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  • Why don't we use dynamic (server-side generated) CSS?

    - by ern0
    As server-side generated HTML is trivial (and it was the only way to make dynamic webpages before AJAX), server-side generated CSS is not. Actually, I've never seen it. There are CSS compilers, but they generate CSS files which can be used as static. Technically, it requires no special libraries, the HTML style tag should reference to the PHP(/ASP/whatever) templater script instead of the static CSS file, and the script should send out CSS content-type header - that's all. Does it have cache problems? I don't think so. The script should send out no-cache etc. headers. Is it problem for designers? No, they should edit the CSS template (as they edit the HTML template). Why we don't use dynamic CSS generators? Or if there's any, please let me know.

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  • Problems Installing Windows Server 2008 R2

    - by ProfKaos
    I've just finished 3 day download (with breaks) of Server 2008 R2, and am very eager to install it on my dev machine (my laptop, an HP Pavilion with a 2xTurion 64 cpu). If I mount the ISO and try and run Setup.exe, I get told Setup.exe is not a valid Win32 application. I tried burning the ISO to DVD (as files), but my machine wont't boot from DVD. If I re-insert the DVD, so that autorun comes into play, I get told something like "the setup is not valid for this version of Windows" Any suggestions as to what I might try, either to diagnose the problem, or to avoid it?

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  • NFS server generating "invalid extent" on EXT4 system disk?

    - by Stephen Winnall
    I have a server running Xen 4.1 with Oneiric in the dom0 and each of the 4 domUs. The system disks of the domUs are LVM2 volumes built on top of an mdadm RAID1. All the domU system disks are EXT4 and are created using snapshots of the same original template. 3 of them run perfectly, but one (called s-ub-02) keeps on being remounted read-only. A subsequent e2fsck results in a single "invalid extent" diagnosis: e2fsck 1.41.14 (22-Dec-2010) /dev/domu/s-ub-02-root contains a file system with errors, check forced. Pass 1: Checking inodes, blocks, and sizes Inode 525418 has an invalid extent (logical block 8959, invalid physical block 0, len 0) Clear<y>? yes Pass 2: Checking directory structure Pass 3: Checking directory connectivity Pass 4: Checking reference counts Pass 5: Checking group summary information /dev/domu/s-ub-02-root: 77757/655360 files (0.3% non-contiguous), 360592/2621440 blocks The console shows typically the following errors for the system disk (xvda2): [101980.903416] EXT4-fs error (device xvda2): ext4_ext_find_extent:732: inode #525418: comm apt-get: bad header/extent: invalid extent entries - magic f30a, entries 12, max 340(340), depth 0(0) [101980.903473] EXT4-fs (xvda2): Remounting filesystem read-only I have created new versions of the system disk. The same thing always happens. This, and the fact that the disk is ultimately on a RAID1, leads me to preclude a hardware disk error. The only obvious distinguishing feature of this domU is the presence of nfs-kernel-server, so I suspect that. Its exports file looks like this: /exports/users 192.168.0.0/255.255.248.0(rw,sync,no_subtree_check) /exports/media/music 192.168.0.0/255.255.248.0(rw,sync,no_subtree_check) /exports/media/pictures 192.168.0.0/255.255.248.0(rw,sync,no_subtree_check) /exports/opt 192.168.0.0/255.255.248.0(rw,sync,no_subtree_check) /exports/users and /exports/opt are LVM2 volumes from the same volume group as the system disk. /exports/media is an EXT2 volume. (There is an issue where clients see /exports/media/pictures as being a read-only volume, which I mention for completeness.) With the exception of the read-only problem, the NFS server appears to work correctly under light load for several hours before the "invalid extent" problem occurs. There are no helpful entries in /var/log. All of a sudden, no more files are written, so you can see when the disk was remounted read-only, but there is no indication of what the cause might be. Can anyone help me with this problem? Steve

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  • Why am I getting a "network is unreachable" error on Ubuntu Server?

    - by jason328
    I'm a completely new to Ubuntu server and am having a hard time connecting the server to the internet. I first ran ping -n 8.8.8.8 connect:Network is unreachable Then I ran ifconfig Link encap:Local Loopback inet addr:127.0.0.1 Mask 255.0.0.0 inet6 addr: ::1/28Scope:host UP LOOPBACK RUNNING MTU:16436 RX packets:192 errors:0 dropped:0 overruns:0 frame:0 TX packets:192 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:15360 (15.2KB) TX bytes:15360 (15.3KB) Here is ouput for sudo lspci -n 00:00.0 0600: 8086:2580 (rev 04) 00:02.0 0300: 8086:2582 (rev 04) 00:1d.0 0c03: 8086:2658 (rev 03) 00:1d.1 0c03: 8086:2659 (rev 03) 00:1d.0 0c03: 8086:265a (rev 03) 00:1d.0 0c03: 8086:265b (rev 03) 00:1d.0 0c03: 8086:265c (rev 03) 00:1e.0 0604: 8086:244e (rev d3) 00:1e.0 0401: 8086:266e (rev 03) 00:1f.0 0601: 8086:2640 (rev 03) 00:1f.0 0101: 8086:2651 (rev 03) 00:1f.0 0c05: 8086:266a (rev 03) 00:0b.0 0200: 8086:1654 (rev 03) lshw-c network returns WARNING: you should run this program as super-user. *-network DISABLED description:Ethernet interface product: NetXtreme BCM5705_2 Gigabit Ethernet vender: Broadcom Corporation physical id:b bus info:pci@0000:0a:0b.0 logical name: eth0 capabilities: bus_master_cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion= 3.121 firmware=5705-v3.18 latency=32 mingnt=64 multicast=yes port=twister pair lsmod code returned this Module Size Used By e100 37213 0 dm_crypt 23125 1 ppdev 17113 0 psmouse 87603 0 snd_intel8x0 38570 0 snd_ac97_codec 134826 1 snd_intel8x0 ac97_bus 12730 1 snd_ac97_codec snd_pcm 97188 2 snd_intel8x0, snd_ac97_codec serio_raw 13211 0 snd_timer 29990 1 snd_pcm snd 78855 4 snd_intel8x0, snd_ac97_codec, snd_pcm,snd_timer soundcore 15091 1 snd snd_page_alloc 18529 2 snd_intel8x0, snd_pcm ext2 73795 1 parport_pc 32866 1 mac_hid 13253 0 lp 17799 0 parport 46562 3 ppdev, parport_pc,lp usbhid 47199 0 hid 99559 1 usbhid tg3 152032 0 i915 468651 1 floppy 70365 0 drm_kms_helper 46978 1 i915 drm 242038 2 i915,drm_kms_helper i2c_algo_bit 13423 1 i915 video 19596 1 i915 Again there is more but it's giving info on the driver itself. I know it works, I've used it. I assume then that my network got disabled when I installed Ubuntu Server. How do I enable it? I checked and the internet cable is connected to the D-link router. I have also used this same computer for internet access when I had Ubuntu Desktop installed so internet does work.

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  • Synaptics/usb mouse drivers data is invalid on win server 2003

    - by the wonderer
    Have just installed windows server 2003 image onto an HP laptop. Cannot get the mouse drivers to work. Have the correct drivers because I've extracted them out of a working PC (exact same model). I am always getting "Data is invalid". This is the synaptics touchpad drivers. Does anyone know how to fix this/ workaround to get mouse working? I have heard it may have something to do with permissions in the registry?

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  • Perforce Proxy Server: Caching selective files [closed]

    - by fbrereto
    I just set up a Perforce proxy server for work. I'm noticing the cache directory is filling up very quickly -- with files I know I will never need. For example, there is a 'sandbox' directory in the depot where users keep personal branches and other work; a p4 sync is causing the p4 proxy cache to grab these user's sandboxes when I'll never need them. I would create a symbolic link for the sandbox directory to /dev/null but then I wouldn't be caching my sandbox, which I am interested in. Is there any way to tell the perforce proxy something to the effect of "if I haven't had to sync it, please don't cache it?"

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  • Nginx Restart Issues

    - by heavymark
    All of the sudden when restarting Nginx I get the following error: Restarting nginx: [alert]: could not open error log file: open() "/var/log/nginx/error.log" failed (13: Permission denied) 2011/02/16 17:20:58 [warn] 23925#0: the "user" directive makes sense only if the master process runs with super-user privileges, ignored in /etc/nginx/nginx.conf:1 the configuration file /etc/nginx/nginx.conf syntax is ok 2011/02/16 17:20:58 [emerg] 23925#0: open() "/var/run/nginx.pid" failed (13: Permission denied) configuration file /etc/nginx/nginx.conf test failed On the front end part of the site loads but some files such as the CSS in particular are not loading. They exist on the server but when loading the resources directly in Chrome they say "Oops this page can't be found." I set a special group and user to run my apache files using suexec for my domain files. I think the nginx are owned by root however which I'm assuming is the problem but which nginx file ownerships would I change?

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  • Moving a VM from MS Virtual Server R2 to VirtualBox

    - by AngryHacker
    I have a Windows 2000 Professional VM happily running under MS Virtual Server R2 on WindowsXP. I need to move it to a different PC and the only one available is a Mac with VirtualBox on it. Theoretically, VirtualBox accepts .VHD files out of the box, but my attempts to run my VHD on VirtualBox resulted in failure. The Guest OS just keeps rebooting. I've attempted to get help on the VirtualBox forums, and they said that the VM image must first be prepped for the move, but could not give me any specifics. Anyone here know what is specifically involved in moving a Win2k .VHD to VirtualBox on the Mac?

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  • OS X Server - setting up a share for network home directories + fast user switching

    - by sohocoke
    I'm nearly finished setting up my Open Directory master to allow users to be managed centrally and logged in on any of the client machines at home. I found discussion suggesting that using an AFP share for the 'Users' automount would result in network users (cf. users defined locally, or Portable Home Directory users) are unable to use fast user switching, as the first user logging in would trigger the automount and mount the 'Users' share with his permissions, preventing further users from using the mount. I've also found some suggestions to configure autofs such that the 'Users' share is mounted prior to any user logging in, but not great amounts of details along these lines. I'd greatly appreciate some instructions to set up autofs - ideally, on the OpenDirectory server rather than each client's etc/fstab or equivalent location, so that it isn't required per every client machine - to get fast user switching working with network users.

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  • Tips for communication between JS browser game and node.js server?

    - by Petteri Hietavirta
    I am tinkering around with some simple Canvas based cave flyer game and I would like to make it multiplayer eventually. The plan is to use Node.js on the server side. The data sent over would consists of position of each player, direction, velocity and such. The player movements are simple force physics, so I should be able to extrapolate movements before next update from server. Any tips or best practices on the communications side? I guess web sockets are the way to go. Should I send information in every pass of the game loop or with specified intervals? Also, I don't mind if it doesn't work with older browsers.

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  • Is it possible to get a Proxy Authentication Dialog with Ubuntu Server?

    - by Johnny Bigoode
    I've got a VM Virtual Box with Ubuntu Server. I'set the http_proxy variable using export http_proxy="http://1234:linux@proxy:8080" The problem is that Ubuntu will constantly try to connect to the internet, even when I'm not logged in my company's account, so everyday I need to reset my password since Ubuntu will constantly try to access the internet. Also, it's always a problem when I need to authenticate the proxy with a different user/password. Can't I just set it to make a small prompt when it tries to connect to the proxy and fails? Like Firefox, Chrome and every app I have installed with Windows 7? I get this small dialog box that asks for a username and password when it can't access the internet. The Ubuntu Server doesn't need constant internet connection, specially since it's only online for tests over LAN.

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  • Windows 8 cannot connect remotely to Windows Server 2012

    - by raza naqvi
    I have installed Windows Server 2012 and then configured remote applications. At first it was working fine and I could be able to connect remotely and run remote applications from Windows 8 clients. But after few days the following error occurred: Remote Desktop Connection This computer can't connect to the remote computer. Try connecting again. If the problem continues, contact the owner of the remote computer or your network administrator. However I still can connect from Windows 7 without any problem. Only Windows 8 has a problem and cannot connect remotely. Neither remote apps nor RDP is working.

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  • Windows Home Server Passwords Do Not Match

    - by Ben Fulton
    I have a Windows Home Server that chunks along just fine most of the time. I've never bothered to put it on a UPS and so it's vulnerable to power outages that happen a few times a year. This most recent time, it came back and seemed to be fine, but whenever I try to access a shared folder I get "Passwords do not match". They matched before the power went out, and I couldn't update the WHS password since I apparently didn't know the old one. How do I fix this? (I asked this on ServerFault and they recommended it be asked here instead)

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  • How to properly do weapon cool-down reload timer in multi-player laggy environment?

    - by John Murdoch
    I want to handle weapon cool-down timers in a fair and predictable way on both client on server. Situation: Multiple clients connected to server, which is doing hit detection / physics Clients have different latency for their connections to server ranging from 50ms to 500ms. They want to shoot weapons with fairly long reload/cool-down times (assume exactly 10 seconds) It is important that they get to shoot these weapons close to the cool-down time, as if some clients manage to shoot sooner than others (either because they are "early" or the others are "late") they gain a significant advantage. I need to show time remaining for reload on player's screen Clients can have clocks which are flat-out wrong (bad timezones, etc.) What I'm currently doing to deal with latency: Client collects server side state in a history, tagged with server timestamps Client assesses his time difference with server time: behindServerTimeNs = (behindServerTimeNs + (System.nanoTime() - receivedState.getServerTimeNs())) / 2 Client renders all state received from server 200 ms behind from his current time, adjusted by what he believes his time difference with server time is (whether due to wrong clocks, or lag). If he has server states on both sides of that calculated time, he (mostly LERP) interpolates between them, if not then he (LERP) extrapolates. No other client-side prediction of movement, e.g., to make his vehicle seem more responsive is done so far, but maybe will be added later So how do I properly add weapon reload timers? My first idea would be for the server to send each player the time when his reload will be done with each world state update, the client then adjusts it for the clock difference and thus can estimate when the reload will be finished in client-time (perhaps considering also for latency that the shoot message from client to server will take as well?), and if the user mashes the "shoot" button after (or perhaps even slightly before?) that time, send the shoot event. The server would get the shoot event and consider the time shot was made as the server time when it was received. It would then discard it if it is nowhere near reload time, execute it immediately if it is past reload time, and hold it for a few physics cycles until reload is done in case if it was received a bit early. It does all seem a bit convoluted, and I'm wondering whether it will work (e.g., whether it won't be the case that players with lower ping get better reload rates), and whether there are more elegant solutions to this problem.

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  • Home Media Streaming Server

    - by sharjeel
    I'm looking for a Home Media Server which can stream videos to various devices including iPhone, iPad, Windows Machines, Android etc. I wouldn't want to install any client on any device; a web interface will be preferred. Also, it should be able to read videos of as many formats as possible and should stream by transcoding the resolution and format according to device's specifications. I have a fairly powerful machine on which I'm free to install Windows 7 or Linux. The streaming will be done over a g/n WiFi router or Ethernet locally. What is the suggested solution in my case?

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  • Server 2008 locks me out when not using the machine for 10 minutes after installing SP2

    - by Daniel Magliola
    I have recently installed Service Pack 2 on my Windows Server 2008 machine (which I use actively for development, and i'm always logged on to). Now, after this installation, when I don't use the machine for some time (let's say, 10 minutes), it locks itself so I have to press Ctrl+Alt+Del and log back in. I have already checked the Screen Saver settings, and it's "None", as it always has been. I also looked into power settings and everything looks right (20 mins to turn off monitor, and i haven't found any settings regarding locking me in there). Do you have any idea what I can do so that it won't lock me out after not using the machine for a while? Thanks! Daniel

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  • How to load a text file from a server into iPhone game with AS3 in Adobe AIR?

    - by Phil
    Im creating an iPhone game with Adobe AIR, and I want to be able to load a simple text msg into an dynamic text box on the games front screen from my server (and then be able to update that text file on the server, so it updates automatically in the game after the game is on the app store) How would I go about acheiving that? is it as simple as using a getURL? are there any specifical issues with trying to do this on the iPhone via AIR that I should be aware of? Thanks for any advice.

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  • Home Network Photo Server

    - by CMP
    I am looking for a photo solution for our home network. We have several computers, running windows and OS X. I would like to store all of our photos in a central location, and have them be accessible from any machine. Most of our photos are currently in an iPhoto library, and ideally there would still be a way to import photos from the server to iPhoto easily. This can run really on any operating system, but it must be easily accessible for anybody. A gallery type view would be good, but also must allow direct file access and transfers. Anybody have a solution that works for them, or any ideas of what I could do?

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  • Dreamweaver Files uploaded to Win 2008 server cause login prompt

    - by Lil
    I have a customer who uses a 4 year old version of Dreamweaver to edit her webpages. My hosting reseller account is with a company that uses Windows Server 2008. Every time my customer edits a page and uploads it, I have to set the permissions for that file to be readable, manually from the site's control panel. The customer is furious with me because her files cause the login prompt. I am able to upload files myself that remain readable to the site with both Filezilla and with Frontpage. I am assuming that her Dreamweaver settings are the cause of the problem but I don't have that program myself and don't know what to advise her. Any suggestions?

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  • SQL Server Licence in MSDN

    - by Manoj
    I had bought a VS2010 Professional version licence through our corporate licence. I was recently browsing through the MSDN product download page and found that SQL server download were available for me without any key required. How is this possible? Is this the full version and can I use it in production mode? Also there were Windows 7 licence key of upto 10 available. I am not sure what this can be used for. Can somebody clarify? Regards...

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  • 12 Steps to NTFS Shared Folders in Windows Server 2012

    - by KeithMayer
    In the past, managing and sharing NTFS folders could be a real ordeal – there were different tools for managing NTFS permissions vs shared folders and most IT Pros generally used these tools on a server-by-server basis from each server’s console. Server Manager to the rescue! In Windows Server 2012, Server Manager provides a management facelift on top of the disconnected process that we’ve used in the past for sharing folders and setting NTFS permissions. In addition, Server Manager can

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  • MySQL vs. SQL Server GoDaddy, What is the difference between hosted DB and App_Data Db

    - by Nate Gates
    I'm using GoDdady for site hosting, and I'm currently using MySQL, because there are less limits on size,etc. My question is what is the difference between using a hosted GoDaddy Db such as MySQL vs. creating a SQL Server database in the the App_Data folder? My guess is security? Would it be a bad idea to use a SQL ServerDB that's located in the App_Data folder? Additional Well I am able to create a .mdf (SQL Server DB file) in the App_Data folder, but I'm really unsure if should use that or not, If I did use it it would simplify using some of the Microsoft tools. Like I said my guess is that it would be less secure, but I don't really know. I know I have a 10gb, file system limit, so I'm assuming my db would have to share that space.

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  • How to synchronise the acceleration, velocity and position of the monsters on the server with the players?

    - by Nick
    I'm building an MMO using Node.js, and there are monsters roaming around. I can make them move around on the server using vector variables acceleration, velocity and position. acceleration = steeringForce / mass; velocity += acceleration * dTime; position += velocity * dTime; Right now I just send the positions over, and tell the players these are the "target positions" of the monsters, and let the monsters move towards the target positions on the client with a speed dependant on the distance of the target position. It works but looks rather strange. How do I synchronise these properly with the players without looking funny to them, taking into account the server lag? The problem is that I don't know how to make use of the correct acceleration/velocity values here; right now they just move directly in a straight line to the target position instead of accelerating/braking there properly. How can I implement such behaviour?

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  • SQL Server Migration Assistant 2008 (SSMA)

    One of my client’s requirements is to migrate and consolidate his company departments’ databases to SQL Server 2008. As I know the environment, they are using MySQL , MS-Access and SQL Server with different applications. Now the company has decided to have a single dedicated SQL Server 2008 database server to host all the applications. So there are a few things to do to upgrade and migrate from MySQL and MS-Access to SQL Server 2008. For the migration task, I found the SQL Server Migration Assistant 2008 (SSMA 2008) is very useful which reduces the effort and risk of migration. So in this tip, I will do an overview of SSMA 2008. Join SQL Backup’s 35,000+ customers to compress and strengthen your backups "SQL Backup will be a REAL boost to any DBA lucky enough to use it." Jonathan Allen. Download a free trial now.

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  • The SQL Server ODBC Driver for Linux is Available!

    - by The Official Microsoft IIS Site
    The first beta release of the SQL Server ODBC Driver for Linux is available for download! As announced in October , the “Multiplatform Team” (a.k.a. the “MPlat Team”) has released a preview version of a driver that will provide first-class access to SQL Server from applications running on Linux operating systems. The team is looking for feedback on this release to incorporate into their production-ready release, so try it out and let us know what you think. Here are the important...(read more)

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