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  • Keyboard layout to shift wasd keys

    - by Joel Coehoorn
    I like to play video games on my computer. One of the things that bugs me, though, is how the wasd keys became the standard movement keys in first person shooters and mmorpgs. To me, esdf makes a lot more sense, because that matches your normal hand placement for typing. "Fixing" that layout is always the first thing I do when installing a new game. Sadly, this is often a pain in the neck, and some games won't let you do it at all. Is there an alternative keyboard layout you can install that will just switch these around, so the wasd keys fall in the esdf positions? And is low-level enough two work with DirectX/DirectInput, perhaps that works with the language bar for easy swapping back and forth?

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  • Is it possible to use bittorrent for a fileserver

    - by sris
    I would like to set up a file server that is searchable, preferable via the web. I'm wondering if it would be possible to achieve this using the bittorrent protocol and have a single client sharing every single torrent on the server. I guess I could use some available tracker solution for the webinterface or write one myself. My concerns are the if there are any limits to the number of torrents a single client can share since this may potentially be 10k torrents. The number of downloading clients is very small, only myself and my relatives. The idea is to have a single place to host everything from vacation photos to musical creations. Is there any other options for this kind of file server. It should also be easy to upload files to the server.

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  • Trying to move away from PHP/Yii: RoR, Python/Django or ASP.NET MVC? Your opinions please [closed]

    - by Örs
    I have a CS degree and I've been working as a web developer (front & backend) for about 2 years now. I've been working with PHP mostly because it was easy to pick up and find a job, but I've grown to dislike the language and want to try something new, and possibly get a better paying job. That last point is especially important because in my area (Romania/Eastern Europe) PHP jobs are mostly for people fresh out of college/high school, hence the pay is rather low. I've been working with the Yii framework which, if I understand correctly, borrows a lot from Ruby on Rails (convention over configuration, MVC, Active Record, scaffolding). Other than PHP I only know curly-brace languages (C/C++/Java) and bash so Python/Ruby might be a bit challenging. On the other hand I've been using Linux (with vim and recently Sublime Text 2) for almost 4 years now so Windows and a lack of a terminal would have its downsides as well. I'm leaning towards Python/Ruby because of my *nix bias (plus both look like fun), but I've heard great things about ASP.NET MVC as well. Any suggestions? PS: I think there are more jobs in ASP.NET around here, but that's not necessarily a plus, because there are a lot of CS graduates as well. tl;dr: Romanian PHP/Yii developer trying to move to Python/Django or Ruby/Rails or C#/ASP.NET MVC. Suggestions?

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  • How do you plan your asynchronous code?

    - by NullOrEmpty
    I created a library that is a invoker for a web service somewhere else. The library exposes asynchronous methods, since web service calls are a good candidate for that matter. At the beginning everything was just fine, I had methods with easy to understand operations in a CRUD fashion, since the library is a kind of repository. But then business logic started to become complex, and some of the procedures involves the chaining of many of these asynchronous operations, sometimes with different paths depending on the result value, etc.. etc.. Suddenly, everything is very messy, to stop the execution in a break point it is not very helpful, to find out what is going on or where in the process timeline have you stopped become a pain... Development becomes less quick, less agile, and to catch those bugs that happens once in a 1000 times becomes a hell. From the technical point, a repository that exposes asynchronous methods looked like a good idea, because some persistence layers could have delays, and you can use the async approach to do the most of your hardware. But from the functional point of view, things became very complex, and considering those procedures where a dozen of different calls were needed... I don't know the real value of the improvement. After read about TPL for a while, it looked like a good idea for managing tasks, but in the moment you have to combine them and start to reuse existing functionality, things become very messy. I have had a good experience using it for very concrete scenarios, but bad experience using them broadly. How do you work asynchronously? Do you use it always? Or just for long running processes? Thanks.

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  • Should I learn the easier framework as a start? [closed]

    - by gunbuster363
    I've been a programmer for 2 years. I learned Java SE, C from college and learned Cobol from the workplace. I've noticed that there is a hype about framework and I actually don't know what is a framework. It is so cool that my colleague once said you cannot find a new job without knowing something like struct spring hibernate. And we should know Java EE too because it was aimed for enterprise application. I've never code something such as server-client web application, and I think I need to try it out. But which language should I code in? I can't decide between the following 2: 1) Java. It is heavily used by many company so I could easily reuse the experience gained. But Java and its related framework are pretty heavy (for the machine and operation). It is on-demand. 2) ROR. It is cool. The syntax of ruby is simple. I can get a better hand on it. And maybe I can learn the concept easily and possibly correctly. However, not much company here would use it. All the job ads are about J2EE/C#. Should I learn the easy one or the difficult one? Not to mention there are a lot of frameworks out there for Java, which makes the decision much more difficult.

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  • It is inconsiderate to place editor settings inside code files?

    - by Carlos Campderrós
    I know this is kind of a subjective question, but I'm curious if there's any good reason to place (or not place) editor settings inside code files. I'm thinking in vi modelines, but it is possible that this applies to other editors. In short, a vi modeline is a line inside a file that tells vi how to behave (indent with spaces or tabs, set tabwidth to X, autoindent by default or not, ...) that is placed inside a comment, so it won't affect the program/compiler when running. In a .c file it could be similar to // vim: noai:ts=4:sw=4 On one hand, I think this shouldn't be inside the file, as it is an editor setting and so belongs to an editor configuration file or property. On the other hand, for projects involving developers outside one company (that are not imposed an editor/settings) or collaborators on github/bitbucket/... it is an easy way to avoid breaking the code style (tabs vs spaces for example), but only for the ones that use that editor though. I cannot see any powerful enough reason to decide for or against this practice, so I am in doubt of what to do.

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  • Ubuntu from console/command-line/shell

    - by Xolve
    Earlies linux distros though required lot of manual work they were quite good to use from commandline. If the X-server didn't start or you just want a shell to work they all supported. Network was configured by init; sound was up and ready; new devices inserted would be configured and their configureation was placed in fstab. Also there were small scripts I found on many distros which on X used windows while on console they switched to ncurses. But now this all needs GUI with a desktop manager (KDE, GNOME) for the new paradigms :'-( require GUI (NetworkManger, hal etc.). So if on just command line you have to be root, looks like they believe only geeky admins need that, and need to edit config files or type big commands. Any way so that this is easy in Ubnubtu through shell again.

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  • How do I install the latest version of Mupen64?

    - by Uikri
    Alright, I can't figure out how to install Mupen64 on Ubuntu 12.04. I'm gonna be moving in ~2 days with no internet connection for an indefinite amount of time, so that's why I'm asking for answers here instead of figuring it out myself (I don't have time right now to sit and fiddle with figuring out emulators). I'd like to know how to properly install the latest version of Mupen64 (Stable. No beta or anything like that) and how to be able to use a controller with it. I've heard rumor that the latest version of M64 no longer has a GUI, but that there are ways to add a GUI to it after installation, so I'd also like to know how to add the Mupen64Py UI to it. I am not totally Ubuntu savvy. I do not know how to compile stuff from source, I don't necessarily know a lot of terminology, I'm not very handy with the terminal, etc. So it would be helpful if you explain each step in an easy to understand manner. Thanks in advance to anybody who helps out. EDIT: I've already seen How do I install mupen64plus?, just so you guys know. I just need instructions that are more detailed. Also, thanks for the edit, Jorge Castro! I guess I really should have properly formatted my question ^^;

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  • MS Word 2007 Mail Merge fails on ZIP codes with leading Zeros (eg. 01234)

    - by Pretzel
    I have an Excel Spreadsheet with a ZIP code column. For some dumb reason the original spreadsheet I got had all the zip codes stored as numbers, so a ZIP code like 01234 was stored as 1234. Easy to fix with "Format Column" as "Special = ZIP Code". All values like 1234, show up as 01234. Great! When I import it into Word via Mail Merge (to print address labels), the ZIP codes on all the addresses starting with a leading zero (like 01234) revert to their old form (1234). How do I fix this?

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  • Use a SQL Database for a Desktop Game

    - by sharethis
    Developing a Game Engine I am planning a computer game and its engine. There will be a 3 dimensional world with first person view and it will be single player for now. The programming language is C++ and it uses OpenGL. Data Centered Design Decision My design decision is to use a data centered architecture where there is a global event manager and a global data manager. There are many components like physics, input, sound, renderer, ai, ... Each component can trigger and listen to events. Moreover, each component can read, edit, create and remove data. The question is about the data manager. Whether to Use a Relational Database Should I use a SQL Database, e.g. SQLite or MySQL, to store the game data? This contains virtually all game content like items, characters, inventories, ... Except of meshes and textures which are even more performance related, so I will keep them in memory. Is a SQL database fast enough to use it for realtime reading and writing game informations, like the position of a moving character? I also need to care about cross-platform compatibility. Aside from keeping everything in memory, what alternatives do I have? Advantages Would Be The advantages of using a relational database like MySQL would be the data orientated structure which allows fast computation. I would not need objects for representing entities. I could easily query data of objects near the player needed for rendering. And I don't have to take care about data of objects far away. Moreover there would be no need for savegames since the hole game state is saved in the database. Last but not least, expanding the game to an online game would be relative easy because there already is a place where the hole game state is stored.

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  • How to Enable Priority Inbox on Android (and Setup Important-Only Notifications)

    - by The Geek
    Yesterday Google released an updated Gmail application for Android 2.2 phones that supports the Priority Inbox feature—and more importantly, allows you to change your notifications to only alert you for important email. Let’s take a look. Note: If you’ve never used Priority Inbox, you should really give it a try—it rearranges your email into what is and isn’t important, and you can customize how it classifies messages easily. The idea is that it learns over time, so if you send a lot of emails back and forth with somebody, it will know that they are probably important—you can manually adjust the settings as well. To update the Gmail application, you’ll want to head into the Market and access Menu –> Downloads, where you should see Gmail in the list, and it should let you update from there. If you don’t see an update, you’re either not running Android 2.2, or it has already updated automatically Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • Creating encrypted database for work

    - by Baldur
    My boss posed this problem to me: Encrypted: We need an encrypted database for miscellanious passwords we use at work that are currently only in people's head. Easily accessable: Someone needs to be able to quickly access specific passwords, possibly at hectic moments. This requires any sort of public key management (keeping it on a USB key in a sealed envelope?) to be relatively easy. Access control: The system should have groups of passwords where only specific people have access to specific groups. Recoverability: We need to make sure passwords from one group aren't lost even if the only users with direct access quit or pass away—hence we need some way where (for example) any two members of senior management may override the system (see the treshold link below) and retrieve all the passwords with their key. The first thing that jumped into my mind was some form of threshold and asymmetric cryptography but I don't want to reinvent the wheel, are there any solutions for this? Any software should preferrably be free and open-source.

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  • Is Page-Loading Time Relevant?

    - by doug
    Take this (ServerFault) page for instance. It has about 20 elements. When the last of these has loaded, the page is deemed "loaded"--but not before. This is certainly the protocol used by our testing service (which is among the small group of well-known vendors that offer that sort of service). Obviously this method is based on a clear, definite endpoint--therefore it's easy to apply w/ concomitant reliability. I think it's also the metric used by the popular Firefox plugin, 'YSlow.' For my employer's website, nearly always the last-to-load items are tracking code, tracking pixels, etc., so from the user's point of view--their perception--the page was "loaded" well before it had actually loaded based on the criterion used by our testing service (15-20% is a rough estimate). I'm sure i'm not the first person to consider this nor the first to wonder if it is causing micro-optimization while ignoring overall system-level, or user-perceived performance. So my question is, are there are other more practical (yet still reasonably precise) measures of page loading time?

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  • Does Exchange have ability to run hidden mailboxes?

    - by MadBoy
    Hello, Title of my question may sound a little bit odd but I was thinking if Exchange 2010 or 2007 or any program that would work in conjunction with Exchange has ability to create this structure: Users having their normal mailboxes connected and using them as everyone would in Outlook 2003/2007/2010. Users having additional mailboxes (from old Exchange 2003) attached but hidden on demand of Administrator. For example administrator could easy disable them just like they never been attached making them invisible to users and everyone else. Would be good if such mailboxes could be easily removed out of system (lets say on external drive) by simple step not manual job for 100 mailboxes. Users without ability to copy/move their mails to outside storage (like a local .pst file)? Do you guys have any suggestions on this? I was thinking maybe using public folders but this seems like overkill and not really suited for this. And please don't ask me why I need this type of security (it's not something I requested).

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  • How to Install Apache Solr / Java on CentOS?

    - by geerlingguy
    I've seen only one or two tutorials for installing Solr, and particularly Java, on a CentOS machine, and they seem to be overly complex; heck, I can't quite figure out which version of Java (it seems there are many) to install... I'm not a full time sysadmin, so I would like to know what Java version/package I would need to use, and if there's a good tutorial with relatively easy to follow steps for installation. I'm going to try to get Solr working with some Drupal sites, and that part of the equation doesn't seem as hard as the Java side...

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  • Microsoft Outlook: Export list of currently opened PST files

    - by ultrasawblade
    At my current workplace we are upgrading various users from XP to Windows 7. Frequently the users have anywhere from 10 to 30 or so .pst files opened within their installation of Microsoft Outlook 2007. These users are particularly helpless without these files. I know how to view the list of currently opened PST files, and would like to know if there is an easy way to capture that information other than taking screenshots of the Options - Data Files window. Does migwiz.exe transfer this information? Is that the only way? Would there happen to be a tool that will let you capture and restore that information? I don't want to export or move the actual .pst's themselves (yes, some of them are on network locations, very terrible, I know), just reopen ones in a new installation of Outlook that used to be opened in a previous installation.

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  • How can I get the current OU with a PowerShell login script?

    - by Frans
    I am setting up a Terminal Server 2008 which will be used by different client organisations, each with multiple individual user accounts. I would like each client organisation to have a drive mapped to \server\clients\ Their OU name is also their client name, so I would like to be able to find their current OU and then use it for the mapping command. The OUs are hierarchicals, so it is the bottom-most OU name I need. Example OU: Dedicated Clients\AjaxCorp Should get a drive mapped to \\server1\shares\AjaxCorp Any suggestions on how I can get the OU? I am sure it must be easy, I just haven't figured it out... I did find information about how to do this with VB script, but as it is a whole new environment I thought it would be nice to use PowerShell instead.

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  • Unity gizmos vs. referenced game objects

    - by DuckMaestro
    I'm designing a Unity script that I intend to be highly reusable and as easy as possible to setup within the editor. To this end, a number of properties of this script really need some kind of visual representation on screen. It is an unresolved question to me whether the design of the script should require references to placeholder game objects, OR just Vector3's and float's that have associated gizmos drawn for them. Normally a gizmo would be a natural choice, except that Unity gizmos are not directly manipulable (as far as I can tell). Because of this shortcoming I'm having to consider whether depending on references to placeholder game objects is a more designer-friendly approach ultimately, in spite of the extra setup required, and that it might be counter-intuitive when the placeholder game objects disappear at run-time (which my script would do). Is there a community standard or preference here in this case? Can a Unity-experienced game programmer / designer speak to which approach they feel is more intuitive or more convenient to setup, when using a 3rd party script? Or is this just splitting hairs as long as I ship an example prefab with my script?

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  • Installing Django on Windows

    - by Pranav
    Ever needed to install Django in a Microsoft Windows environment, here is a quick start guide to make that happen: Read through the official Django installation documentation, it might just save you a world of hut down the road. Download Python for your version of Windows. Install Python, my preference here is to put it into the Program Files folder under a folder named Python<Version> Add your chosen Python installation path into your Windows path environment variable. This is an optional step, however it allows you to just type python in the command line and have it fire up the Python interpreter. An easy way of adding it is going into Control Panel, System and into the Environment Variables section. Download Django, you can either download a compressed file or if you’re comfortable with using version control – check it out from the Django Subversion repository. Create a folder named django under your <Python installation directory>\Lib\site-packages\ folder. Using my example above that would have been C:\Program Files\Python25\Lib\site-packages\. If you chose to download the compressed file, open it and extract the contents of the django folder into your newly created folder. If you’d prefer to check it out from Subversion, the normal check out points are http://code.djangoproject.com/svn/django/trunk/ for the latest development copy or a named release which you’ll find under http://code.djangoproject.com/svn/django/tags/releases/. Done, you now have a working Django installation on Windows. At this point, it’d be pertinent to confirm that everything is working properly, which you can do by following the first Django tutorial. The tutorial will make mention of django-admin.py, which is a utility which offers some basic functionality to get you off the ground. The file is located in the bin folder under your Django installation directory. When you need to use it, you can either type in the full path to it or simply add that file path into your environment variables as well. Hope this helps!

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  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Is there a "restore point" in Linux (Debian/Ubuntu) like Windows?

    - by Somebody still uses you MS-DOS
    I'm working directly in an Ubuntu Virtual Machine (VM). Some updates (like kernel) were available at the update manager. If I weren't using a VM, I wouldn't update it since it's a risk to break something. Since it's a VM, you can create a Snapshot or export an appliance and restore if something goes wrong. Suppose I'm not using a VM with a Debian/Ubuntu installation. Is there a install-restore approach that doesn't depend in a VM configuration to restore your system exactly before an upgrade (Like a "Restore Point" in Windows), being easy to restore like a VM appliance? (I'm not looking for "ghost images" or something like that (Norton Ghost, Clonezilla, etc), I'm looking for something builtin in the Linux System)

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  • Is there an encrypted write-only file system for Linux?

    - by Grumbel
    I am searching for an encrypted file system for Linux that can be mounted in a write-only mode, by that I mean you should be able to write/append files, but not be able to read the files you have written. Access to the files should only be given when the filesystem is mounted via a password. The purpose of this is to write log files and such, without having the log files themselves be accessible. Does such a thing exist on Linux? Or if not, what would be the best alternative to create encrypted log files? My current workaround consists of simply piping the data through gpg --encrypt, which works, but is very cumbersome, as you can't get easy access to the file system as a whole, you have to pipe each file through gpg --decrypt manually.

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  • How to change the URL on my Amazon EC2 webserver

    - by Sarah
    I am at the point in playing around with EC2 that I have launched a webserver. Right now, the website URL looks like http://ec2-<some numbers>.compute-1.amazonaws.com/ I am evaluating the usefulness of these services for my small business purposes; is there a way I can get my URL to look something more like http://<mybusiness>.com. Ideally, I would like to get it to look cleaner, and furthermore I would rather not have "amazonaws" as part of it. Is this possible? I'm a newb to AWS, so apologies if this is an easy question

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  • Trac/SVN to DVCS Migration

    - by quanticle
    The project I'm currently working on is using Trac, with SVN integration. It's worked great until now. Now, however, we've taken on some additional developers and we're running into issues with branching and merging. Because of this, I think a move to a distributed version control system is in order. The problem is that Trac is very closely integrated with the SVN repository. We have tight integration between the tickets and the revision numbers of code changes corresponding to those tickets. In addition we have a support wiki that has a lot of data that helps the tech. support team. Is there a way we can migrate to git or mercurial without losing the benefits of Trac? I've looked at the git plugin for Trac, and I'm unsure of how well it works. Has anyone here used it with a project that's been migrated from SVN? EDIT: I should note that the most important priority for us is maintaining the links between Trac tickets and the corresponding changesets in SVN. That's a tool that we use every day, and it provides an easy way to jump to code changes when reviewing tickets. Wiki migration would be nice to have, but if it's not possible, we can continue to run the old system whilst we write some kind of a one-off script to migrate the content.

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  • PHP Runs Very Slow on IIS7. Need Help optimizing our config

    - by Kendor
    Am running a PHP based web app on our Windows 2008 cloud-based server. The app, which runs fine outside of our environment (e.g. a different IIS server), but is VERY slow in our environment. Based on googling this is a relatively common situation. I installed PHP and MySQL via the IIS web deployment method... Here's our setup: Windows 2008 Server Enterprise SP2 (32-bit) Microsoft-IIS/7.0 MySQL client version: mysqlnd 5.0.8-dev - 20102224 $Revision: 321634 $ PHP extension: mysqli Update for IIS 7.0 FastCGI Windows Cache Extension 1.1 for PHP 5.3 I had read elsewhere that ipv6 might be an issue, so I turned this off on the network adapter. The app is using: localhost as its connection Be easy on me, as I'm a bit green about some of these components... Also, rewriting the PHP app or modifying it is NOT an option. I'm reasonably SURE that our config is the issue.

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