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  • I'm crowdsourcing "action shots" of Surface OR iPad for a ZDNet piece

    - by mbrit
    What I'm looking for here is people using their tablets in normal, everyday settings.Such as this one from Microsoft evangelist Martin Beeby using his Surface on a train:https://twitter.com/thebeebs/status/264259464201388032/photo/1Please send your pictures to [email protected]. You will retain copyright of the images, but by sending them to me you grant me permission to use them on ZDNet and associated properties.

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  • iPhone Apps - The New Business Website?

    That the alternatives of a website or an app are more similar than distinct, and can be seen in the adoption by large websites of iPhone apps. If your target market has elements of mobility, social media involvement and immediacy in decision making, then consider having an iPhone app in addition to and in support of your traditional website.

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  • ADF training material now on the iPad

    - by Grant Ronald
    My team has developed about a weeks worth of ADF training material under the title ADF Insider and ADF Insider Essentials.  This has been available from our page on OTN.  But we are now loading all our content on YouTube as well so the content can now be accessed on iPads.  Over the next couple of weeks we'll also add these YouTube links to the OTN page but in the meantime, if you have an interest in ADF I strongly urge you to subscribe to our ADFInsiderEssentials YouTube Channel so you can be alerted when new content comes on line. Please also leave comments, thumbs up/down, and let us know what content/topics you want...

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  • iPhone Apps - The New Business Website?

    That the alternatives of a website or an app are more similar than distinct, and can be seen in the adoption by large websites of iPhone apps. If your target market has elements of mobility, social media involvement and immediacy in decision making, then consider having an iPhone app in addition to and in support of your traditional website.

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  • Google Maps revient sur iOS avec un nouveau SDK, mais sans application dédiée à l'iPad

    Apple pourrait refuser d'intégrer l'application Google Maps dans l'AppStore D'après Google, qui se dit « peu optimiste » Selon The Guardian, ce n'est pas de sitôt que l'application Google Maps fera son retour sur iOS. C'est en tout cas ce qu'aurait laissé entendre une source du journal britannique, un employé de Google proche de la division qui travaille sur ce projet. Cette source affirme que Google n'est « pas optimiste » sur l'attitude que va avoir Apple lors de la prochaine soumission de l'application sur l'AppStore. Pour mémoire, une des « nouveautés » d'iOS 6 a été ...

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  • iPad. UIBarButtonItem has an undocumented view of type UIToolbarTextButton. Huh?

    - by dugla
    I have an iPad app where I have a view controller that is the UIGestureRecognizerDelegate for a number of UIGestureRecognizers. I have implemented the following method of UIGestureRecognizerDelegate: - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch { // Double tapping anywhere on the screen hides/shows the toolbar if ([gestureRecognizer isKindOfClass:[UITapGestureRecognizer class]] == YES) { if (touch.tapCount == 2) { self.toolbar.hidden = self.toolbar.isHidden ? NO : YES; } // if (touch.tapCount == 2) } // if ([gestureRecognizer isKindOfClass:[UITapGestureRecognizer class]] == YES) // All gestures are ignored unless they happen on the fullscreen EAGLView if ([touch.view isKindOfClass:[EAGLView class]] == NO) { return NO; } // if ([touch.view isKindOfClass:[EAGLView class]] == NO) return YES; } My setup is a fullscreen EAGLView with a UIToolbar atop the EAGLView. There is a UIBarButtonItem on the toolbar. The idea here is that double-tapping anywhere toggles the appearance of the toolbar. All other gestures must occur on the EAGLView. My problem is that taps directly on the UIBarButtonItem show touch.view to be the UIView subclass UIToolbarTextButton which is undocumented and can't be introspected. Huh? Can someone suggest a work around, preferably that uses introspective goodness of some form? Thanks, Doug Thanks, Doug

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  • how to parse pdf document in iphone or ipad?

    - by JohnWhite
    I have implemented pdf parsing application for ipad.But content of pdf display not clearly.I dont know why this happning.can you help me for this problem. Edit: I have used below code for pdf parsing.But text and image is not clear. (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code /* Demo PDF printed directly from Wikipedia without permission; all content (c) respective owners */ CFURLRef pdfURL = CFBundleCopyResourceURL(CFBundleGetMainBundle(), CFSTR("2008_11_mp.pdf"), NULL, NULL); pdf = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL); CFRelease(pdfURL); counts+=1; self.pageNumber = counts; self.backgroundColor = nil; self.opaque = NO; self.userInteractionEnabled = NO; } return self; } (void)drawRect:(CGRect)rect { // Drawing code CGContextRef context = UIGraphicsGetCurrentContext(); // PDF page drawing expects a Lower-Left coordinate system, so we flip the coordinate system // before we start drawing. // Grab the first PDF page CGPDFPageRef page = CGPDFDocumentGetPage(pdf, pageNumber); CGContextTranslateCTM(context, 0, self.bounds.size.height); CGContextScaleCTM(context, 1, -1); // We're about to modify the context CTM to draw the PDF page where we want it, so save the graphics state in case we want to do more drawing CGContextSaveGState(context); // CGPDFPageGetDrawingTransform provides an easy way to get the transform for a PDF page. It will scale down to fit, including any // base rotations necessary to display the PDF page correctly. CGAffineTransform pdfTransform = CGPDFPageGetDrawingTransform(page, kCGPDFMediaBox, self.bounds, 0, true); // And apply the transform. CGContextConcatCTM(context, pdfTransform); // Finally, we draw the page and restore the graphics state for further manipulations! CGContextDrawPDFPage(context, page); CGContextRestoreGState(context); } Please help me solve this problem

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  • Are Large iPhone Ping Times Indicative of Application Latency?

    - by yar
    I am contemplating creating a realtime app where an iPod Touch/iPhone/iPad talks to a server-side component (which produces MIDI, and sends it onward within the host). When I ping my iPod Touch on Wifi I get huge latency (and a enormous variance, too): 64 bytes from 192.168.1.3: icmp_seq=9 ttl=64 time=38.616 ms 64 bytes from 192.168.1.3: icmp_seq=10 ttl=64 time=61.795 ms 64 bytes from 192.168.1.3: icmp_seq=11 ttl=64 time=85.162 ms 64 bytes from 192.168.1.3: icmp_seq=12 ttl=64 time=109.956 ms 64 bytes from 192.168.1.3: icmp_seq=13 ttl=64 time=31.452 ms 64 bytes from 192.168.1.3: icmp_seq=14 ttl=64 time=55.187 ms 64 bytes from 192.168.1.3: icmp_seq=15 ttl=64 time=78.531 ms 64 bytes from 192.168.1.3: icmp_seq=16 ttl=64 time=102.342 ms 64 bytes from 192.168.1.3: icmp_seq=17 ttl=64 time=25.249 ms Even if this is double what the iPhone-Host or Host-iPhone time would be, 15ms+ is too long for the app I'm considering. Is there any faster way around this (e.g., USB cable)? If not, would building the app on Android offer any other options? Traceroute reports more workable times: traceroute to 192.168.1.3 (192.168.1.3), 64 hops max, 52 byte packets 1 192.168.1.3 (192.168.1.3) 4.662 ms 3.182 ms 3.034 ms can anyone decipher this difference between ping and traceroute for me, and what they might mean for an application that needs to talk to (and from) a host?

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  • iPhone table header lables not showing up in Release build but show up OK in Debug build

    - by Robert
    My table header shows up ok with Release build or Debug build for the iPhone simulator, but the header labels only show up with debug build on the iPhone. No header labels show up on the iPhone for release build. Any ideas? Thanks, Robert My code for the header is below - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)sectionNum { @try { // create the parent view that will hold header Label UIView* customView = [[[UIView alloc] initWithFrame:CGRectMake(HEADER_RELX_OFFSET, HEADER_RELY_OFFSET, HEADER_ROW_WIDTH, HEADER_HEIGHT)] autorelease]; UILabel* headerLabel = [[UILabel alloc] initWithFrame:CGRectZero]; headerLabel.backgroundColor = [UIColor clearColor]; headerLabel.opaque = NO; headerLabel.numberOfLines = 0; headerLabel.textColor = [UIColor blackColor]; headerLabel.highlightedTextColor = [UIColor whiteColor]; headerLabel.font = [UIFont boldSystemFontOfSize:HEADER_FONT_SIZE]; headerLabel.textAlignment = UITextAlignmentCenter; headerLabel.lineBreakMode = UILineBreakModeWordWrap; headerLabel.frame = CGRectMake(HEADER_RELX_OFFSET, HEADER_RELY_OFFSET, HEADER_ROW_WIDTH, HEADER_HEIGHT); if(sectionNum == 0) headerLabel.text = @"My Label"; else headerLabel.text = @""; [customView addSubview:headerLabel]; return customView; @catch (NSException* exception) { NSLog(@"viewForHeaderInSection: %@: %@",[exception name],[exception reason]); } }

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  • How do I secure a .NET Web Service for use by an iPhone application?

    - by David A Gibson
    Hello, The title says it all, I have a Web Service written in .NET that provides data for an iPhone application. It will also allow the application make a "reservation." Currently it's all internal to the corporate network but obviously when the iPhone application is published I will need ensure the Web Service is available externally. How would I go about securing the Web Service? There are two aspects I'm looking into: Authentication for accessing the web service Protection for the data being transferred I'm no so bothered about the data being passed back and forth as it will be viewable in the application anyway (which will be free). The key issue for me is preventing users from accessing the Web Service and making reservations themselves. At the moment I am considering encrypting any strings in the XML data passed back and forth so only the client can effectively use the web service sidestepping the need for authentication and providing protection for the data. This is the only model I have seen but I think the overheads on the iPhone and even for the web service make for a poor user experience. Any solutions at all would be most welcome? Thanks

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  • iPhone table header labels not showing up in Release build but show up OK in Debug build

    - by Robert
    My table header shows up ok with Release build or Debug build for the iPhone simulator, but the header labels only show up with debug build on the iPhone. No header labels show up on the iPhone for release build. Any ideas? Thanks, Robert My code for the header is below - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)sectionNum { @try { // create the parent view that will hold header Label UIView* customView = [[[UIView alloc] initWithFrame:CGRectMake(HEADER_RELX_OFFSET, HEADER_RELY_OFFSET, HEADER_ROW_WIDTH, HEADER_HEIGHT)] autorelease]; UILabel* headerLabel = [[UILabel alloc] initWithFrame:CGRectZero]; headerLabel.backgroundColor = [UIColor clearColor]; headerLabel.opaque = NO; headerLabel.numberOfLines = 0; headerLabel.textColor = [UIColor blackColor]; headerLabel.highlightedTextColor = [UIColor whiteColor]; headerLabel.font = [UIFont boldSystemFontOfSize:HEADER_FONT_SIZE]; headerLabel.textAlignment = UITextAlignmentCenter; headerLabel.lineBreakMode = UILineBreakModeWordWrap; headerLabel.frame = CGRectMake(HEADER_RELX_OFFSET, HEADER_RELY_OFFSET, HEADER_ROW_WIDTH, HEADER_HEIGHT); if(sectionNum == 0) headerLabel.text = @"My Label"; else headerLabel.text = @""; [customView addSubview:headerLabel]; return customView; @catch (NSException* exception) { NSLog(@"viewForHeaderInSection: %@: %@",[exception name],[exception reason]); } }

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  • What are possible/good ways to prototype iPhone applications?

    - by Ted Johnson
    This is intentionally left broad. If you wanted to show users what iPhone/mobile applications could to for them. The more interactive the better, but it must be quick to build as you can't code up every idea. Let us assume real-time games are out of scope. Throw out ideas or state which approach would be best. Here are some of my ideas, what are yours? Hack a app that loads mostly web or image content, but has hyperlinks to get around in. This would mean static data. Build screens which look great but can only be navigated in a story board type fashion. Load the web version or equivalent on the iPhone and say: now image the buttons and navigation is better. A paper based prototype. Flash or video walk through running on the phone. String existing iPhone apps and web pages together with minimal glue just to convey the idea. Can anyone share prototyping methods for other mobile devices? Ex: The palm prototype was just a block of wood and note pad that was carried around.

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  • Is it possible to force ignore the :hover pseudoclass for iPhone/iPad users?

    - by christophercamps
    I have some css menus on my site that expand with :hover (without js) This works in a semi-broken way on iDevices, for example a tap will activate the :hover rule and expand the menu, but then tapping elsewhere doesn't remove the :hover. Also if there is a link inside the element that is :hover'ed, you have to tap twice to activate the link (first tap triggers :hover, second tap triggers link). I've been able to make things work nicely on iphone by binding the touchstart event. The problem is that sometimes mobile safari still chooses to trigger the :hover rule from the css instead of my touchstart events! I know this is the problem because when I disable all the :hover rules manually in the css, mobile safari works great (but regular browsers obviously don't anymore). Is there a way to dynamically "cancel" :hover rules for certain elements when the user is on mobile safari? I'm using jQuery.

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  • MPMoviePlayerController seems to make 2 calls for each movie

    - by user76328
    I seem to have an issue where an iphone app using the MPMoviePlayerController seems to make 2 calls to the server for each video it wants to play back. This occurs with iphone 3.x OS and libraries but not with iphone 2.x. I know that iphone does progressive download and will make multiple 206 requests, etc. but as far as our back end is concerned the player appears to make 2 separate sessions. This only appears to be an issue with iPhone native apps and not iphone videos played through safari. Additional info from apple: iPhone OS 3.0 added support for streaming audio and video over HTTP, and MPMoviePlayerController must validate the media before playback to determine if it is streaming content or progressively downloaded content. This is the delay you are experiencing. On a fast network, the delay should be minimized. Is this double check causing 2 sessions be created for each video request? Any one else seeing same issue? Is there a remedy?

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  • Starting a SKProductsRequest gives -[_NSCFArray length] invalid selector error a moment later. LoadMicroPaymentsProductsOperation error.

    - by quantumpotato
    I'm fetching a list of identifiers from my server, then passing them off in a products request to Apple. Here's my code, and below is the error I'm getting. The iPhone 4 is not crashing when this happens. -(void)didReceiveData:(NSArray *)data { NSLog(@"Received Identifiers: %@",data); NSSet *productIdentifiers = [NSSet setWithArray:data]; SKProductsRequest *productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers]; productsRequest.delegate = self; [productsRequest start]; NSLog(@"productsRequest should have started by now"); } Wed Dec 29 09:42:14 iPhone XXXX-iphone[6363] <Warning>: Received Identifiers: ( ( 1, 10, "com.XXXX.XXXX.10" ) ) Wed Dec 29 09:42:14 iPhone XXXX-iphone[6363] <Warning>: productsRequest should have started by now Wed Dec 29 09:42:18 iPhone itunesstored[6367] : -[__NSCFArray length]: unrecognized selector sent to instance 0x119070 Wed Dec 29 09:42:18 iPhone itunesstored[6367] : caught -[__NSCFArray length]: unrecognized selector sent to instance 0x119070 exception with stack trace: (0x33ac0975 0x3347b49d 0x33ac2133 0x33a69aa9 0x33a69860 0x2717b 0x27515 0x31469651 0x314693ed 0x31469e39 0x3362795f 0x336276c3 0x3363c4eb 0x33c32680 0x33c32ba0 0x33bd7251 0x33bcf978)

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