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  • C#, Powershell - Microsoft.Exchange.Management.PowerShell.Admin

    - by Svein Erik
    I'm having troubles using the Microsoft.Exchange.Management.PowerShell.Admin on a server. The server is not the one running Exchange 2007, it's a remote server (in the same zone). I can't figure out how to add the Snapin for Powershell - Microsoft.Exchange.Management.PowerShell.Admin. Is it possible to just get the dll file from the Exchange 2007 server, and copy it to the server where my code is running? Can someone please explain what I need to do to get my code running? The exception that i'm getting now is: "No Windows PowerShell Snap-ins are available for version 1". This is the code that generates the error: public void CreateMailBox(User user) { //Create a runspace for your cmdlets to run and include the Exchange Management SnapIn... RunspaceConfiguration runspaceConf = RunspaceConfiguration.Create(); PSSnapInException PSException = null; PSSnapInInfo info = runspaceConf.AddPSSnapIn("Microsoft.Exchange.Management.PowerShell.Admin", out PSException); Runspace runspace = RunspaceFactory.CreateRunspace(runspaceConf); runspace.Open(); Pipeline pipeline = runspace.CreatePipeline(); Command command = new Command("New-Mailbox"); command.Parameters.Add("Name", user.UserName); .... The error is coming on the line with PSSnapInfo info = runspaceConf..... I'm using .NET 3.5

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  • "Admin module" taking over [Yii framework]

    - by Flavius
    Hi I have an "admin" module and I want it to serve "dynamic controllers", i.e. to provide a default behaviour for controllers which don't really exist ("virtual controllers"). I've invented a lightweight messaging mechanism for loose communication between modules. I'd like to use it such that when e.g. ?r=admin/users/index is requested, it will call the "virtual controller" "UserController" of AdminModule, which would, by default, use this messaging mechanism to notify the real module "UsersModule" it can answer to the request. I thought about simulating this behaviour in AdminModule::init(), but at that point I have no way of deciding whether the action can be processed by a real controller or not, or at least I don't know how to do it. This is because of the way Yii works: bottom-up, the controller is the one that renders the view AND the application layout (or the module's, if it exists), for example. I don't think the module even has a word to say about handling a given controller+action or not. To recap, I'm looking for a kind of CWebModule::missingController($controllerId,$actionId), just like CController::missingAction($actionId), or a workaround to simulate that. That would possibly be in CWebModule::init() or somewhere where I can find out whether the controller actually exists, in which case it's his job to handle it the $actionID and $controllerID whether the module $controllerID exists (I didn't type it wrong, in r=admin/users/index, "users" is the actual module, as specified in the application's config).

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  • ACL actions tag cause 'roles resource tree' draw incorrectly in admin/system/permissions/roles

    - by latvian
    Hi, We created new action similar to 'hold', 'ship' and others in the 'sales_order/view' admin section that can be triggered by clicking at the button. Afterward, we added our new action to the ACL with the following code in config.xml: <acl> <resources> <admin> <children> <sales> <children> <order> <children> <actions translate="title"> <title>Actions</title> <children> <shipNew translate="title"><title>Ship Ups</title></shipNew> </children> </actions> </children> <sort_order>10</sort_order> </order> </children> </sales> </children> </admin> </resources> </acl> ACL functionality works, however, in the 'Resources Tree'(System/Permissions/Roles/Role Resources) our new action does never show up as selected(checked) even thou it is allowed for particular Role. I can see that from table 'admin_rule' with resource id for our new action that it is allowed, so it needs to be selected, but it is not. When trying to solve this issue i looked into the template(permissions/rolesedit.phtml) and I found that the 'resource tree' is draw with Javascript...thats where i got stock due to my limited knowledge in Javascript. Why the resource tree does not display our new ACL entry correctly, that is the check box is never checked? Thank You for helping margots

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  • Simple imeplementation of admin/staff panel?

    - by Michael Mao
    Hi all: A new project requires a simple panel(page) for admin and staff members that : Preferably will not use SSL or any digital ceritification stuff, a simple login from via http will just be fine. has basic authentication which allows only admin to login as admin, and any staff member as of the group "staff". Ideally, the "credentials(username-hashedpassword pair)" will be stored in MySQL. is simple to configure if there is a package, or the strategy is simple to code. somewhere (PHP session?) somehow (include a script at the beginning of each page to check user group before doing anything?), it will detect any invalid user attempt to access protected page and redirect him/her to the login form. while still keeps high quality in security, something I worry about the most. Frankly I am having little knowledge about Internet security, and how modern CMS such as WordPress/Joomla do with their implementation in this. I only have one thing in my mind that I need to use a salt to hash the password (SHA1?) to make sure any hacker gets the username and password pair across the net cannot use that to log into the system. And that is what the client wants to make sure. But I really not sure where to start, any ideas? Thanks a lot in advance.

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  • Enabling new admin action(button sales_order/view) in ACL

    - by latvian
    Hi, We created new action similar to 'hold', 'ship' and others in the 'sales_order/view' admin section that can be triggered by clicking at the button. Afterward, we added our new action to the ACL with the following code in config.xml: <acl> <resources> <admin> <children> <sales> <children> <order> <children> <actions translate="title"> <title>Actions</title> <children> <shipNew translate="title"><title>Ship Ups</title></shipNew> </children> </actions> </children> <sort_order>10</sort_order> </order> </children> </sales> </children> </admin> </resources> </acl> ACL functionality works, however, in the 'Resources Tree'(System/Permissions/Roles/Role Resources) our new action does never show up as selected(checked) even thou it is allowed for particular Role. I can see that from table 'admin_rule' with resource id for our new action that it is allowed, so it needs to be selected, but it is not. When trying to solve this issue i looked into the template(permissions/rolesedit.phtml) and I found that the 'resource tree' is draw with Javascript...thats where i got stock due to my limited knowledge in Javascript. Why the resource tree does not display our new ACL entry correctly, that is the check box is never checked? Thank You for helping margots

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  • Using WSUS Admin Console from outside domain

    - by Nick
    Environment: I have a workstation on our primary domain. We have a primary WSUS Server that is the upstream server of 8 different testing domains. The Primary WSUS server is not part of any domain. Routing is configured between my workstation and the Primary WSUS server. I can RDP to the Primary WSUS sever without any problem. The router is configured to forward any any between my workstation and the Primary WSUS server. This WSUS server cannot be part of a domain due to external requirements (I can't change them) on the lab I work in. The version of WSUS is WSUS 3.0 SP 2 What I want to do: I need to connect to the WSUS server with the WSUS Admin console from my local workstation. The end goal is to connect via Powershell and manage with that. I also need to take what I do here and port it to the 8 test domains so I can manage those WSUS servers. The routing is all in place so I can talk to the servers, it's just connecting to the WSUS console that is causing problems. The problem: I cannot get my workstation to connect to the WSUS Console. I get one of the following errors depending on the setup. 1st error: Cannot connect to 'WSUS'. You do not have the permissions required to access this WSUS server. To connect to the server you must be a member of the WSUS Administrators or WSUS Reporters security groups I also get the warning 7012 from the event log that says the same thing. 2nd error: Cannot connect to 'WSUS'. The server may be using another port or different Secure Sockets Layer setting. What I have tried: So far I have configured IIS for Anonymous Authentication on both the WSUS Administration and ApiRemoting30 using an account will call WSUS_User. With this in place, I get the 1st error. When I do this though, the local WSUS Console cannot be used either. Reverting back to only Windows Authentication allows the local console to work, but the remote console now give the 2nd error. I have confirmed the port, and that there is no SSL in use (which is a policy that is pushed from above, that I cannot effect). I have placed WSUS_User in the groups mentioned above, but it still does not connect. I made sure WSUS_User has full access on C:\Program Files\Update Services and C:\Program Files\Update Services\WebServices I am not very familiar with the workings of WSUS or IIS, and have gone as far as I can figure out on my own. Googling these errors all take me to the same steps about Anonymous Authentication and configuring permissions on folders. Note: I have cross-posted this to StackOverflow as well.

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  • Local admin password recovery: Windows Vista

    - by Jim Dennis
    I am faced with an unsettling situation. A friend of my father's has rather suddenly become a widower. Naturally they've taken care of the bank accounts and all the normal mundane things that people have been doing for a century or so. However, she was the computer user of the household. He was aware that they had some online banking stuff and bill paying stuff ... and that she spent lots of time on FaceBook and stuff like that. However, he doesn't know what her local passwords were (actually only vaguely aware that her couple of desktop and couple of laptop system even had passwords). He's never heard of "admin" passwords so that's no good either. In the past I've used KNOPPIX and the old LinuxCare "bootable business card" to recover NT passwords. I've never done this with MS Windows Vista. So, I'm looking for the best advice on how to do this. Naturally I do have physical access to the systems (the two laptops are charging across the room from me; and her old desktop systems are, naturally, still back at his place). Getting it right is much more important than fast or easy (I don't want to mess up those filesystems and possibly lose some photos or other stuff that he or his kids or grandkids will want). (BTW: if anyone things this is some social engineering hack to play upon the sympathies of the community to get the information I'm asking for ... think about it for a minute. I know about IRC and the "warez" boards. I know I can find this stuff out there if I dig enough. I'm just asking here because it'll hopefully be faster and, secondarily to raise awareness. As more of us put more of our lives online ... as we get older and as places like FaceBook continue to widen the appeal of computing to a broader segment of older people ... we are, as computer nerds, going to see a lot more of this. Survivors will needs us to be careful, sensitive and ethically responsible as they try to recover those bits of legacy during their bereavement. I can now tell you, first hand, it sucks!)

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  • Django CMS - not able to upload images through cmsplugin_filer_image

    - by Luke
    i have a problem with a local installation on django cms 2.3.3: i've installed it trough pip, in a separated virtualenv. next i followed the tutorial for settings.py configuration, i started the server. Then in the admin i created an page (home), and i've tried to add an image in the placeholder through the cmsplugin_filer_image, but the upload seems that doesn't work. here's my settings.py: # Django settings for cms1 project. # -*- coding: utf-8 -*- import os gettext = lambda s: s PROJECT_PATH = os.path.abspath(os.path.dirname(__file__)) DEBUG = True TEMPLATE_DEBUG = DEBUG ADMINS = ( # ('Your Name', '[email protected]'), ) MANAGERS = ADMINS DATABASES = { 'default': { 'ENGINE': 'django.db.backends.postgresql_psycopg2', # Add 'postgresql_psycopg2', 'mysql', 'sqlite3' or 'oracle'. 'NAME': 'cms1', # Or path to database file if using sqlite3. 'USER': 'cms', # Not used with sqlite3. 'PASSWORD': 'cms', # Not used with sqlite3. 'HOST': '', # Set to empty string for localhost. Not used with sqlite3. 'PORT': '', # Set to empty string for default. Not used with sqlite3. } } # Local time zone for this installation. Choices can be found here: # http://en.wikipedia.org/wiki/List_of_tz_zones_by_name # although not all choices may be available on all operating systems. # In a Windows environment this must be set to your system time zone. TIME_ZONE = 'Europe/Rome' # Language code for this installation. All choices can be found here: # http://www.i18nguy.com/unicode/language-identifiers.html LANGUAGE_CODE = 'it-it' SITE_ID = 1 # If you set this to False, Django will make some optimizations so as not # to load the internationalization machinery. USE_I18N = True # If you set this to False, Django will not format dates, numbers and # calendars according to the current locale. USE_L10N = True # If you set this to False, Django will not use timezone-aware datetimes. USE_TZ = True # Absolute filesystem path to the directory that will hold user-uploaded files. # Example: "/home/media/media.lawrence.com/media/" MEDIA_ROOT = os.path.join(PROJECT_PATH, "media") # URL that handles the media served from MEDIA_ROOT. Make sure to use a # trailing slash. # Examples: "http://media.lawrence.com/media/", "http://example.com/media/" MEDIA_URL = '/media/' # Absolute path to the directory static files should be collected to. # Don't put anything in this directory yourself; store your static files # in apps' "static/" subdirectories and in STATICFILES_DIRS. # Example: "/home/media/media.lawrence.com/static/" STATIC_ROOT = os.path.join(PROJECT_PATH, "static") STATIC_URL = "/static/" # Additional locations of static files STATICFILES_DIRS = ( os.path.join(PROJECT_PATH, "static_auto"), # Put strings here, like "/home/html/static" or "C:/www/django/static". # Always use forward slashes, even on Windows. # Don't forget to use absolute paths, not relative paths. ) # List of finder classes that know how to find static files in # various locations. STATICFILES_FINDERS = ( 'django.contrib.staticfiles.finders.FileSystemFinder', 'django.contrib.staticfiles.finders.AppDirectoriesFinder', # 'django.contrib.staticfiles.finders.DefaultStorageFinder', ) # Make this unique, and don't share it with anybody. SECRET_KEY = '^c2q3d8w)f#gk%5i)(#i*lwt%lm-!2=(*1d!1cf+rg&amp;-hqi_9u' # List of callables that know how to import templates from various sources. TEMPLATE_LOADERS = ( 'django.template.loaders.filesystem.Loader', 'django.template.loaders.app_directories.Loader', # 'django.template.loaders.eggs.Loader', ) MIDDLEWARE_CLASSES = ( 'django.middleware.common.CommonMiddleware', 'django.contrib.sessions.middleware.SessionMiddleware', 'django.middleware.csrf.CsrfViewMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware', 'django.contrib.messages.middleware.MessageMiddleware', 'cms.middleware.multilingual.MultilingualURLMiddleware', 'cms.middleware.page.CurrentPageMiddleware', 'cms.middleware.user.CurrentUserMiddleware', 'cms.middleware.toolbar.ToolbarMiddleware', # Uncomment the next line for simple clickjacking protection: # 'django.middleware.clickjacking.XFrameOptionsMiddleware', ) ROOT_URLCONF = 'cms1.urls' # Python dotted path to the WSGI application used by Django's runserver. WSGI_APPLICATION = 'cms1.wsgi.application' TEMPLATE_DIRS = ( os.path.join(PROJECT_PATH, "templates"), # Put strings here, like "/home/html/django_templates" or "C:/www/django/templates". # Always use forward slashes, even on Windows. # Don't forget to use absolute paths, not relative paths. ) CMS_TEMPLATES = ( ('template_1.html', 'Template One'), ('template_2.html', 'Template Two'), ) TEMPLATE_CONTEXT_PROCESSORS = ( 'django.contrib.auth.context_processors.auth', 'django.core.context_processors.i18n', 'django.core.context_processors.request', 'django.core.context_processors.media', 'django.core.context_processors.static', 'cms.context_processors.media', 'sekizai.context_processors.sekizai', ) LANGUAGES = [ ('it', 'Italiano'), ('en', 'English'), ] INSTALLED_APPS = ( 'django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'django.contrib.messages', 'django.contrib.staticfiles', 'cms', #django CMS itself 'mptt', #utilities for implementing a modified pre-order traversal tree 'menus', #helper for model independent hierarchical website navigation 'south', #intelligent schema and data migrations 'sekizai', #for javascript and css management #'cms.plugins.file', 'cms.plugins.flash', 'cms.plugins.googlemap', 'cms.plugins.link', #'cms.plugins.picture', 'cms.plugins.snippet', 'cms.plugins.teaser', 'cms.plugins.text', #'cms.plugins.video', 'cms.plugins.twitter', 'filer', 'cmsplugin_filer_file', 'cmsplugin_filer_folder', 'cmsplugin_filer_image', 'cmsplugin_filer_teaser', 'cmsplugin_filer_video', 'easy_thumbnails', 'PIL', # Uncomment the next line to enable the admin: 'django.contrib.admin', # Uncomment the next line to enable admin documentation: # 'django.contrib.admindocs', ) # A sample logging configuration. The only tangible logging # performed by this configuration is to send an email to # the site admins on every HTTP 500 error when DEBUG=False. # See http://docs.djangoproject.com/en/dev/topics/logging for # more details on how to customize your logging configuration. LOGGING = { 'version': 1, 'disable_existing_loggers': False, 'filters': { 'require_debug_false': { '()': 'django.utils.log.RequireDebugFalse' } }, 'handlers': { 'mail_admins': { 'level': 'ERROR', 'filters': ['require_debug_false'], 'class': 'django.utils.log.AdminEmailHandler' } }, 'loggers': { 'django.request': { 'handlers': ['mail_admins'], 'level': 'ERROR', 'propagate': True, }, } } when i try to upload an image, in the clipboard section i don't have the thumbnail, but just an 'undefined' message: and this is the runserver console while trying to upload: [20/Oct/2012 15:15:56] "POST /admin/filer/clipboard/operations/upload/?qqfile=29708_1306856312320_7706073_n.jpg HTTP/1.1" 500 248133 [20/Oct/2012 15:15:56] "GET /it/admin/filer/folder/unfiled_images/undefined HTTP/1.1" 301 0 [20/Oct/2012 15:15:56] "GET /it/admin/filer/folder/unfiled_images/undefined/ HTTP/1.1" 404 1739 Also, this is project filesystem: cms1 +-- cms1 ¦   +-- __init__.py ¦   +-- __init__.pyc ¦   +-- media ¦   ¦   +-- filer_public ¦   ¦   +-- 2012 ¦   ¦   +-- 10 ¦   ¦   +-- 20 ¦   ¦   +-- 29708_1306856312320_7706073_n_1.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_2.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_3.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_4.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_5.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_6.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n_7.jpg ¦   ¦   +-- 29708_1306856312320_7706073_n.jpg ¦   ¦   +-- torrent-client-macosx.jpg ¦   +-- settings.py ¦   +-- settings.pyc ¦   +-- static ¦   +-- static_auto ¦   +-- static_manual ¦   +-- templates ¦   ¦   +-- base.html ¦   ¦   +-- template_1.html ¦   ¦   +-- template_2.html ¦   +-- urls.py ¦   +-- urls.pyc ¦   +-- wsgi.py ¦   +-- wsgi.pyc +-- manage.py So files are uploaded, but they are not accessible to cms. there's a similar question here, but doens't help me so much. It would be very helpful any help on this issue to me. Thanks, luke

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  • Algorithm for querying linearly through a non-linear list of questions

    - by JoshLeaves
    For a multiplayers trivia game, I need to supply my users with a new quizz in a desired subject (Science, Maths, Litt. and such) at the start of every game. I've generated about 5K quizzes for each subject and filled my database with them. So my 'Quizzes' database looks like this: |ID |Subject |Question +-----+------------+---------------------------------- | 23 |Science | What's water? | 42 |Maths | What's 2+2? | 99 |Litt. | Who wrote "Pride and Prejudice"? | 123 |Litt. | Who wrote "On The Road"? | 146 |Maths | What's 2*2? | 599 |Science | You know what's cool? |1042 |Maths | What's the Fibonacci Sequence? |1056 |Maths | What's 42? And so on... (Much more detailed/complex but I'll keep the exemple simple) As you can see, due to technical constraints (MongoDB), my IDs are not linear but I can use them as an increasing suite. So far, my algorithm to ensure two users get a new quizz when they play together is the following: // Take the last played quizzes by P1 and P2 var q_one = player_one.getLastPlayedQuizz('Maths'); var q_two = player_two.getLastPlayedQuizz('Maths'); // If both of them never played in the subject, return first quizz in the list if ((q_one == NULL) && (q_two == NULL)) return QuizzDB.findOne({subject: 'Maths'}); // If one of them never played, play the next quizz for the other player // This quizz is found by asking for the first quizz in the desired subject where // the ID is greater than the last played quizz's ID (if the last played quizz ID // is 42, this will return 146 following the above example database) if (q_one == NULL) return QuizzDB.findOne({subject: 'Maths', ID > q_two}); if (q_two == NULL) return QuizzDB.findOne({subject: 'Maths', ID > q_one}); // And if both of them have a lastPlayedQuizz, we return the next quizz for the // player whose lastPlayedQuizz got the higher ID if (q_one > q_two) return QuizzDB.findOne({subject: 'Maths', ID > q_one}); else return QuizzDB.findOne({subject: 'Maths', ID > q_two}); Now here comes the real problem: Once I get to the end of my database (let's say, P1's last played quizz in 'Maths' is 1056, P2's is 146 and P3 is 1042), following my algorithm, P1's ID is the highest so I ask for the next question in 'Maths' where ID is superior to 1056. There is nothing, so I roll back to the beginning of my quizz list (with a random skipper to avoid having the first question always show up). P1 and P2's last played will then be 42 and they will start fresh from the beginning of the list. However, if P1 (42) plays against P3 (1042), the resulting ID will be 1056...which P1 already played two games ago. Basically, players who just "rolled back" to the beginning of the list will be brought back to the end of the list by players who still haven't rolled back. The rollback WILL happen in the end, but it'll take time and there'll be a "bottleneck" at the beginning and at the end. Thus my question: What would be the best algorith to avoid this bottleneck and ensure players don't get stuck endlessly on the same quizzes? Also bear in mind that I've got some technical constraints: I can't get a random question in a subject (ie: no "QuizzDB.findOne({subject: 'Maths'}).skip(random());"). It's cool to skip on one to twenty records, but the MongoDB documentation warns against skipping too many documents. I would like to avoid building an array of every quizz played by each player and find the next non-played in the database with a $nin. Thanks for your help

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  • How to resize / enlarge / grow a non-LVM ext4 partition

    - by Mischa
    I have already searched the forums, but couldnt find a good suitable answer: I have an Ubuntu Server 10.04 as KVM Host and a guest system, that also runs 10.04. The host system uses LVM and there are three logical volumes, which are provided to the guest as virtual block devices - one for /, one for /home and one for swap. The guest had been partitioned without LVM. I have already enlarged the logical volume in the host system - the guest successfully sees the bigger virtual disk. However, this virtual disk contains one "good old" partition, which still has the old small size. The output of fdisk -l is me@produktion:/$ LC_ALL=en_US sudo fdisk -l Disk /dev/vda: 32.2 GB, 32212254720 bytes 255 heads, 63 sectors/track, 3916 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000c8ce7 Device Boot Start End Blocks Id System /dev/vda1 * 1 3917 31455232 83 Linux Disk /dev/vdb: 2147 MB, 2147483648 bytes 244 heads, 47 sectors/track, 365 cylinders Units = cylinders of 11468 * 512 = 5871616 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000f2bf7 Device Boot Start End Blocks Id System /dev/vdb1 1 366 2095104 82 Linux swap / Solaris Partition 1 has different physical/logical beginnings (non-Linux?): phys=(0, 32, 33) logical=(0, 43, 28) Partition 1 has different physical/logical endings: phys=(260, 243, 47) logical=(365, 136, 44) Disk /dev/vdc: 225.5 GB, 225485783040 bytes 255 heads, 63 sectors/track, 27413 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00027f25 Device Boot Start End Blocks Id System /dev/vdc1 1 9138 73398272 83 Linux The output of parted print all is Model: Virtio Block Device (virtblk) Disk /dev/vda: 32.2GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 32.2GB 32.2GB primary ext4 boot Model: Virtio Block Device (virtblk) Disk /dev/vdb: 2147MB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 2146MB 2145MB primary linux-swap(v1) Model: Virtio Block Device (virtblk) Disk /dev/vdc: 225GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 75.2GB 75.2GB primary ext4 What I want to achieve is to simply grow or resize the partition /dev/vdc1 so that it uses the whole space provided by the virtual block device /dev/vdc. The problem is, that when I try to do that with parted, it complains: (parted) select /dev/vdc Using /dev/vdc (parted) print Model: Virtio Block Device (virtblk) Disk /dev/vdc: 225GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 75.2GB 75.2GB primary ext4 (parted) resize 1 WARNING: you are attempting to use parted to operate on (resize) a file system. parted's file system manipulation code is not as robust as what you'll find in dedicated, file-system-specific packages like e2fsprogs. We recommend you use parted only to manipulate partition tables, whenever possible. Support for performing most operations on most types of file systems will be removed in an upcoming release. Start? [1049kB]? End? [75.2GB]? 224GB Error: File system has an incompatible feature enabled. Compatible features are has_journal, dir_index, filetype, sparse_super and large_file. Use tune2fs or debugfs to remove features. So what can I do? This is a headless production system. What is a safe way to grow this partition? I CAN unmount it, though - so this is not the problem.

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  • OBI10g will be Non-Qualifying for OPN Specialisation in September 2013

    - by Mike.Hallett(at)Oracle-BI&EPM
    aboteste 12.00 Just to alert you, that OPN Specialisation is software version-specific: so as we bring out new product versions, so the specialisation crtiteria and exam needs to keep updated to the new version. Specifically for our analytics partners, be aware that your “OBI10g Specialisation” credentials will be Non-Qualifying for OPN Specialisation in September 2013. Therefore to keep your profile up to date please start now to take the latest OBI11g exams and apply to OPN to upgrade to “OBI11g Specialisation”. Find out more about the new version OBI11g Exams to update your OPN Specialisation @ OPN Exam for OBI Suite 11g is Now LIVE, and more generally the Update on BI & EPM Specializations and Knowledge Zones. aboteste 12.00 Normal 0 false false false EN-GB X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} And to help you pass, see the Oracle Business Intelligence Foundation Suite 11 Essentials Exam Study Guide. Also check the documents on OPN for Frequently Asked Questions for Product Version Specialization and the latest Specializations Catalog. Normal 0 false false false EN-GB X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;}

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  • Determine duplicate record for duplicate and non-duplicate records

    - by gibboo
    I have a files containing both duplicate and non-duplicate records. The file is already sorted by a key. I want to determine those records that are duplicate and records that are non-duplicate. If duplicate the record is moved to a duplicate file and if non-duplicate that will be moved to valid file. I am using COBOL, and occurence of records for duplicate and non-duplicate is more than twice.

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  • Technical non-terminating condition in a loop

    - by Snarfblam
    Most of us know that a loop should not have a non-terminating condition. For example, this C# loop has a non-terminating condition: any even value of i. This is an obvious logic error. void CountByTwosStartingAt(byte i) { // If i is even, it never exceeds 254 for(; i < 255; i += 2) { Console.WriteLine(i); } } Sometimes there are edge cases that are extremely unlikeley, but technically constitute non-exiting conditions (stack overflows and out-of-memory errors aside). Suppose you have a function that counts the number of sequential zeros in a stream: int CountZeros(Stream s) { int total = 0; while(s.ReadByte() == 0) total++; return total; } Now, suppose you feed it this thing: class InfiniteEmptyStream:Stream { // ... Other members ... public override int Read(byte[] buffer, int offset, int count) { Array.Clear(buffer, offset, count); // Output zeros return count; // Never returns -1 (end of stream) } } Or more realistically, maybe a stream that returns data from external hardware, which in certain cases might return lots of zeros (such as a game controller sitting on your desk). Either way we have an infinite loop. This particular non-terminating condition stands out, but sometimes they don't. A completely real-world example as in an app I'm writing. An endless stream of zeros will be deserialized into infinite "empty" objects (until the collection class or GC throws an exception because I've exceeded two billion items). But this would be a completely unexpected circumstance (considering my data source). How important is it to have absolutely no non-terminating conditions? How much does this affect "robustness?" Does it matter if they are only "theoretically" non-terminating (is it okay if an exception represents an implicit terminating condition)? Does it matter whether the app is commercial? If it is publicly distributed? Does it matter if the problematic code is in no way accessible through a public interface/API? Edit: One of the primary concerns I have is unforseen logic errors that can create the non-terminating condition. If, as a rule, you ensure there are no non-terminating conditions, you can identify or handle these logic errors more gracefully, but is it worth it? And when? This is a concern orthogonal to trust.

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  • Non-Dom Element Event Binding with jQuery

    - by Rick Strahl
    Yesterday I had a short discussion with Dave Reed on Twitter regarding setting up fake ‘events’ on objects that are hookable. jQuery makes it real easy to bind events on DOM elements and with a little bit of extra work (that I didn’t know about) you can also set up binding to non-DOM element ‘event’ bindings. Assume for a second that you have a simple JavaScript object like this: var item = { sku: "wwhelp" , foo: function() { alert('orginal foo function'); } }; and you want to be notified when the foo function is called. You can use jQuery to bind the handler like this: $(item).bind("foo", function () { alert('foo Hook called'); } ); Binding alone won’t actually cause the handler to be triggered so when you call: item.foo(); you only get the ‘original’ message. In order to fire both the original handler and the bound event hook you have to use the .trigger() function: $(item).trigger("foo"); Now if you do the following complete sequence: var item = { sku: "wwhelp" , foo: function() { alert('orginal foo function'); } }; $(item).bind("foo", function () { alert('foo hook called'); } ); $(item).trigger("foo"); You’ll see the ‘hook’ message first followed by the ‘original’ message fired in succession. In other words, using this mechanism you can hook standard object functions and chain events to them in a way similar to the way you can do with DOM elements. The main difference is that the ‘event’ has to be explicitly triggered in order for this to happen rather than just calling the method directly. .trigger() relies on some internal logic that checks for event bindings on the object (attached via an expando property) which .trigger() searches for in its bound event list. Once the ‘event’ is found it’s called prior to execution of the original function. This is pretty useful as it allows you to create standard JavaScript objects that can act as event handlers and are effectively hookable without having to explicitly override event definitions with JavaScript function handlers. You get all the benefits of jQuery’s event methods including the ability to hook up multiple events to the same handler function and the ability to uniquely identify each specific event instance with post fix string names (ie. .bind("MyEvent.MyName") and .unbind("MyEvent.MyName") to bind MyEvent). Watch out for an .unbind() Bug Note that there appears to be a bug with .unbind() in jQuery that doesn’t reliably unbind an event and results in a elem.removeEventListener is not a function error. The following code demonstrates: var item = { sku: "wwhelp", foo: function () { alert('orginal foo function'); } }; $(item).bind("foo.first", function () { alert('foo hook called'); }); $(item).bind("foo.second", function () { alert('foo hook2 called'); }); $(item).trigger("foo"); setTimeout(function () { $(item).unbind("foo"); // $(item).unbind("foo.first"); // $(item).unbind("foo.second"); $(item).trigger("foo"); }, 3000); The setTimeout call delays the unbinding and is supposed to remove the event binding on the foo function. It fails both with the foo only value (both if assigned only as “foo” or “foo.first/second” as well as when removing both of the postfixed event handlers explicitly. Oddly the following that removes only one of the two handlers works: setTimeout(function () { //$(item).unbind("foo"); $(item).unbind("foo.first"); // $(item).unbind("foo.second"); $(item).trigger("foo"); }, 3000); this actually works which is weird as the code in unbind tries to unbind using a DOM method that doesn’t exist. <shrug> A partial workaround for unbinding all ‘foo’ events is the following: setTimeout(function () { $.event.special.foo = { teardown: function () { alert('teardown'); return true; } }; $(item).unbind("foo"); $(item).trigger("foo"); }, 3000); which is a bit cryptic to say the least but it seems to work more reliably. I can’t take credit for any of this – thanks to Dave Reed and Damien Edwards who pointed out some of these behaviors. I didn’t find any good descriptions of the process so thought it’d be good to write it down here. Hope some of you find this helpful.© Rick Strahl, West Wind Technologies, 2005-2010Posted in jQuery  

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  • Some non-generic collections

    - by Simon Cooper
    Although the collections classes introduced in .NET 2, 3.5 and 4 cover most scenarios, there are still some .NET 1 collections that don't have generic counterparts. In this post, I'll be examining what they do, why you might use them, and some things you'll need to bear in mind when doing so. BitArray System.Collections.BitArray is conceptually the same as a List<bool>, but whereas List<bool> stores each boolean in a single byte (as that's what the backing bool[] does), BitArray uses a single bit to store each value, and uses various bitmasks to access each bit individually. This means that BitArray is eight times smaller than a List<bool>. Furthermore, BitArray has some useful functions for bitmasks, like And, Xor and Not, and it's not limited to 32 or 64 bits; a BitArray can hold as many bits as you need. However, it's not all roses and kittens. There are some fundamental limitations you have to bear in mind when using BitArray: It's a non-generic collection. The enumerator returns object (a boxed boolean), rather than an unboxed bool. This means that if you do this: foreach (bool b in bitArray) { ... } Every single boolean value will be boxed, then unboxed. And if you do this: foreach (var b in bitArray) { ... } you'll have to manually unbox b on every iteration, as it'll come out of the enumerator an object. Instead, you should manually iterate over the collection using a for loop: for (int i=0; i<bitArray.Length; i++) { bool b = bitArray[i]; ... } Following on from that, if you want to use BitArray in the context of an IEnumerable<bool>, ICollection<bool> or IList<bool>, you'll need to write a wrapper class, or use the Enumerable.Cast<bool> extension method (although Cast would box and unbox every value you get out of it). There is no Add or Remove method. You specify the number of bits you need in the constructor, and that's what you get. You can change the length yourself using the Length property setter though. It doesn't implement IList. Although not really important if you're writing a generic wrapper around it, it is something to bear in mind if you're using it with pre-generic code. However, if you use BitArray carefully, it can provide significant gains over a List<bool> for functionality and efficiency of space. OrderedDictionary System.Collections.Specialized.OrderedDictionary does exactly what you would expect - it's an IDictionary that maintains items in the order they are added. It does this by storing key/value pairs in a Hashtable (to get O(1) key lookup) and an ArrayList (to maintain the order). You can access values by key or index, and insert or remove items at a particular index. The enumerator returns items in index order. However, the Keys and Values properties return ICollection, not IList, as you might expect; CopyTo doesn't maintain the same ordering, as it copies from the backing Hashtable, not ArrayList; and any operations that insert or remove items from the middle of the collection are O(n), just like a normal list. In short; don't use this class. If you need some sort of ordered dictionary, it would be better to write your own generic dictionary combining a Dictionary<TKey, TValue> and List<KeyValuePair<TKey, TValue>> or List<TKey> for your specific situation. ListDictionary and HybridDictionary To look at why you might want to use ListDictionary or HybridDictionary, we need to examine the performance of these dictionaries compared to Hashtable and Dictionary<object, object>. For this test, I added n items to each collection, then randomly accessed n/2 items: So, what's going on here? Well, ListDictionary is implemented as a linked list of key/value pairs; all operations on the dictionary require an O(n) search through the list. However, for small n, the constant factor that big-o notation doesn't measure is much lower than the hashing overhead of Hashtable or Dictionary. HybridDictionary combines a Hashtable and ListDictionary; for small n, it uses a backing ListDictionary, but switches to a Hashtable when it gets to 9 items (you can see the point it switches from a ListDictionary to Hashtable in the graph). Apart from that, it's got very similar performance to Hashtable. So why would you want to use either of these? In short, you wouldn't. Any gain in performance by using ListDictionary over Dictionary<TKey, TValue> would be offset by the generic dictionary not having to cast or box the items you store, something the graphs above don't measure. Only if the performance of the dictionary is vital, the dictionary will hold less than 30 items, and you don't need type safety, would you use ListDictionary over the generic Dictionary. And even then, there's probably more useful performance gains you can make elsewhere.

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  • IntelliSense for Razor Hosting in non-Web Applications

    - by Rick Strahl
    When I posted my Razor Hosting article a couple of weeks ago I got a number of questions on how to get IntelliSense to work inside of Visual Studio while editing your templates. The answer to this question is mainly dependent on how Visual Studio recognizes assemblies, so a little background is required. If you open a template just on its own as a standalone file by clicking on it say in Explorer, Visual Studio will open up with the template in the editor, but you won’t get any IntelliSense on any of your related assemblies that you might be using by default. It’ll give Intellisense on base System namespace, but not on your imported assembly types. This makes sense: Visual Studio has no idea what the assembly associations for the single file are. There are two options available to you to make IntelliSense work for templates: Add the templates as included files to your non-Web project Add a BIN folder to your template’s folder and add all assemblies required there Including Templates in your Host Project By including templates into your Razor hosting project, Visual Studio will pick up the project’s assembly references and make IntelliSense available for any of the custom types in your project and on your templates. To see this work I moved the \Templates folder from the samples from the Debug\Bin folder into the project root and included the templates in the WinForm sample project. Here’s what this looks like in Visual Studio after the templates have been included:   Notice that I take my original example and type cast the Context object to the specific type that it actually represents – namely CustomContext – by using a simple code block: @{ CustomContext Model = Context as CustomContext; } After that assignment my Model local variable is in scope and IntelliSense works as expected. Note that you also will need to add any namespaces with the using command in this case: @using RazorHostingWinForm which has to be defined at the very top of a Razor document. BTW, while you can only pass in a single Context 'parameter’ to the template with the default template I’ve provided realize that you can also assign a complex object to Context. For example you could have a container object that references a variety of other objects which you can then cast to the appropriate types as needed: @{ ContextContainer container = Context as ContextContainer; CustomContext Model = container.Model; CustomDAO DAO = container.DAO; } and so forth. IntelliSense for your Custom Template Notice also that you can get IntelliSense for the top level template by specifying an inherits tag at the top of the document: @inherits RazorHosting.RazorTemplateFolderHost By specifying the above you can then get IntelliSense on your base template’s properties. For example, in my base template there are Request and Response objects. This is very useful especially if you end up creating custom templates that include your custom business objects as you can get effectively see full IntelliSense from the ‘page’ level down. For Html Help Builder for example, I’d have a Help object on the page and assuming I have the references available I can see all the way into that Help object without even having to do anything fancy. Note that the @inherits key is a GREAT and easy way to override the base template you normally specify as the default template. It allows you to create a custom template and as long as it inherits from the base template it’ll work properly. Since the last post I’ve also made some changes in the base template that allow hooking up some simple initialization logic so it gets much more easy to create custom templates and hook up custom objects with an IntializeTemplate() hook function that gets called with the Context and a Configuration object. These objects are objects you can pass in at runtime from your host application and then assign to custom properties on your template. For example the default implementation for RazorTemplateFolderHost does this: public override void InitializeTemplate(object context, object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; // Just use the entire ConfigData as the model, but in theory // configData could contain many objects or values to set on // template properties this.Model = config.ConfigData as TModel; } to set up a strongly typed Model and the Request object. You can do much more complex hookups here of course and create complex base template pages that contain all the objects that you need in your code with strong typing. Adding a Bin folder to your Template’s Root Path Including templates in your host project works if you own the project and you’re the only one modifying the templates. However, if you are distributing the Razor engine as a templating/scripting solution as part of your application or development tool the original project is likely not available and so that approach is not practical. Another option you have is to add a Bin folder and add all the related assemblies into it. You can also add a Web.Config file with assembly references for any GAC’d assembly references that need to be associated with the templates. Between the web.config and bin folder Visual Studio can figure out how to provide IntelliSense. The Bin folder should contain: The RazorHosting.dll Your host project’s EXE or DLL – renamed to .dll if it’s an .exe Any external (bin folder) dependent assemblies Note that you most likely also want a reference to the host project if it contains references that are going to be used in templates. Visual Studio doesn’t recognize an EXE reference so you have to rename the EXE to DLL to make it work. Apparently the binary signature of EXE and DLL files are identical and it just works – learn something new everyday… For GAC assembly references you can add a web.config file to your template root. The Web.config file then should contain any full assembly references to GAC components: <configuration> <system.web> <compilation debug="true"> <assemblies> <add assembly="System.Web.Mvc, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" /> <add assembly="System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" /> <add assembly="System.Web.Extensions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" /> </assemblies> </compilation> </system.web> </configuration> And with that you should get full IntelliSense. Note that if you add a BIN folder and you also have the templates in your Visual Studio project Visual Studio will complain about reference conflicts as it’s effectively seeing both the project references and the ones in the bin folder. So it’s probably a good idea to use one or the other but not both at the same time :-) Seeing IntelliSense in your Razor templates is a big help for users of your templates. If you’re shipping an application level scripting solution especially it’ll be real useful for your template consumers/users to be able to get some quick help on creating customized templates – after all that’s what templates are all about – easy customization. Making sure that everything is referenced in your bin folder and web.config is a good idea and it’s great to see that Visual Studio (and presumably WebMatrix/Visual Web Developer as well) will be able to pick up your custom IntelliSense in Razor templates.© Rick Strahl, West Wind Technologies, 2005-2011Posted in Razor  

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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric 2D game with moderate-scale multiplayer, approximately 20-30 players connected at once to a persistent server. I've had some difficulty getting a good movement prediction implementation in place. Physics/Movement The game doesn't have a true physics implementation, but uses the basic principles to implement movement. Rather than continually polling input, state changes (ie/ mouse down/up/move events) are used to change the state of the character entity the player is controlling. The player's direction (ie/ north-east) is combined with a constant speed and turned into a true 3D vector - the entity's velocity. In the main game loop, "Update" is called before "Draw". The update logic triggers a "physics update task" that tracks all entities with a non-zero velocity uses very basic integration to change the entities position. For example: entity.Position += entity.Velocity.Scale(ElapsedTime.Seconds) (where "Seconds" is a floating point value, but the same approach would work for millisecond integer values). The key point is that no interpolation is used for movement - the rudimentary physics engine has no concept of a "previous state" or "current state", only a position and velocity. State Change and Update Packets When the velocity of the character entity the player is controlling changes, a "move avatar" packet is sent to the server containing the entity's action type (stand, walk, run), direction (north-east), and current position. This is different from how 3D first person games work. In a 3D game the velocity (direction) can change frame to frame as the player moves around. Sending every state change would effectively transmit a packet per frame, which would be too expensive. Instead, 3D games seem to ignore state changes and send "state update" packets on a fixed interval - say, every 80-150ms. Since speed and direction updates occur much less frequently in my game, I can get away with sending every state change. Although all of the physics simulations occur at the same speed and are deterministic, latency is still an issue. For that reason, I send out routine position update packets (similar to a 3D game) but much less frequently - right now every 250ms, but I suspect with good prediction I can easily boost it towards 500ms. The biggest problem is that I've now deviated from the norm - all other documentation, guides, and samples online send routine updates and interpolate between the two states. It seems incompatible with my architecture, and I need to come up with a better movement prediction algorithm that is closer to a (very basic) "networked physics" architecture. The server then receives the packet and determines the players speed from it's movement type based on a script (Is the player able to run? Get the player's running speed). Once it has the speed, it combines it with the direction to get a vector - the entity's velocity. Some cheat detection and basic validation occurs, and the entity on the server side is updated with the current velocity, direction, and position. Basic throttling is also performed to prevent players from flooding the server with movement requests. After updating its own entity, the server broadcasts an "avatar position update" packet to all other players within range. The position update packet is used to update the client side physics simulations (world state) of the remote clients and perform prediction and lag compensation. Prediction and Lag Compensation As mentioned above, clients are authoritative for their own position. Except in cases of cheating or anomalies, the client's avatar will never be repositioned by the server. No extrapolation ("move now and correct later") is required for the client's avatar - what the player sees is correct. However, some sort of extrapolation or interpolation is required for all remote entities that are moving. Some sort of prediction and/or lag-compensation is clearly required within the client's local simulation / physics engine. Problems I've been struggling with various algorithms, and have a number of questions and problems: Should I be extrapolating, interpolating, or both? My "gut feeling" is that I should be using pure extrapolation based on velocity. State change is received by the client, client computes a "predicted" velocity that compensates for lag, and the regular physics system does the rest. However, it feels at odds to all other sample code and articles - they all seem to store a number of states and perform interpolation without a physics engine. When a packet arrives, I've tried interpolating the packet's position with the packet's velocity over a fixed time period (say, 200ms). I then take the difference between the interpolated position and the current "error" position to compute a new vector and place that on the entity instead of the velocity that was sent. However, the assumption is that another packet will arrive in that time interval, and it's incredibly difficult to "guess" when the next packet will arrive - especially since they don't all arrive on fixed intervals (ie/ state changes as well). Is the concept fundamentally flawed, or is it correct but needs some fixes / adjustments? What happens when a remote player stops? I can immediately stop the entity, but it will be positioned in the "wrong" spot until it moves again. If I estimate a vector or try to interpolate, I have an issue because I don't store the previous state - the physics engine has no way to say "you need to stop after you reach position X". It simply understands a velocity, nothing more complex. I'm reluctant to add the "packet movement state" information to the entities or physics engine, since it violates basic design principles and bleeds network code across the rest of the game engine. What should happen when entities collide? There are three scenarios - the controlling player collides locally, two entities collide on the server during a position update, or a remote entity update collides on the local client. In all cases I'm uncertain how to handle the collision - aside from cheating, both states are "correct" but at different time periods. In the case of a remote entity it doesn't make sense to draw it walking through a wall, so I perform collision detection on the local client and cause it to "stop". Based on point #2 above, I might compute a "corrected vector" that continually tries to move the entity "through the wall" which will never succeed - the remote avatar is stuck there until the error gets too high and it "snaps" into position. How do games work around this?

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  • Hardening non-root standalone Linux Tomcat install

    - by NoozNooz42
    I want to know if you have any tips as to how to strengthen the security of a non-root install of Tomcat in standalone mode once Tomcat is already installed in a non-root account, in standalone mode. I precise this because, for example, I'm not at all interested by the answers given here (because both Java and Tomcat requires root priviledges there to be installed and I've got zero interest in running jsvc): http://serverfault.com/questions/43765 So far, here's what I've done for my non-root standalone Tomcat 6 install: download and install the JRE .bin provided by Oracle/Sun (no need to be root here) (no need for a full JDK anymore right seen that Jasper [Tomcat's JSP engine] has its own compiler now right?) download and tar -xzf tomcat 6 (no need to be root here) set up transparent port-forwarding (must be root here) Note that my distribution is a Debian one and I have exactly zero interest in downloading Debian package / backports / whatever... Because, once again, I DO NOT want to need to be root to install Java & Tomcat. The only moment I needed to be root was to configure the firewall to transparently do the port forwarding 80 <-- 8080 and 443 <-- 8443. I then deleted all the default webapps but one: cd ~/apache-tomcat-6.0.26/webapps rm -rf docs rm -rf examples/ rm -rf manager/ rm -rf ROOT/ What about the directory ~/apache-tomcat-6.0.26/webapps/host-manager, do I need it or can I delete it? So, once I've installed Tomcat standalone in a non-root account (and taken into account that I don't want to enter the root password anymore and that I don't plan to install the whole Apache shebang), what more can I do? Are there connectors I can disable? (how?)

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  • Ignore non-unicode programs language when installing software

    - by mitya
    This is something that is driving me nuts for a while and I haven't been able to find a solution for this problem anywhere. I am running Windows 7 and my "Language for non-Unicode programs" setting is set to Russian. I need for some non-unicode software that has a Russian UI. However, for most of my software I prefer to use the English UI. A lot of software out there is multilingual and is too smart for my liking. When installing, it switches the UI to Russian and the software UI stays in Russian after the installation without an option to change that, besides setting the "non-unicode language" to English. It switches back to Russian once I revert the setting and reboot. Most of the time it is driver software, i.e: Intel, HP, etc. How can force the installation to run English and stay that way after install, ignoring the "Language for non-Unicode programs" setting? Now, I understand this might be specific to the installer: MSI, Install Shield, etc. But any solution will be good, even if I have to apply it for every software installation. Thanks in advance for any helpful information!

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  • What books should I read to be be able to communicate with programmers? [migrated]

    - by Zak833
    My experience is in online marketing, UI/UX and web design, but I know virtually no programming. I have recently been hired to build a new, fairly complex site from scratch, for which I will be working with an experienced programmer with whom I have worked extensively in the past. Although I have a decent understanding of certain technical concepts relating to web development, I would like to build a better appreciation of the programmer's craft, in order to improve communication with my programmer, as well as the client. I have heard Code Complete is quite a good book for this. Other than reading this and learning some basic programming, are there any other books or resources that could be recommended to the non-programmer who does not wish to become a programmer, yet wishes to understand the most common concepts involved in building software, web-based or otherwise?

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  • TortoiseGit with non-default SSH port

    - by pek
    Hello, I have successfully setup gitosis on my server thanks to this helpful howto. Versions: Server: CentOS 5 Desktop: Windows 7 Git (on Desktop): 1.6.5.1.1367.gcd48 Client: TortoiseGit 1.3.2.0 (with msysgit 1.6.1) How can I clone a Git repository from my server when my SSH port is non the default (22)? I believe that the URL ssh://[email protected]:3031/gitosis-admin.git works, but I get: '/gitosis-admin.git' does not appear to be a git repository Thank you.

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  • Can I (reasonably) refuse to sign an NDA for pro bono work? [closed]

    - by kojiro
    A friend of mine (let's call him Joe) is working on a promising project, and has asked me for help. As a matter of friendship I agreed (orally) not to discuss the details, but now he has a potential investor who wants me to sign a non-disclosure agreement (NDA). Since thus far all my work has been pro bono I told Joe I am not comfortable putting myself under documented legal obligation without some kind of compensation for the risk. (It needn't be strictly financial. I would accept a small ownership stake or possibly even just guaranteed credits in the code and documentation.) Is my request reasonable, or am I just introducing unnecessary complexity?

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  • How do I reference Django Model from another model

    - by user313943
    Im looking to create a view in the admin panel for a test program which logs Books, publishers and authors (as on djangoproject.com) I have the following two models defined. class Author(models.Model): first_name = models.CharField(max_length=30) last_name = models.CharField(max_length=30) email = models.EmailField() def __unicode__(self): return u'%s %s' % (self.first_name, self.last_name) class Book(models.Model): title = models.CharField(max_length=100) authors = models.ManyToManyField(Author) publisher = models.ForeignKey(Publisher) publication_date = models.DateField() def __unicode__(self): return self.title What I want to do, is change the Book model to reference the first_name of any authors and show this using admin.AdminModels. #Here is the admin model I've created. class BookAdmin(admin.ModelAdmin): list_display = ('title', 'publisher', 'publication_date') # Author would in here list_filter = ('publication_date',) date_hierarchy = 'publication_date' ordering = ('-publication_date',) fields = ('title', 'authors', 'publisher', 'publication_date') filter_horizontal = ('authors',) raw_id_fields = ('publisher',) As I understand it, you cannot have two ForeignKeys in the same model. Can anyone give me an example of how to do this? I've tried loads of different things and its been driving me mad all day. Im pretty new to Python/Django. Just to be clear - I'd simply like the Author(s) First/Last name to appear alongside the book title and publisher name. Thanks

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