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  • What version(s) of Android should I be targeting?

    - by Bill Osuch
    If you're wondering about what screen sizes and flavors of Android are currently out in the wild, the Android Developers site has a handy little chart of both (each image below is hyperlinked to the page): So, as far as platforms go, there aren't many people still out there running less than 2.X... and you'd probably be safe not worrying about Small or Low Density screens. I'd be curious to know if any of the other app stores (Amazon, Archos, etc.) offer similar stats...

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  • System testing hangs inexplicably

    - by Jamess
    I read that I can upload system testing reports to ubuntu site and was excited with it. But my last three efforts looks like gives me a hung 'system testing' process or it appears so for about an hour each. How I can find out what is happening and if it indeed hung? https://launchpad.net/+login says I am already logged in, but I do not see any progress (or even unable to close the window as well) I am attaching the Screen shot as well:

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  • Acer Aspire AS5738PG Netbook review

    <b>Linux User and Developer:</b> "For a Linux developer interested in touch computing, the Acer 5738 represents an interesting option for developing touch-screen apps and working with eventual touch versions of Linux distros."

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  • (Canvas/JS) Getting strange results with moving the view and fillRect, not sure what the problem is

    - by AngerAlone
    I'm really new to JS and have been banging my head against this problem all day. Here's a jsfiddle: http://jsfiddle.net/4ShH4/1/ AND fullscreen: http://jsfiddle.net/4ShH4/1/embedded/result/ I'm getting this weird tearing/elongation of the drawn elements when I move the screen with WASD. I have no idea whats causing the problem. I've put comments on the fiddle to explain my code. Any help would be greatly appreciated.

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  • Basic Android game loop having issues

    - by WillDaBeast509
    I've set up a very basic game loop that should draw a circle, run 100 times, then draw another. I also have a text field that should display how many times the loop has ran. However, the screen seems to not update. It displays a different value for the tick count (different each time the app is ran) and simply stays there. After exiting the app, I get an error saying "Unfortunately, MyApp has stopped." Here is the relevant code: DrawView public class DrawView extends SurfaceView implements SurfaceHolder.Callback { Paint p = new Paint(); MainThread thread; private int y=0; public DrawView(Context c) { super(c); thread = new MainThread(this, getHolder()); thread.running = true; getHolder().addCallback(this); setFocusable(true); } public void draw(Canvas c) { if(c==null) return; //super.onDraw(c); c.drawColor(Color.WHITE); p.setColor(Color.RED); p.setTextSize(32); p.setTypeface(Typeface.SANS_SERIF); c.drawCircle(getWidth()/2-100,getHeight()/2, 50, p); c.drawText("y = " + y, 50, 50, p); if(y>=100) { Log.i("DRAW", "drawing circle"); c.drawCircle(getWidth()/2+100,getHeight()/2, 50, p); } else y++; Log.i("INFO", "y = " + y); } @Override public boolean onTouchEvent(MotionEvent event) { return true; } public void onDraw(Canvas c){} public void surfaceCreated(SurfaceHolder p1) { thread.start(); } public void surfaceChanged(SurfaceHolder p1, int p2, int p3, int p4) { // TODO: Implement this method } public void surfaceDestroyed(SurfaceHolder p1) { thread.running = false; boolean retry = true; while (retry) { try { thread.join(); retry = false; } catch (InterruptedException e) { Log.i("EX", "cathing exception"); } } } } MainThread public class MainThread extends Thread { private DrawView page; private SurfaceHolder holder; public boolean running; public MainThread(DrawView p, SurfaceHolder h) { super(); page = p; holder = h; } @Override public void run() { while(running) { Canvas c = holder.lockCanvas(); page.draw(c); holder.unlockCanvasAndPost(c); } } } Here is an example log outupt: http://pastebin.com/tM9dUPuk It counts the number of ticks correctly and should draw the second circle, but the screen looks like its not updating. After closing the app, the log continues to run and keep outputting "y = 100 drawing circle" until it crashes and shows the error report. What is going on and how can I fix these two problems?

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  • Intel Graphic card problem

    - by user10406
    Hello, I am facing a problem in installing the right driver for my computer "HP dv4 2154ca" The problem that I tried to install it couple of times but the xorg.conf file is still empty no matter what So my question is why is this file empty and how could I generate it correctly for my device The problem that I think this thing is causing is that when I maximize flash to full screen it lags the video will go slower while the sound will go smooth Thanks in advance

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  • have to plug/un-plug usb devices on system booting?

    - by user866581
    it's so weired that i have to plug/unplug in my usb devices every time booting ubuntu. it happens for both installing ubuntu and booting ubuntu (10.10 and 11.10) the scenario is like: 1.bios checking - 2.grub start - 3.keyboard & mouse led OFF (black screen with a cursor on top-left) - 4.i plug/unplug in any usb devices - 5.everything is back to normal and ubuntu started it's really frustrating :( please advise the solution.

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  • Menus, folders, programs are all hidden or invisible in Ubuntu 12.10

    - by petruco
    I have had problems with this laptop Aspire 4530 for the last 3 days. I erased the last Ubuntu (several times) and all is the same: Ubuntu starts, but in the screen there is not a menu (in the left side (using Gnome Desktop)) and I can not see any program, application, internet, graphic, games, nothing. I neither can see any folder. This is killing me for hours. Any idea in how can I get those menus back? Thank in advance

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  • Open source Entity-Component game [on hold]

    - by Papavoikos
    I've been reading a lot about entity-component design but every article talks about the philosophy behind such design, leaving a lot of details and implementations outside. I'm looking for an open source game that uses the entity-component design so I can study the concrete implementations and see how they deal with things such as How (and if) they deal with inter-component communication How much logic each component has or doesn't have How a subsystem can change it's behavior depending on an entity's state (the screen darkens depending on the player's health)

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  • Transition Player Position

    - by Lycrios
    I'm currently working on a java MMO with a pretty solid start, but I've come across an issue I need a little help with. I'm working on player position's. Meaning there X/Y on the screen, if the PlayerA has a higher FPS(Frames Per Second) then other players, the resulting action will be that PlayerA will move faster than everyone else. I know the reasoning for this, it's because when the game draws I just use: x++; What would a better method be?

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  • Should the main game object be static in c++

    - by Som_kun
    I am creating a 2d platformer using SDL and I was thinking that my game object could be static, but I wasn't sure if this was a good idea. The pros (that I can see): Accessing settings options (such as screen size and keyboard bindings) would be easier accessed There should only ever be one main game loop, so this makes sure for me. The cons: From what I've heard, static classes in C++ are a bear to work with I've read that this may cause problems later in development (things don't work right or can't be used properly

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  • C++ OpenGL trouble trapping cursor in window

    - by ezio160324
    I am using OpenGL and I try to trap my cursor inside my game window (using both SetCursorPos and ClipCursor) But, these conflict with my camera rotation code as my camera is rotated with my mouse. If there is a way to do it, please let me know. If possible, I would be willing to make it so that when the cursor reaches an edge of the screen, it jumps to the opposite edge (though I fear that would also conflict with my camera code).

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  • If I project a sphere in 3D will it be a circle?

    - by yuumei
    Assuming I have infinite vertices to represent the sphere, if I project the sphere from any position/scale in 3D to 2D, will it be a circle? I know it will not be a circle on the screen, because of scaling and different resolutions. But do field of view and aspect ratio effect the results? Edit: Sorry yes, I am talking about perspective projection. Seems the answer is no then, perspective will distort the sphere. Thanks!

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  • Basic Java drawing program: issue with squares

    - by Caminek
    I'm trying to create a simple drawing program that creates a square where the user clicks and drags. The square displays correctly as long as either x or y remain positive with respect to the original click position. If both x and y are negative with respect to the original click position, the square grows/shrinks, but also wanders about the screen. Is there a way to swap the origin point from top-left to bottom-right or to keep the square from wandering?

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  • Ubuntu 12.10 being unable to mount Windows drives

    - by kousik
    Ubuntu 12.10 doesn't show the one of my windows drives. When I try to mount the drive, ubuntu shows: ntfs_attr_pread_i: ntfs_pread failed: Input/output error Failed to read $MFTMirr: Input/output error Failed to mount '/dev/sda6': Input/output error NTFS is inconsistent. One more problem is also there: When I try to install Windows 7 with live dvd as well as USB, the installation freezes at the screen 'Setup is Starting...'. Please help me in this issue because there are various important files in that drive.....

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  • Stop Windows boot

    - by Parley Applegate
    Installed Ubuntu over a Windows8 trial. After installation, Windows8 still tries to boot. Wiped disk clean with Acronis and reinstall Ubuntu. Windows8 still tries to start, but goes to blank screen. Ubuntu never tries to boot. Naturally live mode works fine. What do you think of wiping disk again, install Windows7 and try using GRUB approach or do you know how to remove Windows from the cleaned disk?

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  • How to Install Ubuntu by Replacing windows but without formatting other partitions

    - by Valmik Kalathia
    I'm using Windows 7 on my PC (1 GB RAM,160 GB HDD). I want to install Ubuntu and remove Windows 7 I have Partitioned my PC into 2 drives , C Drive - 40 GB and D Drive - 120 GB. I want to install Ubuntu on C drive without formatting D drive so how can I do that ? I know that I will have to select "Something Else" option when Installation Type Screen appears but I don't know how to install Ubuntu in C drive after clicking on "Something Else Button".My question looks kinda similar to this question but its not

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  • When will fglrx work on latest Xorg server 1.9?

    - by user9032
    As many laptops with an ATI Radeon (5470HD) in it, mine is having issues too when installing the proprietary driver fglrx (screen hangs on startup). I read somewhere that these issues appear because the latest fglrx driver doesn't support the latest Xorg server 1.9 yet, which is installed on Ubuntu 10.10. So my question is whether any of you know when ati will support the latest xorg server? Thanks in advance!

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  • LWJGL: Camera distance from image plane?

    - by Rogem
    Let me paste some code before I ask the question... public static void createWindow(int[] args) { try { Display.setFullscreen(false); DisplayMode d[] = Display.getAvailableDisplayModes(); for (int i = 0; i < d.length; i++) { if (d[i].getWidth() == args[0] && d[i].getHeight() == args[1] && d[i].getBitsPerPixel() == 32) { displayMode = d[i]; break; } } Display.setDisplayMode(displayMode); Display.create(); } catch (Exception e) { e.printStackTrace(); System.exit(0); } } public static void initGL() { GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); GL11.glClearDepth(1.0); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GLU.gluPerspective(45.0f, (float) displayMode.getWidth() / (float) displayMode.getHeight(), 0.1f, 100.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); } So, with the camera and screen setup out of the way, I can now ask the actual question: How do I know what the camera distance is from the image plane? I also would like to know what the angle between the image plane's center normal and a line drawn from the middle of one of the edges to the camera position is. This will be used to consequently draw a vector from the camera's position through the player's click-coordinates to determine the world coordinates they clicked (or could've clicked). Also, when I set the camera coordinates, do I set the coordinates of the camera or do I set the coordinates of the image plane? Thank you for your help. EDIT: So, I managed to solve how to calculate the distance of the camera... Here's the relevant code... private static float getScreenFOV(int dim) { if (dim == 0) { float dist = (float) Math.tan((Math.PI / 2 - Math.toRadians(FOV_Y))/2) * 0.5f; float FOV_X = 2 * (float) Math.atan(getScreenRatio() * 0.5f / dist); return FOV_X; } else if (dim == 1) { return FOV_Y; } return 0; } FOV_Y is the Field of View that one defines in gluPerspective (float fovy in javadoc). This seems to be (and would logically be) for the height of the screen. Now I just need to figure out how to calculate that vector.

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  • Installing Ubuntu in EFI mode Cant go beyond GRUB Menu

    - by Vulcan
    I created a LiveUSB of Ubuntu 12.04.3 LTS using Pendrive Linux. -Created a separate 30GB partition using Windows 8 Disk Management -Disabled Secure Boot (Didn't find an option to disable EFI boot) -Disabled Fast Startup The laptop starts the GRUB menu shows up but it doesn't go beyond that no matter what option i choose. After choosing any option the screen goes blank but the power is still on i can see the power light. My laptop is HP-n012tx processor- Intel i5 4200U Video Card- 2GBnVidia 740M The GRUB menu i see http://i.stack.imgur.com/buEAn.png

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  • I dont' know how to install?

    - by Muktar Gazaie
    I've downloaded the USB version from the web site, and the USB Installer, then I run it and it finished, but then nothing happens, I tried to go to ISO and run the setup then It finished and restarted the computer with Windows, Iv'e tried to restart it again and choose Ubuntu but it launches a black screen with some texts and nothing happens, please help me I'm very new to Ubuntu and I need to download it because my Windows is pretty awful!

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  • How do I generate a random curve for landscape (like Worms)? [closed]

    - by Stas
    Possible Duplicate: How do I generate terrain like that of Scorched Earth? How can I generate Worms-style terrain? I must build random curve line for the 2D Game on the BitMap (like in Worms, from the side). Teacher said that I should do it using Terrain Generation through recourcy (I work in Delphi 7). I understand the main principle, but I don't know how to introduce it as code. All measurements according to the screen resolution.

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  • Cyber Stalkers Often Escalate to Sexual Predators

    Many individuals do not take cyber stalkers seriously because they do not consider this problem to be very serious. After all what can a person do to you through words on a computer screen? Because o... [Author: Ed Opperman - Computers and Internet - June 13, 2010]

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  • Lenovo C300 Review

    Lenovo's all-in-one desktop shakes up the nettop segment, bundling Intel's Atom CPU and other netbook hardware (plus a DVD&#177;RW burner) into a spiffy 20-inch screen.

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