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  • Setting Up SNI with Apache 2.2.12 and openssl

    - by CCG121
    I am running Apache 2.2.12 and openssl 0.9.8g all of my Apache are in /etc/apache2/sites-available/default and i have 2 domains with certificates www.site.com & d7.site.com my <VirtualHost *:443> DocumentRoot /var/www/domain.com ServerAdmin [email protected] ServerName www.name.tld SSLStrictSNIVHostCheck off SSLVerifyClient None SSLEngine on SSLCertificateFile /var/www/sslcerts/name.tld/www_name_tld.crt SSLCertificateKeyFile /var/www/sslcerts/name.tld/private.key </VirtualHost> <VirtualHost *:443> DocumentRoot /var/www/d7 ServerAdmin [email protected] ServerName d7.domain.tld SSLStrictSNIVHostCheck off SSLVerifyClient None SSLEngine on SSLCertificateFile /var/www/sslcerts/d7.domain.tld/server.crt SSLCertificateKeyFile /var/www/sslcerts/d7.domain.tld/private.key </VirtualHost>

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  • Libgdx ParallaxScrolling and TiledMaps

    - by kirchhoff
    I implemented ParallaxScrolling for my SideScroller project, everything is working but the tiled map (the most important part!). I've been trying out everything but it doesn't work (see the code below). I'm using ParallaxCamera from GdxTests, it's working perfectly for the background layers. I can't explain myself properly in english, so I recorded 2 videos: Before parallaxScrolling After parallaxScrolling As you can see, now the platforms appear in the middle of the Y-axis. I've got a Map class with 2 tiled maps, so I need two renderers too: private TiledMapRenderer renderer1; private TiledMapRenderer renderer2; public void update(GameCamera camera) { renderer1.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); renderer2.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); } In bold, the code I think I should change. I've tried changing parameters, even adding hardcoded values, etc, but one of two: 1. Nothing happens. 2. Platforms disappear. Here is some aditional code. The render method: world.update(delta); parallaxBackground.update(camera); clear(0.5f, 0.7f, 1.0f, 1); batch.setProjectionMatrix(camera.calculateParallaxMatrix(0, 0)); batch.disableBlending(); batch.begin(); batch.draw(background, -(int)background.getRegionWidth()/2, -(int)background.getRegionHeight()/2); batch.end(); batch.enableBlending(); parallaxBackground.draw(batch, camera); renderer.render(batch);

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  • Setting up SSL with 389 Directory Server for LDAP authentication

    - by GioMac
    I've got 389 Directory Server running on RHEL 5 with groups, users, posix etc. RHEL clients are authenticating users with LDAP - no problems, everything works perfect, but passwords are sent in plaintext and are visible with network sniffer. So, decided to run with SSL: Created CA - got both private and public CA certificates Using CA certs: generated both of private and public certificates and combined (1st file) for 389DS according to 389DS certificate request, imported with CA public cert to 389DS from graphical console (2nd file). Enabled SSL in 389DS On the client, using authconfig-gtk enabled SSL for LDAP, specified only CA public certificate Doesn't work. Howto? What is the best way to integrate safely?

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  • How to do dependency Injection and conditional object creation based on type?

    - by Pradeep
    I have a service endpoint initialized using DI. It is of the following style. This end point is used across the app. public class CustomerService : ICustomerService { private IValidationService ValidationService { get; set; } private ICustomerRepository Repository { get; set; } public CustomerService(IValidationService validationService,ICustomerRepository repository) { ValidationService = validationService; Repository = repository; } public void Save(CustomerDTO customer) { if (ValidationService.Valid(customer)) Repository.Save(customer); } Now, With the changing requirements, there are going to be different types of customers (Legacy/Regular). The requirement is based on the type of the customer I have to validate and persist the customer in a different way (e.g. if Legacy customer persist to LegacyRepository). The wrong way to do this will be to break DI and do somthing like public void Save(CustomerDTO customer) { if(customer.Type == CustomerTypes.Legacy) { if (LegacyValidationService.Valid(customer)) LegacyRepository.Save(customer); } else { if (ValidationService.Valid(customer)) Repository.Save(customer); } } My options to me seems like DI all possible IValidationService and ICustomerRepository and switch based on type, which seems wrong. The other is to change the service signature to Save(IValidationService validation, ICustomerRepository repository, CustomerDTO customer) which is an invasive change. Break DI. Use the Strategy pattern approach for each type and do something like: validation= CustomerValidationServiceFactory.GetStratedgy(customer.Type); validation.Valid(customer) but now I have a static method which needs to know how to initialize different services. I am sure this is a very common problem, What is the right way to solve this without changing service signatures or breaking DI?

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  • Animation API vs frame animation

    - by Max
    I'm pretty far down the road in my game right now, closing in on the end. And I'm adding little tweaks here and there. I used custom frame animation of a single image with many versions of my sprite on it, and controlled which part of the image to show using rectangles. But I'm starting to think that maybe I should've used the Animation API that comes with android instead. Will this effect my performance in a negative way? Can I still use rectangles to draw my bitmap? Could I add effects from the Animation API to my current frame-controlled animation? like the fadeout-effect etc? this would mean I wont have to change my current code. I want some of my animations to fade out, and just noticed that using the Animation API makes things alot easier. But needless to say, I would prefer not having to change all my animation-code. I'm bad at explaining, so Ill show a bit of how I do my animation: private static final int BMP_ROWS = 1; //I use top-view so only need my sprite to have 1 direction private static final int BMP_COLUMNS = 3; public void update(GameControls controls) { if (sprite.isMoving) { currentFrame = ++currentFrame % BMP_COLUMNS; } else { this.setFrame(1); } } public void draw(Canvas canvas, int x, int y, float angle) { this.x=x; this.y=y; canvas.save(); canvas.rotate(angle , x + width / 2, y + height / 2); int srcX = currentFrame * width; int srcY = 0 * height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bitmap, src, dst, null); canvas.restore(); }

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  • How to securely store and update backup on remote server via ssh/rsync

    - by Sergey P. aka azure
    I have about 200 Gb of pictures (let's say about 1 mb/file, 200k files) on my desktop. I have access (including root access) to remote linux server. And I want to have updateable backup of my pictures on remote server. rsync seems to be the right tool for such kind of job. But other people also have access (including root access) to this server and I want to keep my pictures private. So the question is: what is the best way to keep private files on remote "shared" linux server securely?

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  • The Advantages of Using SEO For Your Website

    If you've engaged in online marketing then you will know that there are numerous ways in which to implement this. Some of these methods include, pay per click, email marketing, lead generation, social media and plenty more. There is one method however which should be used as part of any online marketing strategy; this is search engine optimisation (SEO).

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  • Size doesn't matter

    - by ssoolsma
    Whenever I start a new project I *always* break up my code in different projects. Also known as n-tier solution. The scale of  the project doesn't matter, but make sure that each project is responsible for himself (or herself if you prefer). I make sure that i ....At least thought about how the project should work on the toilet or in a project team meeting.Have a solution directory and create my projects within. I like to name my project (and it's folders by the namespaces). For instance: When i'm creating a piece of (web)software called: ChuckNorris, i always include the software name in my projects. Start off with designing the DataAccess project. I name it: ChuckNorris.DataAccess which lets me easily identify the project incase the project scales alot.Build the classes which represent the database structure. Don't stop working on a class untill it's finished for now. Also, don't over-do the methods. Build stuff only when it's needed, and not think: "Hm, that would be cool to have". Cause most of the time you end up with unused code, and we don't want that.Build a unittest project and make sure you create the folder inside the project that it's testing. So, create the ChuckNorris.DataAccess.UnitTest project inside the folder of the dataaccess project. I would suggest using the nUnit testframework.Incase you though, hm i skip unittest: Don't! Just build it - it will safe you alot of time later onNow, read 5 again. Build that bloody unittest. Don't skip. (i cant emphasize this enough)Now, every class in the dataaccess project is responsible for itself. They don't rely on each other. This is where we use the BusinessLogic project for. Start creating the ChuckNorris.BusinessLogic project. (not inside the data-access project ofcourse, but withing the ChuckNorris folder.Combine stuff from data-access. This usual involves alot of copying the data-access classes and feels silly at first. (we'll get to that later on)Now you come up to a point of creating a service project. You might not always see why to use it, but see it as a way to expose your businesslogic to any application (including your own). Sometimes i use it as a so-called "Factory". Every call goes through this factory, so that's the only thing i'm exposing to any program, and make sure that those methods are the only ones that I allow you to invoke.Build any UI (website, phoneapp, forms application, silverlight, wpf or whatever) and reference it to you service project. Fall in love (cough) with this approach.It's possible that it doesn't seem to make much sense, and very incomplete. Well, that last part is correct. Next post will go in to detail of setting up your Data-Access project and use the entity framework.

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  • Building an MVC application using QuickBooks

    - by dataintegration
    RSSBus ADO.NET Providers can be used from many tools and IDEs. In this article we show how to connect to QuickBooks from an MVC3 project using the RSSBus ADO.NET Provider for QuickBooks. Although this example uses the QuickBooks Data Provider, the same process can be used with any of our ADO.NET Providers. Creating the Model Step 1: Download and install the QuickBooks Data Provider from RSSBus. Step 2: Create a new MVC3 project in Visual Studio. Add a data model to the Models folder using the ADO.NET Entity Data Model wizard. Step 3: Create a new RSSBus QuickBooks Data Source by clicking "New Connection", specify the connection string options, and click Next. Step 4: Select all the tables and views you need, and click Finish to create the data model. Step 5: Right click on the entity diagram and select 'Add Code Generation Item'. Choose the 'ADO.NET DbContext Generator'. Creating the Controller and the Views Step 6: Add a new controller to the Controllers folder. Give it a meaningful name, such as ReceivePaymentsController. Also, make sure the template selected is 'Controller with empty read/write actions'. Before adding new methods to the Controller, create views for your model. We will add the List, Create, and Delete views. Step 7: Right click on the Views folder and go to Add -> View. Here create a new view for each: List, Create, and Delete templates. Make sure to also associate your Model with the new views. Step 10: Now that the views are ready, go back and edit the RecievePayment controller. Update your code to handle the Index, Create, and Delete methods. Sample Project We are including a sample project that shows how to use the QuickBooks Data Provider in an MVC3 application. You may download the C# project here or download the VB.NET project here. You will also need to install the QuickBooks ADO.NET Data Provider to run the demo. You can download a free trial here. To use this demo, you will also need to modify the connection string in the 'web.config'.

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  • Cloud services, Public IPs and SIP

    - by Guido N
    I'm trying to run a custom SIP software (which uses JAIN SIP 1.2) on a cloud box. What I'd really like is to have a real public IP aka which is listed by "ifconfig -a" command. This is because atm I don't want to write additional SIP code / add a SIP proxy in order to manage private IP addresses / address translation. I gave Amazon EC2 a go, but as reported here http://stackoverflow.com/questions/10013549/sip-and-ec2-elastic-ips it's not fit for purpose (they do a 1:1 NAT translation between the private IP of the box and its Elastic IP). Does anyone know of a cloud service that provides real static public IP addresses?

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  • The upgrading service doesn`t work in South Korea

    - by Susung Park
    I am using Ubuntu, and I live in South Korea. I have installed the operating system about three months ago, so the current version in the computer is 11.04. I wanna upgrade this to the new version, and I tried some methods to do so. And when I started upgrading the computer, a message came up that it cannot download the update package because of the problem of internet connection. What should I do?

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  • Android Game Development problem with Speed = Distance / Time

    - by Charlton Santana
    I have been coding speed for an object. I have made it so the object will move from one end of the screen to another at a speed depending on the screen size, at the monemt I have made it so it will take one second to pass the screen. So i have worked out the speed in code but when I go to assign the speed it tells me to force close and i do not understand why. Here is the code: MainGame Code: @Override protected void onDraw(Canvas canvas) { setBlockSpeed(getWidth()); } private int blockSpeed; private void setBlockSpeed(int screenWidth){ Log.d(TAG, "screenWidth " + screenWidth); blockSpeed = screenWidth / 100; // 100 is the FPS.. i want it to take 1 second to pass the screen Math.round(blockSpeed); // to make it a whole number block.speed = blockSpeed; // this is line 318!! if i put eg block.speed = 8; it still tells me to force close } Block.java Code: public int speed; public void draw(Canvas canvas) { canvas.drawBitmap(bitmap, x - (bitmap.getWidth() / 2), y - (bitmap.getHeight() / 2), null); if(dontmove == 0){ this.x -= speed; // if it was eg this.x -= 18; it would not have an error } } The exception 06-08 13:22:34.315: E/AndroidRuntime(2801): FATAL EXCEPTION: Thread-11 06-08 13:22:34.315: E/AndroidRuntime(2801): java.lang.NullPointerException 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainGame.setBlockSpeed(MainGame.java:318) 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainGame.onDraw(MainGame.java:351) 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainThread.run(MainThread.java:64)

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  • As a tooling/automation developer, can I be making better use of OOP?

    - by Tom Pickles
    My time as a developer (~8 yrs) has been spent creating tooling/automation of one sort or another. The tools I develop usually interface with one or more API's. These API's could be win32, WMI, VMWare, a help-desk application, LDAP, you get the picture. The apps I develop could be just to pull back data and store/report. It could be to provision groups of VM's to create live like mock environments, update a trouble ticket etc. I've been developing in .Net and I'm currently reading into design patterns and trying to think about how I can improve my skills to make better use of and increase my understanding of OOP. For example, I've never used an interface of my own making in anger (which is probably not a good thing), because I honestly cannot identify where using one would benefit later on when modifying my code. My classes are usually very specific and I don't create similar classes with similar properties/methods which could use a common interface (like perhaps a car dealership or shop application might). I generally use an n-tier approach to my apps, having a presentation layer, a business logic/manager layer which interfaces with layer(s) that make calls to the API's I'm working with. My business entities are always just method-less container objects, which I populate with data and pass back and forth between my API interfacing layer using static methods to proxy/validate between the front and the back end. My code by nature of my work, has few common components, at least from what I can see. So I'm struggling to see how I can better make use of OOP design and perhaps reusable patterns. Am I right to be concerned that I could be being smarter about how I work, or is what I'm doing now right for my line of work? Or, am I missing something fundamental in OOP? EDIT: Here is some basic code to show how my mgr and api facing layers work. I use static classes as they do not persist any data, only facilitate moving it between layers. public static class MgrClass { public static bool PowerOnVM(string VMName) { // Perform logic to validate or apply biz logic // call APIClass to do the work return APIClass.PowerOnVM(VMName); } } public static class APIClass { public static bool PowerOnVM(string VMName) { // Calls to 3rd party API to power on a virtual machine // returns true or false if was successful for example } }

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  • Windows Firewall failing after 9-12 hours?

    - by routeNpingme
    I have 2 VM servers in the exact same NIC configuration: Server 2003 R2, one NIC connected to private (hardware firewall) network in a 10.x private address space, and one NIC connected straight to public internet. Windows Firewall is enabled for the Public Internet NIC only. Now, what doesn't make sense - this fails generally after 9-12 hours. It's not exact, but once or twice a day, traffic will just stop on the Internet NIC. No event log entries when it happens, and restarting the Windows Firewall service as well as stopping or restarting IPSec Services (just for fun) has no effect. Once the server is rebooted, everything is fine again for another 1/2 day. Any suggestions?

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  • How do I duplicate a server's packages and configuration to another machine?

    - by sharjeel
    I have a production server running Ubuntu. I would like to setup similar configuration installed on my local machine. I'd like to have same packages installed. Since bandwidth is a constraint the traditional disk cloning methods won't work for me. Having same packages installed and same users with same passwords created would be wonderful; i'll tweak rest of the things manually. Is there a good solution to my requirements?

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  • How to keep group-writeable shares on Samba with OSX clients?

    - by Oliver Salzburg
    I have a FreeNAS server on a network with OSX and Windows clients. When the OSX clients interact with SMB/CIFS shares on the server, they are causing permission problems for all other clients. Update: I can no longer verify any answers because we abandoned the project, but feel free to post any help for future visitors. The details of this behavior seem to also be dependent on the version of OSX the client is running. For this question, let's assume a client running 10.8.2. When I mount the CIFS share on an OSX client and create a new directory on it, the directory will be created with drwxr-x-rx permissions. This is undesirable because it will not allow anyone but me to write to the directory. There are other users in my group which should have write permissions as well. This behavior happens even though the following settings are present in smb.conf on the server: [global] create mask= 0666 directory mask= 0777 [share] force directory mode= 0775 force create mode= 0660 I was under the impression that these settings should make sure that directories are at least created with rwxrwxr-x permissions. But, I guess, that doesn't stop the client from changing the permissions after creating the directory. When I create a folder on the same share from a Windows client, the new folder will have the desired access permissions (rwxrwxrwx), so I'm currently assuming that the problem lies with the OSX client. I guess this wouldn't be such an issue if you could easily change the permissions of the directories you've created, but you can't. When opening the directory info in Finder, I get the old "You have custom access" notice with no ability to make any changes. I'm assuming that this is caused because we're using Windows ACLs on the share, but that's just a wild guess. Changing the write permissions for the group through the terminal works fine, but this is unpractical for the deployment and unreasonable to expect from anyone to do. This is the complete smb.conf: [global] encrypt passwords = yes dns proxy = no strict locking = no read raw = yes write raw = yes oplocks = yes max xmit = 65535 deadtime = 15 display charset = LOCALE max log size = 10 syslog only = yes syslog = 1 load printers = no printing = bsd printcap name = /dev/null disable spoolss = yes smb passwd file = /var/etc/private/smbpasswd private dir = /var/etc/private getwd cache = yes guest account = nobody map to guest = Bad Password obey pam restrictions = Yes # NOTE: read smb.conf. directory name cache size = 0 max protocol = SMB2 netbios name = freenas workgroup = COMPANY server string = FreeNAS Server store dos attributes = yes hostname lookups = yes security = user passdb backend = ldapsam:ldap://ldap.company.local ldap admin dn = cn=admin,dc=company,dc=local ldap suffix = dc=company,dc=local ldap user suffix = ou=Users ldap group suffix = ou=Groups ldap machine suffix = ou=Computers ldap ssl = off ldap replication sleep = 1000 ldap passwd sync = yes #ldap debug level = 1 #ldap debug threshold = 1 ldapsam:trusted = yes idmap uid = 10000-39999 idmap gid = 10000-39999 create mask = 0666 directory mask = 0777 client ntlmv2 auth = yes dos charset = CP437 unix charset = UTF-8 log level = 1 [share] path = /mnt/zfs0 printable = no veto files = /.snap/.windows/.zfs/ writeable = yes browseable = yes inherit owner = no inherit permissions = no vfs objects = zfsacl guest ok = no inherit acls = Yes map archive = No map readonly = no nfs4:mode = special nfs4:acedup = merge nfs4:chown = yes hide dot files force directory mode = 0775 force create mode = 0660

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  • Postfix to deliver mail to a virtual address mailbox

    - by Chloe
    Postfix version 2.6.6, Dovecot Version 2.0.9 I want to setup Postfix + Dovecot. Dovecot seems to be working. I can authenticate. However, the mailbox is empty! Nothing will get delivered! I followed many tutorials on Postfix + Dovecot but they seem to want to complicate things by using Dovecot LDA or MySQL. I just want it to be very simple and having Postfix deliver to the virtual mail boxes are fine. I don't need MySQL either. I already set up a custom password file that Dovecot uses for authentication and I can login to POP3 with SSL. I can see from the logs that Postfix is delivering to the system user accounts (the catch-all), instead of the virtual users that I set up in Dovecot. The SMTP + SSL authentication seems to work also. I can also see from the logs that Dovecot is checking the correct virtual mail folder. I just need to figure out how to get Postfix to deliver to the virtual mail boxes. I have the following which I believe are relevant. Let me know what other settings you need to see: alias_maps = hash:/etc/aliases mydestination = $myhostname, localhost.$mydomain, localhost, $mydomain mydomain = xxx.com myhostname = mail.xxx.com mynetworks = 99.99.99.99, 99.99.99.99 myorigin = $mydomain relay_domains = $mydestination, xxx.com, domain2.net, domain3.com sendmail_path = /usr/sbin/sendmail.postfix setgid_group = postdrop smtpd_recipient_restrictions = reject_non_fqdn_sender reject_non_fqdn_recipient reject_unknown_recipient_domain permit_sasl_authenticated check_relay_domains smtpd_sasl_auth_enable = yes smtpd_sasl_path = private/auth smtpd_sasl_type = dovecot smtpd_sender_restrictions = check_sender_mx_access cidr:/etc/postfix/bogus_mx reject_invalid_hostname reject_unknown_sender_domain reject_non_fqdn_sender virtual_mailbox_base = /var/spool/vmail virtual_mailbox_domains = xxx.com, domain2.net, domain3.com virtual_minimum_uid = 444 Postfix master.cf: submission inet n - - - - smtpd -o smtpd_tls_security_level=encrypt -o smtpd_sasl_auth_enable=yes -o smtpd_sasl_type=dovecot -o smtpd_sasl_path=private/auth -o smtpd_sasl_security_options=noanonymous -o smtpd_sasl_local_domain=$myhostname -o smtpd_client_restrictions=permit_sasl_authenticated,reject -o smtpd_sender_login_maps=hash:/etc/postfix/virtual -o smtpd_sender_restrictions=reject_sender_login_mismatch -o smtpd_recipient_restrictions=reject_non_fqdn_recipient,reject_unknown_recipient_domain,permit_sasl_authenticated,reject Dovecot related: mail_location = maildir:~/Maildir passdb { args = /etc/dovecot/users.conf driver = passwd-file } service auth { unix_listener /var/spool/postfix/private/auth { mode = 0660 user = postfix } } The virtual mail user: vmail:x:444:99:virtual mail users:/var/spool/vmail:/sbin/nologin Here is the /var/log/maillog when I try to send something to myself: Oct 25 22:10:05 308321 postfix/smtpd[2200]: connect from user-999.cable.mindspring.com[99.99.99.99] Oct 25 22:10:05 308321 postfix/smtpd[2200]: D224BD4753: client=user-999.cable.mindspring.com[99.99.99.99], sasl_method=LOGIN, [email protected] Oct 25 22:10:06 308321 postfix/cleanup[2207]: D224BD4753: message-id=<7DC3C163CFFC483AB6226F8D3D9969D2@dumbopc> Oct 25 22:10:06 308321 postfix/qmgr[2168]: D224BD4753: from=<[email protected]>, size=1385, nrcpt=1 (queue active) Oct 25 22:10:06 308321 postfix/smtpd[2200]: disconnect from user-999.cable.mindspring.com[99.99.99.99] Oct 25 22:10:06 308321 postfix/local[2208]: D224BD4753: to=<[email protected]>, orig_to=<[email protected]>, relay=local, delay=1.1, delays=0.53/0.02/0/0.51, dsn=2.0.0, status=sent (delivered to mailbox) Oct 25 22:10:06 308321 postfix/qmgr[2168]: D224BD4753: removed

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  • Seasgate GoFlex NAS + Horrible Speed = Bad Experience

    - by Jon H
    I am having issues with transfer speeds from my desktop PC to my NAS. I have my NAS hooked up to a Gigabit Gateway as well as my Desktop with Cat 5e. I see up to 4.0 MB/Second Transfer Rates, the normal is about 2.5 MB/Seconds. There is 3 Partitions on my NAS, Public, Private, Backup. When I transfer from Private to Public I see the speeds above. If its under the same partition almost instant. I was wondering if the speeds I am seeing is in due to my Computer or the NAS. I was looking into building my own Media Server in due to these horrible speeds. Is their anything I can do in the mean time to speed this up? Motherboard = M3970AM-HP (Angelica) Processor = AMD FX 6100 Ram = 10GB PC3-10600 MB/sec Hard Drive (1) = 1.5TB SATA 3.0GB 5400RPM Hard Drive (2) = 120GB SATA SSD NAS = Seagate 3TB Go Flex Home Connection (1) = 1000 Base T Connection (2) = Wireless N

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  • Solera Networks Threat Predictions for 2012, Solutions

    Legitimate sites are often trusted by their visitors, which makes them a perfect target for cybercriminals. Solera lists attacks on legitimate, yet compromised sites as a growing trend for 2012 due to the increased amount of such sites containing unpatched vulnerabilities. Once compromised, hackers can use the legitimate sites to redirect unsuspecting visitors and put them in harm's way. According to Solera, malicious spam is another undesirable item that should increase in 2012. Various methods, such as email, instant messaging, attachments, malicious links, and social networks will cont...

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  • Pause and Resume and get the value of a countdown timer by savedInstanceState [closed]

    - by Catherine grace Balauro
    I have developed a countdown timer and I am not sure how to pause and resume the timer as the TextView for the timer is being clicked. Click to start then click again to pause and to resume, click again the timer's text view. This is my code: Timer = (TextView)this.findViewById(R.id.time); //TIMER Timer.setOnClickListener(TimerClickListener); counter = new MyCount(600000, 1000); }//end of create private OnClickListener TimerClickListener = new OnClickListener() { public void onClick(View v) { updateTimeTask(); } private void updateTimeTask() { if (decision==0){ counter.start(); decision=1;} else if(decision==2){ counter.onResume1(); decision=1; } else{ counter.onPause1(); decision=2; }//end if }; }; class MyCount extends CountDownTimer { public MyCount(long millisInFuture, long countDownInterval) { super(millisInFuture, countDownInterval); }//MyCount public void onResume1(){ onResume(); } public void onPause1() { onPause();} public void onFinish() { Timer.setText("00:00"); p1++; if (p1<=4){ TextView PScore = (TextView) findViewById(R.id.pscore); PScore.setText(p1 + ""); }//end if }//finish public void onTick(long millisUntilFinished) { Integer milisec = new Integer(new Double(millisUntilFinished).intValue()); Integer cd_secs = milisec / 1000; Integer minutes = (cd_secs % 3600) / 60; Integer seconds = (cd_secs % 3600) % 60; Timer.setText(String.format("%02d", minutes) + ":" + String.format("%02d", seconds)); //long timeLeft = millisUntilFinished / 1000; }//on tick }//class MyCount protected void onResume() { super.onResume(); //handler.removeCallbacks(updateTimeTask); //handler.postDelayed(updateTimeTask, 1000); }//onResume @Override protected void onPause() { super.onPause(); //do stuff }//onPause I am only beginner in android programming and I don't know how to get the value of the countdown timer using savedInstanceState. How do I do this?

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  • What's the best way to create a static utility class in python? Is using metaclasses code smell?

    - by rsimp
    Ok so I need to create a bunch of utility classes in python. Normally I would just use a simple module for this but I need to be able to inherit in order to share common code between them. The common code needs to reference the state of the module using it so simple imports wouldn't work well. I don't like singletons, and classes that use the classmethod decorator do not have proper support for python properties. One pattern I see used a lot is creating an internal python class prefixed with an underscore and creating a single instance which is then explicitly imported or set as the module itself. This is also used by fabric to create a common environment object (fabric.api.env). I've realized another way to accomplish this would be with metaclasses. For example: #util.py class MetaFooBase(type): @property def file_path(cls): raise NotImplementedError def inherited_method(cls): print cls.file_path #foo.py from util import * import env class MetaFoo(MetaFooBase): @property def file_path(cls): return env.base_path + "relative/path" def another_class_method(cls): pass class Foo(object): __metaclass__ = MetaFoo #client.py from foo import Foo file_path = Foo.file_path I like this approach better than the first pattern for a few reasons: First, instantiating Foo would be meaningless as it has no attributes or methods, which insures this class acts like a true single interface utility, unlike the first pattern which relies on the underscore convention to dissuade client code from creating more instances of the internal class. Second, sub-classing MetaFoo in a different module wouldn't be as awkward because I wouldn't be importing a class with an underscore which is inherently going against its private naming convention. Third, this seems to be the closest approximation to a static class that exists in python, as all the meta code applies only to the class and not to its instances. This is shown by the common convention of using cls instead of self in the class methods. As well, the base class inherits from type instead of object which would prevent users from trying to use it as a base for other non-static classes. It's implementation as a static class is also apparent when using it by the naming convention Foo, as opposed to foo, which denotes a static class method is being used. As much as I think this is a good fit, I feel that others might feel its not pythonic because its not a sanctioned use for metaclasses which should be avoided 99% of the time. I also find most python devs tend to shy away from metaclasses which might affect code reuse/maintainability. Is this code considered code smell in the python community? I ask because I'm creating a pypi package, and would like to do everything I can to increase adoption.

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  • why are my players drawn to the side of my viewport

    - by Jetbuster
    Following this admittedly brilliant and clean 2d camera class I have a camera on each player, and it works for multiplayer and i've divided the screen into two sections for split screen by giving each camera a viewport. However in the game it looks like this I'm not sure if thats their position relative to the screen or what The relevant gameScreen code, the makePlayers is setup so it could theoretically work for up to 4 players private void makePlayers() { int rowCount = 1; if (NumberOfPlayers > 2) rowCount = 2; players = new Player[NumberOfPlayers]; for (int i = 0; i < players.Length; i++) { int xSize = GameRef.Window.ClientBounds.Width / 2; int ySize = GameRef.Window.ClientBounds.Height / rowCount; int col = i % rowCount; int row = i / rowCount; int xPoint = 0 + xSize * row; int yPoint = 0 + ySize * col; Viewport viewport = new Viewport(xPoint, yPoint, xSize, ySize); Vector2 playerPosition = new Vector2(viewport.TitleSafeArea.X + viewport.TitleSafeArea.Width / 2, viewport.TitleSafeArea.Y + viewport.TitleSafeArea.Height / 2); players[i] = new Player(playerPosition, playerSprites[i], GameRef, viewport); } //players[1].Keyboard = true; } public override void Draw(GameTime gameTime) { base.Draw(gameTime); foreach (Player player in players) { GraphicsDevice.Viewport = player.PlayerCamera.ViewPort; GameRef.spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, SamplerState.PointClamp, null, null, null, player.PlayerCamera.Transform); map.Draw(GameRef.spriteBatch); // Draw the Player player.Draw(GameRef.spriteBatch); // Draw UI screen elements GraphicsDevice.Viewport = Viewport; ControlManager.Draw(GameRef.spriteBatch); GameRef.spriteBatch.End(); } } the player's initialize and draw methods are like so internal void Initialize() { this.score = 0; this.angle = (float)(Math.PI * 0 / 180);//Start sprite at it's default rotation int width = utils.scaleInt(picture.Width, imageScale); int height = utils.scaleInt(picture.Height, imageScale); this.hitBox = new HitBox(new Vector2(centerPos.X - width / 2, centerPos.Y - height / 2), width, height, Color.Black, game.Window.ClientBounds); playerCamera.Initialize(); } #region Methods public void Draw(SpriteBatch spriteBatch) { //Console.WriteLine("Hitbox: X({0}),Y({1})", hitBox.Points[0].X, hitBox.Points[0].Y); //Console.WriteLine("Image: X({0}),Y({1})", centerPos.X, centerPos.Y); Vector2 orgin = new Vector2(picture.Width / 2, picture.Height / 2); hitBox.Draw(spriteBatch); utils.DrawCrosshair(spriteBatch, Position, game.Window.ClientBounds, Color.Red); spriteBatch.Draw(picture, Position, null, Color.White, angle, orgin, imageScale, SpriteEffects.None, 0.1f); } as I said I think I'm gonna need to do something with the render position but I'm to entirely sure what or how it would be elegant to say the least

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  • Apache virtualhost - Mac OSX 10.7.3

    - by Rakan
    After upgrading to Lion, all my virtualhosts stopped working. They redirect to "It works" main apache page on my device for some weird reason. Example: /etc/hosts: 127.0.0.1 myhost.com <VirtualHost *:80> DocumentRoot "/Library/WebServer/Documents/testproj/" ServerName myhost.com <Directory "/Library/WebServer/Documents/testproj/"> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny Allow from all </Directory> ErrorLog "/private/var/log/apache2/testproj-error_log" CustomLog "/private/var/log/apache2/testproj-access_log" common </VirtualHost> Did anyone else face the same issue? How can I fix this?

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