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  • Help with selecting objects on a map

    - by Dave
    I have a object selection function by checking the mouse click and getting the relevant object. How ever there is a rare situation where if one object is partially behind the other then both objects are in the given area so im wondering how i can make the game know which one was selected, as currently my method does not know. This is my function that works it out: function getobj(e){ mx = e.pageX - curleft; //mouse click x my = e.pageY - curtop; //mouse click y function searchSprites(sprites, x, y) { var matches = [], i = 0, data = null; for (i = 0; i < spritea.length; ++i) { data = spritea[i].data; if (x > data[0] && y > data[1] && x < data[2] && y < data[3]) { var imageData = ctx2.getImageData(x, y, 1, 1); if(imageData.data[3] !== 0){ return [spritea[i].id]; i = spritea.length; } } } } res = searchSprites(spritea, mx, my); bid = res[0]; if(bid === '1'){ alert('You selected the skyscraper in front!'); }else if(bid === '3'){ alert('You selected the skyscraper behind!'); } } Image of the map: http://i.imgur.com/qcKij.jpg It keeps telling me i clicked the skyscraper behind which is not necessarily what the user is trying to do... how can i improve the accuracy of this ?

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  • Do I need a Point and a Vector object? Or just using a Vector object to represent a Point is ok?

    - by JCM
    Structuring the components of an engine that I am developing along with a friend (learning purposes), I came to this doubt. Initially we had a Point constructor, like the following: var Point = function( x, y ) { this.x = x; this.y = y; }; But them we started to add some Vector math to it, and them decided to rename it to Vector2d. But now, some methods are a bit confusing (at least in my opinion), such as the following, which is used to make a line: //before the renaming of Point to Vector2, the parameters were startingPoint and endingPoint Geometry.Line = function( startingVector, endingVector ) { //... }; I should make a specific constructor for the Point object, or there are no problems in defining a point as a vector? I know a vector have magnitude and direction, but I see so many people using a vector to just represent the position of an object.

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  • when the page scroll to certain point, how to make a second fixed header appear

    - by MikeSm
    I have a page that will be responsive and I also want to add a header that appears once the visitor scrolls for a bit. The header will supplant the main header in order to be visible as the user travels down the page. I think this was a convention that people have used, and I need some help, as i can't really code it from scratch. Has anyone seen examples or tutorials on this. I've looked but can't come up with it.

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  • Whar parts of functionality should be refactored into a directive? [AngularJS]

    - by Sprottenwels
    I am creating an application from legacy code using AngularJS. I wonder what parts of my code should be moved into a directive. For example, i had thought of moving a table which is used multiple times across the application into a directive. The tables alter from headings and size. Is it worth the effort or even a good practice to turn such things into their own directives or should i create each table in a unique way?

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  • Capture text typed by user on website and allow user to email a link to someone else so that they can view the message [on hold]

    - by Dano007
    Using the following html, css,jquery, js, what would be the best approach to achieving this. A visitor hits the website. The website page is displaying html and a css3 animation. The visitor is given the option to enter text freely into a text box, they enter an email address and hit send. The person receiving the message gets an email with a link, when they click the link it takes them to the webpage with the animation and the custom message their friend entered. Is this easy to achieve, what would be the best approach? anyone know of existing code I could use? Thanks

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  • SimpleViewer + lightbox

    - by singles
    Is it possible to integrate any kind of Lightbox with SimpleViewer? But I don't want to display SimpleViewer in Lightbox. I want to Lightbox show when I click on one of the images in SimpleViewer. Does anyone tried that with success? EDIT I have a SimpleViewer page now. I just want to bind handler to clicking an image (as normally in HTML based pages), fetch big image url and show that image (not SimpleViewer!) in Ligthbox/ThickBox/FancyBox etc.

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  • Building a simple web app with database? [on hold]

    - by Zooce
    I'm building a simple airline reservation system (web app) for a class. I'm trying to find out where to start learning about implementing and integrating a sql database. User's should be able to search for available flights based on destination and departure cities and the like. A good example would be Google Flights. I'd like to access a data base with all of the flight information and display it within tables on the web page. Admins should be able to modify the databases as well. I've tried to learn about things like Node.js, PHP, and AJAX, but most of the tutorials that I've found have been difficult to understand. Any suggestions would be really appreciated, thanks!

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  • jquery.ui.draggable.js and jquery.ui.widget.js conflict

    - by Daniel S
    hello I had a working application, which uses a jquery ui dialog. I wanted to make the dialog draggable. As far as I know the only thing needed is the jquery.ui.draggable.js script. So I added it to the scripts I am using, but know I get the following error (as shown in the firebug console): base is not a constructor The relevante line in jquery.ui.widget.js is: var basePrototype = new base(); This is how I am adding all the scripts: <script type="text/javascript" src="/media/development-bundle/jquery-1.4.2.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.core.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.widget.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.draggable.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.position.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.autocomplete.js"></script> <script type="text/javascript" src="/media/development-bundle/ui/jquery.ui.dialog.js"></script> Am I doing something wrong? or is this a problem with jquery? Thanks in advance for any help

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  • Combining mousedown and mousemove events together with Javascript (JQUERY?)

    - by webzide
    Dear experts, I would like to combine a the mousedown and mousemove and mouseup events together. Basically the application of this would be making a UI for selecting elements. Like selecting icons in windows when the mouse is clicked down and as you move it, a dotted border dynamically moves with it. I know this is possible with the predefined UI of Jquery. But I am building a web application that requires the integration of this and would like to know the technique. I spend hours on this and it just doesn't work. here's is the code i have so far and the logic behind it: $(document).bind('mousedown', function (evt) { evt = (evt) ? evt : event; startX = evt.clientX; startY = evt.clientY; div = document.createElement("div"); div.style.position = "absolute"; div.style.left = startX + "px"; div.style.top = startY + "px"; div.style.border = "1px dotted #DDDDDD"; $(document).bind('mousemove', function(evt){ evt=(evt) ? evt: event; alert("TESTING OF THIS WORKS"); }); }); $(document).bind('mouseup',function(evt) { var evt = (evt) ? evt : event; var endX = evt.clientX; var endY = evt.clientY; difX = (endX - startX); difY = (endY - startY) if ((difX || difY) > 0) { div.style.width = difX + "px"; div.style.height = difY + "px"; document.body.appendChild(div); } $(this).unbind('mousemove'); }); As you can see I have placed an event binding of mousemove into the event function of mousedown so that it can only be invoked when the mouse is down. but the problem is, once that event is binded, it does not come off. The borders does not move dynamically as expected. Maybe my logic is entirely messed up. If anyone could point me the the right direction that would be great. THanks in advance.

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  • Is there a 'has focus' in JavaScript (or jQuery)?

    - by alex
    Is there something I can do like this (perhap via a plugin) if ( ! $('form#contact input]').hasFocus()) { $('form#contact input:first]').focus(); } Basically, set focus to the first input, but only if the user has not already clicked into anything? I know this will work too, but is there anything more elegant? $(function() { var focused = FALSE: $('form#contact input]').focus(function() { focused = TRUE; }); setTimeout(function() { if ( ! focused) { $('form#contact input:first]').focus(); }; }, 500); });

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  • link_to syntax with rails3 (link_to_remote) and basic javascript not working in a rails3 app?

    - by z3cko
    i am wondering if the basic link_to syntax is completely broken in current rails3 master or if i am doing some wrong syntax here. = link_to "name", nil, :onlick => "alert('Hello world!');" should actually produce an alert on click. very simple. does not work on my rails3 project! (also no error output!) any ideas? for the general link_to syntax i could not find an example where i could combine a link_to_remote with a confirmation, remote and html class (see my try below) = link_to "delete", {:action => "destroy", :remote => true, :method => :delete, :confirm => "#{a.title} wirklich L&ouml;schen?" }, :class => "trash" even the rails3 api does not help me here: http://rails3api.s3.amazonaws.com/index.html help!

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  • How can I get the new Facebook Javascript SDK to work in IE8?

    - by archbishop
    I've boiled down my page to the simplest possible thing, and it still doesn't work in IE8. Here's the entire html page: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml" xml:lang="en" lang="en"> <head></head> <body> <div id="fb-root"></div> <fb:login-button></fb:login-button> <script src="http://connect.facebook.net/en_US/all.js"></script> <script> FB.init({appId: 'd663755ef4dd07c246e047ea97b44d6a', status: true, cookie: true, xfbml: true}); FB.Event.subscribe('auth.sessionChange', function(response) { alert(JSON.stringify(response)); }); FB.getLoginStatus(function (response) { alert(JSON.stringify(response)); }); </script> </body> </html> In firefox, safari, and chrome (on a mac), I get the behavior I expect: if I am not logged into Facebook, I get a dialog on page load with an empty session. When I click the Login button and log in, I get a second dialog with a session. If I am logged into Facebook, I get two dialogs with sessions: one from the getLoginStatus call, and another from the event. In IE8, I get no dialogs when I load the page. The getLoginStatus callback is not invoked. When I click the Login button, I get a dialog, but it has a very strange error in it: Invalid Argument The Facebook Connect cross-domain receiver URL (http://static.ak.fbcdn.net/connect/xd_proxy.php#?=&cb=f3e91da434653f2&origin=http%3A%2F%2Fsword.sqprod.com%2Ff210cba91f2a6d4&relation=opener&transport=flash&frame=f27aa957225164&result=xxRESULTTOKENxx) must have the application's Connect URL (http://mysiteurl.com/) as a prefix. You can configure the Connect URL in the Application Settings Editor. I've sanitized the Connect URL above, but it is correct. The dialog does have username/password fields. If I log in, the dialog box gets redirected to my Connect URL, but there's no fb cookie, so of course nothing works. What am I doing wrong here?

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  • Need to execute an ajax call incrementally after fixed time periods in javascript?

    - by Ali
    HI guys, I need to be able to make an ajax call to be made after every few minutes. Basically the ajax call would be to check on new emails in an inbox. If there are new emails it would download the emails to a database. I got all the server side code set up fine. I just need to know how do I set up on the front end the part where the ajax call is made after every few minutes plus it should be set up such that we don't end up with parallel ajax calls being made i.e if the ajax call hasn't returned a response it shouldn't start a new ajax request.

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  • How to handle drag events on iphone and ipad with javascript/jquery?

    - by fmsf
    Hey, I have a little app that has been under development for some time. My friends and I have been working really hard on this and are near release of the beta version. I want to give some demos using iPhone and iPad to look cool :p Now my problem is how to handle: Mouse Down Mouse Up Mouse Leave The multitouch interface of the iPhone (which I expect is similar to the iPad) handles mouse move on a browser has a scrolling event. One could try to capture the scrolling event and use it to simulate the dragging but I don't even know if it will be doable or if it will only be a hack. Any one knows of a more robust manner to manage dragging events on the iphone/ipad?

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  • In what case does IE8 block Javascript and how to avoid it ?

    - by e-satis
    I got a web site using jQuery, jQuery Tools and some handcrafted JS running performing graphical enhancements. While it's running smooth on FF, Safari and Chrome, IE blocks the script execution : There is nothing particularly more dangerous on this code than, let's say, on Netvibes. Why is even talking about activeX ? I'm using JS. And how can I prevent that ? I don't want my user to click on "I allow this website" to work. It would be like putting a big red absolute DIV reading "Live quick and never come back".

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  • Understanding Javascript's difference between calling a function, and returning the function but executing it later.

    - by Squeegy
    I'm trying to understand the difference between foo.bar() and var fn = foo.bar; fn(); I've put together a little example, but I dont totally understand why the failing ones actually fail. var Dog = function() { this.bark = "Arf"; }; Dog.prototype.woof = function() { $('ul').append('<li>'+ this.bark +'</li>'); }; var dog = new Dog(); // works, obviously dog.woof(); // works (dog.woof)(); // FAILS var fnWoof = dog.woof; fnWoof(); // works setTimeout(function() { dog.woof(); }, 0); // FAILS setTimeout(dog.woof, 0); Which produces: Arf Arf undefined Arf undefined On JSFiddle: http://jsfiddle.net/D6Vdg/1/ So it appears that snapping off a function causes it to remove it's context. Ok. But why then does (dog.woof)(); work? It's all just a bit confusing figuring out whats going on here. There are obviously some core semantics I'm just not getting.

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  • Javascript InfoVis Toolkit: How to specify source/sink for arcs?

    - by Rosarch
    I'm using JIT to render graphs. I'm using the RGraph feature. This JSON defines a graph: var json = [ { 'id': '1', 'name': 'CS 2110', 'adjacencies': ['0', '2'] }, { 'id': '1.5', 'name': 'INFO 2300', 'adjacencies': ['1'] }, { 'id': '0', 'name': 'CS 1110', 'adjacencies': ['1'] }, { 'id': '2', 'name': 'INFO 3300', 'adjacencies': ['1'] }, ] If I want a directed graph, how can I specify which nodes are sources and which are sinks?

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  • What does the obscure javascript error b(e.target).zIndex is not a function mean?

    - by stormist
    To give more information I am using the modular form here: http://jqueryui.com/demos/dialog/#modal-form b(e.target).zIndex is not a function [Break on this error] (function(a){a.widget("ui.mouse",{opti...is._unrotate}return this}})})(jQuery); /js/jquery-ui.min.js I also seem to be getting the error "Too much recursion" too much recursion [Break on this error] 3||a.nodeType===8)){if(a.setInterval&&...this.special[o]||{};if(!t){t=e[o]={}; https://my.dev.peer1.com/js/jquery/jquery-1.4.min.js I know its not much to go on but I was hoping someone might have experience with similar issues.

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