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  • Ruby Actions: How to avoid a bunch of returns to halt execution?

    - by Alexandre
    How can I DRY the code below? Do I have to setup a bunch of ELSEs ? I usually find the "if this is met, stop", "if this is met, stop", rather than a bunch of nested ifs. I discovered that redirect_to and render don't stop the action execution... def payment_confirmed confirm_payment do |confirmation| @purchase = Purchase.find(confirmation.order_id) unless @purchase.products_match_order_products?(confirmation.products) # TODO notify the buyer of problems return end if confirmation.status == :completed @purchase.paid! # TODO notify the user of completed purchase redirect_to purchase_path(@purchase) else # TODO notify the user somehow that thigns are pending end return end unless session[:last_purchase_id] flash[:notice] = 'Unable to identify purchase from session data.' redirect_to user_path(current_user) return end @purchase = Purchase.find(session[:last_purchase_id]) if @purchase.paid? redirect_to purchase_path(@purchase) return end # going to show message about pending payment end

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  • How to use sessions in PDO?

    - by Byakugan
    I am still redoing and getting rid of old mysql_* commands in my code. I tried to transfer my session login form old code and this is what I got so far: public function login($user, $password) { if (!empty($user) && !empty($password)) { $password = $web->doHash($user, $password); // in this function is (return sha1(strtoupper($user).':'.strtoupper($password)) $stmt = $db_login->prepare("SELECT * FROM account WHERE username=:user AND pass_hash=:password"); $stmt->bindValue(':user', $user, PDO::PARAM_STR); $stmt->bindValue(':password', $password, PDO::PARAM_STR); $stmt->execute(); $rows = $stmt->rowCount(); if ($rows > 0) { $results_login = $stmt->fetch(PDO::FETCH_ASSOC); $_SESSION['user_name'] = $results_login['username']; $_SESSION['user_id'] = $results_login['id']; return true; } else { return false; } } else { return false; } } After that I am using checks if user logged on site: public function isLogged() { return (!empty($_SESSION['user_id']) && !empty($_SESSION['user_name'])); } But it seems - this function returns always empty because $_SESSION does not exists in PDO? And of course logout is used in this form on my sites: public function logout() { unset($_SESSION['user_id']); unset($_SESSION['user_name']); } But I think PDO has different way of handling session? I did not find any so what is it can i somehow add $_SESSION in PDO withou changing code much? I am using variables $_SESSION['user_name'] and $_SESSION['user_id'] in all over my web project. Summary: 1) How to use sessions in PDO correctly? 2) What is difference between using $stmt->fetch(PDO::FETCH_ASSOC); and $stmt->fetchAll(); Thank you.

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  • Is this the 'Pythonic' way of doing things?

    - by Sergio Tapia
    This is my first effort on solving the exercise. I gotta say, I'm kind of liking Python. :D # D. verbing # Given a string, if its length is at least 3, # add 'ing' to its end. # Unless it already ends in 'ing', in which case # add 'ly' instead. # If the string length is less than 3, leave it unchanged. # Return the resulting string. def verbing(s): if len(s) >= 3: if s[-3:] == "ing": s += "ly" else: s += "ing" return s else: return s # +++your code here+++ return What do you think I could improve on here?

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  • linq null refactoring code

    - by user276640
    i have code public List<Files> List(int? menuId) { if (menuId == null) { return _dataContext.Files.ToList(); } else { return _dataContext.Files.Where(f => f.Menu.MenuId == menuId).ToList(); } } is it possible to make it only one line like return _dataContext.Files.Where(f = f.Menu.MenuId == menuId).ToList();?

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  • how to call sql string from nhibernate

    - by frosty
    i have the following method, at the moment it's return the whole sql string. How would i execute the following. using (ITransaction transaction = session.BeginTransaction()) { string sql = string.Format( @"DECLARE @Cost money SET @Cost = -1 select @Cost = MAX(Cost) from item_costings where Item_ID = {0} and {1} >= Qty1 and {1} <= Qty2 RETURN (@Cost)", itemId, quantity); string mystring = session .CreateSQLQuery(sql) .ToString(); transaction.Commit(); return mystring; } // EDIT here is the final version using criteria using (ISession session = NHibernateHelper.OpenSession()) { decimal cost = session .CreateCriteria(typeof (ItemCosting)) .SetProjection(Projections.Max("Cost")) .Add(Restrictions.Eq("ItemId", itemId)) .Add(Restrictions.Le("Qty1", quantity)) .Add(Restrictions.Ge("Qty2", quantity)) .UniqueResult<decimal>(); return cost; }

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  • Structuring Win32 GUI code

    - by kraf
    I wish to improve my code and file structure in larger Win32 projects with plenty of windows and controls. Currently, I tend to have one header and one source file for the entire implementation of a window or dialog. This works fine for small projects, but now it has come to the point where these implementations are starting to reach 1000-2000 lines, which is tedious to browse. A typical source file of mine looks like this: static LRESULT CALLBACK on_create(const HWND hwnd, WPARAM wp, LPARAM lp) { setup_menu(hwnd); setup_list(hwnd); setup_context_menu(hwnd); /* clip */ return 0; } static LRESULT CALLBACK on_notify(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { const NMHDR* header = (const NMHDR*)lp; /* At this point I feel that the control's event handlers doesn't * necessarily belong in the same source file. Perhaps I could move * each control's creation code and event handlers into a separate * source file? Good practice or cause of confusion? */ switch (header->idFrom) { case IDC_WINDOW_LIST: switch (header->code) { case NM_RCLICK: return on_window_list_right_click(hwnd, wp, lp); /* clip */ } } } static LRESULT CALLBACK wndmain_proc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { switch (msg) { case WM_CREATE: return on_create(hwnd, wp, lp); case WM_CLOSE: return on_close(hwnd, wp, lp); case WM_NOTIFY: return on_notify(hwnd, wp, lp); /* It doesn't matter much how the window proc looks as it just forwards * events to the appropriate handler. */ /* clip */ default: return DefWindowProc(hwnd, msg, wp, lp); } } But now as the window has a lot more controls, and these controls in turn have their own message handlers, and then there's the menu click handlers, and so on... I'm getting lost, and I really need advice on how to structure this mess up in a good and sensible way. I have tried to find good open source examples of structuring Win32 code, but I just get more confused since there are hundreds of files, and within each of these files that seem GUI related, the Win32 GUI code seems so far encapsulated away. And when I finally find a CreateWindowEx statement, the window proc is nowhere to be found. Any advice on how to structure all the code while remaining sane would be greatly appreciated. Thanks! I don't wish to use any libraries or frameworks as I find the Win32 API interesting and valuable for learning. Any insight into how you structure your own GUI code could perhaps serve as inspiration.

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  • Containers of reference_wrappers (comparison operators required?)

    - by kloffy
    If you use stl containers together with reference_wrappers of POD types, the following code works just fine: int i = 3; std::vector< boost::reference_wrapper<int> > is; is.push_back(boost::ref(i)); std::cout << (std::find(is.begin(),is.end(),i)!=is.end()) << std::endl; However, if you use non-POD types such as (contrived example): struct Integer { int value; bool operator==(const Integer& rhs) const { return value==rhs.value; } bool operator!=(const Integer& rhs) const { return !(*this == rhs); } }; It doesn't suffice to declare those comparison operators, instead you have to declare: bool operator==(const boost::reference_wrapper<Integer>& lhs, const Integer& rhs) { return boost::unwrap_ref(lhs)==rhs; } And possibly also: bool operator==(const Integer& lhs, const boost::reference_wrapper<Integer>& rhs) { return lhs==boost::unwrap_ref(rhs); } In order to get the equivalent code to work: Integer j = { 0 }; std::vector< boost::reference_wrapper<Integer> > js; js.push_back(boost::ref(j)); std::cout << (std::find(js.begin(),js.end(),j)!=js.end()) << std::endl; Now, I'm wondering if this is really the way it's meant to be done, since it seems impractical. It just seems there should be a simpler solution, e.g. templates: template<class T> bool operator==(const boost::reference_wrapper<T>& lhs, const T& rhs) { return boost::unwrap_ref(lhs)==rhs; } template<class T> bool operator==(const T& lhs, const boost::reference_wrapper<T>& rhs) { return lhs==boost::unwrap_ref(rhs); } There's probably a good reason why reference_wrapper behaves the way it does (possibly to accomodate non-POD types without comparison operators?). Maybe there already is an elegant solution and I just haven't found it.

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  • Memory problem with basic UITableView when scrolling

    - by Sheehan Alam
    I have a very simple UITableView that has 3 sections, and 3 rows per section. #pragma mark - #pragma mark UITableView delegate methods - (NSInteger)tableView:(UITableView *)tblView numberOfRowsInSection:(NSInteger)section { return 3; } - (UITableViewCell *)tableView:(UITableView *)tblView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tblView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... return cell; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tblView { if (tblView == self.tableView) { return 3; } else { return 1; } } Everything shows up fine, but as soon as I scroll my application crashes and my debugger tells me: * -[ProfileViewController tableView:cellForRowAtIndexPath:]: message sent to deallocated instance 0x5ae61b0 I'm not exactly sure what I am doing wrong.

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  • Nested factory methods in Objective-C

    - by StephenT
    What's the best way to handle memory management with nested factory methods, such as in the following example? @implementation MyClass + (MyClass *) SpecialCase1 { return [MyClass myClassWithArg:1]; } + (MyClass *) SpecialCase2 { return [MyClass myClassWithArg:2]; } + (MyClass *) myClassWithArg:(int)arg { MyClass *instance = [[[MyClass alloc] initWithArg:arg] autorelease]; return instance; } - (id) initWithArg:(int)arg { self = [super init]; if (nil != self) { self.arg = arg; } return self; } @end The problem here (I think) is that the autorelease pool is flushed before the SpecialCaseN methods return to their callers. Hence, the ultimate caller of SpecialCaseN can't rely on the result having been retained. (I get "[MyClass copyWithZone:]: unrecognized selector sent to instance 0x100110250" on trying to assign the result of [MyClass SpecialCase1] to a property on another object.) The reason for wanting the SpecialCaseN factory methods is that in my actual project, there are multiple parameters required to initialize the instance and I have a pre-defined list of "model" instances that I'd like to be able to create easily. I'm sure there's a better approach than this.

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  • nested include in php

    - by aeonsleo
    The directory structure: C:/wamp/www/application/model/data_access/data_object.php C:/wamp/www/application/model/users/user.class.php C:/wamp/www/application/controller/projects.php C:/wamp/www/application/controller/links/links.php I have 2 php files data_object.php and user.class.php Now user.class.php has an include statement for data_object.php wchih is relative to user.class.php.These two files are under different directory hierarchy. Now I have to include this user.class.php in various files (like projects.php, links.php-which themselves are under different hierarchy) whenever i want to create a User() object. The problem is the relative path for file inclusion of data_object.php does work for say projects.php but if i open links.php the error message says it could not open file data_object.php in user.class.php. What i think is for relative inclusion of data_object.php it is considering the path of the file in which user.class.php is included. I am facing such problems in more than one scenarios I have to keep my directory structure the way it is but have to find a way to work with nested includes. I used Document root of session it give root path as C:/wamp/www/ i appended the path for data_object.php include but this is not working. (note: the forward slash is present after www) I am currently running on wamp server's localhost but after completion i have to host the solution on a domain. Pls help

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  • .NET Hashtable - "Same" key, different hashes

    - by Simon Lindgren
    Is it possible for two .net strings to have different hashes? I have a Hashtable with amongst others the key "path". When I loop through the elements in the table to print it, i can see that the key exists. When trying to looking it up however, there is no matching element. Debugging suggests that the string I'm looking for has a different hash than the one I'm supplying as the key. This code is in a Castle Monorail project, using brail as a view engine. The key I'm looking for is inserted by a brail line like this: UrlHelper.Link(node.CurrentPage.LinkText, {@params: {@path: "/Page1"}}) Then, in this method (in a custom IRoutingRule): public string CreateUrl(System.Collections.IDictionary parameters) { PrintDictionaryToLog(parameters); string url; if (parameters.Contains("path")) { url = (string)parameters["path"]; } else { return null; } } The key is printed to the log, but the function returns null. I didn't know this could even be a problem with .net strings, but I guess this is some kind of encoding issue? Oh, and this is running mono.

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  • sOperator as and generic classes

    - by abatishchev
    I'm writing .NET On-the-Fly compiler for CLR scripting and want execution method make generic acceptable: object Execute() { return type.InvokeMember(..); } T Execute<T>() { return Execute() as T; /* doesn't work: The type parameter 'T' cannot be used with the 'as' operator because it does not have a class type constraint nor a 'class' constraint */ // also neither typeof(T) not T.GetType(), so on are possible return (T) Execute(); // ok } But I think operator as will be very useful: if result type isn't T method will return null, instead of an exception! Is it possible to do?

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  • Make winform run away from the mouse.

    - by JACK IN THE CRACK
    Okay so I'm trying to make a little gag program that will "run away" from the mouse. So, to get the mouse coordinates for the whole screen and not just the form control I had to create a little helper: static class MouseHelper { [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] internal static extern bool GetCursorPos(ref Point pt); public static Point GetPosition() { Point w32Mouse = new Point(); GetCursorPos(ref w32Mouse); return w32Mouse; } } Now I thought I was going to use the MouseMove event... but that doesn't work for outside the form control either so I have an auto-enabled timer on a 10ms loop called timerMouseMove. public partial class Form1 : Form { public Form1() { InitializeComponent(); } private bool CollisionCheck() { Point win32Mouse = MouseHelper.GetPosition(); if (win32Mouse.X <= Location.X || win32Mouse.X >= (Location.X + Width)) return false; if (win32Mouse.Y <= Location.Y || win32Mouse.Y >= (Location.Y + Height)) return false; return true; } private void timerMouseMove_Tick(object sender, EventArgs e) { if (CollisionCheck()) Location = new Point(Location.X + 1, Location.Y + 1); } } So this works out nicely, at least I have the collision checking working and whatnot. But now, how should I go about figuring which side of the form the mouse has collided with, so that I can update its location to move in the opposite direction the mouse collides with it? And such halp

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  • JPA IndirectSet changes not reflected in Spring frontend

    - by Jon
    I'm having an issue with Spring JPA and IndirectSets. I have two entities, Parent and Child, defined below. I have a Spring form in which I'm trying to create a new Child and link it to an existing Parent, then have everything reflected in the database and in the web interface. What's happening is that it gets put into the database, but the UI doesn't seem to agree. The two entities that are linked to each other in a OneToMany relationship like so: @Entity @Table(name = "parent", catalog = "myschema", uniqueConstraints = @UniqueConstraint(columnNames = "ChildLinkID")) public class Parent { private Integer id; private String childLinkID; private Set<Child> children = new HashSet<Child>(0); @Id @GeneratedValue(strategy = IDENTITY) @Column(name = "id", unique = true, nullable = false) public Integer getId() { return this.id; } public void setId(Integer id) { this.id = id; } @Column(name = "ChildLinkID", unique = true, nullable = false, length = 6) public String getChildLinkID() { return this.childLinkID; } public void setChildLinkID(String childLinkID) { this.childLinkID = childLinkID; } @OneToMany(cascade = CascadeType.ALL, fetch = FetchType.LAZY, mappedBy = "parent") public Set<Child> getChildren() { return this.children; } public void setChildren(Set<Child> children) { this.children = children; } } @Entity @Table(name = "child", catalog = "myschema") public class Child extends private Integer id; private Parent parent; @Id @GeneratedValue(strategy = IDENTITY) @Column(name = "id", unique = true, nullable = false) public Integer getId() { return this.id; } public void setId(Integer id) { this.id = id; } @ManyToOne(fetch = FetchType.LAZY) @JoinColumn(name = "ChildLinkID", referencedColumnName = "ChildLinkID", nullable = false) public Parent getParent() { return this.parent; } public void setParent(Parent parent) { this.parent = parent; } } And of course, assorted simple properties on each of them. Now, the problem is that when I edit those simple properties from my Spring interface, everything works beautifully. I can persist new entities of these types and they'll appear when using the JPATemplate to do a find on, say, all Parents (getJpaTemplate().find("select p from Parent p")) or on individual entities by ID or another property. The problem I'm running into is that now, I'm trying to create a new Child linked to an existing Parent through a link from the Parent's page. Here's the important bits of the Controller (note that I've placed the JPA foo in the controller here to make it clearer; the actual JpaDaoSupport is actually in another class, appropriately tiered): protected Object formBackingObject(HttpServletRequest request) throws Exception { String parentArg = request.getParameter("parent"); int parentId = Integer.parseInt(parentArg); Parent parent = getJpaTemplate().find(Parent.class, parentId); Child child = new Child(); child.setParent(parent); NewChildCommand command = new NewChildCommand(); command.setChild(child); return command; } protected ModelAndView onSubmit(Object cmd) throws Exception { NewChildCommand command = (NewChildCommand)cmd; Child child = command.getChild(); child.getParent().getChildren().add(child); getJpaTemplate().merge(child); return new ModelAndView(new RedirectView(getSuccessView())); } Like I said, I can run through the form and fill in the new values for the Child -- the Parent's details aren't even displayed. When it gets back to the controller, it goes through and saves it to the underlying database, but the interface never reflects it. Once I restart the app, it's all there and populated appropriately. What can I do to clear this up? I've tried to call extra merges, tried refreshes (which gave a transaction exception), everything short of just writing my own database access code. I've made sure that every class has an appropriate equals() and hashCode(), have full JPA debugging on to see that it's making appropriate SQL calls (it doesn't seem to make any new calls to the Child table) and stepped through in the debugger (it's all in IndirectSets, as expected, and between saving and displaying the Parent the object takes on a new memory address). What's my next step?

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  • Pythonic way of adding "ly" to end of string if it ends in "ing"?

    - by Sergio Tapia
    This is my first effort on solving the exercise. I gotta say, I'm kind of liking Python. :D # D. verbing # Given a string, if its length is at least 3, # add 'ing' to its end. # Unless it already ends in 'ing', in which case # add 'ly' instead. # If the string length is less than 3, leave it unchanged. # Return the resulting string. def verbing(s): if len(s) >= 3: if s[-3:] == "ing": s += "ly" else: s += "ing" return s else: return s # +++your code here+++ return What do you think I could improve on here?

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  • Inconsistent syntax c# ?

    - by maxp
    private string[] GetRoles() { string[] foo = {"Test"}; return foo; } The above compiles, but... private string[] GetRoles() { return {"Test"}; } Does not. Replacing it with: return new string[] { "Test" }; Will obviously compile though. Is this inconsistancy or am i being stupid, or am i just wrong :S.

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  • Emulating Dynamic Dispatch in C++ based on Template Parameters

    - by Jon Purdy
    This is heavily simplified for the sake of the question. Say I have a hierarchy: struct Base { virtual int precision() const = 0; }; template<int Precision> struct Derived : public Base { typedef Traits<Precision>::Type Type; Derived(Type data) : value(data) {} virtual int precision() const { return Precision; } Type value; }; I want a function like: Base* function(const Base& a, const Base& b); Where the specific type of the result of the function is the same type as whichever of first and second has the greater Precision; something like the following pseudocode: template<class T> T* operation(const T& a, const T& b) { return new T(a.value + b.value); } Base* function(const Base& a, const Base& b) { if (a.precision() > b.precision()) return operation((A&)a, A(b.value)); else if (a.precision() < b.precision()) return operation(B(a.value), (B&)b); else return operation((A&)a, (A&)b); } Where A and B are the specific types of a and b, respectively. I want f to operate independently of how many instantiations of Derived there are. I'd like to avoid a massive table of typeid() comparisons, though RTTI is fine in answers. Any ideas?

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  • WCF service returns error 500 on /js request

    - by Cine
    I have a wcf service that randomly begins to fail when requesting the autogenerated javascript that wcf supports making. But I have no luck tracking down why. The js thing is part of the wcf featureset, so I dont know how it can suddenly begin to fail and be unable to work until IIS is recycled. The http log gives me: 2010-06-10 09:11:49 W3SVC2095255988 myip GET /path/myservice.svc/js _=1276161113900 80 - ip browser 500 0 0 So its an error 500, and that is about the only thing I can figure out. The event log contains no information. Requests to /path/myservice.svc works just fine. After recycling IIS it works again, and some days later it begins to fail until I recycle IIS. <service name="path.myservice" behaviorConfiguration="b"> <endpoint address="" behaviorConfiguration="eb" binding="webHttpBinding" contract="path.Imyservice" /> </service> ... <endpointBehaviors> <behavior name="eb"> <enableWebScript /> </behavior> </endpointBehaviors> <serviceBehaviors> <behavior name="b"> <dataContractSerializer maxItemsInObjectGraph="2147483647" /> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> </behavior> </serviceBehaviors> I dont see any problems in the web.config settings either. Any clues how I can track down what the problem is?

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  • Avoiding Service Locator with AutoFac 2

    - by Page Brooks
    I'm building an application which uses AutoFac 2 for DI. I've been reading that using a static IoCHelper (Service Locator) should be avoided. IoCHelper.cs public static class IoCHelper { private static AutofacDependencyResolver _resolver; public static void InitializeWith(AutofacDependencyResolver resolver) { _resolver = resolver; } public static T Resolve<T>() { return _resolver.Resolve<T>(); } } From answers to a previous question, I found a way to help reduce the need for using my IoCHelper in my UnitOfWork through the use of Auto-generated Factories. Continuing down this path, I'm curious if I can completely eliminate my IoCHelper. Here is the scenario: I have a static Settings class that serves as a wrapper around my configuration implementation. Since the Settings class is a dependency to a majority of my other classes, the wrapper keeps me from having to inject the settings class all over my application. Settings.cs public static class Settings { public static IAppSettings AppSettings { get { return IoCHelper.Resolve<IAppSettings>(); } } } public interface IAppSettings { string Setting1 { get; } string Setting2 { get; } } public class AppSettings : IAppSettings { public string Setting1 { get { return GetSettings().AppSettings["setting1"]; } } public string Setting2 { get { return GetSettings().AppSettings["setting2"]; } } protected static IConfigurationSettings GetSettings() { return IoCHelper.Resolve<IConfigurationSettings>(); } } Is there a way to handle this without using a service locator and without having to resort to injecting AppSettings into each and every class? Listed below are the 3 areas in which I keep leaning on ServiceLocator instead of constructor injection: AppSettings Logging Caching

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  • Do we need HyperJAXB generated hashCode & equals methods?

    - by Marcus
    We've generated some (well a lot) of classes using HyperJAXB. All of the classes implement Equals and HashCode and have the implementation style below. Appears this code is never executed.. is there any particular reason we need this code? I'm looking to simplify the classes if we can. public boolean equals(Object object) { if (!(object instanceof MyClass)) { return false; } if (this == object) { return true; } final EqualsBuilder equalsBuilder = new JAXBEqualsBuilder(); equals(object, equalsBuilder); return equalsBuilder.isEquals(); } public void hashCode(HashCodeBuilder hashCodeBuilder) { hashCodeBuilder.append(this.getValue()); hashCodeBuilder.append(this.getId()); } public int hashCode() { final HashCodeBuilder hashCodeBuilder = new JAXBHashCodeBuilder(); hashCode(hashCodeBuilder); return hashCodeBuilder.toHashCode(); }

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  • Formatted HTML as output from method invocation from JMX HTTP page

    - by Dutch
    Hi, Is there a way to return HTML from a method which gets called from the JMX HTTP page. I have a huge set of data and want to display the data with some formatting. The following code does not work: @ManagedOperation(description = "return html") @ManagedOperationParameters({@ManagedOperationParameter(name = "someVal", description = "text")}) public List returnAsHtml(String someVal) { return ""+someValblah"; } Looks like JMX escapes the returned script before throwing it to the browser.

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  • image upload problem.

    - by Bluemagica
    I wrote a function to resize and upload images...it works, but only for one image. So if I call the function three times, I end up with 3 copies of the last image..... function uploadImage($name,$width,$height,$size,$path='content/user_avatars/') { //=================================================== //Handle image upload $upload_error=0; //Picture $img = $_FILES[$name]['name']; if($img) { $file = stripslashes($_FILES[$name]['name']); $ext = strtolower(getExt($file)); if($ext!='jpg' && $ext!='jpeg' && $ext!='png' && $ext!='gif') { $error_msg = "Unknown extension"; $upload_error = 1; return array($upload_error,$error_msg); } if(filesize($_FILES[$name]['tmp_name'])>$size*1024) { $error_msg = "Max file size of ".($size*1024)."kb exceeded"; $upload_error = 2; return array($upload_error,$error_msg); } $newFile = time().'.'.$ext; resizeImg($_FILES[$name]['tmp_name'],$ext,$width,$height); $store = copy($_FILES[$name]['tmp_name'],$path.$newFile); if(!$store) { $error_msg = "Uploading failed"; $upload_error = 3; return array($upload_error,$error_msg); } else { return array($upload_error,$newFile); } } } //========================================================================================= //Helper Functions function getExt($str) { $i = strpos($str,"."); if(!$i) { return ""; } $l = strlen($str)-$i; $ext = substr($str,$i+1,$l); return $ext; } function resizeImg($file,$ext,$width,$height) { list($aw,$ah) = getimagesize($file); $scaleX = $aw/$width; $scaleY = $ah/$height; if($scaleX>$scaleY) { $nw = round($aw*(1/$scaleX)); $nh = round($ah*(1/$scaleX)); } else { $nw = round($aw*(1/$scaleY)); $nh = round($ah*(1/$scaleY)); } $new_image = imagecreatetruecolor($nw,$nh); imagefill($new_image,0,0,imagecolorallocatealpha($new_image,255,255,255,127)); if($ext=='jpg'||$ext=='jpeg') { $src_image = imagecreatefromjpeg($file); } else if($ext=='gif') { $src_image = imagecreatefromgif($file); } else if($ext=='png') { $src_image = imagecreatefrompng($file); } imagecopyresampled($new_image,$src_image,0,0,0,0,$nw,$nh,$aw,$ah); if($ext=='jpg'||$ext=='jpeg') { imagejpeg($new_image,$file,100); } else if($ext=='gif') { imagegif($new_image,$file); } else if($ext=='png') { imagepng($new_image,$file,9); } imagedestroy($src_image); imagedestroy($new_image); } I have a form with two upload fields, 'face_pic' and 'body_pic', and I want to upload these two to the server and resize them before storing. Any ideas?

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  • How to remove a model object from an EMF model and its GEF Editor via Adapter

    - by s.d
    This question is principally a follow-up to my question about EMF listening mechanisms. So, I have a third-party EMF model (uneditable) which is based on a generic graph model. The structure is as follows: Project | ItemGraph | Item | Document | DocumentGraph / | \ Tokens Nodes Relations(Edges) I have a GEF editor which works on the DocumentGraph (i.e., not the root object, perhaps this is a problem?): getGraphicalViewer().setContents(documentGraph). THe editor has the following edit part structure: DocumentGraphEP / \ Primary Connection LayerEP LayerEP / \ | TokenEP NodeEP RelationEP PrimaryLayerEP and ConnectionLayerEP both have simple Strings as model, which are not represented in the EMF (domain) model. They are simply used to add a primary (i.e., node) layer, and a connection layer (with ShortestPathConnectionRouter) to the editor. Problem: I am trying to get myself into the workings of EMF adapters, and have tried to make use of the available tutorials, mainly the EMF-GEF Eclipse tutorial, vainolo's blog, and vogella's tutorial. I thought I'd start with an easy thing, so tried to remove a node from the graph and see if I get it to work. Which I didn't, and I don't see where the problem is. I can select a node, and have the generic delete Action in my toolbar, but when I click it, nothing happens. Here is the respective source code for the different responsible parts. Please be so kind to point me to any errors (of thinking, coding errors, whathaveyou) you can find. NodeEditPart public class NodeEditPart extends AbstractGraphicalEditPart implements Adapter { protected IFigure createFigure() { return new NodeFigure(); } protected void createEditPolicies() { .... installEditPolicy(EditPolicy.COMPONENT_ROLE, new NodeComponentEditPolicy()); } protected void refreshVisuals() { NodeFigure figure = (NodeFigure) getFigure(); SNode model = (SNode) getModel(); PrimaryLayerEditPart parent = (PrimaryLayerEditPart) getParent(); // Set text figure.getLabel().setText(model.getSName()); .... } public void activate() { if (isActive()) return; // start listening for changes in the model ((Notifier)getModel()).eAdapters().add(this); super.activate(); } public void deactivate() { if (!isActive()) return; // stop listening for changes in the model ((Notifier)getModel()).eAdapters().remove(this); super.deactivate(); } private Notifier getSDocumentGraph() { return ((SNode)getModel()).getSDocumentGraph(); } @Override public void notifyChanged(Notification notification) { int type = notification.getEventType(); switch( type ) { case Notification.ADD: case Notification.ADD_MANY: case Notification.REMOVE: case Notification.REMOVE_MANY: refreshChildren(); break; case Notification.SET: refreshVisuals(); break; } } @Override public Notifier getTarget() { return target; } @Override public void setTarget(Notifier newTarget) { this.target = newTarget; } @Override public boolean isAdapterForType(Object type) { return type.equals(getModel().getClass()); } } NodeComponentEditPolicy public class NodeComponentEditPolicy extends ComponentEditPolicy { public NodeComponentEditPolicy() { super(); } protected Command createDeleteCommand(GroupRequest deleteRequest) { DeleteNodeCommand cmd = new DeleteNodeCommand(); cmd.setSNode((SNode) getHost().getModel()); return cmd; } } DeleteNodeCommand public class DeleteNodeCommand extends Command { private SNode node; private SDocumentGraph graph; @Override public void execute() { node.setSDocumentGraph(null); } @Override public void undo() { node.setSDocumentGraph(graph); } public void setSNode(SNode node) { this.node = node; this.graph = node.getSDocumentGraph(); } } All seems to work fine: When a node is selected in the editor, the delete symbol is activated in the toolbar, but when it is clicked, nothing happens in the editor. I'd be very thankful for any pointers :).

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  • Is there any reasonable use of a function returning an anonymous struct?

    - by Akanksh
    Here is an (artificial) example of using a function that returns an anonymous struct and does "something" useful: #include <iostream> template<typename T> T* func( T* t, float a, float b ) { if(!t) { t = new T; t->a = a; t->b = b; } else { t->a += a; t->b += b; } return t; } struct { float a, b; }* foo(float a, float b) { if(a==0) return 0; return func(foo(a-1,b), a, b); } int main() { std::cout << foo(5,6)->a << std::endl; std::cout << foo(5,6)->b << std::endl; void* v = (void*)(foo(5,6)); float* f = (float*)(v); //[1] delete f now because I know struct is floats only. std::cout << f[0] << std::endl; std::cout << f[1] << std::endl; delete[] f; return 0; } There are a few points I would like to discuss: As is apparent, this code leaks, is there anyway I can NOT leak without knowing what the underlying struct definition is? see Comment [1]. I have to return a pointer to an anonymous struct so I can create an instance of the object within the templatized function func, can I do something similar without returning a pointer? I guess the most important, is there ANY (real-world) use for this at all? As the example given above leaks and is admittedly contrived. By the way, what the function foo(a,b) does is, to return a struct containing two numbers, the sum of all numbers from 1 to a and the product of a and b. EDIT: Maybe the line new T could use a boost::shared_ptr somehow to avoid leaks, but I haven't tried that. Would that work?

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