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  • imageview weights in linearlayout

    - by Metalex
    I have this layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="wrap_content" android:gravity="center_vertical" android:orientation="horizontal" android:minWidth="100dp" > <TextView android:id="@+id/txt_what_way" android:layout_height="wrap_content" android:layout_width="0dp" android:layout_weight="4" android:textAppearance="?android:attr/textAppearanceMedium" /> <LinearLayout android:layout_height="wrap_content" android:layout_width="0dp" android:layout_weight="3"> <ImageView android:layout_width="20dp" android:layout_height="20dp" android:scaleType="fitCenter" android:src="@drawable/ic_launcher"/> </LinearLayout> <LinearLayout android:layout_height="wrap_content" android:layout_width="0dp" android:layout_weight="3"> <ImageView android:layout_width="20dp" android:layout_height="20dp" android:scaleType="fitCenter" android:src="@drawable/ic_launcher"/> </LinearLayout> </LinearLayout> I want that it looks like: TextView - 40% of width, Layout with ImageView - 30% of widht, Layout with ImageView - 30% of width. But the output is: TextViewImageViewImageView----------------free space---------------------------------- Thanks for your help! -- EDITED Done it in programmatic way

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  • Problem with javascript onclick function string

    - by StealthRT
    Hey all, i have been trying for a few minutes on this problem and i can not seem to figure out how to correct it. I tend to have the hardest time doing stuff like this when it involves more than one varable within the function. Here is the code: var tempString = "thePrompt('Are you sure you wish to delete this?', 'theDel('" + IDnum + "', '" + theTitle + "', \'" + temperDay + "\', \'" + temperMonth + "\', \'" + temperYear + "\', \'" + DDiff + "\')"; html += "<div id='theTable" + IDnum + "' class='fc-event fc-event-hori fc-corner-left fc-corner-right' style='position:absolute; margin-top: 15px; z-index:8;left:"+left+"px'><div id='apDEL' style='position:relative;width:0px;height:0px;z-index:1000; top:-13px; left:2px; float:left;'><img src='img/xCal.png' width='15' height='15' alt='' border='0' onclick=\"" + tempString + "\" /></div>" + (ETC ETC...) The error i keep getting is this: Error: missing ) after argument list Line: 1, Column: 68 Source Code: thePrompt('Are you sure you wish to delete this posting?', 'theDel('105', '50 points for visiting us today!!!!', '13', '3', '2010', '2') And its pointing to the '105'. As always, any help would be wonderful! :o) David

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • How to make Nlog archive a file with the date when the logging took place.

    - by Carl Bergquist
    Hi, We are using Nlog as our logging framework and I cannot find a way to archive files the way I want. I would like to have the date of when the logging took place in the logging file name. Ex All logging that happend from 2009-10-01 00:00 -> 2009-10-01:23:59 should be placed in Log.2009-10-01.log The current NLog.config that I use looks like this. <?xml version="1.0" encoding="utf-8" ?> <nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" > <extensions> <add assembly="My.Awesome.LoggingExentions"/> </extensions> <targets> <target name="file1" xsi:type="File" fileName="${basedir}/Logs/Log.log" layout="${longdate} ${level:uppercase=true:padding=5} ${session} ${storeid} ${msisdn} - ${logger:shortName=true} - ${message} ${exception:format=tostring}" archiveEvery="Day" archiveFileName="${basedir}/Logs/Log${shortdate}-{#}.log" archiveNumbering="Sequence" maxArchiveFiles="99999" keepFileOpen="true" /> </targets> <rules> <logger name="*" minlevel="Trace" writeTo="file1" /> </rules> </nlog> This however sets the date in the logfile to the date when the new logfile is created. Which cause frustration when you want to read logs later. It also seems like I have to have atleast on # in the archiveFileName, which I rather not. So if you got a solution for that also I would be twice as thankful =)

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  • How to Create Deterministic Guids

    - by desigeek
    In our application we are creating Xml files with an attribute that has a Guid value. This value needed to be consistent between file upgrades. So even if everything else in the file changes, the guid value for the attribute should remain the same. One obvious solution was to create a static dictionary with the filename and the Guids to be used for them. Then whenever we generate the file, we look up the dictionary for the filename and use the corresponding guid. But this is not feasible coz we might scale to 100's of files and didnt want to maintain big list of guids. So another approach was to make the Guid the same based on the path of the file. Since our file paths and application directory structure are unique, the Guid should be unique for that path. So each time we run an upgrade, the file gets the same guid based on its path. I found one cool way to generate such 'Deterministic Guids' (Thanks Elton Stoneman). It basically does this: private Guid GetDeterministicGuid(string input) { //use MD5 hash to get a 16-byte hash of the string: MD5CryptoServiceProvider provider = new MD5CryptoServiceProvider(); byte[] inputBytes = Encoding.Default.GetBytes(input); byte[] hashBytes = provider.ComputeHash(inputBytes); //generate a guid from the hash: Guid hashGuid = new Guid(hashBytes); return hashGuid; } So given a string, the Guid will always be the same. Are there any other approaches or recommended ways to doing this? What are the pros or cons of that method?

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  • Missing chars in JpGraph

    - by Álvaro G. Vicario
    I have a web site that runs on Windows and uses cp1252 (aka Win-1252) so it can display Spanish characters. The app generates some plots with JpGraph 2.3. These plots use the Tahoma Open Type font family to display text labels. Strings are provided in ANSI (i.e., cp1252) and font files support cp1252 (actually, the *.ttf files were copied from the system's font folder). It's been working fine in several setups from PHP/5.2.6 to PHP/5.3.0. Problems started when I ran the app under PHP/5.3.1: all non-ASCII are replaced by the hollow rectangle that represents missing or unknown chars. JpGraph's documentation is not very precise about how it expects international chars. Apparently, text is handled internally by the imagettftext() function, which expects UTF-8. However, encoding everything as UTF-8 breaks the app in all the systems. Where ANSI used to work fine, I get wrong characters (Ê instead of Ú). Where I got missing chars, now I get a PHP error: Warning: imagettftext(): any2eucjp(): something happen Do you have any clue about what changed in GD2 from PHP/5.3.0 to 5.3.1 that could be affecting the rendering on non-ASCII chars? How am I expected to feed JpGraph with strings in the Win-1252 charset?

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  • How do I compress a Json result from ASP.NET MVC with IIS 7.5

    - by Gareth Saul
    I'm having difficulty making IIS 7 correctly compress a Json result from ASP.NET MVC. I've enabled static and dynamic compression in IIS. I can verify with Fiddler that normal text/html and similar records are compressed. Viewing the request, the accept-encoding gzip header is present. The response has the mimetype "application/json", but is not compressed. I've identified that the issue appears to relate to the MimeType. When I include mimeType="*/*", I can see that the response is correctly gzipped. How can I get IIS to compress WITHOUT using a wildcard mimeType? I assume that this issue has something to do with the way that ASP.NET MVC generates content type headers. The CPU usage is well below the dynamic throttling threshold. When I examine the trace logs from IIS, I can see that it fails to compress due to not finding a matching mime type. <httpCompression directory="%SystemDrive%\inetpub\temp\IIS Temporary Compressed Files" noCompressionForProxies="false"> <scheme name="gzip" dll="%Windir%\system32\inetsrv\gzip.dll" /> <dynamicTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="application/json" enabled="true" /> </dynamicTypes> <staticTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="application/atom+xml" enabled="true" /> <add mimeType="application/xaml+xml" enabled="true" /> <add mimeType="application/json" enabled="true" /> </staticTypes> </httpCompression>

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  • How to test a class that makes HTTP request and parse the response data in Obj-C?

    - by GuidoMB
    I Have a Class that needs to make an HTTP request to a server in order to get some information. For example: - (NSUInteger)newsCount { NSHTTPURLResponse *response; NSError *error; NSURLRequest *request = ISKBuildRequestWithURL(ISKDesktopURL, ISKGet, cookie, nil, nil); NSData *data = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; if (!data) { NSLog(@"The user's(%@) news count could not be obtained:%@", username, [error description]); return 0; } NSString *regExp = @"Usted tiene ([0-9]*) noticias? no leídas?"; NSString *stringData = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]; NSArray *match = [stringData captureComponentsMatchedByRegex:regExp]; [stringData release]; if ([match count] < 2) return 0; return [[match objectAtIndex:1] intValue]; } The things is that I'm unit testing (using OCUnit) the hole framework but the problem is that I need to simulate/fake what the NSURLConnection is responding in order to test different scenarios and because I can't relay on the server to test my framework. So the question is Which is the best ways to do this?

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  • Windows Programming: ID2D1Bitmap Interface - Getting the Bitmap Data

    - by LostInBrackets
    I've been writing my own library of functions to access some of the new Direct2D Windows libraries. In particular, I've been working on the ID2D1Bitmap interface. I wanted to write a function to return a pointer to the start of the bitmap data (for the editing of particular pixels, or custom encoding or whatever else I might wish for in the future). Unfortunately... problem ahead... I can't seem to find a way to get access to the raw pixel data from the ID2D1Bitmap Interface. Does anyone have an idea how to access this? One of my friends suggested drawing the bitmap to a surface and extracting the bitmap data from there. I don't know if this would work. It definitely seems inefficient and I wouldn't know which kind of surface to use. Any help is appreciated. (c++ in particular, but I assume the code won't be tooo different between languages) (I know I could just read in the data direct from the file, but I'm using the WIC decoders which means it could be in any number of indecipherable formats)

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  • what is called KEY

    - by Bharanikumar
    CREATE TABLE `ost_staff` ( `staff_id` int(11) unsigned NOT NULL auto_increment, `group_id` int(10) unsigned NOT NULL default '0', `dept_id` int(10) unsigned NOT NULL default '0', `username` varchar(32) collate latin1_german2_ci NOT NULL default '', `firstname` varchar(32) collate latin1_german2_ci default NULL, `lastname` varchar(32) collate latin1_german2_ci default NULL, `passwd` varchar(128) collate latin1_german2_ci default NULL, `email` varchar(128) collate latin1_german2_ci default NULL, `phone` varchar(24) collate latin1_german2_ci NOT NULL default '', `phone_ext` varchar(6) collate latin1_german2_ci default NULL, `mobile` varchar(24) collate latin1_german2_ci NOT NULL default '', `signature` varchar(255) collate latin1_german2_ci NOT NULL default '', `isactive` tinyint(1) NOT NULL default '1', `isadmin` tinyint(1) NOT NULL default '0', `isvisible` tinyint(1) unsigned NOT NULL default '1', `onvacation` tinyint(1) unsigned NOT NULL default '0', `daylight_saving` tinyint(1) unsigned NOT NULL default '0', `append_signature` tinyint(1) unsigned NOT NULL default '0', `change_passwd` tinyint(1) unsigned NOT NULL default '0', `timezone_offset` float(3,1) NOT NULL default '0.0', `max_page_size` int(11) NOT NULL default '0', `created` datetime NOT NULL default '0000-00-00 00:00:00', `lastlogin` datetime default NULL, `updated` datetime NOT NULL default '0000-00-00 00:00:00', PRIMARY KEY (`staff_id`), UNIQUE KEY `username` (`username`), KEY `dept_id` (`dept_id`), **KEY `issuperuser` (`isadmin`),** **KEY `group_id` (`group_id`,`staff_id`)** ) ENGINE=MyISAM AUTO_INCREMENT=35 DEFAULT CHARSET=latin1 COLLATE=latin1_german2_ci; Hi the above query is the osticket open source one, i know primary key , foreign key , unique but AM NOT SURE WHAT IS THIS KEY group_id (group_id,staff_id) Please tell me, this constraints name....

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  • Optimal Serialization of Primitive Types

    - by Greg Dean
    We are beginning to roll out more and more WAN deployments of our product (.Net fat client w/ IIS hosted Remoting backend). Because of this we are trying to reduce the size of the data on the wire. We have overridden the default serialization by implementing ISerializable (similar to this), we are seeing anywhere from 12% to 50% gains. Most of our efforts focus on optimizing arrays of primitive types. I would like to know if anyone knows of any fancy way of serializing primitive types, beyond the obvious? For example today we serialize an array of ints as follows: [4-bytes (array length)][4-bytes][4-bytes] Can anyone do significantly better? The most obvious example of a significant improvement, for boolean arrays, is putting 8 bools in each byte, which we already do. Note: Saving 7 bits per bool may seem like a waste of time, but when you are dealing with large magnitudes of data (which we are), it adds up very fast. Note: We want to avoid general compression algorithms because of the latency associated with it. Remoting only supports buffered requests/responses(no chunked encoding). I realize there is a fine line between compression and optimal serialization, but our tests indicate we can afford very specific serialization optimizations at very little cost in latency. Whereas reprocessing the entire buffered response into new compressed buffer is too expensive.

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  • Render a Form from an XSLT file

    - by Russ Clark
    I've generated the following XSLT file, and have created a Form that will post to an ASP.Net MVC action called Home/ProcessRequest: <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xslt" exclude-result-prefixes="msxsl" > <xsl:output method="html" indent="yes"/> <xsl:template match="/"> <html> <body> <xsl:value-of select="Employee/Name"/> <br /> <xsl:value-of select="Employee/ID"/> <form method="post" action="/Home/ProcessRequest?id=42"> <input id="Action" name="Action" type="radio" value="Approved"></input> Approved <br /> <input id="Action" name="Action" type="radio" value="Rejected"></input> Rejected <br /> <input type="submit" value="Submit"></input> </form> </body> </html> Here is my XML File: <Employee xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Name>Russ</Name> <ID>42</ID> </Employee> This works fine the way it is, but I need to change the id parameter in my from from a hard coded integer, to use the ID element from my XML file. Does anyone know how to do this?

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  • Removing padding from structure in kernel module

    - by dexkid
    I am compiling a kernel module, containing a structure of size 34, using the standard command. make -C /lib/modules/$(KVERSION)/build M=$(PWD) modules The sizeof(some_structure) is coming as 36 instead of 34 i.e. the compiler is padding the structure. How do I remove this padding? Running make V=1 shows the gcc compiler options passed as make -I../inc -C /lib/modules/2.6.29.4-167.fc11.i686.PAE/build M=/home/vishal/20100426_eth_vishal/organised_eth/src modules make[1]: Entering directory `/usr/src/kernels/2.6.29.4-167.fc11.i686.PAE' test -e include/linux/autoconf.h -a -e include/config/auto.conf || ( \ echo; \ echo " ERROR: Kernel configuration is invalid."; \ echo " include/linux/autoconf.h or include/config/auto.conf are missing."; \ echo " Run 'make oldconfig && make prepare' on kernel src to fix it."; \ echo; \ /bin/false) mkdir -p /home/vishal/20100426_eth_vishal/organised_eth/src/.tmp_versions ; rm -f /home/vishal/20100426_eth_vishal/organised_eth/src/.tmp_versions/* make -f scripts/Makefile.build obj=/home/vishal/20100426_eth_vishal/organised_eth/src gcc -Wp,-MD,/home/vishal/20100426_eth_vishal/organised_eth/src/.eth_main.o.d -nostdinc -isystem /usr/lib/gcc/i586-redhat-linux/4.4.0/include -Iinclude -I/usr/src/kernels/2.6.29.4-167.fc11.i686.PAE/arch/x86/include -include include/linux/autoconf.h -D__KERNEL__ -Wall -Wundef -Wstrict-prototypes -Wno-trigraphs -fno-strict-aliasing -fno-common -Werror-implicit-function-declaration -Os -m32 -msoft-float -mregparm=3 -freg-struct-return -mpreferred-stack-boundary=2 -march=i686 -mtune=generic -Wa,-mtune=generic32 -ffreestanding -DCONFIG_AS_CFI=1 -DCONFIG_AS_CFI_SIGNAL_FRAME=1 -pipe -Wno-sign-compare -fno-asynchronous-unwind-tables -mno-sse -mno-mmx -mno-sse2 -mno-3dnow -Iarch/x86/include/asm/mach-generic -Iarch/x86/include/asm/mach-default -Wframe-larger-than=1024 -fno-stack-protector -fno-omit-frame-pointer -fno-optimize-sibling-calls -g -pg -Wdeclaration-after-statement -Wno-pointer-sign -fwrapv -fno-dwarf2-cfi-asm -DTX_DESCRIPTOR_IN_SYSTEM_MEMORY -DRX_DESCRIPTOR_IN_SYSTEM_MEMORY -DTX_BUFFER_IN_SYSTEM_MEMORY -DRX_BUFFER_IN_SYSTEM_MEMORY -DALTERNATE_DESCRIPTORS -DEXT_8_BYTE_DESCRIPTOR -O0 -Wall -DT_ETH_1588_051 -DALTERNATE_DESCRIPTORS -DEXT_8_BYTE_DESCRIPTOR -DNETHERNET_INTERRUPTS -DETH_IEEE1588_TESTS -DSNAPTYPSEL_TMSTRENA_TEVENTENA_TESTS -DT_ETH_1588_140_147 -DLOW_DEBUG_PRINTS -DMEDIUM_DEBUG_PRINTS -DHIGH_DEBUG_PRINTS -DMODULE -D"KBUILD_STR(s)=#s" -D"KBUILD_BASENAME=KBUILD_STR(eth_main)" -D"KBUILD_MODNAME=KBUILD_STR(conxt_eth)" -c -o /home/vishal/20100426_eth_vishal/organised_eth/src/eth_main.o /home/vishal/20100426_eth_vishal/organised_eth/src/eth_main.c

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  • PHP simplexml and xpath

    - by FFish
    I have an XML file like this: <?xml version="1.0" encoding="UTF-8"?> <gallery> <album tnPath="tn/" lgPath="imm/" fsPath="iml/" > <img src="001.jpg" /> <img src="002.jpg" /> </album> </gallery> I am reading the file with: $xmlFile = "xml.xml"; $xmlStr = file_get_contents($xmlFile . "?" . time()); $xmlObj = simplexml_load_string($xmlStr); Now I am rebuilding the XML file and would like to save the album node with it's attributes in a var I was thinking with xpath: // these all return arrays with the images... // echo $xmlObj->xpath('/gallery/album@tnPath'); // echo $xmlObj->xpath('//album[@tnPath]'); // echo $xmlObj->xpath('//@tnPath'); But that doesn't seem to work? Any help?

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  • How to log in to a vbulletin forum with C#?

    - by Yustme
    Hi, I'm trying to log into a vbulletin forum. I got this far: private string login(string url, string username, string password) { string values = "vb_login_username={0}&vb_login_password={1}" values += "&securitytoken=guest&cookieuser=checked&do=login"; values = string.Format(values, username, password); HttpWebRequest req = (HttpWebRequest)WebRequest.Create(url); CookieContainer a = new CookieContainer(); req.CookieContainer = a; System.Net.ServicePointManager.Expect100Continue = false; // prevents 417 error using (StreamWriter writer = new StreamWriter(req.GetRequestStream(), System.Text.Encoding.ASCII)) { writer.Write(values); } this.response = (HttpWebResponse)req.GetResponse(); StringBuilder output = new StringBuilder(); foreach (var cookie in response.Cookies) { output.Append(cookie.ToString()); output.Append(";"); } return output.ToString(); } It looks like i am getting logged in, but when i download the page, i can't find my username in it. Do you guys see anything that i might be doing wrong? Thanks in advance!

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  • MessageSecurityException: The security header element 'Timestamp' with the '' id must be signed

    - by NiklasN
    I'm asking the same question here that I've already asked on msdn forums http://social.msdn.microsoft.com/Forums/en-US/netfxnetcom/thread/70f40a4c-8399-4629-9bfc-146524334daf I'm consuming a (most likely Java based) Web Service with I have absolutely no access to modify. It won't be modified even though I would ask them (it's a nation wide system). I've written the client with WCF. Here's some code: CustomBinding binding = new CustomBinding(); AsymmetricSecurityBindingElement element = SecurityBindingElement.CreateMutualCertificateDuplexBindingElement(MessageSecurityVersion.WSSecurity10WSTrustFebruary2005WSSecureConversationFebruary2005WSSecurityPolicy11BasicSecurityProfile10); element.AllowSerializedSigningTokenOnReply = true; element.SetKeyDerivation(false); element.IncludeTimestamp = true; element.KeyEntropyMode = SecurityKeyEntropyMode.ClientEntropy; element.MessageProtectionOrder = System.ServiceModel.Security.MessageProtectionOrder.SignBeforeEncrypt; element.LocalClientSettings.IdentityVerifier = new CustomIdentityVerifier(); element.SecurityHeaderLayout = SecurityHeaderLayout.Lax; element.IncludeTimestamp = false; binding.Elements.Add(element); binding.Elements.Add(new TextMessageEncodingBindingElement(MessageVersion.Soap11, Encoding.UTF8)); binding.Elements.Add(new HttpsTransportBindingElement()); EndpointAddress address = new EndpointAddress(new Uri("url")); ChannelFactory<MyPortTypeChannel> factory = new ChannelFactory<MyPortTypeChannel>(binding, address); ClientCredentials credentials = factory.Endpoint.Behaviors.Find<ClientCredentials>(); credentials.ClientCertificate.Certificate = myClientCert; credentials.ServiceCertificate.DefaultCertificate = myServiceCert; credentials.ServiceCertificate.Authentication.CertificateValidationMode = X509CertificateValidationMode.None; service = factory.CreateChannel(); After this every request done to the service fails in client side (I can confirm my request is accepted by the service and a sane response is being returned) I always get the following exception MessageSecurityException: The security header element 'Timestamp' with the '' id must be signed. By looking at trace I can see that in the response there really is a timestamp element, but in the security section there is only a signature for body. Can I somehow make WCF to ingore the fact Timestamp isn't signed?

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  • Integrating twitpic OAuth for iPhone.

    - by asadqamber
    How can I integrate twitpic API with OAuth for posting an image from iPhone? Any help or tutorial? Currently I am doing... NSURL *twitpicURL = [NSURL URLWithString:@"http://api.twitpic.com/2/upload.format"]; theRequest = [NSMutableURLRequest requestWithURL:twitpicURL]; [theRequest setHTTPMethod:@"POST"]; // Set the params NSString *message = theMessage; [theRequest addValue:@"http://api.twitter.com/" forHTTPHeaderField:@"OAuth realm"]; [theRequest addValue:TWITPIC_API_KEY forHTTPHeaderField:@"oauth_consumer_key"]; [theRequest addValue:@"HMAC-SHA1" forHTTPHeaderField:@"oauth_signature_method"]; [theRequest addValue:USER_OAUTH_TOKEN forHTTPHeaderField:@"oauth_token"]; [theRequest addValue:USER_OAUTH_SECRET forHTTPHeaderField:@"oauth_secret"]; [theRequest addValue: @"1272325550" forHTTPHeaderField:@"oauth_timestamp"]; [theRequest addValue:nil forHTTPHeaderField:@"oauth_nonce"]; [theRequest addValue:@"1.0" forHTTPHeaderField:@"oauth_version"]; [theRequest addValue:nil forHTTPHeaderField:@"oauth_signature"]; NSMutableData *postBody = [NSMutableData data]; [postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"source\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"lighttable"] dataUsingEncoding:NSUTF8StringEncoding]]; // Message [postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"message\"\r\n\r\n%@", message]dataUsingEncoding:NSUTF8StringEncoding]]; // Media [postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"media\"; filename=\"%@\"\r\n", @"doc_twitpic_image.jpg"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"Content-Type: image/jpg\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; // data as JPEG [postBody appendData:[[NSString stringWithFormat:@"Content-Transfer-Encoding: binary\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[NSData dataWithData:image]]; [theRequest setHTTPBody:postBody]; [theRequest setValue:[NSString stringWithFormat:@"%d", [postBody length]] forHTTPHeaderField:@"Content-Length"]; theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self];

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  • RDF correct approach to subClassOf

    - by Macarse
    I am learning RDF. What's the difference between this two approaches: a) <?xml version="1.0" encoding="UTF-8"?> <rdf:RDF xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:tur="http://www.blah.com/turismo#"> <rdf:Description rdf:about="http://www.blah.com/turismo#plaza"> <rdf:type rdf:resource="http://www.w3.org/2000/01/rdf-schema#Class"/> </rdf:Description> <rdf:Description rdf:about="http://www.blah.com/turismo#plazaSinFuente"> <rdf:type rdf:resource="http://www.w3.org/2000/01/rdf-schema#Class"/> <rdfs:subClassOf rdf:resource="http://www.blah.com/turismo#plaza"/> </rdf:Description> b) <rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#" xmlns:tur="http://www.blah.com/turismo#"> <rdfs:Class rdf:ID="plaza"/> <rdfs:Class rdf:ID="plazaSinFuente"> <rdfs:subClassOf rdf:resource="#plaza"/> </rdfs:Class>

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  • How do I make Views fill the full width of their parent in my Android app?

    - by Omega
    I have the following layout defined for one of my Activities: <?xml version="1.0" encoding="utf-8"?> <TableLayout android:id="@+id/TableLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TableRow android:id="@+id/TableRow01" android:layout_height="wrap_content" android:layout_width="fill_parent"> <EditText android:text="Resource Name" android:id="@+id/ResourceName" android:lines="1" android:isScrollContainer="false"></EditText> </TableRow> <TableRow android:id="@+id/TableRow02" android:layout_height="wrap_content" android:layout_width="fill_parent"> <Button android:id="@+id/Tile" android:text="Tile"></Button> </TableRow> </TableLayout> The layout renders almost correctly, the only problem is that my text box and my button aren't occupying the full width of their respective rows. I've tried specifying fill_parent for the layout width properties, but to no avail, they still only occupy roughly half of the screen. Documentation overall for Android so far has been great, but there are a few scenarios like this one where I hit an invisible wall! Thanks for all the help!

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  • Pros and cons of making database IDs consistent and "readable"

    - by gmale
    Question Is it a good rule of thumb for database IDs to be "meaningless?" Conversely, are there significant benefits from having IDs structured in a way where they can be recognized at a glance? What are the pros and cons? Background I just had a debate with my coworkers about the consistency of the IDs in our database. We have a data-driven application that leverages spring so that we rarely ever have to change code. That means, if there's a problem, a data change is usually the solution. My argument was that by making IDs consistent and readable, we save ourselves significant time and headaches, long term. Once the IDs are set, they don't have to change often and if done right, future changes won't be difficult. My coworkers position was that IDs should never matter. Encoding information into the ID violates DB design policies and keeping them orderly requires extra work that, "we don't have time for." I can't find anything online to support either position. So I'm turning to all the gurus here at SA! Example Imagine this simplified list of database records representing food in a grocery store, the first set represents data that has meaning encoded in the IDs, while the second does not: ID's with meaning: Type 1 Fruit 2 Veggie Product 101 Apple 102 Banana 103 Orange 201 Lettuce 202 Onion 203 Carrot Location 41 Aisle four top shelf 42 Aisle four bottom shelf 51 Aisle five top shelf 52 Aisle five bottom shelf ProductLocation 10141 Apple on aisle four top shelf 10241 Banana on aisle four top shelf //just by reading the ids, it's easy to recongnize that these are both Fruit on Aisle 4 ID's without meaning: Type 1 Fruit 2 Veggie Product 1 Apple 2 Banana 3 Orange 4 Lettuce 5 Onion 6 Carrot Location 1 Aisle four top shelf 2 Aisle four bottom shelf 3 Aisle five top shelf 4 Aisle five bottom shelf ProductLocation 1 Apple on aisle four top shelf 2 Banana on aisle four top shelf //given the IDs, it's harder to see that these are both fruit on aisle 4 Summary What are the pros and cons of keeping IDs readable and consistent? Which approach do you generally prefer and why? Is there an accepted industry best-practice?

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  • Calling server side method as filling value inside a textbox from calendar extender

    - by Dharmendra Singh
    I have a text box which i m filling of date from the calendar extender and the code is as below:- <label for="input-one" class="float"><strong>Date</strong></label><br /> <asp:TextBox ID="txtDate" runat="server" CssClass="inp-text" Enabled="false" AutoPostBack="true" Width="300px" ontextchanged="txtDate_TextChanged"></asp:TextBox> <asp:ImageButton ID="btnDate2" runat="server" AlternateText="cal2" ImageUrl="~/App_Themes/Images/icon_calendar.jpg" style="margin-top:auto;" CausesValidation="false" onclick="btnDate2_Click" /> <ajaxToolkit:CalendarExtender ID="calExtender2" runat="server" Format="dddd, MMMM dd, yyyy" OnClientDateSelectionChanged="CheckDateEalier" PopupButtonID="btnDate2" TargetControlID="txtDate" /> <asp:RequiredFieldValidator ID="RequiredFieldValidator7" runat="server" ControlToValidate="txtDate" ErrorMessage="Select a Date" Font-Bold="True" Font-Size="X-Small" ForeColor="Red"></asp:RequiredFieldValidator><br /> Javascript code is :- function CheckDateEalier(sender, args) { sender._textbox.set_Value(sender._selectedDate.format(sender._format)) } My requirement is that as the date is entered in to the textbox, I want to call this method: public void TimeSpentDisplay() { string date = txtDate.Text.ToString(); DateTime dateparsed = DateTime.ParseExact(date, "dddd, MMMM dd, yyyy", null); DateTime currentDate = System.DateTime.Now; if (dateparsed.Date > currentDate.Date) { divtimeSpent.Visible = true; } if (dateparsed.Date < currentDate.Date) { divtimeSpent.Visible = true; } if (dateparsed.Date == currentDate.Date) { divtimeSpent.Visible = false; } } Please help me that how i achieve this as i m calling this method inside txtDate_TextChanged method but the event is not firing as the text is changed inside the textbox. Please suggest how I can achieve this or give me an alternate idea to fulfill my requirement.

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  • What is the PIXELFORMATDESCRIPTOR parameter in SetPixelFormat() used for?

    - by Mads Elvheim
    Usually when setting up OpenGL contexts, I've simply filled out a PIXELFORMATDESCRIPTOR structure with the necessary information and called ChoosePixelFormat(), followed by a call to SetPixelFormat() with the returned matching pixelformat from ChoosePixelFormat(). Then I've simply passed the initial descriptor without giving much thought of why. But now I use wglChoosePixelFormatARB() instead if ChoosePixelFormat() because I need some extended traits like sRGB and multisampling. It takes an attribute list of integers, just like XLib/GLX on Linux, not a PIXELFORMATDESCRIPTOR structure. So, do I really have to fill in a descriptor for SetPixelFormat() to use? What does SetPixelFormat() use the descriptor for when it already has the pixelformat descriptor index? Why do I have to specify the same pixelformat attributes in two different places? And which one takes precedence; the attribute list to wglChoosePixelFormatARB(), or the PIXELFORMATDESCRIPTOR attributes passed to SetPixelFormat()? Here are the function prototypes, to make the question more clear: /* Finds a best match based on a PIXELFORMATDESCRIPTOR, and returns the pixelformat index */ int ChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd); /* Finds a best match based on an attribute list of integers and floats, and returns a list of indices of matches, with the best matches at the head. Also supports extended pixelformat traits like sRGB color space, floating-point framebuffers and multisampling. */ BOOL wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats ); /* Sets the pixelformat based on the pixelformat index */ BOOL SetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd);

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  • populate UITableView from json

    - by mcgrailm
    Hello all working on my building my first iDevice app and I am trying to populate a UITableView with data from json result I can get it to load from plist array no propblem and I can even see my json the problem I'm having is that the UITableView never gets to see the json results please bare with me as this is first time with obj-c or anything like it in my .h file @interface TableViewViewController : UIViewController <UITableViewDataSource, UITableViewDelegate> { NSArray *exercises; NSMutableData *responseData; } in my .m file - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return exercises.count; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //create a cell UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"]; // fill it with contnets cell.textLabel.text = [exercises objectAtIndex:indexPath.row]; // return it return cell; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { responseData = [[NSMutableData data] retain]; NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:@"http://url_to_json"]]; [[NSURLConnection alloc] initWithRequest:request delegate:self ]; // load from plist //NSString *myfile = [[NSBundle mainBundle] pathForResource:@"exercise" ofType:@"plist"]; //exercises = [[NSArray alloc] initWithContentsOfFile:myfile]; [super viewDidLoad]; } - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [responseData setLength:0]; } - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [responseData appendData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"Connection failed: %@", [error description]); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; [responseData release]; NSDictionary *dictionary = [responseString JSONValue]; NSArray *response = [dictionary objectForKey:@"response"]; exercises = [[NSArray alloc] initWithArray:response]; }

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  • Android: Crashed when single contact is clicked

    - by Sean Tan
    My application is always crashed at this moment, guru here please help me to solved. Thanks.The situation now is as mentioned in title above. Hereby is my AndroidManifest.xml <?xml version="1.0" encoding="utf-8"?> <!-- Copyright (C) 2009 The Android Open Source Project Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.android.contactmanager" android:versionCode="1" android:versionName="1.0"> <uses-sdk android:minSdkVersion="10" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name="android.permission.MANAGE_ACCOUNTS"/> <uses-permission android:name="android.permission.WRITE_OWNER_DATA"/> <uses-permission android:name="android.permission.CAMERA"/> <uses-permission android:name="android.permission.CALL_PHONE"/> <uses-permission android:name="android.permission.GET_ACCOUNTS" /> <uses-permission android:name="android.permission.READ_CONTACTS" /> <uses-permission android:name="android.permission.WRITE_CONTACTS" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/> <uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.CAMERA"/> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"/> <uses-permission android:name="android.permission.GET_ACCOUNTS"/> <application android:label="@string/app_name" android:icon="@drawable/icon" android:allowBackup="true"> <!-- --><activity android:name=".ContactManager" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="ContactAdder" android:label="@string/addContactTitle"> </activity> <activity android:name=".SingleListContact" android:label="Contact Person Details"> </activity> </application> </manifest> The SingleListContact.java package com.example.android.contactmanager; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.widget.TextView; public class SingleListContact extends Activity{ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(R.layout.single_list_contact_view); TextView txtContact = (TextView) findViewById(R.id.contactList); Intent i = getIntent(); // getting attached intent data String contact = i.getStringExtra("contact"); // displaying selected product name txtContact.setText(contact); } } My ContactManager.java as below /* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.contactmanager; import android.app.Activity; import android.content.Intent; import android.database.Cursor; import android.net.Uri; import android.os.Bundle; import android.provider.ContactsContract; import android.util.Log; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.Button; import android.widget.CheckBox; import android.widget.CompoundButton; import android.widget.CompoundButton.OnCheckedChangeListener; import android.widget.ListView; import android.widget.SimpleCursorAdapter; import android.widget.TextView; public final class ContactManager extends Activity implements OnItemClickListener { public static final String TAG = "ContactManager"; private Button mAddAccountButton; private ListView mContactList; private boolean mShowInvisible; //public BooleanObservable ShowInvisible = new BooleanObservable(false); private CheckBox mShowInvisibleControl; /** * Called when the activity is first created. Responsible for initializing the UI. */ @Override public void onCreate(Bundle savedInstanceState) { Log.v(TAG, "Activity State: onCreate()"); super.onCreate(savedInstanceState); setContentView(R.layout.contact_manager); // Obtain handles to UI objects mAddAccountButton = (Button) findViewById(R.id.addContactButton); mContactList = (ListView) findViewById(R.id.contactList); mShowInvisibleControl = (CheckBox) findViewById(R.id.showInvisible); // Initialise class properties mShowInvisible = false; mShowInvisibleControl.setChecked(mShowInvisible); // Register handler for UI elements mAddAccountButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Log.d(TAG, "mAddAccountButton clicked"); launchContactAdder(); } }); mShowInvisibleControl.setOnCheckedChangeListener(new OnCheckedChangeListener() { public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) { Log.d(TAG, "mShowInvisibleControl changed: " + isChecked); mShowInvisible = isChecked; populateContactList(); } }); mContactList = (ListView) findViewById(R.id.contactList); mContactList.setOnItemClickListener(this); // Populate the contact list populateContactList(); } /** * Populate the contact list based on account currently selected in the account spinner. */ private void populateContactList() { // Build adapter with contact entries Cursor cursor = getContacts(); String[] fields = new String[] { ContactsContract.Data.DISPLAY_NAME }; SimpleCursorAdapter adapter = new SimpleCursorAdapter(this, R.layout.contact_entry, cursor, fields, new int[] {R.id.contactEntryText}); mContactList.setAdapter(adapter); } /** * Obtains the contact list for the currently selected account. * * @return A cursor for for accessing the contact list. */ private Cursor getContacts() { // Run query Uri uri = ContactsContract.Contacts.CONTENT_URI; String[] projection = new String[] { ContactsContract.Contacts._ID, ContactsContract.Contacts.DISPLAY_NAME }; String selection = ContactsContract.Contacts.IN_VISIBLE_GROUP + " = '" + (mShowInvisible ? "0" : "1") + "'"; //String selection = ContactsContract.Contacts.IN_VISIBLE_GROUP + " = '" + (mShowInvisible.get() ? "0" : "1") + "'"; String[] selectionArgs = null; String sortOrder = ContactsContract.Contacts.DISPLAY_NAME + " COLLATE LOCALIZED ASC"; return this.managedQuery(uri, projection, selection, selectionArgs, sortOrder); } /** * Launches the ContactAdder activity to add a new contact to the selected account. */ protected void launchContactAdder() { Intent i = new Intent(this, ContactAdder.class); startActivity(i); } public void onItemClick(AdapterView<?> l, View v, int position, long id) { Log.i("TAG", "You clicked item " + id + " at position " + position); // Here you start the intent to show the contact details // selected item TextView tv=(TextView)v.findViewById(R.id.contactList); String allcontactlist = tv.getText().toString(); // Launching new Activity on selecting single List Item Intent i = new Intent(getApplicationContext(), SingleListContact.class); // sending data to new activity i.putExtra("Contact Person", allcontactlist); startActivity(i); } } contact_entry.xml <?xml version="1.0" encoding="utf-8"?> <!-- Copyright (C) 2009 The Android Open Source Project Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> <ListView android:layout_width="wrap_content" android:id="@+id/contactList" android:layout_height="0dp" android:padding="10dp" android:textSize="200sp" android:layout_weight="10"/> <CheckBox android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/showInvisible" android:text="@string/showInvisible"/> <Button android:layout_width="fill_parent" android:layout_height="wrap_content" android:id="@+id/addContactButton" android:text="@string/addContactButtonLabel"/> </LinearLayout> Logcat result: 12-05 05:00:31.289: E/AndroidRuntime(642): FATAL EXCEPTION: main 12-05 05:00:31.289: E/AndroidRuntime(642): java.lang.NullPointerException 12-05 05:00:31.289: E/AndroidRuntime(642): at com.example.android.contactmanager.ContactManager.onItemClick(ContactManager.java:148) 12-05 05:00:31.289: E/AndroidRuntime(642): at android.widget.AdapterView.performItemClick(AdapterView.java:284) 12-05 05:00:31.289: E/AndroidRuntime(642): at android.widget.ListView.performItemClick(ListView.java:3513) 12-05 05:00:31.289: E/AndroidRuntime(642): at android.widget.AbsListView$PerformClick.run(AbsListView.java:1812) 12-05 05:00:31.289: E/AndroidRuntime(642): at android.os.Handler.handleCallback(Handler.java:587) 12-05 05:00:31.289: E/AndroidRuntime(642): at android.os.Handler.dispatchMessage(Handler.java:92) 12-05 05:00:31.289: E/AndroidRuntime(642): at android.os.Looper.loop(Looper.java:123) 12-05 05:00:31.289: E/AndroidRuntime(642): at android.app.ActivityThread.main(ActivityThread.java:3683) 12-05 05:00:31.289: E/AndroidRuntime(642): at java.lang.reflect.Method.invokeNative(Native Method) 12-05 05:00:31.289: E/AndroidRuntime(642): at java.lang.reflect.Method.invoke(Method.java:507) 12-05 05:00:31.289: E/AndroidRuntime(642): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 12-05 05:00:31.289: E/AndroidRuntime(642): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 12-05 05:00:31.289: E/AndroidRuntime(642): at dalvik.system.NativeStart.main(Native Method)

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  • Sending Email through Gmail

    - by persistence
    I am writing a program that send an email through GMail but I have serious Operation timeout error. What is the likely cause. class Mailer { MailMessage ms; SmtpClient Sc; public Mailer() { Sc = new SmtpClient("smtp.gmail.com"); //Sc.Credentials = CredentialCache.DefaultNetworkCredentials; Sc.EnableSsl = true; Sc.Port =465; Sc.Timeout = 900000000; Sc.DeliveryMethod = SmtpDeliveryMethod.Network; Sc.UseDefaultCredentials = false; Sc.Credentials = new NetworkCredential("uid", "mypss"); } public void MailTodaysBirthdays(List<Celebrant> TodaysCelebrant) { int i = TodaysCelebrant.Count(); foreach (Celebrant cs in TodaysCelebrant) { //if (IsEmail(cs.EmailAddress.ToString().Trim())) //{ ms = new MailMessage(); ms.To.Add(cs.EmailAddress); ms.From = new MailAddress("uid","Developers",System.Text.Encoding.UTF8); ms.Subject = "Happy Birthday "; String EmailBody = "Happy Birthday " + cs.FirstName; ms.Body = EmailBody; ms.Priority = MailPriority.High; try { Sc.Send(ms); } catch (Exception ex) { Sc.Send(ms); BirthdayServices.LogEvent(ex.Message.ToString(),EventLogEntryType.Error); } //} } } }

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