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  • Is there a software available that can make one game on server playable by multiple clients?

    - by Jayseer
    my sister has a cybercafe business which is typically have a server PC and clients PC. I want the multiple clients to access the game directly into the server, so I no longer install the games/online games in every clients' computer. Anyway, I tried to test an online game playing it in two client at a time but it doesn't work. So Is there a software capable of making one game playable by multiple clients?

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  • Is there such a thing as a game made using a spreadsheet?

    - by andygrunt
    Many computer games (especially the 'Tycoon' type games, Civilization etc) are essentially spreadsheets under the hood, displaying the results of their calculations with a veneer of pretty graphics. But, I've often wondered if anyone's actually created a game using a spreadsheet (using the standard formulas and functions available in a spready) but never actually come across one. So, can anyone point me to a spreadsheet game? - the more complex, the better.

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  • Tutorials and libraries for OpenGL-ES games on Android

    - by user197141
    What tutorials and libraries are available which can help beginners to develop 2D and 3D games on Android using OpenGL-ES? I'm looking for tutorials which can help me learn OpenGL-ES, and I'm looking for OpenGL-ES libraries which can make life easier for beginners in OpenGL-ES. Since Android is still small, I guess it may be help-full to read iPhone OpenGL-ES tutorials as well, as I suppose the OpenGL-ES functionality is much the same. I have found the following useful information which I would have liked to share: Android tutorials: Basic tutorial covering polygons, no textures anddev forum with some tutorials Other Android OpenGL-ES information: Google IO lecture regarding games, not much OpenGLES The The Khronos Reference Manual is also relevant to have, but its not exactly the best place to start. iPhone OpenGL-ES tutorials (where the OpenGl-ES information is probably useful): http://web.me.com/smaurice/AppleCoder/iPhone_OpenGL/Archive.html http://iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-table-of.html As for libraries which a beginner might use to get a simpler hands-on experience with OpenGL-ES, I have only found Rokon, which is recently started, thus has many holes and bugs. And it's gnuGPL licensed (at the moment) which means it cannot be used, if we wish to sell our games. What else is out there?

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  • Applications randomly alt-tab? (especially full screen games)

    - by Henry Scotts
    I'm not sure when this began, how it happens, or why it happens, but it is quite bothersome and apparently random. Just randomly throughout the day my computer will just go to the desktop. I could be in a full screen game and it will just immediately alt tab and present the desktop. Or I could be watching a movie and this happens. Sometimes it happens once every three hours and other times (just today actually) it did it twice in the span of 30 seconds. I am positive I am not pressing a hotkey because I launched a game, sat idle, and noticed it alt tab while cleaning up around my room after about 20 minutes. Sometimes it goes days without this happening. Specs: Windows 7 Ultimate 64 Bit, 10 gigs of RAM, GeForce GTX 260, Intel Xeon CPU. I also have basically nothing running when it happens other than the game and FireFox. My FireFox add-ons: Adblock Plus, Download Statusbar, Firebug, FirePHP, lazarus form recovery, tree-style-tabs, yslow. I doubt FireFox is causing the issue but I figured I'd include it anyway because it is the only application I have running when it happens. As for user processes I have running: VCDDaemon (context menu for virtual clone drive), razerhid (mouse), OSD, taskhost, dmw (desktop window manager), anyfullscreengame, audiorepeater, netsession_win, explorer, razerofa, tsvncache, firefox, plugin-container, and EKIJ5000MUI (printer). Whew. Okay. That was a lot of information. If someone could diagnose this I would be most grateful for this has been around with me for years.. Thanks for reading! PS: I doubt it's a virus because I never download illegal software and pretty much only browse Reddit and Stackexchange and play games. If it was a virus it would be a pretty lame one.. Hah..

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  • Games consoles won't connect through the TP-Link TL-WA500G Access Point

    - by Manfred Wolff
    I hope that someone can help me. I have several Laptops and other devices, all using my Wireless Router (Sky Digital Netgear) To extend the range to the back of the house, I purchased a TP-Link TL-WA500G Range extender. configured just as a pure repeater, it picks up the signal from the Netgear Router. The Netgear Router does the DHCP, handing out the IP addresses. This all works a treat with several different laptops and my iPone4S, but when my son tries to use his XBox360, Sony Playstation3 or the Nintendo Wii those devices fail to acquire an IP address. They just sit their waiting for the IP config. This also happens with my wife's HTC desire ONE Android phone. My son says that, when his HTC Desire C won't get an IP address, he just unplugs the AP briefly - the phone will connect and he puts the AP back on. Once he is connected to the Router, the AP won't disturb function. The Games Consoles don't seem to work like that. They stop working, when the AP is reconnected. I had my son try to configure permanent IP addresses, and he said that did not work either, though I have to confirm that, as I did not see that for myself. Has anybody seen this before? I have searched the Net and have not found any similar problems anywhere. I wonder if there is setting somewhere that would fix this. Many thanks for anyone reading this and trying to help. M

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  • The new direction of the gaming industry

    - by raccoon_tim
    Just recently I read a great blog post by David Darling, the founder of Codemasters: http://www.develop-online.net/blog/347/Jurassic-consoles-could-become-extinct. In the blog post he talks about how traditional retail games are experiencing a downfall thanks to the increasing popularity of digital distribution. I personally think of retail games as being relics of the past. It does not really make much sense to still keep distributing boxed games when the same game can be elegantly downloaded and updated over the air through a digital distribution channel. The world is not all rainbows, however. One big issue with mixing digital distribution with boxed retail games is that resellers will not condone you selling your game for 10€ digitally while their selling the same game for 70€. The only way to get around this issue is to move to full digital distribution. This has the added benefit of minimizing piracy as the game can be tightly bound to the service you downloaded the game from. Many players are, however, complaining about not being able to play the games offline. Having games tightly bound to the internet is a problem when games are bought from a retailer as we tend to expect that once we have the product we can use it anywhere because we physically own it. The truth is that we don’t actually own the product. Instead, the typical EULA actually states that we only have a license to use the product. We’re not, for instance, allowed to disassemble the product, which the owner is indeed permitted to do. Digital distribution allows us to provide games as services, instead of selling them as standalone products. This means that for a service to work you have to be connected to the internet but you still have the same rights to use the product. It’s really straightforward; if you downloaded a client from the internet you are expected to have an internet connection so you’re able to connect to the server. A game distributed digitally that is built using a client-server architecture has the added benefit of allowing you to play anywhere as long as you have the client installed and you are able to log in with your user information. Your save games can be backed up and your game can continue anywhere. Another development we’re seeing in the gaming industry is the increasing popularity of free-to-play games. These are games that let you play for free but allow you to boost your gaming experience with real world money. The nature of these games is that players are constantly rewarded with new content and the game can evolve according to their way of playing and their wishes can be incorporated into the product. Free-to-play games can quickly gain a large player basis and monetization is done by providing players valuable things to buy making their gaming experience more fun. I am personally very excited about free-to-play games as it’s possible to start building the game together with your players and there is no need to work on the game for 5 years from start to finish and only then see if it’s actually something the players like. This is a typical problem with big movie-like retail games and recent news about Radical Entertainment practically closing its doors paints a clear picture of what can happen when the risk does not pay off: http://news.teamxbox.com/xbox/25874/Prototype-Developer-Radical-Entertainment-Closes/.

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  • Global Handler in IIS7 (Classic Mode) gives "Failed to Execute" error

    - by Akash Kava
    I have made a custom handler called MyIndexHandler and I want it to handle *.index requests, now as I want this handler to be executed by any website, I installed my handler with following two steps in IIS manager. Add MyIndexHandler.dll in GAC Add Managed Module for *.index, the drop down in IIS displays my index handler correctly so it means it did find it correctly from the GAC. I added Script map for aspnet_isapi.dll for *.index (this is required for classic mode) Now in any of my website if I try xyz.index, my handler does not get called and it returns "Failed to execute URL", now this only happens when IIS is unable to find the mapped handler, but I already have defined mapped handler at IIS level and when i try to add entry in web.config manually for this handler, it tells me you can not define multiple handler, it means that IIS finds my handler, mapping but for some reason it does not execute it.

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  • Accessing an asp.net web service with classic asp

    - by thchaver
    My company is considering working with another company on a particular module. Information would be sent back and forth between us through my web service. Thing is, my web service uses ASP.NET, and they use classic ASP. Everything I've found online says (it's a pain, but) they can communicate, but I'm not clear on some details. Specifically, do I have to enable GET and POST on my web service? If I don't have to, but could, would enabling them make the communication significantly easier/better? And finally, GET and POST are disabled by default because of security. What are the security risks involved in enabling them?

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  • Classic ASP Request.Form removes spaces?

    - by alex
    I'm trying to figure this oddity out... in classic ASP i seem to be losing spaces in Request.Form values... ie, Request.Form("json") is {"project":{"...","administrator":"AlexGorbatchev", "anonymousViewUrl":null,"assets":[],"availableFrom":"6/10/20104:15PM"... However, CStr(Request.Form) is json={"project":{"__type":"...":"Alex Gorbatchev", "anonymousViewUrl":null,"assets":[],"availableFrom":"6/10/2010 4:15 PM"... Here's the entire code :) <%@ language="VBSCRIPT"%> <% Response.Write(CStr(Request.Form("json"))) Response.Write(CStr(Request.Form)) %> Somebody please tell me I haven't lost all my marbles...

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  • create a queue of process in classic asp

    - by austin powers
    Hi, here is the problem : there is classic asp app which is calling lame.exe for encoding mp3s for lots of time per day and there is no control of the way of calling lame.exe from several users in another word there is no queue for that purpose. so here is what I am thinking about : //below code all are pseudo-code //process_flag and mp3 and processId all are reside in a database function addQ(string mp3) add a record to database and set process_flag to undone then goto checkQ end function function checkQ() if there is a process in queue list sort in by processID asc for each processID processQ(processID) end for end function function ProcessQ(int processID) run lame.exe with the help of wscript.exe after doing the job set the process_flag to done end function so I just want to know is there any better solution? or any other approaches out there? regards.

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  • Question About Classic MVC

    - by kernix
    Hello, In classic MVC the model notifies the view about changes made on it. In C# this means I have to subclass the View I'm interested in and in the subclassed class register to the model's event. For example, if I were to implement MVC using C# and Winforms, I had to subclass TextBox class and then register inside the MyTextBox's constructor for the model events. Am I correct? How was this issued in Smalltalk? Does one also need to subclass every View in order to register the model's events, or is there some way to dynamically add events to the views on the fly? Thanks

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  • 2D Platform Games in Java

    - by breno.inojosa
    I'm not new in Java, but I know nothing about tools and APIs related to games. So now I have decided to create a few games but I don't know where to start. I could buy a book but I don't think that's the best choice. So.. What do you guys suggest? What should I learn first, are there any Complete tutorials? What further reading do you recommend? Better: Where should I start? Need help. Thanks =D

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  • ASP and Windows User Logon

    - by Poku
    Hey, I want to use the Windows logon information to check if a user can use my "classic asp" site. So if the user is logon at a certain Windows Domain network he/she can enter the site and i can use this persons Windows logon information on my asp site. I know its possible with ASP.NET but is it also possible with "classic asp", if yes, how?

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  • Polling versus socket servers for online Flash games

    - by justin
    Hi, I want to make an online flash game, it will have social features but the gameplay will be primarily single-player. For example, no two players will appear on the screen at once, the social interaction will be through asynchronous messages, there won't be real-time chat or anything. Much of the logic would happen in the client, the server would validate the client logic, but it wouldn't need to be totally synchronous, which is why I'm thinking polling might be satisfactory. I have read in many places that socket servers can be more efficient than using polling for online games, but is that mainly a consideration for games that are more multi-player with more mult-player interactions than the game I have descriebed? If many users are playing online at the same time, but each playing a relatively isolated game, and not interacting to in real-time with each players, could polling be okay, or would using sockets be advisable no matter what if you have an online game that you envision many people playing at the same time? Thanks!

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  • Asp: Building a master page?

    - by Poku
    Hey, Is it possible to build some kind of Master page with classic asp WITHOUT frames or iframes? Im thinking if there is a way to include content pages to the main page like in ASP.NET master pages. From what i have researched ASP classic does support include of ohter asp/html pages on a page, but the value put in to this include function can not be dynamic.

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  • How would MVVM be for games?

    - by Benny Jobigan
    Particularly for 2d games, and particularly silverlight/wpf games. If you think about it, you can divide a game object into its view (the graphic on the screen) and a view-model/model (the state, ai, and other data for the object). In silverlight, it seems common to make each object a user control, putting the model and view into a single object. I suppose the advantage of this is simplicity. But, perhaps it's less clean or has some disadvantages in terms of the underlying "game engine". What are your thoughts on this matter? What are some advantages and disadvantages of using the MVVM pattern for game development? How about performance? All thoughts are welcome.

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  • How to change the "record external input" in Fraps?

    - by CyanPrime
    I'm using a TV to USB capture thingy called Hauppauge USB-Live2 (http://www.hauppauge.com/site/products/data_usblive2.html) and I'm using Media Player Classic Home Cinema to view my device's output, and finally I'm using Fraps to record the output off of MPC. It all works nicely except I can't get my mic to record, or even show up in the "Record External Input" area of Fraps while my Hauppauge is plugged in. My question is: How can I select my mic as the "record external input" in fraps?

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  • Free sounds for iPhone games.

    - by Roger Gilbrat
    I'm looking for a good source for sound effects for my iPhone game. I like SoundSnap, but they charge you for every sound you download, not just the ones you end up using. Sound design in games can be a very iterative process and I don't want to pay for 10 sounds I never use before finding the right one. freesound.org is another really good site, but they are all CC licensed and can't be used in commercial games. It's unclear if a free iPhone App is considered commercial (or if my final game will be free). Googling for this returns a huge number of pay sites with horrible web pages. I don't mind paying for sounds, but I want to pay for what I use. Any good personal recommendations?

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  • Developing and deploying games for Windows, Mac (& Linux)

    - by nornagon
    I want to write games that run on all the major platforms. I also want people to be able to play them by downloading a file and double clicking it. That means a single .exe/.app file. I'm happy to use OpenGL directly for graphics. What I don't know how to do is show a window, handle mouse/keyboard input and play sounds in a cross-platform manner. I don't really mind what the underlying language is, as long as it isn't C++ or Java. C#, Ruby or Python would be preferable, in that order :) Please, SO, save me from having to write Flash games!

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  • Get Classic ASP variable from posted JSON

    - by Will
    I'm trying to post JSON via AJAX to a Classic ASP page, which retrieves the value, checks a database and returns JSON to the original page. I can post JSON via AJAX I can return JSON from ASP I can't retrieve the posted JSON into an ASP variable POST you use Request.Form, GET you use Request.Querystring......... what do I use for JSON? I have JSON libraries but they only show creating a string in the ASP script and then parsing that. I need to parse JSON from when being passed an external variable. Javascipt var thing = $(this).val(); $.ajax({ type: "POST", url: '/ajax/check_username.asp', data: "{'userName':'" + thing + "'}", contentType: "application/json; charset=utf-8", dataType: "json", cache: false, async: false, success: function() { alert('success'); }); ASP file (check_username.asp) Response.ContentType = "application/json" sEmail = request.form() -- THE PROBLEM Set oRS = Server.CreateObject("ADODB.Recordset") SQL = "SELECT SYSUserID FROM dbo.t_SYS_User WHERE Username='"&sEmail&"'" oRS.Open SQL, oConn if not oRS.EOF then sStatus = (new JSON).toJSON("username", true, false) else sStatus = (new JSON).toJSON("username", false, false) end if response.write sStatus

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  • javascript: detect if XP or Classic windows theme is enabled

    - by mkoryak
    Is there any way to detect which windows XP theme is in use? I suspect that there is no specific api call you can make, but you may be able to figure it out by checking something on some DOM element, ie feature detection. Another question: does the classic theme even exist on windows vista or windows 7? edit - this is my solution: function isXpTheme() { var rgb; var map = { "rgb(212,208,200)" : false, "rgb(236,233,216)" : true }; var $elem = $("<button>"); $elem.css("backgroundColor", "ButtonFace"); $("body").append($elem); var elem = $elem.get(0); if (document.defaultView && document.defaultView.getComputedStyle) { s = document.defaultView.getComputedStyle(elem, ""); rgb = s && s.getPropertyValue("background-color"); } else if (elem.currentStyle) { rgb = (function (el) { // get a rgb based color on IE var oRG =document.body.createTextRange(); oRG.moveToElementText(el); var iClr=oRG.queryCommandValue("BackColor"); return "rgb("+(iClr & 0xFF)+","+((iClr & 0xFF00)>>8)+","+ ((iClr & 0xFF0000)>>16)+")"; })(elem); } else if (elem.style["backgroundColor"]) { rgb = elem.style["backgroundColor"]; } else { rgb = null; } $elem.remove(); rgb = rgb.replace(/[ ]+/g,"") if(rgb){; return map[rgb]; } } Next step is to figure out what this function returns on non-xp machines and/or figure out how to detect windows boxes. I have tested this in windows XP only, so vista and windows 7 might give different color values, it should be easy to add though. Here is a demo page of this in action: http://programmingdrunk.com/current-projects/isXpTheme/

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  • Get Classic ASP variale from posted JSON

    - by Will
    I'm trying to post JSON via AJAX to a Classic ASP page, which retrieves the value, checks a database and returns JSON to the original page. I can post JSON via AJAX I can return JSON from ASP I can't retrieve the posted JSON into an ASP variable POST you use Request.Form, GET you use Request.Querystring......... what do I use for JSON? I have JSON libraries but they only show creating a string in the ASP script and then parsing that. I need to parse JSON from when being passed an external variable. Javascipt var thing = $(this).val(); $.ajax({ type: "POST", url: '/ajax/check_username.asp', data: "{'userName':'" + thing + "'}", contentType: "application/json; charset=utf-8", dataType: "json", cache: false, async: false, success: function() { alert('success'); }); ASP file (check_username.asp) Response.ContentType = "application/json" sEmail = request.form() -- THE PROBLEM Set oRS = Server.CreateObject("ADODB.Recordset") SQL = "SELECT SYSUserID FROM WCE_UK.dbo.t_SYS_User WHERE Username='"&sEmail&"'" oRS.Open SQL, oConn if not oRS.EOF then sStatus = (new JSON).toJSON("username", true, false) else sStatus = (new JSON).toJSON("username", false, false) end if response.write sStatus

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  • Classic ASP Recursive function

    - by user333411
    Hi everyone, I havent done any classic ASP for a couple of years and now trying to get back into it from c# is prooving impossible! I've got a recursive function which very simply is supposed to query a database based on a value passed to the function and once the function has stopped calling itself it returns the recordset....however im getting the old error '80020009' message. I've declared the recordset outside of the function. Cany anyone see the error in my ways? Dim objRsTmp Function buildList(intParentGroupID) Set objRsTmp = Server.CreateObject("Adodb.Recordset") SQLCommand = "SELECT * FROM tblGroups WHERE tblGroups.intParentGroupID = " & intParentGroupID & ";" objRsTmp.Open SQLCommand, strConnection, 3, 3 If Not objRsTmp.Eof Then While Not objRsTmp.Eof Response.Write(objRsTmp("strGroup") & "<br />") buildList(objRsTmp("intID")) objRsTmp.MoveNext Wend End If Set buildList = objRsTmp '#objRsTmp.Close() 'Set objRsTmp = Nothing End Function Set objRs = buildList(0) If Not objRs.Eof Then Response.Write("There are records") While Not objRs.Eof For Each oFld in objRs.Fields Response.Write(oFld.Name & ": " & oFld.Value & ",") next Response.Write("<br />") objRs.MoveNext Wend End If Any assistance would be greatly appreciated. Regards, Al

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  • Cannot find winemenubuilder.exe when trying to run StarCraft 2

    - by Gernot
    Recently I've installed StarCraft 2 via playonlinux. The installation was absolutly no problem, everything was fine. But if I want to start the game now, it crashes. If I start it on the Terminal I get following error: optirun /usr/share/playonlinux/playonlinux --run "StarCraft II Wings of Liberty" [POL_Wine_SetVersionEnv] Message: Setting wine version path: 1.3.27, amd64 [POL_Wine_SetVersionEnv] Message: "/home/gernot/.PlayOnLinux//wine/linux-amd64/1.3.27" exists [POL_Wine] Message: Running wine-1.3.27 StarCraft II.exe wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe" rm: Cannot remove »*“ : Can't find directory or file. Has anybody an idea what to do?

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  • Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows

    - by Asian Angel
    Are you looking for a fun new game to add to your Linux or Windows systems? Then Wind and Water: Puzzle Battles could be just the game you are looking for. This awesome game comes with three distinct game modes (Story, Arcade, and Puzzle) to please the gamer within. You will need to select a language when Wind and Water starts up. Use your arrow keys to make your selection and press Enter. There will be a short intro video and then you can begin playing the game. There is a nice Tutorial Mode to help you become familiar with game play. Once you have entered your name you can choose the game mode that you want to play. Have fun as you work your way through the game! Note: Use the four Arrow Keys, the S Key, and the A Key to play Wind and Water. Wind and Water Homepage (Windows Version Download) Download the Linux Versions *Includes installation instructions for non-Ubuntu systems at bottom of the post. [via Ubuntu Vibes] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome Daisies and Rye Swaying in the Summer Wind Wallpaper Read On Phone Pushes Data from Your Desktop to the Appropriate Android App

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