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  • How come there is still so much programming work?

    - by jd_505
    I wonder why programming jobs haven't yet "dried up" because of the software evolution, for example, I am a developer myself, which means that I do care about software (I mean I am not of the type of guys that needs a computer mainly to just browse the Internet), and still I wouldn't mind if I never receive any more updates on my Ubuntu machine. I find that it provides everything I need, and while the updates provide various bug fixes/improvements, I wouldn't mind using it with its current state for the rest of my life, for 2 years of Ubuntu usage I have never bumped at a serious bug/problem. Another example is Windows, almost half of it's users still use XP, which is practically ancient, yet they find it satisfying all their needs (and I agree with them). I could go with many more examples, but by now you are understanding my point and my question. While new "trends" appears all of the time (like a new mobile OS) which runs on new platforms and requires some fresh development work, still the majority of the software effort goes in to what I consider as "completed projects", or at least a state of a project which is enough to be considered as completed. Do you have an explanation? I can't think of the right tags for this question; please edit it the way you find it to be most appropriate.

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  • Could Wordpress be used/extended as a medium-size ecommerce site? [migrated]

    - by Aphelion
    Is wordpress reliable enough and could it be used with a proper plugin as a medium sized ecommerce site? We are talking around 1500 products here, estimates say around 5 to 10 costumers per day, usually returning ones. Some days none. I have a client who wants to sell online. We are situated in a country where people dont see web as something serious enough. Still, they literally have a budget of pretty much none. And 1500 products to sell online. Magento, or any other open source ecommerce platform are out of the question, there is just no resources for starting something like that. Or any time. Only way is something free, small, absolutely not resource hungry as Wordpress. I have to fight with making it work with only what i have at disposal. Also, if you can recommend any wordpress plugin for the job(WP-ecommerce?), i will be very thankful. I guess something paid, up to maximum 50$ would work too.

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  • If the bug is 5+ years old, then is it a feature?

    - by Job
    Allow me to add details: I work at an institutional place with many coders, testers, QA analysts, product owners, etc. and here is something that bugs me: We have been able to sell crappy (albeit pretty functional) software for over a decade. It has many features and the product is competitive, but there are a some serious bugs out there, as well as thousands of "paper cuts" - little annoyances that clients need to get used to. It pains me to look at some of the things because I firmly believe that if computers do not help to make our lives easier, then we should not use them. I have confidence in my colleagues - they are smart, able, and can improve things when the focus is on doing that. But, it can be difficult to file bugs against some old functionality without seeing them closed or forgotten. "It worked like that for ions" is a typical answer. Also, when QA does regression, they tend to look for anything that is different as much as anything that does not seem right. So, a fix to an old problem can be written up as a bug, because "it has been like that before even my time". The young coder in me thinks: rewrite this freaking thing! As someone who had the opportunity to be close to sales, clients, I want to give a benefit of a doubt to this approach. I am interested in your opinion/experience as well. Please try to consider risk, cost-to-benefit, and other non-technical factors.

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  • Inheritance Mapping Strategies with Entity Framework Code First CTP5 Part 1: Table per Hierarchy (TPH)

    - by mortezam
    A simple strategy for mapping classes to database tables might be “one table for every entity persistent class.” This approach sounds simple enough and, indeed, works well until we encounter inheritance. Inheritance is such a visible structural mismatch between the object-oriented and relational worlds because object-oriented systems model both “is a” and “has a” relationships. SQL-based models provide only "has a" relationships between entities; SQL database management systems don’t support type inheritance—and even when it’s available, it’s usually proprietary or incomplete. There are three different approaches to representing an inheritance hierarchy: Table per Hierarchy (TPH): Enable polymorphism by denormalizing the SQL schema, and utilize a type discriminator column that holds type information. Table per Type (TPT): Represent "is a" (inheritance) relationships as "has a" (foreign key) relationships. Table per Concrete class (TPC): Discard polymorphism and inheritance relationships completely from the SQL schema.I will explain each of these strategies in a series of posts and this one is dedicated to TPH. In this series we'll deeply dig into each of these strategies and will learn about "why" to choose them as well as "how" to implement them. Hopefully it will give you a better idea about which strategy to choose in a particular scenario. Inheritance Mapping with Entity Framework Code FirstAll of the inheritance mapping strategies that we discuss in this series will be implemented by EF Code First CTP5. The CTP5 build of the new EF Code First library has been released by ADO.NET team earlier this month. EF Code-First enables a pretty powerful code-centric development workflow for working with data. I’m a big fan of the EF Code First approach, and I’m pretty excited about a lot of productivity and power that it brings. When it comes to inheritance mapping, not only Code First fully supports all the strategies but also gives you ultimate flexibility to work with domain models that involves inheritance. The fluent API for inheritance mapping in CTP5 has been improved a lot and now it's more intuitive and concise in compare to CTP4. A Note For Those Who Follow Other Entity Framework ApproachesIf you are following EF's "Database First" or "Model First" approaches, I still recommend to read this series since although the implementation is Code First specific but the explanations around each of the strategies is perfectly applied to all approaches be it Code First or others. A Note For Those Who are New to Entity Framework and Code-FirstIf you choose to learn EF you've chosen well. If you choose to learn EF with Code First you've done even better. To get started, you can find a great walkthrough by Scott Guthrie here and another one by ADO.NET team here. In this post, I assume you already setup your machine to do Code First development and also that you are familiar with Code First fundamentals and basic concepts. You might also want to check out my other posts on EF Code First like Complex Types and Shared Primary Key Associations. A Top Down Development ScenarioThese posts take a top-down approach; it assumes that you’re starting with a domain model and trying to derive a new SQL schema. Therefore, we start with an existing domain model, implement it in C# and then let Code First create the database schema for us. However, the mapping strategies described are just as relevant if you’re working bottom up, starting with existing database tables. I’ll show some tricks along the way that help you dealing with nonperfect table layouts. Let’s start with the mapping of entity inheritance. -- The Domain ModelIn our domain model, we have a BillingDetail base class which is abstract (note the italic font on the UML class diagram below). We do allow various billing types and represent them as subclasses of BillingDetail class. As for now, we support CreditCard and BankAccount: Implement the Object Model with Code First As always, we start with the POCO classes. Note that in our DbContext, I only define one DbSet for the base class which is BillingDetail. Code First will find the other classes in the hierarchy based on Reachability Convention. public abstract class BillingDetail  {     public int BillingDetailId { get; set; }     public string Owner { get; set; }             public string Number { get; set; } } public class BankAccount : BillingDetail {     public string BankName { get; set; }     public string Swift { get; set; } } public class CreditCard : BillingDetail {     public int CardType { get; set; }                     public string ExpiryMonth { get; set; }     public string ExpiryYear { get; set; } } public class InheritanceMappingContext : DbContext {     public DbSet<BillingDetail> BillingDetails { get; set; } } This object model is all that is needed to enable inheritance with Code First. If you put this in your application you would be able to immediately start working with the database and do CRUD operations. Before going into details about how EF Code First maps this object model to the database, we need to learn about one of the core concepts of inheritance mapping: polymorphic and non-polymorphic queries. Polymorphic Queries LINQ to Entities and EntitySQL, as object-oriented query languages, both support polymorphic queries—that is, queries for instances of a class and all instances of its subclasses, respectively. For example, consider the following query: IQueryable<BillingDetail> linqQuery = from b in context.BillingDetails select b; List<BillingDetail> billingDetails = linqQuery.ToList(); Or the same query in EntitySQL: string eSqlQuery = @"SELECT VAlUE b FROM BillingDetails AS b"; ObjectQuery<BillingDetail> objectQuery = ((IObjectContextAdapter)context).ObjectContext                                                                          .CreateQuery<BillingDetail>(eSqlQuery); List<BillingDetail> billingDetails = objectQuery.ToList(); linqQuery and eSqlQuery are both polymorphic and return a list of objects of the type BillingDetail, which is an abstract class but the actual concrete objects in the list are of the subtypes of BillingDetail: CreditCard and BankAccount. Non-polymorphic QueriesAll LINQ to Entities and EntitySQL queries are polymorphic which return not only instances of the specific entity class to which it refers, but all subclasses of that class as well. On the other hand, Non-polymorphic queries are queries whose polymorphism is restricted and only returns instances of a particular subclass. In LINQ to Entities, this can be specified by using OfType<T>() Method. For example, the following query returns only instances of BankAccount: IQueryable<BankAccount> query = from b in context.BillingDetails.OfType<BankAccount>() select b; EntitySQL has OFTYPE operator that does the same thing: string eSqlQuery = @"SELECT VAlUE b FROM OFTYPE(BillingDetails, Model.BankAccount) AS b"; In fact, the above query with OFTYPE operator is a short form of the following query expression that uses TREAT and IS OF operators: string eSqlQuery = @"SELECT VAlUE TREAT(b as Model.BankAccount)                       FROM BillingDetails AS b                       WHERE b IS OF(Model.BankAccount)"; (Note that in the above query, Model.BankAccount is the fully qualified name for BankAccount class. You need to change "Model" with your own namespace name.) Table per Class Hierarchy (TPH)An entire class hierarchy can be mapped to a single table. This table includes columns for all properties of all classes in the hierarchy. The concrete subclass represented by a particular row is identified by the value of a type discriminator column. You don’t have to do anything special in Code First to enable TPH. It's the default inheritance mapping strategy: This mapping strategy is a winner in terms of both performance and simplicity. It’s the best-performing way to represent polymorphism—both polymorphic and nonpolymorphic queries perform well—and it’s even easy to implement by hand. Ad-hoc reporting is possible without complex joins or unions. Schema evolution is straightforward. Discriminator Column As you can see in the DB schema above, Code First has to add a special column to distinguish between persistent classes: the discriminator. This isn’t a property of the persistent class in our object model; it’s used internally by EF Code First. By default, the column name is "Discriminator", and its type is string. The values defaults to the persistent class names —in this case, “BankAccount” or “CreditCard”. EF Code First automatically sets and retrieves the discriminator values. TPH Requires Properties in SubClasses to be Nullable in the Database TPH has one major problem: Columns for properties declared by subclasses will be nullable in the database. For example, Code First created an (INT, NULL) column to map CardType property in CreditCard class. However, in a typical mapping scenario, Code First always creates an (INT, NOT NULL) column in the database for an int property in persistent class. But in this case, since BankAccount instance won’t have a CardType property, the CardType field must be NULL for that row so Code First creates an (INT, NULL) instead. If your subclasses each define several non-nullable properties, the loss of NOT NULL constraints may be a serious problem from the point of view of data integrity. TPH Violates the Third Normal FormAnother important issue is normalization. We’ve created functional dependencies between nonkey columns, violating the third normal form. Basically, the value of Discriminator column determines the corresponding values of the columns that belong to the subclasses (e.g. BankName) but Discriminator is not part of the primary key for the table. As always, denormalization for performance can be misleading, because it sacrifices long-term stability, maintainability, and the integrity of data for immediate gains that may be also achieved by proper optimization of the SQL execution plans (in other words, ask your DBA). Generated SQL QueryLet's take a look at the SQL statements that EF Code First sends to the database when we write queries in LINQ to Entities or EntitySQL. For example, the polymorphic query for BillingDetails that you saw, generates the following SQL statement: SELECT  [Extent1].[Discriminator] AS [Discriminator],  [Extent1].[BillingDetailId] AS [BillingDetailId],  [Extent1].[Owner] AS [Owner],  [Extent1].[Number] AS [Number],  [Extent1].[BankName] AS [BankName],  [Extent1].[Swift] AS [Swift],  [Extent1].[CardType] AS [CardType],  [Extent1].[ExpiryMonth] AS [ExpiryMonth],  [Extent1].[ExpiryYear] AS [ExpiryYear] FROM [dbo].[BillingDetails] AS [Extent1] WHERE [Extent1].[Discriminator] IN ('BankAccount','CreditCard') Or the non-polymorphic query for the BankAccount subclass generates this SQL statement: SELECT  [Extent1].[BillingDetailId] AS [BillingDetailId],  [Extent1].[Owner] AS [Owner],  [Extent1].[Number] AS [Number],  [Extent1].[BankName] AS [BankName],  [Extent1].[Swift] AS [Swift] FROM [dbo].[BillingDetails] AS [Extent1] WHERE [Extent1].[Discriminator] = 'BankAccount' Note how Code First adds a restriction on the discriminator column and also how it only selects those columns that belong to BankAccount entity. Change Discriminator Column Data Type and Values With Fluent API Sometimes, especially in legacy schemas, you need to override the conventions for the discriminator column so that Code First can work with the schema. The following fluent API code will change the discriminator column name to "BillingDetailType" and the values to "BA" and "CC" for BankAccount and CreditCard respectively: protected override void OnModelCreating(System.Data.Entity.ModelConfiguration.ModelBuilder modelBuilder) {     modelBuilder.Entity<BillingDetail>()                 .Map<BankAccount>(m => m.Requires("BillingDetailType").HasValue("BA"))                 .Map<CreditCard>(m => m.Requires("BillingDetailType").HasValue("CC")); } Also, changing the data type of discriminator column is interesting. In the above code, we passed strings to HasValue method but this method has been defined to accepts a type of object: public void HasValue(object value); Therefore, if for example we pass a value of type int to it then Code First not only use our desired values (i.e. 1 & 2) in the discriminator column but also changes the column type to be (INT, NOT NULL): modelBuilder.Entity<BillingDetail>()             .Map<BankAccount>(m => m.Requires("BillingDetailType").HasValue(1))             .Map<CreditCard>(m => m.Requires("BillingDetailType").HasValue(2)); SummaryIn this post we learned about Table per Hierarchy as the default mapping strategy in Code First. The disadvantages of the TPH strategy may be too serious for your design—after all, denormalized schemas can become a major burden in the long run. Your DBA may not like it at all. In the next post, we will learn about Table per Type (TPT) strategy that doesn’t expose you to this problem. References ADO.NET team blog Java Persistence with Hibernate book a { text-decoration: none; } a:visited { color: Blue; } .title { padding-bottom: 5px; font-family: Segoe UI; font-size: 11pt; font-weight: bold; padding-top: 15px; } .code, .typeName { font-family: consolas; } .typeName { color: #2b91af; } .padTop5 { padding-top: 5px; } .padTop10 { padding-top: 10px; } p.MsoNormal { margin-top: 0in; margin-right: 0in; margin-bottom: 10.0pt; margin-left: 0in; line-height: 115%; font-size: 11.0pt; font-family: "Calibri" , "sans-serif"; }

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  • HTG Reviews the CODE Keyboard: Old School Construction Meets Modern Amenities

    - by Jason Fitzpatrick
    There’s nothing quite as satisfying as the smooth and crisp action of a well built keyboard. If you’re tired of  mushy keys and cheap feeling keyboards, a well-constructed mechanical keyboard is a welcome respite from the $10 keyboard that came with your computer. Read on as we put the CODE mechanical keyboard through the paces. What is the CODE Keyboard? The CODE keyboard is a collaboration between manufacturer WASD Keyboards and Jeff Atwood of Coding Horror (the guy behind the Stack Exchange network and Discourse forum software). Atwood’s focus was incorporating the best of traditional mechanical keyboards and the best of modern keyboard usability improvements. In his own words: The world is awash in terrible, crappy, no name how-cheap-can-we-make-it keyboards. There are a few dozen better mechanical keyboard options out there. I’ve owned and used at least six different expensive mechanical keyboards, but I wasn’t satisfied with any of them, either: they didn’t have backlighting, were ugly, had terrible design, or were missing basic functions like media keys. That’s why I originally contacted Weyman Kwong of WASD Keyboards way back in early 2012. I told him that the state of keyboards was unacceptable to me as a geek, and I proposed a partnership wherein I was willing to work with him to do whatever it takes to produce a truly great mechanical keyboard. Even the ardent skeptic who questions whether Atwood has indeed created a truly great mechanical keyboard certainly can’t argue with the position he starts from: there are so many agonizingly crappy keyboards out there. Even worse, in our opinion, is that unless you’re a typist of a certain vintage there’s a good chance you’ve never actually typed on a really nice keyboard. Those that didn’t start using computers until the mid-to-late 1990s most likely have always typed on modern mushy-key keyboards and never known the joy of typing on a really responsive and crisp mechanical keyboard. Is our preference for and love of mechanical keyboards shining through here? Good. We’re not even going to try and hide it. So where does the CODE keyboard stack up in pantheon of keyboards? Read on as we walk you through the simple setup and our experience using the CODE. Setting Up the CODE Keyboard Although the setup of the CODE keyboard is essentially plug and play, there are two distinct setup steps that you likely haven’t had to perform on a previous keyboard. Both highlight the degree of care put into the keyboard and the amount of customization available. Inside the box you’ll find the keyboard, a micro USB cable, a USB-to-PS2 adapter, and a tool which you may be unfamiliar with: a key puller. We’ll return to the key puller in a moment. Unlike the majority of keyboards on the market, the cord isn’t permanently affixed to the keyboard. What does this mean for you? Aside from the obvious need to plug it in yourself, it makes it dead simple to repair your own keyboard cord if it gets attacked by a pet, mangled in a mechanism on your desk, or otherwise damaged. It also makes it easy to take advantage of the cable routing channels in on the underside of the keyboard to  route your cable exactly where you want it. While we’re staring at the underside of the keyboard, check out those beefy rubber feet. By peripherals standards they’re huge (and there is six instead of the usual four). Once you plunk the keyboard down where you want it, it might as well be glued down the rubber feet work so well. After you’ve secured the cable and adjusted it to your liking, there is one more task  before plug the keyboard into the computer. On the bottom left-hand side of the keyboard, you’ll find a small recess in the plastic with some dip switches inside: The dip switches are there to switch hardware functions for various operating systems, keyboard layouts, and to enable/disable function keys. By toggling the dip switches you can change the keyboard from QWERTY mode to Dvorak mode and Colemak mode, the two most popular alternative keyboard configurations. You can also use the switches to enable Mac-functionality (for Command/Option keys). One of our favorite little toggles is the SW3 dip switch: you can disable the Caps Lock key; goodbye accidentally pressing Caps when you mean to press Shift. You can review the entire dip switch configuration chart here. The quick-start for Windows users is simple: double check that all the switches are in the off position (as seen in the photo above) and then simply toggle SW6 on to enable the media and backlighting function keys (this turns the menu key on the keyboard into a function key as typically found on laptop keyboards). After adjusting the dip switches to your liking, plug the keyboard into an open USB port on your computer (or into your PS/2 port using the included adapter). Design, Layout, and Backlighting The CODE keyboard comes in two flavors, a traditional 87-key layout (no number pad) and a traditional 104-key layout (number pad on the right hand side). We identify the layout as traditional because, despite some modern trapping and sneaky shortcuts, the actual form factor of the keyboard from the shape of the keys to the spacing and position is as classic as it comes. You won’t have to learn a new keyboard layout and spend weeks conditioning yourself to a smaller than normal backspace key or a PgUp/PgDn pair in an unconventional location. Just because the keyboard is very conventional in layout, however, doesn’t mean you’ll be missing modern amenities like media-control keys. The following additional functions are hidden in the F11, F12, Pause button, and the 2×6 grid formed by the Insert and Delete rows: keyboard illumination brightness, keyboard illumination on/off, mute, and then the typical play/pause, forward/backward, stop, and volume +/- in Insert and Delete rows, respectively. While we weren’t sure what we’d think of the function-key system at first (especially after retiring a Microsoft Sidewinder keyboard with a huge and easily accessible volume knob on it), it took less than a day for us to adapt to using the Fn key, located next to the right Ctrl key, to adjust our media playback on the fly. Keyboard backlighting is a largely hit-or-miss undertaking but the CODE keyboard nails it. Not only does it have pleasant and easily adjustable through-the-keys lighting but the key switches the keys themselves are attached to are mounted to a steel plate with white paint. Enough of the light reflects off the interior cavity of the keys and then diffuses across the white plate to provide nice even illumination in between the keys. Highlighting the steel plate beneath the keys brings us to the actual construction of the keyboard. It’s rock solid. The 87-key model, the one we tested, is 2.0 pounds. The 104-key is nearly a half pound heavier at 2.42 pounds. Between the steel plate, the extra-thick PCB board beneath the steel plate, and the thick ABS plastic housing, the keyboard has very solid feel to it. Combine that heft with the previously mentioned thick rubber feet and you have a tank-like keyboard that won’t budge a millimeter during normal use. Examining The Keys This is the section of the review the hardcore typists and keyboard ninjas have been waiting for. We’ve looked at the layout of the keyboard, we’ve looked at the general construction of it, but what about the actual keys? There are a wide variety of keyboard construction techniques but the vast majority of modern keyboards use a rubber-dome construction. The key is floated in a plastic frame over a rubber membrane that has a little rubber dome for each key. The press of the physical key compresses the rubber dome downwards and a little bit of conductive material on the inside of the dome’s apex connects with the circuit board. Despite the near ubiquity of the design, many people dislike it. The principal complaint is that dome keyboards require a complete compression to register a keystroke; keyboard designers and enthusiasts refer to this as “bottoming out”. In other words, the register the “b” key, you need to completely press that key down. As such it slows you down and requires additional pressure and movement that, over the course of tens of thousands of keystrokes, adds up to a whole lot of wasted time and fatigue. The CODE keyboard features key switches manufactured by Cherry, a company that has manufactured key switches since the 1960s. Specifically the CODE features Cherry MX Clear switches. These switches feature the same classic design of the other Cherry switches (such as the MX Blue and Brown switch lineups) but they are significantly quieter (yes this is a mechanical keyboard, but no, your neighbors won’t think you’re firing off a machine gun) as they lack the audible click found in most Cherry switches. This isn’t to say that they keyboard doesn’t have a nice audible key press sound when the key is fully depressed, but that the key mechanism isn’t doesn’t create a loud click sound when triggered. One of the great features of the Cherry MX clear is a tactile “bump” that indicates the key has been compressed enough to register the stroke. For touch typists the very subtle tactile feedback is a great indicator that you can move on to the next stroke and provides a welcome speed boost. Even if you’re not trying to break any word-per-minute records, that little bump when pressing the key is satisfying. The Cherry key switches, in addition to providing a much more pleasant typing experience, are also significantly more durable than dome-style key switch. Rubber dome switch membrane keyboards are typically rated for 5-10 million contacts whereas the Cherry mechanical switches are rated for 50 million contacts. You’d have to write the next War and Peace  and follow that up with A Tale of Two Cities: Zombie Edition, and then turn around and transcribe them both into a dozen different languages to even begin putting a tiny dent in the lifecycle of this keyboard. So what do the switches look like under the classicly styled keys? You can take a look yourself with the included key puller. Slide the loop between the keys and then gently beneath the key you wish to remove: Wiggle the key puller gently back and forth while exerting a gentle upward pressure to pop the key off; You can repeat the process for every key, if you ever find yourself needing to extract piles of cat hair, Cheeto dust, or other foreign objects from your keyboard. There it is, the naked switch, the source of that wonderful crisp action with the tactile bump on each keystroke. The last feature worthy of a mention is the N-key rollover functionality of the keyboard. This is a feature you simply won’t find on non-mechanical keyboards and even gaming keyboards typically only have any sort of key roller on the high-frequency keys like WASD. So what is N-key rollover and why do you care? On a typical mass-produced rubber-dome keyboard you cannot simultaneously press more than two keys as the third one doesn’t register. PS/2 keyboards allow for unlimited rollover (in other words you can’t out type the keyboard as all of your keystrokes, no matter how fast, will register); if you use the CODE keyboard with the PS/2 adapter you gain this ability. If you don’t use the PS/2 adapter and use the native USB, you still get 6-key rollover (and the CTRL, ALT, and SHIFT don’t count towards the 6) so realistically you still won’t be able to out type the computer as even the more finger twisting keyboard combos and high speed typing will still fall well within the 6-key rollover. The rollover absolutely doesn’t matter if you’re a slow hunt-and-peck typist, but if you’ve read this far into a keyboard review there’s a good chance that you’re a serious typist and that kind of quality construction and high-number key rollover is a fantastic feature.  The Good, The Bad, and the Verdict We’ve put the CODE keyboard through the paces, we’ve played games with it, typed articles with it, left lengthy comments on Reddit, and otherwise used and abused it like we would any other keyboard. The Good: The construction is rock solid. In an emergency, we’re confident we could use the keyboard as a blunt weapon (and then resume using it later in the day with no ill effect on the keyboard). The Cherry switches are an absolute pleasure to type on; the Clear variety found in the CODE keyboard offer a really nice middle-ground between the gun-shot clack of a louder mechanical switch and the quietness of a lesser-quality dome keyboard without sacrificing quality. Touch typists will love the subtle tactile bump feedback. Dip switch system makes it very easy for users on different systems and with different keyboard layout needs to switch between operating system and keyboard layouts. If you’re investing a chunk of change in a keyboard it’s nice to know you can take it with you to a different operating system or “upgrade” it to a new layout if you decide to take up Dvorak-style typing. The backlighting is perfect. You can adjust it from a barely-visible glow to a blazing light-up-the-room brightness. Whatever your intesity preference, the white-coated steel backplate does a great job diffusing the light between the keys. You can easily remove the keys for cleaning (or to rearrange the letters to support a new keyboard layout). The weight of the unit combined with the extra thick rubber feet keep it planted exactly where you place it on the desk. The Bad: While you’re getting your money’s worth, the $150 price tag is a shock when compared to the $20-60 price tags you find on lower-end keyboards. People used to large dedicated media keys independent of the traditional key layout (such as the large buttons and volume controls found on many modern keyboards) might be off put by the Fn-key style media controls on the CODE. The Verdict: The keyboard is clearly and heavily influenced by the needs of serious typists. Whether you’re a programmer, transcriptionist, or just somebody that wants to leave the lengthiest article comments the Internet has ever seen, the CODE keyboard offers a rock solid typing experience. Yes, $150 isn’t pocket change, but the quality of the CODE keyboard is so high and the typing experience is so enjoyable, you’re easily getting ten times the value you’d get out of purchasing a lesser keyboard. Even compared to other mechanical keyboards on the market, like the Das Keyboard, you’re still getting more for your money as other mechanical keyboards don’t come with the lovely-to-type-on Cherry MX Clear switches, back lighting, and hardware-based operating system keyboard layout switching. If it’s in your budget to upgrade your keyboard (especially if you’ve been slogging along with a low-end rubber-dome keyboard) there’s no good reason to not pickup a CODE keyboard. Key animation courtesy of Geekhack.org user Lethal Squirrel.       

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  • Terminology: Difference between software interface, software component, software unit, software modu

    - by JamieH
    I see these terms used quite a lot between various authors, but I can't seem to fix upon definitive definitions. From my POV a software interface is a "type" specifying the way in which a software component may be used by other softare components. But what exactly a software component is I'm not entirely sure (and it seems no-one else is either). Same goes for software unit, and software module, although I suspect that a software unit is a smaller, ahem, unit than a component, and a software module has something to do with packaging. I hope this is not deemed (and downvoted) as frivulous, as I have serious intent in the asking.

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  • Removing Left Recursion in ANTLR

    - by prosseek
    As is explained in http://stackoverflow.com/questions/2652060/removing-left-recursion , there are two ways to remove the left recursion. Modify the original grammar to remove the left recursion using some procedure Write the grammar originally not to have the left recursion What people normally use for removing (not having) the left recursion with ANTLR? I've used flex/bison for parser, but I need to use ANTLR. The only thing I'm concerned about using ANTLR (or LL parser in genearal) is left recursion removal. In practical sense, how serious of removing left recursion in ANTLR? Is this a showstopper in using ANTLR? Or, nobody cares about it in ANTLR community? I like the idea of AST generation of ANTLR. In terms of getting AST quick and easy way, which method (out of the 2 removing left recursion methods) is preferable?

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  • Where is the WPF Numeric UpDown control?

    - by AngryHacker
    Getting into the first serious WPF project. It seems like there are a lot of basic controls flat out missing. Specifically, I am looking for the Numeric UpDown control. Was there an out of band release that I missed? Really don't feel like writing my own control. I do not want to use the WindowsFormHost and plop a WinForm ctl on it. I want it to be fully WPF without any legacy junk. Thanks

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  • SFML SetFramerateLimit Not Limiting Frame Rate

    - by Person
    Compiler: Visual C++ OS: Windows 7 Enterprise For some reason, Window::SetFramerateLimit isn't limiting the frame rate in the app I'm working on, but it works fine for others. The framerate is capped to 60, but mine jumps around at 100-99 and then goes down to 50 sometimes. It actually causes serious issues. For example, if I create many objects on screen, I'll see a heavy performance hit, whereas others report no change. Any ideas regarding why this is happening? If you need more information, I'd be happy to oblige. Thanks. P.S. I have strong reasons to believe that it is not simply a case of "their hardware is just more powerful than yours."

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  • "Requested registry access is not allowed." on Windows 7 / Vista

    - by Trainee4Life
    I'm attempting to write a key to Registry. It works on Windows XP, but fails on Windows 7 / Vista. The code below throws a Security Exception with description "Requested registry access is not allowed." RegistryKey regKey = Registry.LocalMachine.OpenSubKey("SOFTWARE\\App_Name\\" + subKey, true); I realise that this has to do with the UAC settings, but I couldn't figure out an ideal workaround. I don't want to fork out another process, and may be don't even want to request for any credentials. Just want it to work the same way as on Windows XP. I have modified the manifest file and removed requestedExecutionLevel node. This seems to do the trick. Is there any other possible workaround, and are there any serious flaws with the "manifest" solution?

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  • Text mining with PHP

    - by garyc40
    Hi, I'm doing a project for a college class I'm taking. I'm using PHP to build a simple web app that classify tweets as "positive" (or happy) and "negative" (or sad) based on a set of dictionaries. The algorithm I'm thinking of right now is Naive Bayes classifier or decision tree. However, I can't find any PHP library that helps me do some serious language processing. Python has NLTK (http://www.nltk.org). Is there anything like that for PHP? I'm planning to use WEKA as the back end of the web app (by calling Weka in command line from within PHP), but it doesn't seem that efficient. Do you have any idea what I should use for this project? Or should I just switch to Python? Thanks

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  • Using git-svn with existing svn project

    - by rogeriopvl
    I'm currently working on a project that has a svn repository. I'm used to git and love the way it allows me to have a local repository, so I would like to use git-svn with this project. I would like to know how to use git-svn from a svn project already in my computer. Do I really need to make a clone and start from there? Or can I just do something like git svn init in the current project folder and proceed from there? Also I would like to know about any big issues using git-svn, since this is a serious project and I shouldn't mess around with the repo. Thanks in advance.

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  • Catching OutOfMemoryError

    - by dotsid
    Documentation for java.lang.Error says: An Error is a subclass of Throwable that indicates serious problems that a reasonable application should not try to catch But as java.lang.Error is subclass of java.lang.Throwable I can catch this type of throwable. I understand why this is not good idea to catch this sort of exceptions. As far as I understand, if we decide to caught it, the catch handler should not allocate any memory by itself. Otherwise OutOfMemoryError will be thrown again. So, my question is: is there any real word scenarios when catching java.lang.OutOfMemoryError may be a good idea? if we catching java.lang.OutOfMemoryError how can we sure that catch handler doesn't allocate any memory by itself (any tools or best practicies)? Thanks a lot.

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  • Does Multiple NSURLConnection make delay of performance?

    - by oksk
    Hi all~. I made a multi files downloader. I implemented NSURLConnection using NSOperationQueue. NSOpetationQueue has many NSURLConnection operations. and, set MaxConcurrentOperationCount to 10. I thought my code is right, But after run the project, it was wrong. there are some connection error has occured. files url were right. and file download was completed. but downloading files, occur "timed out" error. It is so serious. I tested it with 8 files, and those total size is only 3M. But total download time is 2minutes ~!!! one file download spends only a few second. (2~3 s) but multi files download occur many overburden!! (2 minutes) I don't know why it is... Do Anyone know what reason is?

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  • Pair programming tools that are not remote

    - by JonathanTech
    I am currently in a job where we practice serious pair programming on windows machines. We both have a set of keyboards, mice, and we have two monitors, which works well for switching who's the driver really easy, but there are some points in the session that I would like to start writing tests at the same time that my pair is writing implementation. I am wondering if there is any program that would allow me to have effectively two cursors and keyboard focuses on the same computer. If they don't exist then I am willing to experiment with my own solution, but I would like input as to how to best accomplish this. I am most familiar with .Net 3.5 technologies, but I also know Java and am willing to learn C++ to solve this problem. If I was creating the solution myself I would go down the road of being able to grab the input of one hardware device (i.e. a specific mouse that's installed) and prevent Windows from moving the pointer, and instead move my own programs pointer independently.

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  • Wireframe mock-up software

    - by Dave Jarvis
    Requirements Looking for wireframe mock-up software for web apps with the following constraints: Desktop application (supports Linux) (can be online) Export all pages to separate image files (PNG or SVG preferred) Template for all pages Drag and drop standard HTML widgets for <forms> Tabbed panels (that allow content on the different tabs) Shuttle controls Saves in an XML format (XSLT could convert to HTML) Widget alignment and resizing (relative to other widgets) Under $100.00 USD Examples That come close: Cacoo - Not a desktop application; does not have a true tabbed panel widget Pencil - Export feature has serious bugs (missing text); no template? Balsamiq - Installation proved cantankerous on Linux (due to Adobe AIR) Mockingbird - No shuttle controls; no auto-resize of widgets Pencil & paper - Not a good look for a formal document presented to clients Any others that meet the requirements?

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  • Is writing eSQL database agnostic?

    - by Robert Koritnik
    Using EF we can use LINQ to read data which is rather simple (especialy using fluent calls), but we have less control unless we write eSQL on our own. Is writing eSQL database actually data store independant code? So if we decide to change data store, can the same statements still be used? Is writing eSQL strings in your code pose any serious security threats similar to writing TSQL statements in plain strings? So we moved to SPs. Could we still mode eSQL scripts outside of code as well and use some other technique to make them a bit more secure?

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  • How is Entity Framework 4's POCO support compared to NHibernate?

    - by Kevin Pang
    Just wondering if anyone has had any experience using Entity Framework 4's POCO support and how it stands up compared to NHibernate. If they're the same, I'd be very interested in making Entity Framework 4 my ORM of choice if only because it would: Support both data first AND object first development Have a robust LINQ provider Be easier to pitch to clients (since it's developed by Microsoft) Come baked into the .NET framework rather than requiring 8 dlls to get up and running In other words, are there any major shortcomings to EF4? Does it support all of the basic functionality NHibernate supports (lazy-loading, eager-loading, 1st level caching, etc.) or is it still rough around the edges? Is the syntax for setting up the mappings as easy as NHibernate and/or Fluent NHibernate? Edit: Please don't bring up the vote of no confidence. That was ages ago and dealt with some serious shortcomings of EF1 that really don't seem to apply anymore to EF4.

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  • Entity Framework Vote of No Confidence - relevant in .NET 4?

    - by Asaf R
    Hi, I'm deciding on an ORM for a big project and was determined to go for ADO.NET Entity Framework, specifically its new version that ships with .NET 4. During my search for information on EF I stumbled upon ADO .NET Entity Framework Vote of No Confidence which I'm not sure how to take. The Vote of No Confidence was written sometime in 2008 to convince Microsoft to listen to specific criticism for EF v1. It's not clear whether the claims made in the Vote of No Confidence are still valid (in .NET 4) and if they're serious enough to use other solutions. NHibernate is a mature alternative, but I don't know what problems it brings. I'm generally more inclined towards a Ms solution, mainly because I can count on integration with VS and on their developer support. I would appreciate examples of how the problems mentioned in the Vote of No Confidence affect in real world projects. More importantly, are the claims made there still relevant in EF for .NET 4? Thanks, Asaf

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  • perl Getopt::Long madness

    - by ennuikiller
    The following code works in one script yet in another only works if a specify the "--" end of options flag before specifying an option: my $opt; GetOptions( 'help|h' => sub { usage("you want help?? hahaha, hopefully your not serious!!"); }, 'file|f=s' => \$opt->{FILE}, 'report|r' => \$opt->{REPORT}, ) or usage("Bad Options"); In other words, the same code words in good.pl and bad.pl like so: good.pl -f bad.pl -- -f If I try bad.pl -f I get "unknown option:f" Anyone have any clue as to what can cause this behavior? Thanks in advnace!

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  • CSS Margin/Padding Issue on Browser Zoom

    - by korymath
    I am having difficulty getting my page to show up correctly at various browser zoom settings. http://andstones.ca/newsite The content is aligned if the user is zoomed out on the page, but once they zoom too far out and refresh the page, or if they are too zoomed in and the page loads, then the content pane is shifted. This does not seem to be an issue in firefox, but it is a very serious issue in chrome/safari/iexplore and on the iPad. What can I do to ensure that the main content loads in the correct position regardless of user browser settings? Thanks , Kory

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  • Properly handling unicode characters in Rails

    - by Gdeglin
    By default Rails allows users of our application to input non-utf8 data, such as: ¶®«¼ However when we attempt to retrieve the data from our database and render it in a template Rails incorrectly assumes that it is in UTF-8 format and throws an error. ArgumentError: invalid byte sequence in UTF-8 What is the best way to handle this? I have seen one fix that suggested sanitizing the data in every place the user can input it. However, that would involve changing a considerable amount of code and it would strip out the characters entirely. Ideally we would want some characters converted to their UTF-8 equivalents. Our environment: Ruby: 1.9.1 Rails 2.3.5 MySql Gem: 2.8.1 This is a serious and urgent problem for us so your answers are very appreciated!

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  • Catching java.lang.OutOfMemoryError

    - by dotsid
    Documentation for java.lang.Error says: An Error is a subclass of Throwable that indicates serious problems that a reasonable application should not try to catch But as java.lang.Error is subclass of java.lang.Throwable I can catch this type of throwable. I understand why this is not good idea to catch this sort of exceptions. As far as I understand, if we decide to caught it, the catch handler should not allocate any memory by itself. Otherwise OutOfMemoryError will be thrown again. So, my question is: is there any real word scenarios when catching java.lang.OutOfMemoryError may be a good idea? if we catching java.lang.OutOfMemoryError how can we sure that catch handler doesn't allocate any memory by itself (any tools or best practicies)? Thanks a lot.

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  • How to use regex to match ASTERISK in awk

    - by Ken Chen
    I'm stil pretty new to regular expression and just started learning to use awk. What I am trying to accomplish is writing a ksh script to read-in lines from text, and and for every lines that match the following: *RECORD 0000001 [some_serial_#] to replace $2 (i.e. 000001) with a different number. So essentially the script read in batch record dump, and replace the record number with date+record#, and write to separate file. So this is what I'm thinking the format should be: awk 'match($0,"/*FTR")!=0{$2="$DATE-n++"; print $0} match($0,"/*FTR")==0{print $0}' $BATCH > $OUTPUT but obviously "/*FTR" is not going to work, and I'm not sure if changing $2 and then write the whole line is the correct way to do this. So I am in need of some serious enlightenment.

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  • Exceptions silently caught by Windows, how to handle manually?

    - by Mark Ingram
    We're having problems with Windows silently eating exceptions and allowing the application to continue running, when the exception is thrown inside the message pump. For example, we created a test MFC MDI application, and overrode OnDraw: void CTestView::OnDraw(CDC* /*pDC*/) { *(int*)0 = 0; // Crash CTestDoc* pDoc = GetDocument(); ASSERT_VALID(pDoc); if (!pDoc) return; // TODO: add draw code for native data here } You would expect a nasty error message when running the application, but you actually get nothing at all. The program appears to be running perfectly well, but if you check the output window you will see: First-chance exception at 0x13929384 in Test.exe: 0xC0000005: Access violation writing location 0x00000000. First-chance exception at 0x77c6ee42 in Test.exe: 0xC0150010: The activation context being deactivated is not active for the current thread of execution. I know why I'm receiving the application context exception, but why is it being handled silently? It means our applications could be suffering serious problems when in use, but we'll never know about it, because our users will never report any problems.

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