Search Results

Search found 10366 results on 415 pages for 'const char pointer'.

Page 260/415 | < Previous Page | 256 257 258 259 260 261 262 263 264 265 266 267  | Next Page >

  • Testing shared memory ,strange thing happen

    - by barfatchen
    I have 2 program compiled in 4.1.2 running in RedHat 5.5 , It is a simple job to test shared memory , shmem1.c like following : #define STATE_FILE "/program.shared" #define NAMESIZE 1024 #define MAXNAMES 100 typedef struct { char name[MAXNAMES][NAMESIZE]; int heartbeat ; int iFlag ; } SHARED_VAR; int main (void) { int first = 0; int shm_fd; static SHARED_VAR *conf; if((shm_fd = shm_open(STATE_FILE, (O_CREAT | O_EXCL | O_RDWR), (S_IREAD | S_IWRITE))) > 0 ) { first = 1; /* We are the first instance */ } else if((shm_fd = shm_open(STATE_FILE, (O_CREAT | O_RDWR), (S_IREAD | S_IWRITE))) < 0) { printf("Could not create shm object. %s\n", strerror(errno)); return errno; } if((conf = mmap(0, sizeof(SHARED_VAR), (PROT_READ | PROT_WRITE), MAP_SHARED, shm_fd, 0)) == MAP_FAILED) { return errno; } if(first) { for(idx=0;idx< 1000000000;idx++) { conf->heartbeat = conf->heartbeat + 1 ; } } printf("conf->heartbeat=(%d)\n",conf->heartbeat) ; close(shm_fd); shm_unlink(STATE_FILE); exit(0); }//main And shmem2.c like following : #define STATE_FILE "/program.shared" #define NAMESIZE 1024 #define MAXNAMES 100 typedef struct { char name[MAXNAMES][NAMESIZE]; int heartbeat ; int iFlag ; } SHARED_VAR; int main (void) { int first = 0; int shm_fd; static SHARED_VAR *conf; if((shm_fd = shm_open(STATE_FILE, (O_RDWR), (S_IREAD | S_IWRITE))) < 0) { printf("Could not create shm object. %s\n", strerror(errno)); return errno; } ftruncate(shm_fd, sizeof(SHARED_VAR)); if((conf = mmap(0, sizeof(SHARED_VAR), (PROT_READ | PROT_WRITE), MAP_SHARED, shm_fd, 0)) == MAP_FAILED) { return errno; } int idx ; for(idx=0;idx< 1000000000;idx++) { conf->heartbeat = conf->heartbeat + 1 ; } printf("conf->heartbeat=(%d)\n",conf->heartbeat) ; close(shm_fd); exit(0); } After compiled : gcc shmem1.c -lpthread -lrt -o shmem1.exe gcc shmem2.c -lpthread -lrt -o shmem2.exe And Run both program almost at the same time with 2 terminal : [test]$ ./shmem1.exe First creation of the shm. Setting up default values conf->heartbeat=(840825951) [test]$ ./shmem2.exe conf->heartbeat=(1215083817) I feel confused !! since shmem1.c is a loop 1,000,000,000 times , how can it be possible to have a answer like 840,825,951 ? I run shmem1.exe and shmem2.exe this way,most of the results are conf-heartbeat will larger than 1,000,000,000 , but seldom and randomly , I will see result conf-heartbeat will lesser than 1,000,000,000 , either in shmem1.exe or shmem2.exe !! if run shmem1.exe only , it is always print 1,000,000,000 , my question is , what is the reason cause conf-heartbeat=(840825951) in shmem1.exe ? Update: Although not sure , but I think I figure it out what is going on , If shmem1.exe run 10 times for example , then conf-heartbeat = 10 , in this time shmem1.exe take a rest and then back , shmem1.exe read from shared memory and conf-heartbeat = 8 , so shmem1.exe will continue from 8 , why conf-heartbeat = 8 ? I think it is because shmem2.exe update the shared memory data to 8 , shmem1.exe did not write 10 back to shared memory before it took a rest ....that is just my theory... i don't know how to prove it !!

    Read the article

  • Error while installing vmware tools v8.8.2 in Ubuntu 12.04 beta

    - by Dipen Patel
    I just upgraded to Ubuntu 12.04 from 11.10 using update manager. I use it as virtual machine on VMWare Player 4.xx. As usual I installed vmware tools to enable full screen mode and shared folder functionality. But while installing I got an error while building modules for shared folder and fast networking utilities for vmware tools. Error is ============================================== /tmp/vmware-root/modules/vmhgfs-only/fsutil.c: In function ‘HgfsChangeFileAttributes’: /tmp/vmware-root/modules/vmhgfs-only/fsutil.c:610:4: error: assignment of read-only member ‘i_nlink’ make[2]: *** [/tmp/vmware-root/modules/vmhgfs-only/fsutil.o] Error 1 make[2]: *** Waiting for unfinished jobs.... /tmp/vmware-root/modules/vmhgfs-only/file.c:128:4: warning: initialization from incompatible pointer type [enabled by default] /tmp/vmware-root/modules/vmhgfs-only/file.c:128:4: warning: (near initialization for ‘HgfsFileFileOperations.fsync’) [enabled by default] /tmp/vmware-root/modules/vmhgfs-only/tcp.c:53:30: error: expected ‘)’ before numeric constant /tmp/vmware-root/modules/vmhgfs-only/tcp.c:56:25: error: expected ‘)’ before ‘int’ /tmp/vmware-root/modules/vmhgfs-only/tcp.c:59:33: error: expected ‘)’ before ‘int’ make[2]: *** [/tmp/vmware-root/modules/vmhgfs-only/tcp.o] Error 1 make[1]: *** [_module_/tmp/vmware-root/modules/vmhgfs-only] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.2.0-22-generic' make: *** [vmhgfs.ko] Error 2 make: Leaving directory `/tmp/vmware-root/modules/vmhgfs-only' The filesystem driver (vmhgfs module) is used only for the shared folder feature. The rest of the software provided by VMware Tools is designed to work independently of this feature. Let me know if anyone has encountered and solved this problem. Regards, Dipen Patel

    Read the article

  • SDL2 sprite batching and texture atlases

    - by jms
    I have been programming a 2D game in C++, using the SDL2 graphics API for rendering. My game concept currently features effects that could result in even tens of thousands of sprites being drawn simultaneously to the screen. I'd like to know what can be done for increasing rendering efficiency if the need arises, preferably using the SDL2 API only. I have previously given a quick look at OpenGL-based 2D rendering, and noticed that SDL2 lacks a command like int SDL_RenderCopyMulti(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srcrects, SDL_Rect* dstrects, int count) Which would permit SDL to benefit from two common techniques used for efficient 2D graphics: Texture batching: Sorting sprites by the texture used, and then simultaneously rendering as many sprites that use the same texture as possible, changing only the source area on the texture and the destination area on the render target between sprites. This allows the encapsulation of the whole operation in a single GPU command, reducing the overhead drastically from multiple distinct calls. Texture atlases: Instead of creating one texture for each frame of each animation of each sprite, combining multiple animations and even multiple sprites into a single large texture. This lessens the impact of changing the current texture when switching between sprites, as the correct texture is often ready to be used from the previous draw call. Furthemore the GPU is optimized for handling large textures, in contrast to the many tiny textures typically used for sprites. My question: Would SDL2 still get somewhat faster from any rudimentary sprite sorting or from combining multiple images into one texture thanks to automatic video driver optimizations? If I will encounter performance issues related to 2D rendering in the future, will I be forced to switch to OpenGL for lower level control over the GPU? Edit: Are there any plans to include such functionality in the near future?

    Read the article

  • WinRT WebView and Cookies

    - by javarg
    Turns out that WebView Control in WinRT is much more limited than it’s counterpart in WPF/Silverlight. There are some great articles out there in how to extend the control in order for it to support navigation events and some other features. For a personal project I'm working on, I needed to grab cookies a Web Site generated for the user. Basically, after a user authenticated to a Web Site I needed to get the authentication cookies and generate some extra requests on her behalf. In order to do so, I’ve found this great article about a similar case using SharePoint and Azure ACS. The secret is to use a p/invoke to native InternetGetCookieEx to get cookies for the current URL displayed in the WebView control.   void WebView_LoadCompleted(object sender, NavigationEventArgs e) { var urlPattern = "http://someserver.com/somefolder"; if (e.Uri.ToString().StartsWith(urlPattern)) { var cookies = InternetGetCookieEx(e.Uri.ToString()); // Do something with the cookies } } static string InternetGetCookieEx(string url) { uint sizeInBytes = 0; // Gets capacity length first InternetGetCookieEx(url, null, null, ref sizeInBytes, INTERNET_COOKIE_HTTPONLY, IntPtr.Zero); uint bufferCapacityInChars = (uint)Encoding.Unicode.GetMaxCharCount((int)sizeInBytes); // Now get cookie data var cookieData = new StringBuilder((int)bufferCapacityInChars); InternetGetCookieEx(url, null, cookieData, ref bufferCapacityInChars, INTERNET_COOKIE_HTTPONLY, IntPtr.Zero); return cookieData.ToString(); }   Function import using p/invoke follows: const int INTERNET_COOKIE_HTTPONLY = 0x00002000; [DllImport("wininet.dll", CharSet = CharSet.Unicode, SetLastError = true)] static extern bool InternetGetCookieEx(string pchURL, string pchCookieName, StringBuilder pchCookieData, ref System.UInt32 pcchCookieData, int dwFlags, IntPtr lpReserved); Enjoy!

    Read the article

  • Clang warning flags for Objective-C development

    - by Macmade
    As a C & Objective-C programmer, I'm a bit paranoid with the compiler warning flags. I usually try to find a complete list of warning flags for the compiler I use, and turn most of them on, unless I have a really good reason not to turn it on. I personally think this may actually improve coding skills, as well as potential code portability, prevent some issues, as it forces you to be aware of every little detail, potential implementation and architecture issues, and so on... It's also in my opinion a good every day learning tool, even if you're an experienced programmer. For the subjective part of this question, I'm interested in hearing other developers (mainly C, Objective-C and C++) about this topic. Do you actually care about stuff like pedantic warnings, etc? And if yes or no, why? Now about Objective-C, I recently completely switched to the LLVM toolchain (with Clang), instead of GCC. On my production code, I usually set this warning flags (explicitly, even if some of them may be covered by -Wall): -Wall -Wbad-function-cast -Wcast-align -Wconversion -Wdeclaration-after-statement -Wdeprecated-implementations -Wextra -Wfloat-equal -Wformat=2 -Wformat-nonliteral -Wfour-char-constants -Wimplicit-atomic-properties -Wmissing-braces -Wmissing-declarations -Wmissing-field-initializers -Wmissing-format-attribute -Wmissing-noreturn -Wmissing-prototypes -Wnested-externs -Wnewline-eof -Wold-style-definition -Woverlength-strings -Wparentheses -Wpointer-arith -Wredundant-decls -Wreturn-type -Wsequence-point -Wshadow -Wshorten-64-to-32 -Wsign-compare -Wsign-conversion -Wstrict-prototypes -Wstrict-selector-match -Wswitch -Wswitch-default -Wswitch-enum -Wundeclared-selector -Wuninitialized -Wunknown-pragmas -Wunreachable-code -Wunused-function -Wunused-label -Wunused-parameter -Wunused-value -Wunused-variable -Wwrite-strings I'm interested in hearing what other developers have to say about this. For instance, do you think I missed a particular flag for Clang (Objective-C), and why? Or do you think a particular flag is not useful (or not wanted at all), and why?

    Read the article

  • Access violation in DirectX OMSetRenderTargets

    - by IDWMaster
    I receive the following error (Unhandled exception at 0x527DAE81 (d3d11_1sdklayers.dll) in Lesson2.Triangles.exe: 0xC0000005: Access violation reading location 0x00000000) when running the Triangle sample application for DirectX 11 in D3D_FEATURE_LEVEL_9_1. This error occurs at the OMSetRenderTargets function, as shown below, and does not happen if I remove that function from the program (but then, the screen is blue, and does not render the triangle) //// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF //// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO //// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A //// PARTICULAR PURPOSE. //// //// Copyright (c) Microsoft Corporation. All rights reserved #include #include #include "DirectXSample.h" #include "BasicMath.h" #include "BasicReaderWriter.h" using namespace Microsoft::WRL; using namespace Windows::UI::Core; using namespace Windows::Foundation; using namespace Windows::ApplicationModel::Core; using namespace Windows::ApplicationModel::Infrastructure; // This class defines the application as a whole. ref class Direct3DTutorialViewProvider : public IViewProvider { private: CoreWindow^ m_window; ComPtr m_swapChain; ComPtr m_d3dDevice; ComPtr m_d3dDeviceContext; ComPtr m_renderTargetView; public: // This method is called on application launch. void Initialize( _In_ CoreWindow^ window, _In_ CoreApplicationView^ applicationView ) { m_window = window; } // This method is called after Initialize. void Load(_In_ Platform::String^ entryPoint) { } // This method is called after Load. void Run() { // First, create the Direct3D device. // This flag is required in order to enable compatibility with Direct2D. UINT creationFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; #if defined(_DEBUG) // If the project is in a debug build, enable debugging via SDK Layers with this flag. creationFlags |= D3D11_CREATE_DEVICE_DEBUG; #endif // This array defines the ordering of feature levels that D3D should attempt to create. D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_1 }; ComPtr d3dDevice; ComPtr d3dDeviceContext; DX::ThrowIfFailed( D3D11CreateDevice( nullptr, // specify nullptr to use the default adapter D3D_DRIVER_TYPE_HARDWARE, nullptr, // leave as nullptr if hardware is used creationFlags, // optionally set debug and Direct2D compatibility flags featureLevels, ARRAYSIZE(featureLevels), D3D11_SDK_VERSION, // always set this to D3D11_SDK_VERSION &d3dDevice, nullptr, &d3dDeviceContext ) ); // Retrieve the Direct3D 11.1 interfaces. DX::ThrowIfFailed( d3dDevice.As(&m_d3dDevice) ); DX::ThrowIfFailed( d3dDeviceContext.As(&m_d3dDeviceContext) ); // After the D3D device is created, create additional application resources. CreateWindowSizeDependentResources(); // Create a Basic Reader-Writer class to load data from disk. This class is examined // in the Resource Loading sample. BasicReaderWriter^ reader = ref new BasicReaderWriter(); // Load the raw vertex shader bytecode from disk and create a vertex shader with it. auto vertexShaderBytecode = reader-ReadData("SimpleVertexShader.cso"); ComPtr vertexShader; DX::ThrowIfFailed( m_d3dDevice-CreateVertexShader( vertexShaderBytecode-Data, vertexShaderBytecode-Length, nullptr, &vertexShader ) ); // Create an input layout that matches the layout defined in the vertex shader code. // For this lesson, this is simply a float2 vector defining the vertex position. const D3D11_INPUT_ELEMENT_DESC basicVertexLayoutDesc[] = { { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }, }; ComPtr inputLayout; DX::ThrowIfFailed( m_d3dDevice-CreateInputLayout( basicVertexLayoutDesc, ARRAYSIZE(basicVertexLayoutDesc), vertexShaderBytecode-Data, vertexShaderBytecode-Length, &inputLayout ) ); // Load the raw pixel shader bytecode from disk and create a pixel shader with it. auto pixelShaderBytecode = reader-ReadData("SimplePixelShader.cso"); ComPtr pixelShader; DX::ThrowIfFailed( m_d3dDevice-CreatePixelShader( pixelShaderBytecode-Data, pixelShaderBytecode-Length, nullptr, &pixelShader ) ); // Create vertex and index buffers that define a simple triangle. float3 triangleVertices[] = { float3(-0.5f, -0.5f,13.5f), float3( 0.0f, 0.5f,0), float3( 0.5f, -0.5f,0), }; D3D11_BUFFER_DESC vertexBufferDesc = {0}; vertexBufferDesc.ByteWidth = sizeof(float3) * ARRAYSIZE(triangleVertices); vertexBufferDesc.Usage = D3D11_USAGE_DEFAULT; vertexBufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexBufferDesc.CPUAccessFlags = 0; vertexBufferDesc.MiscFlags = 0; vertexBufferDesc.StructureByteStride = 0; D3D11_SUBRESOURCE_DATA vertexBufferData; vertexBufferData.pSysMem = triangleVertices; vertexBufferData.SysMemPitch = 0; vertexBufferData.SysMemSlicePitch = 0; ComPtr vertexBuffer; DX::ThrowIfFailed( m_d3dDevice-CreateBuffer( &vertexBufferDesc, &vertexBufferData, &vertexBuffer ) ); // Once all D3D resources are created, configure the application window. // Allow the application to respond when the window size changes. m_window-SizeChanged += ref new TypedEventHandler( this, &Direct3DTutorialViewProvider::OnWindowSizeChanged ); // Specify the cursor type as the standard arrow cursor. m_window-PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); // Activate the application window, making it visible and enabling it to receive events. m_window-Activate(); // Enter the render loop. Note that tailored applications should never exit. while (true) { // Process events incoming to the window. m_window-Dispatcher-ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); // Specify the render target we created as the output target. ID3D11RenderTargetView* targets[1] = {m_renderTargetView.Get()}; m_d3dDeviceContext-OMSetRenderTargets( 1, targets, NULL // use no depth stencil ); // Clear the render target to a solid color. const float clearColor[4] = { 0.071f, 0.04f, 0.561f, 1.0f }; //Code fails here m_d3dDeviceContext-ClearRenderTargetView( m_renderTargetView.Get(), clearColor ); m_d3dDeviceContext-IASetInputLayout(inputLayout.Get()); // Set the vertex and index buffers, and specify the way they define geometry. UINT stride = sizeof(float3); UINT offset = 0; m_d3dDeviceContext-IASetVertexBuffers( 0, 1, vertexBuffer.GetAddressOf(), &stride, &offset ); m_d3dDeviceContext-IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Set the vertex and pixel shader stage state. m_d3dDeviceContext-VSSetShader( vertexShader.Get(), nullptr, 0 ); m_d3dDeviceContext-PSSetShader( pixelShader.Get(), nullptr, 0 ); // Draw the cube. m_d3dDeviceContext-Draw(3,0); // Present the rendered image to the window. Because the maximum frame latency is set to 1, // the render loop will generally be throttled to the screen refresh rate, typically around // 60Hz, by sleeping the application on Present until the screen is refreshed. DX::ThrowIfFailed( m_swapChain-Present(1, 0) ); } } // This method is called before the application exits. void Uninitialize() { } private: // This method is called whenever the application window size changes. void OnWindowSizeChanged( _In_ CoreWindow^ sender, _In_ WindowSizeChangedEventArgs^ args ) { m_renderTargetView = nullptr; CreateWindowSizeDependentResources(); } // This method creates all application resources that depend on // the application window size. It is called at app initialization, // and whenever the application window size changes. void CreateWindowSizeDependentResources() { if (m_swapChain != nullptr) { // If the swap chain already exists, resize it. DX::ThrowIfFailed( m_swapChain-ResizeBuffers( 2, 0, 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0 ) ); } else { // If the swap chain does not exist, create it. DXGI_SWAP_CHAIN_DESC1 swapChainDesc = {0}; swapChainDesc.Stereo = false; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.Scaling = DXGI_SCALING_NONE; swapChainDesc.Flags = 0; // Use automatic sizing. swapChainDesc.Width = 0; swapChainDesc.Height = 0; // This is the most common swap chain format. swapChainDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; // Don't use multi-sampling. swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; // Use two buffers to enable flip effect. swapChainDesc.BufferCount = 2; // We recommend using this swap effect for all applications. swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // Once the swap chain description is configured, it must be // created on the same adapter as the existing D3D Device. // First, retrieve the underlying DXGI Device from the D3D Device. ComPtr dxgiDevice; DX::ThrowIfFailed( m_d3dDevice.As(&dxgiDevice) ); // Ensure that DXGI does not queue more than one frame at a time. This both reduces // latency and ensures that the application will only render after each VSync, minimizing // power consumption. DX::ThrowIfFailed( dxgiDevice-SetMaximumFrameLatency(1) ); // Next, get the parent factory from the DXGI Device. ComPtr dxgiAdapter; DX::ThrowIfFailed( dxgiDevice-GetAdapter(&dxgiAdapter) ); ComPtr dxgiFactory; DX::ThrowIfFailed( dxgiAdapter-GetParent( __uuidof(IDXGIFactory2), &dxgiFactory ) ); // Finally, create the swap chain. DX::ThrowIfFailed( dxgiFactory-CreateSwapChainForImmersiveWindow( m_d3dDevice.Get(), DX::GetIUnknown(m_window), &swapChainDesc, nullptr, // allow on all displays &m_swapChain ) ); } // Once the swap chain is created, create a render target view. This will // allow Direct3D to render graphics to the window. ComPtr backBuffer; DX::ThrowIfFailed( m_swapChain-GetBuffer( 0, __uuidof(ID3D11Texture2D), &backBuffer ) ); DX::ThrowIfFailed( m_d3dDevice-CreateRenderTargetView( backBuffer.Get(), nullptr, &m_renderTargetView ) ); // After the render target view is created, specify that the viewport, // which describes what portion of the window to draw to, should cover // the entire window. D3D11_TEXTURE2D_DESC backBufferDesc = {0}; backBuffer-GetDesc(&backBufferDesc); D3D11_VIEWPORT viewport; viewport.TopLeftX = 0.0f; viewport.TopLeftY = 0.0f; viewport.Width = static_cast(backBufferDesc.Width); viewport.Height = static_cast(backBufferDesc.Height); viewport.MinDepth = D3D11_MIN_DEPTH; viewport.MaxDepth = D3D11_MAX_DEPTH; m_d3dDeviceContext-RSSetViewports(1, &viewport); } }; // This class defines how to create the custom View Provider defined above. ref class Direct3DTutorialViewProviderFactory : IViewProviderFactory { public: IViewProvider^ CreateViewProvider() { return ref new Direct3DTutorialViewProvider(); } }; [Platform::MTAThread] int main(array^) { auto viewProviderFactory = ref new Direct3DTutorialViewProviderFactory(); Windows::ApplicationModel::Core::CoreApplication::Run(viewProviderFactory); return 0; }

    Read the article

  • php amqp error while running make

    - by Dmitriy Apollonin
    I'm trying to install php amqp according to this answer http://stackoverflow.com/a/9997263/2271028 but at the make command i see following: /bin/bash /var/www/rabbitmq-c/amqp-1.4.0/libtool --mode=compile cc -I. -I/var/www/rabbitmq-c/amqp-1.4.0 -DPHP_ATOM_INC -I/var/www/rabbitmq-c/amqp-1.4.0/include -I/var/www/rabbitmq-c/amqp-1.4.0/main -I/var/www/rabbitmq-c/amqp-1.4.0 -I/usr/include/php5 -I/usr/include/php5/main -I/usr/include/php5/TSRM -I/usr/include/php5/Zend -I/usr/include/php5/ext -I/usr/include/php5/ext/date/lib -DHAVE_CONFIG_H -g -O2 -c /var/www/rabbitmq-c/amqp-1.4.0/amqp.c -o amqp.lo libtool: compile: cc -I. -I/var/www/rabbitmq-c/amqp-1.4.0 -DPHP_ATOM_INC -I/var/www/rabbitmq-c/amqp-1.4.0/include -I/var/www/rabbitmq-c/amqp-1.4.0/main -I/var/www/rabbitmq-c/amqp-1.4.0 -I/usr/include/php5 -I/usr/include/php5/main -I/usr/include/php5/TSRM -I/usr/include/php5/Zend -I/usr/include/php5/ext -I/usr/include/php5/ext/date/lib -DHAVE_CONFIG_H -g -O2 -c /var/www/rabbitmq-c/amqp-1.4.0/amqp.c -fPIC -DPIC -o .libs/amqp.o In file included from /var/www/rabbitmq-c/amqp-1.4.0/amqp.c:46:0: /var/www/rabbitmq-c/amqp-1.4.0/php_amqp.h:303:2: error: unknown type name 'amqp_socket_t' /var/www/rabbitmq-c/amqp-1.4.0/amqp.c: In function 'amqp_error': /var/www/rabbitmq-c/amqp-1.4.0/amqp.c:616:4: warning: format '%s' expects argument of type 'char *', but argument 4 has type 'int' [-Wformat] make: *** [amqp.lo] Error 1 I see that there is some trouble with make, but can not resolve this problem. Any ideas? Thanks.

    Read the article

  • openGL ES - change the render mode from RENDERMODE_WHEN_DIRTY to RENDERMODE_CONTINUOUSLY on touch

    - by Sid
    i want to change the rendermode from RENDERMODE_WHEN_DIRTY to RENDERMODE_CONTINUOUSLY when i touch the screen. WHAT i Need : Initially the object should be stationary. after touching the screen, it should move automatically. The motion of my object is a projectile motion ans it is working fine. what i get : Force close and a NULL pointer exception. My code : public class BallThrowGLSurfaceView extends GLSurfaceView{ MyRender _renderObj; Context context; GLSurfaceView glView; public BallThrowGLSurfaceView(Context context) { super(context); // TODO Auto-generated constructor stub _renderObj = new MyRender(context); this.setRenderer(_renderObj); this.setRenderMode(RENDERMODE_WHEN_DIRTY); this.requestFocus(); this.setFocusableInTouchMode(true); glView = new GLSurfaceView(context.getApplicationContext()); } @Override public boolean onTouchEvent(MotionEvent event) { // TODO Auto-generated method stub if (event != null) { if (event.getAction() == MotionEvent.ACTION_DOWN) { if (_renderObj != null) { Log.i("renderObj", _renderObj + "lll"); // Ensure we call switchMode() on the OpenGL thread. // queueEvent() is a method of GLSurfaceView that will do this for us. queueEvent(new Runnable() { public void run() { glView.setRenderMode(RENDERMODE_CONTINUOUSLY); } }); return true; } } } return super.onTouchEvent(event); } } PS : i know that i am making some silly mistakes in this, but cannot figure out what it really is.

    Read the article

  • Azure Grid Computing - Worker Roles as HPC Compute Nodes

    - by JoshReuben
    Overview ·        With HPC 2008 R2 SP1 You can add Azure worker roles as compute nodes in a local Windows HPC Server cluster. ·        The subscription for Windows Azure like any other Azure Service - charged for the time that the role instances are available, as well as for the compute and storage services that are used on the nodes. ·        Win-Win ? - Azure charges the computer hour cost (according to vm size) amortized over a month – so you save on purchasing compute node hardware. Microsoft wins because you need to purchase HPC to have a local head node for managing this compute cluster grid distributed in the cloud. ·        Blob storage is used to hold input & output files of each job. I can see how Parametric Sweep HPC jobs can be supported (where the same job is run multiple times on each node against different input units), but not MPI.NET (where different HPC Job instances function as coordinated agents and conduct master-slave inter-process communication), unless Azure is somehow tunneling MPI communication through inter-WorkerRole Azure Queues. ·        this is not the end of the story for Azure Grid Computing. If MS requires you to purchase a local HPC license (and administrate it), what's to stop a 3rd party from doing this and encapsulating exposing HPC WCF Broker Service to you for managing compute nodes? If MS doesn’t  provide head node as a service, someone else will! Process ·        requires creation of a worker node template that specifies a connection to an existing subscription for Windows Azure + an availability policy for the worker nodes. ·        After worker nodes are added to the cluster, you can start them, which provisions the Windows Azure role instances, and then bring them online to run HPC cluster jobs. ·        A Windows Azure worker role instance runs a HPC compatible Azure guest operating system which runs on the VMs that host your service. The guest operating system is updated monthly. You can choose to upgrade the guest OS for your service automatically each time an update is released - All role instances defined by your service will run on the guest operating system version that you specify. see Windows Azure Guest OS Releases and SDK Compatibility Matrix (http://go.microsoft.com/fwlink/?LinkId=190549). ·        use the hpcpack command to upload file packages and install files to run on the worker nodes. see hpcpack (http://go.microsoft.com/fwlink/?LinkID=205514). Requirements ·        assuming you have an azure subscription account and the HPC head node installed and configured. ·        Install HPC Pack 2008 R2 SP 1 -  see Microsoft HPC Pack 2008 R2 Service Pack 1 Release Notes (http://go.microsoft.com/fwlink/?LinkID=202812). ·        Configure the head node to connect to the Internet - connectivity is provided by the connection of the head node to the enterprise network. You may need to configure a proxy client on the head node. Any cluster network topology (1-5) is supported). ·        Configure the firewall - allow outbound TCP traffic on the following ports: 80,       443, 5901, 5902, 7998, 7999 ·        Note: HPC Server  uses Admin Mode (Elevated Privileges) in Windows Azure to give the service administrator of the subscription the necessary privileges to initialize HPC cluster services on the worker nodes. ·        Obtain a Windows Azure subscription certificate - the Windows Azure subscription must be configured with a public subscription (API) certificate -a valid X.509 certificate with a key size of at least 2048 bits. Generate a self-sign certificate & upload a .cer file to the Windows Azure Portal Account page > Manage my API Certificates link. see Using the Windows Azure Service Management API (http://go.microsoft.com/fwlink/?LinkId=205526). ·        import the certificate with an associated private key on the HPC cluster head node - into the trusted root store of the local computer account. Obtain Windows Azure Connection Information for HPC Server ·        required for each worker node template ·        copy from azure portal - Get from: navigation pane > Hosted Services > Storage Accounts & CDN ·        Subscription ID - a 32-char hex string in the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx. In Properties pane. ·        Subscription certificate thumbprint - a 40-char hex string (you need to remove spaces). In Management Certificates > Properties pane. ·        Service name - the value of <ServiceName> configured in the public URL of the service (http://<ServiceName>.cloudapp.net). In Hosted Services > Properties pane. ·        Blob Storage account name - the value of <StorageAccountName> configured in the public URL of the account (http://<StorageAccountName>.blob.core.windows.net). In Storage Accounts > Properties pane. Import the Azure Subscription Certificate on the HPC Head Node ·        enable the services for Windows HPC Server  to authenticate properly with the Windows Azure subscription. ·        use the Certificates MMC snap-in to import the certificate to the Trusted Root Certification Authorities store of the local computer account. The certificate must be in PFX format (.pfx or .p12 file) with a private key that is protected by a password. ·        see Certificates (http://go.microsoft.com/fwlink/?LinkId=163918). ·        To open the certificates snapin: Run > mmc. File > Add/Remove Snap-in > certificates > Computer account > Local Computer ·        To import the certificate via wizard - Certificates > Trusted Root Certification Authorities > Certificates > All Tasks > Import ·        After the certificate is imported, it appears in the details pane in the Certificates snap-in. You can open the certificate to check its status. Configure a Proxy Client on the HPC Head Node ·        the following Windows HPC Server services must be able to communicate over the Internet (through the firewall) with the services for Windows Azure: HPCManagement, HPCScheduler, HPCBrokerWorker. ·        Create a Windows Azure Worker Node Template ·        Edit HPC node templates in HPC Node Template Editor. ·        Specify: 1) Windows Azure subscription connection info (unique service name) for adding a set of worker nodes to the cluster + 2)worker node availability policy – rules for deploying / removing worker role instances in Windows Azure o   HPC Cluster Manager > Configuration > Navigation Pane > Node Templates > Actions pane > New à Create Node Template Wizard or Edit à Node Template Editor o   Choose Node Template Type page - Windows Azure worker node template o   Specify Template Name page – template name & description o   Provide Connection Information page – Azure Subscription ID (text) & Subscription certificate (browse) o   Provide Service Information page - Azure service name + blob storage account name (optionally click Retrieve Connection Information to get list of available from azure – possible LRT). o   Configure Azure Availability Policy page - how Windows Azure worker nodes start / stop (online / offline the worker role instance -  add / remove) – manual / automatic o   for automatic - In the Configure Windows Azure Worker Availability Policy dialog -select days and hours for worker nodes to start / stop. ·        To validate the Windows Azure connection information, on the template's Connection Information tab > Validate connection information. ·        You can upload a file package to the storage account that is specified in the template - eg upload application or service files that will run on the worker nodes. see hpcpack (http://go.microsoft.com/fwlink/?LinkID=205514). Add Azure Worker Nodes to the HPC Cluster ·        Use the Add Node Wizard – specify: 1) the worker node template, 2) The number of worker nodes   (within the quota of role instances in the azure subscription), and 3)           The VM size of the worker nodes : ExtraSmall, Small, Medium, Large, or ExtraLarge.  ·        to add worker nodes of different sizes, must run the Add Node Wizard separately for each size. ·        All worker nodes that are added to the cluster by using a specific worker node template define a set of worker nodes that will be deployed and managed together in Windows Azure when you start the nodes. This includes worker nodes that you add later by using the worker node template and, if you choose, worker nodes of different sizes. You cannot start, stop, or delete individual worker nodes. ·        To add Windows Azure worker nodes o   In HPC Cluster Manager: Node Management > Actions pane > Add Node à Add Node Wizard o   Select Deployment Method page - Add Azure Worker nodes o   Specify New Nodes page - select a worker node template, specify the number and size of the worker nodes ·        After you add worker nodes to the cluster, they are in the Not-Deployed state, and they have a health state of Unapproved. Before you can use the worker nodes to run jobs, you must start them and then bring them online. ·        Worker nodes are numbered consecutively in a naming series that begins with the root name AzureCN – this is non-configurable. Deploying Windows Azure Worker Nodes ·        To deploy the role instances in Windows Azure - start the worker nodes added to the HPC cluster and bring the nodes online so that they are available to run cluster jobs. This can be configured in the HPC Azure Worker Node Template – Azure Availability Policy -  to be automatic or manual. ·        The Start, Stop, and Delete actions take place on the set of worker nodes that are configured by a specific worker node template. You cannot perform one of these actions on a single worker node in a set. You also cannot perform a single action on two sets of worker nodes (specified by two different worker node templates). ·        ·          Starting a set of worker nodes deploys a set of worker role instances in Windows Azure, which can take some time to complete, depending on the number of worker nodes and the performance of Windows Azure. ·        To start worker nodes manually and bring them online o   In HPC Node Management > Navigation Pane > Nodes > List / Heat Map view - select one or more worker nodes. o   Actions pane > Start – in the Start Azure Worker Nodes dialog, select a node template. o   the state of the worker nodes changes from Not Deployed to track the provisioning progress – worker node Details Pane > Provisioning Log tab. o   If there were errors during the provisioning of one or more worker nodes, the state of those nodes is set to Unknown and the node health is set to Unapproved. To determine the reason for the failure, review the provisioning logs for the nodes. o   After a worker node starts successfully, the node state changes to Offline. To bring the nodes online, select the nodes that are in the Offline state > Bring Online. ·        Troubleshooting o   check node template. o   use telnet to test connectivity: telnet <ServiceName>.cloudapp.net 7999 o   check node status - Deployment status information appears in the service account information in the Windows Azure Portal - HPC queries this -  see  node status information for any failed nodes in HPC Node Management. ·        When role instances are deployed, file packages that were previously uploaded to the storage account using the hpcpack command are automatically installed. You can also upload file packages to storage after the worker nodes are started, and then manually install them on the worker nodes. see hpcpack (http://go.microsoft.com/fwlink/?LinkID=205514). ·        to remove a set of role instances in Windows Azure - stop the nodes by using HPC Cluster Manager (apply the Stop action). This deletes the role instances from the service and changes the state of the worker nodes in the HPC cluster to Not Deployed. ·        Each time that you start a set of worker nodes, two proxy role instances (size Small) are configured in Windows Azure to facilitate communication between HPC Cluster Manager and the worker nodes. The proxy role instances are not listed in HPC Cluster Manager after the worker nodes are added. However, the instances appear in the Windows Azure Portal. The proxy role instances incur charges in Windows Azure along with the worker node instances, and they count toward the quota of role instances in the subscription.

    Read the article

  • How to: Check which table is the biggest, in SQL Server

    - by AngelEyes
    The company I work with had it's DB double its size lately, so I needed to find out which tables were the biggest. I found this on the web, and decided it's worth remembering! Taken from http://www.sqlteam.com/article/finding-the-biggest-tables-in-a-database, the code is from http://www.sqlteam.com/downloads/BigTables.sql   /************************************************************************************** * *  BigTables.sql *  Bill Graziano (SQLTeam.com) *  [email protected] *  v1.1 * **************************************************************************************/ DECLARE @id INT DECLARE @type CHARACTER(2) DECLARE @pages INT DECLARE @dbname SYSNAME DECLARE @dbsize DEC(15, 0) DECLARE @bytesperpage DEC(15, 0) DECLARE @pagesperMB DEC(15, 0) CREATE TABLE #spt_space   (      objid    INT NULL,      ROWS     INT NULL,      reserved DEC(15) NULL,      data     DEC(15) NULL,      indexp   DEC(15) NULL,      unused   DEC(15) NULL   ) SET nocount ON -- Create a cursor to loop through the user tables DECLARE c_tables CURSOR FOR   SELECT id   FROM   sysobjects   WHERE  xtype = 'U' OPEN c_tables FETCH NEXT FROM c_tables INTO @id WHILE @@FETCH_STATUS = 0   BEGIN       /* Code from sp_spaceused */       INSERT INTO #spt_space                   (objid,                    reserved)       SELECT objid = @id,              SUM(reserved)       FROM   sysindexes       WHERE  indid IN ( 0, 1, 255 )              AND id = @id       SELECT @pages = SUM(dpages)       FROM   sysindexes       WHERE  indid < 2              AND id = @id       SELECT @pages = @pages + Isnull(SUM(used), 0)       FROM   sysindexes       WHERE  indid = 255              AND id = @id       UPDATE #spt_space       SET    data = @pages       WHERE  objid = @id       /* index: sum(used) where indid in (0, 1, 255) - data */       UPDATE #spt_space       SET    indexp = (SELECT SUM(used)                        FROM   sysindexes                        WHERE  indid IN ( 0, 1, 255 )                               AND id = @id) - data       WHERE  objid = @id       /* unused: sum(reserved) - sum(used) where indid in (0, 1, 255) */       UPDATE #spt_space       SET    unused = reserved - (SELECT SUM(used)                                   FROM   sysindexes                                   WHERE  indid IN ( 0, 1, 255 )                                          AND id = @id)       WHERE  objid = @id       UPDATE #spt_space       SET    ROWS = i.ROWS       FROM   sysindexes i       WHERE  i.indid < 2              AND i.id = @id              AND objid = @id       FETCH NEXT FROM c_tables INTO @id   END SELECT TOP 25 table_name = (SELECT LEFT(name, 25)                             FROM   sysobjects                             WHERE  id = objid),               ROWS = CONVERT(CHAR(11), ROWS),               reserved_kb = Ltrim(Str(reserved * d.low / 1024., 15, 0) + ' ' + 'KB'),               data_kb = Ltrim(Str(data * d.low / 1024., 15, 0) + ' ' + 'KB'),               index_size_kb = Ltrim(Str(indexp * d.low / 1024., 15, 0) + ' ' + 'KB'),               unused_kb = Ltrim(Str(unused * d.low / 1024., 15, 0) + ' ' + 'KB') FROM   #spt_space,        MASTER.dbo.spt_values d WHERE  d.NUMBER = 1        AND d.TYPE = 'E' ORDER  BY reserved DESC DROP TABLE #spt_space CLOSE c_tables DEALLOCATE c_tables

    Read the article

  • OpenGL 2 on Android: native window

    - by ThreaderSlash
    According to OGLES specification, we have the following definition: EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, NativeWindowType native_window, EGLint const * attrib_list) More details, here: http://www.khronos.org/opengles/documentation/opengles1_0/html/eglCreateWindowSurface.html And also by definition: int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window, int32_t width, int32_t height, int32_t format); More details, here: http://mobilepearls.com/labs/native-android-api I am running Android Native App on OGLES 2 and debugging it in a Samsung Nexus device. For setting up the 3D scene graph environment, the following variables are defined: struct android_app { ... ANativeWindow* window; }; android_app* mApplication; ... mApplication=&pApplication; And to initialize the App, we run the commands in the code: ANativeWindow_setBuffersGeometry(mApplication->window, 0, 0, lFormat); mSurface = eglCreateWindowSurface(mDisplay, lConfig, mApplication->window, NULL); Funny to say is that, the command ANativeWindow_setBuffersGeometry behaves as expected and works fine according to its definition, accepting all the parameters sent to it. But the eglCreateWindowSurface does no accept the parameter mApplication-window, as it should accept according to its definition. Instead, it looks for the following input: EGLNativeWindowType hWnd; mSurface = eglCreateWindowSurface(mDisplay,lConfig,hWnd,NULL); As an alternative, I considered to use instead: NativeWindowType hWnd=android_createDisplaySurface(); But debugger says: Function 'android_createDisplaySurface' could not be resolved Can someone tell if there is a way to convert mApplication-window? In a way that the data from the android_app get accepted to the window surface?

    Read the article

  • 3D terrain map with Hexagon Grids

    - by Rob
    I'm working on a hobby project (I'm a web/backend developer by day) and I want to create a 3D Tile (terrain) engine. I'm using XNA, but I can use MonoGame, OpenGL, or straight DirectX, so the answer does not have to be XNA specific. I'm more looking for some high level advice on how to approach this problem. I know about creating height maps and such, there are thousands of references out there on the net for that, this is a bit more specific. I'm more concerned with is the approach to get a 3D hexagon tile grid out of my terrain (since the terrain, and all 3d objects, are basically triangles). The first approach I thought about is to basically draw the triangles on the screen in the following order (blue numbers) to give me the triangles for terrain (black triangles) and then make hexes out of the triangles (red hex). This approach seems complicated to me since i'm basically having to draw 4 different types of triangles. The next approach I thought of was to use the existing triangles like I did for a square grid and get my hexes from 6 triangles as follows This seems like the easier approach to me since there are only 2 types of triangles (i would have to play with the heights and widths to get a "perfect" hexagon, but the idea is the same. So I'm looking for: 1) Any suggestions on which approach I should take, and why. 2) How would I translate mouse position to a hexagon grid position (especially when moving the camera around), for example in the second image if the mouse pointer were the green circle, how would I determine to highlight that hexagon and then translating that into grid coordinates (assuming it is 0,0)? 3) Any references, articles, books, etc - to get me going in the right direction. Note: I've done hex grid's and mouse-grid coordinate conversion before in 2d. looking for some pointers on how to do the same in 3d. The result I would like to achieve is something similar to this video.

    Read the article

  • Oracle UPK Content Development Tool Settings

    - by [email protected]
    Oracle UPK Content Development tool settings: Before developing UPK content, your UPK Developer needs to be configured with certain standard settings to ensure the content will have a uniform look. To set the options: 1. Open the UPK Developer. 2. Click the Tools menu. 3. Click Options. After you configure the UPK Options, you can share these preferences with other content developers by exporting them to an .ops file. This is particularly useful in workgroup environments where multiple authors are working on the same content that requires consistent output regardless of who authored the content. (To learn more about Exporting/Importing Content Defaults refer to the Content Development.pdf guide that is delivered with the UPK Developer.) Here is a list of a few UPK Developer tool settings that Oracle UPK Content Developers use to develop UPK pre-built content: Screen resolution is set to 1024 x 768. See It mode frame delay is set to 5 seconds. Know It Required % is set to 70% and all three levels of remediation are selected. We opt to automatically record keyboard shortcuts. We use the default settings for the Bubble icon and Pointer position. Bubble color is yellow (Red = 255, Green = 255, Blue = 128). Bubble text is Verdana, Regular, 9 pt. ***Intro and end frame settings match the bubble settings Note: The Content Defaults String Input Settings will change based on which application (interface) you are recording against. For example here is a list of settings for different Oracle applications: • Agile - Microsoft Sans Serif, Regular, 8 • EBS - Microsoft Sans Serif, Regular, 10 • Hyperion - Microsoft Sans Serif, Regular, 8 • JDE E1 - Arial, Regular, 10 • PeopleSoft - Arial, Regular, 9 • Siebel - Arial, Regular, 8 Remember, it is recommended that you set the content defaults before you add documents and record content. When the content defaults are changed, existing documents are not affected and continue to use the defaults that were in effect when those documents were created. - Kathryn Lustenberger, Oracle UPK & Tutor Outbound Product Management

    Read the article

  • How to use SharePoint modal dialog box to display Custom Page Part1

    - by ybbest
    In the part1 of this series, I will show you how to use the modal dialog box to display the custom page and close the page. You can download solution here. 1. Firstly, I create custom action on the list item ECB called Display Custom Page. To do so, you need to create an element item in SharePoint project and copy the following xml to the element file. <Elements xmlns="http://schemas.microsoft.com/sharepoint/"> <CustomAction Id="ReportConcern" RegistrationType="ContentType" RegistrationId="0x010100866B1423D33DDA4CA1A4639B54DD4642" Location="EditControlBlock" Sequence="107" Title="Display Custom Page" Description="To Display Custom Page in a modal dialog box on this item"> <UrlAction Url="javascript: function CallDETCustomDialog(dialogResult, returnValue) { SP.UI.ModalDialog.RefreshPage(SP.UI.DialogResult.OK); } var options = { url: '{SiteUrl}' + '/_layouts/YBBEST/TitleRename.aspx?List={ListId}&amp;ID={ItemId}', title: 'Rename title', allowMaximize: false, showClose: true, width: 500, height: 300, dialogReturnValueCallback: CallDETCustomDialog }; SP.UI.ModalDialog.showModalDialog(options);" /> </CustomAction> </Elements> 2. In your code behind, you can implement a close dialog function as below. This will close your modal dialog box once the button is clicked. protected void CloseDialog() { if (HttpContext.Current.Request.QueryString["IsDlg"] == null) return; if (!ClientScript.IsStartupScriptRegistered("CloseDialogFunction")) { const string script = "<script type='text/javascript'>" + "SP.UI.ModalDialog.commonModalDialogClose(1, 1);" + "</script>"; ClientScript.RegisterStartupScript(GetType(), "CloseDialogFunction", script); } }

    Read the article

  • How to use SharePoint modal dialog box to display Custom Page Part1

    - by ybbest
    In the part1 of this series, I will show you how to use the modal dialog box to display the custom page and close the page. You can download solution here. 1. Firstly, I create custom action on the list item ECB called Display Custom Page. To do so, you need to create an element item in SharePoint project and copy the following xml to the element file. <Elements xmlns="http://schemas.microsoft.com/sharepoint/"> <CustomAction Id="ReportConcern" RegistrationType="ContentType" RegistrationId="0x010100866B1423D33DDA4CA1A4639B54DD4642" Location="EditControlBlock" Sequence="107" Title="Display Custom Page" Description="To Display Custom Page in a modal dialog box on this item"> <UrlAction Url="javascript: function CallDETCustomDialog(dialogResult, returnValue) { SP.UI.ModalDialog.RefreshPage(SP.UI.DialogResult.OK); } var options = { url: '{SiteUrl}' + '/_layouts/YBBEST/TitleRename.aspx?List={ListId}&amp;ID={ItemId}', title: 'Rename title', allowMaximize: false, showClose: true, width: 500, height: 300, dialogReturnValueCallback: CallDETCustomDialog }; SP.UI.ModalDialog.showModalDialog(options);" /> </CustomAction> </Elements> 2. In your code behind, you can implement a close dialog function as below. This will close your modal dialog box once the button is clicked. protected void CloseDialog() { if (HttpContext.Current.Request.QueryString["IsDlg"] == null) return; if (!ClientScript.IsStartupScriptRegistered("CloseDialogFunction")) { const string script = "<script type='text/javascript'>" + "SP.UI.ModalDialog.commonModalDialogClose(1, 1);" + "</script>"; ClientScript.RegisterStartupScript(GetType(), "CloseDialogFunction", script); } }

    Read the article

  • REST: How to store and reuse REST call queries

    - by Jason Holland
    I'm learning C# by programming a real monstrosity of an application for personal use. Part of my application uses several SPARQL queries like so: const string ArtistByRdfsLabel = @" PREFIX rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> PREFIX rdfs: <http://www.w3.org/2000/01/rdf-schema#> SELECT DISTINCT ?artist WHERE {{ {{ ?artist rdf:type <http://dbpedia.org/ontology/MusicalArtist> . ?artist rdfs:label ?rdfsLabel . }} UNION {{ ?artist rdf:type <http://dbpedia.org/ontology/Band> . ?artist rdfs:label ?rdfsLabel . }} FILTER ( str(?rdfsLabel) = '{0}' ) }}"; string Query = String.Format(ArtistByRdfsLabel, Artist); I don't like the idea of keeping all these queries in the same class that I'm using them in so I thought I would just move them into their own dedicated class to remove clutter in my RestClient class. I'm used to working with SQL Server and just wrapping every query in a stored procedure but since this is not SQL Server I'm scratching my head on what would be the best for these SPARQL queries. Are there any better approaches to storing these queries using any special C# language features (or general, non C# specific, approaches) that I may not already know about? EDIT: Really, these SPARQL queries aren't anything special. Just blobs of text that I later want to grab, insert some parameters into via String.Format and send in a REST call. I suppose you could think of them the same as any SQL query that is kept in the application layer, I just never practiced keeping SQL queries in the application layer so I'm wondering if there are any "standard" practices with this type of thing.

    Read the article

  • Why is C++ backward compatibility important / necessary?

    - by Giorgio
    As far as understand it is a well-established opinion within the C++ community that C is an obsolete language that was useful 20 years ago but cannot support many modern good programming practices, or even encourages bad practices; certain features that were typical of C++ (C with classes) during the nineties are also obsolete and considered bad practice in modern C++ (e.g., new and delete should be replaced by smart pointer primitives). In view of this, I often wonder why backward compatibility with C and obsolete C++ features is still considered important: to my knowledge there is no 100% compatibility, but most of C and C++ are contained in C++11 as a subset. Of course, there is a lot of legacy code and libraries (possibly containing templates) that are written using a previous standard of the language and which still need to be maintained or used in connection with new code. Nevertheless, maybe it would still be possible to drop obsolete C and C++ features (e.g. the mentioned new / delete) from a future C++ standard so that it is impossible to use them in new code. In this way, old and dangerous programming practices would be quickly banned from new code, and modern, better programming practices would be enforced by the compiler. Legacy code could still be maintained using separate compilation (having C alongside C++ source files is already a common practice). Developers would have to choose between one compiler supporting the old-style C++ that was common during the nineties and a compiler supporting the modern C++? style (the question mark indicates a future, hypothetical revision). Only mixing the two styles would be forbidden. Would this be a viable strategy for encouraging the adoption of modern C++ practices? Are there conceptual reasons or technical problems (e.g. compiling existing templates) that make such a change undesirable or even impossible? Has such a development been proposed in the C++ community. If there has been some extended discussion on the topic, is there any material on-line?

    Read the article

  • Cannot get realtek8188ee to work in 14.04

    - by dang42
    I have a Toshiba Satellite C55-A5300 laptop. When I run lspci -nn it shows 02:00.0 Network controller [0280]: Realtek Semiconductor Co., Ltd. RTL8188EE Wireless Network Adapter [10ec:8179] (rev 01) It has always had the common problem others have asked about here (and many, many other places on the web) where it would connect, then drop the connection at random intervals. I tried every solution I could find, here & elsewhere, and they always caused errors after running "make" (more details below), but as I could still connect to networks I just dealt with it. I upgraded to 14.04 a few days ago and now it won't connect at all - I need help getting this to work. I originally followed the instructions posted by chili555 found here: Wireless not working on Toshiba Satellite C55-A5281, but I get the following errors when running "make": /home/dan/backports-3.11-rc3-1/net/wireless/sysfs.c:151:2: error: unknown field ‘dev_attrs’ specified in initializer .dev_attrs = ieee80211_dev_attrs, ^ /home/dan/backports-3.11-rc3-1/net/wireless/sysfs.c:151:2: warning: initialization from incompatible pointer type [enabled by default] /home/dan/backports-3.11-rc3-1/net/wireless/sysfs.c:151:2: warning: (near initialization for ‘ieee80211_class.suspend’) [enabled by default] make[6]: * [/home/dan/backports-3.11-rc3-1/net/wireless/sysfs.o] Error 1 make[5]: [/home/dan/backports-3.11-rc3-1/net/wireless] Error 2 make[4]: [module/home/dan/backports-3.11-rc3-1] Error 2 make[3]: [modules] Error 2 make2: [modules] Error 2 make1: * [modules] Error 2 make: * [default] Error 2 I have no clue how to diagnose the problem or how to proceed from here. I also don't know what information one might need from me in order to move forward. I'll be happy to share anything you'd like to know if it results in this thing (finally!) working properly. Thanks in advance for any / all help. ETA: I did see this post - Realtek 8188ee wireless driver SOLVED - and it looks like it is discussing the same problem I'm having, but I cannot for the life of me figure out what I had to add the testing repository to my /etc/apt/sources.list means, so I am still stuck.

    Read the article

  • Why are data structures so important in interviews?

    - by Vamsi Emani
    I am a newbie into the corporate world recently graduated in computers. I am a java/groovy developer. I am a quick learner and I can learn new frameworks, APIs or even programming languages within considerably short amount of time. Albeit that, I must confess that I was not so strong in data structures when I graduated out of college. Through out the campus placements during my graduation, I've witnessed that most of the biggie tech companies like Amazon, Microsoft etc focused mainly on data structures. It appears as if data structures is the only thing that they expect from a graduate. Adding to this, I see that there is this general perspective that a good programmer is necessarily a one with good knowledge about data structures. To be honest, I felt bad about that. I write good code. I follow standard design patterns of coding, I do use data structures but at the superficial level as in java exposed APIs like ArrayLists, LinkedLists etc. But the companies usually focused on the intricate aspects of Data Structures like pointer based memory manipulation and time complexities. Probably because of my java-ish background, Back then, I understood code efficiency and logic only when talked in terms of Object Oriented Programming like Objects, instances, etc but I never drilled down into the level of bits and bytes. I did not want people to look down upon me for this knowledge deficit of mine in Data Structures. So really why all this emphasis on Data Structures? Does, Not having knowledge in Data Structures really effect one's career in programming? Or is the knowledge in this subject really a sufficient basis to differentiate a good and a bad programmer?

    Read the article

  • Loose Coupling in Object Oriented Design

    - by m3th0dman
    I am trying to learn GRASP and I found this explained (here on page 3) about Low Coupling and I was very surprised when I found this: Consider the method addTrack for an Album class, two possible methods are: addTrack( Track t ) and addTrack( int no, String title, double duration ) Which method reduces coupling? The second one does, since the class using the Album class does not have to know a Track class. In general, parameters to methods should use base types (int, char ...) and classes from the java.* packages. I tend to diasgree with this; I believe addTrack(Track t) is better than addTrack(int no, String title, double duration) due to various reasons: It is always better for a method to as fewer parameters as possible (according to Uncle Bob's Clean Code none or one preferably, 2 in some cases and 3 in special cases; more than 3 needs refactoring - these are of course recommendations not holly rules). If addTrack is a method of an interface, and the requirements need that a Track should have more information (say year or genre) then the interface needs to be changed and so that the method should supports another parameter. Encapsulation is broke; if addTrack is in an interface, then it should not know the internals of the Track. It is actually more coupled in the second way, with many parameters. Suppose the no parameter needs to be changed from int to long because there are more than MAX_INT tracks (or for whatever reason); then both the Track and the method need to be changed while if the method would be addTrack(Track track) only the Track would be changed. All the 4 arguments are actually connected with each other, and some of them are consequences from others. Which approach is better?

    Read the article

  • So…is it a Seek or a Scan?

    - by Paul White
    You’re probably most familiar with the terms ‘Seek’ and ‘Scan’ from the graphical plans produced by SQL Server Management Studio (SSMS).  The image to the left shows the most common ones, with the three types of scan at the top, followed by four types of seek.  You might look to the SSMS tool-tip descriptions to explain the differences between them: Not hugely helpful are they?  Both mention scans and ranges (nothing about seeks) and the Index Seek description implies that it will not scan the index entirely (which isn’t necessarily true). Recall also yesterday’s post where we saw two Clustered Index Seek operations doing very different things.  The first Seek performed 63 single-row seeking operations; and the second performed a ‘Range Scan’ (more on those later in this post).  I hope you agree that those were two very different operations, and perhaps you are wondering why there aren’t different graphical plan icons for Range Scans and Seeks?  I have often wondered about that, and the first person to mention it after yesterday’s post was Erin Stellato (twitter | blog): Before we go on to make sense of all this, let’s look at another example of how SQL Server confusingly mixes the terms ‘Scan’ and ‘Seek’ in different contexts.  The diagram below shows a very simple heap table with two columns, one of which is the non-clustered Primary Key, and the other has a non-unique non-clustered index defined on it.  The right hand side of the diagram shows a simple query, it’s associated query plan, and a couple of extracts from the SSMS tool-tip and Properties windows. Notice the ‘scan direction’ entry in the Properties window snippet.  Is this a seek or a scan?  The different references to Scans and Seeks are even more pronounced in the XML plan output that the graphical plan is based on.  This fragment is what lies behind the single Index Seek icon shown above: You’ll find the same confusing references to Seeks and Scans throughout the product and its documentation. Making Sense of Seeks Let’s forget all about scans for a moment, and think purely about seeks.  Loosely speaking, a seek is the process of navigating an index B-tree to find a particular index record, most often at the leaf level.  A seek starts at the root and navigates down through the levels of the index to find the point of interest: Singleton Lookups The simplest sort of seek predicate performs this traversal to find (at most) a single record.  This is the case when we search for a single value using a unique index and an equality predicate.  It should be readily apparent that this type of search will either find one record, or none at all.  This operation is known as a singleton lookup.  Given the example table from before, the following query is an example of a singleton lookup seek: Sadly, there’s nothing in the graphical plan or XML output to show that this is a singleton lookup – you have to infer it from the fact that this is a single-value equality seek on a unique index.  The other common examples of a singleton lookup are bookmark lookups – both the RID and Key Lookup forms are singleton lookups (an RID lookup finds a single record in a heap from the unique row locator, and a Key Lookup does much the same thing on a clustered table).  If you happen to run your query with STATISTICS IO ON, you will notice that ‘Scan Count’ is always zero for a singleton lookup. Range Scans The other type of seek predicate is a ‘seek plus range scan’, which I will refer to simply as a range scan.  The seek operation makes an initial descent into the index structure to find the first leaf row that qualifies, and then performs a range scan (either backwards or forwards in the index) until it reaches the end of the scan range. The ability of a range scan to proceed in either direction comes about because index pages at the same level are connected by a doubly-linked list – each page has a pointer to the previous page (in logical key order) as well as a pointer to the following page.  The doubly-linked list is represented by the green and red dotted arrows in the index diagram presented earlier.  One subtle (but important) point is that the notion of a ‘forward’ or ‘backward’ scan applies to the logical key order defined when the index was built.  In the present case, the non-clustered primary key index was created as follows: CREATE TABLE dbo.Example ( key_col INTEGER NOT NULL, data INTEGER NOT NULL, CONSTRAINT [PK dbo.Example key_col] PRIMARY KEY NONCLUSTERED (key_col ASC) ) ; Notice that the primary key index specifies an ascending sort order for the single key column.  This means that a forward scan of the index will retrieve keys in ascending order, while a backward scan would retrieve keys in descending key order.  If the index had been created instead on key_col DESC, a forward scan would retrieve keys in descending order, and a backward scan would return keys in ascending order. A range scan seek predicate may have a Start condition, an End condition, or both.  Where one is missing, the scan starts (or ends) at one extreme end of the index, depending on the scan direction.  Some examples might help clarify that: the following diagram shows four queries, each of which performs a single seek against a column holding every integer from 1 to 100 inclusive.  The results from each query are shown in the blue columns, and relevant attributes from the Properties window appear on the right: Query 1 specifies that all key_col values less than 5 should be returned in ascending order.  The query plan achieves this by seeking to the start of the index leaf (there is no explicit starting value) and scanning forward until the End condition (key_col < 5) is no longer satisfied (SQL Server knows it can stop looking as soon as it finds a key_col value that isn’t less than 5 because all later index entries are guaranteed to sort higher). Query 2 asks for key_col values greater than 95, in descending order.  SQL Server returns these results by seeking to the end of the index, and scanning backwards (in descending key order) until it comes across a row that isn’t greater than 95.  Sharp-eyed readers may notice that the end-of-scan condition is shown as a Start range value.  This is a bug in the XML show plan which bubbles up to the Properties window – when a backward scan is performed, the roles of the Start and End values are reversed, but the plan does not reflect that.  Oh well. Query 3 looks for key_col values that are greater than or equal to 10, and less than 15, in ascending order.  This time, SQL Server seeks to the first index record that matches the Start condition (key_col >= 10) and then scans forward through the leaf pages until the End condition (key_col < 15) is no longer met. Query 4 performs much the same sort of operation as Query 3, but requests the output in descending order.  Again, we have to mentally reverse the Start and End conditions because of the bug, but otherwise the process is the same as always: SQL Server finds the highest-sorting record that meets the condition ‘key_col < 25’ and scans backward until ‘key_col >= 20’ is no longer true. One final point to note: seek operations always have the Ordered: True attribute.  This means that the operator always produces rows in a sorted order, either ascending or descending depending on how the index was defined, and whether the scan part of the operation is forward or backward.  You cannot rely on this sort order in your queries of course (you must always specify an ORDER BY clause if order is important) but SQL Server can make use of the sort order internally.  In the four queries above, the query optimizer was able to avoid an explicit Sort operator to honour the ORDER BY clause, for example. Multiple Seek Predicates As we saw yesterday, a single index seek plan operator can contain one or more seek predicates.  These seek predicates can either be all singleton seeks or all range scans – SQL Server does not mix them.  For example, you might expect the following query to contain two seek predicates, a singleton seek to find the single record in the unique index where key_col = 10, and a range scan to find the key_col values between 15 and 20: SELECT key_col FROM dbo.Example WHERE key_col = 10 OR key_col BETWEEN 15 AND 20 ORDER BY key_col ASC ; In fact, SQL Server transforms the singleton seek (key_col = 10) to the equivalent range scan, Start:[key_col >= 10], End:[key_col <= 10].  This allows both range scans to be evaluated by a single seek operator.  To be clear, this query results in two range scans: one from 10 to 10, and one from 15 to 20. Final Thoughts That’s it for today – tomorrow we’ll look at monitoring singleton lookups and range scans, and I’ll show you a seek on a heap table. Yes, a seek.  On a heap.  Not an index! If you would like to run the queries in this post for yourself, there’s a script below.  Thanks for reading! IF OBJECT_ID(N'dbo.Example', N'U') IS NOT NULL BEGIN DROP TABLE dbo.Example; END ; -- Test table is a heap -- Non-clustered primary key on 'key_col' CREATE TABLE dbo.Example ( key_col INTEGER NOT NULL, data INTEGER NOT NULL, CONSTRAINT [PK dbo.Example key_col] PRIMARY KEY NONCLUSTERED (key_col) ) ; -- Non-unique non-clustered index on the 'data' column CREATE NONCLUSTERED INDEX [IX dbo.Example data] ON dbo.Example (data) ; -- Add 100 rows INSERT dbo.Example WITH (TABLOCKX) ( key_col, data ) SELECT key_col = V.number, data = V.number FROM master.dbo.spt_values AS V WHERE V.[type] = N'P' AND V.number BETWEEN 1 AND 100 ; -- ================ -- Singleton lookup -- ================ ; -- Single value equality seek in a unique index -- Scan count = 0 when STATISTIS IO is ON -- Check the XML SHOWPLAN SELECT E.key_col FROM dbo.Example AS E WHERE E.key_col = 32 ; -- =========== -- Range Scans -- =========== ; -- Query 1 SELECT E.key_col FROM dbo.Example AS E WHERE E.key_col <= 5 ORDER BY E.key_col ASC ; -- Query 2 SELECT E.key_col FROM dbo.Example AS E WHERE E.key_col > 95 ORDER BY E.key_col DESC ; -- Query 3 SELECT E.key_col FROM dbo.Example AS E WHERE E.key_col >= 10 AND E.key_col < 15 ORDER BY E.key_col ASC ; -- Query 4 SELECT E.key_col FROM dbo.Example AS E WHERE E.key_col >= 20 AND E.key_col < 25 ORDER BY E.key_col DESC ; -- Final query (singleton + range = 2 range scans) SELECT E.key_col FROM dbo.Example AS E WHERE E.key_col = 10 OR E.key_col BETWEEN 15 AND 20 ORDER BY E.key_col ASC ; -- === TIDY UP === DROP TABLE dbo.Example; © 2011 Paul White email: [email protected] twitter: @SQL_Kiwi

    Read the article

  • Create nice animation on your ASP.NET Menu control using jQuery

    - by hajan
    In this blog post, I will show how you can apply some nice animation effects on your ASP.NET Menu control. ASP.NET Menu control offers many possibilities, but together with jQuery, you can make very rich, interactive menu accompanied with animations and effects. Lets start with an example: - Create new ASP.NET Web Application and give it a name - Open your Default.aspx page (or any other .aspx page where you will create the menu) - Our page ASPX code is: <form id="form1" runat="server"> <div id="menu">     <asp:Menu ID="Menu1" runat="server" Orientation="Horizontal" RenderingMode="List">                     <Items>             <asp:MenuItem NavigateUrl="~/Default.aspx" ImageUrl="~/Images/Home.png" Text="Home" Value="Home"  />             <asp:MenuItem NavigateUrl="~/About.aspx" ImageUrl="~/Images/Friends.png" Text="About Us" Value="AboutUs" />             <asp:MenuItem NavigateUrl="~/Products.aspx" ImageUrl="~/Images/Box.png" Text="Products" Value="Products" />             <asp:MenuItem NavigateUrl="~/Contact.aspx" ImageUrl="~/Images/Chat.png" Text="Contact Us" Value="ContactUs" />         </Items>     </asp:Menu> </div> </form> As you can see, we have ASP.NET Menu with Horizontal orientation and RenderMode=”List”. It has four Menu Items where for each I have specified NavigateUrl, ImageUrl, Text and Value properties. All images are in Images folder in the root directory of this web application. The images I’m using for this demo are from Free Web Icons. - Next, lets create CSS for the LI and A tags (place this code inside head tag) <style type="text/css">     li     {         border:1px solid black;         padding:20px 20px 20px 20px;         width:110px;         background-color:Gray;         color:White;         cursor:pointer;     }     a { color:White; font-family:Tahoma; } </style> This is nothing very important and you can change the style as you want. - Now, lets reference the jQuery core library directly from Microsoft CDN. <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.min.js"></script> - And we get to the most interesting part, applying the animations with jQuery Before we move on writing jQuery code, lets see what is the HTML code that our ASP.NET Menu control generates in the client browser.   <ul class="level1">     <li><a class="level1" href="Default.aspx"><img src="Images/Home.png" alt="" title="" class="icon" />Home</a></li>     <li><a class="level1" href="About.aspx"><img src="Images/Friends.png" alt="" title="" class="icon" />About Us</a></li>     <li><a class="level1" href="Products.aspx"><img src="Images/Box.png" alt="" title="" class="icon" />Products</a></li>     <li><a class="level1" href="Contact.aspx"><img src="Images/Chat.png" alt="" title="" class="icon" />Contact Us</a></li> </ul>   So, it generates unordered list which has class level1 and for each item creates li element with an anchor with image + menu text inside it. If we want to access the list element only from our menu (not other list element sin the page), we need to use the following jQuery selector: “ul.level1 li”, which will find all li elements which have parent element ul with class level1. Hence, the jQuery code is:   <script type="text/javascript">     $(function () {         $("ul.level1 li").hover(function () {             $(this).stop().animate({ opacity: 0.7, width: "170px" }, "slow");         }, function () {             $(this).stop().animate({ opacity: 1, width: "110px" }, "slow");         });     }); </script>   I’m using hover, so that the animation will occur once we go over the menu item. The two different functions are one for the over, the other for the out effect. The following line $(this).stop().animate({ opacity: 0.7, width: "170px" }, "slow");     does the real job. So, this will first stop any previous animations (if any) that are in progress and will animate the menu item by giving to it opacity of 0.7 and changing the width to 170px (the default width is 110px as in the defined CSS style for li tag). This happens on mouse over. The second function on mouse out reverts the opacity and width properties to the default ones. The last parameter “slow” is the speed of the animation. The end result is:   The complete ASPX code: <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server">     <title>ASP.NET Menu + jQuery</title>     <style type="text/css">         li         {             border:1px solid black;             padding:20px 20px 20px 20px;             width:110px;             background-color:Gray;             color:White;             cursor:pointer;         }         a { color:White; font-family:Tahoma; }     </style>     <script type="text/javascript" src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.min.js"></script>     <script type="text/javascript">         $(function () {             $("ul.level1 li").hover(function () {                 $(this).stop().animate({ opacity: 0.7, width: "170px" }, "slow");             }, function () {                 $(this).stop().animate({ opacity: 1, width: "110px" }, "slow");             });         });     </script> </head> <body>     <form id="form1" runat="server">     <div id="menu">         <asp:Menu ID="Menu1" runat="server" Orientation="Horizontal" RenderingMode="List">                         <Items>                 <asp:MenuItem NavigateUrl="~/Default.aspx" ImageUrl="~/Images/Home.png" Text="Home" Value="Home"  />                 <asp:MenuItem NavigateUrl="~/About.aspx" ImageUrl="~/Images/Friends.png" Text="About Us" Value="AboutUs" />                 <asp:MenuItem NavigateUrl="~/Products.aspx" ImageUrl="~/Images/Box.png" Text="Products" Value="Products" />                 <asp:MenuItem NavigateUrl="~/Contact.aspx" ImageUrl="~/Images/Chat.png" Text="Contact Us" Value="ContactUs" />             </Items>         </asp:Menu>     </div>     </form> </body> </html> Hope this was useful. Regards, Hajan

    Read the article

  • How to Disable Touchpad tap in Toshiba Tecra R850 in Oneiric

    - by Kibi
    I know there's a lot of similar questions, but nothing I have tried here works yet - perhaps I was doing it wrong. New Laptop - Toshiba Tecra R850 with an install of Oneiric. Mostly things are working well, but I have a problem with the touchpad (or whatever it's called) - whenever I use it for moving the mouse pointer I accidentally tap on it - basically I am clicking all over the place by accident. So I want to disable the tap-as-click (after all, I have buttons for clicks too). I open up "Mouse and Touchpad" and on the Touchpad tab I check "Disable touchpad when typing" and UNcheck "Enable mouse clicks with touchpad". This does not achieve anything. The only piece of code I had which worked at all was to completely disable the touchpad by removing the driver - but that is no use since I WANT the mousing ability, just not the tap. In fact, even that would be good if I could still use the little blue stick thing and the other buttons - but it disabled them too. Tried installing touchpad indicator but it didn't seem to want to install. There were suggestions to put stuff into /usr/share/X11/xorg.conf.d so I edited 50-synaptics.conf and added the line Option "TapButton1" "0" But it didn't work and I'm not surprised since the place, syntax and values were all a guess really... Any ideas? This is really annoying. Thanks Kibi

    Read the article

  • Social Business Forum Milano: Day 1

    - by me
    div.c50 {font-family: Helvetica;} div.c49 {position: relative; height: 0px; overflow: hidden;} span.c48 {color: #333333; font-size: 14px; line-height: 18px;} div.c47 {background-color: #ffffff; border-left: 1px solid rgba(0, 0, 0, 0.098); border-right: 1px solid rgba(0, 0, 0, 0.098); background-clip: padding-box;} div.c46 {color: #666666; font-family: arial, helvetica, sans-serif; font-weight: normal} span.c45 {line-height: 14px;} div.c44 {border-width: 0px; font-family: arial, helvetica, sans-serif; margin: 0px; outline-width: 0px; padding: 0px 0px 10px; vertical-align: baseline} div.c43 {border-width: 0px; margin: 0px; outline-width: 0px; padding: 0px 0px 10px; vertical-align: baseline;} p.c42 {color: #666666; font-family: arial, helvetica, sans-serif} span.c41 {line-height: 14px; font-size: 11px;} h2.c40 {font-family: arial, helvetica, sans-serif} p.c39 {font-family: arial, helvetica, sans-serif} span.c38 {font-family: arial, helvetica, sans-serif; font-size: 80%; font-weight: bold} div.c37 {color: #999999; font-size: 14px; font-weight: normal; line-height: 18px} div.c36 {background-clip: padding-box; background-color: #ffffff; border-bottom: 1px solid #e8e8e8; border-left: 1px solid rgba(0, 0, 0, 0.098); border-right: 1px solid rgba(0, 0, 0, 0.098); cursor: pointer; margin-left: 58px; min-height: 51px; padding: 9px 12px; position: relative; z-index: auto} div.c35 {background-clip: padding-box; background-color: #ffffff; border-bottom: 1px solid #e8e8e8; border-left: 1px solid rgba(0, 0, 0, 0.098); border-right: 1px solid rgba(0, 0, 0, 0.098); cursor: pointer; margin-left: 58px; min-height: 51px; padding: 9px 12px; position: relative} div.c34 {overflow: hidden; font-size: 12px; padding-top: 1px;} ul.c33 {padding: 0px; margin: 0px; list-style-type: none; opacity: 0;} li.c32 {display: inline;} a.c31 {color: #298500; text-decoration: none; outline-width: 0px; font-size: 12px; margin-left: 8px;} a.c30 {color: #999999; text-decoration: none; outline-width: 0px; font-size: 12px; float: left; margin-right: 2px;} strong.c29 {font-weight: normal; color: #298500;} span.c28 {color: #999999;} div.c27 {font-family: arial, helvetica, sans-serif; margin: 0px; word-wrap: break-word} span.c26 {border-width: 0px; width: 48px; height: 48px; border-radius: 5px 5px 5px 5px; position: absolute; top: 12px; left: 12px;} small.c25 {font-size: 12px; color: #bbbbbb; position: absolute; top: 9px; right: 12px; float: right; margin-top: 1px;} a.c24 {color: #999999; text-decoration: none; outline-width: 0px; font-size: 12px;} h3.c23 {font-family: arial, helvetica, sans-serif} span.c22 {font-family: arial, helvetica, sans-serif} div.c21 {display: inline ! important; font-weight: normal} span.c20 {font-family: arial, helvetica, sans-serif; font-size: 80%} a.c19 {font-weight: normal;} span.c18 {font-weight: normal;} div.c17 {font-weight: normal;} div.c16 {margin: 0px; word-wrap: break-word;} a.c15 {color: #298500; text-decoration: none; outline-width: 0px;} strong.c14 {font-weight: normal; color: inherit;} span.c13 {color: #7eb566; text-decoration: none} span.c12 {color: #333333; font-family: arial, helvetica, sans-serif; font-size: 14px; line-height: 18px} a.c11 {color: #999999; text-decoration: none; outline-width: 0px;} span.c10 {font-size: 12px; color: #999999; direction: ltr; unicode-bidi: embed;} strong.c9 {font-weight: normal;} span.c8 {color: #bbbbbb; text-decoration: none} strong.c7 {font-weight: bold; color: #333333;} div.c6 {font-family: arial, helvetica, sans-serif; font-weight: normal} div.c5 {font-family: arial, helvetica, sans-serif; font-size: 80%; font-weight: normal} p.c4 {font-family: arial, helvetica, sans-serif; font-size: 80%; font-weight: normal} h3.c3 {font-family: arial, helvetica, sans-serif; font-weight: bold} span.c2 {font-size: 80%} span.c1 {font-family: arial,helvetica,sans-serif;} Here are my impressions of the first day of the Social Business Forum in Milano A dialogue on Social Business Manifesto - Emanuele Scotti, Rosario Sica The presentation was focusing on Thesis and Anti-Thesis around Social Business My favorite one is: Peter H. Reiser ?@peterreiser social business manifesto theses #2: organizations are conversations - hello Oracle Social Network #sbf12 Here are the Thesis (auto-translated from italian to english) From Stress to Success - Pragmatic pathways for Social Business - John Hagel John Hagel talked about challenges of deploying new social technologies. Below are some key points participant tweeted during the session. 6hRhiannon Hughes ?@Rhi_Hughes Favourite quote this morning 'We need to strengthen the champions & neutralise the enemies' John Hagel. Not a hard task at all #sbf12 Expand Reply Retweet Favorite 8hElena Torresani ?@ElenaTorresani Minimize the power of the enemies of change. Maximize the power of the champions - John Hagel #sbf12 Expand Reply Retweet Favorite 8hGaetano Mazzanti ?@mgaewsj John Hagel change: minimize the power of the enemies #sbf12 Expand Reply Retweet Favorite 8hGaetano Mazzanti ?@mgaewsj John Hagel social software as band-aid for poor leadtime/waste management? mmm #sbf12 Expand Reply Retweet Favorite 8hElena Torresani ?@ElenaTorresani "information is power. We need access to information to get power"John Hagel, Deloitte &Touche #sbf12http://instagr.am/p/LcjgFqMXrf/ View photo Reply Retweet Favorite 8hItalo Marconi ?@italomarconi Information is power and Knowledge is subversive. John Hagel#sbf12 Expand Reply Retweet Favorite 8hdanielce ?@danielce #sbf12 john Hagel: innovation is not rational. from Milano, Milano Reply Retweet Favorite 8hGaetano Mazzanti ?@mgaewsj John Hagel: change is a political (not rational) process #sbf12 Expand Reply Retweet Favorite Enterprise gamification to drive engagement - Ray Wang Ray Wang did an excellent speech around engagement strategies and gamification More details can be found on the Harvard Business Review blog Panel Discussion: Does technology matter? Understanding how software enables or prevents participation Christian Finn, Ram Menon, Mike Gotta, moderated by Paolo Calderari Below are the highlights of the panel discussions as live tweets: 2hPeter H. Reiser ?@peterreiser @cfinn Q: social silos: mega trend social suites - do we create social silos + apps silos + org silos ... #sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser @cfinn A: Social will be less siloed - more integrated into application design. Analyatics is key to make intelligent decisions #sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser @MikeGotta - A: its more social be design then social by layer - Better work experience using social design. #sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser Ram Menon: A: Social + Mobile + consumeration is coming together#sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser Q: What is the evolution for social business solution in the next 4-5 years? #sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser @cfinn Adoption: A: User experience is king - no training needed - We let you participate into a conversation via mobile and email#sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser @MikeGotta A:Adoption - how can we measure quality? Literacy - Are people get confident to talk to a invisible audience ? #sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser Ram Meno: A:Adoption - What should I measure ? Depend on business goal you want to active? #sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser Q: How can technology facilitate adoption #sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser #sbf12 @cfinn @mgotta Ram Menon at panel discussion about social technology @oraclewebcenter http://pic.twitter.com/Pquz73jO View photo Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser Ram Menon: 100% of data is in a system somewhere. 100% of collective intelligence is with people. Social System bridge both worlds Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser #sbf12 @MikeGotta Adoption is specific to the culture of the company Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser @cfinn - drive adoption is important @MikeGotta - activity stream + watch list is most important feature in a social system #sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser @MikeGotta Why just adoption? email as 100% adoption? #sbf12 Expand Reply Delete Favorite 2hPeter H. Reiser ?@peterreiser @MikeGotta Ram Menon respond: there is only 1 questions to ask: What is the adoption? #sbf12 @socialadoption you like this ? #sbf12 Expand Reply Delete Favorite 3hPeter H. Reiser ?@peterreiser @MikeGotta - just replacing old technology (e.g. email) with new technology does not help. we need to change model/attitude #sbf12 Expand Reply Delete Favorite 3hPeter H. Reiser ?@peterreiser Ram Menon: CEO mandated to replace 6500 email aliases with Social Networking Software #sbf12 Expand Reply Delete Favorite 3hPeter H. Reiser ?@peterreiser @MikeGotta A: How to bring interface together #sbf12 . Going from point tools to platform, UI, Architecture + Eco-system is important Expand Reply Delete Favorite 3hPeter H. Reiser ?@peterreiser Q: How is technology important in Social Business #sbf12 A:@cfinn - technology is enabler , user experience -easy of use is important Expand Reply Delete Favorite 3hPeter H. Reiser ?@peterreiser @cfinn particiapte in panel "Does technology matter? Understanding how software enables or prevents participation" #sbf #webcenter

    Read the article

  • I'm trying to install VMWare tools on Ubuntu 12.04.2 LTS and I seem to have a problem with Kernel headers

    - by Pedro Irusta
    I have Ubuntu 12.04.2 LTS installed on a VMware machine on Windows 7 host. I seem to have a problem with Kernel headers when trying to install them I did: sudo apt-get install gcc make build-essential linux-headers-$(uname -r) Reading package lists... Done Building dependency tree Reading state information... Done gcc is already the newest version. build-essential is already the newest version. linux-headers-3.5.0-28-generic is already the newest version. make is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 100 not upgraded. However, when installing VMware tools I get the following error: make[1]: Entering directory `/usr/src/linux-headers-3.5.0-28-generic' CC [M] /tmp/vmware-root/modules/vmhgfs-only/backdoor.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/backdoorGcc32.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/bdhandler.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/cpName.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/cpNameLinux.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/cpNameLite.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/dentry.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/dir.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/file.o /tmp/vmware-root/modules/vmhgfs-only/file.c:122:4: warning: initialization from incompatible pointer type [enabled by default] /tmp/vmware-root/modules/vmhgfs-only/file.c:122:4: warning: (near initialization for ‘HgfsFileFileOperations.fsync’) [enabled by default] CC [M] /tmp/vmware-root/modules/vmhgfs-only/filesystem.o /tmp/vmware-root/modules/vmhgfs-only/filesystem.c:48:28: fatal error: linux/smp_lock.h: No such file or directory compilation terminated. make[2]: *** [/tmp/vmware-root/modules/vmhgfs-only/filesystem.o] Error 1 make[1]: *** [_module_/tmp/vmware-root/modules/vmhgfs-only] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.5.0-28-generic' make: *** [vmhgfs.ko] Error 2 make: Leaving directory `/tmp/vmware-root/modules/vmhgfs-only' Any help appreciated!

    Read the article

< Previous Page | 256 257 258 259 260 261 262 263 264 265 266 267  | Next Page >