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  • What is the best way to "override" enums?

    - by Tyler
    I have a number of classes which extend an abstract class. The abstract parent class defines an enum with a set of values. Some of the subclasses inherit the parent class's enum values, but some of the subclasses need the enum values to be different. Is there any way to somehow override the enum for these particular subclasses, and if not, what is a good way to achieve what I'm describing? class ParentClass { private MyEnum m_EnumVal; public virtual MyEnum EnumVal { get { return m_EnumVal; } set { m_EnumVal = value; } } public enum MyEnum { a, b, c }; } class ChildClass : ParentClass { private MyEnum m_EnumVal; public virtual MyEnum EnumVal { get { return m_EnumVal; } set { m_EnumVal = value; } } public enum MyEnum { d, e, f }; }

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  • Find the class of the generic object

    - by Mgccl
    Suppose I have the following class. public class gen<T> { public gen(){ } Class<T> class(){ //something that figures out what T is. } } How can I implement the class() function without pass any additional information? What I did is here, but I have to pass a object of T into the object gen. public class gen<T> { public gen(){ } Class<T> class(T var){ return (Class<T>) var.getClass(); } }

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  • Need help in creating test appliaction in Java and passing parameters into a new designed Java API.

    - by Christophe
    Need help, Please!!! By following the protocol, the Request should be built in 5 byte length, including 1 byte for changing Braud rate (Speed), and send request to a RS-232 port. Protocol: --------------- Request for the command processing, with optional extra byte for changing Baud Rate: LGT : length message ( LGT = 5 ) TYPE : 0x06 TO(time out): 0x0000 CMD : (1 byte) 0x02 application update Baud Rate : (1 byte) 0xNN (optional parameter to change baud rate of the Mnt App) where NN can be: 0x00 = No Baud Rate Change (similar to 4-byte command above) 0x09 = Change to 9600 Baud for Application Update speed 0x0A = Change to 19200 Baud for Application Update speed 0x0E = Change to 115200 Baud for Application Update speed All other bytes are not accepted and will result in a status of 0x01. ------------------ I'm trying to test if my code works or not by creating another class (TestApplication.java) and pass the "3 differenr Baut rate" to this CPXAppliaction. the 3 Baud Rate is supposed to input by reading a file.txt. Question: How do you think these code (first half)? please don't warry about the details about the "sending part". I mean, do I need setter/getter for the "speed" parameter pass? I created the demo test class DemoApp.java (input speed by reading a txt file, and pass into CPXAppliaction). how do you think about that code? Many thanks to you guys!! public class CPXApplication extends CPXCommand { private int speed; . public CPXApplication() { speed = 9600; } public CPXApplication(int speedinit) { speed = speedinit; // TODO: where to get the speed? } protected void buildRequest() throws ElitePortException { String trans = ""; // build the full-qualified message following the protocol trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 5); trans = addToRequest(trans, (char) 6); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 2); switch (speed) { case 9600: trans = addToRequest(trans, (char) 0x09); break; case 19200: trans = addToRequest(trans, (char) 0x0A); break; case 115200: trans = addToRequest(trans, (char) 0x0E); break; default: // TODO: unexpected baud rate. throw(); break; } trans = EncryptBinary(trans); trans = "F0." + trans; wrapRequest(trans); } protected String addToRequest(String req, char c) { return req + c; } protected String addToRequest(String req, String s) { return req + s; } protected String addToRequest(String req) { return req; } public void analyzeResponse() { //.............. } } Here is the demo test code: package com.ingenico.testApp; import com.ingenico.EliteFd.; import java.util.Scanner; import java.io.; class Run { public static void run() { CPXAppliactionUpdate input = new CpXApplicationUpdate(); int lineno = 0; try { FileReader fr = new FileReader("baudRateSpeed.txt"); BufferedReader reader = new BufferedReader(fr); String line = reader.readLine(); Scanner scan = null; while (line != null) { scan = new Scanner(line); String speed; speed = scan.next(); if (lineno == 0) { input.speed = speed; lineno++; } else { input = cpxapplicationupdate(speed, input); } line = reader.readLine(); } reader.close(); } catch (FileNotFoundException e) { System.out.println("Could not find the file"); } catch (IOException e) { System.out.println("Had a problem reading from file"); } } public class DemoApp{ public void main(String args[]) { run(); } } }

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  • When Creating a Reference for an Object Where from where that class is Loaded?

    - by asela38
    When doing some sample codings with Java I came crosss ClassCast Exception, from where I cast the object to StaticClass. Can any explaing the what has happened here. public void test5() throws Exception { System.out.println(StaticClass.obj); Object newInstance = ClassLoader.getSystemClassLoader().loadClass("com.StaticClass").newInstance(); System.out.println(newInstance.getClass().getDeclaredField("obj").get(newInstance)); Object newInstance2 = new ILoader().loadClass("com//StaticClass.class").newInstance(); System.out.println(newInstance2.getClass().getDeclaredField("obj").get(newInstance2)); StaticClass s = (StaticClass)newInstance2; System.out.println(s.obj); System.out.println(newInstance.getClass().getClassLoader()); System.out.println(newInstance2.getClass().getClassLoader()); } package com; public class StaticClass { public static final Object obj = new Object(); } package com; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.IOException; public class ILoader extends ClassLoader { public ILoader() { super(null); } @Override protected Class<?> findClass(String name) throws ClassNotFoundException { File file = new File(name); byte[] bytes = new byte[(int)file.length()]; try { new FileInputStream(file).read(bytes); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } return super.defineClass("com.StaticClass",bytes, 0, bytes.length); } } output which was given by last sysout's when the casting part of the code not existed is as belows. sun.misc.Launcher$AppClassLoader@133056f com.ILoader@1ac3c08

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  • How to write curiously recurring templates with more than 2 layers of inheritance?

    - by Kyle
    All the material I've read on Curiously Recurring Template Pattern seems to one layer of inheritance, ie Base and Derived : Base<Derived>. What if I want to take it one step further? #include <iostream> using std::cout; template<typename LowestDerivedClass> class A { public: LowestDerivedClass& get() { return *static_cast<LowestDerivedClass*>(this); } void print() { cout << "A\n"; } }; template<typename LowestDerivedClass> class B : public A<LowestDerivedClass> { public: void print() { cout << "B\n"; } }; class C : public B<C> { public: void print() { cout << "C\n"; } }; int main() { C c; c.get().print(); // B b; // Intentionally bad syntax, // b.get().print(); // to demonstrate what I'm trying to accomplish return 0; } How can I rewrite this code to compile without errors (and output "C\nB\n")?

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  • Keeping Linq to SQL alive when using ViewModels (ASP.NET MVC)

    - by Kohan
    I have recently started using custom ViewModels (For example, CustomerViewModel) public class CustomerViewModel { public IList<Customer> Customers{ get; set; } public int ProductId{ get; set; } public CustomerViewModel(IList<Customer> customers, int productId) { this.Customers= customers; this.ProductId= productId; } public CustomerViewModel() { } } ... and am now passing them to my view instead of the Entities themselves (for example, var Custs = repository.getAllCusts(id) ) as it seems good practice to do so. The problem i have encountered is that when using ViewModels; by the time it has got to the the view i have lost the ability to lazy load on customers. I do not believe this was the case before using them. Is it possible to retain the ability of Lazy Loading while still using ViewModels? Or do i have to eager load using this method? Thanks, Kohan.

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  • Reusable non generic method for generic methods

    - by Jehof
    I have the following base interface public interface IHandler{ void Handle(IMessage message); } and an generic interface inheriting the base interface public interface IHandler<TMessage> : IHandler where TMessage : IMessage{ void Handle(TMessage message); } My classes can implement the interface IHandler<TMessage> mutiple times. IMessage is an base interface for messages and isn´t relevant here. Currently i´m implementing the interfaces as follows. public class ExampleHandler : IHandler<ExampleMessage>, IHandler<OtherExampleMessag>{ void IHandler.Handle(IMessage message){ ExampleMessage example = message as ExampleMessage; if (example != null) { Handle(example); } else { OtherExampleMessage otherExample = message as OtherExampleMessage; if (otherExample != null) { Handle(otherExample); } } public void Handle(ExampleMessage) { //handle message; } public void Handle(OtherExampleMessage) { //handle message; } } What bothers me is the way i have to implement the Handle(IMessage) method, cause in my opinion its many redundant code, and i have to extend the method each time when i implement a new IHandler<TMessage> interface on my class. What i´m looking for is a more generic way to implement the Handle(IMessage) method (maybe in a base class for Handlers), but i´m currently stuck how to do that.

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  • Object reference case study

    - by Skogen
    When person 1 become partner with person 3, person 2 should no longer have person 1 as partner. How should I solve this? public class Person { private String name; private Person partner; public Person(String name){ this.name = name; } public void setPartner(Person partner){ this.partner = partner; partner.partner = this; } public static void main(String[] args) { Person one = new Person("1"); Person two = new Person("2"); Person three = new Person("3"); Person four = new Person("4"); one.setPartner(two); three.setPartner(four); one.setPartner(three); //Person two is still partner with person 1 }

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  • JPA hibernate OneToOne mapping

    - by Stupidfrog
    enviroment: hibernate 4.1.6.final spring 3.1.2.release spring jpa 1.1.0.release postgresql 9.1-901-1.jdbc4 there is 2 table public A { private Long id; private Long name; } public B { private Long id; private Long table_a_id; } the A.id and B.id is sequential, unique , but no related.(means they are separately id for their own table). how to do mapping? i have tried some method, however the result is not i wanted, because it bind wrong. for example: public A { .... @OneToOne @JoinColumn(name = "id") private B table_b } public B { ... @JsonIgnore @OneToOne(mappedBy = "table_b") private A table_a; } when i query A the result is { "id":5, "table_b":{ "id":5, "table_a_id":4 } } obviously the data join by using their id but not joining using table_a_id. what i expect is { "id":4, "table_b":{ "id":5, "table_a_id":4 } } so can somebody teach me that, how to map this 2 table by using table b table_a_id(foregin key)

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  • Unit test approach for generic classes/methods

    - by Greg
    Hi, What's the recommended way to cover off unit testing of generic classes/methods? For example (referring to my example code below). Would it be a case of have 2 or 3 times the tests to cover testing the methods with a few different types of TKey, TNode classes? Or is just one class enough? public class TopologyBase<TKey, TNode, TRelationship> where TNode : NodeBase<TKey>, new() where TRelationship : RelationshipBase<TKey>, new() { // Properties public Dictionary<TKey, NodeBase<TKey>> Nodes { get; private set; } public List<RelationshipBase<TKey>> Relationships { get; private set; } // Constructors protected TopologyBase() { Nodes = new Dictionary<TKey, NodeBase<TKey>>(); Relationships = new List<RelationshipBase<TKey>>(); } // Methods public TNode CreateNode(TKey key) { var node = new TNode {Key = key}; Nodes.Add(node.Key, node); return node; } public void CreateRelationship(NodeBase<TKey> parent, NodeBase<TKey> child) { . . .

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  • C# ApplicationContext usage

    - by rd42
    Apologies if my terminology is off, I'm new to C#. I'm trying to use an ApplicationContext file to store mysql conn values, like dbname, username, password. The class with mysql conn string is "using" the namespace for the ApplicationContext, but when I print out the connection string, the values are making it. A friend said, "I'm not initializing it" but couldn't stay to expand on what "it" was. and the "Console.WriteLine("1");" in ApplicationContext.cs never shows up. Do I need to create an ApplicationContext object and the call Initialize() on that object? Thanks for any help. ApplicationContext.cs: namespace NewApplication.Context { class ApplicationContext { public static string serverName; public static string username; public static string password; public static void Initialize() { //need to read through config here try { Console.WriteLine("1"); XmlDocument xDoc = new XmlDocument(); xDoc.Load(".\\Settings.xml"); XmlNodeList serverNodeList = xDoc.GetElementsByTagName("DatabaseServer"); XmlNodeList usernameNodeList = xDoc.GetElementsByTagName("UserName"); XmlNodeList passwordNodeList = xDoc.GetElementsByTagName("Password"); } catch (Exception ex) { // MessageBox.Show(ex.ToString()); //TODO: Future write to log file username = "user"; password = "password"; serverName = "localhost"; } } } } MySQLManager.cs: note: dbname is the same as the username as you'll see in the code, I copied this from a friend who does that. using System; using System.Collections.Generic; using System.Linq; using System.Text; using MySql.Data; using MySql.Data.MySqlClient; using NewApplication.Context; namespace NewApplication.DAO { class MySQLManager { private static MySqlConnection conn; public static MySqlConnection getConnection() { if (conn == null || conn.State == System.Data.ConnectionState.Closed) { string connStr = "server=" + ApplicationContext.serverName + ";user=" + ApplicationContext.username + ";database=" + ApplicationContext.username + ";port=3306;password=" + ApplicationContext.password + ";"; conn = new MySqlConnection(connStr); try { Console.WriteLine("Connecting to MySQL... "); Console.WriteLine("Connection string: " + connStr + "\n"); conn.Open(); // Perform databse operations // conn.Close(); } catch (Exception ex) { Console.WriteLine(ex.ToString()); } } return conn; } } } and, thanks for still reading, this is the code that uses the two previous files: class LogDAO { MySqlConnection conn; public LogDAO() { conn = MySQLManager.getConnection(); } Thank you, rd42

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  • Accessing variablss through a different class within the constructor of latter classes of an object

    - by Haxed
    In the code below, I've added two lines that print output. The first line prints junk as usual, but surprisingly the second one gives me a compilation error. Why? class Student { private String name; public Student(String name){ this.name = name; } public String getName(){ return name; } } class StudentServer { public StudentServer(){ Student[] s = new Student[30]; s[0] = new Student("Nick"); // LINE 01: This compiles, although prints junk System.out.println(s[0]); // LINE 02: I get a error called cannot find symbol System.out.println(s[0].getName()); } public static void main(){ new StudentServer(); } } Many Thanks

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  • In NHibernate (Fluent), How do you map a property on referenced object into parent object?

    - by JChristian
    I want to map the Name column from the Child table into the Parent object. How do you do this (using Fluent NHibernate)? public class Parent { public int Key { get; set; } public string ChildName { get; set; } } Tables +--------------+ +------------------+ | Parent | | Child | +--------------+ +------------------+ | Key INT | +--->| Key INT | | ChildKey INT |-----+ | Name VARCHAR(20) | +--------------+ +------------------+

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  • Detecting new MMS (Android 2.1)

    - by Asahi
    I'd like to recognize arrival of new MMS msg (after it is downloaded to inbox). I am doing the following: private MMSContentObserver mMmsCO; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); h = new Handler(); mMmsCO = new MMSContentObserver(h); getContentResolver().registerContentObserver (Uri.parse("content://mms"), true, mMmsCO); } where private class MMSContentObserver extends ContentObserver { public MMSContentObserver(Handler h) { super(h); } @Override public boolean deliverSelfNotifications() { return false; } @Override public void onChange(boolean selfChange) { super.onChange(selfChange); } } However, onChange is not getting called. What am I missing? Thanks in advance.

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  • How to convert X/Y position to Canvas Left/Top properties when using ItemsControl

    - by kshahar
    I am trying to use a Canvas to display objects that have "world" location (rather than "screen" location). The canvas is defined like this: <Canvas Background="AliceBlue"> <ItemsControl Name="myItemsControl" ItemsSource="{Binding MyItems}"> <ItemsControl.ItemTemplate> <DataTemplate> <Canvas> <TextBlock Canvas.Left="{Binding WorldX}" Canvas.Top="{Binding WorldY}" Text="{Binding Text}" Width="Auto" Height="Auto" Foreground="Red" /> </Canvas> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Canvas> MyItem is defined like this: public class MyItem { public MyItem(double worldX, double worldY, string text) { WorldX = worldX; WorldY = worldY; Text = text; } public double WorldX { get; set; } public double WorldY { get; set; } public string Text { get; set; } } In addition, I have a method to convert between world and screen coordinates: Point worldToScreen(double worldX, double worldY) { // return screen coordinates using the canvas properties and an internal MapData object } With the current implementation, the items are positioned in the wrong location, because their location is not converted to screen coordinates. How can I apply the worldToScreen method on the MyItem objects before they are added to the canvas?

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  • How does polymorph ambiguity distinction work?

    - by Pentius
    Given I have a class with two constructors: public class TestClass { ObjectOne o1; ObjectTwo o2; public TestClass(ObjectOne o1) { // .. } public TestClass(ObjectTwo o2) { // .. } } What happens, if I call: new TestClass(null); How to determine the correct method to call? And who determines that? Are there differences between Java and other OOP languages?

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  • I can't set main Class variable in onCreate Method

    - by natrollus
    Main class has two variables that want to reach another class: public class MyClassA extends Activity { int i = 1; Button b1; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); this.i = 31; this.b1 = (Button) findViewById(R.id.btn1); ~~ } } Second class want to call variables in mainClass object: public class MyclassB implements OnClickListener{ MyClassA mainClass = new MyClassA(); Button btn = mainClass.b1; int n = mainClass.i; public void OnClick(View arg0){ Log.v("btn:",btn); Log.v("int:",n); } //btn returns null; //int returns 1; But onCreate method not set variables.. Why not set main class variables like this.i=31 ?

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  • Custom Control Events in C#

    - by pm_2
    I'm trying to create a custom control and need to raise an event from it. The idea is to raise an event at the end of the click event (OnAfterClick). I found one or two tutorials on doing this, but am clearly missing a step somewhere; I have the following. In the control: public class AfterClickEventArgs : EventArgs { ... } public partial class MyButton : CommandButton { public delegate void AfterClickEvnt(object sender, AfterClickEventArgs e); public event AfterClickUpdatedEvnt AfterClick; } protected override void OnClick(EventArgs e) { ... Processing here ... AfterClickEventArgs myArgs = new AfterClickEventArgs(); AfterClick(this, newArgs); } In the program using the control: In InitializeComponent(): this.MyButton.AfterClick += new System.EventHandler(this.cmdMyButton_Click); This line is giving me a compile error (cmdMyButton_Click does exist). It tells me: Cannot implicitly convert type 'System.EventHandler' to 'Namespace.MyButton.AfterClick' Can anyone tell me what I'm missing, or misunderstanding about this, please?

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  • c# template member functions

    - by user3730583
    How can I define a template member function in C# For instance I will fill any collection which supports an Add(...) member function, please check out the sample code below public class CInternalCollection { public static void ExternalCollectionTryOne<T<int>>(ref T<int> ext_col, int para_selection = 0) { foreach (int int_value in m_int_col) { if (int_value > para_selection) ext_col.Add(int_value); } } public static void ExternalCollectionTryTwo<T>(ref T ext_col, int para_selection = 0) { foreach (int int_value in m_int_col) { if (int_value > para_selection) ext_col.Add(int_value); } } static int[] m_int_col = { 0, -1, -3, 5, 7, -8 }; } The ExternalCollectionTryOne<...(...) would be the preferred kind, because the int type can be explicit defined, but results in an error: Type parameter declaration must be an identifier not a type The type or namespace name 'T' could not be found (are you missing a using directive or an assembly reference?) The ExternalCollectionTryTwo<...(...) results in an error: 'T' does not contain a definition for 'Add' and no extension method 'Add' accepting a first argument of type 'T' could be found (are you missing a using directive or an assembly reference?)... I hope the problem is clear – any suggestions? ----------------------------- edit -------------------------- The answers with the interface ICollection<.. without a template member works fine and thanks all for this hint, but I still cannot define successfully a member template(generic) function So a more simpler example ... how can I define this public class CAddCollectionValues { public static void AddInt<T>(ref T number, int selection) { T new_T = new T(); //this line is just an easy demonstration to get a compile error with type T foreach (int i_value in m_int_col) { if (i_value > selection) number += i_value; //again the type T cannot be used } } static int[] m_int_col = { 0, -1, -3, 5, 7, -8 }; }

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  • .NET port with Java's Map, Set, HashMap

    - by Nikos Baxevanis
    I am porting Java code in .NET and I am stuck in the following lines that (behave unexpectedly in .NET). Java: Map<Set<State>, Set<State>> sets = new HashMap<Set<State>, Set<State>>(); Set<State> p = new HashSet<State>(); if (!sets.containsKey(p)) { ... } The equivalent .NET code could possibly be: IDictionary<HashSet<State>, HashSet<State>> sets = new Dictionary<HashSet<State>, HashSet<State>>(); HashSet<State> p = new HashSet<State>(); if (!sets.containsKey(p)) { /* (Add to a list). Always get here in .NET (??) */ } However the code comparison fails, the program think that "sets" never contain Key "p" and eventually results in OutOfMemoryException. Perhaps I am missing something, object equality and identity might be different between Java and .NET. I tried implementing IComparable and IEquatable in class State but the results were the same. Edit: What the code does is: If the sets does not contain key "p" (which is a HashSet) it is going to add "p" at the end of a LinkedList. The State class (Java) is a simple class defined as: public class State implements Comparable<State> { boolean accept; Set<Transition> transitions; int number; int id; static int next_id; public State() { resetTransitions(); id = next_id++; } // ... public int compareTo(State s) { return s.id - id; } public boolean equals(Object obj) { return super.equals(obj); } public int hashCode() { return super.hashCode(); }

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  • Specify a base classes template parameters while instantiating a derived class?

    - by DaClown
    Hi, I have no idea if the title makes any sense but I can't find the right words to descibe my "problem" in one line. Anyway, here is my problem. There is an interface for a search: template <typename InputType, typename ResultType> class Search { public: virtual void search (InputType) = 0; virtual void getResult(ResultType&) = 0; }; and several derived classes like: template <typename InputType, typename ResultType> class XMLSearch : public Search<InputType, ResultType> { public: void search (InputType) { ... }; void getResult(ResultType&) { ... }; }; The derived classes shall be used in the source code later on. I would like to hold a simple pointer to a Search without specifying the template parameters, then assign a new XMLSearch and thereby define the template parameters of Search and XMLSearch Search *s = new XMLSearch<int, int>(); I found a way that works syntactically like what I'm trying to do, but it seems a bit odd to really use it: template <typename T> class Derived; class Base { public: template <typename T> bool GetValue(T &value) { Derived<T> *castedThis=dynamic_cast<Derived<T>* >(this); if(castedThis) return castedThis->GetValue(value); return false; } virtual void Dummy() {} }; template <typename T> class Derived : public Base { public: Derived<T>() { mValue=17; } bool GetValue(T &value) { value=mValue; return true; } T mValue; }; int main(int argc, char* argv[]) { Base *v=new Derived<int>; int i=0; if(!v->GetValue(i)) std::cout<<"Wrong type int."<<std::endl; float f=0.0; if(!v->GetValue(f)) std::cout<<"Wrong type float."<<std::endl; std::cout<<i<<std::endl<<f; char c; std::cin>>c; return 0; } Is there a better way to accomplish this?

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  • passing reference of class to another class android error

    - by prolink007
    I recently asked the precursor to this question and had a great reply. However, when i was working this into my android application i am getting an unexpected error and was wondering if everyone could take a look at my code and help me see what i am doing wrong. Link to the initial question: passing reference of class to another class My ERROR: "The constructor ConnectDevice(new View.OnClickListener(){}) is undefined" The above is an error detected by eclipse. Thanks in advance! Below are My code snippets: public class SmartApp extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.intro); final Button connectDeviceButton = (Button) findViewById(R.id.connectDeviceButton); connectDeviceButton.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { Thread cThread = new Thread(new ConnectDevice(this)); cThread.start(); } }); } } public class ConnectDevice implements Runnable { private boolean connected; private SmartApp smartAppRef; private ObjectInputStream ois; public ConnectDevice(SmartApp smartAppRef) { this.smartAppRef = smartAppRef; } }

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  • Can anyone tell me were I am making mistake in the snippet

    - by Solitaire
    public partial class Form1 : Form { [DllImport("coredll.dll")] static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); const int GWL_WNDPROC = -4; public delegate int WindProc(IntPtr hWnd, uint msg, long Wparam, long lparam); public Form1() { InitializeComponent(); WindProc SampleProc = new WindProc (SubclassWndProc); SetWindowLong(this .Handle , GWL_WNDPROC, SampleProc.Method .MethodHandle.Value.ToInt32()); } public int SubclassWndProc(IntPtr hwnd, uint msg, long Wparam, long lparam) { return 1; } Here is the sample which i was trying to take the window procedure of a form, this is how i do in C++ i get the windwproc easlily if i try the same in C# .net 3.5 i am unable to get the window proc,, after calling SetWindowLong API application hangs and it pops up some dont send report... i have read this is the way to get the window proc.. please let me know were i am making mistake...

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  • A Null Reference Exception

    - by Alex
    "Object reference not set to an instance of an object." using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace XNAdev { class Sprite { //The size of the Sprite public Rectangle Size; //Used to size the Sprite up or down from the original image public float Scale = 1.0f; //The current position of the Sprite public Vector2 Position = new Vector2(115, 0); //The texture object used when drawing the sprite private Texture2D mSpriteTexture; //Load the texture for the sprite using the Content Pipeline public void LoadContent(ContentManager theContentManager, string theAssetName) { mSpriteTexture = theContentManager.Load<Texture2D>(theAssetName); Size = new Rectangle(0, 0, (int)(mSpriteTexture.Width * Scale), (int)(mSpriteTexture.Height * Scale)); } //Draw the sprite to the screen public void Draw(SpriteBatch theSpriteBatch) { theSpriteBatch.Draw(mSpriteTexture, Position, new Rectangle(0, 0, mSpriteTexture.Width, mSpriteTexture.Height), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0); } } } I am very new at this C# so any help would be great. I have no idea what my error is.

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