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  • ffmpeg error while segmenting

    - by Tommy Ng
    I'm using ffmpeg and segmenter on Ubuntu 10.04 to create the transport stream from flv/h264 video files and then segment the ts segments for ipad streaming. Some ts files show an error with segmenter - Output #0, mpegts, to '29': Stream #0.0: Video: 0x0000, yuv420p, 480x360, q=2-31, 90k tbn, 25 tbc Stream #0.1: Audio: 0x0000, 0 channels, s16 [mpegts @ 0x11f4ac0]sample rate not set Could not write mpegts header to first output file my ffmpeg command for creating the ts file - ffmpeg -i 1.flv -f mpegts -acodec libfaac -ar 48000 -ab 64k -s 480x360 -vcodec libx264 -b 192k -flags +loop -cmp +chroma -partitions +parti4x4+partp8x8+partb8x8 -subq 5 -trellis 1 -refs 1 -coder 0 -me_range 16 -keyint_min 25 -sc_threshold 40 -i_qfactor 0.71 -bt 200k -maxrate 192k -bufsize 192k -rc_eq 'blurCplx^(1-qComp)' -qcomp 0.6 -qmin 10 -qmax 51 -qdiff 4 -level 30 -aspect 480:360 -g 30 -async 2 -y 1.ts my segmenter command - segmenter 1.ts 10 1 1.m3u8 path/to/streams/

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  • Add folder name to beginning of filename - getting multiple renames

    - by Flibble Wibble
    I've used dbenham's excellent response to the question of how to add the folder name to the beginning of a filename in a cmd script. @echo off pushd "Folder" for /d %%D in (*) do ( for %%F in ("%%~D\*") do ( for %%P in ("%%F\..") do ( ren "%%F" "%%~nxP_%%~nxF" ) ) ) popd What I'm finding is that seemingly randomly (though it probably isn't) sometimes the script will run through several child folders and rename correctly but then it gets to a folder where it gets stuck in a loop and starts adding the folder name repeatedly to the file inside. I have 90,000 files in 300 folders to rename this weekend. Any chance you can guess the cause? PS: Is there a maximum number of files that are acceptable in each folder?

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  • How to rewrite index.php (and other valid default files) to the document root using mod_rewrite?

    - by TMG
    Hello, I would like to redirect index.php, as well as any other valid default file (e.g. index.html, index.asp, etc.) to the document root (which contains index.php) with something like this: RewriteRule ^index\.(php|htm|html|asp|cfm|shtml|shtm)/?$ / [NC,L] However, this is of course giving me an infinite redirect loop. What's the right way to do this? If possible, I'd like to have this work in both the development and production environment, so I don't want to specify an explicit url like http://www.mysite.com/ as the target. Thanks!

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  • Configure redis to not have everything in memory?

    - by acidzombie24
    I like redis because it lets me do operations on data structures. I wanted to see what would happen if i were to put more data into redis then i have for ram. So i wrote a loop that inserted 30k bytes repeatedly and set maxmemory 100MB. I figure it would stay at 100mb. It kept growing. Past 1gb then past 2gb. Suddenly it crashed because i ran the 32bit version. Now... i dont understand what the point of maxmemory is? I am using the windows version so maybe its ignored. Does redis have to have everything in memory? If i have a site (on linux) with a 10gb database and 512mb on the machine will redis work? I don't need it to be amazingly fast i just prefer to modify data in it then sql (although i hope it is still faster then mysql)

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  • Only allow root to change filesystem

    - by Uejji
    The VPS I manage uses a simple hard link rsync archive daily backup system saved to a loop file. This is great, because each backup only takes up as much space as what has changed each day, and all user/group permissions are kept. I would like to give users direct access to their home directories in each backup, but I'm worried about intentional or accidental backup data destruction, as how it stands now users can actually change, destroy or add to backed up data they originally owned. I've been looking for a way to mount this filesystem similar to an ro mount option, but something that would still allow rw access to root, but I've had absolutely no luck. In other words, I want users to be able to view and copy their backed up data without actually being able to change it, and have that data maintain the original permissions. I've got no real preferences as far as filesystem, as long as it's a standard unix filesystem that can preserve permissions, support hard links and deny write access to users without actually stripping the w permission from everything.

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  • nginx rewrite base url

    - by ptn777
    I would like the root url http://www.example.com to redirect to http://www.example.com/something/else This is because some weird WP plugin always sets a cookie on the base url, which doesn't let me cache it. I tried this directive: location / { rewrite ^ /something/else break; } But 1) there is no redirect and 2) pages start shooting more than 1,000 requests to my server. With this one: location / { rewrite ^ http://www.example.com/something/else break; } Chrome reports a redirect loop. What's the correct regexp to use?

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  • Restart an in-use NFS server without interruption (within timeout)

    - by zebediah49
    I have a bunch of compute clients working on jobs, saving output data to a NAS machine. All machines are centos 6.2. They mount it via automount NFS, with a timeout of 1200 (default config). The NAS machine needs to be restarted. If I can restart the machine within that 1200s (20 minute) window, will the clients just block on IO until it comes back up? A minor interruption (pause) in service is ok, as long as it doesn't cause the running processes to error out. If necessary I could loop through and SIGSTOP all job processes, restart and resume them -- I just don't want to break the open file handles. How can I run a restart like this without killing processes with open files?

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  • Prevent runaway threads and ultimately physical overheating and battery drain on Android [migrated]

    - by foampile
    I was wondering if there is a system monitor app that will raise (audible) alerts and offer app closure if it detects runaway threads on Android that cause physical overheating and battery drain. E.g., I just had to turn my phone off because there was a runaway thread that I think was constantly trying to refresh FB where there was very poor connection, so it was going in a virtually endless loop. But I get that with other apps too and not just Facebook. I'd like to actually shut apps down when they're detected. I am not kidding, I nearly burned my fingertips when I touched my phone -- it was on for only 2 hrs and the battery was almost dead. It is because 4G is very poor inside my office building and I checked Facebook walking between my vehicle and the building this AM. After that, the app kept trying to refresh continuously without success and overheating the phone.

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  • netgear GS108TV2 RSTP configuration

    - by jhowland
    I have a large set of GS108TV2 units--my goal is to set up a network which is comprised of several loops for redundancy/fault tolerance. I have a minimal 3 switch loop configured, with RSTP enabled on two ports on each switch. I have my bridge max age set to 6, and my bridge forward delay set to 4, which are the minimum values allowed. Hello time is fixed at 2 seconds. The switches respond to a cable being removed from a socket, but it takes too long. I cannot get the switch to respond to a loss of connection on one of the redundant ports in less than 20 seconds. Is there any way to configure these switches to respond faster than 20 seconds? That is unacceptable for my application. thanks in advance for any help

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  • Error code 2503 - Cannot install software on Windows 7 (64Bit)

    - by SixfootJames
    A short while ago, I had my hard drive die on me and at the same time my 1Tb backup drive! I took it back to the guy I bought the PC from and although the backup drive could not be recovered, he managed to get my machine working again by making a minor change in the BIOS which then got it out of that continuous loop it found itself in after multiple BSOD episodes. Everything seems to be working fine but yesterday when I tried to save something from Google Chrome, I got and insufficient permission problem and when I try to install software, I get an error of 2503. I have already followed the suggestions here but none of this worked for me. Any suggestions would be appreciated. EDIT: This started happening after I tried running a number of tests to get the machine working, including a previous restore point.

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  • Group Policy for Setting Passwords: Server 2003 Domain

    - by user1236435
    In my 2003 domain, I am being requested to set a password policy to require passwords to expire every 4 months, and also require users to change their password on their next login, due to a security issue. In my domain, my OU's are setup by location, then drilled down to city, then the users and computers are in separate sub-domains. My question is, how do I set this up for my domain? Will I need to set the policy up for loop back? Can I configure this for just a specific OU? Any suggestions on how to move forward? Any advise is much appreciated, and thanks in advance!

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  • How to know when the Client is disconnected from Server in C#?

    - by menacheb
    Hi, I have a Client-Server program in C#. Here is the Server's code: ... String dataFromClient = ""; NetworkStream networkStream; TcpClient clientSocket; bool transfer = true; ... while (transfer) { networkStream = clientSocket.GetStream(); networkStream.Read(bytesFrom, 0, (int)clientSocket.ReceiveBufferSize); dataFromClient = System.Text.Encoding.ASCII.GetString(bytesFrom); dataFromClient = dataFromClient.Substring(0, dataFromClient.IndexOf("$")); .... } I want to make a condition that stop the loop when the Client is disconnected. How can I do that? Many thanks,

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  • For a particular domain, how can I cache its JSON responses locally?

    - by Chris
    I'm coding the frontend of a web app that uses XHR to grab JSON data from a 3rd party. The 3rd party service is slow and because of its API design, we need to make a LOT of API requests every time I refresh the page to test some new code. It's making the development loop painful. The requests are GETs, POSTs and PUTs even though I'm pretty sure none of the requests are changing state. I want to go to localhost for the JSON rather than to this 3rd party API - simply to make my development process faster.

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  • RocketRaid gives me studdering computer

    - by Dan
    I have a RocketRaid SanDigital 8U TowerRaid with 8x5900 RPM 2 TB harddrives in a raid 5. When I'm writing data to the drives my computer studders (meaning freezes for a 1/2 second every 2 seconds or so). My screen freezes, my music goes into a loop, its really annoying. I get the same thing in windows 7 as I do in linux. The only difference is it seems to happen less in linux, but occassionally linux will crash (I've never had linux crash for any other reason, so I'm assuming they have poor linux drivers and kernal mod). Any tips for how to deal with this? Thanks

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  • Windows XP crashes by GT610 driver (nv4_disp)

    - by undone
    I have a PC which was working fine but one day screen went dark and nothing was shown. I thought the problem is graphic card, so I replaced it with new one. I bought a new graphic card (GeForce 610) and installed it on my system. I formatted my hard-drive and installed a fresh Windows XpSp3 and its drivers. Everything was fine but after installing graphic card's driver, I got an error saying windows got stuck in an infinite loop and it couldn't get out (in nv4_disp). I uninstalled it and downloaded its last version and installed it. Unfortunately, I got the same error and windows restated! Here's my system: Pascal Motherboard PT880PRO Intel CPU Windows XPSp3 I searched this issue on the internet and I found bunch of suggestions (from cleaning hardware to installing latest version of its driver) but nothing help! Any help would be appreciated! Thanks.

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  • Simple Chat with php

    - by MatrixOnTheLine
    in chat.php $data = getCache($room); while(1){ if($data == false || empty($data[1]) ) sleep(10); else break; } in sendmemcache.php $value = $_GET['value']; setCache($room,array($username,$value)); However, in infinite loop $data's value never change. I send $value with manuel for sendmemcache.ophp. sendmemcache.php never finish its proces. (Always "Transferring data ....") How can i resolve this ?

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  • Fastest security check of file tree on NFS

    - by fungs
    I am currently experiencing very bad performance using the following on an NFS network folder: time find . | while read f; do test -L "$f" && f=$(readlink -m $f); grp="$(stat -c %G $f)"; perm="$(stat -c %A $f)"; done Question 1) Within the loop permissions are checked using the variables grp and perm. Is there a way to lower the amount of disc I/O for these kind of checks over the network (e.g. read all meta data at once using find)? Question 2) It seems like the NFS isn't tuned very well, the same operation on a similar network link via SSHFS take only one third of the time. All parameters are auto-negotiated. Any suggestions?

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  • VBA: Parse preceding numbers from string

    - by buttonsrtoys
    I need to parse into two substrings a string that always starts with numeric text followed by alphnumeric text. The strings can vary a bit, but not too much. Below are examples of incoming format and the strings I need: "00 10 50 Information to Bidders" ==> "00 10 50", "Information to Bidders" "001050 Information to Bidders" ==> "001050", "Information to Bidders" "00 10 50 - Information to Bidders" ==> "00 10 50", "Information to Bidders" "001050 -- Information to Bidders" ==> "001050", "Information to Bidders" I was hoping it would only be a half dozen lines of VBA, but my code is turning into a loop where I'm testing every character in the string to see where the changeover from numeric-only to non-numeric, then parsing the string based on the changeover location. Not a big deal, but messier than I was hoping for. Are there VBA functions that would eliminate the need to iterate through each string character?

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  • How to Transpose in Excel a column with more than 50,000 rows?

    - by ezlee69
    I am trying to Transpose all of column "B", but want to skip a line then grab the next 4 and paste them in the same column. How can I make this loop all of column "B" skipping every 5th line and change the range to the next open cell or "Range" automatically without manually typing each one individually? Range("B12:B16").Select Selection.Copy Sheets("Sheet2").Select Range("A2").Select Selection.PasteSpecial Paste:=xlPasteAll, Operation:=xlNone, SkipBlanks:= _ False, Transpose:=True Range("B18:B22").Select Selection.Copy Sheets("Sheet2").Select Range("A3").Select Selection.PasteSpecial Paste:=xlPasteAll, Operation:=xlNone, SkipBlanks:= _ False, Transpose:=True Range("B24:B28").Select Selection.Copy Sheets("Sheet2").Select Range("A4").Select Selection.PasteSpecial Paste:=xlPasteAll, Operation:=xlNone, SkipBlanks:= _ False, Transpose:=True

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  • Powering off sends me to "Launch Windows Repair" automatically instead! What do I do?

    - by Jason
    With Windows 2008 R2 Server, I noticed that if I remotely reboot the machine (because it is hung or I think it is hung), the server, when it restarts, defaults to "Launch Windows Repair" (or something similar) rather than "Start Windows Normally". To change it, I have to trek down to the server room and change the boot up otherwise it will go into an endless loop (because I don't have the setup media and DVD-ROM installed). This seems to be new with 2008 R2 because I have not seen it elsewhere. What do I do? How can I remove this or change the default?

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  • Server 2003 saying unlicensed

    - by nat
    I came in this morning to our windows 2003 server - running only SQL server 2005 saying it was unlicensed. When logged straight onto the box as soon as I got past the login, it popped up the click yes to license, did that and it would just loop back around to the login. It wouldn't turn off, couldn't remote to it, after a power off and reboot, it magically decided it was in fact licensed. It didn't appear to be low on disc space or other resources. Logs not showing anything out of the ordinary. Has anyone else experienced this, or might have an idea as to what just happened? Any help much appreciated.

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  • merge pieces of file together

    - by veilig
    I have a directory tree of files I need to loop through and reformat the lines. can I do this with sed with some combination of find? for each file, I'll need to adjust the text in the file from ... * @category Foo * @package Bar ... into just this (Remove the @category line, but prepend the value to the package annotation value) ... * @package Foo/Bar ... what is the most efficient way of doing this? its a few hundred files that will be modified.

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  • mod_rewrite to redirect to specific WP page

    - by djdy
    The goal is to redirect all requests coming to Wordpress from IE 6 and 7, to a specific Wordpress page using mod_rewrite. My confusion comes from multiple conditions that are needed for the rewrite not entering an endless loop once on the specific Wordpress page. So the condition must be: (IE 6 or 7) and request is not the same as the page we are sending them to. I've tried things along the lines of: RewriteCond %{HTTP_USER_AGENT} MSIE\ ([67])\. RewriteCond %{REQUEST_URI} !iepage RewriteRule .* /iepage/ [R] In IE 6 and 7, I get page cannot be displayed errors. Could it really mean too many redirects, because the 2nd condition isn't working?

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  • PING through batch file (looping problem)

    - by pradeetp
    I created a .BAT file in Windows 7 that has the following lines: PING XXX.XXX.XXX.XXX -t (XXX replaces the actual IP number). However, when I double click on this batch file, I can see the PING command repeatedly being executed in a loop. I even tried to rename the .BAT to .CMD but the result is the same. I want to avoid writing PING command through the Command Prompt, which is why I created the batch file. I don't know why the PING command is being continuously called when the same statement is put in a batch file.

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  • Access violation in DirectX OMSetRenderTargets

    - by IDWMaster
    I receive the following error (Unhandled exception at 0x527DAE81 (d3d11_1sdklayers.dll) in Lesson2.Triangles.exe: 0xC0000005: Access violation reading location 0x00000000) when running the Triangle sample application for DirectX 11 in D3D_FEATURE_LEVEL_9_1. This error occurs at the OMSetRenderTargets function, as shown below, and does not happen if I remove that function from the program (but then, the screen is blue, and does not render the triangle) //// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF //// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO //// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A //// PARTICULAR PURPOSE. //// //// Copyright (c) Microsoft Corporation. All rights reserved #include #include #include "DirectXSample.h" #include "BasicMath.h" #include "BasicReaderWriter.h" using namespace Microsoft::WRL; using namespace Windows::UI::Core; using namespace Windows::Foundation; using namespace Windows::ApplicationModel::Core; using namespace Windows::ApplicationModel::Infrastructure; // This class defines the application as a whole. ref class Direct3DTutorialViewProvider : public IViewProvider { private: CoreWindow^ m_window; ComPtr m_swapChain; ComPtr m_d3dDevice; ComPtr m_d3dDeviceContext; ComPtr m_renderTargetView; public: // This method is called on application launch. void Initialize( _In_ CoreWindow^ window, _In_ CoreApplicationView^ applicationView ) { m_window = window; } // This method is called after Initialize. void Load(_In_ Platform::String^ entryPoint) { } // This method is called after Load. void Run() { // First, create the Direct3D device. // This flag is required in order to enable compatibility with Direct2D. UINT creationFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; #if defined(_DEBUG) // If the project is in a debug build, enable debugging via SDK Layers with this flag. creationFlags |= D3D11_CREATE_DEVICE_DEBUG; #endif // This array defines the ordering of feature levels that D3D should attempt to create. D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_1 }; ComPtr d3dDevice; ComPtr d3dDeviceContext; DX::ThrowIfFailed( D3D11CreateDevice( nullptr, // specify nullptr to use the default adapter D3D_DRIVER_TYPE_HARDWARE, nullptr, // leave as nullptr if hardware is used creationFlags, // optionally set debug and Direct2D compatibility flags featureLevels, ARRAYSIZE(featureLevels), D3D11_SDK_VERSION, // always set this to D3D11_SDK_VERSION &d3dDevice, nullptr, &d3dDeviceContext ) ); // Retrieve the Direct3D 11.1 interfaces. DX::ThrowIfFailed( d3dDevice.As(&m_d3dDevice) ); DX::ThrowIfFailed( d3dDeviceContext.As(&m_d3dDeviceContext) ); // After the D3D device is created, create additional application resources. CreateWindowSizeDependentResources(); // Create a Basic Reader-Writer class to load data from disk. This class is examined // in the Resource Loading sample. BasicReaderWriter^ reader = ref new BasicReaderWriter(); // Load the raw vertex shader bytecode from disk and create a vertex shader with it. auto vertexShaderBytecode = reader-ReadData("SimpleVertexShader.cso"); ComPtr vertexShader; DX::ThrowIfFailed( m_d3dDevice-CreateVertexShader( vertexShaderBytecode-Data, vertexShaderBytecode-Length, nullptr, &vertexShader ) ); // Create an input layout that matches the layout defined in the vertex shader code. // For this lesson, this is simply a float2 vector defining the vertex position. const D3D11_INPUT_ELEMENT_DESC basicVertexLayoutDesc[] = { { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }, }; ComPtr inputLayout; DX::ThrowIfFailed( m_d3dDevice-CreateInputLayout( basicVertexLayoutDesc, ARRAYSIZE(basicVertexLayoutDesc), vertexShaderBytecode-Data, vertexShaderBytecode-Length, &inputLayout ) ); // Load the raw pixel shader bytecode from disk and create a pixel shader with it. auto pixelShaderBytecode = reader-ReadData("SimplePixelShader.cso"); ComPtr pixelShader; DX::ThrowIfFailed( m_d3dDevice-CreatePixelShader( pixelShaderBytecode-Data, pixelShaderBytecode-Length, nullptr, &pixelShader ) ); // Create vertex and index buffers that define a simple triangle. float3 triangleVertices[] = { float3(-0.5f, -0.5f,13.5f), float3( 0.0f, 0.5f,0), float3( 0.5f, -0.5f,0), }; D3D11_BUFFER_DESC vertexBufferDesc = {0}; vertexBufferDesc.ByteWidth = sizeof(float3) * ARRAYSIZE(triangleVertices); vertexBufferDesc.Usage = D3D11_USAGE_DEFAULT; vertexBufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexBufferDesc.CPUAccessFlags = 0; vertexBufferDesc.MiscFlags = 0; vertexBufferDesc.StructureByteStride = 0; D3D11_SUBRESOURCE_DATA vertexBufferData; vertexBufferData.pSysMem = triangleVertices; vertexBufferData.SysMemPitch = 0; vertexBufferData.SysMemSlicePitch = 0; ComPtr vertexBuffer; DX::ThrowIfFailed( m_d3dDevice-CreateBuffer( &vertexBufferDesc, &vertexBufferData, &vertexBuffer ) ); // Once all D3D resources are created, configure the application window. // Allow the application to respond when the window size changes. m_window-SizeChanged += ref new TypedEventHandler( this, &Direct3DTutorialViewProvider::OnWindowSizeChanged ); // Specify the cursor type as the standard arrow cursor. m_window-PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); // Activate the application window, making it visible and enabling it to receive events. m_window-Activate(); // Enter the render loop. Note that tailored applications should never exit. while (true) { // Process events incoming to the window. m_window-Dispatcher-ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); // Specify the render target we created as the output target. ID3D11RenderTargetView* targets[1] = {m_renderTargetView.Get()}; m_d3dDeviceContext-OMSetRenderTargets( 1, targets, NULL // use no depth stencil ); // Clear the render target to a solid color. const float clearColor[4] = { 0.071f, 0.04f, 0.561f, 1.0f }; //Code fails here m_d3dDeviceContext-ClearRenderTargetView( m_renderTargetView.Get(), clearColor ); m_d3dDeviceContext-IASetInputLayout(inputLayout.Get()); // Set the vertex and index buffers, and specify the way they define geometry. UINT stride = sizeof(float3); UINT offset = 0; m_d3dDeviceContext-IASetVertexBuffers( 0, 1, vertexBuffer.GetAddressOf(), &stride, &offset ); m_d3dDeviceContext-IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Set the vertex and pixel shader stage state. m_d3dDeviceContext-VSSetShader( vertexShader.Get(), nullptr, 0 ); m_d3dDeviceContext-PSSetShader( pixelShader.Get(), nullptr, 0 ); // Draw the cube. m_d3dDeviceContext-Draw(3,0); // Present the rendered image to the window. Because the maximum frame latency is set to 1, // the render loop will generally be throttled to the screen refresh rate, typically around // 60Hz, by sleeping the application on Present until the screen is refreshed. DX::ThrowIfFailed( m_swapChain-Present(1, 0) ); } } // This method is called before the application exits. void Uninitialize() { } private: // This method is called whenever the application window size changes. void OnWindowSizeChanged( _In_ CoreWindow^ sender, _In_ WindowSizeChangedEventArgs^ args ) { m_renderTargetView = nullptr; CreateWindowSizeDependentResources(); } // This method creates all application resources that depend on // the application window size. It is called at app initialization, // and whenever the application window size changes. void CreateWindowSizeDependentResources() { if (m_swapChain != nullptr) { // If the swap chain already exists, resize it. DX::ThrowIfFailed( m_swapChain-ResizeBuffers( 2, 0, 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0 ) ); } else { // If the swap chain does not exist, create it. DXGI_SWAP_CHAIN_DESC1 swapChainDesc = {0}; swapChainDesc.Stereo = false; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.Scaling = DXGI_SCALING_NONE; swapChainDesc.Flags = 0; // Use automatic sizing. swapChainDesc.Width = 0; swapChainDesc.Height = 0; // This is the most common swap chain format. swapChainDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; // Don't use multi-sampling. swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; // Use two buffers to enable flip effect. swapChainDesc.BufferCount = 2; // We recommend using this swap effect for all applications. swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // Once the swap chain description is configured, it must be // created on the same adapter as the existing D3D Device. // First, retrieve the underlying DXGI Device from the D3D Device. ComPtr dxgiDevice; DX::ThrowIfFailed( m_d3dDevice.As(&dxgiDevice) ); // Ensure that DXGI does not queue more than one frame at a time. This both reduces // latency and ensures that the application will only render after each VSync, minimizing // power consumption. DX::ThrowIfFailed( dxgiDevice-SetMaximumFrameLatency(1) ); // Next, get the parent factory from the DXGI Device. ComPtr dxgiAdapter; DX::ThrowIfFailed( dxgiDevice-GetAdapter(&dxgiAdapter) ); ComPtr dxgiFactory; DX::ThrowIfFailed( dxgiAdapter-GetParent( __uuidof(IDXGIFactory2), &dxgiFactory ) ); // Finally, create the swap chain. DX::ThrowIfFailed( dxgiFactory-CreateSwapChainForImmersiveWindow( m_d3dDevice.Get(), DX::GetIUnknown(m_window), &swapChainDesc, nullptr, // allow on all displays &m_swapChain ) ); } // Once the swap chain is created, create a render target view. This will // allow Direct3D to render graphics to the window. ComPtr backBuffer; DX::ThrowIfFailed( m_swapChain-GetBuffer( 0, __uuidof(ID3D11Texture2D), &backBuffer ) ); DX::ThrowIfFailed( m_d3dDevice-CreateRenderTargetView( backBuffer.Get(), nullptr, &m_renderTargetView ) ); // After the render target view is created, specify that the viewport, // which describes what portion of the window to draw to, should cover // the entire window. D3D11_TEXTURE2D_DESC backBufferDesc = {0}; backBuffer-GetDesc(&backBufferDesc); D3D11_VIEWPORT viewport; viewport.TopLeftX = 0.0f; viewport.TopLeftY = 0.0f; viewport.Width = static_cast(backBufferDesc.Width); viewport.Height = static_cast(backBufferDesc.Height); viewport.MinDepth = D3D11_MIN_DEPTH; viewport.MaxDepth = D3D11_MAX_DEPTH; m_d3dDeviceContext-RSSetViewports(1, &viewport); } }; // This class defines how to create the custom View Provider defined above. ref class Direct3DTutorialViewProviderFactory : IViewProviderFactory { public: IViewProvider^ CreateViewProvider() { return ref new Direct3DTutorialViewProvider(); } }; [Platform::MTAThread] int main(array^) { auto viewProviderFactory = ref new Direct3DTutorialViewProviderFactory(); Windows::ApplicationModel::Core::CoreApplication::Run(viewProviderFactory); return 0; }

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