Game programming course materials: What should it include?
- by Esa
I am tasked to create the course materials for a game programming class, and I’d like your opinion on what aspects and areas of game programming, such as game state management, game object storing or simple AI, should I include in it? The course is intented to be the first step into game programming for students with novice skills in programming.
There will be mathematics as well, but I found that there are multiple questions, with good answers, on that subject already.