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  • Can I attach data gathered by a form to a file that is being uploaded?

    - by Jacob
    I need customers to upload files to my website and I want to gather their name or company name and attach it to the file name or create a folder on the server with that as the name so we can keep the files organized. Using PHP to upload file PHP: if(isset($_POST['submit'])){ $target = "upload/"; $file_name = $_FILES['file']['name']; $tmp_dir = $_FILES ['file']['tmp_name']; try{ if(!preg_match('/(jpe?g|psd|ai|eps|zip|rar|tif?f|pdf)$/i', $file_name)) { throw new Exception("Wrong File Type"); exit; } move_uploaded_file($tmp_dir, $target . $file_name); $status = true; } catch (Exception $e) { $fail = true; } } Other PHPw/form: <form enctype="multipart/form-data" action="" method="post"> input type="hidden" name="MAX_FILE_SIZE" value="1073741824" /> label for="file">Choose File to Upload </label> <br />input name="file" type="file" id="file" size="50" maxlength="50" /><br /> input type="submit" name="submit" value="Upload" /> php if(isset($status)) { $yay = "alert-success"; echo "<div class=\"$yay\"> <br/> <h2>Thank You!</h2> <p>File Upload Successful!</p></div>"; } if(isset($fail)) { $boo = "alert-error"; echo "<div class=\"$boo\"> <br/> <h2>Sorry...</h2> <p>There was a problem uploading the file.</p><br/><p>Please make sure that you are trying to upload a file that is less than 50mb and an acceptable file type.</p></div>"; }

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  • Java - Calling all methods of a class

    - by Thomas Eschemann
    I'm currently working on an application that has to render several Freemarker templates. So far I have a Generator class that handles the rendering. The class looks more or less like this: public class Generator { public static void generate(…) { renderTemplate1(); renderTemplate2(); renderTemplate3(); } private static void render(…) { // renders the template } private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; … } This works, but it doesn't really feel right. What I would like to do is create a class that holds all the renderTemplate...() methods and then call them dynamically from my Generator class. This would make it cleaner and easier to extend. I was thinking about using something like reflection, but it doesn't really feel like a good solution either. Any idea on how to implement this properly ?

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  • Greasemonkey failing to GM_setValue()

    - by HonoredMule
    I have a Greasemonkey script that uses a Javascript object to maintain some stored objects. It covers quite a large volume of information, but substantially less than it successfully stored and retrieved prior to encountering my problem. One value refuses to save, and I can not for the life of me determine why. The following problem code: Works for other larger objects being maintained. Is presently handling a smaller total amount of data than previously worked. Is not colliding with any function or other object definitions. Can (optionally) successfully save the problem storage key as "{}" during code startup. this.save = function(table) { var tables = this.tables; if(table) tables = [table]; for(i in tables) { logger.log(this[tables[i]]); logger.log(JSON.stringify(this[tables[i]])); GM_setValue(tables[i] + "_" + this.user, JSON.stringify(this[tables[i]])); logger.log(tables[i] + "_" + this.user + " updated"); logger.log(GM_getValue(tables[i] + "_" + this.user)); } } The problem is consistently reproducible and the logging statments produce the following output in Firebug: Object { 54,10 = Object } // Expansion shows complete contents as expected, but there is one oddity--Firebug highlights the array keys in purple instead of the usual black for anonymous objects. {"54,10":{"x":54,"y":10,"name":"Lucky Pheasant"}} // The correctly parsed string. bookmarks_HonoredMule saved undefined I have tried altering the format of the object keys, to no effect. Further narrowing down the issue is that this particular value is successfully saved as an empty object ("{}") during code initialization, but skipping that also does not help. Reloading the page confirms that saving of the nonempty object truly failed. Any idea what could cause this behavior? I've thoroughly explored the possibility of hitting size constraints, but it doesn't appear that can be the problem--as previously mentioned, I've already reduced storage usage. Other larger objects save still, and the total number of objects, which was not high already, has further been reduced by an amount greater than the quantity of data I'm attempting to store here.

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  • What Test Environment Setup do Top Project Committers Use in the Ruby Community?

    - by viatropos
    Today I am going to get as far as I can setting up my testing environment and workflow. I'm looking for practical advice on how to setup the test environment from you guys who are very passionate and versed in Ruby Testing. By the end of the day (6am PST?) I would like to be able to: Type one 1-command to run test suites for ANY project I find on Github. Run autotest for ANY Github project so I can fork and make TESTABLE contributions. Build gems from the ground up with Autotest and Shoulda. For one reason or another, I hardly ever run tests for projects I clone from Github. The major reason is because unless they're using RSpec and have a Rake task to run the tests, I don't see the common pattern behind it all. I have built 3 or 4 gems writing tests with RSpec, and while I find the DSL fun, it's less than ideal because it just adds another layer/language of methods I have to learn and remember. So I'm going with Shoulda. But this isn't a question about which testing framework to choose. So the questions are: What is your, the SO reader and Github project committer, test environment setup using autotest so that whenever you git clone a gem, you can run the tests and autotest-develop them if desired? What are the guys who are writing the Paperclip Tests and Authlogic Tests doing? What is their setup? Thanks for the insight. Looking for answers that will make me a more effective tester.

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  • Java: Copying an exe-file and launching afterwards fails

    - by Philip
    Hi, I want to copy an existing .exe-file from one directory to another and launch it afterwards with Java. Like this: FileIO.copy( new File( sourceFile ), new File( targetFile ) ); System.out.println( "Existing: " + new File( targetFile ).exists() ); System.out.println( "Launching " + targetFile ); String cmd[] = { targetFile }; Process p = Runtime.getRuntime().exec( cmd ); p.waitFor(); System.out.println( "Result: " + p.exitValue() ); The output is like this: Existing: true Launching C:\test\Launcher.new.exe Result: 2 So Java says that the file is valid and existing, but Windows just can't launch the process because it thinks the file is not there. The pathes are absolute and with backslashes. I also have all permissions on the files so I'm allowed to execute them. The Launcher.new.exe is generated by Launch4j, so it's more or less standalone. At least it doesn't depend on DLLs in the same folder. But strange: It works when I copy and launch the notepad.exe. One more strange thing: If I don't copy the file by Java but by hand, the launching also fails with the same error. OS is Vista with SP1. Any clue?

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  • Practical non-image based CAPTCHA approaches?

    - by Jeff Atwood
    It looks like we'll be adding CAPTCHA support to Stack Overflow. This is necessary to prevent bots, spammers, and other malicious scripted activity. We only want human beings to post or edit things here! We'll be using a JavaScript (jQuery) CAPTCHA as a first line of defense: http://docs.jquery.com/Tutorials:Safer_Contact_Forms_Without_CAPTCHAs The advantage of this approach is that, for most people, the CAPTCHA won't ever be visible! However, for people with JavaScript disabled, we still need a fallback and this is where it gets tricky. I have written a traditional CAPTCHA control for ASP.NET which we can re-use. However, I'd prefer to go with something textual to avoid the overhead of creating all these images on the server with each request. I've seen things like.. ASCII text captcha: \/\/(_)\/\/ math puzzles: what is 7 minus 3 times 2? trivia questions: what tastes better, a toad or a popsicle? Maybe I'm just tilting at windmills here, but I'd like to have a less resource intensive, non-image based <noscript> compatible CAPTCHA if possible. Ideas?

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  • How to write a custom predicate for multi_index_containder with composite_key?

    - by Titan
    I googled and searched in the boost's man, but didn't find any examples. May be it's a stupid question...anyway. So we have the famous phonebook from the man: typedef multi_index_container< phonebook_entry, indexed_by< ordered_non_unique< composite_key< phonebook_entry, member<phonebook_entry,std::string,&phonebook_entry::family_name>, member<phonebook_entry,std::string,&phonebook_entry::given_name> >, composite_key_compare< std::less<std::string>, // family names sorted as by default std::greater<std::string> // given names reversed > >, ordered_unique< member<phonebook_entry,std::string,&phonebook_entry::phone_number> > > > phonebook; phonebook pb; ... // look for all Whites std::pair<phonebook::iterator,phonebook::iterator> p= pb.equal_range(boost::make_tuple("White"), my_custom_comp()); How should my_custom_comp() look like? I mean it's clear for me then it takes boost::multi_index::composite_key_result<CompositeKey> as an argumen (due to compilation errors :) ), but what is CompositeKey in that particular case? struct my_custom_comp { bool operator()( ?? boost::multi_index::composite_key_result<CompositeKey> ?? ) const { return blah_blah_blah; } }; Thanks in advance.

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  • Item in multiple lists

    - by Evan Teran
    So I have some legacy code which I would love to use more modern techniques. But I fear that given the way that things are designed, it is a non-option. The core issue is that often a node is in more than one list at a time. Something like this: struct T { T *next_1; T *prev_1; T *next_2; T *prev_2; int value; }; this allows the core have a single object of type T be allocated and inserted into 2 doubly linked lists, nice and efficient. Obviously I could just have 2 std::list<T*>'s and just insert the object into both...but there is one thing which would be way less efficient...removal. Often the code needs to "destroy" an object of type T and this includes removing the element from all lists. This is nice because given a T* the code can remove that object from all lists it exists in. With something like a std::list I would need to search for the object to get an iterator, then remove that (I can't just pass around an iterator because it is in several lists). Is there a nice c++-ish solution to this, or is the manually rolled way the best way? I have a feeling the manually rolled way is the answer, but I figured I'd ask.

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  • What about parallelism across network using multiple PCs?

    - by MainMa
    Parallel computing is used more and more, and new framework features and shortcuts make it easier to use (for example Parallel extensions which are directly available in .NET 4). Now what about the parallelism across network? I mean, an abstraction of everything related to communications, creation of processes on remote machines, etc. Something like, in C#: NetworkParallel.ForEach(myEnumerable, () => { // Computing and/or access to web ressource or local network database here }); I understand that it is very different from the multi-core parallelism. The two most obvious differences would probably be: The fact that such parallel task will be limited to computing, without being able for example to use files stored locally (but why not a database?), or even to use local variables, because it would be rather two distinct applications than two threads of the same application, The very specific implementation, requiring not just a separate thread (which is quite easy), but spanning a process on different machines, then communicating with them over local network. Despite those differences, such parallelism is quite possible, even without speaking about distributed architecture. Do you think it will be implemented in a few years? Do you agree that it enables developers to easily develop extremely powerfull stuff with much less pain? Example: Think about a business application which extracts data from the database, transforms it, and displays statistics. Let's say this application takes ten seconds to load data, twenty seconds to transform data and ten seconds to build charts on a single machine in a company, using all the CPU, whereas ten other machines are used at 5% of CPU most of the time. In a such case, every action may be done in parallel, resulting in probably six to ten seconds for overall process instead of forty.

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  • In Java, is there a gain in using interfaces for complex models?

    - by Gnoupi
    The title is hardly understandable, but I'm not sure how to summarize that another way. Any edit to clarify is welcome. I have been told, and recommended to use interfaces to improve performances, even in a case which doesn't especially call for the regular "interface" role. In this case, the objects are big models (in a MVC meaning), with many methods and fields. The "good use" that has been recommended to me is to create an interface, with its unique implementation. There won't be any other class implementing this interface, for sure. I have been told that this is better to do so, because it "exposes less" (or something close) to the other classes which will use methods from this class, as these objects are referring to the object from its interface (all public method from the implementation being reproduced in the interface). This seems quite strange to me, as it seems like a C++ use to me (with header files). There I see the point, but in Java? Is there really a point in making an interface for such unique implementation? I would really appreciate some clarifications on the topic, so I could justify not following such kind of behavior, and the hassle it creates from duplicating all declarations.

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  • What is the best way to remove flickering from a fast series of image loads in Flash?

    - by msandbot
    Hi, working on making a flash program that loads about 1000 jpegs and then plays them like a movie. Have all the buttons and stuff working but the time it takes for an image to load is so high that the movie can't be played at 30 fps. I've tried multiple ways of fixing this using 1 scrollpane and changing its source ever 30 ms. This one is the worst but simplest. Flickers cause strobing and it is unwatchable. used 2 scrollpanes that were duplicates of each other until I had to load. I would then make that one invisible, load it , then make it visible. Then load the background one. Works but same problem as the first at high speeds, just less severe. used 1 scrollpane per image . This works great, except that it fails miserably on any more than 100 of them due to the number of objects. Has anyone else experienced/solved/wants to help me solve this? None of my fixes have worked. Currently using action script 3, but will change if its not possible in that. Also, I want to be able to zoom in and then scroll around the window hence the scrollpanes, but if that's not possible its a sacrifice I'm willing to make

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  • Very simple python functions takes spends long time in function and not subfunctions

    - by John Salvatier
    I have spent many hours trying to figure what is going on here. The function 'grad_logp' in the code below is called many times in my program, and cProfile and runsnakerun the visualize the results reveals that the function grad_logp spends about .00004s 'locally' every call not in any functions it calls and the function 'n' spends about .00006s locally every call. Together these two times make up about 30% of program time that I care about. It doesn't seem like this is function overhead as other python functions spend far less time 'locally' and merging 'grad_logp' and 'n' does not make my program faster, but the operations that these two functions do seem rather trivial. Does anyone have any suggestions on what might be happening? Have I done something obviously inefficient? Am I misunderstanding how cProfile works? def grad_logp(self, variable, calculation_set ): p = params(self.p,self.parents) return self.n(variable, self.p) def n (self, variable, p ): gradient = self.gg(variable, p) return np.reshape(gradient, np.shape(variable.value)) def gg(self, variable, p): if variable is self: gradient = self._grad_logps['x']( x = self.value, **p) else: gradient = __builtin__.sum([self._pgradient(variable, parameter, value, p) for parameter, value in self.parents.iteritems()]) return gradient

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  • Learning PHP - start out using a framework or no?

    - by Kevin Torrent
    I've noticed a lot of jobs in my area for PHP. I've never used PHP before, and figure if I can get more opportunities if I pick it up then it might be a good idea. The problem is that PHP without any framework is ugly and 99% of the time really bad code. All the tutorials and books I've seen are really lousy - it never shows any kind of good programming practice but always the quick and dirty kind of way of doing things. I'm afraid that trying to learn PHP this way will just imprint these bad practices in my head and make me waste time later trying to unlearn them. I've used C# in the past so I'm familiar with OOP and software design patterns and similar. Should I be trying to learn PHP by using one of the better known frameworks for it? I've looked at CakePHP, Symfony and the Zend Framework so far; Zend seems to be the most flexible without being too constraining like Cake and Symfony (although Symfony seemed less constraining than CakePHP which is trying too hard to be Ruby on Rails), but many tutorials for Zend I've seen assume you already know PHP and want to learn to use the framework. What would be my best opportunity for learning PHP, but learning GOOD PHP that uses real software engineering techniques instead of spaghetti code? It seems all the PHP books and resources either assume you are just using raw PHP and therefore showcase bade practices, or that you already know PHP and therefore don't even touch on parts of the language.

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  • Are there any NOSQL-compatible CMS projects?

    - by Michael
    This question is partially related to an older question (Any CMS is Google App Engine compatible?) , but is slightly more general. It seems that in most CMS systems, the most fragile failure point is the database. Traditional database implementations scale poorly and will never be able to handle unforeseen spikes of traffic. Since Google App Engine was designed to help even small businesses overcome that problem, I had the same question that was asked earlier this year with less than satisfactory answers. But more generally, where are the CMS projects that support NOSQL databases? Looking over Wikipedia's list of CMS platforms, I see without much effort that only traditional RDBMS are supported by every single vendor on the list. I would have expected to see at least one or two projects handling CouchDB or similar engines. I understand the complexities of implementing a NOSQL solution to a problem that is typically solved using the relations cleanly expressed in any RDBMS, but there seems to be a rather wide market gap. Since databases are, today, easily outsourced to Google, Amazon, and others which use NOSQL models, I am amazed that there are not more projects actively pursuing this path. Am I simply not aware? Can someone please point me to projects that have real momentum that are developing on this path? I'm looking for two things: a CMS that has as its backbone a NOSQL database enabling easy database outsourcing (hosted MySQL clusters and similar solutions are not what I'm looking for) a project that is built to run on either a PaaS architecture like Google App Engine or an IaaS architecture like Amazon EC2 Any pointers in that direction would be most welcome.

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  • Use SQL to clone a tree structure represented in a database

    - by AmoebaMan17
    Given a table that represents a hierarchical tree structure and has three columns ID (Primary Key, not-autoincrementing) ParentGroupID SomeValue I know the lowest most node of that branch, and I want to copy that to a new branch with the same number of parents that also need to be cloned. I am trying to write a single SQL INSERT INTO statement that will make a copy of every row that is of the same main has is part one GroupID into a new GroupID. Example beginning table: ID | ParentGroupID | SomeValue ------------------------ 1 | -1 | a 2 | 1 | b 3 | 2 | c Goal after I run a simple INSERT INTO statement: ID | ParentGroupID | SomeValue ------------------------ 1 | -1 | a 2 | 1 | b 3 | 2 | c 4 | -1 | a-cloned 5 | 4 | b-cloned 6 | 5 | c-cloned Final tree structure +--a (1) | +--b (2) | +--c (3) | +--a-cloned (4) | +--b-cloned (5) | +--c-cloned (6) The IDs aren't always nicely spaced out as this demo data is showing, so I can't always assume that the Parent's ID is 1 less than the current ID for rows that have parents. Also, I am trying to do this in T-SQL (for Microsoft SQL Server 2005 and greater). This feels like a classic exercise that should have a pure-SQL answer, but I'm too used to programming that my mind doesn't think in relational SQL.

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  • Should I be using Expression Blend to design really dynamic UIs?

    - by Robert Rossney
    My company's product is, at its core, a framework for developing metadata-driven UIs. I don't know how to characterize it less succinctly than that, and hope I won't need to for purposes of this question, but we'll see. I've been trying to come up to speed on WPF, and have been building UI prototypes here and there, and recently I decided to see if I could use Expression Blend to help with the design of these UIs. And I'm pretty mystified at this point. It appears to me as though Expresssion Blend is designed with the expectation that you already know all of the objects that are going to be present in the UI at design time. But our program generates these object dynamically at runtime. For instance, a data row might be presented in a horizontal StackPanel containing alternating TextBlocks (for captions) and TextBoxes (for data fields). The number of these objects depends on metadata about the number of columns in the data row. I can, pretty readily, write code that runs through a metadata record and populates a StackPanel dynamically, setting up the binding of all of the controls to properties in either the data or metadata. (A TextBox's Width might be bound to metadata, while its Text is bound to data.) But I can't even begin to figure out how to do something like this in Expression Blend. I can manually create all these controls, so that I have a set of controls that I can apply styles to and work out the visual design of the app, but it's really a pain to do this. I can write code that goes through my data model and emits XAML for all these controls, I suppose, and then copy and paste it. But I'm going to feel really stupid if it turns out there a way to do this sort of thing in Expression Blend and I've dropped back and punted because I'm too dim to figure out the right way to think of it. Is this enough information for someone to try formulating an answer?

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  • MAC : How to check if the file is still being copied in cpp?

    - by Peda Pola
    In my current project, we had a requirement to check if the file is still copying. We have already developed a library which will give us OS notification like file_added , file_removed , file_modified, file_renamed on a particular folder along with the corresponding file path. The problem here is that, lets say if you add 1 GB file, it is giving multiple notification such as file_added , file_modified, file_modified as the file is being copied. Now i decided to surpass these notifications by checking if the file is copying or not. Based on that i will ignore events. I have written below code which tells if the file is being copied or not which takes file path as input parameter. Details:- In Mac, while file is being copied the creation date is set as some date less than 1970. Once it is copied the date is set to current date. Am using this technique. Based on this am deciding that file is being copied. Problem:- when we copy file in the terminal it is failing. Please advice me any approach. bool isBeingCopied(const boost::filesystem::path &filePath) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; bool isBeingCopied = false; if([[[[NSFileManager defaultManager] attributesOfItemAtPath:[NSString stringWithUTF8String:filePath.string().c_str()] error:nil] fileCreationDate] timeIntervalSince1970] < 0) { isBeingCopied = true; } [pool release]; return isBeingCopied; }

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  • Disable MSBuild output of "Processing /ORDER options..."

    - by Jippers
    The output file from our project build has gone from 6MB to over 75MB in text. Diff'ing the last good build and the first time it blew up, there's a section in the output file like this in the latest: Processing /ORDER options External code objects not listed in the /ORDER file: ?onCallDisconnected@CallStateConnected@CallImpl@space@@UAEXV?$shared_ptr@VCallImpl@space@@@boost@@V?$shared_ptr@VGenericCall@space@@@5@K@Z ; framework.lib(CallStates.obj) ??_DBoolSetting@space@@QAEXXZ ; framework.lib(SettingValueImpl.obj) ...... continues for ~50MB ??$?0U?$pair@$$CBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@J@std@@@?$allocator@U_Node@?$_Tree_nod@V?$_Tmap_traits@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@JU?$less@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@J@std@@@2@$0A@@std@@@std@@@std@@QAE@ABV?$allocator@U?$pair@$$CBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@J@std@@@1@@Z ; CallStatistics.obj Finished processing /ORDER options I'm not sure how this got in there, but anyone know how to turn it off?

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  • Efficiently select top row for each category in the set

    - by VladV
    I need to select a top row for each category from a known set (somewhat similar to this question). The problem is, how to make this query efficient on the large number of rows. For example, let's create a table that stores temperature recording in several places. CREATE TABLE #t ( placeId int, ts datetime, temp int, PRIMARY KEY (ts, placeId) ) -- insert some sample data SET NOCOUNT ON DECLARE @n int, @ts datetime SELECT @n = 1000, @ts = '2000-01-01' WHILE (@n>0) BEGIN INSERT INTO #t VALUES (@n % 10, @ts, @n % 37) IF (@n % 10 = 0) SET @ts = DATEADD(hour, 1, @ts) SET @n = @n - 1 END Now I need to get the latest recording for each of the places 1, 2, 3. This way is efficient, but doesn't scale well (and looks dirty). SELECT * FROM ( SELECT TOP 1 placeId, temp FROM #t WHERE placeId = 1 ORDER BY ts DESC ) t1 UNION ALL SELECT * FROM ( SELECT TOP 1 placeId, temp FROM #t WHERE placeId = 2 ORDER BY ts DESC ) t2 UNION ALL SELECT * FROM ( SELECT TOP 1 placeId, temp FROM #t WHERE placeId = 3 ORDER BY ts DESC ) t3 The following looks better but works much less efficiently (30% vs 70% according to the optimizer). SELECT placeId, ts, temp FROM ( SELECT placeId, ts, temp, ROW_NUMBER() OVER (PARTITION BY placeId ORDER BY ts DESC) rownum FROM #t WHERE placeId IN (1, 2, 3) ) t WHERE rownum = 1 The problem is, during the latter query execution plan a clustered index scan is performed on #t and 300 rows are retrieved, sorted, numbered, and then filtered, leaving only 3 rows. For the former query three times one row is fetched. Is there a way to perform the query efficiently without lots of unions?

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  • Split node list to parts.

    - by Kalinin
    xml: <mode>1</mode> <mode>2</mode> <mode>3</mode> <mode>4</mode> <mode>5</mode> <mode>6</mode> <mode>7</mode> <mode>8</mode> <mode>9</mode> <mode>10</mode> <mode>11</mode> <mode>12</mode> i need to separate it on parts (for ex. on 4): xslt: <xsl:variable name="vNodes" select="mode"/> <xsl:variable name="vNumParts" select="4"/> <xsl:variable name="vNumCols" select="ceiling(count($vNodes) div $vNumParts)"/> <xsl:for-each select="$vNodes[position() mod $vNumCols = 1]"> <xsl:variable name="vCurPos" select="(position()-1)*$vNumCols +1"/> <ul> <xsl:for-each select="$vNodes[position() >= $vCurPos and not(position() > $vCurPos + $vNumCols -1)]"> <li><xsl:value-of select="."/></li> </xsl:for-each> </ul> </xsl:for-each> this code is written by Dimitre Novatchev - great coder)) but for the number of nodes less then number of parts (for ex. i have 2 modes) this code does not work - it outputs nothing. How it upgrade for that case (without choose construction)?

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  • C# Debug.Assert-s use the same error message. Should I promote it to a static variable?

    - by Hamish Grubijan
    I love Asserts but not code duplication, and in several places I use a Debug.Assert which checks for the same condition like so: Debug.Assert(kosherBaconList.SelectedIndex != -1, "An error message along the lines - you should not ever be able to click on edit button without selecting a kosher bacon first."); This is in response to an actual bug, although the actual list does not contain kosher bacon. Anyhow, I can think of two approaches: private static readonly mustSelectKosherBaconBeforeEditAssertMessage = "An error message along the lines - you should not ever be able to " + "click on edit button without selecting a something first."; ... Debug.Assert( kosherBaconList.SelectedIndex != -1, mustSelectKosherBaconBeforeEditAssertMessage) or: if (kosherBaconList.SelectedIndex == -1) { AssertMustSelectKosherBaconBeforeEdit(); } ... [Conditional("DEBUG")] private void AssertMustSelectKosherBaconBeforeEdit() { // Compiler will optimize away this variable. string errorMessage = "An error message along the lines - you should not ever be able to " + "click on edit button without selecting a something first."; Debug.Assert(false, errorMessage); } or is there a third way which sucks less than either one above? Please share. General helpful relevant tips are also welcome.

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  • RequestBuilder timeouts and browser connection limits per domain.

    - by WesleyJohnson
    This is specifically about GWT's RequestBuilder, but should apply to general XHR as well. My company is having me build a near realtime chat application over HTTP. Yes, I do realize there are better ways to do chat aplications, but this is what they want. Eventually we want it working on the iPad/iPhone as well so flash is out, which rules out websockets and comet as well, I think? Anyway, I'm running into issues were I've set GWT's RequestBuilder timeout to 10 seconds and we get very random and sporadic timeouts. We've got error handling and emailing on the server side and never get any errors, which suggests the underlying XHR request that RequestBuilder is built on, never gets to the server and times out after 10 seconds. We're using these request to poll the server for new messages rather often and also for sending new messages to the server and also polling (less frequently) for other parts of application. What I'm afraid of is that we're running into the browsers limit on concurrent connections to the same domain (2 for IE by default?). Now my question is - If I construct a RequestBuilder and call it's send() method and the browser blocks it from sending until one of the 2 connections per domain is free, does the timeout still start while the request is being blocked or will it not start until the browser actually releases the underlying XHR? I hope that's clear, if not please let me know and I'll try to explain more.

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  • What are the general strategies for the server of an FPS multiplayer game to update its clients?

    - by Hooray Im Helping
    A friend and I were having a discussion about how a FPS server updates the clients connected to it. We watched a video of a guy cheating in Battlefield: Bad Company 2 and saw how it highlighted the position of enemies on the screen and it got us thinking. His contention was that the server only updates the client with information that is immediately relevant to the client. I.e. the server won't send information about enemy players if they are too far away from the client or out of the client's line of sight for reasons of efficiency. He was unsure though - he brought up the example of someone hiding behind a rock, not able to see anyone. If the player were suddenly to pop up where he had three players in his line of sight, there would be a 50ms delay before they were rendered on his screen while the server transmitted the necessary information. My contention was the opposite: that the server sends the client all the information about every player and lets the client sort out what is allowed and what isn't. I figured it would actually be less expensive computationally for the server to just send everything to the client and let the client do the heavy lifting, so to speak. I also figured this is how cheat programs work - they intercept the server packets, get the location of enemies, then show them on the client's view. So the question: What are some general policies or strategies a modern first person shooter server employs to keep its clients updated?

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  • "end()" iterator for back inserters?

    - by Thanatos
    For iterators such as those returned from std::back_inserter(), is there something that can be used as an "end" iterator? This seems a little nonsensical at first, but I have an API which is: template<typename InputIterator, typename OutputIterator> void foo( InputIterator input_begin, InputIterator input_end, OutputIterator output_begin, OutputIterator output_end ); foo performs some operation on the input sequence, generating an output sequence. (Who's length is known to foo but may or may not be equal to the input sequence's length.) The taking of the output_end parameter is the odd part: std::copy doesn't do this, for example, and assumes you're not going to pass it garbage. foo does it to provide range checking: if you pass a range too small, it throws an exception, in the name of defensive programming. (Instead of potentially overwriting random bits in memory.) Now, say I want to pass foo a back inserter, specifically one from a std::vector which has no limit outside of memory constraints. I still need a "end" iterator - in this case, something that will never compare equal. (Or, if I had a std::vector but with a restriction on length, perhaps it might sometimes compare equal?) How do I go about doing this? I do have the ability to change foo's API - is it better to not check the range, and instead provide an alternate means to get the required output range? (Which would be needed anyways for raw arrays, but not required for back inserters into a vector.) This would seem less robust, but I'm struggling to make the "robust" (above) work.

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  • Decimal To Octal Converter, last digit issue

    - by Srishan Supertramp
    I tried making a C program to convert a user entered decimal number to octal. I wrote the C code with my own logic without any research of how other users try to do it. It works fine for the number 601 and some other numbers but for most numbers it returns the octal equivalent with the last digit being 1 less than it should be. For 75 it returns 112 instead of 113. I realize using printf with %o gets the job done but it's kind of defeating the purpose of learning to program. Here's my code: #include <stdio.h> #include <math.h> /* converting decimal to octal */ int main() { int n,x,y,p,s; printf("Enter a decimal number "); scanf("%d",&x); s=0;p=0; while (x!=0) { y=x%8; s=s+y*pow(10,p); x=(x-y)/8; p=p+1; } printf("the octal equivalent is: %d\n",s); getch(); return 0; }

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