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  • Max. Temp. on Intel Burn Test for Stock Dell Precision T3500

    - by HK1
    I'm troubleshooting an issue on a Dell Precision T3500. As part of my troubleshooting I've decided to try running a stress test using Intel Burn Test software. This machine is a stock configuration with 12GB of RAM and a Xeon W3670 processor (nothing overclocked). When I run IBT using the standard mode, SpeedFan reports a processor temperature in excess of 80C. I've seen numbers as high as 90C but even at that temperature the machine does not become unstable or crash. However, it seems way too high. This processor has a TCase of 67.9C according to Intel's website. I'm guessing that means I'm in the danger zone any time I go over that temperature. I've checked the cooling system and everything looks fine. I've even took out the heat sink and reinstalled it with new thermal compound. This did not appear to make the problem better or worse. Is there a discrepancy somewhere here in the way temperatures are measured or displayed? I've also tried using HWMonitor from CPUID and it reports the same temperatures. Should I just let the Standard Test go and disregard the temperature outputs?

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  • Looking for a Regex to get SccTeamFoundationServer value from .sln file

    - by Arthur
    I am looking tor a Regex for C# to get SccTeamFoundationServer value from .sln file. Maybe someone has come across such need and found a solution. Could you help? File: Microsoft Visual Studio Solution File, Format Version 10.00 # Visual Studio 2008 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WebApplication", "WebApplication\WebApplication.csproj", "{AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConsoleApplication", "ConsoleApplication\ConsoleApplication.csproj", "{2BD82C34-CF50-4559-A3CD-F85ACD657292}" EndProject Global GlobalSection(TeamFoundationVersionControl) = preSolution SccNumberOfProjects = 3 SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C} SccTeamFoundationServer = http://ServerName:8080/ SccLocalPath0 = . SccProjectUniqueName1 = ConsoleApplication\\ConsoleApplication.csproj SccProjectName1 = ConsoleApplication SccLocalPath1 = ConsoleApplication SccProjectUniqueName2 = WebApplication\\WebApplication.csproj SccProjectName2 = WebApplication SccLocalPath2 = WebApplication EndGlobalSection GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}.Debug|Any CPU.Build.0 = Debug|Any CPU {AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}.Release|Any CPU.ActiveCfg = Release|Any CPU {AE0F6C02-1C8D-426D-AFA0-C07A52E6112F}.Release|Any CPU.Build.0 = Release|Any CPU {2BD82C34-CF50-4559-A3CD-F85ACD657292}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {2BD82C34-CF50-4559-A3CD-F85ACD657292}.Debug|Any CPU.Build.0 = Debug|Any CPU {2BD82C34-CF50-4559-A3CD-F85ACD657292}.Release|Any CPU.ActiveCfg = Release|Any CPU {2BD82C34-CF50-4559-A3CD-F85ACD657292}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal

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  • Computer randomly shuts itself off

    - by Decency
    I have not been able to determine a pattern for why this happens, despite my best efforts. I've attempted to run it on full power with Prime95 and this doesn't trigger a restart. Generally the restarts occur while I'm playing games, watching videos, or even just having multiple tabs open in a browser. However, I often play processor intense games for hours without any restarts occurring, and sometimes they'll happen 3-4 times in an hour during less intense activity, so I don't think that is the problem. I imagine it has something to do with overheating or power consumption so I've been monitoring CPU temperature and cleaning with compressed air, but the problem keeps happening. I don't know how to track power consumption, and assume that this is the problem. Whenever this occurs, the sound gets stuck in a short loop of whatever was playing at the time, though restarts also occur when nothing is playing. Here is a screenshot of temperatures: and under load: Here's the parts list: http://secure.newegg.com/WishList/PublicWishDetail.aspx?WishListNumber=10546754 As shown in the list, the case includes a 585W Power Supply, which I've been told should be plenty. I built the computer myself with a friend's guidance but it's very possible I did something wrong. Right now I'm looking into ensuring that I have the latest drivers for all components. Any help would be appreciated- thanks.

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  • Any way for ubuntu to use more than one core of i7 cpu on my Asus laptop?

    - by G. He
    Newly installed ubuntu 11.10 on a new Asus U46E laptop. /proc/cpuinfo correctly identified the cpu but shows only one core: processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 42 model name : Intel(R) Core(TM) i7-2640M CPU @ 2.80GHz stepping : 7 cpu MHz : 800.000 cache size : 4096 KB physical id : 0 siblings : 1 core id : 0 cpu cores : 1 apicid : 0 initial apicid : 0 fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp lm constant_tsc up arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx smx est tm2 ssse3 cx16 xtpr pdcm sse4_1 sse4_2 x2apic popcnt aes xsave avx lahf_lm ida arat epb xsaveopt pln pts dts tpr_shadow vnmi flexpriority ept vpid bogomips : 5587.63 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management: I search here and found the answer to one post suggesting remove boot parameter 'nolapic'. However, on my particular laptop, ubuntu won't boot without this nolapic parameter. Is there anyway for ubuntu correly utility the full cpu power?

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  • Is there a way to reliably detect the total number of CPU cores?

    - by John Sheares
    I need a reliable way to detect how many CPU cores are on a computer. I am creating a numerically intense simulation C# application and want to create the maximum number of running threads as cores. I have tried many of the methods suggested around the internet like Environment.ProcessorCount, using WMI, this code: http://blogs.adamsoftware.net/Engine/DeterminingthenumberofphysicalCPUsonWindows.aspx. None of them seem to think a AMD X2 has two cores. Any ideas?

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  • how to open many tabs in chromium but unload/disable inactive/notCurrent ones, releasing memory and cpu?

    - by Aquarius Power
    So I have 50 tabs opened on chromium, but that is using too much memory and some of the CPU. How can I have all those concurrent researches I am doing opened but not clog my machine? I think there should have a way that only the active tab is loaded in memory and running, and all the others should stay closed/unloaded from memory, until I want to look at them... Any extension can do something like that?

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  • What does "cpuid level" means ? Asking just for curiosity

    - by ogzylz
    For example, I put just 2 core info of a 16 core machine. What does "cpuid level : 6" line means? If u can provide info about lines "bogomips : 5992.10" and "clflush size : 64" I will be appreciated processor : 0 vendor_id : GenuineIntel cpu family : 15 model : 6 model name : Intel(R) Xeon(TM) CPU 3.00GHz stepping : 8 cpu MHz : 2992.689 cache size : 4096 KB physical id : 0 siblings : 4 core id : 0 cpu cores : 2 fpu : yes fpu_exception : yes cpuid level : 6 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm syscall nx lm constant_tsc pni monitor ds_cpl vmx cid cx16 xtpr lahf_lm bogomips : 5992.10 clflush size : 64 cache_alignment : 128 address sizes : 40 bits physical, 48 bits virtual power management: processor : 1 vendor_id : GenuineIntel cpu family : 15 model : 6 model name : Intel(R) Xeon(TM) CPU 3.00GHz stepping : 8 cpu MHz : 2992.689 cache size : 4096 KB physical id : 1 siblings : 4 core id : 0 cpu cores : 2 fpu : yes fpu_exception : yes cpuid level : 6 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm syscall nx lm constant_tsc pni monitor ds_cpl vmx cid cx16 xtpr lahf_lm bogomips : 5985.23 clflush size : 64 cache_alignment : 128 address sizes : 40 bits physical, 48 bits virtual power management:

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  • Drawing particles with CPU instead of GPU (XNA)

    - by Helix
    I'm trying out modifications to the following particle system. http://create.msdn.com/en-US/education/catalog/sample/particle_3d I have a function such that when I press Space, all the particles have their positions and velocities set to 0. for (int i = 0; i < particles.GetLength(0); i++) { particles[i].Position = Vector3.Zero; particles[i].Velocity = Vector3.Zero; } However, when I press space, the particles are still moving. If I go to FireParticleSystem.cs I can turn settings.Gravity to 0 and the particles stop moving, but the particles are still not being shifted to (0,0,0). As I understand it, the problem lies in the fact that the GPU is processing all the particle positions, and it's calculating where the particles should be based on their initial position, their initial velocity and multiplying by their age. Therefore, all I've been able to do is change the initial position and velocity of particles, but I'm unable to do it on the fly since the GPU is handling everything. I want the CPU to calculate the positions of the particles individually. This is because I will be later implementing some sort of wind to push the particles around. How do I stop the GPU from taking over? I think it's something to do with VertexBuffers and the draw function, but I don't know how to modify it to make it work.

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  • check what process was causing the problem of high cpu load

    - by linuxk
    I'm running nginx wordpress server in KVM using 12.04 server x86. It was running very well about 4 month until 2 hours ago. I found that my website is down and no ping response. Virt-manager logged high cpu load(plz see the picture below) before unexpected shut down. I want to know what process caused unexpected shutdown. The following log files make me think my server is attacked. Any suggestions and help would be appreciated. kern.log and syslog showed me same output. Nov 11 03:54:11 www kernel: [1344541.156239] [UFW BLOCK] IN=eth0 OUT= MAC= SRC=0.0.0.0 DST=224.0. 0.1 LEN=32 TOS=0x00 PREC=0xC0 TTL=1 ID=0 DF PROTO=2 Nov 11 03:54:11 www kernel: [1344541.156315] [UFW BLOCK] IN=eth0 OUT= MAC= SRC=0101:080a:2334:c90 0:0100:0000:0000:0000 DST=ff02:0000:0000:0000:0000:0000:0000:0001 LEN=72 TC=0 HOPLIMIT=1 FLOWLBL=0 PROTO=ICMPv6 TYPE=130 CODE=0 /nginx/access.log showed me 119.235.237.17 - - [11/Nov/2012:03:45:29 +0900] "GET /blog HTTP/1.1" 200 30493 "-" "Yeti/1.0 (NHN Corp.; http://help.naver.com/robots/)" my-server-ip - - [11/Nov/2012:11:05:30 +0900] "POST /wp-cron.php?doing_wp_cron=13 HTTP/1.0" 499 0 "-" "WordPress/3.4.2; http://mywebsite.com" Server turned on in here. 119.235.237.16 - - [11/Nov/2012:11:05:30 +0900] "GET /blog HTTP/1.1" 200 32935 "-" "Yeti/1.0 (NHN Corp.; http://help.naver.com/robots/)"

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  • Xna, after mouse click cpu usage goes 100%

    - by kosnkov
    Hi i have following code and it is enough just if i click on blue window then cpu goes to 100% for like at least one minute even with my i7 4 cores. I just check even with empty project and is the same !!! public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; private Texture2D cursorTex; private Vector2 cursorPos; GraphicsDevice device; float xPosition; float yPosition; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { Viewport vp = GraphicsDevice.Viewport; xPosition = vp.X + (vp.Width / 2); yPosition = vp.Y + (vp.Height / 2); device = graphics.GraphicsDevice; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); cursorTex = Content.Load<Texture2D>("strzalka"); } protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(cursorTex, cursorPos, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • Identify high CPU consumed thread for Java app

    - by Vincent Ma
    Following java code to emulate busy and Idle thread and start it. import java.util.concurrent.*;import java.lang.*; public class ThreadTest {    public static void main(String[] args) {        new Thread(new Idle(), "Idle").start();        new Thread(new Busy(), "Busy").start();    }}class Idle implements Runnable {    @Override    public void run() {        try {            TimeUnit.HOURS.sleep(1);        } catch (InterruptedException e) {        }    }}class Busy implements Runnable {    @Override    public void run() {        while(true) {            "Test".matches("T.*");        }    }} Using Processor Explorer to get this busy java processor and get Thread id it cost lots of CPU see the following screenshot: Cover to 4044 to Hexadecimal is oxfcc. Using VistulVM to dump thread and get that thread. see the following screenshot In Linux you can use  top -H to get Thread information. That it! Any question let me know. Thanks

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  • Dynamic Monitoring Service (DMS) Configuration Dumping and CPU Utilization

    - by ShawnBailey
    There was recently a report of CPU spikes on a system that were occuring at precise 3 hour intervals. Research revealed that the spikes were the result of the Dynamic Monitoring Service generating a metrics dump and writing it under the server 'logs' folder for every WLS server in the domain. This blog provides some information on what this is for and how to control it. The Dynamic Monitoring Service is a facility in FMw (JRF to be more precise) that collects runtime data on the components deployed to WebLogic. Each component is responsible for how much or how little they use the service and SOA collects a fair amount of information. To view what is collected on any running server you can use the following URL, http://host:port/dms/Spy and login with admin credentials. DMS is essentially always running and collecting this information in the runtime and to protect against loss of this data it also runs automatic backups, by default at the 3 hour interval mentioned above. Most of the management options for DMS are exposed through WLST but these settings are not so we must open the dms_config.xml file which can be found in DOMAIN_HOME/config/fmwconfig/servers/<server_name>/dms_config.xml. The contents are fairly short and at the bottom you will find the following entry: <dumpConfiguration>     <dump intervalSeconds="10800" maxSizeMBytes="75" enabled="true"/> </dumpConfiguration> The interval of 10800 seconds corresponds to the 3 hours and the maximum size is 75MB. The file is written as an archive to DOMAIN_HOME/servers/<server_name>/logs/metrics. This archive contains the dump in XML format. You can disable the dumps all together by simply setting the 'enabled' value to 'false' or of course you could modify the other parameters to suit your needs. Disabling the dumps will NOT impact DMS collections or display at runtime. It will only eliminate these periodic backups.

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  • Fan always on and overheating problems on HP G62

    - by Dave
    I have a HP G62 with i5 processor, 4G Ram and ATI HD 5470. Started using Ubuntu 4 months ago, first was 11.10 and after 12.04. Everything worked perfectly until some weeks ago when my cpu fan became "crazy" and I mean by this always on, noise and overheating problems, for sure if I put a glass with water in some minutes will boil (and I mean it). There can be a bug in the last kernel or any other Ubuntu's official update? And by the way CPU fan is cleaned like a new born baby; Used jupiter and all those stuff (lm-sensor, psensor...) - same problem; Don't ask me to install ATI drivers because will work like sh#t (interface laggy as HD 5470 isn't supported by Ubuntu) and I can't even open ATI Catalyst (error when I try to open it), more than this I always used open source drivers and as I said, worked perfectly (3d, effects). Right now I'm back to Windows and everything is working perfectly but my main problem is that I get used with Ubuntu and kinda weird to use windows again. I want back my nice and almost perfect Ubuntu. Thanks, Dave

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  • Japanese Multiplication simulation - is a program actually capable of improving calculation speed?

    - by jt0dd
    On SuperUser, I asked a (possibly silly) question about processors using mathematical shortcuts and would like to have a look at the possibility at the software application of that concept. I'd like to write a simulation of Japanese Multiplication to get benchmarks on large calculations utilizing the shortcut vs traditional CPU multiplication. I'm curious as to whether it makes sense to try this. My Question: I'd like to know whether or not a software math shortcut, as described above is actually a shortcut at all. This is a question of programming concept. By utilizing the simulation of Japanese Multiplication, is a program actually capable of improving calculation speed? Or am I doomed from the start? The answer to this question isn't required to determine whether or not the experiment will succeed, but rather whether or not it's logically possible for such a thing to occur in any program, using this concept as an example. My theory is that since addition is computed faster than multiplication, a simulation of Japanese multiplication may actually allow a program to multiply (large) numbers faster than the CPU arithmetic unit can. I think this would be a very interesting finding, if it proves to be true. If, in the multiplication of numbers of any immense size, the shortcut were to calculate the result via less instructions (or faster) than traditional ALU multiplication, I would consider the experiment a success.

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  • Can certain system-hungry modules be disabled in Ubuntu?

    - by Ole Thomsen Buus
    Hi, Let me add some context: I am currently using Ubuntu 9.10 64-bit (Desktop) on a relatively powerful stationary PC (Intel Core i7 920, 12GB ram). My purpose is highspeed imaging with a pointgrey Grashopper machine-vision camera (for research, PhD project). This camera is capable of 200 fps at full VGA (640x480) resolution. The camera is connected using Firewire (1394b) and the drivers and software from Pointgrey works great. I have developed a console C++ application that can grap a certain number of frames to preallocated memory and after this also save the grapped frames to harddrive. Currently it works fine but sometimes I am observing a few framedrops (1-3). When this happens I reset the experiment and repeat the recording and usually i am lucky the second time with no framedrops (the camera-driver has a internal framecounter that I am using). Question: I usually go to tty1 and use "sudo service gdm stop" to disable the graphical frontend. It seems to release some memory though that is not my main concern. My concern is CPU resources. Are there other system hungry modules that can be disabled temporarily such that the CPU gets less busy on Ubuntu 9.10? At some point in the future I will update to 10.10. Should I perhaps option for the server edition instead? Thanks.

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  • Oracle Virtual Server OEL vm fails to start - kernel panic on cpu identify

    - by Towndrunk
    I am in the process of following a guide to setup various oracle vm templates, so far I have installed OVS 2. 2 and got the OVM Manager working, imported the template for OEL5U5 and created a vm from it.. the problem comes when starting that vm. The log in the OVMM console shows the following; Update VM Status - Running Configure CPU Cap Set CPU Cap: failed:<Exception: failed:<Exception: ['xm', 'sched-credit', '-d', '32_EM11g_OVM', '-c', '0'] => Error: Domain '32_EM11g_OVM' does not exist. StackTrace: File "/opt/ovs-agent-2.3/OVSXXenVMConfig.py", line 2531, in xen_set_cpu_cap run_cmd(args=['xm', File "/opt/ovs-agent-2.3/OVSCommons.py", line 92, in run_cmd raise Exception('%s => %s' % (args, err)) The xend.log shows; [2012-11-12 16:42:01 7581] DEBUG (DevController:139) Waiting for devices vtpm [2012-11-12 16:42:01 7581] INFO (XendDomain:1180) Domain 32_EM11g_OVM (3) unpaused. [2012-11-12 16:42:03 7581] WARNING (XendDomainInfo:1907) Domain has crashed: name=32_EM11g_OVM id=3. [2012-11-12 16:42:03 7581] ERROR (XendDomainInfo:2041) VM 32_EM11g_OVM restarting too fast (Elapsed time: 11.377262 seconds). Refusing to restart to avoid loops .> [2012-11-12 16:42:03 7581] DEBUG (XendDomainInfo:2757) XendDomainInfo.destroy: domid=3 [2012-11-12 16:42:12 7581] DEBUG (XendDomainInfo:2230) Destroying device model [2012-11-12 16:42:12 7581] INFO (image:553) 32_EM11g_OVM device model terminated I have set_on_crash="preserve" in the vm.cfg and have then run xm create -c to get the console screen while booting and this is the log of what happens.. Started domain 32_EM11g_OVM (id=4) Bootdata ok (command line is ro root=LABEL=/ ) Linux version 2.6.18-194.0.0.0.3.el5xen ([email protected]) (gcc version 4.1.2 20080704 (Red Hat 4.1.2-48)) #1 SMP Mon Mar 29 18:27:00 EDT 2010 BIOS-provided physical RAM map: Xen: 0000000000000000 - 0000000180800000 (usable)> No mptable found. Built 1 zonelists. Total pages: 1574912 Kernel command line: ro root=LABEL=/ Initializing CPU#0 PID hash table entries: 4096 (order: 12, 32768 bytes) Xen reported: 1600.008 MHz processor. Console: colour dummy device 80x25 Dentry cache hash table entries: 1048576 (order: 11, 8388608 bytes) Inode-cache hash table entries: 524288 (order: 10, 4194304 bytes) Software IO TLB disabled Memory: 6155256k/6299648k available (2514k kernel code, 135548k reserved, 1394k data, 184k init) Calibrating delay using timer specific routine.. 4006.42 BogoMIPS (lpj=8012858) Security Framework v1.0.0 initialized SELinux: Initializing. selinux_register_security: Registering secondary module capability Capability LSM initialized as secondary Mount-cache hash table entries: 256 CPU: L1 I Cache: 64K (64 bytes/line), D cache 16K (64 bytes/line) CPU: L2 Cache: 2048K (64 bytes/line) general protection fault: 0000 [1] SMP last sysfs file: CPU 0 Modules linked in: Pid: 0, comm: swapper Not tainted 2.6.18-194.0.0.0.3.el5xen #1 RIP: e030:[ffffffff80271280] [ffffffff80271280] identify_cpu+0x210/0x494 RSP: e02b:ffffffff80643f70 EFLAGS: 00010212 RAX: 0040401000810008 RBX: 0000000000000000 RCX: 00000000c001001f RDX: 0000000000404010 RSI: 0000000000000001 RDI: 0000000000000005 RBP: ffffffff8063e980 R08: 0000000000000025 R09: ffff8800019d1000 R10: 0000000000000026 R11: ffff88000102c400 R12: 0000000000000000 R13: 0000000000000000 R14: 0000000000000000 R15: 0000000000000000 FS: 0000000000000000(0000) GS:ffffffff805d2000(0000) knlGS:0000000000000000 CS: e033 DS: 0000 ES: 0000 Process swapper (pid: 0, threadinfo ffffffff80642000, task ffffffff804f4b80) Stack: 0000000000000000 ffffffff802d09bb ffffffff804f4b80 0000000000000000 0000000021100800 0000000000000000 0000000000000000 ffffffff8064cb00 0000000000000000 0000000000000000 Call Trace: [ffffffff802d09bb] kmem_cache_zalloc+0x62/0x80 [ffffffff8064cb00] start_kernel+0x210/0x224 [ffffffff8064c1e5] _sinittext+0x1e5/0x1eb Code: 0f 30 b8 73 00 00 00 f0 0f ab 45 08 e9 f0 00 00 00 48 89 ef RIP [ffffffff80271280] identify_cpu+0x210/0x494 RSP ffffffff80643f70 0 Kernel panic - not syncing: Fatal exception clear as mud to me. are there any other logs that will help me? I have now deployed another vm from the same template and used the default vm settings rather than adding more memory etc - I get exactly the same error.

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  • WinAPI window taking 50% of CPU when idle

    - by henryprescott
    I'm currently working on a game that creates a window using WindowsAPI. However, at the moment the process is taking up 50% of my CPU. All I am doing is creating the window and looping using the code found below: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { MSG message = {0}; WNDCLASSEX wcl = {0}; wcl.cbSize = sizeof(wcl); wcl.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; wcl.lpfnWndProc = WindowProc; wcl.cbClsExtra = 0; wcl.cbWndExtra = 0; wcl.hInstance = hInstance = hInstance; wcl.hIcon = LoadIcon(0, IDI_APPLICATION); wcl.hCursor = LoadCursor(0, IDC_ARROW); wcl.hbrBackground = 0; wcl.lpszMenuName = 0; wcl.lpszClassName = "GL2WindowClass"; wcl.hIconSm = 0; if (!RegisterClassEx(&wcl)) return 0; hWnd = CreateAppWindow(wcl, "Application"); if (hWnd) { if (Init()) { ShowWindow(hWnd, nShowCmd); UpdateWindow(hWnd); while (true) { while (PeekMessage(&message, 0, 0, 0, PM_REMOVE)) { if (message.message == WM_QUIT) break; TranslateMessage(&message); DispatchMessage(&message); } if (message.message == WM_QUIT) break; if (hasFocus) { elapsedTime = GetElapsedTimeInSeconds(); lastEarth += elapsedTime; lastUpdate += elapsedTime; lastFrame += elapsedTime; lastParticle += elapsedTime; if(lastUpdate >= (1.0f / 100.0f)) { Update(lastUpdate); lastUpdate = 0; } if(lastFrame >= (1.0f / 60.0f)) { UpdateFrameRate(lastFrame); lastFrame = 0; Render(); SwapBuffers(hDC); } if(lastEarth >= (1.0f / 10.0f)) { UpdateEarthAnimation(); lastEarth = 0; } if(lastParticle >= (1.0f / 30.0f)) { particleManager->rightBooster->Update(); particleManager->rightBoosterSmoke->Update(); particleManager->leftBooster->Update(); particleManager->leftBoosterSmoke->Update(); particleManager->breakUp->Update(); lastParticle = 0; } } else { WaitMessage(); } } } Cleanup(); UnregisterClass(wcl.lpszClassName, hInstance); } return static_cast<int>(message.wParam); } So even when I am not drawing anything when the window has focus it still takes up 50%. I don't understand how this is taking up so much system resources. Am I doing something wrong? Any help would be much appreciated, thank you!

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  • High CPU load for 1:30 minutes when mounting ext4-raid partition

    - by sirion
    I have a raid 5 (software) with 5x2TB drives. I encrypted the raid with cryptsetup and put an ext4-partition on top. In the beginning opening and mounting the raid took less than 10 seconds, now (for a few weeks) mounting alone takes 1:30 minutes and the cpu stays around 93% the whole time: The output of "time sudo mount /dev/mapper/8000 /media/8000" is: real 1m31.952s user 0m0.008s sys 1m25.229s At the same time only one line is added to /var/log/syslog: kernel: [ 2240.921381] EXT4-fs (dm-1): mounted filesystem with ordered data mode. Opts: (null) My Ubuntu-version is "12.04.1 LTS" and no updates are pending. I checked the partition with fsck, but it says that all is ok. The "cryptsetup luksOpen" command only takes a few seconds. I also tried changing the raid-bitmap (as it was suggested in some forum) but it did not change the behaviour. sudo mdadm --grow /dev/md0 -b internal and sudo mdadm --grow /dev/md0 -b none I had the idea that it might be the hardware being slow, but a read test with "sudo hdparm -t /dev/md0" spit out values between 62 and 159 MB/sec: Timing buffered disk reads: 382 MB in 3.00 seconds = 127.14 MB/sec Timing buffered disk reads: 482 MB in 3.02 seconds = 159.62 MB/sec Timing buffered disk reads: 190 MB in 3.03 seconds = 62.65 MB/sec Timing buffered disk reads: 474 MB in 3.02 seconds = 157.12 MB/sec Although I think it is strange that the read rate jumps by more than 100% - could that mean something? The speed test when reading from the mapped (decrypted) device shows similar behavior, although it is of course much slower. "sudo hdparm -t /dev/mapper/8000": Timing buffered disk reads: 56 MB in 3.02 seconds = 18.54 MB/sec Timing buffered disk reads: 122 MB in 3.09 seconds = 39.43 MB/sec Timing buffered disk reads: 134 MB in 3.02 seconds = 44.35 MB/sec The output of a verbose mount "mount -vvv /dev/mapper/8000 /media/8000" does not help much: mount: fstab path: "/etc/fstab" mount: mtab path: "/etc/mtab" mount: lock path: "/etc/mtab~" mount: temp path: "/etc/mtab.tmp" mount: UID: 0 mount: eUID: 0 mount: spec: "/dev/mapper/8000" mount: node: "/media/8000" mount: types: "(null)" mount: opts: "(null)" mount: you didn't specify a filesystem type for /dev/mapper/8000 I will try type ext4 mount: mount(2) syscall: source: "/dev/mapper/8000", target: "/media/8000", filesystemtype: "ext4", mountflags: -1058209792, data: (null) Any idea where I could find additional information on why mounting takes so long, or what additional tests I could run?

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  • New to building computers worried about temps

    - by dave
    I'm new to building my own computers and I was wondering about maximum temperatures. I understand that the room temp can affect the computers temp but how relevent is it? I understand that if my room temp is 20°C none of my computer parts could be lower than that. But if my room is 27°C instead of 20°C would this cause my computers parts to heat up more/faster? My new computer I built myself for gaming is i7 2600k 16gb ram ddr3 1600 hd6970 2 gb 240gb ssd ( bought a nas with 3 2tb drives in raid 5 for my home network ) 850w modular psu I also have my old hp computer i3 2120 8gb ram hd6770 1tb hdd I also have 3 laptops in my household, but I am not worried about their temps, they heat up my legs but they are never under stress. Due to size and money reasons I used an old case and it only has one of the sides left on it. Is this bad for the computer and will the extra dust cause problems? Or should I leave it this way or take the missus wrath and buy a case? If so is there any certain case I should get? I don't care about looks I just want card reader and usb slots and for it to run as cool or cooler than now, my case has 1 fan. Also what are the max temps for my new and old computer parts? Is 40°C under load ok for my CPU, what about 70°C for my GPU is that ok too, or should I worry? What are normal and safe temps for my components? I have looked around but there seem to be lots of different answers. I know that 100°C is bad but I want my parts to last as long as possible and this site always seems to give good replies without arguing or flaming.

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  • Do programmable Ethernet devices (think onboard CPU) really exist?

    - by PeterM
    I've heard from various people that programmable Ethernet cards exist and are easily available. However I have yet to be able to track down one of these mythical devices so I'm wondering if they're just that - a myth. Such a programmable card has a gigabit Ethernet interface, has a programmable CPU and connects to the host system via PCI Express. The problem area these cards address are low latency network applications where the card itself does the work and "reports back" to the operating system. Basically the card acts as a co-processor and handles all the low latency requirements on the card, thus avoiding the issues of writing low latency code in user-land - think 0.4ms - 0.5ms response times. So my question is, do these cards really exist and if so, where can I get my hands on one?

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