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  • Copy UNC network path (not drive letter) for paths on mapped drives from Windows Explorer

    - by Ernest Mueller
    I frequently want to share network paths to files with other folks on my team via email or chat. We have a lot of mapped drives here, both ones we set up ourselves and ones set up by our IT overlords. What I'd like to be able to do is to copy the full real path (not the drive letter) from Windows Explorer to send to folks. Example: I have a file in my "Q:" drive, \cartman\users\emueller, I want to send a link to file foo.doc to everyone. When I copy the file path (shift+right click, "copy as path") it gets the file name "Q:\foo.doc". This is unhelpful to others, who would like to see \cartman\users\emueller\foo.doc, obviously. In Explorer it clearly knows it - in the address bar I see "Computer - emueller (\cartman\users) (Q:) -". Is there a way to say "hey man copy that path as text with the \cartman\users\emueller not the Q: in it?" I know I could just set up mapped network locations instead of the mapped drives for the ones that I set up personally and avoid this problem, but most of the mapped drives like the "users" share come from our IT policy. I could just make a separate network location and then ignore my Q: drive but that's inconvenient (and they do it so they can move accounts across servers). Sure my emailed path might eventually break because I'm losing the drive letter indirection but that's OK with me.

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  • Copy UNC network path (not drive letter) for paths on mapped drives from Windows Explorer

    - by Ernest Mueller
    I frequently want to share network paths to files with other folks on my team via email or chat. We have a lot of mapped drives here, both ones we set up ourselves and ones set up by our IT overlords. What I'd like to be able to do is to copy the full real path (not the drive letter) from Windows Explorer to send to folks. Example: I have a file in my "Q:" drive, \\cartman\users\emueller, and I want to send a link to the file foo.doc therein to coworkers. When I copy the file path (shift+right click, "copy as path") it gets the file name "Q:\foo.doc". This is unhelpful to others, who would need to see \\cartman\users\emueller\foo.doc to be able to consume the link. In Explorer it clearly knows it - in the address bar I see "Computer - emueller (\\cartman\users) (Q:) -". Is there a way to say "hey man copy that path as text with the \\cartman\users\emueller not the Q: in it?" I know I could just set up mapped network locations instead of the mapped drives for the ones that I set up personally and avoid this problem, but most of the mapped drives like the "users" share come from our IT policy. I could just make a separate network location and then ignore my Q: drive but that's inconvenient (and they do it so they can move accounts across servers). Sure my emailed path might eventually break because I'm losing the drive letter indirection but that's OK with me.

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  • MacOS creates a new mount on AFP path calls

    - by jAndy
    Hi Folks, following scenario: In my webapp, my customers are using Firefox as target browser. They have the need to open afp:// folders via Javascript. To make a long story short, this really works. You need to setup Firefox with about:config and set the value network.protocol-handler.external.afp to true. What happens then, the operating system (OSX) takes care of that path and it correctly opens a Finder window. The problem: OSX does create a new mount every time. It cannot distinct between afp://host/path/111 and afp://host/path/222 for instance. Furthermore, even if the afp path is 100% identical a new mount is created. It looks like this is the default behavior from OSX regardless of Firefox. So, is there any chance I can tell OSX not to create a new mount for some sub directorys which should get access over afp:// ? update: It looks like, there are OSX applications which can change the default behavior for network protocols. So you can change "somewhere" which application OSX should call for a protocol. If that is true, wouldn't it be possible to create a script which just opens the local path without a afp:// prefix ? The question here is, where is that configuration (?) to tell OSX which application to use for specific protocol. Any help welcome!

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  • How to change physical path of virtual directory in IIS7

    - by Tomek
    When you have multiple websites and each of them maps the same physical path as virtual directory, how to quickly change the physical path of that virtual directory for all websites? Note: I don't want to do use IIS Manager. I tried changing the path (find and replace) in %SYSTEM%\system32\inetsrv\config\applicationHost.config, then restarted IIS, but the change hasn't taken effect. What am I missing?

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  • PsExec Couldn't access Windows cannot find the network path

    - by Navan
    Hi , I given the below cmd using PsExec v1.96 psexec -u ADMIN_USER_NAME -p ADMIN_PWD I got the below error. Couldn't access Windows cannot find the network path. Verify that the network path is correct an d the destination computer is not busy or turned off. If Windows still cannot fi nd the network path, contact your network administrator. Thanks, Navan

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  • Test-Path returns differetn results in 64Bit and 32Bit powershell

    - by StarSpace
    I am developing a script which should run under 64 and 32Bit Powershell. Unfortunately it seems that Test-Path return different results in 64 and 32 Environment. Both sessions are running under same user, this user has full access on specific registry key. 64Bit Powershell >test-path HKLM:\SOFTWARE\Citrix\ProvisioningServices True 32Bit Powershell(x86) >test-path HKLM:\SOFTWARE\Citrix\ProvisioningServices False Any Idea?

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  • Print to UNC Path Permissions

    - by awilinsk
    I am running Windows Server 2008 (not R2) for a print server and I have a program that needs to write to the UNC path of the network printer. I have found that anyone in the Print Operators group is able to write to the UNC path of the network printer, but standard users are not. I have tried adding the same permissions as the Print Operators group to a user, but when I try to write to the UNC path, I get Access Denied. I cannot add users to the Print Operators group because it gives too many permissions. What permissions do I need to set to allow standard users to print to the UNC path of a network printer?

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  • What to Return with Async CRUD methods

    - by RualStorge
    While there is a similar question focused on Java, I've been in debates with utilizing Task objects. What's the best way to handle returns on CRUD methods (and similar)? Common returns we've seen over the years are: Void (no return unless there is an exception) Boolean (True on Success, False on Failure, exception on unhandled failure) Int or GUID (Return the newly created objects Id, 0 or null on failure, exception on unhandled failure) The updated Object (exception on failure) Result Object (Object that houses the manipulated object's ID, Boolean or status field to with success or failure indicated, Exception information if there was one, etc) The concern comes into play as we've started moving over to utilizing C# 5's Async functionality, and this brought the question up of how we should handle CRUD returns large-scale. In our systems we have a little of everything in regards to what we return, we want to make these returns standardized... Now the question is what is the recommended standard? Is there even a recommended standard yet? (I realize we need to decide our standard, but typically we do so by looking at best practices, see if it makes sense for us and go from there, but here we're not finding much to work with)

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  • A*, Tile costs and heuristic; How to approach

    - by Kevin Toet
    I'm doing exercises in tile games and AI to improve my programming. I've written a highly unoptimised pathfinder that does the trick and a simple tile class. The first problem i ran into was that the heuristic was rounded to int's which resulted in very straight paths. Resorting a Euclidian Heuristic seemed to fixed it as opposed to use the Manhattan approach. The 2nd problem I ran into was when i tried added tile costs. I was hoping to use the value's of the flags that i set on the tiles but the value's were too small to make the pathfinder consider them a huge obstacle so i increased their value's but that breaks the flags a certain way and no paths were found anymore. So my questions, before posting the code, are: What am I doing wrong that the Manhatten heuristic isnt working? What ways can I store the tile costs? I was hoping to (ab)use the enum flags for this The path finder isnt considering the chance that no path is available, how do i check this? Any code optimisations are welcome as I'd love to improve my coding. public static List<Tile> FindPath( Tile startTile, Tile endTile, Tile[,] map ) { return FindPath( startTile, endTile, map, TileFlags.WALKABLE ); } public static List<Tile> FindPath( Tile startTile, Tile endTile, Tile[,] map, TileFlags acceptedFlags ) { List<Tile> open = new List<Tile>(); List<Tile> closed = new List<Tile>(); open.Add( startTile ); Tile tileToCheck; do { tileToCheck = open[0]; closed.Add( tileToCheck ); open.Remove( tileToCheck ); for( int i = 0; i < tileToCheck.neighbors.Count; i++ ) { Tile tile = tileToCheck.neighbors[ i ]; //has the node been processed if( !closed.Contains( tile ) && ( tile.flags & acceptedFlags ) != 0 ) { //Not in the open list? if( !open.Contains( tile ) ) { //Set G int G = 10; G += tileToCheck.G; //Set Parent tile.parentX = tileToCheck.x; tile.parentY = tileToCheck.y; tile.G = G; //tile.H = Math.Abs(endTile.x - tile.x ) + Math.Abs( endTile.y - tile.y ) * 10; //TODO omg wtf and other incredible stories tile.H = Vector2.Distance( new Vector2( tile.x, tile.y ), new Vector2(endTile.x, endTile.y) ); tile.Cost = tile.G + tile.H + (int)tile.flags; //Calculate H; Manhattan style open.Add( tile ); } //Update the cost if it is else { int G = 10;//cost of going to non-diagonal tiles G += map[ tile.parentX, tile.parentY ].G; //If this path is shorter (G cost is lower) then change //the parent cell, G cost and F cost. if ( G < tile.G ) //if G cost is less, { tile.parentX = tileToCheck.x; //change the square's parent tile.parentY = tileToCheck.y; tile.G = G;//change the G cost tile.Cost = tile.G + tile.H + (int)tile.flags; // add terrain cost } } } } //Sort costs open = open.OrderBy( o => o.Cost).ToList(); } while( tileToCheck != endTile ); closed.Reverse(); List<Tile> validRoute = new List<Tile>(); Tile currentTile = closed[ 0 ]; validRoute.Add( currentTile ); do { //Look up the parent of the current cell. currentTile = map[ currentTile.parentX, currentTile.parentY ]; currentTile.renderer.material.color = Color.green; //Add tile to list validRoute.Add( currentTile ); } while ( currentTile != startTile ); validRoute.Reverse(); return validRoute; } And my Tile class: [Flags] public enum TileFlags: int { NONE = 0, DIRT = 1, STONE = 2, WATER = 4, BUILDING = 8, //handy WALKABLE = DIRT | STONE | NONE, endofenum } public class Tile : MonoBehaviour { //Tile Properties public int x, y; public TileFlags flags = TileFlags.DIRT; public Transform cachedTransform; //A* properties public int parentX, parentY; public int G; public float Cost; public float H; public List<Tile> neighbors = new List<Tile>(); void Awake() { cachedTransform = transform; } }

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  • What to Return with Async CRUD methods C#

    - by RualStorge
    While there is a similar question focused on Java, I've been in debates with utilizing Task objects. What's the best way to handle returns on CRUD methods (and similar)? Common returns we've seen over the years are: Void (no return unless there is an exception) Boolean (True on Success, False on Failure, exception on unhandled failure) Int or GUID (Return the newly created objects Id, 0 or null on failure, exception on unhandled failure) The updated Object (exception on failure) Result Object (Object that houses the manipulated object's ID, Boolean or status field to with success or failure indicated, Exception information if there was one, etc) The concern comes into play as we've started moving over to utilizing C# 5's Async functionality, and this brought the question up of how we should handle CRUD returns large-scale. In our systems we have a little of everything in regards to what we return, we want to make these returns standardized... Now the question is what is the recommended standard? Is there even a recommended standard yet? (I realize we need to decide our standard, but typically we do so by looking at best practices, see if it makes sense for us and go from there, but here we're not finding much to work with)

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  • Returning different data types C#

    - by user1810659
    i have create a class library (DLL) with many different methods. and the return different types of data(string string[] double double[]). Therefore i have created one class i called CustomDataType for all the methods containing different data types so each method in the Library can return object of the custom class and this way be able to return multiple data types I have done it like this: public class CustomDataType { public double Value; public string Timestamp; public string Description; public string Unit; // special for GetparamterInfo public string OpcItemUrl; public string Source; public double Gain; public double Offset; public string ParameterName; public int ParameterID; public double[] arrayOfValue; public string[] arrayOfTimestamp; // public string[] arrayOfParameterName; public string[] arrayOfUnit; public string[] arrayOfDescription; public int[] arrayOfParameterID; public string[] arrayOfItemUrl; public string[] arrayOfSource; public string[] arrayOfModBusRegister; public string[] arrayOfGain; public string[] arrayOfOffset; } The Library contains methods like these: public CustomDataType GetDeviceParameters(string deviceName) { ...................... code getDeviceParametersObj.arrayOfParameterName; return getDeviceParametersObj; } public CustomDataType GetMaxMin(string parameterName, string period, string maxMin) { .....................................code getMaxMingObj.Value = (double)reader["MaxMinValue"]; getMaxMingObj.Timestamp = reader["MeasurementDateTime"].ToString(); getMaxMingObj.Unit = reader["Unit"].ToString(); getMaxMingObj.Description = reader["Description"].ToString(); return getMaxMingObj; } public CustomDataType GetSelectedMaxMinData(string[] parameterName, string period, string mode) {................................code selectedMaxMinObj.arrayOfValue = MaxMinvalueList.ToArray(); selectedMaxMinObj.arrayOfTimestamp = MaxMintimeStampList.ToArray(); selectedMaxMinObj.arrayOfDescription = MaxMindescriptionList.ToArray(); selectedMaxMinObj.arrayOfUnit = MaxMinunitList.ToArray(); return selectedMaxMinObj; } As illustrated thi different methods returns different data types,and it works fine for me but when i import the DLL and want to use the methods Visual studio shwos all the data types in the CustomDataType class as suggestion for all the methods even though the return different data.This is illusrtated in the picture below. As we can see from the picture with the suggestion of all the different return data the user can get confused and choose wrong return data for some of the methods. So my question is how can i improve this. so Visual studio suggest just the belonging return data type for each method.

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  • How to parameterize a path in ANT?

    - by strelokstrelok
    I have the following defined in a file called build-dependencies.xml <?xml version="1.0" encoding="UTF-8"?> <project name="build-dependencies"> ... <path id="common-jars"> <fileset file="artifacts/project-1/jar/some*.jar" /> <fileset file="artifacts/project-2/jar/someother*.jar" /> </path> ... </project> I include it at the top of my build.xml file. Now I need to make the artifacts folder a parameter so it can be changed during execution of different targets. Having this... <?xml version="1.0" encoding="UTF-8"?> <project name="build-dependencies"> ... <path id="common-jars"> <fileset file="${artifacts}/project-1/jar/some*.jar" /> <fileset file="${artifacts}/project-2/jar/someother*.jar" /> </path> ... </project> ...and defining an "artifacts" property (and changing it) in the target does not work because it seems that the property substitution happens when the path is defined in build-dependencies.xml How can I solve this? One way I was thinking was to have a parameterized macro and call that before the path is actually used, but that seems not elegant. Something like this: <macrodef name="create-common-jars"> <attribute name="artifacts"/> <sequential> <path id="common-jars"> <fileset file="@{artifacts}/project-1/jar/some*.jar" /> <fileset file="@{artifacts}/project-2/jar/someother*.jar" /> </path> </sequential> </macrodef>

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  • Creating an HTTP-Redirected Virtual Directopry in IIS 6.0 without specifying physical path & WMI/ADS

    - by Steve Johnson
    My question is : Is it possible to create a working IIS 6.0 Virtual Directory with providing Physical Path of the Virtual Directory.? I know that manually, it is not possible via IIS but programmatically such a virtual directory can be created. If an HTTPRedirect is set on that virtual directory but the site physical path is not specified, then will it work? Simply stated, how to create an HTTp-redirected Virtual Directory , directly without specifying any physical path to a folder or network share. Here is my code. Try If Directory.Exists(HomeDirectory) = False And Path.StartsWith("http://") = False Then Directory.CreateDirectory(HomeDirectory) End If Dim website As DirectoryEntry website = New DirectoryEntry("IIS://" & IISServer & "/W3SVC/" & WebsiteId & "/Root") Dim NewVDir As DirectoryEntry = website.Children.Add(VDirName, "IIsWebVirtualDir") If Path.StartsWith("http://") = False Then NewVDir.Properties("Path")(0) = Path NewVDir.Properties("HttpRedirect").Clear() Else NewVDir.Properties("HttpRedirect")(0) = Path End If If ((Perm And Permission.Read) = Permission.Read) Then NewVDir.Properties("AccessRead")(0) = True End If If ((Perm And Permission.Write) = Permission.Write) Then NewVDir.Properties("AccessWrite")(0) = True End If If ((Perm And Permission.DirBrowse) = Permission.DirBrowse) Then NewVDir.Properties("EnableDirBrowsing")(0) = True End If If ((Perm And Permission.CreatetApplication) = Permission.CreatetApplication) Then NewVDir.Invoke("AppCreate", True) End If If ((Perm And Permission.ScriptOnly) = Permission.ScriptOnly) Then NewVDir.Properties("AccessScript")(0) = True End If If ((Perm And Permission.ScriptNExecute) = Permission.ScriptNExecute) Then NewVDir.Properties("AccessExecute")(0) = True End If NewVDir.Properties("AuthAnonymous")(0) = True NewVDir.Properties("AuthNTLM")(0) = True NewVDir.Properties("AnonymousUserName")(0) = AnonUserName NewVDir.Properties("AnonymousUserPass")(0) = AnonPassword NewVDir.Properties("AppFriendlyName")(0) = AppFriendlyName NewVDir.CommitChanges() website.CommitChanges() NewVDir.Close() website.Close() Success = True Catch Err As Exception Throw New Exception("My Custom Exception Here: " & Err.Message) End Try

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  • Nested %..% representation in Windows 7

    - by prosseek
    In order to organize the PATH environment, I came up with the following method. Setup variable : ABC = "PATH1;PATH2" Set the path variable using the predefined setup variable : Path = %ABC%%DEF% ... It seems to work fine, but I found that some of the variables are not transfomred into real paths when I run the set command. (I mean, the PATH=PATH1;PATH2;%DEF%, for example). What I found was as follows. If the variable name has '_', Windows can't transform it. If the variable has the path with %...% variable, windows can't transform it. Q1 : Am I correct? Q2 : If so, is there a way to by pass the nested %...% varibale problem?

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  • graph and all pairs shortest path in java

    - by Sandra
    I am writing a java program using Flyod-Warshall algorithm “All pairs shortest path”. I have written the following : a0 is the adjacency matrix of my graph, but has infinity instead of 0. vList is the list of vertexes and the cost for each edge is 1. Path[i][j] = k+1 means for going from I to j you first go to k then j int[][] path = new int[size][size]; for(int i = 0; i<path.length;i++) { for(int j = 0; j<path.length; j++) { if(adjM[i][j]==1) path[i][j]=j+1; } } //*************** for (int k = 0; k < vList.size(); k++) for (int i = 0; i < vList.size(); i++) for (int j = 0; j < vList.size(); j++) { if (a0[i][j]>a0[i][k]+ a0[k][j]) path[i][j] = k + 1; a0[i][j] = Math.min(a0[i][j], a0[i][k] + a0[k][j]); } After running this code, in the result a0 is correct, but path is not correct and I don’t know why!. Would you please help me?

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  • Wikipedia A* pathfinding algorithm takes a lot of time

    - by Vee
    I've successfully implemented A* pathfinding in C# but it is very slow, and I don't understand why. I even tried not sorting the openNodes list but it's still the same. The map is 80x80, and there are 10-11 nodes. I took the pseudocode from here Wikipedia And this is my implementation: public static List<PGNode> Pathfind(PGMap mMap, PGNode mStart, PGNode mEnd) { mMap.ClearNodes(); mMap.GetTile(mStart.X, mStart.Y).Value = 0; mMap.GetTile(mEnd.X, mEnd.Y).Value = 0; List<PGNode> openNodes = new List<PGNode>(); List<PGNode> closedNodes = new List<PGNode>(); List<PGNode> solutionNodes = new List<PGNode>(); mStart.G = 0; mStart.H = GetManhattanHeuristic(mStart, mEnd); solutionNodes.Add(mStart); solutionNodes.Add(mEnd); openNodes.Add(mStart); // 1) Add the starting square (or node) to the open list. while (openNodes.Count > 0) // 2) Repeat the following: { openNodes.Sort((p1, p2) => p1.F.CompareTo(p2.F)); PGNode current = openNodes[0]; // a) We refer to this as the current square.) if (current == mEnd) { while (current != null) { solutionNodes.Add(current); current = current.Parent; } return solutionNodes; } openNodes.Remove(current); closedNodes.Add(current); // b) Switch it to the closed list. List<PGNode> neighborNodes = current.GetNeighborNodes(); double cost = 0; bool isCostBetter = false; for (int i = 0; i < neighborNodes.Count; i++) { PGNode neighbor = neighborNodes[i]; cost = current.G + 10; isCostBetter = false; if (neighbor.Passable == false || closedNodes.Contains(neighbor)) continue; // If it is not walkable or if it is on the closed list, ignore it. if (openNodes.Contains(neighbor) == false) { openNodes.Add(neighbor); // If it isn’t on the open list, add it to the open list. isCostBetter = true; } else if (cost < neighbor.G) { isCostBetter = true; } if (isCostBetter) { neighbor.Parent = current; // Make the current square the parent of this square. neighbor.G = cost; neighbor.H = GetManhattanHeuristic(current, neighbor); } } } return null; } Here's the heuristic I'm using: private static double GetManhattanHeuristic(PGNode mStart, PGNode mEnd) { return Math.Abs(mStart.X - mEnd.X) + Math.Abs(mStart.Y - mEnd.Y); } What am I doing wrong? It's an entire day I keep looking at the same code.

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  • Best pathfinding for a 2D world made by CPU Perlin Noise, with random start- and destinationpoints?

    - by Mathias Lykkegaard Lorenzen
    I have a world made by Perlin Noise. It's created on the CPU for consistency between several devices (yes, I know it takes time - I have my techniques that make it fast enough). Now, in my game you play as a fighter-ship-thingy-blob or whatever it's going to be. What matters is that this "thing" that you play as, is placed in the middle of the screen, and moves along with the camera. The white stuff in my world are walls. The black stuff is freely movable. Now, as the player moves around he will constantly see "monsters" spawning around him in a circle (a circle that's larger than the screen though). These monsters move inwards and try to collide with the player. This is the part that's tricky. I want these monsters to constantly spawn, moving towards the player, but avoid walls entirely. I've added a screenshot below that kind of makes it easier to understand (excuse me for my bad drawing - I was using Paint for this). In the image above, the following rules apply. The red dot in the middle is the player itself. The light-green rectangle is the boundaries of the screen (in other words, what the player sees). These boundaries move with the player. The blue circle is the spawning circle. At the circumference of this circle, monsters will spawn constantly. This spawncircle moves with the player and the boundaries of the screen. Each monster spawned (shown as yellow triangles) wants to collide with the player. The pink lines shows the path that I want the monsters to move along (or something similar). What matters is that they reach the player without colliding with the walls. The map itself (the one that is Perlin Noise generated on the CPU) is saved in memory as two-dimensional bit-arrays. A 1 means a wall, and a 0 means an open walkable space. The current tile size is pretty small. I could easily make it a lot larger for increased performance. I've done some path algorithms before such as A*. I don't think that's entirely optimal here though.

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  • Algorithm to map an area [on hold]

    - by user37843
    I want to create a crawler that starts in a room and from that room to move North,East,West and South until there aren't any new rooms to visit. I don't want to have duplicates and the output format per line to be something like this: current room, neighbour 1, neighbour 2 ... and in the end to apply BFS algorithm to find the shortest path between 2 rooms. Can anyone offer me some suggestion what to use? Thanks

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  • Pathfinding in Warcraft 1

    - by Valmond
    Dijkstra and A* are all nice and popular but what kind of algorithm was used in Warcraft 1 for pathfinding? I remember that the enemy could get trapped in bowl-like caverns which means there were (most probably) no full-path calculations from "start to end". If I recall correctly, the algorithm could be something like this: A) Move towards enemy until success or hitting a wall B) If blocked by a wall, follow the wall until you can move towards the enemy without being blocked and then do A) But I'd like to know, if someone knows :-)

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  • How to configure virtual host to consider domain path in Apache

    - by Scholle
    Hi, the following virtual host definition is working for an arbitrary url starting with "http://1.2.3.4:80/*" <VirtualHost *:80> ServerName www.domain.com DocumentRoot /home/user/www/application/current/public <Directory /home/user/www/application/current/public> Order allow,deny Allow from all </Directory> </VirtualHost> How to rewrite this configuration so that it is applied only for url's starting with "http://1.2.3.4:80/user/*" I tried "ServerPath /user", but it doesn't work... Any ideas?

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  • SQL Server Certification - a database platform primer for your career path

    - by ssqa.net
    When you need to upgrade your knowledge then training is required, at the same time certifications will help you to keep up on what you have learned! There is a big debate on the web about whether certifications are important in your career or not, the bottomline is if you do not know the stuff or unable to answer few basic technical questions, it does'nt matter how many certifications you have then you will not get the job, well I'm not starting the same discussion here. But in the recent...(read more)

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  • Sitefinity SimpleImageSelector to return Url of image instead of Guid

    - by Joey Brenn
    It's been quite a while but I've found something to blog about!I've been working with Sitefinity for some time now and one of the things that I've struggled with, and I'm not the only one is something that should be simple.  See, all I want to do is be able to choose a picture from one of the libraries within Sitefinity and be able to display it via the GUID it returns or the path of the URL.  I want to do this from my user control or a custom control.Well, it turns out that this is not built in, at least I've not been able to get anything working correctly until I found this post and was able to get it to work.  However, I want to store the relative URL of the image so I made a small change to make it return the URL instead of the GUID.To make the change, in the SimpleImageSelectorDialog.js file, on line 43, change the original line:var selectedValue = this.get_imageSelector().get_selectedImageId();to the new line:var selectedValue = this.get_imageSelector().get_selectedImageUrl();var selectedValue = this.get_imageSelector().get_selectedImageUrl();Of course, save and recomple the project and now it will return the URL instead of the GUID of the image from the choosen Album.

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  • Linux Mint something wrong with my .bashrc

    - by user2309862
    The path of my .basrc file is /home/vamsi/.bashrc It is weird that my file has nothing but the path I set. I think I am using a file at the wrong location or that I have lost my .bashrc file as none of the environment variables set here seem to work. #ANDROID_DEV ANDROID_HOME=/opt/android-sdk-linux export ANDROID_HOME PATH= $PATH:$ANDROID_SDK_HOME/tools export PATH PATH=$PATH:$ANDROID_HOME/platform-tools export PATH PATH=$PATH:$ANDROID_HOME/build-tools export PATH #MAVEN-PATH M2_HOME=/opt/apache-maven-3.1.0 export M2_HOME M2=$PATH:$M2_HOME/bin export M2 I was prompted to install maven2 in order to use mvn, but the android command cannot be found. Could you please help me find a solution to this issue. EDIT: Meanwhile,I tried this: export PATH=${PATH}:/opt/android-sdk-linux/platform-tools export PATH=${PATH}:/opt/android-sdk-linux/tools Now,the output of $PATH echoes: bash: /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/opt/android-sdk-linux/platform-tools:/opt/android-sdk-linux/build-tools: No such file or directory

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  • In SAP Functional a good career path ???

    - by Sam Ahmed
    Hi My name is Sam and I am 23 right know.I have graduated a year back in the domain of computer science.I am currently working as SAP SD consultant and have a project under my belt. Currently working in SAP seems price less as people are dieing for it but at the same time I have really strong academics and many people are forcing me to apply for masters abroad for which I have to leave this job.This decision seems to be really tough. This decision of moving to SAP sometimes makes me happy as it is valuable and on the other hand my technical skills are completey dieing. Most of my accomplishers in my family dont encourage me to be in SAP especially in USA and consider it as a mediocre career. Was my decision right or should I move back to technical and go for MS???

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  • SQL SERVER – Changing Default Installation Path for SQL Server

    - by pinaldave
    Earlier I wrote a blog post about SQL SERVER – Move Database Files MDF and LDF to Another Location and in the blog post we discussed how we can change the location of the MDF and LDF files after database is already created. I had mentioned that we will discuss how to change the default location of the database. This way we do not have to change the location of the database after it is created at different locations. The ideal scenario would be to specify this default location of the database files when SQL Server Installation was performed. If you have already installed SQL Server there is an easy way to solve this problem. This will not impact any database created before the change, it will only affect the default location of the database created after the change. To change the default location of the SQL Server Installation follow the steps mentioned below: Go to Right Click on Servers >> Click on Properties >> Go to the Database Settings screen You can change the default location of the database files. All the future database created after the setting is changed will go to this new location. You can also do the same with T-SQL and here is the T-SQL code to do the same. USE [master] GO EXEC xp_instance_regwrite N'HKEY_LOCAL_MACHINE', N'Software\Microsoft\MSSQLServer\MSSQLServer', N'DefaultData', REG_SZ, N'F:\DATA' GO EXEC xp_instance_regwrite N'HKEY_LOCAL_MACHINE', N'Software\Microsoft\MSSQLServer\MSSQLServer', N'DefaultLog', REG_SZ, N'F:\DATA' GO What are the best practices do you follow with regards to default file location for your database? I am interested to know them. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology

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