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  • Where is he now?

    - by Chris G. Williams
    A couple months ago, I announced I was leaving Magenic in order to take a break from consulting. I figured I'd post an update as to what I'm doing now, since I haven't exactly been slacking off.1) I accepted a position as a Lead Developer with RealPage. I work on a number of internal use applications for a subsidiary known as LevelOne. The majority of my work is in ASP.NET, a surprising amount of VB.NET, some C# and I'm picking up a few new tools for my belt... specifically Python, MongoDB and Perl.2) I am still the owner of Big Robot Games, a retail game store / coffee shop in the South Carolina upstate region. I'm not as involved in the day to day activity as I was, but I'm there most nights and weekends, when I'm not off doing other things, like #3.3) I am on the staff of Rock Revolt Magazine as a journalist, covering live performances as well as interviewing bands, providing album & video game reviews, fixing the website and the occasional prison ink. (Just kidding on that last one.)4) In whatever time is leftover, I still manage to bang out a little code on Heroic Adventure! (aka HA!) and talk about Windows Phone, XNA and whatever else suits me, wherever they'll let me.I guess that's about it.

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  • AME : How to Diagnose Issues With the Default Approver List in Purchasing When Using Approvals Management

    - by Oracle_EBS
    Do you need help in understanding the concepts or how to setup the Approval Management Engine (AME) for requisition approvals? See the new diagnostic Note 1437183.1 'AME : How to Diagnose Issues With the Default Approver List in Purchasing When Using Approvals Management'. AME is designed to generate the approval list according to the conditions and rules you define in the setup. This troubleshooting guide will help you understand how AME builds the default approval list for Purchasing and help users find solutions for scenarios where the approval list fails to be generated. Follow along with the logical steps for troubleshooting.  The note first reviews how to generate the AME Setup report.   For example in the note we see a fragment of the setup report. Notice it has different sections for each one of the setup categories including attributes, conditions, rules, action types, approval groups etc.  How the default approval list is built in AME is then reviewed, followed by the logical steps for diagnosing issues.  The diagnostic steps include how to run the Test Workbench, as well as how to obtain valuable debug and exception information.  Then follow along using the steps to build a simple test case to sharpen your understanding.

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  • GUI based backup utility [closed]

    - by Chethan S.
    Possible Duplicate: Comparison of backup tools I have read favorable reviews for 'Back In Time' for the purpose stated above. Still I am posting this question as I have some demands in my mind. Few years back I was using ThinkVantage Rescue and Recovery by IBM on my Lenovo PC under Windows. That provided me nice features like compressed backups, boot time options - OS Repair, Restore entire OS, restore entire system to an older date, restore individual files etc. Out of these the feature I liked the most was compressed backups. Similar features are available in software like Norton Ghost too. In Back In Time I was surprised to see that the snapshot takes up same amount of space as that of the original contents, no compression at all. Furthermore, I was not able to find options to change the compression ratio etc. under settings. According to me compression of backups is a must have feature. Therefore, can anyone suggest me any other utility which can serve the purpose. I insist on GUI based tool since I don't want to mess up with backups!

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  • Software Manager who makes developers do Project Management

    - by hdman
    I'm a software developer working in an embedded systems company. We have a Project Manager, who takes care of the overall project schedule (including electrical, quality, software and manufacturing) hence his software schedule is very brief. We also have a Software Manager, who's my boss. He makes me write and maintain the software schedule, design documents (high and low level design), SRS, change management, verification plans and reports, release management, reviews, and ofcourse the software. We only have one Test Engineer for the whole software team (10 members), and at any given time, there are a couple of projects going on. I'm spending 80% of my time making these documents. My boss comes from a Process background, and believes what we need is better documentation to improve software: (1) He considers the design to be paramount, coding is "just writing the design down", it shouldn't take too long, and "all the code should be written before the hardware is ready". (2) Doesn't understand the difference between a Central & Distributed Version control, even after we told him its easier to collaborate with a distributed model. (3) Doesn't understand code, and wants to understand every bug and its proposed solution. (4) Believes verification should be done by developer, and validation by the Tester. Thing is though, our verification only checks if implementation is correct (we don't write unit tests, its never considered in the schedule), and validation is black box testing, so the units tests are missing. I'm really confused. (1) Am I responsible for maintaining all these documents? It makes me feel like I'm doing the Software Project Management, in essence. (2) I don't really like creating documents, I want to solve problems and write code. In my experience, creating design documents only helps to an extent, its never the solution to better or faster code. (3) I feel the boss doesn't really care about making better products, but only about being a good manager in the eyes of the management. What can I do?

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  • View the Time & Date in Chrome When Hiding Your Taskbar

    - by Asian Angel
    Do you prefer keeping your Taskbar hidden but still need to keep watch on what time it is? Now you can keep track of the time without the Taskbar using the Date Today extension for Google Chrome. A Look at Date Today with Different Themes This extension does one thing and does it well…it provides you with an “active icon” clock that will let you view the time and date in two fashions. The first is by hovering your mouse over the “Toolbar Clock Button”… And the second is by clicking on the “Toolbar Clock Button” to view an enlarged version. Here you can see the extension in use with five different themes to get an idea of how it might look with the theme that you are currently using. It does stand out very nicely with brighter or darker colored themes. Conclusion While this extension is obviously not for everyone it will make a nice (and useful) addition to Chrome for those who prefer keeping their Taskbar hidden. Links Download the Date Today extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Set the Date and Time on SolarisView Browser History Based on Host & Date in ChromeQuick Tip: Set a Future Date for a Post in WordPressFuture Date a Post in Windows Live WriterSave Screen Space by Hiding the Bookmarks Toolbar in Safari for Windows TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Discovery Channel LIFE Theme (Win7) Increase the size of Taskbar Previews (Win 7) Scan your PC for nasties with Panda ActiveScan CleanMem – Memory Cleaner AceStock – The Personal Stock Monitor Add Multiple Tabs to Office Programs

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  • How To Figure Out Your PC’s Host Name From the Command Prompt

    - by The Geek
    If you’re doing any work with networking, you probably need to know the name of your computer. Rather than diving into Control Panel, there’s a really simple way to do this from the command prompt. Note: If you haven’t already, be sure to read our complete guide to networking Windows 7 with XP and Vista. To see the hostname… all you have to do is type hostname at the command prompt. Go figure, eh? The same thing works in Linux or OS X, though you can see that most of the time the hostname is part of the prompt anyway. Note: you can also change the hostname by simply typing “hostname <newhostname>”. Of course, the easiest way to see your computer name in Windows is to just hit the Win+Break key combination, which will pop up the System pane from Control Panel.   If you want to change it instead, you can always change your computer name easily through Control Panel. Similar Articles Productive Geek Tips MySql: Give Root User Logon Permission From Any HostUse "Command Prompt Here" in Windows VistaKeyboard Ninja: Scrolling the Windows Command Prompt With Only the KeyboardVerify the Integrity of Windows Vista System FilesFind Path of Application Running on Solaris, Ubuntu, Suse or Redhat Linux TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon

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  • At the end of my rope

    - by hvgotcodes
    I am a contractor to a big company. Currently, there are three developers on the project, myself included. The problem is the other 2 developers don't really get it. By "it" i mean the following: They don't understand the best practices for the technology we are using. After 6 months of me and others giving them examples there are terrible anti-patterns being used. They are "copy and paste" programmers that produce primarily spaghetti code. They constantly break things, implementing changes but not doing a basic smoke test to see if all is good They refuse/rarely to ask for code-reviews. They refuse/rarely even do basic things like formatting code. No documentation on any classes (jsdocs) Afraid to delete code that doesn't do anything Leave commented code blocks everywhere even though we have version control. I find myself getting more and more frustrated as I format others code, fix bugs, discover functionality that is broken, and create abstractions to remove the spaghetti. I really don't know what to do. I try not to get to frustrated, but it's just a mess. I like these people as people, but I feel like the coding situation is so bad that I could move faster if they simply browsed the web all day. Would it be out of line to ask our manager to review the others svn commit access; commits can only be done after a review by someone who is knowledgeable in what we are doing? As a contractor, I'm not sure if that's the best move. Is there a subtle/not so subtle way of making it clear how many things I am fixing?

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  • Getting rank for keywords that I don't want to appear on my website [duplicate]

    - by Rober
    This question already has an answer here: Which keyword should I use. colors or colours or a combination of both? 2 answers One of my products has two names. One of them is what I consider correct and thus it is what I want to appear on my website. The other name is incorrect for me, so I would like to avoid it. But I know that many people will search my product using the "bad" name. How could I get the "bad" name indexed for my site on search engines even if nobody can read it there? Of course, I want to do it "legally" so that no engine will ban my site considering it as cloaking, black hat SEO, etc... EDIT: Having that "bad" name on my backlinks is not an option. For example I would perceive user reviews connecting my site to that word as a negative point. Maybe having my site as a search result for that word could be negative as well, but I think it is worth it.

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  • Creating Engaging Online Experiences is Easy and Intuitive for Marketers with Oracle WebCenter Sites 11g

    - by Christie Flanagan
    Last month, we announced the availability of Oracle WebCenter Sites 11g, the latest release of our web experience management solution. This new release is really geared toward enabling marketers and business users to drive customer acquisition and brand loyalty by simplifying the whole process of creating, managing and optimizing engaging online experiences.  To show you just how this works, we’ve created the video below which takes you through the tasks a typical marketer might execute using Oracle WebCenter Sites to manage their online presence -- everything from page editing to page creation, right on through to optimizing the mobile experience and moderating user-generated comments and reviews is covered here. I hope this video has give you a flavor for just how easy and intuitive it is for marketers and other business users to manage engaging and interactive online experiences using Oracle WebCenter Sites.  To see more about the new release, please check out the recording of our launch webcast. On Demand Webcast - Introducing Oracle WebCenter Sites: Transforming the Online Experience Enabling marketers and business users is a key requirement for creating and managing contextually relevant, social, and interactive online experiences. Oracle WebCenter Sites transforms the online experience into one that is simple and intuitive to manage as a content contributor, encourages interaction between site visitors and their social networks, and provides marketers with automated targeting options for optimizing online engagement. View this webcast now to learn more.

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  • How to manage Agile developers working with traditional (serial) business persons?

    - by Riggy
    Good afternoon, My work environment has some problems. Our IT team is trying to be more agile, but we're not really getting buy-in from the business. They attend our daily stand-ups and sprint reviews, and they help with sprint planning, but then they turn around and do 4 months of requirements gathering for a project before moving forward with a (mostly) serial development style. The sprint goals are things like "get XX% closer to release". For the IT team, they've turned the Sprints into a sort of death march. We end a Sprint one day and start a new Sprint the very next day. There's no reflection or changes done between sprints, only during. Having never done any of the agile methodologies before, I haven't had a very pleasant introduction to them. So my questions are: 1) Should there be some time (perhaps a week or so) between sprints to do the reflection/introspection/changes/etc.? Or are back-to-back-to-back sprints the norm? 2) Is there any chance for survival for an agile team with no agile business counter-parts? If not, are there some transitional methodologies or even tips for moving the business towards an iterative if not necessarily agile mindset? 3) Should your entire team be on every sprint? We have almost 20 programmers on a single sprint but working on completely different projects (typically teams of 3-5, sometimes larger). Is it normal to have a single sprint or should we be trying to manage multiple independent sprints? Should we be trying to keep the multiple sprints in concurrent lockstep or should their timetables be allowed to overlap and be flexible? Any thoughts or advice is appreciated. This is my first time coming over from SO for a question, so please let me know if there are better ways to phrase these kinds of questions (faq was rather helpful, but still not sure I'm following it perfectly). Thanks!

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  • Is it reasonable to null guard every single dereferenced pointer?

    - by evadeflow
    At a new job, I've been getting flagged in code reviews for code like this: PowerManager::PowerManager(IMsgSender* msgSender) : msgSender_(msgSender) { } void PowerManager::SignalShutdown() { msgSender_->sendMsg("shutdown()"); } I'm told that last method should read: void PowerManager::SignalShutdown() { if (msgSender_) { msgSender_->sendMsg("shutdown()"); } } i.e., I must put a NULL guard around the msgSender_ variable, even though it is a private data member. It's difficult for me to restrain myself from using expletives to describe how I feel about this piece of 'wisdom'. When I ask for an explanation, I get a litany of horror stories about how some junior programmer, some-year, got confused about how a class was supposed to work and accidentally deleted a member he shouldn't have (and set it to NULL afterwards, apparently), and things blew up in the field right after a product release, and we've "learned the hard way, trust us" that it's better to just NULL check everything. To me, this feels like cargo cult programming, plain and simple. A few well-meaning colleagues are earnestly trying to help me 'get it' and see how this will help me write more robust code, but... I can't help feeling like they're the ones who don't get it. Is it reasonable for a coding standard to require that every single pointer dereferenced in a function be checked for NULL first—even private data members? (Note: To give some context, we make a consumer electronics device, not an air traffic control system or some other 'failure-equals-people-die' product.) EDIT: In the above example, the msgSender_ collaborator isn't optional. If it's ever NULL, it indicates a bug. The only reason it is passed into the constructor is so PowerManager can be tested with a mock IMsgSender subclass.

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  • Best CMS for review-type sites

    - by Pru
    Is there an ideal CMS for making a review site? By review site, I mean like a restaurant review site where you have each entry belonging to different major categories like Cuisine and City. Then users can browse and filter by each or by combination (Chinese Food in Los Angeles, with suggestions of other Chinese restaurants in LA, etc). Furthermore, I'd want it to support other fields like price, parking, kid-friendliness, etc. And to have users be able to filter by those criteria. I've been told that with a combination of custom taxonomies, plug-ins and many clever little queries, that Wordpress 3.x can handle this. But I'm having a heck of a time with it getting into the nitty gritty, and that's where I find the community support is lacking. The sort of stuff you'd think would work in WP, like making one parent category for Cuisine and one for City, don't really work once you get further in and start trying to pull it all together. Then you find these blog posts where people say, "This example shows that one could create a huge movie review site using custom taxonomies..." but when you go and try it you hit all sorts of challenges and oddities that point a big long finger at Wordpress being in fact a blogging platform. The best I came up with was one category for the cuisine and one tag for the city, then I created a couple of custom tag-like taxonomies for the other features. It's quite a mess to try to figure out how to assemble all of that into a natural, intuitive site. I expect a few versions down the road WP will be able to do these sorts of sites out of the box. So I thought I'd take a step back before I run back into the Wordpress fray and find out if maybe there is another platform better suited to this sort of relational content site. Directory scripts in some ways offer many of the features I'm looking for, but I need something more flexible and, hopefully, interactive (comments, reviews). I'm especially looking for feedback from people who've crafted sites like this. Thanks!

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  • Is there a better strategy than relying on the compiler to catch errors?

    - by koan
    I've been programming in C and C++ for some time, although I would say I'm far from being an expert. For some time, I've been using various strategies to develop my code such as unit tests, test driven design, code reviews and so on. When I wrote my first programs in BASIC, I typed in long blocks before finding they would not run and they were a nightmare to debug. So I learned to write a small bit and then test it. These days, I often find myself repeatedly writing a small bit of code then using the compiler to find all the mistakes. That's OK if it picks up a typo but when you start adjusting the parameters types etc just to make it compile you can screw up the design. It also seems that the compiler is creeping into the design process when it should only be used for checking syntax. There's a danger here of over reliance on the compiler to make my programs better. Are there better strategies than this? I vaguely remember some time ago an article on a company developing a type of C compiler where an extra header file also specified the prototypes. The idea was that inconsistencies in the API definition would be easier to catch if you had to define it twice in different ways.

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  • How to correct a junior, but encourage him to think for himself? [closed]

    - by Phil
    I am the lead of a small team where everyone has less than a year of software development experience. I wouldn't by any means call myself a software guru, but I have learned a few things in the few years that I've been writing software. When we do code reviews I do a fair bit of teaching and correcting mistakes. I will say things like "This is overly complex and convoluted, and here's why," or "What do you think about moving this method into a separate class?" I am extra careful to communicate that if they have questions or dissenting opinions, that's ok and we need to discuss. Every time I correct someone, I ask "What do you think?" or something similar. However they rarely if ever disagree or ask why. And lately I've been noticing more blatant signs that they are blindly agreeing with my statements and not forming opinions of their own. I need a team who can learn to do things right autonomously, not just follow instructions. How does one correct a junior developer, but still encourage him to think for himself? Edit: Here's an example of one of these obvious signs that they're not forming their own opinions: Me: I like your idea of creating an extension method, but I don't like how you passed a large complex lambda as a parameter. The lambda forces others to know too much about the method's implementation. Junior (after misunderstanding me): Yes, I totally agree. We should not use extension methods here because they force other developers to know too much about the implementation. There was a misunderstanding, and that has been dealt with. But there was not even an OUNCE of logic in his statement! He thought he was regurgitating my logic back to me, thinking it would make sense when really he had no clue why he was saying it.

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  • Reliance on the compiler

    - by koan
    I've been programming in C and C++ for some time, although I would say I'm far from being expert. For some time I've been using various strategies to develop my code such as unit tests, test driven design, code reviews and so on. When I wrote my first programs in BASIC I typed in long listings before finding they would not run and they were a nightmare to debug. So I learnt to write a small bit and then test it. These days I often find myself repeatedly writing a small bit of code then using the compiler to find all the mistakes. That's OK if it picks up a typo but when you start adjusting the parameters types etc just to make it compile you can screw up the design. It also seems that the compiler is creeping into the design process when it should only be used for checking syntax. There's a danger here of over reliance on the compiler to make my programs better. Are there better strategies than this ? I vaguely remember some time ago an article on a company developing a type of C compiler where an extra header file also specified the prototypes. The idea was that inconsistencies in the API definition would be easier to catch if you had to define it twice in different ways.

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  • Secondment promotion promises

    - by user75460
    I'm a Java developer at a large FTSE 30 company. My line manager approached me and asked if I'd like to be the teams lead developer. I was keen to accept. Initially he said I'd be acting-up for 3 months, then changed his tune and said I would be doing a 6 month secondment. During this time, he has got himself promoted and I have a new line manager. I have been very successful during this secondment and reviews have been overwhelmingly positive: both from my former line manager and current line manager. However, six months on, no lead role has been created in the organization and a new director has re-organised the structure of the team: two senior roles (senior Android and senior iOS) are going to be created. I feel a bit put-out that my secondment has amounted to nothing. I could have just done nothing and then applied for the senior role 6 months later (which I feel aren't as marketable as Lead developer). During my secondment I have basically become TA, senior developer, line manager and general go-to guy for all things (across Android and iOS). What do you think I should do, and has my company abused it's position? I feel they have offered a secondment to a role that they never really planned to create. During this time I have received no financial benefit for doing a more senior role.

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  • Release Notes for 6/21/2012

    Here are the notes for this week’s release on CodePlex: Pull Requests We now support the ability to conduct pull requests in Git and Mercurial across arbitrary branches in your project. No forks necessary! If you’re on a small team of contributors, this is a great way to conduct code reviews for changes to your project. We now support e-mail notifications to be delivered whenever a comment is added to a pull request or line of code pertaining to a pull request. A checkbox for subscribing now appears at the bottom of all pull requests. You can manage your subscriptions by editing your profile. Bug Fixes Updated the various change subscription details page to reflect our newer UI theme. Changed the placement of horizontal scrollbar when viewing diffs of pull requests and commits to be inline with the code. Fixed various issues around interacting with the new diff viewer that we introduced last week. Do let us know if you have any feedback on the new diff viewer. Have ideas on how to improve CodePlex? Visit our ideas page! Vote for your favorite ideas or submit a new one. Got Twitter? Follow us and keep apprised of the latest releases and service status at @codeplex.

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  • I am being paid very little(imo), how can I change this? [migrated]

    - by LagWagon
    I am a web developer with about 4 years of relevant work experience in my field. Recently, I went from making $30/hr working from home contracting for large companies to a full time job that only pays 40k/yr. The company I work for now is great, nice people, but a little behind the times. I joined on with very little experience in SQL development but they put me in charge of querying the DB and making reports right away, so I had to go in head first and pick up that skill right away. Which is great, I'm happy I learned more of that, and really make good time when doing SQL now. However, I'm now doing most of their advanced SQL stuff. The day I started, another employee who was running a MVC project based in Yii (which is the sole item that makes this company software) put in his two weeks. Two weeks later, I'm the only one who knows how to use, access, modify, or update this project. Its quite a large responsibility for an "entry level dev", no? I am doing highly advanced jQuery for them to modernize their forms, webpages, amongst other things, a skill that I would bet on few Entry levels being able to do as well as me. I may be wrong, but I feel that what I'm making now is not acceptable. We don't have reviews, ever, so I can't just wait for that.. so I was wondering.. do I sound justified in wanting to be paid more, and how can I make this happen?

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  • CodePlex Daily Summary for Wednesday, November 30, 2011

    CodePlex Daily Summary for Wednesday, November 30, 2011Popular ReleasesLINQ to Twitter: LINQ to Twitter Beta v2.0.22: New support for Windows Phone 7.1, 100% Twitter API coverage.Anno 2070 Assistant: Anno 2070 Assistant v1.1: Anno 2070 Assistant v1.1 Released! Features Included: Building Layouts for Ecos, Tycoons & Techs Production Chains for Ecos, Tycoons & Techs Supply Calculator New Features: The new supply calculator will tell you how many of each production chain you need to sustain the current population. Simply plot in your total inhabitants of each type and calculate! Coming in v2.0: Population Calculator Port from hard coded data to XML data Calculate by Residence Feature and some more secret ...Rawr: Rawr 4.3.0: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...BugNET Issue Tracker: BugNET 0.9.131: This is a bug fix release for 0.9 that fixes a number of pressing issues. FixesBGN-1989 - User verification is not working on the latest release BGN-1988 - Send password notification does not include the actual password and throws an error BGN-1987 - Issues revisions stop being updated BGN-1985 - Search by issue id no longer works Fixed issue when user is not authenticated and clicks on the Vote link the user is redirected to page not found (wrong location for the Login.aspx page) N...QuickStart Engine (3D Game Engine for XNA): QuickStart Engine v0.23: Main FeaturesXNA 4.0 compatible Clean engine architecture Makes it easy to make your own game using the engine. Messaging system allows you to communicate between systems and other entities without coupling your code in ways you wouldn't want to. Entity/Component system allows you to make your own objects and customize them very easily. Terrain engine Quad-tree culling Multi-texture splatting Multi-texture normal mapping Smoothing and scaling Physics engine integration Uses Ji...Windows Azure Toolkit for Windows Phone: Windows Azure Toolkit for Windows Phone v1.3.2: Upgraded Windows Azure projects to Windows Azure SDK for .NET – November 2011. Updated BabelCam, CRUDSqlAzure, WPCloud.ACS, and WPCloud.SQL.ACS samples to include default ACS configuration to allow developers running the samples without owning an ACS namespace.VideoLan DotNet for WinForm, WPF & Silverlight 5: VideoLan DotNet for WinForm, WPF, SL5 - 2011.11.29: The new version add and correct many features : Add Medias list property to VlcControl Correction to implement Medias list property Add PlaybackMode property to VlcControl (Loop/Repeat/Default) Remove "--play-and-pause" option in WPF sample Add MediaList Interops Add MediaListPlayer Interops Correction on Interops (error) Add MediaSubItemAdded event on MediaBaseMFCMAPI: November 2011 Release: Build: 15.0.0.1029 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeWCF Community Site: WCF Web API Preview 6: Welcome to the sixth preview release of WCF Web API on Codeplex! Install WCF Web API Preview 6 using NuGet New Features/EnhancementsURL form encoding - Http request bodies sent as application/x-www-form-urlencoded can now deserialize into objects and participate in content negotiation. Custom OData entity keys - The ODataFormatter now supports custom conventions for determining which properties identify an entity key. [ServiceContract] is no longer required on the Web API class definiti...Devpad: 4.11: Whats new for Devpad 4.11: New Import Archive Improved Save Dialog Improved Replace Dialog Improved Go To Dialog Minor Bug Fix's, improvements and speed upsHome Access Plus+: v7.7: v7.7.1128.2200Added: ShowTo Option on Resources Added: Basic Authentication Logon Method Added: Button on the Live Tracker page to clear logons in the database but not do a remote logoff Updated: jquery from v1.6.2 to v1.7.1 Fixed: Another attempt at fixing the SIMS import in the booking system Fixed: JSON Issues with the Setup Added: More DEBUG Events to the Event Log (note DEBUG not RELEASE) Added: Support for Week A Week B instead of Week 1 and Week 2 Updated: The My Files ...CommonLibrary.NET: CommonLibrary.NET 0.9.8 - Alpha: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.8 AlphaNew Dynamic Scripting Language : workitem : 7493 Fixes 1622 6803Widget Suite for DotNetNuke: 01.04.00: The following features/enhancements are associated with this release: Bug: Removed the empty box/white space created by some widgets New Widget: FlexSlider New Widget: Google+ Button New Widget: Klout Badge Sample Widget Script FileFxCop Integrator for Visual Studio 2010: FxCop Integrator 2.0.0 RC: Replaced the MSBuild Tasks installer to fix the bug of the targets file. FxCop Integrator is not affected by this bug. (Nov 28 2011) New FeatureSupported calculating code metrics with Code Metrics PowerTool. (Work Item #6568: 6568). Provided MSBuild tasks. #7454: 7454 Supported to filter out auto-generated code from code analysis result. #7485: 7485 Supported exporting report of code analysis result. Supported multi-project analysis. Supported file level analysis. Added the featu...Terminals: Version 2 - Beta 4 Release: Beta 4 Refresh Build Dont forget to backup your config files BEFORE upgrading! As usual, please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Updated the About form to include the date and time of the build. Useful for CI builds to ensure we have the correct version "Favourites" and "History" save their expanded states after app restarts Code cleanup, secu...MiniTwitter: 1.76: MiniTwitter 1.76 ???? ?? ?????????? User Streams ???????????? User Streams ???????????、??????????????? REST ?????????? ?????????????????????????????? ??????????????????????????????Media Companion: MC 3.424b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movie Show Resolutions... Resolved issue when reverting multiselection of movies to "-none-" Added movie rename support for subtitle files '.srt' & '.sub' Finalised code for '-1' fix - radiobutton to choose either filename or title Fixed issue with Movie Batch Wizard Fanart - ...Advanced Windows Phone Enginering Tool: WPE Downloads: This version of WPE gives you basic updating, restoring, and, erasing for your Windows Phone device.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.37: Fix for issue #16936 - CSS strings containing ASP.NET replacement blocks that contain the same delimiter character(s) as the CSS string cause the CSS parser to barf. Need to use the -aspnet:1 flag to treat the ASP.NET blocks as single entities. Added support for CSS3 @keyframes syntax. Added NuGet package support to the DLL project. Expand the -line switch to also optionally specify the multiline/single line mode, and the spaces-per-tab for multiline mode. Tweak the -pretty switch to be more ...Get simpler, simpler, and simpler: UI 0.1 Binary: Inklude: you can use it with lib, header and dlls. Uzing: you can use it by adding it to your project.New ProjectsArchiveBytes: ArchiveBytes is an archiving solution with rolling archive capabilities. Arduino Controller: Arduino Controller is a GUI to control and arduino wirelessly using: - XBEES - WIFI - Bluetooth All that is required is: - Arduino Controller - Your wireless technology - And an Arduino If you would like info I'm trying to put together sets that include: - Software - Arduino - And a wireless technology (your choice)Artesis - Studiegids MVC: Artesis StudiegidsAzureHost: AzureHost is a synchronization framework that makes it easy to deploy web application files to Windows Azure and keep them synchronized between Web Roles and Blob Storage. AzureHost is a fork of the Windows Azure Accelerator for Umbraco made more simple and generic.Codes Of My ACE Study: Activity-based Center ExpansionCoreGallery.NET: An extensible .NET-based photo gallery. Project has been inactive for some time and currently in very early planning/prototyping stages. Help is definitely welcome!Custom SharePoint Designer Activities for SharePoint 2010: This project adds to the power of SharePoint Designer workflows by adding additional activities that previously were not available including sending emails with attachments, custom from addresses, and much more. Created with visual studio 2010 for SharePoint 2010.Declarative command line parser: A powerful, declarative command-line parsing system in a single .cs file. This file is available as a nuget package (package id: declcmdparser) and can be easily included or excluded in your project.DevCow: This is a location for all of the community projects that help support DevCow.comejg: ejgFibo.Authority: a authority system based on nhibernate,autofac,asp.net MVC,jquery easyui and so on.Georgia Southern House Control: This is a semester project for a group of students at Georgia Southern university.JSAnalyse - Javascript Analyser and Dependency Checker: JSAnalyse - Javascript Analyser and Dependency CheckerLogger - logging for your .NET project using file, mail, debug output: A light weight yet competent logger for .NET with configurable output modules, such as log file, e-mail and debug log. Easy to add your own output module if needed.MetaEdit+ extension for Visual Studio: Visual Studio extension for integrating MetaEdit+ and Visual Studio. This extension allows you to browse MetaEdit+ models and use the main MetaEdit+ functions from Visual Studio. It can also automatically import into Visual Studio the source code generated from MetaEdit+. MonopolyPatrones: Proyecto de patrones de software universidad Javeriana ColombiaMulti-threaded simple Reversi game: XNA Reversi game supporting multi-core processors. NDuplicate: Finds duplicate code (methods) across a C# solution.Netduino-compatible embedded webserver: Embedded Webserver is a small footprint, multi-platform webserver implementation exposing IIS-like API to web enable your hobby project in four easy steps.Orchard UserReviewedItems: An Orchard module extension of the Contrib.Reviews module. Includes a orchard content part for showing the reviews that are written by the user of the current context.PivotViewer Extensions: PivotViewer Extensions is a collection of add-ons to the Silverlight 5 PivotViewer. PowerShell TFS Build Server CmdLets: A set of CmdLets for managing a Team Foundation Server (TFS) Build server through PowerShell. SABON: Simple Access Business Object Network. This is a JavaScript Library that provides quickest way on accessing HTML elements, and DOM this includes Object/Class Creator, Table Effects, Message Box, Object Pop-up, Email Notification, and caseed: Seed creates complete ASP.NET website from object oriented business model definitions. Programers serves programs? No... Programs serves programers, Yep! "Firstly, I think I will build a system with 90% solid functions, and 10% dynamiic functions, the dynamic functions is the flower blossoming from top of it."Sharpshooter: ????OOP??????,??????。Silverlight Front end calling WCF Service in Azure Web Role: I recently written a sample which has Windows Azure Web Role with Silverlight front end, calling to WCF service which is hosted in the same Windows Azure Web Role. SPWikiDialogFix: For SharePoint 2010: Fix to prevent users from receiving ‘The Ribbon Tab with id: "Ribbon.Read" has not been made available for this page or does not exist. Use Ribbon.MakeTabAvailable()’ when viewing wiki pages in dialog mode. For explanation and details, read the blog post at http://blog.furuknap.net/solving-the-ribbon-tab-with-id-ribbon-read-has-not-been-made-available-for-this-page-or-does-not-exist-use-ribbon-maketabavailable Written in C#, because you deserve it.Trinity Christian School Lunches: This is a semester project for a group of students at Georgia Southern University creating a software packages that allows a school to keep track of the lunch orders of students.wp7project: We`re just training...Zavida: C# learning curve.??: fff

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • Series of abstract classes and NHibernate

    - by Chris Cowdery-Corvan
    Hello, and first off thanks for your time to look at this. For a research project I'm working on, I have a somewhat complex design (which I've been given) to persist to a database via NHibernate. Here's an example of the class hierarchy: TransitStrategy, TransportationCompany and TransportationLocation are all abstract classes. The XML configuration I have is presently: <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Vacationizer" namespace="Vacationizer.Domain.Transit"> <class name="TransitStrategy"> <id name="TransitStrategyId"> <generator class="guid" /> </id> <property name="Restrictions" /> <joined-subclass name="Flight" table="Flight_TransitStrategy"> <key column="TransitStrategyId" /> <property name="DepartingAirport" /> <property name="ArrivingAirport" /> <property name="Airline" /> <property name="FlightNumber" /> <property name="FlightArrivalTime" /> <property name="FlightDepartureTime" /> </joined-subclass> <joined-subclass name="RentalCar" table="RentalCar_TransitStrategy"> <key column="TransitStrategyId" /> <property name="RentalCarBranch" /> <property name="CarMake" /> <property name="CarModel" /> <property name="CarYear" /> <property name="CarColor" /> <property name="RentalBegins" /> <property name="RentalEnds" /> </joined-subclass> </class> <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Vacationizer" namespace="Vacationizer.Domain.Transit"> <class name="TransportationCompany"> <id name="TransportationCompanyId"> <generator class="guid" /> </id> <property name="Name" /> <property name="Reviews" /> <property name="Website" /> <property name="Photo" /> <joined-subclass name="Airline" table="Airline_TransportationCompany"> <key column="TransportationLocationId" /> </joined-subclass> <joined-subclass name="RentalCarAgency" table="RentalCarAgency_TransportationCompany"> <key column="TransportationLocationId" /> </joined-subclass> </class> <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Vacationizer" namespace="Vacationizer.Domain.Transit"> <class name="TransportationLocation"> <id name="TransportationLocationId"> <generator class="guid" /> </id> <property name="Name" /> <property name="Image" /> <property name="Geolocation" /> <property name="Reviews" /> <!-- <property name="HoursOpen" />--> <property name="PhoneNumber" /> <property name="FaxNumber" /> <joined-subclass name="Airport" table="Airport_TransportationLocation"> <key column="TransportationLocationId" /> <property name="AirportCode" /> <property name="Website" /> </joined-subclass> <joined-subclass name="RentalCarBranch" table="RentalCarBranch_TransportationLocation"> <key column="TransitStrategyId" /> <property name="Agency" /> </joined-subclass> </class> However, whenever I try to use this schema I get this error/stack trace: ------ Test started: Assembly: Vacationizer.Tests.dll ------ TestCase 'M:Vacationizer.Tests.VacationRepository_Fixture.TestFixtureSetUp' failed: Could not compile the mapping document: Vacationizer.Mappings.TransitStrategy.hbm.xml NHibernate.MappingException: Could not compile the mapping document: Vacationizer.Mappings.TransitStrategy.hbm.xml ---> NHibernate.MappingException: Problem trying to set property type by reflection ---> NHibernate.MappingException: class Vacationizer.Domain.Transit.RentalCar, Vacationizer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null not found while looking for property: RentalCarBranch ---> NHibernate.PropertyNotFoundException: Could not find a getter for property 'RentalCarBranch' in class 'Vacationizer.Domain.Transit.RentalCar' at NHibernate.Properties.BasicPropertyAccessor.GetGetter(Type type, String propertyName) at NHibernate.Util.ReflectHelper.ReflectedPropertyClass(String className, String name, String accessorName) --- End of inner exception stack trace --- at NHibernate.Util.ReflectHelper.ReflectedPropertyClass(String className, String name, String accessorName) at NHibernate.Mapping.SimpleValue.SetTypeUsingReflection(String className, String propertyName, String accesorName) --- End of inner exception stack trace --- at NHibernate.Mapping.SimpleValue.SetTypeUsingReflection(String className, String propertyName, String accesorName) at NHibernate.Cfg.XmlHbmBinding.ClassBinder.CreateProperty(IValue value, String propertyName, String className, XmlNode subnode, IDictionary`2 inheritedMetas) at NHibernate.Cfg.XmlHbmBinding.ClassBinder.PropertiesFromXML(XmlNode node, PersistentClass model, IDictionary`2 inheritedMetas, UniqueKey uniqueKey, Boolean mutable, Boolean nullable, Boolean naturalId) at NHibernate.Cfg.XmlHbmBinding.JoinedSubclassBinder.HandleJoinedSubclass(PersistentClass model, XmlNode subnode, IDictionary`2 inheritedMetas) at NHibernate.Cfg.XmlHbmBinding.ClassBinder.PropertiesFromXML(XmlNode node, PersistentClass model, IDictionary`2 inheritedMetas, UniqueKey uniqueKey, Boolean mutable, Boolean nullable, Boolean naturalId) at NHibernate.Cfg.XmlHbmBinding.RootClassBinder.Bind(XmlNode node, HbmClass classSchema, IDictionary`2 inheritedMetas) at NHibernate.Cfg.XmlHbmBinding.MappingRootBinder.AddRootClasses(XmlNode parentNode, IDictionary`2 inheritedMetas) at NHibernate.Cfg.XmlHbmBinding.MappingRootBinder.Bind(XmlNode node) at NHibernate.Cfg.Configuration.AddValidatedDocument(NamedXmlDocument doc) --- End of inner exception stack trace --- at NHibernate.Cfg.Configuration.LogAndThrow(Exception exception) at NHibernate.Cfg.Configuration.AddValidatedDocument(NamedXmlDocument doc) at NHibernate.Cfg.Configuration.ProcessMappingsQueue() at NHibernate.Cfg.Configuration.AddDocumentThroughQueue(NamedXmlDocument document) at NHibernate.Cfg.Configuration.AddXmlReader(XmlReader hbmReader, String name) at NHibernate.Cfg.Configuration.AddInputStream(Stream xmlInputStream, String name) at NHibernate.Cfg.Configuration.AddResource(String path, Assembly assembly) at NHibernate.Cfg.Configuration.AddAssembly(Assembly assembly) at NHibernate.Cfg.Configuration.AddAssembly(String assemblyName) at NHibernate.Cfg.Configuration.DoConfigure(IHibernateConfiguration hc) at NHibernate.Cfg.Configuration.Configure() VacationRepository_Fixture.cs(24,0): at Vacationizer.Tests.VacationRepository_Fixture.TestFixtureSetUp() 0 passed, 1 failed, 0 skipped, took 8.38 seconds (Ad hoc). Any ideas on how I can implement this differently? Thanks very much!

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  • MOSS Sharepoint - Holiday Approval /tracking

    - by nav
    Hi, Has anyone implemented a holiday workflow approval / tracking list in MOSS Sharepoint 2007? Can anyone suggests other solutions? The solution below works fine but I am specifically looking for a way to lookup manager of the user who created the holiday request list item in the workflow. I have followed this link http://www.u2u.info/Blogs/Kevin/Lists/Posts/Post.aspx?ID=39 which shows you how to create a custom workflow approval. Below are the steps outlined by the link. User add new holiday item to list Workflow kicks off Wf has the manager hardcoded (need a way to look this up, maybe from AD??) and creates a Task for them to review the request. If desired, this can include an email notification of the task Manager reviews, adds comments and approves/denies request User is notified of completed request Many Thanks, Naveen

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  • Cornerstone vs Versions for Mac OS X

    - by splicer
    I've been using svn on the command line for 5+ years, but I'm thinking of switching to GUI. The two kings of Mac subversion apps seem to be Versions and Cornerstone. Most of the reviews/comments I've seen comparing the two are from way back in 2008, when Cornerstone was first released. It's now 2010, and both apps have undergone significant changes. I've been running trial copies of both apps for the past week, and I still can't make up my mind. Which would you recommend and why?

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  • SOLVED mwfeedparser integrating in my app gives EXC_BAD_ACCESS (code=1, address=0xa0040008)

    - by Pranoy C
    SOLVED- Got it! The problem was that since I am creating the DoParsingStuff *parseThisUrl object in the viewDidLoad method, it's scope was only within that method. So after the method finished, the object got deallocated. I changed it to an instance variable instead and now it works. It gives a different error but that it an entirely different issue. Issue was: I have been struggling with trying to integrate the mwfeedparser library in my app for parsing RSS and ATOM feeds. It throws a gives EXC_BAD_ACCESS error which I can't seem to troubleshoot. //My Class looks like - My interface looks like: #import <Foundation/Foundation.h> #import "MWFeedParser.h" #import "NSString+HTML.h" @protocol ParseCompleted <NSObject> -(void)parsedArray:(NSMutableArray *)parsedArray; @end @interface DoParsingStuff : NSObject<MWFeedParserDelegate> @property (nonatomic,strong) NSMutableArray *parsedItems; @property (nonatomic, strong) NSArray *itemsToDisplay; @property (nonatomic,strong) MWFeedParser *feedParser; @property (nonatomic,strong) NSURL *feedurl; @property (nonatomic,strong) id <ParseCompleted> delegate; -(id)initWithFeedURL:(NSURL *)url; @end //And Implementaion: #import "DoParsingStuff.h" @implementation DoParsingStuff @synthesize parsedItems = _parsedItems; @synthesize itemsToDisplay = _itemsToDisplay; @synthesize feedParser = _feedParser; @synthesize feedurl=_feedurl; @synthesize delegate = _delegate; -(id)initWithFeedURL:(NSURL *)url{ if(self = [super init]){ _feedurl=url; _feedParser = [[MWFeedParser alloc] initWithFeedURL:_feedurl]; _feedParser.delegate=self; _feedParser.feedParseType=ParseTypeFull; _feedParser.connectionType=ConnectionTypeAsynchronously; } return self; } -(void)doParsing{ BOOL y = [_feedParser parse]; } # pragma mark - # pragma mark MWFeedParserDelegate - (void)feedParserDidStart:(MWFeedParser *)parser { //Just tells what url is being parsed e.g. http://www.wired.com/reviews/feeds/latestProductsRss NSLog(@"Started Parsing: %@", parser.url); } - (void)feedParser:(MWFeedParser *)parser didParseFeedInfo:(MWFeedInfo *)info { //What is the Feed about e.g. "Product Reviews" NSLog(@"Parsed Feed Info: “%@”", info.title); //self.title = info.title; } - (void)feedParser:(MWFeedParser *)parser didParseFeedItem:(MWFeedItem *)item { //Prints current element's title e.g. “An Arthropod for Your iDevices” NSLog(@"Parsed Feed Item: “%@”", item.title); if (item) [_parsedItems addObject:item]; } - (void)feedParserDidFinish:(MWFeedParser *)parser {//This is where you can do your own stuff with the parsed items NSLog(@"Finished Parsing%@", (parser.stopped ? @" (Stopped)" : @"")); [_delegate parsedArray:_parsedItems]; //[self updateTableWithParsedItems]; } - (void)feedParser:(MWFeedParser *)parser didFailWithError:(NSError *)error { NSLog(@"Finished Parsing With Error: %@", error); if (_parsedItems.count == 0) { //self.title = @"Failed"; // Show failed message in title } else { // Failed but some items parsed, so show and inform of error UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Parsing Incomplete" message:@"There was an error during the parsing of this feed. Not all of the feed items could parsed." delegate:nil cancelButtonTitle:@"Dismiss" otherButtonTitles:nil]; [alert show]; } //[self updateTableWithParsedItems]; } @end //I am calling this from my main viewcontroller as such: #import "DoParsingStuff.h" @interface ViewController : UIViewController <ParseCompleted> .... //And I have the following methods in my implementation: DoParsingStuff *parseThisUrl = [[DoParsingStuff alloc] initWithFeedURL:[NSURL URLWithString:@"http://www.theverge.com/rss/index.xml"]]; parseThisUrl.delegate=self; [parseThisUrl doParsing]; I have the method defined here as- -(void)parsedArray:(NSMutableArray *)parsedArray{ NSLog(@"%@",parsedArray); } //I stepped through breakpoints- When I try to go through the breakpoints, I see that everything goes fine till the very last [parseThisUrl doParsing]; in my delegate class. After that it starts showing me memory registers where I get lost. I think it could be due to arc as I have disabled arc on the mwfeedparser files but am using arc in the above classes. If you need the entire project for this, let me know. I tried it with NSZombies enabled and got a bit more info out of it: -[DoParsingStuff respondsToSelector:]: message sent to deallocated instance 0x6a52480 I am not using release/autorelease/retain etc. in this class...but it is being used in the mwfeedparser library.

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  • Retrieving well formed HTML using Jericho HTML parser in Java

    - by Raj
    Hello, I've looked at jTidy for converting a snipped of malformed/real-world HTML into well-formed HTML/XHTML. However, there's a bug in the latest version due to which I'm not able to use it. I'm looking at Jericho since it has a lot of positive reviews around the net. However, its not immediately obvious to me how one would go about implementing a method like: public String getValidHTML(String messedUpHTML) For instance, if it was passed <div>bar, it would return <div>bar</div> Any pointers would be helpful. Thanks in advance!

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