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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • Signals and threads - good or bad design decision?

    - by Jens
    I have to write a program that performs highly computationally intensive calculations. The program might run for several days. The calculation can be separated easily in different threads without the need of shared data. I want a GUI or a web service that informs me of the current status. My current design uses BOOST::signals2 and BOOST::thread. It compiles and so far works as expected. If a thread finished one iteration and new data is available it calls a signal which is connected to a slot in the GUI class. My question(s): Is this combination of signals and threads a wise idea? I another forum somebody advised someone else not to "go down this road". Are there potential deadly pitfalls nearby that I failed to see? Is my expectation realistic that it will be "easy" to use my GUI class to provide a web interface or a QT, a VTK or a whatever window? Is there a more clever alternative (like other boost libs) that I overlooked? following code compiles with g++ -Wall -o main -lboost_thread-mt <filename>.cpp code follows: #include <boost/signals2.hpp> #include <boost/thread.hpp> #include <boost/bind.hpp> #include <iostream> #include <iterator> #include <string> using std::cout; using std::cerr; using std::string; /** * Called when a CalcThread finished a new bunch of data. */ boost::signals2::signal<void(string)> signal_new_data; /** * The whole data will be stored here. */ class DataCollector { typedef boost::mutex::scoped_lock scoped_lock; boost::mutex mutex; public: /** * Called by CalcThreads call the to store their data. */ void push(const string &s, const string &caller_name) { scoped_lock lock(mutex); _data.push_back(s); signal_new_data(caller_name); } /** * Output everything collected so far to std::out. */ void out() { typedef std::vector<string>::const_iterator iter; for (iter i = _data.begin(); i != _data.end(); ++i) cout << " " << *i << "\n"; } private: std::vector<string> _data; }; /** * Several of those can calculate stuff. * No data sharing needed. */ struct CalcThread { CalcThread(string name, DataCollector &datcol) : _name(name), _datcol(datcol) { } /** * Expensive algorithms will be implemented here. * @param num_results how many data sets are to be calculated by this thread. */ void operator()(int num_results) { for (int i = 1; i <= num_results; ++i) { std::stringstream s; s << "["; if (i == num_results) s << "LAST "; s << "DATA " << i << " from thread " << _name << "]"; _datcol.push(s.str(), _name); } } private: string _name; DataCollector &_datcol; }; /** * Maybe some VTK or QT or both will be used someday. */ class GuiClass { public: GuiClass(DataCollector &datcol) : _datcol(datcol) { } /** * If the GUI wants to present or at least count the data collected so far. * @param caller_name is the name of the thread whose data is new. */ void slot_data_changed(string caller_name) const { cout << "GuiClass knows: new data from " << caller_name << std::endl; } private: DataCollector & _datcol; }; int main() { DataCollector datcol; GuiClass mc(datcol); signal_new_data.connect(boost::bind(&GuiClass::slot_data_changed, &mc, _1)); CalcThread r1("A", datcol), r2("B", datcol), r3("C", datcol), r4("D", datcol), r5("E", datcol); boost::thread t1(r1, 3); boost::thread t2(r2, 1); boost::thread t3(r3, 2); boost::thread t4(r4, 2); boost::thread t5(r5, 3); t1.join(); t2.join(); t3.join(); t4.join(); t5.join(); datcol.out(); cout << "\nDone" << std::endl; return 0; }

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  • How to dump ASP.NET Request headers to string

    - by FreshCode
    I'd like to email myself a quick dump of a GET request's headers for debugging. I used to be able to do this in classic ASP simply with the Request object, but Request.ToString() doesn't work. And the following code returned an empty string: using (StreamReader reader = new StreamReader(Request.InputStream)) { string requestHeaders = reader.ReadToEnd(); // ... // send requestHeaders here }

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  • How to dump memcache contents to console in a telnet session

    - by morpheous
    I am having problems with memcached, and I need to find what is actually stored in the cache. I have telnet'ed into the daemon and am listening on the port, and can send the daemon commands via the CLI. I want to know if anyone is aware of a command I can use to dump the contents of the cache to the console. I know of commands like 'flush_all' and 'stats' but those are not quite sufficient for what I want to do.

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  • Loading SQL dump before running Django tests

    - by knutin
    I have a fairly complex Django project which makes it hard/impossible to use fixtures for loading data. What I would like to do is to load a database dump from the production database server after all tables has bene created by the testrunner and before the actual tests start running. I've tried various "magic" in MyTestCase.setUp(), but with no luck. Any suggestions would be most welcome. Thanks.

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  • Why does yaml.dump add quotes this key-value pair

    - by jason gagne
    I'm trying to write a new entry to a rails database.yml and for some reason I'm getting quotes around this entry db_yml = {'new_env' = {'database' = 'database_name', '<<' = '*defaults' }} File.open("#{RAILS_ROOT}/config/database.yml", "a") {|f| YAML.dump(db_yml, f)} returns --- new_env: database: database_name "<<": "*defaults" I don't know why the "---" and the quotes around the defaults are returned, any thoughts on how to prevent? thanks!

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  • Core dump of a multithreaded program

    - by benjamin button
    Hi, i have regularly worked with single threaded programs. i never saw a multithreded program crashing since i havent worked on any. is there any difference between both teh core dumps? is there any additional information provided in the core dump of a multithreaded program when compared to a single threaded program?

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  • Shell script to import mysql dump file.

    - by Chandu
    Hi all, I'm new to mysql. My requirement is to import a sql dump into mysql using shell script for linux and this script should be called by java program for the restoration to take place automatically. Please advice me on this. Regards, Chandu.

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  • .NET Object Dump

    - by Thomas
    Hi all, I have a question about the dump of an objet. 0:000> !do 0x012817b8 Name: blabla.Union2 MethodTable: 009231ac EEClass: 00921548 Size: 16(0x10) bytes Fields: MT Field Offset Type VT Attr Value Name 790fd0f0 4000003 4 System.Object 0 instance 00000000 o 7912d7c0 4000004 8 System.Int32[] 0 instance 00000000 arr What are the significations of : Field, Offset, VT ?

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  • Using HeapDumpOnOutOfMemoryError parameter for heap dump for JBoss

    - by EdC
    I was told I can add the -XX:+HeapDumpOnOutOfMemoryError parameter to my JVM start up options to my JBoss start up script to get a heap dump when we get an out of memory error in our application. I was wondering where this data gets dumped? Is it just to the console, or to some log file? If it's just to the console, what if I'm not logged into the unix server through the console? Thanks

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  • Creating tables and inserting data (MySQL Dump) using PHP Doctrine 1.2

    - by Dimitry
    Hello. I got a script that create a new database, now I need to fill that database with tables and values (from a MySQL dump file). I'm using PHP - Doctrine 1.2. Here is how I create the database: $manager = Doctrine_Manager::getInstance(); $newConn = $manager->openConnection($customer->Config->db_connection_string); $newConn->createDatabase(); How I do this? Thanks!

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  • Faster way to dump mysql

    - by japancheese
    This may be a dumb question, but I was just watching a screencast on MySQL replication, and I learned that a master database doesn't send SQL over to a slave for replication, it actually sends data over in binary, which makes importing extremely fast. I started wondering, "if a database can export and import binary, why do mysqldumps / imports take so long?" Is there a way to get mysql to dump a database in binary in a similar fashion to speed up that process as well?

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  • Dump methods and attributes of object

    - by user246114
    Hi, I am using a third party library that provide some callbacks for a widget, but I'm not sure what the callback parameter objects are (no docs on them). Is there a way to just dump all the attributes of an object in javascript, then print them using alert(), maybe? I just want to see what methods and attributes they contain, Thanks

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  • Load huge sql dump to mySql

    - by jonathan
    Hi I have a huge mysql dump file generated from phpmyAdmin (150 000 lines of create table, inserts....) The mySql query tool fails to open such a big file. As a result i can't insert all the records. Is there a way to do this ? Thanks John

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  • procdump on w3wp.exe: Only part of a ReadProcessMemory or WriteProcessMemory request was completed.

    - by JakeS
    I'm having a problem with an IIS application that occasionally spikes up in CPU usage, and am trying to use procdump to get a memory dump for examination. I'm running "procdump.exe -64 -mA 9999" where 9999 is the pid of the process. But every time I do it, I get an error: Only part of a ReadProcessMemory or WriteProcessMemory request was completed. Doing this also recycles the apppool, relieving the CPU spike, so I can't keep trying until I get it right. Does anyone know what is going wrong?

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  • How to install Oracle's exp / imp binaries

    - by Sotapanna
    I was browsing the net to find a solution, but I had no luck. :( How can I install Oracle's imp / exp binaries to my CentOS box without installing an Oracle Server? I'm accessing an existing Oracle database on another machine, so I only need a client here. I already installed sqlplus and its dependencies (oracle-instantclient11.2-basic-11.2.0.3.0-1.x86_64.rpm, and oracle-instantclient11.2-odbc-11.2.0.3.0-1.x86_64.rpm), but that didn't provide those tools. Do I really need to fully install Oracle? My aim is to suck a database dump from the Oracle to my CentOS box. If there is another way to do this without using exp I wouldn't feel bad about NOT using it, but it seems to me there is no alternative.

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  • Is there a straightforward way to have a ThreadStatic instance member?

    - by Dan Tao
    With the ThreadStatic attribute I can have a static member of a class with one instance of the object per thread. This is really handy for achieving thread safety using types of objects that don't guarantee thread-safe instance methods (e.g., System.Random). It only works for static members, though. Is there some corresponding attribute that provides the same functionality, but for instance members? In other words, that allows me to have one instance of the object, per thread, per instance of the containing class?

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