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  • sIFR header with inside span

    - by Pokepoke
    I've got the following situation: <h2>This text is <span>pretty awesome</span></h2> I'm trying to give both a different style like this (only the css): h2 { font-size: 21px; text-transform: uppercase; line-height: 37px; height: 36px; text-align: right; margin-right: 10px; } h2 span { font-size: 16px; color: #666666; text-transform: lowercase; } Now just calling this like the following things doenst work and only displays the general H2 style: sIFR.replace(headache, { selector: 'h2', css: ['.sIFR-root { stylesforh2 } '], wmode: 'transparent' }); sIFR.replace(headache, { selector: 'h2 span', css: ['.sIFR-root { stylesforspan } '], wmode: 'transparent' }); neither does this work: sIFR.replace(headache, { selector: 'h2', css: ['.sIFR-root { stylesforh2 }, span { stylesforspan} '], wmode: 'transparent' }); I'm a sIFR firsttimer and I'm problably doing something silly wrong, but I cant figure it out. Can someone tell me how its done properly? Using sIFRT version 3, revision 436. Tnx in advance

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  • '$.fn' is null or not an object

    - by metal-gear-solid
    Problem 1 Error: Microsoft JScript runtime error: '$.fn' is null or not an object Error area: $.fn.apply=function(item,content,header){ $(".featureBox"+item).css('z-index', "1000"); $("img.featureBox" + item +"top").attr("src",basepath + "box-big-top.jpg"); $("img.featureBox" + item +"imgcut").attr("src",basepath + "box-big-img"+item+".jpg"); featureboxcont[item].attr("src",basepath + "box-big-cont.jpg"); $("img.featureBox" + item +"foot").attr("src",basepath + "box-big-bot2.jpg"); //$("#NoteModalDialog > #x-dlg-bd > #x-dlg-tab > #acc-ct") $("#box"+item+"headtext > .h2div > h2").text(header); $("#box"+item+"bottext").css({"top":"181px","width":"205px","font-size":"12px","color":"#ffffff","left":"10"}); $("#box"+item+"foottext").css({"top":footheight+"px","width":"215px","left":"20"}); $("#box"+item+"hidden").css({"display":"block"}); $("#box"+item+"bottext").text(content); $("#box"+item+"headtext > .h2div > h2").removeClass("sIFR-replaced"); callsIFR(); } Problem 2 Error : Microsoft JScript runtime error: 'null' is null or not an object Error area : $("#innerWrapper").addClass("js-version"); I'm also using protoype.js on page.

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  • objective C architecture question

    - by thekevinscott
    Hey folks, I'm currently teaching myself objective C. I've gone through the tutorials, but I find I learn best when slogging through a project of my own, so I've embarked on making a backgammon app. Now that I'm partway in, I'm realizing there's some overall architecture things I just don't understand. I've established a "player" class, a "piece" class, and a "board" class. A piece theoretically belongs to both a player and the board. For instance, a player has a color, and every turn makes a move; so the player owns his pieces. At the same time, when moving a piece, it has to check whether it's a valid move, whether there are pieces on the board, etc. From my reading it seems like it's frowned upon to reach across classes. For instance, when a player makes a move, where should the function live that moves the piece? Should it exist on board? This would be my instinct, as the board should decide whether a move is valid or not; but the piece needs to initialize that query, as its the one being moved, no? Any info to help a noob would be super appreciated. Thanks guys!

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  • java 2D and swing

    - by user384706
    Hi, I have trouble understanding a fundamental concept in Java 2D. To give a specific example: One can customize a swing component via implementing it's own version of the method paintComponent(Graphics g) Graphics is available to the body of the method. Question: What is exactly this Graphics object, I mean how it is related to the object that has the method paintComponent? Ok, I understand that you can do something like: g.setColor(Color.GRAY); g.fillOval(0, 0, getWidth(), getHeight()); To get a gray oval painted. What I can not understand is how is the Graphics object related to the component and the canvas. How is this drawing actually done? Another example: public class MyComponent extends JComponent { protected void paintComponent(Graphics g) { System.out.println("Width:"+getWidth()+", Height:"+getHeight()); } public static void main(String args[]) { JFrame f = new JFrame("Some frame"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setSize(200, 90); MyComponent component = new MyComponent (); f.add(component); f.setVisible(true); } } This prints Width:184, Height:52 What does this size mean? I have not added anything to the frame of size(200,90). Any help on this is highly welcome Thanks

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  • Facebook and retrieving a users "wall"

    - by Neurofluxation
    I have been given the dubious task of working with the Facebook API. I have managed to get quite far with all the little bits and pieces (bringing in "fan pages" and "friend lists"). However, I cannot seem to import a users wall into my App using SOLELY Javascript. I have this code to bring in the users friends: var widget_div = document.getElementById("profile_pics"); FB.ensureInit(function () { FB.Facebook.get_sessionState().waitUntilReady(function() { FB.Facebook.apiClient.friends_get(null, function(result) { var markup = ""; var num_friends = result ? Math.min(100, result.length) : 0; if (num_friends > 0) { for (var i=0; i<num_friends; i++) { markup += "<div align='left' class='commented' style='background-color: #fffbcd; border: 1px solid #9d9b80; padding: 0px 10px 0px 0px; margin-bottom: 5px; width: 75%; height: 50px; font-size: 16px;'><fb:profile-pic size='square' uid='"+result[i]+"' facebook-logo='true'></fb:profile-pic><div style='float: right; padding-top: 15px;'><fb:name uid='"+result[i]+"'></fb:name></div></div>"; } } widget_div.innerHTML = markup; FB.XFBML.Host.parseDomElement(widget_div); }); }); }); /*******YOUR FRIENDS******/ FB.XFBML.Host.parseDomTree(); Any idea whether I can change this to retrieve the Walls? Thanks in advance you great people! ^_^

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  • GLSL shader render to texture not saving alpha value

    - by quadelirus
    I am rendering to a texture using a GLSL shader and then sending that texture as input to a second shader. For the first texture I am using RGB channels to send color data to the second GLSL shader, but I want to use the alpha channel to send a floating point number that the second shader will use as part of its program. The problem is that when I read the texture in the second shader the alpha value is always 1.0. I tested this in the following way: at the end of the first shader I did this: gl_FragColor(r, g, b, 0.1); and then in the second texture I read the value of the first texture using something along the lines of vec4 f = texture2D(previous_tex, pos); if (f.a != 1.0) { gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0); return; } No pixels in my output are black, whereas if I change the above code to read gl_FragColor(r, g, 0.1, 1.0); //Notice I'm now sending 0.1 for blue and in the second shader vec4 f = texture2D(previous_tex, pos); if (f.b != 1.0) { gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0); return; } All the appropriate pixels are black. This means that for some reason when I set the alpha value to something other than 1.0 in the first shader and render to a texture, it is still seen as being 1.0 by the second shader. Before I render to texture I glDisable(GL_BLEND); It seems pretty clear to me that the problem has to do with OpenGL handling alpha values in some way that isn't obvious to me since I can use the blue channel in the way I want, and figured someone out there will instantly see the problem.

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  • using a JOIN in an UPDATE in SQL

    - by SDLFunTimes
    Hi, I'm having trouble formulating a legal statement to double the statuses of the suppliers (s) who have shipped (sp) more than 500 units. I've been trying: update s set s.status = s.status * 2 from s join sp on (sp.sno = s.sno) group by sno having sum(qty) > 500; however I'm getting this error from Mysql: ERROR 1064 (42000): You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'from s join sp on (sp.sno = s.sno) group by sno having sum(qty) > 500' at line 1 Does anyone have any ideas about what is wrong with this query? Here's my schema: create table s ( sno char(5) not null, sname char(20) not null, status smallint, city char(15), primary key (sno) ); create table p ( pno char(6) not null, pname char(20) not null, color char(6), weight smallint, city char(15), primary key (pno) ); create table sp ( sno char(5) not null, pno char(6) not null, qty integer not null, primary key (sno, pno) );

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  • Fancybox close button not showing when using different template

    - by VeraG
    I have a page where I need to use 2 different FancyBox styles for different elements on the page. To achieve that, I added tpl option and modified stylesheet accordingly. Here is what I have: $(document).ready(function() { $(".login").fancybox({ closeClick : false, closeBtn : true, tpl: { wrap : '<div class="fancybox-wrap1" tabIndex="-1"><div class="fancybox-skin1"><div class="fancybox-outer"><div class="fancybox-inner"></div></div></div></div>', closeBtn : '<a title="Close" class="fancybox-item fancybox-close" href="javascript:;"></a>' } }); }); In my CSS, I added new styles for .fancybox-wrap1 and .fancybox-skin1. Styles work great BUT on the FancyBox with modified template "close" button completly disappears! I tried both adding and deleting closeBtn from tpl but it doesn't seem to make any difference. I also have a demo here (eventually I will need different background-images for FancyBox, not just background-color, that's why I'm doing it). What am I doing wrong? Any help will be greatly appreciated!

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  • UITableView, having problems changing accessory when selected

    - by zpasternack
    I'm using a UITableView to allow selection of one (of many) items. Similar to the UI when selecting a ringtone, I want the selected item to be checked, and the others not. I would like to have the cell selected when touched, then animated back to the normal color (again, like the ringtone selection UI). A UIViewController subclass is my table's delegate and datasource (not UITableViewController, because I also have a toolbar in there). I'm setting the accessoryType of the cells in cellForRowAtIndexPath:, and updating my model when cells are selected in didSelectRowAtIndexPath:. The only way I can think of to set the selected cell to checkmark (and clear the previous one) is to call [tableView reloadData] in didSelectRowAtIndexPath:. However, when I do this, the animating of the cell deselection is weird (a white box appears where the cell's label should be). If I don't call reloadData, of course, the accessoryType won't change, so the checkmarks won't appear. I suppose I could turn the animation off, but that seems lame. I also toyed with getting and altering the cells in didSelectRowAtIndexPath:, but that's a big pain. Any ideas? Abbreviated code follows... - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell* aCell = [tableView dequeueReusableCellWithIdentifier:kImageCell]; if( aCell == nil ) { aCell = [[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:kImageCell]; } aCell.text = [imageNames objectAtIndex:[indexPath row]]; if( [indexPath row] == selectedImage ) { aCell.accessoryType = UITableViewCellAccessoryCheckmark; } else { aCell.accessoryType = UITableViewCellAccessoryNone; } return aCell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [tableView deselectRowAtIndexPath:indexPath animated:YES]; selectedImage = [indexPath row] [tableView reloadData]; }

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  • how to show news without marquee tag

    - by shamim
    Without use of marquee tag I want to show news like below code.I want to use JavaScript instead of marquee tag. How to use JavaScript to do this? <marquee style="width: 292px; border-bottom: 1px solid rgb(221, 221, 221);" align="top" behavior="scroll" direction="up" onmouseout="this.start();" onmouseover="this.stop();" scrollamount="1" scrolldelay="25" truespeed="" id="mSpeed" bgcolor="#f1f2ec" height="500"> <div style="padding: 5px; height: 153px;" class="workshopDesc bottomHorzLine "> <div class="workshopTitle" align="left">Financial Management Training</div> <div class="workshopDate"><font color="#ff0000" size="1"><strong>Date: Friday, May 28, 2010</strong></font></div> <div class="workshopRPName"><strong>Resource Person: Saif Rahman<br>Independent Consultant in Business Case Development and Financial Management</strong></div> <div class="workshopDesc">Mr. Saif Rahman is an Independent Consultant in Business Case Development and Financial Management with rich experience of corporate sectors of both North America and South-East Asia.... <div style="float: right; width: 150px;" align="right"><img src="images/icons_more.gif" align="absmiddle" width="12" height="12" hspace="5"><a href="http://BdjobsTraining.com/workshop_formate.asp?TID=518" class="workshopLink" target="_blank">Click here for detail</a></div> </div> </div> </marquee>

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  • possible xml elements in Android resources xmls ?

    - by Vijay C
    I recently came across a forum post in thelink text android developers group. (link below) It has one post which contains following xml. It is xml file which can be used in drawable folder. <selector xmlns:android="http://schemas.android.com/apk/res/android"> <!-- Non focused states --> <item android:state_focused="false" android:state_selected="false" android:state_pressed="false" android:drawable="@drawable/tab_unselected" /> <item android:state_focused="false" android:state_selected="true" android:state_pressed="false" android:drawable="@drawable/tab_selected" /> <!-- Focused states --> <item android:state_focused="true" android:state_selected="false" android:state_pressed="false" android:drawable="@drawable/tab_focus" /> <item android:state_focused="true" android:state_selected="true" android:state_pressed="false" android:drawable="@drawable/tab_focus"/> <!-- Pressed --> <item android:state_pressed="true" android:drawable="@drawable/tab_press" /> </selector> Now my question is, where is the documentation which tells me that i can use the following xml tags <selector> , <item>, <color>, <integer-array>, <string-array> and many others tag to create xml resources...? I hope, i have explained what i want to know ?

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  • problems with openGl on eclipse

    - by lego69
    I'm working on Windows XP I have portable version of Eclipse Galileo, but I didn't find there glut so I decided to add it using this link I made all steps and and now I'm trying to compile this code #include "GL/glut.h" #include "GL/gl.h" #include "GL/glu.h" /////////////////////////////////////////////////////////// // Called to draw scene void RenderScene(void) { // Clear the window with current clearing color glClear(GL_COLOR_BUFFER_BIT); // Flush drawing commands glFlush(); } /////////////////////////////////////////////////////////// // Setup the rendering state void SetupRC(void) { glClearColor(0.0f, 0.0f, 1.0f, 1.0f); } /////////////////////////////////////////////////////////// // Main program entry point void main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(800,600); glutCreateWindow("Simple"); glutDisplayFunc(RenderScene); SetupRC(); glutMainLoop(); } and I have this errors Simple.o: In function `RenderScene': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:16: undefined reference to `_imp__glClear' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:20: undefined reference to `_imp__glFlush' Simple.o: In function `SetupRC': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:27: undefined reference to `_imp__glClearColor' Simple.o: In function `main': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:34: undefined reference to `glutInit' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:35: undefined reference to `glutInitDisplayMode' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:36: undefined reference to `glutInitWindowSize' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:37: undefined reference to `glutCreateWindow' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:38: undefined reference to `glutDisplayFunc' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:42: undefined reference to `glutMainLoop' collect2: ld returned 1 exit status please can somebody help me, thanks in advance

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  • Calling a datatrigger for a radio button inside a datagrid

    - by Farax
    I have a datagrid with one column having a radio button. I want to set the GroupName when a certain condition is reached. Below is the code <Custom:DataGrid.Columns> <!-- ONLY ENABLED WHEN THE ITEM TYPE IS SINGLESELECT OR SINGLESELECT WITH ADDIOTIONAL DATA--> <Custom:DataGridTemplateColumn CanUserResize="False" MinWidth="20" > <Custom:DataGridTemplateColumn.CellTemplate> <DataTemplate> <RadioButton IsChecked="{Binding IsChecked}" d:DesignWidth="16" d:DesignHeight="16" GroupName="SingleChoiceSelection" Template="{DynamicResource RadioButtonTemplate}" Background="{DynamicResource BackgroundNew}" BorderBrush="#FF7A7171" Foreground="#FF6C6C6C" Margin="0" /> </DataTemplate> </Custom:DataGridTemplateColumn.CellTemplate> </Custom:DataGridTemplateColumn> <Custom:DataGridTextColumn Header="Choices" Binding="{Binding ChoiceText}" CellStyle="{DynamicResource DataGridCellStyle2}" MinWidth="150" /> </Custom:DataGrid.Columns> </Custom:DataGrid> The ItemSource contains a property called isChecked and I want to change the foreground color when isChecked is changed to true. How do i do this with a datatrigger?

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  • I deleted a full set of columns in a save, but have the original larger sheet, Can I get that back?

    - by Ben Henley
    I have an original sheet that has over 39000 lines in it. I knocked it down to 1800 lines that I want to improt into my database, however. The Dumb#$$ that I am, I selected only the visible cells and killed like 10 columns that I need. Is there a way to compare to the original sheet using a specific column... i.e. SKU and pull the data from the origianal to put back in the missing columns or do I have to just re-edit the whole thing down again. Please help as this takes a good day or two to minimize. Any and all help is much appreciated. Below is the column list on the edited sheet vs. the original sheet. SKU DESCRIPTION VENDOR PART # RETAIL UNIT CONVERSION RETAIL U/M RETAIL DEPARTMENT VENDOR NAME SELL PACK QUANTITY BREAK SELL PACK FLAG BLISH VENDOR # FINE LINE CLASS ITEM ACTION FLAG PRIMARY UPC STOCK U/M WEIGHT LENGTH WIDTH HEIGHT SHIP-VIA EXCLUSION HAZARDOUS CODE PRICE SUGGESTED RETAIL SKU DESCRIPTION RETAIL UNIT CONVERSION RETAIL U/M RETAIL DEPARTMENT VENDOR NAME SELL PACK QUANTITY BREAK SELL PACK FLAG FINE LINE CLASS HAZARDOUS CODE PRICE SUGGESTED RETAIL RETAIL SENSITIVITY CODE 2ND UPC CODE 3RD UPC CODE 4TH UPC CODE HEADLINE BULLET #1 BULLET #2 BULLET #3 BULLET #4 BULLET #5 BULLET #6 BULLET #7 BULLET #8 BULLET #9 SIZE COLOR CASE QUANTITY PRODUCT LINE Thanks, Ben

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  • What are some programming techniques for converting SD images to HD images

    - by Dr Dork
    I'm taking programming class and instructor loves to work with images so most of our assignments involve manipulating raw RGB image data. One of our assignments is to implement a standard image converter that converts SD images to HD images and vice versa. I always take advantage of these types of assignments to go a little beyond what we were asked to do, so I added a basic anti-aliasing process that uses the average pixel color of the 3x3 surrounding pixels to improve the converted image. While it helps a bit, the resulting image still doesn't look good, which is ok because it's not expected to for the assignment. I've learned that converting an SD to HD images has shown to be much harder than down sampling to SD from HD just because SD to HD effectively involves increasing resolution when it is not there. Obviously, it is hard to create pixels from nothing, but I'd like enhance my anti-aliasing to something that provides better results when upscaling an image. Most of the techniques I find and read on the internet are far beyond my level of image processing and programming. Can anybody suggest any better methods or processes to create good HD content from SD content that may be within my programming skill level? I know that's a difficult thing to gauge since you don't know me, but perhaps knowing that I can write c++ code to read in raw RGB data and upscale/downscale it with simple average-anti-aliasing will give you an idea. Thanks in advance for all your help!

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  • EAGLContext, EAGLSharegroups, RenderBuffers, FrameBuffers, oh my!

    - by quixoto
    Hi all, I'm trying to wrap my head around the OpenGL object model on iPhone OS. I'm currently rendering into a few different UIViews (build on CAEAGLayers) on the screen. I currently have each of these as using separate EAGLContext, each of which has a color renderbuffer and a framebuffer. I'm rendering similar things in them, and I'd like to share textures between these instances to save memory overhead. My current understanding is that I could use the same setup (some number of contexts, each with a FBO/RBO) but if I spawn the later ones using the EAGLShareGroup of the first one, then I can simply use the texture names (GLuints) from the first one in the later ones. Is this accurate? If this is the case, I guess the followup question is: what's the benefit to having it be a "sharegroup"? Could I just reuse the same context, and attach multiple FBOs/RBOs to that context? I think I'm struggling with the abstraction layer of a sharegroup, which seems to share "objects" (textures and other named things) but not "state" (matrices, enabled/disabled states) which are owned by the context. What's the best way to think of this? Thanks for any enlightenment!

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  • DIVS over flash movies in Internet Explorer

    - by drew
    The age old question... why the hell doesn't a div positioned over a flash object stay on top with z-index. I have found the answer in the past, but it's been so long, I can't seem to get it. My flash movie is in a div floating left: <div id="flash"> <object width="614" height="289"> <param name="movie" value="images/75.swf"> <param name="wmode" value="transparent"> <embed src="images/75.swf" width="614" height="289" wmode"transparent"> </embed> </object> </div> My css for the div that needs to be on top is: .menu ul li:hover ul li a:hover { background:#5a3f2d; color:#FFF; z-index: 9999; I cannot get it to show above the flash movie in ie6 or ie8. I know this is old school but I'm frustrated! Does my nav div need to have an absolute position? Is that why it doesn't work? Example is here. Hover over the first link on the right: "CUSTOMER SERVICE" Thanks all :)

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  • Calculate order price by date selection value

    - by albatross
    Alright, I know there's a simple way to do this, but it's been years since I've done much javascript My client has an online order form for event registration (developed by previous web dev.). Currently the order total is just a hidden field: <INPUT value=78.00 type=hidden name=amount /> But I need the total to calculate based on what date they choose: <SELECT style="BACKGROUND-COLOR: #ffff99" name=altDate1> <OPTION value=04/09> Friday, April 9 </OPTION> <OPTION value=04/14> Wednesday, April 14 </OPTION> <OPTION value=04/16> Friday, April 16 </OPTION> <OPTION value=04/19> Monday, April 19 </OPTION> <OPTION value=04/29> Thursday, April 29 </OPTION> </SELECT> This is the javascript that process the form: <SCRIPT language=Javascript> function PaymentButtonClick() { document.addform.Product_Name.value = document.Information.StudentLastName.value + ","+ document.Information.StudentFirstName.value+","+ document.Information.StudentID.value+","+ document.Information.altDate1.name+","+","+ document.Information.Guests.value+ "," + document.Information.StudentType.value; document.addform.Product_Code.value = document.Information.StudentID.value; if ((document.Information.UCheck.checked==true) && (document.Information.altDate1.value != "") && (document.Information.altDate1.value != "x")) { if (document.Information.StudentLastName.value != "" || document.Information.StudentFirstName.value != "" || document.Information.StudentID.value != "" ) { document.addform.submit(); } else { alert("Please enter missing information"); } } } </SCRIPT>

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  • how to tile 3D mesh with image brush in XAML

    - by MC9000
    I have a 2D square in a ViewPort3D that I want to do a tiling of an image (like a checkerboard or flooring with "tiles" effect). I've created an image brush (the image is 50x50 pixels, the surface 250x550 pixels) and a viewport (trying to follow MS's site - though their example is for 2D), but only 1 of the colors in the "tile" image shows up and no tiling is seen. I can't find a single example on the Internet and MS's site has no info (that I can find) on 3D XAML anywhere, so I'm stumped as how to actually do this. <Viewport3D> <Viewport3D.Camera> <PerspectiveCamera Position="125,790,120" LookDirection="0,-.7,-0.25" UpDirection="0,0,1" /> </Viewport3D.Camera> <ModelVisual3D> <ModelVisual3D.Content> <Model3DGroup> <AmbientLight Color="white" /> <GeometryModel3D> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="0,0,0 250,0,0 250,550,0 0,550,0 " TriangleIndices="0 1 3 1 2 3 "/> </GeometryModel3D.Geometry> <GeometryModel3D.Material> <DiffuseMaterial> <DiffuseMaterial.Brush> <ImageBrush ViewportUnits="Absolute" TileMode="Tile" ImageSource="testsquare.gif" Viewport="0,0,50,50" Stretch="None" ViewboxUnits="Absolute" /> </DiffuseMaterial.Brush> </DiffuseMaterial> </GeometryModel3D.Material> </GeometryModel3D> </Model3DGroup> </ModelVisual3D.Content> </ModelVisual3D> </Viewport3D>

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  • Umbraco template issues

    - by bomortensen
    Hi fellow Umbraco users, I'm currently building my first umbraco website and since I'm completely new to umbraco I've already ran into a problem which I'm sure is pretty straight-forward to do. That said, I'm by no means a beginner when it comes to building sites that run on a (open source) CMS as I've been using Joomla! since it was called Mambo. Anyway, the site I'm building is here: my site What I want to do is to have some content in the white box that changes when you mouseover/hover one of the menu items. Also that content has to stay "active" when you've clicked on a link (i.e. if you click on "Profile" I need to highlight the Profile menu item with the gray color and the white boxs content needs to be what would be related to the Profile menu item. How do I go about this? What would be the best practice when it comes to showing multiple content on a site? I've watched the video about multiple Content Place Holders, but I never really got it to work. I can't get a page to display in the NavigationPlaceHolder (the placeholder I put in the white box), but thats because the actual page is Frontpage.aspx and not WhateverIsInThenavigationPlaceHolder.aspx. If I go to the mysite.dk/WhateverIsInTheNavigationPlaceHolder.aspx it shows up fine. What have I missed here? :) Thanks in advance! If my question is not clear in some ways, please tell me and I will try to explain it better. All the best, Bo

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  • WPF: Selecting the Target of an Animation

    - by Phil Sandler
    I am trying to create a simple (I think) animation effect based on a property change in my ViewModel. I would like the target to be a specific textblock in the control template of a custom control, which inherits from Window. From the article examples I've seen, a DataTrigger is the easiest way to accomplish this. It appears that Window.Triggers doesn't support DataTriggers, which led me to try to apply the trigger in the style. The problem I am currently having is that I can't seem to target the TextBlock (or any other child control)--what happens is which the code below is that the animation is applied to the background of the whole window. If I leave off StoryBoard.Target completely, the effect is exactly the same. Is this the right approach with the wrong syntax, or is there an easier way to accomplish this? <Style x:Key="MyWindowStyle" TargetType="{x:Type Window}"> <Setter Property="Template" Value="{StaticResource MyWindowTemplate}"/> <Style.Triggers> <DataTrigger Binding="{Binding ChangeOccurred}" Value="True"> <DataTrigger.EnterActions> <BeginStoryboard> <Storyboard BeginTime="00:00:00" Duration="0:0:2" Storyboard.Target="{Binding RelativeSource={RelativeSource AncestorType=TextBlock}}" Storyboard.TargetProperty="(Background).(SolidColorBrush.Color)"> <ColorAnimation FillBehavior="Stop" From="Black" To="Red" Duration="0:0:0.5" AutoReverse="True"/> </Storyboard> </BeginStoryboard> </DataTrigger.EnterActions> </DataTrigger> </Style.Triggers> </Style>

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  • improving data extraction from text file in Java

    - by owca
    I have CSV file with sample data in this form : 220 30 255 0 0 Javascript 200 20 0 255 128 Thinking in java , where the first column is height, second thickness, next three are rgb values for color and last one is title. All need to be treated as separate variables. I have already written my own solution for this, but I'm wondering if there are no better/easier/shorter ways of doing this. Extracted data will then be used to create Book object, throw every Book into array of books and print it with swing. Here's the code : private static Book[] addBook(Book b, Book[] bookTab){ Book[] tmp = bookTab; bookTab = new Book[tmp.length+1]; for(int i = 0; i < tmp.length; i++){ bookTab[i] = tmp[i]; } bookTab[tmp.length] = b; return bookTab; } public static void main(String[] args) { Book[] books = new Book[0]; try { BufferedReader file = new BufferedReader(new FileReader("K:\\books.txt")); String s; while ((s = file.readLine()) != null) { int hei, thick, R, G, B; String tit; hei = Integer.parseInt(s.substring(0, 3).replaceAll(" ", "")); thick = Integer.parseInt(s.substring(4, 6).replaceAll(" ", "")); R = Integer.parseInt(s.substring(10, 13).replaceAll(" ", "")); G = Integer.parseInt(s.substring(14, 17).replaceAll(" ", "")); B = Integer.parseInt(s.substring(18, 21).replaceAll(" ", "")); tit = s.substring(26); System.out.println(tyt+wys+grb+R+G+B); books = addBook(new Book(wys, grb, R, G, B, tyt),books); } file.close(); } catch (IOException e) { //do nothing } }

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  • Shadowbox.js and dailymotion videos

    - by Greenie
    Hi there. I have a site set up with some thumbs and links to videos hosted on vimeo. I show them in a overlay using shadowbox.js. This works perfect. Now I want to add a video hosted on dailymotion, but it doesn't work. The working link to vimeo video: <a rel="shadowbox;height=636;width=956" href="http://vimeo.com/moogaloop.swf?clip_id=11377863&server=vimeo.com&show_title=1&show_byline=1&show_portrait=1&color=00ADEF&fullscreen=1" class="player_text">thumbnail here</a> The non working link to dailymotion video: <a rel="shadowbox;height=636;width=956" href="http://www.dailymotion.com/swf/xd6g8y?related=0&autoplay=1" class="player_text">thumbnail here</a> When the href is pasted in a browser, both links work fine. Both are played in a swf as far as I can see. So I can't see why shadowbox won't show it. Unless its a permission problem on the dailymotion video. Anyone know what I'm doing wrong?

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  • Game of life in F# with accelerator

    - by jpalmer
    I'm trying to write life in F# using accelerator v2, but for some odd reason my output isn't square despite all my arrays being square - It appears that everything but a rectangular area in the top left of the matrix is being set to false. I've got no idea how this could be happening as all my operations should treat the entire array equally. Any ideas? open Microsoft.ParallelArrays open System.Windows.Forms open System.Drawing type IPA = IntParallelArray type BPA = BoolParallelArray type PAops = ParallelArrays let RNG = new System.Random() let size = 1024 let arrinit i = Array2D.init size size (fun x y -> i) let target = new DX9Target() let threearr = new IPA(arrinit 3) let twoarr = new IPA(arrinit 2) let onearr = new IPA(arrinit 1) let zeroarr = new IPA(arrinit 0) let shifts = [|-1;-1|]::[|-1;0|]::[|-1;1|]::[|0;-1|]::[|0;1|]::[|1;-1|]::[|1;0|]::[|1;1|]::[] let progress (arr:BPA) = let sums = shifts //adds up whether a neighbor is on or not |> List.fold (fun (state:IPA) t ->PAops.Add(PAops.Cond(PAops.Rotate(arr,t),onearr,zeroarr),state)) zeroarr PAops.Or(PAops.CompareEqual(sums,threearr),PAops.And(PAops.CompareEqual(sums,twoarr),arr)) //rule for life let initrandom () = Array2D.init size size (fun x y -> if RNG.NextDouble() > 0.5 then true else false) type meform () as self= inherit Form() let mutable array = new BoolParallelArray(initrandom()) let timer = new System.Timers.Timer(1.0) //redrawing timer do base.DoubleBuffered <- true do base.Size <- Size(size,size) do timer.Elapsed.Add(fun _ -> self.Invalidate()) do timer.Start() let draw (t:Graphics) = array <- array |> progress let bmap = new System.Drawing.Bitmap(size,size) target.ToArray2D array |> Array2D.iteri (fun x y t -> if not t then bmap.SetPixel(x,y,Color.Black)) t.DrawImageUnscaled(bmap,0,0) do self.Paint.Add(fun t -> draw t.Graphics) do Application.Run(new meform())

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  • javafx doesnt repaint label till method has finished, why?

    - by jeff porter
    Hi all, I have a JavaFX app with a some code like this... public class MainListener extends EventListener{ override public function event (arg0 : String) : Void { statusText.content = arg0; } } statusText is defined like this... var statusText = Text { x: 30 y: stageHeight - 40 font: Font { name: "Bitstream Vera Sans Bold" size: 10 } wrappingWidth: 420 fill: Color.WHITE textAlignment: TextAlignment.CENTER content: "Status: awaiting DBF file." }; I also have some other Javacode that is load data, much like this.. public ArrayList<CustomerRecord> read(EventListener listener) { ArrayList<CustomerRecord> listOfCustomerRecords = new ArrayList<CustomerRecord>(); listener.event("Status: Starting read"); // ** takes a while... List<Map<String, CustomerField>> customerRecords = new Reader(file).readData(listener); // ** long running method over. listener.event("Status: Loaded all customers, count:" + listOfCustomerRecords.size()); return listOfCustomerRecords; } Now while the last method is in its long running call, I would expect to see my statusText updated to have 'Status: Starting read', but its doesn't. Its only when the read() method returns that the text is updated. If its was 'straight' java I would presume that the long running job is hogging the CPU, or the statusText needed to have repaint() called on it. Can anyone give me any ideas? Thanks Jeff Porter

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