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  • Building NDK app with Android ADT on Windows

    - by Michael Sh
    While there are tons of information on the topic, there is no clear guide on how to compile C++ code in ADT. Is Cygwin is required? Where the build artifacts go? How to confogure the destination folder for the build package? Are there a debug and release versions? Is it possible to debug and step through the C++ code in ADT? Maybe it all is described in a single resource, then a link would be welcome!

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  • What information about me and my system do compilers add to executeables?

    - by I can't tell you my name.
    I'm currently using Microsoft Visual Studio 2010. If we say that we give 10 different people a copy of MSVC 10 and a short C++ Hello, World listing. They all create a new project using exactly the same settings, add a new cpp file with the Hello, World program and compile it. Do they all get the exactly same binary? If not, what are the exact differences? What information about my system does MSVC add to my executeable? Paranoia!

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  • Confusion about Nullable<T> constraints

    - by n535
    Greetings everybody. I am sorry, if this was already asked before (searched in vain) or is really very simple, but i just can't get it. The MSDN definition of a Nullable type, states, that it is defined in a following manner: [SerializableAttribute] public struct Nullable<T> where T : struct, new() So the question is quite straightforward: How is this definition possible? Or this is just a typo? Every value type already has a default constructor. Indeed, when i try to compile something like this, the compiler reasonably says, that it is illegal to apply both constraints at the same time, because the second one is implicitly included in a first one. Thanks in advance.

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  • Set a js variable in a html include

    - by user102533
    I have a ASP.NET page that uses the include method for header. I am adding a JS variable that I access from JS functions In head.htm <script language="javascript" type="text/javascript"> var render=<%= RenderProperty %>; </script> The RenderProperty is a method in the base page class (a .cs file that inherits from System.Web.UI.Page) It looks something like this: private bool _renderProp = false; public bool RenderProperty { get { return _renderProp; } set { _renderProp = value; } } On a page by page basis, I set the RenderProperty in the Page_Load of a aspx page protected void Page_Load(object sender, EventArgs e) { RenderProperty = true; } I get a compile time error that says: The name 'RenderProperty' does not exist in the current context C:\...\head.htm

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  • How is the ">" operator implemented (on 32 bit integers)?

    - by Ron Klein
    Let's say that the environment is x86. How do compilers compile the "" operator on 32 bit integers. Logically, I mean. Without any knowledge of Assembly. Let's say that the high level language code is: int32 x, y; x = 123; y = 456; bool z; z = x > y; What does the compiler do for evaluating the expression x > y? Does it perform something like (assuming that x and y are positive integers): w = sign_of(x - y); if (w == 0) // expression is 'false' else if (w == 1) // expression is 'true' else // expression is 'false' Is there any reference for such information?

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  • C# how to dynamically cast an object?

    - by JL
    I am building a helper object that has a property called Mailer. In reality Mailer can be either a System.Net.Mail.MailMessage or a Mono.System.Net.Mail.MailMessage. So I would preferably only want 1 declaration of mailer. For example I don't want: private Mono.Mailing.MailMessage MonoMessage = new Mono.Mailing.MailMessage(); private System.Net.Mail.MailMessage MailMessage = new System.Net.Mail.MailMessage(); I would prefer object mailer; Then in constructor switch (software) { case EnunInternalMailingSoftware.dotnet: this.mailer = new System.Net.Mail.MailMessage(); break; case EnunInternalMailingSoftware.mono: this.mailer = new Mono.Mailing.MailMessage(); break; } The problem is that mailer has no properties at design time. So I can't compile my code. How can this be fixed, am I taking the right approach. Thanks in advance

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  • OpenGL Performance Questions

    - by Daniel
    This subject, as with any optimisation problem, gets hit on a lot, but I just couldn't find what I (think) I want. A lot of tutorials, and even SO questions have similar tips; generally covering: Use GL face culling (the OpenGL function, not the scene logic) Only send 1 matrix to the GPU (projectionModelView combination), therefore decreasing the MVP calculations from per vertex to once per model (as it should be). Use interleaved Vertices Minimize as many GL calls as possible, batch where appropriate And possibly a few/many others. I am (for curiosity reasons) rendering 28 million triangles in my application using several vertex buffers. I have tried all the above techniques (to the best of my knowledge), and received almost no performance change. Whilst I am receiving around 40FPS in my implementation, which is by no means problematic, I am still curious as to where these optimisation 'tips' actually come into use? My CPU is idling around 20-50% during rendering, therefore I assume I am GPU bound for increasing performance. Note: I am looking into gDEBugger at the moment Cross posted at Game Development

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  • Why do Java source files go into a directory structure?

    - by bdhar
    Suppose that I am creating a Java project with the following classes com.bharani.ClassOne com.bharani.ClassTwo com.bharani.helper.HelperOne com.bharani.helper.support.HelperTwo with files put immediately under the folder 'src' src/ClassOne.java src/ClassTwo.java src/HelperOne.java src/HelperTwo.java and compile them using the command $ javac src/*.java -d classes (assuming that classes directory exists) The compiler compiles these files and put the class files in appropriate sub-directories inside the 'classes' directory like this classes/com/bharani/ClassOne.class classes/com/bharani/ClassTwo.class classes/com/bharani/helper/HelperOne.class classes/com/bharani/helper/support/HelperTwo.class Because the spec mandates that the classes should go inside appropriate directory structure. Fine. My question is this: When I use an IDE such as Eclipse or NetBeans, they create the directory structure for the source code directory ('src' directory here) also. Why is that? Is it mandatory? Or, is it just a convention? Thanks.

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  • How to automaticly add a page number to all internal links on the HTML page?

    - by Tomasz
    In print mode, I would like to render such a links: <a href="#targetPage">link</a> like this: <a href="#targetPage">link (page 11)</a> (suppose the target page is on 11. page in print preview). It is possible to add page number using counters to the page footer with plain CSS, but could I use this in more "the way I want it" way? The solution doesn't need to be cross-browser (FF/Chrome is enough), any CSS/Javascript tricks are allowed...

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  • Deciphering a queer compiler warning about unsigned decimal constant

    - by Artagnon
    This large application has a memory pool library which uses a treap internally to store nodes of memory. The treap is implemented using cpp macros, and the complete file trp.h can be found here. I get the following compiler warning when I attempt to compile the application: warning: this decimal constant is unsigned only in ISO C90 By deleting portions of the macro code and using trial-and-error, I finally found the culprit: #define trp_prio_get(a_type, a_field, a_node) \ (2654435761*(uint32_t)(uintptr_t)(a_node)) I'm not sure what that strange number is doing there, but I assume it's there for a good reason, so I just want to leave it alone. I do want to fix the warning though- any idea why the compiler's saying that it's unsigned only in ISO C90? EDIT: I'm using gcc-4.1

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  • Can't inherit from auto_str without problems

    - by fret
    What I want to do is this: #include <memory> class autostr : public std::auto_ptr<char> { public: autostr(char *a) : std::auto_ptr<char>(a) {} autostr(autostr &a) : std::auto_ptr<char>(a) {} // define a bunch of string utils here... }; autostr test(char a) { return autostr(new char(a)); } void main(int args, char **arg) { autostr asd = test('b'); return 0; } (I actually have a copy of the auto_ptr class that handles arrays as well, but the same error applies to the stl one) The compile error using GCC 4.3.0 is: main.cpp:152: error: no matching function for call to `autostr::autostr(autostr)' main.cpp:147: note: candidates are: autostr::autostr(autostr&) main.cpp:146: note: autostr::autostr(char*) I don't understand why it's not matching the autostr argument as a valid parameter to autostr(autostr&).

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  • Why is Window.open()'s return type void ?

    - by Salvin Francis
    Doing something like this is perfectly permissible in javascript: var newWindow = window.open(...) However, this does not work in the senario of GWT (I am using 1.5 I dont know about later versions), Window window = Window.open("", "", ""); Throws me a compile time error that the open is a method with a return type as void. Why should it be void ? What if i want to close my popup from the main Window ? how do I get its handle ? I will have to resort to native javascript no doubt but i was just curious so as to why this is so...

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  • Relvance of 'public' contructor in abstract class.

    - by Amby
    Is there any relevance of a 'public' constructor in an abstract class? I can not think of any possible way to use it, in that case shouldn't it be treated as error by compiler (C#, not sure if other languages allow that). Sample Code: internal abstract class Vehicle { public Vehicle() { } } The C# compiler allows this code to compile, while there is no way i can call this contructor from the outside world. It can be called from derived classes only. So shouldn't it allow 'protected' and 'private' modifiers only. Please comment.

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  • Moving from WCF RIA RC to Release: best practices?

    - by Duncan Bayne
    I have an existing WCF RIA project built on the Release Candidate; I'm now moving to the Release version & have discovered many changes. David Scruggs made the following comment on his (MSDN) blog: "If you’ve written anything in SIlverlight 4 RIA Services, you’ll need to rewrite it. There has been a lot of refactoring and namespace moves." Having made a brief attempt to compile the old solution with the new RIA framework I'm inclined to agree. My current plan is to: remove the Silverlight Business Application projects from the Solution rebuild the EF4 items from the database create a new Silverlight Business Application project re-add the files (XAML, CS) from the old Silverlight Business Application project Does this sound like a reasonable approach? I think it's cleaner than trying to manually alter the existing project.

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  • How can i localize asp.net mvc application using a external assembly

    - by allrast
    i want to create a external dll to store my .resx files. i want to do this because i need to access this files from both presentation and business layers. I have created a external project that contains the default and the es-Es resx files. i have mark it as PublicResXFileCodeGenerator to be able to access it from another dll. on my view i have this test <%=localization.Common.title.ToString() % when i'm run the application i always get this error "Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "localization.Common.resources" was correctly embedded or linked into assembly "localization" at compile time, or that all the satellite assemblies required are loadable and fully signed." i have read some this related to ddl signing... but i don't now if this is the problem.

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  • Does CLOS have an eql specialization dispatch on strings?

    - by mhb
    Examples of what you can do. (defmethod some-fn ((num real)) (print "an integer")) (defmethod some-fn ((num real)) (print "a real")) (defmethod some-fn ((num (eql 0))) (print "zero")) (some-fn 19323923198319) "an integer" (some-fn 19323923198319.3) "a real" (some-fn 0) "zero" It also works with a general 'string type. (defmethod some-fn ((num string)) (print "a string")) (some-fn "asrt") "a string" Not with a specific string, however (defmethod some-fn ((num (eql "A")) (print "a specifict string"))) => doesn't compile I imagine it doesn't work because eql does not work on strings in the way that would be necessary for it to work. (eql "a" "a") => nil Is there a way to do it?

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  • print address of virtual member function

    - by hidayat
    I am trying to print the address of a virtual member function. If I only wants to print the address of the function I can write: print("address: %p", &A::func); But I want to do something like this: A *b = new B(); printf("address: %p", &b->func); printf("address: %p", &b->A::func); however this does not compile, is it possible to do something like this even do looking up the address in the vtable is done in runtime?

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  • Implicit array casting in C#

    - by Malki
    Hi, I have the following classes with an implicit cast operator defined: class A { ... } class B { private A m_a; public B(A a) { this.m_a = a; } public static implicit operator B(A a) { return new B(a); } } Now, I can implicitly cast A to B. But why can't I implicitly cast A[] to B[] ? static void Main(string[] args) { // compiles A a = new A(); B b = a; // doesn't compile A[] arrA = new A[] {new A(), new A()}; B[] arrB = arrA; } Thanks, Malki.

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  • Referenced Assembly won't load

    - by Pavel
    I've got a visual studio 2010 project which publishes an assembly called myAssembly.ddl. I then want to reference myAssembly.dll from an existing vs 2008 project. If I try to load the reference it comes up with an yellow exclamation mark next to it, suggesting that the assembly wasn't loaded. However, I'm not getting any error messages during that process. Obviously, if i try to import the namespace in my code it doesn't compile. Converting myAssembly.dll to a .net version 3.5 doesn help. Nor does copying the assembly to a different directory and referencing it from there. Any ideas?

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  • Connect two daemons in python

    - by Simon
    What is the best way to connect two daemons in Python? I have daemon A and B. I'd like to receive data generated by B in A's module (maybe bidirectional). Both daemons support plugins, so I'd like to shut communication in plugins. What's the best and cross-platform way to do that? I know few mechanisms from low-level solutions - shared memory (C/C++), linux pipe, sockets (TCP/UDP), etc. and few high-level - queue (JMS, Rabbit), RPC. Both daemons should run on the same host, but obviously better approach is to abstract from connection type. What are typical solutions/libraries in python? I'm looking for an elegant and lightweight solution. I don't need external server, just two processes talking with each other. What should I use in python to do that?

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  • my .jar file won't do anything.

    - by David
    I created a program that more or less holds an array of strings as an object and randomly prints one. so basicaly class Happy { string[] namestrings = new string[#] constructor() { fill with some strings} public static void main (String[]arg) { create instance of class do some junk with it method that prints it } method that prints it {} another method } when i compile and run it on the command line it works fine but when on the comand line i type in jar -cf Happy.jar Fun.class i get a .jar file called Happy and when i click on it i get an error message that reads "the java Jar file happy could not be launched read the consol for possible error messages" I have a mac i'm running lepord if that makes a diference. Whats going on?

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  • Can't inherit from auto_ptr without problems

    - by fret
    What I want to do is this: #include <memory> class autostr : public std::auto_ptr<char> { public: autostr(char *a) : std::auto_ptr<char>(a) {} autostr(autostr &a) : std::auto_ptr<char>(a) {} // define a bunch of string utils here... }; autostr test(char a) { return autostr(new char(a)); } void main(int args, char **arg) { autostr asd = test('b'); return 0; } (I actually have a copy of the auto_ptr class that handles arrays as well, but the same error applies to the stl one) The compile error using GCC 4.3.0 is: main.cpp:152: error: no matching function for call to `autostr::autostr(autostr)' main.cpp:147: note: candidates are: autostr::autostr(autostr&) main.cpp:146: note: autostr::autostr(char*) I don't understand why it's not matching the autostr argument as a valid parameter to autostr(autostr&).

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  • Using code generated by Py++ as a Python extension

    - by gotgenes
    I have a need to wrap an existing C++ library for use in Python. After reading through this answer on choosing an appropriate method to wrap C++ for use in Python, I decided to go with Py++. I walked through the tutorial for Py++, using the tutorial files, and I got the expected output in generated.cpp, but I haven't figured out what to do in order to actually use the generated code as an extension I can import in Python. I'm sure I have to compile the code, now, but with what? Am I supposed to use bjam?

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  • "Inherited" types in C++

    - by Ken Moynihan
    The following code does not compile. I get an error message: error C2039: 'Asub' : is not a member of 'C' Can someone help me to understand this? Tried VS2008 & 2010 compiler. template <class T> class B { typedef int Asub; public: void DoSomething(typename T::Asub it) { } }; class C : public B<C> { public: typedef int Asub; }; class A { public: typedef int Asub; }; int _tmain(int argc, _TCHAR* argv[]) { C theThing; theThing.DoSomething(C::Asub()); return 0; }

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