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  • What are the different file permission codes and what do they mean?

    - by zeckdude
    I am working with a file upload script. I am currently uploading a file and then trying to echo out an anchor linking to that file, but since I used mkdir() with 0700 permissions to upload the file, it won't allow me access to view the file. I am pretty sure the problem I am experiencing is because of the file permission code I used. The problem is I just don't know what all the different file permission codes are and what they mean. Can somebody please list out all the different file permissions and what they each do?

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  • Upload file in Android webview

    - by Sunny
    I have a html form like this <form data-ajax="false" action='UserPhoto.php' class="settings" method='POST' enctype='multipart/form-data' > <input type='file' style="height:25px" name='photo' /> <input type='hidden' name='task' value='upload'> <input type='hidden' name='file_size' value='5000000'> and I want to upload it by using webView posturl function, is it possible? as I know posturl can send String data by this way String value1 = "persistent=1"; String value2 = "&email="+ 2nd_value; String value3 = "&password="+ 3rd_value; String postData = value1+value2+value3; webView.postUrl("http://www.abc.php",EncodingUtils.getBytes(postData, "BASE64")); but is it possible for me to post .png together with some string values? and I know another method using this way to upload photo conn.setRequestProperty("Connection", "Keep-Alive"); conn.setRequestProperty("ENCTYPE", "multipart/form-data"); conn.setRequestProperty("Content-Type", "multipart/form-data;boundary=" + boundary); conn.setRequestProperty("photo", fileName); but this way doesn't communicate with webview, I need to post the photo using webview as user session is kept with it. Thanks for helping.

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  • Basic image resizing in Ruby on Rails

    - by Koning Baard XIV
    I'm creating a little photo sharing site for our home's intranet, and I have an upload feature, which uploads the photo at original size into the database. However, I also want to save the photo in four other sizes: W=1024, W=512, W=256 and W=128, but only the sizes smaller than the original size (e.g. if the original width is 511, only generate 256 and 128). How can I implement this? I already have this code to upload the photo: pic.rb <-- model def image_file=(input_data) self.filename = input_data.original_filename self.content_type = input_data.content_type.chomp self.binary_data = input_data.read # here it should generate the smaller sizes #+and save them to self.binary_data_1024, etc... end new.rb <-- view <h1>New pic</h1> <% form_for(@pic, :html => {:multipart => true}) do |f| %> <%= f.error_messages %> <p> <%= f.label :title %><br /> <%= f.text_field :title %> </p> <p> <%= f.label :description %><br /> <%= f.text_field :description %> </p> <p> <%= f.label :image_file %><br /> <%= f.file_field :image_file %> </p> <p> <%= f.submit 'Create' %> </p> <% end %> <%= link_to 'Back', pics_path %> Thanks

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  • Upload a Photo to Facebook with REST API and Ruby

    - by Michael Waxman
    It's much harder than you'd think: http://wiki.developers.facebook.com/index.php/Photos.upload The tricky part is how to create the MIME multi-part message in Rails, which Facebook requires. I'm also using a Ruby Facebook API gem (mini_fb) which signs my other requests, and in addition to having no idea how to set up the MIME multi-part, even if I did I'm not sure how to add in the required signature values with the gem. Please help!

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  • Which other "photo booth" program can I use besides cheese (on a Toshiba AC100)?

    - by imz
    After installing Ubuntu 12.04 on a Toshiba AC100 several days ago, as described at https://wiki.ubuntu.com/ARM/TEGRA/AC100, and seeing during the installation that the OS was able to use the camera (the installer suggested to make a photo for the first user), I wanted to play with the camera. I couldn't understand how to find a "photo booth" program in the new-style menu+desktop (not the classical menu with sections), so I remembered the popular "cheese" Linux program, and installed it via the Software Update tool (or whatever it is called; can be invoked from the panel on the desktop). But cheese doesn't start, i.e., it crashes. (The bug report telling the same.) As I said, the camera could be used by the OS on this machine -- this could be seen in the installer. Which "photo booth" programs can be installed and used without crashes in Ubuntu 12.04 on a Toshiba AC100 in order to play with the webcamera?

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  • iPhone Objective C - error: pointer value used where a floating point value was expected

    - by Mausimo
    I do not understand why i am getting this error. Here is the related code: Photo.h #import <CoreData/CoreData.h> @class Person; @interface Photo : NSManagedObject { } @property (nonatomic, retain) NSData * imageData; @property (nonatomic, retain) NSNumber * Latitude; @property (nonatomic, retain) NSString * ImageName; @property (nonatomic, retain) NSString * ImagePath; @property (nonatomic, retain) NSNumber * Longitude; @property (nonatomic, retain) Person * PhotoToPerson; @end Photo.m #import "Photo.h" #import "Person.h" @implementation Photo @dynamic imageData; @dynamic Latitude; @dynamic ImageName; @dynamic ImagePath; @dynamic Longitude; @dynamic PhotoToPerson; @end This is a mapViewController.m class i have created. If i run this, the CLLocationDegrees CLLat and CLLong lines: CLLocationDegrees CLLat = (CLLocationDegrees)photo.Latitude; CLLocationDegrees CLLong = (CLLocationDegrees)photo.Longitude; give me the error : pointer value used where a floating point value was expected. for(int i = 0; i < iPerson; i++) { //get the person that corresponds to the row indexPath that is currently being rendered and set the text Person * person = (Person *)[myArrayPerson objectAtIndex:i]; //get the photos associated with the person NSArray * PhotoArray = [person.PersonToPhoto allObjects]; int iPhoto = [PhotoArray count]; for(int j = 0; j < iPhoto; j++) { //get the first photo (all people will have atleast 1 photo, else they will not exist). Set the image Photo * photo = (Photo *)[PhotoArray objectAtIndex:j]; if(photo.Latitude != nil && photo.Longitude != nil) { MyAnnotation *ann = [[MyAnnotation alloc] init]; ann.title = photo.ImageName; ann.subtitle = photo.ImageName; CLLocationCoordinate2D cord; CLLocationDegrees CLLat = (CLLocationDegrees)photo.Latitude; CLLocationDegrees CLLong = (CLLocationDegrees)photo.Longitude; cord.latitude = CLLat; cord.longitude = CLLong; ann.coordinate = cord; [mkMapView addAnnotation:ann]; } } }

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  • Resizing and saving an image in WinMobile and .NET CF throws OutOfMemoryException

    - by devguy
    I have a WinMobile app which allows the user the snap a photo with the camera, and then use for for various things. The photo can be snapped at 1600x1200, 800x600 or 640x480, but it must always be resized to 400px for the longest size (the other is proportional of course). Here's the code: private void LoadImage(string path) { Image tmpPhoto = new Bitmap(path); // calculate new bitmap size... double width = ... double height = ... // draw new bitmap Image photo = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); using (Graphics g = Graphics.FromImage(photo)) { g.FillRectangle(new SolidBrush(Color.White), new Rectangle(0, 0, photo.Width, photo.Height)); int srcX = (int)((double)(tmpPhoto.Width - width) / 2d); int srcY = (int)((double)(tmpPhoto.Height - height) / 2d); g.DrawImage(tmpPhoto, new Rectangle(0, 0, photo.Width, photo.Height), new Rectangle(srcX, srcY, photo.Width, photo.Height), GraphicsUnit.Pixel); } tmpPhoto.Dispose(); // save new image and dispose photo.Save(Path.Combine(config.TempPath, config.TempPhotoFileName), System.Drawing.Imaging.ImageFormat.Jpeg); photo.Dispose(); } Now the problem is that the app breaks in the photo.Save call, with an OutOfMemoryException. And I don't know why, since I dispose the tempPhoto (with the original photo from the camera) as soon as I can, and I also dispose the Graphics obj. Why does this happen? It seems impossible to me that one can't take a photo with the camera and resize/save it without making it crash :( Should I restor t C++ for such a simple thing? Thanks.

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  • Selecting an entire photo album with UIImagePickerController

    - by itai alter
    Hello all, I was wondering if there's a way to select an entire photo album with UIImagePickerController. What I have now is a UIImagePickerController with sourceType of PhotoLibrary. It shows the Albums, and navigates inside an album to select a single image... What I want to do is when the user selects the Album, instead of going inside the album, I want to load all the images to an array so I could do a timed slideshow of them. The delegate (DidFinishPickingImage) lets me run code only after the user has already gone into the album and selected a single image. Is there a way to do it? I couldn't find any information on this. Thanks!

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  • Obtaining photo 'stars' rating using PHP

    - by DarwinIcesurfer
    I am trying to extract the photo 'stars' rating from .jpg files using php code. My intent is to show the highest rated images as part of a slideshow. I found that using the PHP_JPEG_Metadata_Toolkit_1.11 I am able to get the rating of the file if the rating is set from within Vista (Right click - Properties - Details - Set rating by clicking on stars) by reading the array returned by the Metadata_Toolkit $exif = get_EXIF_JPEG( $photodir . "/" . $filename ); $rating = $exif[0][18246]['Data'][0]; However if I set the rating using Adobe Bridge, I can see the 'stars' in Vista, but the $exif[0][18246]['Data'][0] returns a null value. Is PHP code available to read the ratings applied by both Windows Vista AND Adobe Bridge?

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  • Permission errors when cropping after taking a photo

    - by CGM
    Hello everybody, I want to take a photo with an Intent on android.provider.MediaStore.ACTION_IMAGE_CAPTURE, next crop the result with: Intent intent = new Intent("com.android.camera.action.CROP"); intent.setClassName("com.android.camera", "com.android.camera.CropImage"); I follow the sugestions made at: Android: Crop an Image after Taking it With Camera with a Fixed Aspect Ratio However when calling the crop activity I get (already checked the LogCat output) a permission error, saying something like: Permission denial on a Intent to access the temporary image created by the camera activity on my SDcard. Can you please suggest a solution for Android 2.2 ? Thank you

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  • FileNotFoundException when cropping a photo

    - by James G
    I'm trying to crop a photo to use in a Live Wallpaper but I'm getting a FileNotFoundException when the crop activity tries to save my new cropped image. This is the code I'm using: File file = new File(getFilesDir(), "wallpaper.jpg"); Intent intent = new Intent("com.android.camera.action.CROP"); intent.setData(uri); DisplayMetrics metrics = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(metrics); intent.putExtra("outputX", metrics.widthPixels * 2); intent.putExtra("outputY", metrics.heightPixels); intent.putExtra("aspectX", metrics.widthPixels * 2); intent.putExtra("aspectY", metrics.heightPixels); intent.putExtra("scale", true); intent.putExtra("noFaceDetection", true); intent.putExtra("output", Uri.parse("file:/" + file.getAbsolutePath())); startActivityForResult(intent, REQUEST_CROP_IMAGE); The wallpaper.jpg file seems to exist on DDMS file explorer so I'm not sure what I'm doing wrong. Any advice is greatly appreciated.

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  • Approximate photo of a simple drawing using lines

    - by user3704596
    As an input I have a photo of a simple symbol, e.g.: https://www.dropbox.com/s/nrmsvfd0le0bkke/symbol.jpg I would like to detect the straight lines in it, like points of start and ends of the lines. In this case, assuming the top left of the symbol is (0,0), the lines would be defined like this: start end (coordinates of beginning and end of a line) 1. (0,0); (0,10) (vertical line) 2. (0,10); (15, 15) 3. (15,15); (0, 20) 4. (0,20); (0,30) How can I do it (pereferably using OpenCV)? I though about Hough lines, but they seem to be good for perfect thin straight lines, which is not the case in a drawing. I'll probably work on binarized image, too.

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  • Reconstructing simple 3d enviroment(room) from photo

    - by Riz
    I have photo of a room with three walls and floor/ceiling or both. I am trying to reconstruct this room in 3d asking user for minimal input. Right now I use 8 points defined by user, angles of left and right wall(they can be quite different from 90) and one size "InLeftBottom-InRightBottom"(I need to have real size of this room for later use). I have no info about user's camera(I can read EXIF to get FOV and use constant height but this can be only used as additional info). Is this possible to ask user for less info? Maybe it's possible to get wall angles without user interaction? Or maybe I am completly wrong and should use different approach?

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  • photo and video sharing on facebook in asp.net

    - by IphoneDeveloper
    i have to share the photo on facebook for which i have written the following code try { labelSteps_1_2.Text = "<a name=\"fb_share\" type=\"button\"></a>" + "<script " + "src=\"http://static.ak.fbcdn.net/connect.php/js/FB.Share\" " + "type=\"text/javascript\"></script>"; HtmlMeta tag = new HtmlMeta(); tag.Name = "title"; tag.Content = "This is the Title"; Page.Header.Controls.Add(tag); HtmlLink link = new HtmlLink(); link.Href = "http://admin.bizofair.com/UploadOffers/O_O11090004_14032012053503_183_183.jpeg"; link.Attributes["rel"] = "image_src"; link.Style.Add("color", "red"); Page.Header.Controls.Add(link); } catch (Exception ex) { // Handle the exception } on page load but it is not showing the image and when i have paste url of my image in facebook debugger on facebook developer it is giving error Errors That Must Be Fixed Can't Download: Could not retrieve data from URL.

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  • Picking photo from Photochooser or holding hardware back button cause active timers ring

    - by Nznoonee
    This is very strange problem, and all the people I had asked to confirm it said that it takes place. I have a Threading.Timer instance which fires every 15 minutes. And if I call the PhotoChooser view and then select a photo from it, when going back to the calling page my application calls that timer's callback! I tried different timers either it be Timer from Threading namespace or Dispatcher timer. The same happens when being in my app I hold the back button of my device and then choose the app from the list. My application is as plain as it can be - the timer with a callback and method calling PhotoChooser. Could anyone help with solution or workaround please?

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  • AppEngine BlobStore upload failing when request is programmatic

    - by Joe Ludwig
    I have an AppEngine application that uses the blobstore to store user-provided image data. When I upload images to that application from a form in Chrome it works fine. When I try to upload an image from an Android application it fails. Both methods work fine if I am running against the development server, but the Android upload doesn't work against the live service. This is the request from Chrome: POST /_ah/upload/?userToken=11001/AMmfu6ZCyMQQ9YdiXal3SmSXIRTQIuSRXkNc-i3JmU0fqx_kJbUJ2OMLcS2lXhVJSK4qs7regViTKzOPz5ejoZYi0nAD5o8vNltiOViQw6DZO7_byZz3Ut0/ALBNUaYAAAAAS_lusgPMAGmpPrg0BuNsJyymX-57ob4i/ HTTP/1.1 Host: photohuntservice.appspot.com Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1064 Safari/532.5 Referer: http://photohuntservice.appspot.com/debug_newpuzzle?userToken=11001 Content-Length: 60360 Cache-Control: max-age=0 Origin: http://photohuntservice.appspot.com Content-Type: multipart/form-data; boundary=----WebKitFormBoundarybl05YLmLbFRf2MzN Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="img"; filename="Photo_020908_001.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundarybl05YLmLbFRf2MzN-- This is the request from my client (which is written in Java on Android, but I don't think that's relevant): POST /_ah/upload/?userToken=11001/AMmfu6Zf9an6AU4lT9UuhIpxOZyOYb1LMwimFpeSh8zr6J1sX9F2ddJW3Qlsw0kwV3oALv-TNPWRQ6g4_Dgwk0UTwF47bbc78Yl44kDeV69MydTuR3N46S4/ALBNUaYAAAAAS_mMr3CYqTg3aVBDjhRxP0DyyRdvotyG/ HTTP/1.1 Content-Type: multipart/form-data;boundary=----WebKitFormBoundaryhdyNAhmOouRDGErG Cache-Control: max-age=0 Accept: */* Origin: http://photohuntservice.appspot.com Connection: keep-alive Referer: http://photohuntservice.appspot.com/getuploadurl?userToken=11001 Content-Length: 2638 Host: photohuntservice.appspot.com User-Agent: Apache-HttpClient/UNAVAILABLE (java 1.4) Expect: 100-Continue ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="img";filename="PhotoHunt.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundaryhdyNAhmOouRDGErG-- In both cases the AppEngine Python code to catch the request is the same: class UploadPuzzle( blobstore_handlers.BlobstoreUploadHandler ): def post(self): upload_files = self.get_uploads( ) The problem is that when running on the production AppEngine service self.get_uploads() returns an empty list when the request is made from my client app. Both requests return what I expect (a list with one blob_info in it) on the development server, and Chrome returns what I expect in both cases.

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  • Django, want to upload eather image (ImageField) or file (FileField)

    - by Serg
    I have a form in my html page, that prompts user to upload File or Image to the server. I want to be able to upload ether file or image. Let's say if user choose file, image should be null, and vice verso. Right now I can only upload both of them, without error. But If I choose to upload only one of them (let's say I choose image) I will get an error: "Key 'attachment' not found in <MultiValueDict: {u'image': [<InMemoryUploadedFile: police.jpg (image/jpeg)>]}>" models.py: #Description of the file class FileDescription(models.Model): TYPE_CHOICES = ( ('homework', 'Homework'), ('class', 'Class Papers'), ('random', 'Random Papers') ) subject = models.ForeignKey('Subjects', null=True, blank=True) subject_name = models.CharField(max_length=100, unique=False) category = models.CharField(max_length=100, unique=False, blank=True, null=True) file_type = models.CharField(max_length=100, choices=TYPE_CHOICES, unique=False) file_uploaded_by = models.CharField(max_length=100, unique=False) file_name = models.CharField(max_length=100, unique=False) file_description = models.TextField(unique=False, blank=True, null=True) file_creation_time = models.DateTimeField(editable=False) file_modified_time = models.DateTimeField() attachment = models.FileField(upload_to='files', blank=True, null=True, max_length=255) image = models.ImageField(upload_to='files', blank=True, null=True, max_length=255) def __unicode__(self): return u'%s' % (self.file_name) def get_fields(self): return [(field, field.value_to_string(self)) for field in FileDescription._meta.fields] def filename(self): return os.path.basename(self.image.name) def category_update(self): category = self.file_name return category def save(self, *args, **kwargs): if self.category is None: self.category = FileDescription.category_update(self) for field in self._meta.fields: if field.name == 'image' or field.name == 'attachment': field.upload_to = 'files/%s/%s/' % (self.file_uploaded_by, self.file_type) if not self.id: self.file_creation_time = datetime.now() self.file_modified_time = datetime.now() super(FileDescription, self).save(*args, **kwargs) forms.py class ContentForm(forms.ModelForm): file_name =forms.CharField(max_length=255, widget=forms.TextInput(attrs={'size':20})) file_description = forms.CharField(widget=forms.Textarea(attrs={'rows':4, 'cols':25})) class Meta: model = FileDescription exclude = ('subject', 'subject_name', 'file_uploaded_by', 'file_creation_time', 'file_modified_time', 'vote') def clean_file_name(self): name = self.cleaned_data['file_name'] # check the length of the file name if len(name) < 2: raise forms.ValidationError('File name is too short') # check if file with same name is already exists if FileDescription.objects.filter(file_name = name).exists(): raise forms.ValidationError('File with this name already exists') else: return name views.py if request.method == "POST": if "upload-b" in request.POST: form = ContentForm(request.POST, request.FILES, instance=subject_id) if form.is_valid(): # need to add some clean functions # handle_uploaded_file(request.FILES['attachment'], # request.user.username, # request.POST['file_type']) form.save() up_f = FileDescription.objects.get_or_create( subject=subject_id, subject_name=subject_name, category = request.POST['category'], file_type=request.POST['file_type'], file_uploaded_by = username, file_name=form.cleaned_data['file_name'], file_description=request.POST['file_description'], image = request.FILES['image'], attachment = request.FILES['attachment'], ) return HttpResponseRedirect(".")

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  • File upload progress

    - by Cornelius
    I've been trying to track the progress of a file upload but keep on ending up at dead ends (uploading from a C# application not a webpage). I tried using the WebClient as such: class Program { static volatile bool busy = true; static void Main(string[] args) { WebClient client = new WebClient(); // Add some custom header information client.Credentials = new NetworkCredential("username", "password"); client.UploadProgressChanged += client_UploadProgressChanged; client.UploadFileCompleted += client_UploadFileCompleted; client.UploadFileAsync(new Uri("http://uploaduri/"), "filename"); while (busy) { Thread.Sleep(100); } Console.WriteLine("Done: press enter to exit"); Console.ReadLine(); } static void client_UploadFileCompleted(object sender, UploadFileCompletedEventArgs e) { busy = false; } static void client_UploadProgressChanged(object sender, UploadProgressChangedEventArgs e) { Console.WriteLine("Completed {0} of {1} bytes", e.BytesSent, e.TotalBytesToSend); } } The file does upload and progress is printed out but the progress is much faster than the actual upload and when uploading a large file the progress will reach the maximum within a few seconds but the actual upload takes a few minutes (it is not just waiting on a response, all the data have not yet arrived at the server). So I tried using HttpWebRequest to stream the data instead (I know this is not the exact equivalent of a file upload as it does not produce multipart/form-data content but it does serve to illustrate my problem). I set AllowWriteStreamBuffering to false and set the ContentLength as suggested by this question/answer: class Program { static void Main(string[] args) { FileInfo fileInfo = new FileInfo(args[0]); HttpWebRequest client = (HttpWebRequest)WebRequest.Create(new Uri("http://uploadUri/")); // Add some custom header info client.Credentials = new NetworkCredential("username", "password"); client.AllowWriteStreamBuffering = false; client.ContentLength = fileInfo.Length; client.Method = "POST"; long fileSize = fileInfo.Length; using (FileStream stream = fileInfo.OpenRead()) { using (Stream uploadStream = client.GetRequestStream()) { long totalWritten = 0; byte[] buffer = new byte[3000]; int bytesRead = 0; while ((bytesRead = stream.Read(buffer, 0, buffer.Length)) > 0) { uploadStream.Write(buffer, 0, bytesRead); uploadStream.Flush(); Console.WriteLine("{0} of {1} written", totalWritten += bytesRead, fileSize); } } } Console.WriteLine("Done: press enter to exit"); Console.ReadLine(); } } The request does not start until the entire file have been written to the stream and already shows full progress at the time it starts (I'm using fiddler to verify this). I also tried setting SendChunked to true (with and without setting the ContentLength as well). It seems like the data still gets cached before being sent over the network. Is there something wrong with one of these approaches or is there perhaps another way I can track the progress of file uploads from a windows application?

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  • .NET Impersonate and file upload issues

    - by Jagd
    I have a webpage that allows a user to upload a file to a network share. When I run the webpage locally (within VS 2008) and try to upload the file, it works! However, when I deploy the website to the webserver and try to upload the file through the webpage, it doesn't work! The error being returned to me on the webserver says "Access to the path '\05prd1\emp\test.txt' is denied. So, obviously, this is a permissions issue. The network share is configured to allow full access both to me (NT authentication) and to the NETWORK SERVICE (which is .NET's default account and what we have set in our IIS application pool as the default user for this website). I have tried this with and without impersonation upon the webserver and neither way works, yet both ways work on my local machine (in other words, with and without impersonation works on my local machine). The code that does the file upload is below. Please note that the code below includes impersonation, but like I said above, I've tried it with and without impersonation and it's made no difference. if (fuCourses.PostedFile != null && fuCourses.PostedFile.ContentLength > 0) { System.Security.Principal.WindowsImpersonationContext impCtx; impCtx = ((System.Security.Principal.WindowsIdentity)User.Identity).Impersonate(); try { lblMsg.Visible = true; // The courses file to be uploaded HttpPostedFile file = fuCourses.PostedFile; string fName = file.FileName; string uploadPath = "\\\\05prd1\\emp\\"; // Get the file name if (fName.Contains("\\")) { fName = fName.Substring( fName.LastIndexOf("\\") + 1); } // Delete the courses file if it is already on \\05prd1\emp FileInfo fi = new FileInfo(uploadPath + fName); if (fi != null && fi.Exists) { fi.Delete(); } // Open new file stream on \\05prd1\emp and read bytes into it from file upload FileStream fs = File.Create(uploadPath + fName, file.ContentLength); using (Stream stream = file.InputStream) { byte[] b = new byte[4096]; int read; while ((read = stream.Read(b, 0, b.Length)) > 0) { fs.Write(b, 0, read); } } fs.Close(); lblMsg.Text = "File Successfully Uploaded"; lblMsg.ForeColor = System.Drawing.Color.Green; } catch (Exception ex) { lblMsg.Text = ex.Message; lblMsg.ForeColor = System.Drawing.Color.Red; } finally { impCtx.Undo(); } } Any help on this would be very appreciated!

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  • AppEngine BlobStore upload failing with a request that works in the Development Environment

    - by Joe Ludwig
    I have an AppEngine application that uses the blobstore to store user-provided image data. When I upload images to that application from a form in Chrome it works fine. When I try to upload an image from an Android application it fails. Both methods work fine if I am running against the development server, but the Android upload doesn't work against the live service. This is the request from Chrome: POST /_ah/upload/?userToken=11001/AMmfu6ZCyMQQ9YdiXal3SmSXIRTQIuSRXkNc-i3JmU0fqx_kJbUJ2OMLcS2lXhVJSK4qs7regViTKzOPz5ejoZYi0nAD5o8vNltiOViQw6DZO7_byZz3Ut0/ALBNUaYAAAAAS_lusgPMAGmpPrg0BuNsJyymX-57ob4i/ HTTP/1.1 Host: photohuntservice.appspot.com Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1064 Safari/532.5 Referer: http://photohuntservice.appspot.com/debug_newpuzzle?userToken=11001 Content-Length: 60360 Cache-Control: max-age=0 Origin: http://photohuntservice.appspot.com Content-Type: multipart/form-data; boundary=----WebKitFormBoundarybl05YLmLbFRf2MzN Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="img"; filename="Photo_020908_001.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundarybl05YLmLbFRf2MzN-- This is the request from my client (which is written in Java on Android, but I don't think that's relevant): POST /_ah/upload/?userToken=11001/AMmfu6Zf9an6AU4lT9UuhIpxOZyOYb1LMwimFpeSh8zr6J1sX9F2ddJW3Qlsw0kwV3oALv-TNPWRQ6g4_Dgwk0UTwF47bbc78Yl44kDeV69MydTuR3N46S4/ALBNUaYAAAAAS_mMr3CYqTg3aVBDjhRxP0DyyRdvotyG/ HTTP/1.1 Content-Type: multipart/form-data;boundary=----WebKitFormBoundaryhdyNAhmOouRDGErG Cache-Control: max-age=0 Accept: */* Origin: http://photohuntservice.appspot.com Connection: keep-alive Referer: http://photohuntservice.appspot.com/getuploadurl?userToken=11001 Content-Length: 2638 Host: photohuntservice.appspot.com User-Agent: Apache-HttpClient/UNAVAILABLE (java 1.4) Expect: 100-Continue ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="img";filename="PhotoHunt.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundaryhdyNAhmOouRDGErG-- In both cases the AppEngine Python code to catch the request is the same: class UploadPuzzle( blobstore_handlers.BlobstoreUploadHandler ): def post(self): upload_files = self.get_uploads( ) The problem is that when running on the production AppEngine service self.get_uploads() returns an empty list when the request is made from my client app. Both requests return what I expect (a list with one blob_info in it) on the development server, and Chrome returns what I expect in both cases.

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  • Why my json_encode get corrupted

    - by Cullen SUN
    $model = new XUploadForm; $model->file = CUploadedFile::getInstance( $model, 'file' ); //We check that the file was successfully uploaded if( $model->file !== null ) { //Grab some data $model->mime_type = $model->file->getType( ); $model->size = $model->file->getSize( ); $model->name = $model->file->getName( ); $file_extention = $model->file->getExtensionName( ); //(optional) Generate a random name for our file $file_tem_name = md5(Yii::app( )->user->id.microtime( ).$model->name); $file_thumb_name = $file_tem_name.'_thumb.'.$file_extention; $file_image_name = $file_tem_name.".".$file_extention; if( $model->validate( ) ) { //Move our file to our temporary dir $model->file->saveAs( $path.$file_image_name ); if(chmod($path.$file_image_name, 0777 )){ // Yii::import("ext.EPhpThumb.EPhpThumb"); // $thumb_=new EPhpThumb(); // $thumb_->init(); // $thumb_->create($path.$file_image_name) // ->resize(110,80) // ->save($path.$file_thumb_name); } //here you can also generate the image versions you need //using something like PHPThumb //Now we need to save this path to the user's session if( Yii::app( )->user->hasState( 'images' ) ) { $userImages = Yii::app( )->user->getState( 'images' ); } else { $userImages = array(); } $userImages[] = array( "filename" => $file_image_name, 'size' => $model->size, 'mime' => $model->mime_type, "path" => $path.$file_image_name, // "thumb" => $path.$file_thumb_name, ); Yii::app( )->user->setState('images', $userImages); //Now we need to tell our widget that the upload was succesfull //We do so, using the json structure defined in // https://github.com/blueimp/jQuery-File-Upload/wiki/Setup echo json_encode( array( array( "type" => $model->mime_type, "size" => $model->size, "url" => $publicPath.$file_image_name, //"thumbnail_url" => $publicPath.$file_thumb_name, //"thumbnail_url" => $publicPath."thumbs/$filename", "delete_url" => $this->createUrl( "upload", array( "_method" => "delete", "file" => $file_image_name ) ), "delete_type" => "POST" ) ) ); Above code give me correct response, [{"type":"image/jpeg","size":2266,"url":"/uploads/tmp/0b00cbaee07c6410241428c74aae1dca.jpeg","delete_url":"/api/imageUpload/upload?_method=delete&file=0b00cbaee07c6410241428c74aae1dca.jpeg","delete_type":"POST"}] but if I uncomment the following // Yii::import("ext.EPhpThumb.EPhpThumb"); // $thumb_=new EPhpThumb(); // $thumb_->init(); // $thumb_->create($path.$file_image_name) // ->resize(110,80) // ->save($path.$file_thumb_name); it gave me corrupted response: Mac OS X 2??ATTR?dA??Y?Ycom.apple.quarantine0001;50655994;Google\x20Chrome.app;2599ECF9-69C5-4386-B3D9-9F5CC7E0EE1D|com.google.ChromeThis resource fork intentionally left blank ??[{"type":"image/jpeg","size":1941,"url":"/uploads/tmp/409c5921c6d20944e1a81f32b12fc380.jpeg","delete_url":"/api/imageUpload/upload?_method=delete&file=409c5921c6d20944e1a81f32b12fc380.jpeg","delete_type":"POST"}]

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  • upload form only works in Firefox when uploading ASCII .stl 3D files

    - by NathanPDX
    uploadform.html and upload_file.php (below) works fine in Firefox but fails in Chrome, IE, and Safari when uploading ASCII .stl 3D files. Error message is "Invalid file" and problem occurs with multiple computers and multiple .stl files. When I modify the code to support other file types like JPG and PDF it allows those file types in all three web browsers. Also, Firefox only allows the .stl upload if I include application/octet-stream in the mime types section. Why doesn't this work outside of Firefox? uploadform.html: <!doctype html> <html> <body> <form action="upload_file.php" method="post" enctype="multipart/form-data"> <label for="file">Filename:</label> <input type="file" name="file" id="file" /> <br /> <input type="submit" name="submit" value="Submit" /> </form> </body> </html> upload_file.php: <!doctype html> <html> <body> <?php $allowedExts = array("stl"); $extension = end(explode(".", $_FILES["file"]["name"])); if ( ( ($_FILES["file"]["type"] == "application/sla") || ($_FILES["file"]["type"] == "application/octet-stream") || ($_FILES["file"]["type"] == "text/plain") || ($_FILES["file"]["type"] == "application/unknown") ) && ($_FILES["file"]["size"] < 2000000) && in_array($extension, $allowedExts) ) { if ($_FILES["file"]["error"] > 0) { echo "Return Code: " . $_FILES["file"]["error"] . "<br />"; } else { echo "Upload: " . $_FILES["file"]["name"] . "<br />"; echo "Size: " . ($_FILES["file"]["size"] /1024) . " KB<br />"; if (file_exists("upload/" . $_FILES["file"]["name"])) { echo $_FILES["file"]["name"] . " already exists. "; } else { move_uploaded_file($_FILES["file"]["tmp_name"], "upload/" . $_FILES["file"]["name"]); echo "successful upload"; } } } else { echo "Invalid file"; } ?> </body> </html>

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