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  • Debugging Windows Service Timeout Error 1053

    - by Joe Mayo
    If you ever receive an Error 1053 for a timeout when starting a Windows Service you've written, the underlying problem might not have anything to do with a timeout.  Here's the error so you can compare it to what you're seeing: --------------------------- Services --------------------------- Windows could not start the Service1 service on Local Computer.   Error 1053: The service did not respond to the start or control request in a timely fashion. --------------------------- OK   --------------------------- Searching the Web for a solution to this error in your Windows Service will result in a lot of wasted time and advice that won't help.  Sometimes you might get lucky if your problem is exactly the same as someone else's, but this isn't always the case.  One of the solutions you'll see has to do with a known error on Windows Server 2003 that's fixed by a patch to the .NET Framework 1.1, which won't work.  As I write this blog post, I'm using the .NET Framework 4.0, which is a tad bit past that timeframe. Most likely, the basic problem is that your service is throwing an exception that you aren't handling.  To debug this, wrap your service initialization code in a try/catch block and log the exception, as shown below: using System; using System.Diagnostics; using System.ServiceProcess; namespace WindowsService { static class Program { static void Main() { try { ServiceBase[] ServicesToRun; ServicesToRun = new ServiceBase[] { new Service1() }; ServiceBase.Run(ServicesToRun); } catch (Exception ex) { EventLog.WriteEntry("Application", ex.ToString(), EventLogEntryType.Error); } } } } After you uninstall the old service, redeploy the service with modifications, and receive the same error message as above; look in the Event Viewer/Application logs.  You'll see what the real problem is, which is the underlying reason for the timeout. Joe

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  • When to use http status code 404

    - by Sybiam
    I am working on a project and after arguing with people at work for about more than a hour. I decided to know what people on stack-exchange might say. We're writing an API for a system, there is a query that should return a tree of Organization or a tree of Goals. The tree of Organization is the organization in which the user is present, In other words, this tree should always exists. In the organization, a tree of goal should be always present. (that's where the argument started). In case where the tree doesn't exist, my co-worker decided that it would be right to answer response with status code 200. And then started asking me to fix my code because the application was falling apart when there is no tree. I'll try to spare flames and fury. I suggested to raise a 404 error when there is no tree. It would at least let me know that something is wrong. When using 200, I have to add special check to my response in the success callback to handle errors. I'm expecting to receive an object, but I may actually receive an empty response because nothing is found. It sounds totally fair to mark the response as a 404. And then war started and I got the message that I didn't understand HTTP status code schema. So I'm here and asking what's wrong with 404 in this case? I even got the argument "It found nothing, so it's right to return 200". I believe that it's wrong since the tree should be always present. If we found nothing and we are expecting something, it should be a 404. Extra Also, I believe the best answer to the problem is to create default objects when organizations are created, having no tree shouldn't be a valid case and should be seen as an undefined behavior. There is no way an account can be used without both trees. For that reasons, they should be always present.

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  • Kubuntu 12.04 - DNS Issues

    - by AndrewJesaitis
    Starting yesterday (6/11/12), I've been having many network problems. When requesting a page in chrome, the page hangs on "Sending request" and then will eventually timeout. I'm within a VPN that has it's own DNS server. I've tried to manually set my DNS through the Network-Manager applet and by editing /etc/network/interfaces. Having no luck I unlinked the resolv.conf file and dumped the contents of my old resolv.conf into it. Again having no luck, I deactivated the dnsmasq server in /etc/NetworkManager/NetworkManager.conf by commenting out the dns=dnsmasq. $ cat NetworkManager.conf [main] plugins=ifupdown,keyfile #dns=dnsmasq no-auto-default=D0:67:E5:EA:B6:6B, [ifupdown] managed=false $ nm-tool NetworkManager Tool State: connected (global) - Device: eth0 [Wired connection 1] ------------------------------------------- Type: Wired Driver: tg3 State: connected Default: yes HW Address: D0:67:E5:EA:B6:6B Capabilities: Carrier Detect: yes Speed: 1000 Mb/s Wired Properties Carrier: on IPv4 Settings: Address: 192.168.254.122 Prefix: 24 (255.255.255.0) Gateway: 192.168.254.2 DNS: 192.168.254.1 What is strange is that the network will work fine for a few minutes then start to timeout. A few minutes later it will work again. I'm unable to hit internal or external sites when it is timing out. When I $dig local sites, I receive no answer. I do receive an answer from google.com. At this point, I would usually blame the DNS Server, especially since when I change to Google's DNS server things work. But, I need to use our internal DNS to hit our internal sites. Nobody else is having issues and they are all using DHCP. This group includes one user who is using 11.04. At this point, I'm at a loss for what to do, so any help would be appreciated.

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  • UPDATE: Keeping It Clean in San Francisco

    - by Oracle OpenWorld Blog Team
    by Karen Shamban The results are in, and September 15 was a huge success for the organizers of Coastal Cleanup Day - and more important, for our beautiful and unique California coastal environment.   Here are some inspiring stats. More than: 1,500 volunteers reported in for duty at the Ocean Beach cleanup location (including 150 Oracle employees and family members) 57,000 volunteers participated statewide 320 tons picked up, including 534,115 pounds of trash 105,816 pounds of recyclable materials  Remember: KEEP IT CLEAN! You don't have to wait for the annual Coastal Cleanup Day to do your part. The beaches, fish, mammals, birds, and your fellow human beings will thank you. Join us on September 15, when California's largest volunteer event -- Coastal Cleanup Day -- is taking place. You can help by joining Oracle, Oracle partners, and many others at the Ocean Beach cleanup.  Be sure to check in at the Oracle table that will be set up there. You'll receive an Oracle t-shirt for participating (while supplies last), and can sign up to receive an emailed code that will get you a complimentary Discover pass* to Oracle OpenWorld and JavaOne. And be sure to get yourself into the group photo, which will be shown on the Oracle OpenWorld and JavaOne Websites. When and where: Ocean Beach at Fulton Street, San Francisco Saturday, September 15, 2012 ">9 a.m. to Noon Click here for more information, and to register. *Note: Oracle employees should register for the Ocean Beach cleanup here, and must register for Oracle OpenWorld or JavaOne using the standard employee registration process. Oracle employees are not eligible for the Discover pass offer.

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  • Determinism in multiplayer simulation with Box2D, and single computer

    - by Jake
    I wrote a small test car driving multiplayer game with Box2D using TCP server-client communcations. I ran 1 instance of server.exe and 2 instance of client.exe on the same machine that I code and compile the executables. I type inputs (WASD for a simple car movement) into one of the 2 clients and I can get both clients to update the simulation. There are 2 cars in the simulation. As long as the cars do not collide, I get the same identical output on both client.exe. I can run the car(s) around for as long as I could they still update the same. However, if I start to collide the cars, very quickly they go out of sync. My tools: Windows 7, C++, MSVS 2010, Box2D, freeGlut. My Psuedocode: // client.exe void timer(int value) { tcpServer.send(my_inputs); foreach(i = player including myself) inputs[i] = tcpServer.receive(); foreach(i = player including myself) players[i].process(inputs[i]); myb2World.step(33, 8, 6); // Box2D world step simulation foreach(i = player including myself) renderer.render(player[i]); glutTimerFunc(33, timer, 0); } // server.exe void serviceloop { while(all clients alive) { foreach(c = clients) tcpClients[c].receive(&inputs[c]); // send input of each client to all clients foreach(source = clients) { foreach(dest = clients) { tcpClients[dest].send(inputs[source]); } } } } I have read all over the internet and SE the following claims (paraphrased): Box2D is deterministic as long as floating point architecture/implementation is the same. (For any deterministic engine) Determinism is gauranteed if playback of recorded inputs is on the same machine with exe compiled using same compiler and machine. Additionally my server.exe and client.exe gameloop is single thread with blocking socket calls and fixed time step. Question: Can anyone explain what I did wrong to get different Box2D output?

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  • Sendmail encrypted

    - by user1948828
    I manage a website running on Apache. It has public and private areas. When people apply for an account to access the protected portions of the site, they do a TLS/SSL protected POST containing their information which is saved to a (hopefully) nonpublic directory on the server. Then I have a python script which takes URL Encoded POSTS with this user information, sends back a plaintext confirmation to the applicant, encrypts their information with a freeware java command-line utility to protect it (specifically this one: http://spi.dod.mil/ewizard.htm), base64 encodes them, puts them in a file as a mime attachment and uses sendmail to forward the file information to my (and several coworkers' scattered around the country) email account(s) on an Exchange server with Outlook clients. This has worked well for years, but is awkward because it involves manually decrypting the information on a windows box once it is received, using the above mentioned encryption utility. This significantly limits how many can be processed. I would like to be able to encrypt my information in a format that Outlook/Exchange can inherently understand and display so that these emails can be viewed simply by clicking on them. I do have company provided PKI public certs for all the people I need to send to, and am able to send/receive encrypted emails on Outlook manually, but would like to know how I can send to Outlook from apache/linux/python from the command line using the same PKI certs. Dont need to receive them, just send. Is there a utility that can do this? I had thought pgp might but I havent been able to figure it out.

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  • Setting Gmail as mail server

    - by Tim S.
    I’m in a slightly weird situation right now, and I don’t have sufficient knowledge to sort this myself without truly understand what I’m doing. Yesterday, I’ve registered a domain (.com) and ordered a VPS, attached to that domain. Chances are I may receive mail on my .com address to confirm the domain. Unfortunately, that domain is nothing, but an empty domain. Currently, there’s no mailserver that fetches my mail. Because I don’t have a mailserver available, I (temporarily) want to use Gmail. I prefer to add it to my existing, personal address, but I’m okay with creating a new account as well. I just want to read possible incoming mails. I’ve tried to set MX records to What do I need to do to get mail to a Gmail address? PS. I’m aware of Google, NSA, etc. PPS. I just want to receive mail. I don’t care if I can’t send via my domain. PPS. Detailed steps would be greatly appreciated, I’m a noob.

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  • How do I allow e-mail to be relayed through this MTA?

    - by BlueToast
    When I try to send an e-mail using authenticationless relay via telnet, I receive an error message "553 sorry, that domain isn't allowed to be relayed thru this MTA (#5.7.1) rcpt to:[email protected]". How can I allow a specific domain to be whitelisted and allowed through the MTA? There is only one domain I am trying to relay e-mails to (and that domain uses a totally different, independent and standalone mail server with IceWarp). 220 mail4.myhsphere.cc ESMTP ehlo sisterwebsite.com 250-mail4.myhsphere.cc 250-PIPELINING 250-8BITMIME 250-SIZE 41943040 250-AUTH LOGIN PLAIN CRAM-MD5 250 STARTTLS mail from:[email protected] 250 ok rcpt to:[email protected] 553 sorry, that domain isn't allowed to be relayed thru this MTA (#5.7.1) rcpt to:[email protected] 553 sorry, that domain isn't allowed to be relayed thru this MTA (#5.7.1) rcpt to:[email protected] 553 sorry, that domain isn't allowed to be relayed thru this MTA (#5.7.1) rcpt to:[email protected] 250 ok data 354 go ahead To: [email protected] From: [email protected] Subject: Test mail -- please ignore Test, please ignore this Jane Sincerely, BlueToast . 250 ok 1350407684 qp 22451 quit 221 mail4.myhsphere.cc Connection to host lost. C:\Users\genericaccount Not sure what to do. I did some Googling but I'm having a hard time finding relevant results. Most of the search results I get are about trying to receive mail -- but I am trying to send mail. mail.sisterwebsite.com = mail4.myhsphere.com. We use FluidHosting for the e-mail on sisterwebsite.com. (Repeating question just in case) How can I allow a specific domain to be whitelisted and allowed through the MTA?

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  • USB device is recognized but has no address

    - by SeanMG
    Good day folks, I'm trying to use a USRP1 with GNURadio if anyone knows what any of that is. I am running Ubuntu on a Windows 7 machine via VMware player. When I connect this USRP1 via USB 2.0 drive to Windows 7 it is recognized as Ettus Research LLC USRP1... When I connect the device to Ubuntu through VMware, it shows: usb device fffe:0002 on my removable devices. When I run lsusb I receive the following: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 002: ID 0e0f:0003 VMware, Inc. Virtual Mouse Bus 002 Device 003: ID 0e0f:0002 VMware, Inc. Virtual USB Hub Bus 001 Device 004: ID fffe:0002 When I run this program that comes with the USRP driver... uhd_find_devices I receive: -------------------------------------------------- -- UHD Device 0 -------------------------------------------------- Device Address: type: usrp1 name: serial: 00000000 So when I run this program, it does recognize the fact that this device is connected. However, the device has no address, no name, and has a null serial. I need to know the device address so I can run more programs in GNURadio. Does anyone know what the problem is here? Thanks!

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  • AndEngine Box2d game

    - by OneMoreVladimir
    I'm developing a 2d survival shooter using Box2d extension and I've got some questions: I have two AnalogOnScreenControls. Their listeners modify both sprites and bodies. I receive TouchEventPool was exhausted and as their number grows the game crashes accidently. I've tried to put the modification of the bodies and sprites on the UpdateThread but that does not solve the problem. What could be the cause? I have a class that at the beginnig of the game loads all the textures. After I relaunch the game activity several times I receive Unable to find Phys Addr for and "green color" interface. But that doesn't happen if I clear the memory manually through the Task Manager before relaunch What could be the cause? I unload my atlas at the end of the game. The game sometimes crashes at start with NullPointerException in onResumeGame. The solution suggested is to set android:configChanges="orientation|screenSize" but my device is API 10 so it doesn't have screenSize property and orientation only does not seem to help, because the game starts in portrait mode at times (though landscape is set in the code)

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  • WebLogic 12c training in Dutch–May 10th & 11th 2012 Utrecht Netherlands

    - by JuergenKress
    Axis into ICT offers you the opportunity to increase your skills. We are organizing ‘Bring Your Own Laptop Knowledge Sessions‘. In a small group of up to 8 people we are going discuss all the practical aspects of WebLogic Server you ever wanted to know. This is not a standard course, but a training where applying the material in practice is of importance. All participants will receive their own virtual machine, which offers you to ability to continue afterwards with your own practice environment. By keeping the groups small we create an informal atmosphere with plenty of room for all your questions or to even discuss your specific situation. The approach is highly interactive; after all you are attending to increase your knowledge. Topics that will be covered Introduction JVM Tuning Deployment Diagnostic Framework Class Loading Security Configure Resources Clustering Scripting Register for this session You are interested in the ‘Bring Your Own Laptop Knowledge Sessions: WebLogic 12c’? Register for one of two possibilities by using the form below. After registration you will receive a confirmation by e-mail. Training will be in Dutch! Date: May 10 & 11 2012 from 09:30 – 17:00 hrs Location: Axis into ICT Headquarters (Utrecht) Expenses: € 700,- per person (VAT excluded) For registration and details please visit our website. Want to promote your event? Let us know Twitter @wlscommunity! WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Axis,education,WebLogic training,WebLogic,WebLogic Community,OPN,Oracle,Jürgen Kress,WebLogic 12c

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  • Not All iPhone 5 and Galaxy SIII in Some Markets #UX #mobile #BBC #L10n

    - by ultan o'broin
    The BBC World Service provides news content to more people across the globe, and has launched a series of new apps tailored for Nokia devices, allowing mobile owners to receive news updates in 11 different languages. So, not everyone using an iPhone 5 or Samsung Galaxy SIII then? hardly surprising given one of these devices could cost you a large chunk of your annual income in some countries! The story is a reminder of taking into account local market requirements and using a toolkit to develop solutions for them. The article tells us The BBC World Service apps will feature content from the following BBC websites: BBC Arabic, BBC Brasil (in Portuguese), BBC Chinese, BBC Hindi, BBC Indonesia, BBC Mundo (in Spanish), BBC Russian, BBC Turkce, BBC Ukrainian, BBC Urdu and BBC Vietnamese. Users of the Chinese, Indonesian and Arabic apps will receive news content but will also be able to listen to radio bulletins.It’s a big move for the BBC, particularly as Nokia has sold more than 675 million Series 40 handsets to date. While the company’s smartphone sales dwindle, its feature phone business has continued to prop up its balance sheet. Ah, feature phones. Remember them? You should! Don't forget that Oracle Application Development Framework solution for feature phones too: Mobile Browser. So, don't ignore a huge market segment and opportunity to grow your business by disregarding feature phones when Oracle makes it easy  for you to develop mobile solutions for a full range of devices and users! Let's remind ourselves of the different mobile toolkit solutions offered by Oracle or coming soon that makes meeting the users of global content possible. Mobile Development with ADF Mobile (Oracle makes no contractual claims about development, release, and timing of future products.) All that said, check out where the next big markets for mobile apps is coming from in my post on Blogos: Where Will The Next 10 Million Apps Come From? BRIC to MIST.

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  • how to architect this to make it unit testable

    - by SOfanatic
    I'm currently working on a project where I'm receiving an object via web service (WSDL). The overall process is the following: Receive object - add/delete/update parts (or all) of it - and return the object with the changes made. The thing is that sometimes these changes are complicated and there is some logic involved, other databases, other web services, etc. so to facilitate this I'm creating a custom object that mimics the original one but has some enhanced functionality to make some things easier. So I'm trying to have this process: Receive original object - convert/copy it to custom object - add/delete/update - convert/copy it back to original object - return original object. Example: public class Row { public List<Field> Fields { get; set; } public string RowId { get; set; } public Row() { this.Fields = new List<Field>(); } } public class Field { public string Number { get; set; } public string Value { get; set; } } So for example, one of the "actions" to perform on this would be to find all Fields in a Row that match a Value equal to something, and update them with some other value. I have a CustomRow class that represents the Row class, how can I make this class unit testable? Do I have to create an interface ICustomRow to mock it in the unit test? If one of the actions is to sum all of the Values in the Fields that have a Number equal to 10, like this function, how can design the custom class to facilitate unit tests. Sample function: public int Sum(FieldNumber number) { return row.Fields.Where(x => x.FieldNumber.Equals(number)).Sum(x => x.FieldValue); } Am I approaching this the wrong way?

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  • Handling game logic events by behavior components

    - by chehob
    My question continues on topic discussed here I have tried implementing attribute/behavior design and here is a quick example demonstrating the issue. class HealthAttribute : public ActorAttribute { public: HealthAttribute( float val ) : mValue( val ) { } float Get( void ) const { return mValue; } void Set( float val ) { mValue = val; } private: float mValue; }; class HealthBehavior : public ActorBehavior { public: HealthBehavior( shared_ptr< HealthAttribute > health ) : pHealth( health ) { // Set OnDamage() to listen for game logic event "DamageEvent" } void OnDamage( IEventDataPtr pEventData ) { // Check DamageEvent target entity // ( compare my entity ID with event's target entity ID ) // If not my entity, do nothing // Else, modify health attribute with received DamageEvent data } protected: shared_ptr< HealthAttribute > pHealth; }; My question - is it possible to get rid of this annoying check for game logic events? In the current implementation when some entity must receive damage, game logic just fires off event that contains damage value and the entity id which should receive that damage. And all HealthBehaviors are subscribed to the DamageEvent type, which leads to any entity possesing HealthBehavior call OnDamage() even if he is not the addressee.

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  • How to find out when to increase bit rate? (TCP streaming solution)

    - by Kabumbus
    How to find out when to increase bit rate? (TCP streaming solution) We have a stream with "frames". each "frame" has a "timestamp" . frames have bit rate property which is actually there size. We generate frames with our app and stream them one by one on to our TCP server socket. At the same time server post replies so when after each sent frame we try to read from socket we receive which timestamp is currently on server. if timestamp is lover than previous frame we lover bit rate 20%. Such scheme seems to work giving me one way vbr (lowering) but I wonder how to implement increase? I mean we can always try to increase 5% each frame until some limited desired value but each time we have delay will lose real-time feature of our stream... Generally such scheme is for finding out how much of network stream is currently used by other user apps and give picture of how much server is loaded at the same time so we can stream just right amount of data for all to receive it in real time. So what shall I do to add increase to my scheme? So having current bit rate of A I thought we could add +7% for 3 frames and than one -20% and than if all that 3 frames with +7% came in time we could add 14% to A and repeat circle and it would hopefully not be really noticeable if 2nd frame wold come to us with delay... probably this one is too localised because it is a requirement for me to use TCP.

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  • How to control messages to the same port from different emitters?

    - by Alex In Paris
    Scene: A company has many factories X, each emits a message to the same receive port in a Biztalk server Y; if all messages are processed without much delay, each will trigger an outgoing message to another system Z. Problem: Sometimes a factory loses its connection for a half-day or more and, when the connection is reestablished, thousands of messages get emitted. Now, the messages still get processed well by Y (Biztalk can easily handle the load) but system Z can't handle the flood and may lock up and severely delay the processing of all other messages from the other X. What is the solution? Creating multiple receive locations that permits us to pause one X or another would lose us information if the factory isn't smart enough to know whether the message was received or not. What is the basic pattern to apply in Biztalk for this problem? Would some throttling parameters help to limit the flow from any one X? Or are their techniques on the end part of Y which I should use instead ? I would prefer this last one since I can be confident that the message box will remember any failures, which could then be resumed.

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  • Enablement 2.0 Get Specialized

    - by mseika
    Oracle PartnerNetwork Specialized program is releasing new certifications on our latest products, and partners are invited to be the first candidates.Oracle Taleo Enterprise Cloud Service 2013 Specialization – Now Active!This specialization recognizes partner organizations that are proficient in positioning, selling and implementing Taleo’s Enterprise Talent Management solutions.Taleo's Talent Management Cloud helps organizations attract, develop, motivate and retain human capital to improve performance and drive growth. Oracle’s Taleo Enterprise Cloud Service 2013 Specialization encompasses the following products: Oracle Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Topics covered in this Specialization include: Selling and positioning Taleo’s Talent Management Cloud; Functional and Technical positioning. Implementation tracks are included for Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service. Oracle partners who achieve this Specialization are differentiated in the marketplace through proven expertise in Oracle Taleo Enterprise Cloud Service.New Certified Implementation Specialist Exam in Production! Oracle Taleo Recruiting Cloud Service 2013 Certified Implementation Specialist (1Z0-474) All Beta exam participants will receive their exam scores as of beginning of July 2013. The successful candidates will receive their certificates starting mid-July 2013. Take the exam now at a near-by Pearson VUE testing center!Contact Us Please direct any inquiries you may have to Oracle Partner Enablement team at [email protected].

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  • Enablement 2.0 Get Specialized

    - by mseika
    Oracle PartnerNetwork Specialized program is releasing new certifications on our latest products, and partners are invited to be the first candidates.Oracle Taleo Enterprise Cloud Service 2013 Specialization – Now Active!This specialization recognizes partner organizations that are proficient in positioning, selling and implementing Taleo’s Enterprise Talent Management solutions.Taleo's Talent Management Cloud helps organizations attract, develop, motivate and retain human capital to improve performance and drive growth. Oracle’s Taleo Enterprise Cloud Service 2013 Specialization encompasses the following products: Oracle Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Topics covered in this Specialization include: Selling and positioning Taleo’s Talent Management Cloud; Functional and Technical positioning. Implementation tracks are included for Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Oracle partners who achieve this Specialization are differentiated in the marketplace through proven expertise in Oracle Taleo Enterprise Cloud Service.  New Certified Implementation Specialist Exam in Production! Oracle Taleo Recruiting Cloud Service 2013 Certified Implementation Specialist (1Z0-474) All Beta exam participants will receive their exam scores as of beginning of July 2013. The successful candidates will receive their certificates starting mid-July 2013.   Take the exam now at a near-by Pearson VUE testing center!Contact Us Please direct any inquiries you may have to Oracle Partner Enablement team at [email protected].

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  • Enablement 2.0 Get Specialized

    - by mseika
    Oracle PartnerNetwork Specialized program is releasing new certifications on our latest products, and partners are invited to be the first candidates.Oracle Taleo Enterprise Cloud Service 2013 Specialization – Now Active!This specialization recognizes partner organizations that are proficient in positioning, selling and implementing Taleo’s Enterprise Talent Management solutions.Taleo's Talent Management Cloud helps organizations attract, develop, motivate and retain human capital to improve performance and drive growth. Oracle’s Taleo Enterprise Cloud Service 2013 Specialization encompasses the following products: Oracle Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Topics covered in this Specialization include: Selling and positioning Taleo’s Talent Management Cloud; Functional and Technical positioning. Implementation tracks are included for Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service. Oracle partners who achieve this Specialization are differentiated in the marketplace through proven expertise in Oracle Taleo Enterprise Cloud Service.New Certified Implementation Specialist Exam in Production! Oracle Taleo Recruiting Cloud Service 2013 Certified Implementation Specialist (1Z0-474) All Beta exam participants will receive their exam scores as of beginning of July 2013. The successful candidates will receive their certificates starting mid-July 2013. Take the exam now at a near-by Pearson VUE testing center!Contact Us Please direct any inquiries you may have to Oracle Partner Enablement team at [email protected].

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  • Enablement 2.0 Get Specialized

    - by mseika
    Oracle PartnerNetwork Specialized program is releasing new certifications on our latest products, and partners are invited to be the first candidates.Oracle Taleo Enterprise Cloud Service 2013 Specialization – Now Active!This specialization recognizes partner organizations that are proficient in positioning, selling and implementing Taleo’s Enterprise Talent Management solutions.Taleo's Talent Management Cloud helps organizations attract, develop, motivate and retain human capital to improve performance and drive growth. Oracle’s Taleo Enterprise Cloud Service 2013 Specialization encompasses the following products: Oracle Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service. Topics covered in this Specialization include: Selling and positioning Taleo’s Talent Management Cloud; Functional and Technical positioning. Implementation tracks are included for Taleo Performance Management Cloud Service, Oracle Taleo Recruiting Cloud Service and Oracle Taleo Performance Management Cloud Service.Oracle partners who achieve this Specialization are differentiated in the marketplace through proven expertise in Oracle Taleo Enterprise Cloud Service.New Certified Implementation Specialist Exam in Production! Oracle Taleo Recruiting Cloud Service 2013 Certified Implementation Specialist (1Z0-474) All Beta exam participants will receive their exam scores as of beginning of July 2013. The successful candidates will receive their certificates starting mid-July 2013. Take the exam now at a near-by Pearson VUE testing center!Contact Us Please direct any inquiries you may have to Oracle Partner Enablement team at [email protected].

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  • How do I get my internal HDD to mount at startup?

    - by el_gallo_azul
    It's either not intuitive or not working in Ubuntu 14.04. I want to mount my internal HDD at at startup (I boot from an SSD). I attempt to set this, following this procedure: Open Disks utility Select the disk Below the disk's Volumes, click on the More actions button Select Edit Mount Options... Select Automatic Mount Options "Off" Under Mount Options, ensure that Mount at startup is selected Click OK Enter password into Authenticate dialog box Restart but this procedure doesn't work. Upon rebooting, and after Grub attempts to start Ubuntu, I receive the error message "An error occurred while mounting /mnt/4f721fc0-8072-453f-b48f-ca686bd89549. Press S to skip mounting or M for manual recovery". That identifier "4f721fc0-8072-453f-b48f-ca686bd89549" was automatically assigned by Ubuntu. I press S and the boot process continues OK. If I try to mount the disk immediately after booting, I receive the error message "Unable to access "Storage"" (I named the volume Storage). So then I start the Disks utility and set it to Automatic Mount Options "On" and reboot. To me, it seems like this should work, but it doesn't. Here are a number of photos of the process (Alt+PrtScn doesn't work after selecting More actions).

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  • Handling timeout in network application

    - by user2175831
    How can I handle timeouts in a network application. I'm implementing a provisioning system on a Linux server, the code is huge so I'm going to put the algorithm, it works as like this Read provisioning commands from file Send it to another server using TCP Save the request in hash. Receive the response then if successful response received then remove request from hash if failed response received then retry the message The problem I'm in now is when the program didn't receive the response for a timeout reason then the request will be waiting for a response forever and won't be retried. And please note that I'll be sending hundreds of commands and I have to monitor the timeout commands for all of them. I tried to use timer but that didn't help because I'll end up with so many waiting timers and I'm not sure if this is a good way of doing this. The question is how can I save the message in some data structure and check to remove or retry it later when there is no response from the other end? Please note that I'm willing to change the algorithm to anything you suggest that could deal with the timeouts.

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  • File using .net sockets, transferring problem

    - by Sergei
    I have a client and server, client sending file to server. When i transfer files on my computer(in local) everything is ok(try to sen file over 700mb). When i try to sent file use Internet to my friend in the end of sending appears error on server "Input string is not in correct format".This error appears in this expression fSize = Convert::ToUInt64(tokenes[0]); - and i don't mind wht it's appear. File should be transfered and wait other transferring ps: sorry for too much code, but i want to find solution private: void CreateServer() { try{ IPAddress ^ipAddres = IPAddress::Parse(ipAdress); listener = gcnew System::Net::Sockets::TcpListener(ipAddres, port); listener->Start(); clientsocket =listener->AcceptSocket(); bool keepalive = true; array<wchar_t,1> ^split = gcnew array<wchar_t>(1){ '\0' }; array<wchar_t,1> ^split2 = gcnew array<wchar_t>(1){ '|' }; statusBar1->Text = "Connected" ; // while (keepalive) { array<Byte>^ size1 = gcnew array<Byte>(1024); clientsocket->Receive(size1); System::String ^notSplited = System::Text::Encoding::GetEncoding(1251)->GetString(size1); array<String^> ^ tokenes = notSplited->Split(split2); System::String ^fileName = tokenes[1]->ToString(); statusBar1->Text = "Receiving file" ; unsigned long fSize = 0; //IN THIS EXPRESSIN APPEARS ERROR fSize = Convert::ToUInt64(tokenes[0]); if (!Directory::Exists("Received")) Directory::CreateDirectory("Received"); System::String ^path = "Received\\"+ fileName; while (File::Exists(path)) { int dotPos = path->LastIndexOf('.'); if (dotPos == -1) { path += "[1]"; } else { path = path->Insert(dotPos, "[1]"); } } FileStream ^fs = gcnew FileStream(path, FileMode::CreateNew, FileAccess::Write); BinaryWriter ^f = gcnew BinaryWriter(fs); //bytes received unsigned long processed = 0; pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; // Set the initial value of the ProgressBar. pBarFilesTr->Value = 0; pBarFilesTr->Step = 1024; //loop for receive file array<Byte>^ buffer = gcnew array<Byte>(1024); while (processed < fSize) { if ((fSize - processed) < 1024) { int bytes ; array<Byte>^ buf = gcnew array<Byte>(1024); bytes = clientsocket->Receive(buf); if (bytes != 0) { f->Write(buf, 0, bytes); processed = processed + (unsigned long)bytes; pBarFilesTr->PerformStep(); } break; } else { int bytes = clientsocket->Receive(buffer); if (bytes != 0) { f->Write(buffer, 0, 1024); processed = processed + 1024; pBarFilesTr->PerformStep(); } else break; } } statusBar1->Text = "File was received" ; array<Byte>^ buf = gcnew array<Byte>(1); clientsocket->Send(buf,buf->Length,SocketFlags::None); f->Close(); fs->Close(); SystemSounds::Beep->Play(); } }catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } catch(System::Exception ^es) { MessageBox::Show(es->ToString()); } } private: void CreateClient() { clientsock = gcnew System::Net::Sockets::TcpClient(ipAdress, port); ns = clientsock->GetStream(); sr = gcnew StreamReader(ns); statusBar1->Text = "Connected" ; } private:void Send() { try{ OpenFileDialog ^openFileDialog1 = gcnew OpenFileDialog(); System::String ^filePath = ""; System::String ^fileName = ""; //file choose dialog if (openFileDialog1->ShowDialog() == System::Windows::Forms::DialogResult::OK) { filePath = openFileDialog1->FileName; fileName = openFileDialog1->SafeFileName; } else { MessageBox::Show("You must select a file", "Error", MessageBoxButtons::OK, MessageBoxIcon::Exclamation); return; } statusBar1->Text = "Sending file" ; NetworkStream ^writerStream = clientsock->GetStream(); System::Runtime::Serialization::Formatters::Binary::BinaryFormatter ^format = gcnew System::Runtime::Serialization::Formatters::Binary::BinaryFormatter(); array<Byte>^ buffer = gcnew array<Byte>(1024); FileStream ^fs = gcnew FileStream(filePath, FileMode::Open); BinaryReader ^br = gcnew BinaryReader(fs); //file size unsigned long fSize = (unsigned long)fs->Length; //transfer file size + name bFSize = Encoding::GetEncoding(1251)->GetBytes(Convert::ToString(fs->Length+"|"+fileName+"|")); writerStream->Write(bFSize, 0, bFSize->Length); //status bar pBarFilesTr->Visible = true; pBarFilesTr->Minimum = 0; pBarFilesTr->Maximum = (int)fSize; pBarFilesTr->Value = 0; // Set the initial value of the ProgressBar. pBarFilesTr->Step = 1024; //bytes transfered unsigned long processed = 0; int bytes = 1024; //loop for transfer while (processed < fSize) { if ((fSize - processed) < 1024) { bytes = (int)(fSize - processed); array<Byte>^ buf = gcnew array<Byte>(bytes); br->Read(buf, 0, bytes); writerStream->Write(buf, 0, buf->Length); pBarFilesTr->PerformStep(); processed = processed + (unsigned long)bytes; break; } else { br->Read(buffer, 0, 1024); writerStream->Write(buffer, 0, buffer->Length); pBarFilesTr->PerformStep(); processed = processed + 1024; } } array<Byte>^ bufsss = gcnew array<Byte>(100); writerStream->Read(bufsss,0,bufsss->Length); statusBar1->Text = "File was sent" ; btnSend->Enabled = true; fs->Close(); br->Close(); SystemSounds::Beep->Play(); newThread->Abort(); } catch(System::Net::Sockets::SocketException ^es) { MessageBox::Show(es->ToString()); } } UPDATE: ok, i can add checking if clientsocket->Receive(size1); equal zero, but why he begin receiving data again , in the ending of receiving. UPDATE:After adding this checking problem remains. AND WIN RAR SAY TO OPENING ARCHIVE - unexpected end of file! UPDATE:http://img153.imageshack.us/img153/3760/erorr.gif I think it continue receiving some bytes from client(that remains in the stream), but why existes cicle while (processed < fSize)

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  • Service Discovery in WCF 4.0 &ndash; Part 1

    - by Shaun
    When designing a service oriented architecture (SOA) system, there will be a lot of services with many service contracts, endpoints and behaviors. Besides the client calling the service, in a large distributed system a service may invoke other services. In this case, one service might need to know the endpoints it invokes. This might not be a problem in a small system. But when you have more than 10 services this might be a problem. For example in my current product, there are around 10 services, such as the user authentication service, UI integration service, location service, license service, device monitor service, event monitor service, schedule job service, accounting service, player management service, etc..   Benefit of Discovery Service Since almost all my services need to invoke at least one other service. This would be a difficult task to make sure all services endpoints are configured correctly in every service. And furthermore, it would be a nightmare when a service changed its endpoint at runtime. Hence, we need a discovery service to remove the dependency (configuration dependency). A discovery service plays as a service dictionary which stores the relationship between the contracts and the endpoints for every service. By using the discovery service, when service X wants to invoke service Y, it just need to ask the discovery service where is service Y, then the discovery service will return all proper endpoints of service Y, then service X can use the endpoint to send the request to service Y. And when some services changed their endpoint address, all need to do is to update its records in the discovery service then all others will know its new endpoint. In WCF 4.0 Discovery it supports both managed proxy discovery mode and ad-hoc discovery mode. In ad-hoc mode there is no standalone discovery service. When a client wanted to invoke a service, it will broadcast an message (normally in UDP protocol) to the entire network with the service match criteria. All services which enabled the discovery behavior will receive this message and only those matched services will send their endpoint back to the client. The managed proxy discovery service works as I described above. In this post I will only cover the managed proxy mode, where there’s a discovery service. For more information about the ad-hoc mode please refer to the MSDN.   Service Announcement and Probe The main functionality of discovery service should be return the proper endpoint addresses back to the service who is looking for. In most cases the consume service (as a client) will send the contract which it wanted to request to the discovery service. And then the discovery service will find the endpoint and respond. Sometimes the contract and endpoint are not enough. It also contains versioning, extensions attributes. This post I will only cover the case includes contract and endpoint. When a client (or sometimes a service who need to invoke another service) need to connect to a target service, it will firstly request the discovery service through the “Probe” method with the criteria. Basically the criteria contains the contract type name of the target service. Then the discovery service will search its endpoint repository by the criteria. The repository might be a database, a distributed cache or a flat XML file. If it matches, the discovery service will grab the endpoint information (it’s called discovery endpoint metadata in WCF) and send back. And this is called “Probe”. Finally the client received the discovery endpoint metadata and will use the endpoint to connect to the target service. Besides the probe, discovery service should take the responsible to know there is a new service available when it goes online, as well as stopped when it goes offline. This feature is named “Announcement”. When a service started and stopped, it will announce to the discovery service. So the basic functionality of a discovery service should includes: 1, An endpoint which receive the service online message, and add the service endpoint information in the discovery repository. 2, An endpoint which receive the service offline message, and remove the service endpoint information from the discovery repository. 3, An endpoint which receive the client probe message, and return the matches service endpoints, and return the discovery endpoint metadata. WCF 4.0 discovery service just covers all these features in it's infrastructure classes.   Discovery Service in WCF 4.0 WCF 4.0 introduced a new assembly named System.ServiceModel.Discovery which has all necessary classes and interfaces to build a WS-Discovery compliant discovery service. It supports ad-hoc and managed proxy modes. For the case mentioned in this post, what we need to build is a standalone discovery service, which is the managed proxy discovery service mode. To build a managed discovery service in WCF 4.0 just create a new class inherits from the abstract class System.ServiceModel.Discovery.DiscoveryProxy. This class implemented and abstracted the procedures of service announcement and probe. And it exposes 8 abstract methods where we can implement our own endpoint register, unregister and find logic. These 8 methods are asynchronized, which means all invokes to the discovery service are asynchronously, for better service capability and performance. 1, OnBeginOnlineAnnouncement, OnEndOnlineAnnouncement: Invoked when a service sent the online announcement message. We need to add the endpoint information to the repository in this method. 2, OnBeginOfflineAnnouncement, OnEndOfflineAnnouncement: Invoked when a service sent the offline announcement message. We need to remove the endpoint information from the repository in this method. 3, OnBeginFind, OnEndFind: Invoked when a client sent the probe message that want to find the service endpoint information. We need to look for the proper endpoints by matching the client’s criteria through the repository in this method. 4, OnBeginResolve, OnEndResolve: Invoked then a client sent the resolve message. Different from the find method, when using resolve method the discovery service will return the exactly one service endpoint metadata to the client. In our example we will NOT implement this method.   Let’s create our own discovery service, inherit the base System.ServiceModel.Discovery.DiscoveryProxy. We also need to specify the service behavior in this class. Since the build-in discovery service host class only support the singleton mode, we must set its instance context mode to single. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Text; 5: using System.ServiceModel.Discovery; 6: using System.ServiceModel; 7:  8: namespace Phare.Service 9: { 10: [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple)] 11: public class ManagedProxyDiscoveryService : DiscoveryProxy 12: { 13: protected override IAsyncResult OnBeginFind(FindRequestContext findRequestContext, AsyncCallback callback, object state) 14: { 15: throw new NotImplementedException(); 16: } 17:  18: protected override IAsyncResult OnBeginOfflineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 19: { 20: throw new NotImplementedException(); 21: } 22:  23: protected override IAsyncResult OnBeginOnlineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 24: { 25: throw new NotImplementedException(); 26: } 27:  28: protected override IAsyncResult OnBeginResolve(ResolveCriteria resolveCriteria, AsyncCallback callback, object state) 29: { 30: throw new NotImplementedException(); 31: } 32:  33: protected override void OnEndFind(IAsyncResult result) 34: { 35: throw new NotImplementedException(); 36: } 37:  38: protected override void OnEndOfflineAnnouncement(IAsyncResult result) 39: { 40: throw new NotImplementedException(); 41: } 42:  43: protected override void OnEndOnlineAnnouncement(IAsyncResult result) 44: { 45: throw new NotImplementedException(); 46: } 47:  48: protected override EndpointDiscoveryMetadata OnEndResolve(IAsyncResult result) 49: { 50: throw new NotImplementedException(); 51: } 52: } 53: } Then let’s implement the online, offline and find methods one by one. WCF discovery service gives us full flexibility to implement the endpoint add, remove and find logic. For the demo purpose we will use an internal dictionary to store the services’ endpoint metadata. In the next post we will see how to serialize and store these information in database. Define a concurrent dictionary inside the service class since our it will be used in the multiple threads scenario. 1: [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple)] 2: public class ManagedProxyDiscoveryService : DiscoveryProxy 3: { 4: private ConcurrentDictionary<EndpointAddress, EndpointDiscoveryMetadata> _services; 5:  6: public ManagedProxyDiscoveryService() 7: { 8: _services = new ConcurrentDictionary<EndpointAddress, EndpointDiscoveryMetadata>(); 9: } 10: } Then we can simply implement the logic of service online and offline. 1: protected override IAsyncResult OnBeginOnlineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 2: { 3: _services.AddOrUpdate(endpointDiscoveryMetadata.Address, endpointDiscoveryMetadata, (key, value) => endpointDiscoveryMetadata); 4: return new OnOnlineAnnouncementAsyncResult(callback, state); 5: } 6:  7: protected override void OnEndOnlineAnnouncement(IAsyncResult result) 8: { 9: OnOnlineAnnouncementAsyncResult.End(result); 10: } 11:  12: protected override IAsyncResult OnBeginOfflineAnnouncement(DiscoveryMessageSequence messageSequence, EndpointDiscoveryMetadata endpointDiscoveryMetadata, AsyncCallback callback, object state) 13: { 14: EndpointDiscoveryMetadata endpoint = null; 15: _services.TryRemove(endpointDiscoveryMetadata.Address, out endpoint); 16: return new OnOfflineAnnouncementAsyncResult(callback, state); 17: } 18:  19: protected override void OnEndOfflineAnnouncement(IAsyncResult result) 20: { 21: OnOfflineAnnouncementAsyncResult.End(result); 22: } Regards the find method, the parameter FindRequestContext.Criteria has a method named IsMatch, which can be use for us to evaluate which service metadata is satisfied with the criteria. So the implementation of find method would be like this. 1: protected override IAsyncResult OnBeginFind(FindRequestContext findRequestContext, AsyncCallback callback, object state) 2: { 3: _services.Where(s => findRequestContext.Criteria.IsMatch(s.Value)) 4: .Select(s => s.Value) 5: .All(meta => 6: { 7: findRequestContext.AddMatchingEndpoint(meta); 8: return true; 9: }); 10: return new OnFindAsyncResult(callback, state); 11: } 12:  13: protected override void OnEndFind(IAsyncResult result) 14: { 15: OnFindAsyncResult.End(result); 16: } As you can see, we checked all endpoints metadata in repository by invoking the IsMatch method. Then add all proper endpoints metadata into the parameter. Finally since all these methods are asynchronized we need some AsyncResult classes as well. Below are the base class and the inherited classes used in previous methods. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Text; 5: using System.Threading; 6:  7: namespace Phare.Service 8: { 9: abstract internal class AsyncResult : IAsyncResult 10: { 11: AsyncCallback callback; 12: bool completedSynchronously; 13: bool endCalled; 14: Exception exception; 15: bool isCompleted; 16: ManualResetEvent manualResetEvent; 17: object state; 18: object thisLock; 19:  20: protected AsyncResult(AsyncCallback callback, object state) 21: { 22: this.callback = callback; 23: this.state = state; 24: this.thisLock = new object(); 25: } 26:  27: public object AsyncState 28: { 29: get 30: { 31: return state; 32: } 33: } 34:  35: public WaitHandle AsyncWaitHandle 36: { 37: get 38: { 39: if (manualResetEvent != null) 40: { 41: return manualResetEvent; 42: } 43: lock (ThisLock) 44: { 45: if (manualResetEvent == null) 46: { 47: manualResetEvent = new ManualResetEvent(isCompleted); 48: } 49: } 50: return manualResetEvent; 51: } 52: } 53:  54: public bool CompletedSynchronously 55: { 56: get 57: { 58: return completedSynchronously; 59: } 60: } 61:  62: public bool IsCompleted 63: { 64: get 65: { 66: return isCompleted; 67: } 68: } 69:  70: object ThisLock 71: { 72: get 73: { 74: return this.thisLock; 75: } 76: } 77:  78: protected static TAsyncResult End<TAsyncResult>(IAsyncResult result) 79: where TAsyncResult : AsyncResult 80: { 81: if (result == null) 82: { 83: throw new ArgumentNullException("result"); 84: } 85:  86: TAsyncResult asyncResult = result as TAsyncResult; 87:  88: if (asyncResult == null) 89: { 90: throw new ArgumentException("Invalid async result.", "result"); 91: } 92:  93: if (asyncResult.endCalled) 94: { 95: throw new InvalidOperationException("Async object already ended."); 96: } 97:  98: asyncResult.endCalled = true; 99:  100: if (!asyncResult.isCompleted) 101: { 102: asyncResult.AsyncWaitHandle.WaitOne(); 103: } 104:  105: if (asyncResult.manualResetEvent != null) 106: { 107: asyncResult.manualResetEvent.Close(); 108: } 109:  110: if (asyncResult.exception != null) 111: { 112: throw asyncResult.exception; 113: } 114:  115: return asyncResult; 116: } 117:  118: protected void Complete(bool completedSynchronously) 119: { 120: if (isCompleted) 121: { 122: throw new InvalidOperationException("This async result is already completed."); 123: } 124:  125: this.completedSynchronously = completedSynchronously; 126:  127: if (completedSynchronously) 128: { 129: this.isCompleted = true; 130: } 131: else 132: { 133: lock (ThisLock) 134: { 135: this.isCompleted = true; 136: if (this.manualResetEvent != null) 137: { 138: this.manualResetEvent.Set(); 139: } 140: } 141: } 142:  143: if (callback != null) 144: { 145: callback(this); 146: } 147: } 148:  149: protected void Complete(bool completedSynchronously, Exception exception) 150: { 151: this.exception = exception; 152: Complete(completedSynchronously); 153: } 154: } 155: } 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Text; 5: using System.ServiceModel.Discovery; 6: using Phare.Service; 7:  8: namespace Phare.Service 9: { 10: internal sealed class OnOnlineAnnouncementAsyncResult : AsyncResult 11: { 12: public OnOnlineAnnouncementAsyncResult(AsyncCallback callback, object state) 13: : base(callback, state) 14: { 15: this.Complete(true); 16: } 17:  18: public static void End(IAsyncResult result) 19: { 20: AsyncResult.End<OnOnlineAnnouncementAsyncResult>(result); 21: } 22:  23: } 24:  25: sealed class OnOfflineAnnouncementAsyncResult : AsyncResult 26: { 27: public OnOfflineAnnouncementAsyncResult(AsyncCallback callback, object state) 28: : base(callback, state) 29: { 30: this.Complete(true); 31: } 32:  33: public static void End(IAsyncResult result) 34: { 35: AsyncResult.End<OnOfflineAnnouncementAsyncResult>(result); 36: } 37: } 38:  39: sealed class OnFindAsyncResult : AsyncResult 40: { 41: public OnFindAsyncResult(AsyncCallback callback, object state) 42: : base(callback, state) 43: { 44: this.Complete(true); 45: } 46:  47: public static void End(IAsyncResult result) 48: { 49: AsyncResult.End<OnFindAsyncResult>(result); 50: } 51: } 52:  53: sealed class OnResolveAsyncResult : AsyncResult 54: { 55: EndpointDiscoveryMetadata matchingEndpoint; 56:  57: public OnResolveAsyncResult(EndpointDiscoveryMetadata matchingEndpoint, AsyncCallback callback, object state) 58: : base(callback, state) 59: { 60: this.matchingEndpoint = matchingEndpoint; 61: this.Complete(true); 62: } 63:  64: public static EndpointDiscoveryMetadata End(IAsyncResult result) 65: { 66: OnResolveAsyncResult thisPtr = AsyncResult.End<OnResolveAsyncResult>(result); 67: return thisPtr.matchingEndpoint; 68: } 69: } 70: } Now we have finished the discovery service. The next step is to host it. The discovery service is a standard WCF service. So we can use ServiceHost on a console application, windows service, or in IIS as usual. The following code is how to host the discovery service we had just created in a console application. 1: static void Main(string[] args) 2: { 3: using (var host = new ServiceHost(new ManagedProxyDiscoveryService())) 4: { 5: host.Opened += (sender, e) => 6: { 7: host.Description.Endpoints.All((ep) => 8: { 9: Console.WriteLine(ep.ListenUri); 10: return true; 11: }); 12: }; 13:  14: try 15: { 16: // retrieve the announcement, probe endpoint and binding from configuration 17: var announcementEndpointAddress = new EndpointAddress(ConfigurationManager.AppSettings["announcementEndpointAddress"]); 18: var probeEndpointAddress = new EndpointAddress(ConfigurationManager.AppSettings["probeEndpointAddress"]); 19: var binding = Activator.CreateInstance(Type.GetType(ConfigurationManager.AppSettings["bindingType"], true, true)) as Binding; 20: var announcementEndpoint = new AnnouncementEndpoint(binding, announcementEndpointAddress); 21: var probeEndpoint = new DiscoveryEndpoint(binding, probeEndpointAddress); 22: probeEndpoint.IsSystemEndpoint = false; 23: // append the service endpoint for announcement and probe 24: host.AddServiceEndpoint(announcementEndpoint); 25: host.AddServiceEndpoint(probeEndpoint); 26:  27: host.Open(); 28:  29: Console.WriteLine("Press any key to exit."); 30: Console.ReadKey(); 31: } 32: catch (Exception ex) 33: { 34: Console.WriteLine(ex.ToString()); 35: } 36: } 37:  38: Console.WriteLine("Done."); 39: Console.ReadKey(); 40: } What we need to notice is that, the discovery service needs two endpoints for announcement and probe. In this example I just retrieve them from the configuration file. I also specified the binding of these two endpoints in configuration file as well. 1: <?xml version="1.0"?> 2: <configuration> 3: <startup> 4: <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/> 5: </startup> 6: <appSettings> 7: <add key="announcementEndpointAddress" value="net.tcp://localhost:10010/announcement"/> 8: <add key="probeEndpointAddress" value="net.tcp://localhost:10011/probe"/> 9: <add key="bindingType" value="System.ServiceModel.NetTcpBinding, System.ServiceModel, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/> 10: </appSettings> 11: </configuration> And this is the console screen when I ran my discovery service. As you can see there are two endpoints listening for announcement message and probe message.   Discoverable Service and Client Next, let’s create a WCF service that is discoverable, which means it can be found by the discovery service. To do so, we need to let the service send the online announcement message to the discovery service, as well as offline message before it shutdown. Just create a simple service which can make the incoming string to upper. The service contract and implementation would be like this. 1: [ServiceContract] 2: public interface IStringService 3: { 4: [OperationContract] 5: string ToUpper(string content); 6: } 1: public class StringService : IStringService 2: { 3: public string ToUpper(string content) 4: { 5: return content.ToUpper(); 6: } 7: } Then host this service in the console application. In order to make the discovery service easy to be tested the service address will be changed each time it’s started. 1: static void Main(string[] args) 2: { 3: var baseAddress = new Uri(string.Format("net.tcp://localhost:11001/stringservice/{0}/", Guid.NewGuid().ToString())); 4:  5: using (var host = new ServiceHost(typeof(StringService), baseAddress)) 6: { 7: host.Opened += (sender, e) => 8: { 9: Console.WriteLine("Service opened at {0}", host.Description.Endpoints.First().ListenUri); 10: }; 11:  12: host.AddServiceEndpoint(typeof(IStringService), new NetTcpBinding(), string.Empty); 13:  14: host.Open(); 15:  16: Console.WriteLine("Press any key to exit."); 17: Console.ReadKey(); 18: } 19: } Currently this service is NOT discoverable. We need to add a special service behavior so that it could send the online and offline message to the discovery service announcement endpoint when the host is opened and closed. WCF 4.0 introduced a service behavior named ServiceDiscoveryBehavior. When we specified the announcement endpoint address and appended it to the service behaviors this service will be discoverable. 1: var announcementAddress = new EndpointAddress(ConfigurationManager.AppSettings["announcementEndpointAddress"]); 2: var announcementBinding = Activator.CreateInstance(Type.GetType(ConfigurationManager.AppSettings["bindingType"], true, true)) as Binding; 3: var announcementEndpoint = new AnnouncementEndpoint(announcementBinding, announcementAddress); 4: var discoveryBehavior = new ServiceDiscoveryBehavior(); 5: discoveryBehavior.AnnouncementEndpoints.Add(announcementEndpoint); 6: host.Description.Behaviors.Add(discoveryBehavior); The ServiceDiscoveryBehavior utilizes the service extension and channel dispatcher to implement the online and offline announcement logic. In short, it injected the channel open and close procedure and send the online and offline message to the announcement endpoint.   On client side, when we have the discovery service, a client can invoke a service without knowing its endpoint. WCF discovery assembly provides a class named DiscoveryClient, which can be used to find the proper service endpoint by passing the criteria. In the code below I initialized the DiscoveryClient, specified the discovery service probe endpoint address. Then I created the find criteria by specifying the service contract I wanted to use and invoke the Find method. This will send the probe message to the discovery service and it will find the endpoints back to me. The discovery service will return all endpoints that matches the find criteria, which means in the result of the find method there might be more than one endpoints. In this example I just returned the first matched one back. In the next post I will show how to extend our discovery service to make it work like a service load balancer. 1: static EndpointAddress FindServiceEndpoint() 2: { 3: var probeEndpointAddress = new EndpointAddress(ConfigurationManager.AppSettings["probeEndpointAddress"]); 4: var probeBinding = Activator.CreateInstance(Type.GetType(ConfigurationManager.AppSettings["bindingType"], true, true)) as Binding; 5: var discoveryEndpoint = new DiscoveryEndpoint(probeBinding, probeEndpointAddress); 6:  7: EndpointAddress address = null; 8: FindResponse result = null; 9: using (var discoveryClient = new DiscoveryClient(discoveryEndpoint)) 10: { 11: result = discoveryClient.Find(new FindCriteria(typeof(IStringService))); 12: } 13:  14: if (result != null && result.Endpoints.Any()) 15: { 16: var endpointMetadata = result.Endpoints.First(); 17: address = endpointMetadata.Address; 18: } 19: return address; 20: } Once we probed the discovery service we will receive the endpoint. So in the client code we can created the channel factory from the endpoint and binding, and invoke to the service. When creating the client side channel factory we need to make sure that the client side binding should be the same as the service side. WCF discovery service can be used to find the endpoint for a service contract, but the binding is NOT included. This is because the binding was not in the WS-Discovery specification. In the next post I will demonstrate how to add the binding information into the discovery service. At that moment the client don’t need to create the binding by itself. Instead it will use the binding received from the discovery service. 1: static void Main(string[] args) 2: { 3: Console.WriteLine("Say something..."); 4: var content = Console.ReadLine(); 5: while (!string.IsNullOrWhiteSpace(content)) 6: { 7: Console.WriteLine("Finding the service endpoint..."); 8: var address = FindServiceEndpoint(); 9: if (address == null) 10: { 11: Console.WriteLine("There is no endpoint matches the criteria."); 12: } 13: else 14: { 15: Console.WriteLine("Found the endpoint {0}", address.Uri); 16:  17: var factory = new ChannelFactory<IStringService>(new NetTcpBinding(), address); 18: factory.Opened += (sender, e) => 19: { 20: Console.WriteLine("Connecting to {0}.", factory.Endpoint.ListenUri); 21: }; 22: var proxy = factory.CreateChannel(); 23: using (proxy as IDisposable) 24: { 25: Console.WriteLine("ToUpper: {0} => {1}", content, proxy.ToUpper(content)); 26: } 27: } 28:  29: Console.WriteLine("Say something..."); 30: content = Console.ReadLine(); 31: } 32: } Similarly, the discovery service probe endpoint and binding were defined in the configuration file. 1: <?xml version="1.0"?> 2: <configuration> 3: <startup> 4: <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/> 5: </startup> 6: <appSettings> 7: <add key="announcementEndpointAddress" value="net.tcp://localhost:10010/announcement"/> 8: <add key="probeEndpointAddress" value="net.tcp://localhost:10011/probe"/> 9: <add key="bindingType" value="System.ServiceModel.NetTcpBinding, System.ServiceModel, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/> 10: </appSettings> 11: </configuration> OK, now let’s have a test. Firstly start the discovery service, and then start our discoverable service. When it started it will announced to the discovery service and registered its endpoint into the repository, which is the local dictionary. And then start the client and type something. As you can see the client asked the discovery service for the endpoint and then establish the connection to the discoverable service. And more interesting, do NOT close the client console but terminate the discoverable service but press the enter key. This will make the service send the offline message to the discovery service. Then start the discoverable service again. Since we made it use a different address each time it started, currently it should be hosted on another address. If we enter something in the client we could see that it asked the discovery service and retrieve the new endpoint, and connect the the service.   Summary In this post I discussed the benefit of using the discovery service and the procedures of service announcement and probe. I also demonstrated how to leverage the WCF Discovery feature in WCF 4.0 to build a simple managed discovery service. For test purpose, in this example I used the in memory dictionary as the discovery endpoint metadata repository. And when finding I also just return the first matched endpoint back. I also hard coded the bindings between the discoverable service and the client. In next post I will show you how to solve the problem mentioned above, as well as some additional feature for production usage. You can download the code here.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • aptitude update gives 404's for intrepid

    - by dotjoe
    I'm having issues trying to update my packages. I haven't used this server since last September and now I'm getting 404 errors on all the intrepid repos. How do I fix this? Thanks aptitude update Err http://security.ubuntu.com intrepid-security/main Packages 404 Not Found [IP: 91.189.92.166 80] Err http://security.ubuntu.com intrepid-security/restricted Packages 404 Not Found [IP: 91.189.92.166 80] Err http://security.ubuntu.com intrepid-security/main Sources 404 Not Found [IP: 91.189.92.166 80] Err http://security.ubuntu.com intrepid-security/restricted Sources 404 Not Found [IP: 91.189.92.166 80] Err http://security.ubuntu.com intrepid-security/universe Packages 404 Not Found [IP: 91.189.92.166 80] Err http://security.ubuntu.com intrepid-security/universe Sources 404 Not Found [IP: 91.189.92.166 80] Ign http://us.archive.ubuntu.com intrepid-updates/multiverse Packages Ign http://us.archive.ubuntu.com intrepid-updates/multiverse Sources Err http://us.archive.ubuntu.com intrepid/main Packages 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid/restricted Packages 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid/main Sources 404 Not Found [IP: 91.189.88.31 80] Err http://security.ubuntu.com intrepid-security/multiverse Packages 404 Not Found [IP: 91.189.92.166 80] Err http://us.archive.ubuntu.com intrepid/restricted Sources 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid/universe Packages 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid/universe Sources 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid/multiverse Packages 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid/multiverse Sources 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid-updates/main Packages 404 Not Found [IP: 91.189.88.31 80] Err http://security.ubuntu.com intrepid-security/multiverse Sources 404 Not Found [IP: 91.189.92.166 80] Err http://us.archive.ubuntu.com intrepid-updates/restricted Packages 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid-updates/main Sources 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid-updates/restricted Sources 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid-updates/universe Packages 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid-updates/universe Sources 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid-updates/multiverse Packages 404 Not Found [IP: 91.189.88.31 80] Err http://us.archive.ubuntu.com intrepid-updates/multiverse Sources 404 Not Found [IP: 91.189.88.31 80] Reading package lists... sources.list # # deb cdrom:[Ubuntu-Server 8.10 _Intrepid Ibex_ - Release i386 (20081028.1)]/ intrepid main restricted # deb cdrom:[Ubuntu-Server 8.10 _Intrepid Ibex_ - Release i386 (20081028.1)]/ intrepid main restricted # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://us.archive.ubuntu.com/ubuntu/ intrepid main restricted deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid main restricted ## Major bug fix updates produced after the final release of the ## distribution. deb http://us.archive.ubuntu.com/ubuntu/ intrepid-updates main restricted deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid-updates main restricted ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team. Also, please note that software in universe WILL NOT receive any ## review or updates from the Ubuntu security team. deb http://us.archive.ubuntu.com/ubuntu/ intrepid universe deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid universe deb http://us.archive.ubuntu.com/ubuntu/ intrepid-updates universe deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. deb http://us.archive.ubuntu.com/ubuntu/ intrepid multiverse deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid multiverse deb http://us.archive.ubuntu.com/ubuntu/ intrepid-updates multiverse deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid-updates multiverse ## Uncomment the following two lines to add software from the 'backports' ## repository. ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. # deb http://us.archive.ubuntu.com/ubuntu/ intrepid-backports main restricted universe multiverse # deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid-backports main restricted universe multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. This software is not part of Ubuntu, but is ## offered by Canonical and the respective vendors as a service to Ubuntu ## users. # deb http://archive.canonical.com/ubuntu intrepid partner # deb-src http://archive.canonical.com/ubuntu intrepid partner deb http://us.archive.ubuntu.com/ubuntu/ intrepid-security main restricted deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid-security main restricted deb http://us.archive.ubuntu.com/ubuntu/ intrepid-security universe deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid-security universe deb http://us.archive.ubuntu.com/ubuntu/ intrepid-security multiverse deb-src http://us.archive.ubuntu.com/ubuntu/ intrepid-security multiverse

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