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  • How can I use this downloaded Class(es) on my Prototype Routine?

    - by O.C.
    I'm a newbie and I'm in need of some help. I'm working on a prototype for an app, but I'm learning at the same time. I want to display a popup image over a given UIView, but I would like it to behave like the UIAlertView or like the Facebook Connect for iPhone modal popup window, in that it has a bouncy, rubbber-band-like animation to it. I was able to find the following class(es) on the net, from someone who was trying to do something similar. He/she put this together, but there was no Demo, no instructions nor a way to contact them. Being that I am so new, I don't have any idea as to how to incorporate this into my code. This is the routine where I need the bouncy image to appear... //======================================================== // // productDetail // - (void) showProductDetail { _productDetailIndex++; if (_productDetailIndex > 7) { return; } else if (_productDetailIndex == 1) { NSString* filename = [NSString stringWithFormat:@"images/ICS_CatalogApp_0%d_ProductDetailPopup.png", _productDetailIndex]; [_productDetail setImageWithName:filename]; _productDetail.transform = CGAffineTransformMakeScale(0.1,0.1); [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; // other animations goes here _productDetail.transform = CGAffineTransformMakeScale(1,1); // other animations goes here [UIView commitAnimations]; } NSString* filename = [NSString stringWithFormat:@"images/ICS_CatalogApp_0%d_ProductDetailPopup.png", _productDetailIndex]; [_productDetail setImageWithName:filename]; _productDetail.x = (self.width - _productDetail.width); _productDetail.y = (self.height - _productDetail.height); } and here is the code I found... float pulsesteps[3] = { 0.2, 1/15., 1/7.5 }; - (void) pulse { self.transform = CGAffineTransformMakeScale(0.6, 0.6); [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:pulsesteps[0]]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(pulseGrowAnimationDidStop:finished:context:)]; self.transform = CGAffineTransformMakeScale(1.1, 1.1); [UIView commitAnimations]; } - (void)pulseGrowAnimationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:pulsesteps[1]]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(pulseShrinkAnimationDidStop:finished:context:)]; self.transform = CGAffineTransformMakeScale(0.9, 0.9); [UIView commitAnimations]; } - (void)pulseShrinkAnimationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:pulsesteps[2]]; self.transform = CGAffineTransformIdentity; [UIView commitAnimations]; } My routine is based on the Prototyping class given by Apple during WWDC 09. It may not be "correct" but it works as is. I just would like to add the animation to this image/screen to really make the concept clear.

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  • Windows Server 2008 on VPC (Host: Win 7)?

    - by Dan
    Is it possible to test Windows 2008 server via VPC when my host of a Windows 7 machine? I don't see anywhere where it says this is possible? The only VPC images (Windows 2008 R2) that I download from Microsoft state that the host machine must be Windows 2008. Is there an alternative?

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  • Animating an image in cocos2d

    - by iPhone Fun
    hi all, I am making a game in cocos2d, in that some images of water drops are coming from the top of the screen. My problem is, when that image will reach to bottom of the screen it should be animated like spreading water or something like sparking occur. I don't know how to do animation in cocos2d, if any one knows please tell me. My project is remain due to this thing only. Thanks in advance.

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  • Rails 3.0 beta send_file issues

    - by Amar
    Have you any one try sending file to client_side send_file(url),send_file("#{Rails.root}/public/images/rails.png",:type => "image/png") it gives an error for any file which i am sending Proc:0xb74e606c@/home...../gems/actionpack-3.0.0.beta/lib/action_controller/metal/streaming.rb:95 as simple

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  • Resizing an image in asp.net without losing the image quality

    - by Kumar
    I am developing an ASP.NET 3.5 web application in which I am allowing my users to upload either jpeg,gif,bmp or png images. If the uploaded image dimensions are greater then 103 x 32 the I want to resize the uploaded image to 103 x 32. I have read some blog posts and articles, and have also tried some of the code samples but nothing seems to work right. Has anyone succeed in doing this?

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  • Installing my sdist from PyPI puts the files in the wrong places

    - by Tartley
    Hey. My problem is that when I upload my Python package to PyPI, and then install it from there using pip, my app breaks because it installs my files into completely different locations than when I simply install the exact same package from a local sdist. Installing from the local sdist puts files on my system like this: /Python27/ Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) data/ (images and shader source) doc/ (html) examples/ (.py scripts that use the library) gloopy/ (source) This is much as I'd expect, and works fine (e.g. my source can find my data dir, because they lie next to each other, just like they do in development.) If I upload the same sdist to PyPI and then install it from there, using pip, then things look very different: /Python27/ data/ (images and shader source) doc/ (html) Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) gloopy/ (source files) examples/ (.py scripts that use the library) This doesn't work at all - my app can't find its data files, plus obviously it's a mess, polluting the top-level /python27 directory with all my junk. What am I doing wrong? How do I make the pip install behave like the local sdist install? Is that even what I should be trying to achieve? Details I have setuptools installed, and also distribute, and I'm calling distribute_setup.use_setuptools() WindowsXP, Python2.7. My development directory looks like this: /gloopy /data (image files and GLSL shader souce read at runtime) /doc (html files) /examples (some scripts to show off the library) /gloopy (the library itself) My MANIFEST.in mentions all the files I want to be included in the sdist, including everything in the data, examples and doc directories: recursive-include data *.* recursive-include examples *.py recursive-include doc/html *.html *.css *.js *.png include LICENSE.txt include TODO.txt My setup.py is quite verbose, but I guess the best thing is to include it here, right? I also includes duplicate references to the same data / doc / examples directories as are mentioned in the MANIFEST.in, because I understand this is required in order for these files to be copied from the sdist to the system during install. NAME = 'gloopy' VERSION= __import__(NAME).VERSION RELEASE = __import__(NAME).RELEASE SCRIPT = None CONSOLE = False def main(): import sys from pprint import pprint from setup_utils import distribute_setup from setup_utils.sdist_setup import get_sdist_config distribute_setup.use_setuptools() from setuptools import setup description, long_description = read_description() config = dict( name=name, version=version, description=description, long_description=long_description, keywords='', packages=find_packages(), data_files=[ ('examples', glob('examples/*.py')), ('data/shaders', glob('data/shaders/*.*')), ('doc', glob('doc/html/*.*')), ('doc/_images', glob('doc/html/_images/*.*')), ('doc/_modules', glob('doc/html/_modules/*.*')), ('doc/_modules/gloopy', glob('doc/html/_modules/gloopy/*.*')), ('doc/_modules/gloopy/geom', glob('doc/html/_modules/gloopy/geom/*.*')), ('doc/_modules/gloopy/move', glob('doc/html/_modules/gloopy/move/*.*')), ('doc/_modules/gloopy/shapes', glob('doc/html/_modules/gloopy/shapes/*.*')), ('doc/_modules/gloopy/util', glob('doc/html/_modules/gloopy/util/*.*')), ('doc/_modules/gloopy/view', glob('doc/html/_modules/gloopy/view/*.*')), ('doc/_static', glob('doc/html/_static/*.*')), ('doc/_api', glob('doc/html/_api/*.*')), ], classifiers=[ 'Development Status :: 1 - Planning', 'Intended Audience :: Developers', 'License :: OSI Approved :: BSD License', 'Operating System :: Microsoft :: Windows', 'Programming Language :: Python :: 2.7', ], # see classifiers http://pypi.python.org/pypi?:action=list_classifiers ) config.update(dict( author='Jonathan Hartley', author_email='[email protected]', url='http://bitbucket.org/tartley/gloopy', license='New BSD', ) ) if '--verbose' in sys.argv: pprint(config) setup(**config) if __name__ == '__main__': main()

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  • Open source gravatar-like implementations?

    - by Tauren
    I'm already using gravatar icons for the users of my web service. However, I'm finding several problems with this approach: Only a small percentage of the users take the time to set up a gravatar profile. My users are not tech-savvy, but would be likely to add a dedicated photo to my site. Users of my service are encouraged to use images that depict them in proper uniform for the industry my service relates to. They wouldn't want that same picture to be used for personal purposes throughout the internet. They would not take the time or effort to manage a separate email address and gravatar account just to have an "in-uniform" profile photo for my service. Before I implement my own profile image feature, I was wondering if there are any open-source solutions that I could leverage with similar features to gravatar. Specifically: The ability to display any size thumbnail (up to 512px would be fine) Takes care of caching different sized thumbnails Has support for something like identicons, preferably pluggable with different style algorithms (monsters, etc.), even better if I can customize these Ability to fall-back to gravatar if no photo found Does anything like this exist? I haven't found it yet if it does.

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  • Dynamic content with jQuery ui, unique tab active state

    - by kielie
    Hi guys, I would like to create a jQuery menu with dynamic content using the jQuery ui. My question is, I have images for tabs, and each one is different, so each one's roll over is different, how could I design it to display each unique tab's active state when that specific tab is clicked? Thanx in advance!

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  • Url rewriting issue

    - by Suriyan Suresh
    i have used the following code in .htaccess Options +FollowSymlinks RewriteEngine On RewriteBase / RewriteRule ^company/aboutus$ aboutus.php [NC,L] RewriteRule ^company/contactus$ contactus.php [NC,L] RewriteRule ^company/careers$ careers.php [NC,L] RewriteRule ^/$ index.php [NC,L] the above code works but aboutus page loading without any css and images. no company folder, i have used company word for url redability

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  • ListActivity Item with remote image

    - by TPan
    Hello, I have a ListActivity that should display quite a lot of items and where each list item should contain a text and and an image. The images are gotten from a remote server. How can I display the remote image on the list item. Thanks in advance

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  • after shuffle a list get array with jquery

    - by robertdd
    i want after i shuffle a list of images to get all the alt="" value in one array! but i get always the save value!why? $('ul').shuffle(); //this will shuffle the list var a = {}; $("ul img").each(function() { a[this.alt] = $(this).attr("alt"); }); $.operation(a, shuffle);

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  • In what situations does Flash / SWF misbehave in different browsers?

    - by coderex
    Hi, Recently I had some issues with Flash in IE, involving a SWF which is something like a gallery. In Firefox its loads perfectly, but in IE it doesn't work properly sometimes. The first time it is loaded its works fine but when I refresh all the images are blank. The image data came from XML. I wish to get some tips regarding the browsers and Flash / SWF behavior in each. Thanks in advance.

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  • Page Loading Screen in PHP

    - by Palani
    Hi all, I am working on a Php page which loads more images,so I want to show the User as the Page is currently Loading. I have tried but it does not working correctly. The loading image should be run until all image gets load.How to implement for this?

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  • Problems saving a photo to a file

    - by Peter vdL
    Man, I am still not able to save a picture when I send an intent asking for a photo to be taken. Here's what I am doing: Make a URI representing the pathname android.content.Context c = getApplicationContext(); String fname = c.getFilesDir().getAbsolutePath()+"/parked.jpg"; java.io.File file = new java.io.File( fname ); Uri fileUri = Uri.fromFile(file); Create the Intent (don't forget the pkg name!) and start the activity private static int TAKE_PICTURE = 22; Intent intent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE ); intent.putExtra("com.droidstogo.boom1." + MediaStore.EXTRA_OUTPUT, fileUri); startActivityForResult( intent, TAKE_PICTURE ); The camera activity starts, and I can take a picture, and approve it. My onActivityResult() then gets called. But my file doesn't get written. The URI is: file:///data/data/com.droidstogo.boom1/files/parked.jpg I can create thumbnail OK (by not putting the extra into the Intent), and can write that file OK, and later read it back). Can anyone see what simple mistake I am making? Nothing obvious shows up in the logcat - the camera is clearly taking the picture. Thanks, Peter

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  • jQuery Accordion adding non-expanding anchor

    - by Daniel
    I would like to add an anchor that would be styled to look like the other items(with some minor changes), but instead of animating, would just go to the set link. is there a way of doing this, or should I just switch to this accordion menu and redo the css to include the images?

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  • Simple cropping with Paperclip

    - by collimarco
    I would like to crop images on upload using Paperclip to get square thumbs from the center of the original picture. I find out a method in documentation that seems to do exactly what I want: transformation_to(dst, crop = false) The problem is that I can't figure out where to use this method. It would be great to simply pass something as a parameter here: has_attached_file :picture, :styles = { :medium = "600x600", :thumb = "something here" }

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  • using PHP for "Fluid" design(using viewport resolution)

    - by Jreeter
    I need some opinions on using PHP to make completely "scalable" websites.. For instance, using viewport resolution and resizing images, applying dynamic css styles..... In my mind doing this just add's to the complexity and should not be done, it should be fixed or fluid using strictly css and no server-side languages to generate layouts based on the device size.. I need some input and maybe some philosophy on why using this approach is not used at all..

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