run the actual logic (and populate the cache for subsequent requests) If there is a non-expired version of the dynamic content in the cache serve the output of the JSP logic from the cache If there is an expired version of the dynamic content in the cache serve the output of the JSP logic still from the cache AND run the JSP logic in the background so that the cache gets updated transparently to the user - avoiding the user have to wait for 8 minutes I found out that at least EHCache might be able to do some asynchronous cache updating but it did not sadly seem to apply to the JSP tags... Also I have to take in 10-20 parameters for the actual logic of the JSP and some of them should be used as a key for caching. Code example and/or pointers would be greatly appreciated. I do not frankly care if the solution provided is extremely ugly. I just want a simple 5 minute caching with asynchronous cache update taking into account some parameters as a key.

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  • Programming logic to group a users activities like facebook. E.g. Chris is now friends with A, B and C

    - by Chris Dowdeswell
    So I am trying to develop an activity feed for my site, Basically If I UNION a bunch of activities into a feed I would end up with something like the following. Chris is now friends with Mark Chris is now friends with Dave What I want though is a neater way of grouping these similar posts so the feed doesn't give information overload... E.g. Chris is now friends with Mark, Dave and 4 Others Any ideas on how I can approach this logically? I am using Classic ASP on SQL server. Here is the UNION statement I have so far... SELECT U.UserID As UserID, L.UN As UN,Left(U.UID,13) As ProfilePic,U.Fname + ' ' + U.Sname As FullName, 'said ' + WP.Post AS Activity, WP.Ctime FROM Users AS U LEFT JOIN Logins L ON L.userID = U.UserID LEFT OUTER JOIN WallPosts AS WP ON WP.userID = U.userID WHERE WP.Ctime IS NOT NULL UNION SELECT U.UserID As UserID, L.UN As UN,Left(U.UID,13) As ProfilePic,U.Fname + ' ' + U.Sname As FullName, 'commented ' + C.Comment AS Activity, C.Ctime FROM Users AS U LEFT JOIN Logins L ON L.userID = U.UserID LEFT OUTER JOIN Comments AS C ON C.UserID = U.userID WHERE C.Ctime IS NOT NULL UNION SELECT U.UserID As UserID, L.UN As UN,Left(U.UID,13) As ProfilePic, U.Fname + ' ' + U.Sname As FullName, 'connected with <a href="/profile.asp?un='+(SELECT Logins.un FROM Logins WHERE Logins.userID = Cn.ToUserID)+'">' + (SELECT Users.Fname + ' ' + Users.Sname FROM Users WHERE userID = Cn.ToUserID) + '</a>' AS Activity, Cn.Ctime FROM Users AS U LEFT JOIN Logins L ON L.userID = U.UserID LEFT OUTER JOIN Connections AS Cn ON Cn.UserID = U.userID WHERE CN.Ctime IS NOT NULL

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  • RAD Visual Web Application Creator/ Builder/ Designer for PHP

    - by inhoue
    Hi all, I want to see if any of you know a (free and open source will be ideal) tool/ app that can help build a php web application very quickly without investing too much time on writing codes, preferring drag and drop/ point and click work-flow designer for logic design (see Agile from Outsystems below). Plus, visual designer for the business logic is great since it can help a developer visualize the logic better. There are a lot of GUI builders, form builders out there, but I am looking for one app for the entire web application development process. My goal is to find an application that a team of developers can use together and use the build-in code of the app as much as possible. E.g. the app will provide a modular just for handle user login or a shopping cart; a developer just need to drag and drop the modular to the logic designer and the code will be generated. This way the functionality will be in a module and code will always be standard across developers. So if a new developer get on-board, he will just need to use the system and get up and running quickly. To explain this better: there is a lot php frameworks, e.g. cakephp, CodeIgniter, etc which I can use to help coding, but still I need to create (code) the GUI, writing quite a bit of codes. I am looking for a tool/ app that is a little more high level than those frameworks. Here is 2 examples apps I found during my google search which they have visual logic designer and gui builder in one single app. Also a single click deployment (but I need it to be php apps or at least I can deploy the (php) code to a LAMP/ WAMP server): Wavemaker: for JAVA Agile from Outsystems: for JAVA or .net (This one is really good, with work-flow drag and drop logic designer!) Talend: it is just an ETL tool, but the concept is what I want to bring up. Drag and drop, point and click logic design. Custom code can be added if it is needed, but the drag and drop process already finished the structure and most of the coding of the web app one needs to build. I want to list Adobe Flex, but it is more like a GUI designer + IDE, not exactly what I want to describe here. The drag and drop/ work-flow logic designer is a key for the app. I could go for the CMS route by learning how to extend them, but it is not that flexible for me and is a long learning curve. Anybody came across this type of app before? Or any idea of how can I find those apps? I googled them for long time, I don't see any of them for php and just few (just 2) for Java. Thanks in advance!

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  • The Interaction between Three-Tier Client/Server Model and Three-Tier Application Architecture Model

    The three-tier client/server model is a network architectural approach currently used in modern networking. This approach divides a network in to three distinct components. Three-Tier Client/Server Model Components Client Component Server Component Database Component The Client Component of the network typically represents any device on the network. A basic example of this would be computer or another network/web enabled devices that are connected to a network. Network clients request resources on the network, and are usually equipped with a user interface for the presentation of the data returned from the Server Component. This process is done through the use of various software clients, and example of this can be seen through the use of a web browser client. The web browser request information from the Server Component located on the network and then renders the results for the user to process. The Server Components of the network return data based on specific client request back to the requesting client.  Server Components also inherit the attributes of a Client Component in that they are a device on the network and that they can also request information from other Server Components. However what differentiates a Client Component from a Server Component is that a Server Component response to requests from devices on the network. An example of a Server Component can be seen in a web server. A web server listens for new requests and then interprets the request, processes the web pages, and then returns the processed data back to the web browser client so that it may render the data for the user to interpret. The Database Component of the network returns unprocessed data from databases or other resources. This component also inherits attributes from the Server Component in that it is a device on a network, it can request information from other server components and database components, and it also listens for new requests so that it can return data when needed. The three-tier client/server model is very similar to the three-tier application architecture model, and in fact the layers can be mapped to one another. Three-Tier Application Architecture Model Presentation Layer/Logic Business Layer/Logic Data Layer/Logic The Presentation Layer including its underlying logic is very similar to the Client Component of the three-tiered model. The Presentation Layer focuses on interpreting the data returned by the Business Layer as well as presents the data back to the user.  Both the Presentation Layer and the Client Component focus primarily on the user and their experience. This allows for segments of the Business Layer to be distributable and interchangeable because the Presentation Layer is not directly integrated in with Business Layer. The Presentation Layer does not care where the data comes from as long as it is in the proper format. This allows for the Presentation Layer and Business Layer to be stored on one or more different servers so that it can provide a higher availability to clients requesting data. A good example of this is a web site that uses load balancing. When a web site decides to take on the task of load balancing they must obtain a network device that sits in front of a one or machines in order to distribute the request across multiple servers. When a user comes in through the load balanced device they are redirected to a specific server based on a few factors. Common Load Balancing Factors Current Server Availability Current Server Response Time Current Server Priority The Business Layer and corresponding logic are business rules applied to data prior to it being sent to the Presentation Layer. These rules are used to manipulate the data coming from the Data Access Layer, in addition to validating any data prior to being stored in the Data Access Layer. A good example of this would be when a user is trying to create multiple accounts under one email address. The Business Layer logic can prevent duplicate accounts by enforcing a unique email for every new account before the data is even stored in the Data Access Layer. The Server Component can be directly tied to this layer in that the server typically stores and process the Business Layer before it is returned to the end-user via the Presentation Layer. In addition the Server Component can also run automated process through the Business Layer on the data in the Data Access Layer so that additional business analysis can be derived from the data that has been already collected. The Data Layer and its logic are responsible for storing information so that it can be easily retrieved. Typical in most modern applications data is stored in a database management system however data can also be in the form of files stored on a file server. In addition a database can take on one of several forms. Common Database Formats XML File Pipe Delimited File Tab Delimited File Comma Delimited File (CSV) Plain Text File Microsoft Access Microsoft SQL Server MySql Oracle Sybase The Database component of the Networking model can be directly tied to the Data Layer because this is where the Data Layer obtains the data to return back the Business Layer. The Database Component basically allows for a place on the network to store data for future use. This enables applications to save data when they can and then quickly recall the saved data as needed so that the application does not have to worry about storing the data in memory. This prevents overhead that could be created when an application must retain all data in memory. As you can see the Three-Tier Client/Server Networking Model and the Three-Tiered Application Architecture Model rely very heavily on one another to function especially if different aspects of an application are distributed across an entire network. The use of various servers and database servers are wonderful when an application has a need to distribute work across the network. Network Components and Application Layers Interaction Database components will store all data needed for the Data Access Layer to manipulate and return to the Business Layer Server Component executes the Business Layer that manipulates data so that it can be returned to the Presentation Layer Client Component hosts the Presentation Layer that  interprets the data and present it to the user

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  • C#/.NET Little Wonders &ndash; Cross Calling Constructors

    - by James Michael Hare
    Just a small post today, it’s the final iteration before our release and things are crazy here!  This is another little tidbit that I love using, and it should be fairly common knowledge, yet I’ve noticed many times that less experienced developers tend to have redundant constructor code when they overload their constructors. The Problem – repetitive code is less maintainable Let’s say you were designing a messaging system, and so you want to create a class to represent the properties for a Receiver, so perhaps you design a ReceiverProperties class to represent this collection of properties. Perhaps, you decide to make ReceiverProperties immutable, and so you have several constructors that you can use for alternative construction: 1: // Constructs a set of receiver properties. 2: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable, bool isBuffered) 3: { 4: ReceiverType = receiverType; 5: Source = source; 6: IsDurable = isDurable; 7: IsBuffered = isBuffered; 8: } 9: 10: // Constructs a set of receiver properties with buffering on by default. 11: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable) 12: { 13: ReceiverType = receiverType; 14: Source = source; 15: IsDurable = isDurable; 16: IsBuffered = true; 17: } 18:  19: // Constructs a set of receiver properties with buffering on and durability off. 20: public ReceiverProperties(ReceiverType receiverType, string source) 21: { 22: ReceiverType = receiverType; 23: Source = source; 24: IsDurable = false; 25: IsBuffered = true; 26: } Note: keep in mind this is just a simple example for illustration, and in same cases default parameters can also help clean this up, but they have issues of their own. While strictly speaking, there is nothing wrong with this code, logically, it suffers from maintainability flaws.  Consider what happens if you add a new property to the class?  You have to remember to guarantee that it is set appropriately in every constructor call. This can cause subtle bugs and becomes even uglier when the constructors do more complex logic, error handling, or there are numerous potential overloads (especially if you can’t easily see them all on one screen’s height). The Solution – cross-calling constructors I’d wager nearly everyone knows how to call your base class’s constructor, but you can also cross-call to one of the constructors in the same class by using the this keyword in the same way you use base to call a base constructor. 1: // Constructs a set of receiver properties. 2: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable, bool isBuffered) 3: { 4: ReceiverType = receiverType; 5: Source = source; 6: IsDurable = isDurable; 7: IsBuffered = isBuffered; 8: } 9: 10: // Constructs a set of receiver properties with buffering on by default. 11: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable) 12: : this(receiverType, source, isDurable, true) 13: { 14: } 15:  16: // Constructs a set of receiver properties with buffering on and durability off. 17: public ReceiverProperties(ReceiverType receiverType, string source) 18: : this(receiverType, source, false, true) 19: { 20: } Notice, there is much less code.  In addition, the code you have has no repetitive logic.  You can define the main constructor that takes all arguments, and the remaining constructors with defaults simply cross-call the main constructor, passing in the defaults. Yes, in some cases default parameters can ease some of this for you, but default parameters only work for compile-time constants (null, string and number literals).  For example, if you were creating a TradingDataAdapter that relied on an implementation of ITradingDao which is the data access object to retreive records from the database, you might want two constructors: one that takes an ITradingDao reference, and a default constructor which constructs a specific ITradingDao for ease of use: 1: public TradingDataAdapter(ITradingDao dao) 2: { 3: _tradingDao = dao; 4:  5: // other constructor logic 6: } 7:  8: public TradingDataAdapter() 9: { 10: _tradingDao = new SqlTradingDao(); 11:  12: // same constructor logic as above 13: }   As you can see, this isn’t something we can solve with a default parameter, but we could with cross-calling constructors: 1: public TradingDataAdapter(ITradingDao dao) 2: { 3: _tradingDao = dao; 4:  5: // other constructor logic 6: } 7:  8: public TradingDataAdapter() 9: : this(new SqlTradingDao()) 10: { 11: }   So in cases like this where you have constructors with non compiler-time constant defaults, default parameters can’t help you and cross-calling constructors is one of your best options. Summary When you have just one constructor doing the job of initializing the class, you can consolidate all your logic and error-handling in one place, thus ensuring that your behavior will be consistent across the constructor calls. This makes the code more maintainable and even easier to read.  There will be some cases where cross-calling constructors may be sub-optimal or not possible (if, for example, the overloaded constructors take completely different types and are not just “defaulting” behaviors). You can also use default parameters, of course, but default parameter behavior in a class hierarchy can be problematic (default values are not inherited and in fact can differ) so sometimes multiple constructors are actually preferable. Regardless of why you may need to have multiple constructors, consider cross-calling where you can to reduce redundant logic and clean up the code.   Technorati Tags: C#,.NET,Little Wonders

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