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  • C#/.Net: What are the best practices for setting ResXResourceReader's basepath?

    - by raj.tiwari
    I am working on a Windows Forms application in C#/.Net. I want to use a resource file that contains translations of my strings. My my project in visual studio I have the following hierarchy: Project CS files ... Resources\ resource.en-US.resx I am trying to read in the resource file as follows: m_ResourceReader = new ResXResourceReader("resources/resource.en-US.resx"); When I run this project, Visual Studio seems to look for the resources folder in the bin/Debug output folder of my project. My questions are: What is the right way to reference a resource file? I would like my installer to place this resource file under my application's folder under Program Files\MyApp\resources\resource.en-US.resx. What would be the way to make ResXResourceReader read it from that location. Thanks for your help. -Raj

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  • Deleting a folder in TFS

    - by Mark Kadlec
    I created a folder in a TFS Project under workspace "CPortalWS". I deleted the workspace, but now I would like to delete the folder in the project and the delete option is not available. I've tried to create a new workspace mapped to the project but I still don't get the option to delete. Is this a bug in TFS? How can I delete the folder? Any help would be appreciated.

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  • A Brief Discussion On Visual Studio 2010 Top Features

    In this article I will describe about some new features of Visual Studio 2010 which I explored till now. These features are really very useful in terms of productive development. This article is mainly targeted for beginners of Visual Studio 2010 but everybody can get benefit on the same.

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  • Flash / actionscript 3 sound delay.

    - by Ole
    Hey. Im working on a flash project where I am loading multiple sounds from external files. The problem is that when I play them within my project there is a small delay from when they should be played until they are actually playing. My sounds are very short and are loaded before the project is actually using them. I have looked up the problem online and it looks like the problem is not something that is only happening for me. But, non of the resources I found had any clear ways of fixing this. Some resources say that you can fix this my constantly having a sound playing in the background. I have that but it does not help. I have also looked at the actual sound file in a sound tool and there is a small delay before the sound starts, but it is very very small and should not result in the delay im seeing in my flash project. Does anyone know of a good way to fix it?

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  • .NET projects build automation with NAnt/MSBuild + SVN

    - by petr k.
    Hi everyone, for quite a while now, I've been trying to figure out how to setup an automated build process at our shop. I've read many posts and guides on this matter and none of them really fits my specifics needs. My SVN repository is laid out as follows \projects \projectA (a product) \tags \1.0.0.1 \1.0.0.2 ... \trunk \src \proj1 (a VS C# project) \proj2 \documentation Then I have a network share, with a folder for each project (product), which in turn contains the binaries, written documentation and the generated API documentation (via NDoc - each project may have an .ndoc file in the repository) for every historical version (from the tags SVN folder) and for the latest version as well (from the trunk). Basically, what I want to do in a scheduled batch build are these steps: examine the project's SVN folder and identify tags not present in the network share for each of these tags check out the tag folder build (with Release config) copy the resulting binaries to the network share search for .ndoc files generate CHM files via NDoc copy the resulting CHM files to the network share do the same as in 2., but for the HEAD revision of trunk Now, the trouble is, I have no idea where to start. I do not keep .sln files in the repository, but I am able to replace these with MSBuild files which in turn build the C# projects belonging to the specific product. I guess the most troubling part is the examination of the repository for tags which have not been processed yet - i.e. searching the tags and comparing them to a project's directory structure on the network share. I have no idea how to do that in any of the build tools (NAnt, MSBuild). Could you please provide me with some pointers on how to approach this task as a whole and in detail as well? I do not care if I use NAnt, MSBuild, or both. I am aware that this might be rather complex, but every idea and NAnt/MSBuild snippet will be a great help. Thanks in advance.

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  • How do you debug a unit test in Xcode 3?

    - by Dov
    I followed Apple's instructions to set up Unit Testing in my project. I followed the directions for making them dependent, so the tests run with every build of my main project. This works, and when my tests pass the application runs; when they don't, I get build errors on the lines of the unit tests that failed. I would like, however, to be able to step through my application code when the tests are failing, but can't get Xcode (3.2.5) configured properly. The project is a Mac project, not iOS. I tried the instructions here and here, but execution never stopped at the breakpoints I set, neither in the the unit test code or in my application code. After following the first set of instructions, the breakpoints I set turned yellow with blue outlines, and I don't know what that meant, either. What do I need to do to step through my tests?

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  • CodePlex Daily Summary for Sunday, April 25, 2010

    CodePlex Daily Summary for Sunday, April 25, 2010New Projects281slides: 281slides is a project to demonstrate how one could go about implementing something similar to http://280slides.com in Silverlight3.Alex.XP's ARMA2 Chinese Language Pack Tools: Alex.XP's ARMA2 Chinese Language ToolsAuto Version Web Assets: The AVWA project is an HTTP Module written in C# that is designed to allow for versioning of various web assets such as .CSS and .JS files. This a...CAECE Twitter Clon: Proyecto para hacer un clon de twitter alumnos CAECE 2010DNSExchanger: Provides users to switch their PC's DNSs with pre-defined DNS with one click. Fluent ViewModel Configuration for WPF (MVVM): Fluent MVVM Configuration for WPF. A powerful yet simple interface for configuring view models for WPF. Eliminates INotifyPropertyChanged duplic...Genetic Algorithm N-Queens Solver: Genetic Algorithm N-Queens Solver with Multithreaded GUI.Hangmanondotnet: Just a starterHelium Frog Animator: Here is the Source code for the Helium Frog Animator. It is released under the GNU General Public Licence. The software enables stop motion animati...LISCH Collision Resolution, AVL Trees: LISCH Collision Resolution, AVL Trees Last Insertion Standart Colesced HashingNetPE: NetPE is a Portable Executable(PE) editor with full Metadata support. It is developed in pure C#.Proyecto Nilo: nada por ahoraSQL Schema Source Control: Track database schema changes automatically C# application that you can run against your SQL Databases (supports SQL 2008 right now, but you cou...uTorrent-Net-Client: A network client for uTorrent over the uTorrent-WebAPI. The Client use the API implementation from "uTorrent Web Client API Wrapper Library" (http:...Visual Leak Detector for Visual C++ 2008/2010: Enhanced Memory Leak Detection for Visual C++Visual Studio 2010 AutoScroller Extension: This is an extension to provide auto-scrolling to the Visual Studio 2010 environment. Simply middle click and drag the mouse in the direction yo...Vje: Vje projectVs2010-TipSite - Enter Island: This project is a visual studio 2010 project created in Silverligt. The project used to give using tips about visual studio 2010 by movies clips an...WKURM: Research Methods project @ western kentucky universityYupsky: yupsky webNew Releases.NET DiscUtils: Version 0.8: This is the 0.8 release of DiscUtils. New in this release are: An NFS client, supporting access to virtual disks held on an NFS server. A PowerS...Bluetooth Radar: Version 2.2: Add Settings window Get installed services on the deveice Check if Object Exchange is installed and changed properties. Add Windows Bluetooth...CSharp Intellisense: V1.7: major improvements: - Select best suggestion - on going changes filters (the filters will changed according to the current typing) - remember last ...DNSExchanger: DNSExchanger Beta v0.1: First release of the project, DNSExchanger. It requires, 32-bit Operating System (XP, Vista, 7) and need to be runned with administration credent...DotNetNuke® Form and List (formerly User Defined Table): 05.01.03: Form and List 05.01.03What's New: This release, Form and List 05.01.03, will be a stabilization release. It requires at least DotNetNuke 5.1.3 for...Enki Char 2 BIN: Enki Char 2 Bin: This program converts Characters to Binary and vice versaFluent ViewModel Configuration for WPF (MVVM): FluentViewModel Alpha1: This is a debug build of the FluentViewModel library. This has been provided to get feed back on the API and to look for bugs. For an example on h...Hangmanondotnet: Hangman: Just a previewHelium Frog Animator: Helium Frog 2.06 Documentation: Complete User Guide documentation in html formatHelium Frog Animator: Helium Frog 2.06 Source Code: Zip file contains all Visual Basic 6 source code, Artwork, sound files etc.Helium Frog Animator: Helium Frog Version 2.06: This file is the released version on Helium Frog 2.06. It contains binary files and required runtime libraries.Helium Frog Animator: Motion Jpeg Handling 10: Source code , module and debugging application in C# a) Module concatenates .jpg files to motion jpeg .avi file. b) Module retrieves any required ...Helium Frog Animator: Sample Grabber 03: Source code and debug program in C# a) Module lists all the available DirextX source devices b) Sets up video streaming to a picturebox by creating...Henge3D Physics Library for XNA: Henge3D Source (2010-04): The biggest change in this release was the addition of the OnCollision and OnSeparation "events" in the RigidBody class. An attached handler will r...HouseFly controls: HouseFly controls alpha 0.9.4.1: HouseFly controls release 0.9.4.1 alphaHTML Ruby: 6.22.0: Added new options for adjusting ruby line height and text line height Live preview for options Adjusted applied styles Added option to report...HTML Ruby: 6.22.1: space by word if ASCII character improved handling of unclosed ruby tagMultiwfn: Multiwfn1.3_binary: Multiwfn1.3_binaryMultiwfn: multiwfn1.3_source: multiwfn1.3_sourceRapid Dictionary: Rapid Dictionary Alpha 1.0: Try auto updatable version: http://install.rapiddict.com/index.html Rapid Dictionary Alpha 1.0 includes such functionality:you can run translation...Silverlight Input Keyboard: Version 1.5 for Silverlight 4: Dependency System.Windows.Interactivity.dll from Blend 4 RC http://www.microsoft.com/downloads/details.aspx?FamilyID=88484825-1b3c-4e8c-8b14-b05d02...SQL Schema Source Control: 1.0: Initial ReleaseUDC indexes parser: UDC indexex parser Beta: LALR(1): 1) Невозможно использовать знак распространения на общие и специальные определители, за исключением определителей в скобках (), (0), (=), ...uTorrent-Net-Client: uTorrent-Net-Client: This download contains the uTorrentNetClient and the 7Zip Windows-Service. Before you can use both, you must configuration some points in the App.C...VidCoder: 0.3.0: Changes: Added customizable columns on the Queue. Right click->Customize columns, then drag and drop to choose and reorder. Column sizes will also...Visual Leak Detector for Visual C++ 2008/2010: v2.0: New version of VLD. This adds support for x64 applications and VS 2010.Visual Studio 2010 AutoScroller Extension: AutoScroller v0.1: Initial release of Visual studio 2010 auto-scroller extension. Simply middle click and drag the mouse in the direction you wish to scroll, further...Yasbg: It's Static GUI: Many changes have been made from the previous release. Read the README! This release adds a GUI and RSS support. From now on, this program is only...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitSilverlight ToolkitMicrosoft SQL Server Product Samples: Databasepatterns & practices – Enterprise LibraryWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryRawrGMap.NET - Great Maps for Windows Forms & PresentationBlogEngine.NETParticle Plot PivotNB_Store - Free DotNetNuke Ecommerce Catalog ModuleDotNetZip LibraryN2 CMSFarseer Physics Enginepatterns & practices: Composite WPF and Silverlight

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  • Silverlight blank browser

    - by Andrew Kalashnikov
    Hello, colleagues. I've got a problem with SilverLight default VS2008 project. Wnen i create new SL project and choose ASP.NET Web Site web project type all is ok, at my browser I see default template. But when I choose ASP.NET Web application, at running I get blank browser screen with js error: "Unhandled Error in Silverlight Application Code: 2104 Category: InitializeError Message: Could not download the Silverlight application. Check web server settings" What's wrong? Thanks for answer

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  • Compiling a DLL which includes Ogre3D gives an assertion error when used

    - by samaursa
    Hi, I have a framework that I am building and is being compiled into a static library to be used by other projects. The library works perfectly without issues. The problem is that the link time is very long for the projects that use the library so I thought I will make a DLL project of the same framework. I started with baby steps and created an MFC DLL project through visual studio. The project has the following header: /// -------------------------------------------- #ifndef OGRECORE_H #define OGRECORE_H #ifdef OGREFW_EXPORT #define OGREFW_DLL __declspec(dllexport) #else #define OGREFW_DLL __declspec(dllimport) #endif class OgreRoot; namespace OgreFW { class OGREFW_DLL OgreCore// : public OIS::KeyListener, public OIS::MouseListener { public: OgreCore(); ~OgreCore(); }; }; #endif // OGRECORE_H and this is the source #include "stdafx.h" #include "OgreCore.h" //#include "Ogre.h" //#include "OgreRoot.h" //#include "OgreRenderWindow.h" //#include "OgreLog.h" //#include "OgreLogManager.h" //#include "OgreOverlay.h" //#include "OgreViewport.h" //#include "OgreRenderWindow.h" //#include "OgreFrameListener.h" //#include "OgreWindowEventUtilities.h" //#include "OgreSceneNode.h" //#include "OgreEntity.h" //#include "OgreManualObject.h" //#include "OgreMeshManager.h" //#include "OgreConfigFile.h" //#include "OgreOverlayContainer.h" //#include "OgreOverlayManager.h" namespace OgreFW { OGREFW_DLL OgreCore::OgreCore() { } // ------------------------ OGREFW_DLL OgreCore::~OgreCore() { } } As you can see I have commented out Ogre includes. When a project uses the compiled DLL and constructs this (OgreCore) class, it works perfectly fine. As soon as uncomment one of the Ogre includes and compile the DLL again, the project that uses the DLL now gives an assertion error. The full details can be found here in the Ogre forum post. I posted the question there first but since its not really an Ogre specific question I thought I will try here as well. The link to the Ogre post is: http://www.ogre3d.org/forums/viewtopic.php?f=2&t=58403 Thank you in advance

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  • Domain-Driven Design

    Domain-Driven Design is the way to build/design your application when you are focused on the Domain Model, when you do not depend on Infrastructure and when your Developers talk on the same language with Customers.

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