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  • Change classes instantiated with loadNibNamed

    - by Nick H247
    I am trying to change the class of objects created with a nib with the iPhone SDK. The reason for this is; i dont know until runtime what the class is that i want the nib object to be (though they will have the same UIView based super class), and i dont want to create a different nib for every eventuality - as the .nib will be the same for each, apart from the class of one object. I have been successful, with a couple of methods, but either have some knock on effects or am unsure of how safe the methods I have used are: Method 1: Override alloc, on the super class and set a c variable to the class I require: + (id) alloc { if (theClassIWant) { id object = [theClassIWant allocWithZone:NSDefaultMallocZone()]; theClassIWant = nil; return object; } return [BaseClass allocWithZone:NSDefaultMallocZone()]; } this works well, and i assume is 'reasonably' safe, though if I alloc a subclass myself (without setting 'theClassIWant') - an object of the base class is created. I also dont really like the idea of overriding alloc... Method 2: use object_setClass(self,theClassIWant) in initWithCoder (before calling initWithCoder on the super class): - (id) initWithCoder:(NSCoder *)aDecoder { if (theClassIWant) { // the framework doesn't like this: //[self release]; //self = [theClassIWant alloc]; // whoa now! object_setClass(self,theClassIWant); theClassIWant = nil; return [self initWithCoder:aDecoder]; } if (self = [super initWithCoder:aDecoder]) { ... this also works well, but not all the subclasses are necessarily going to be the same size as the super class, so this could be very unsafe! To combat this i tried releasing and re-allocing to the correct type within initWithCoder, but i got the following error from the framework: "This coder requires that replaced objects be returned from initWithCoder:" dont quite get what this means! i am replacing an object in initWithCoder... Any comments on the validity of these methods, or suggestions of improvements or alternatives welcome!

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  • Tricky MySQL Query for messaging system in Rails - Please Help

    - by ole_berlin
    Hi, I'm writing a facebook style messaging system for a Rails App and I'm having trouble selecting the Messages for the inbox (with will_paginate). The messages are organized in threads, in the inbox the most recent message of a thread will appear with a link to it's thread. The thread is organized via a parent_id 1-n relationship with itself. So far I'm using something like this: class Message < ActiveRecord::Base belongs_to :sender, :class_name => 'User', :foreign_key => "sender_id" belongs_to :recipient, :class_name => 'User', :foreign_key => "recipient_id" has_many :children, :class_name => "Message", :foreign_key => "parent_id" belongs_to :thread, :class_name => "Message", :foreign_key => "parent_id" end class MessagesController < ApplicationController def inbox @messages = current_user.received_messages.paginate :page => params[:page], :per_page => 10, :order => "created_at DESC" end end That gives me all the messages, but for one thread the thread itself and the most recent message will appear (and not only the most recent message). I can also not use the GROUP BY clause, because for the thread itself (the parent so to say) the parent_id = nil of course. Anyone got an idea on how to solve this in an elegant way? I already thought about adding the parent_id to the parent itself and then group by parent_id, but I'm not sure if that works. Thanks

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  • How to sort HashSet() function data in sequence?

    - by vincent low
    I am new to Java, the function I would like to perform is to load a series of data from a file, into my hashSet() function. the problem is, I able to enter all the data in sequence, but I can't retrieve it out in sequence base on the account name in the file. Can anyone help? below is my code: public Set retrieveHistory(){ Set dataGroup = new HashSet(); try{ File file = new File("C:\\Documents and Settings\\vincent\\My Documents\\NetBeansProjects\\vincenttesting\\src\\vincenttesting\\vincenthistory.txt"); BufferedReader br = new BufferedReader(new FileReader(file)); String data = br.readLine(); while(data != null){ System.out.println("This is all the record:"+data); Customer cust = new Customer(); //break the data based on the , String array[] = data.split(","); cust.setCustomerName(array[0]); cust.setpassword(array[1]); cust.setlocation(array[2]); cust.setday(array[3]); cust.setmonth(array[4]); cust.setyear(array[5]); cust.setAmount(Double.parseDouble(array[6])); cust.settransaction(Double.parseDouble(array[7])); dataGroup.add(cust); //then proced to read next customer. data = br.readLine(); } br.close(); }catch(Exception e){ System.out.println("error" +e); } return dataGroup; } public static void main(String[] args) { FileReadDataModel fr = new FileReadDataModel(); Set customerGroup = fr.retrieveHistory(); System.out.println(e); for(Object obj : customerGroup){ Customer cust = (Customer)obj; System.out.println("Cust name :" +cust.getCustomerName()); System.out.println("Cust amount :" +cust.getAmount()); }

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  • regenerating url in cf9/Coldbox

    - by faheem7860
    Hi I am wondering if there is a way to regenerate the URL when any page is loaded in coldbox/CF9 when using event.buildLink ? Currently I get http://cawksd05.codandev.local:8080/entries/editor when using event.buildlink. But the correct url should have /index.cfm added to it as shown below: /index.cfm/entries/editor Is there a way to set this once and where does this get set as I am confused where to set this for all my pages so that /index.cfm gets added the the url prefix when I do an event.Buildlink. Thanks Faheem // General Properties setUniqueURLS(false); setAutoReload(false); // Base URL if( len(getSetting('AppMapping') ) lte 1){ setBaseURL("http://#cgi.HTTP_HOST#/index.cfm"); } else{ setBaseURL("http://#cgi.HTTP_HOST#/#getSetting('AppMapping')#/index.cfm"); } // Your Application Routes formatConstraints = {format="(xml|json)"}; addRoute(pattern="/api/:format/tasks/completed",handler="tasksAPI",action="list",constraints=formatConstraints,completed=true); addRoute(pattern="/api/:format/tasks",handler="tasksAPI",action="list",constraints=formatConstraints); addRoute(pattern="/api/:format?",handler="tasksAPI",action="invalid"); addRoute(pattern="/tasks/list/:status?",handler="tasks",action="index"); addRoute(pattern=":handler/:action?");

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  • Configurating JOOMLA's e-mail notification for new account

    - by Dion
    I'm using Joomla 1.5 to create a local site for my office. The site will be accessed locally via intranet, and my PC will be the localhost for the site. I'm using a Login pluggin, so that anyone who wanted to enter the site should create an account. In JOOMLA, all user who created their account for the first time will receive a notification e-mail like : "Hello pras, You have been added as a User to Information Center by an Administrator. This e-mail contains your username and password to log in to http://localhost/yaddayadda/ Username: hadisuryo.prasetio Password: xxxx Please do not respond to this message as it is automatically generated and is for information purposes only." but if the user click the URL in the mail, which is, "localhost/yaddayadda/" they will not be directed to my site, but to their own PC's localhost.... My question is : How can I Modified the e-mail or the site configuration so that the URL will not be "localhost/yaddayadda/" anymore, but will be "(My-IP adress)/yaddayadda" I'm not going to host my site to a web hosting service, just using my PC as a host. I've been trying to trace on each config and .ini files...it seems that i have to do something with the "JURI" function or the "$mosConfig_live_site" on the backlink.php file $mosConfig_absolute_path = JPATH_SITE; $mosConfig_live_site = JURI :: base(); $url_array = explode('/', $_SERVER['REQUEST_URI']); Can anyone give me assistance ? Thank You

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  • To implement a remote desktop sharing solution

    - by Cameigons
    Hi, I'm on planning/modeling phase to develop a remote desktop sharing solution, which must be web browser based. In other words: an user will be able to see and interact with someone's remote desktop using his web-browser. Everything the user who wants to share his desktop will need, besides his browser, is installing an add-in, which he's going to be prompted about when necessary. The add-in is required since (afaik) no browser technology allows desktop control from an app running within the browser alone. The add-in installation process must be as simple and transparent as possible to the user (similar to AdobeConnectNow, in case anyone's acquainted with it). The user can share his desktop with lots of people at the same time, but concede desktop control to only one of them at a time(makes no sense being otherwise). Project requirements: All technology employed must be open-source license compatible Both front ends are going to be in flash (browser) Must work on Linux, Windows XP(and later) and MacOSX. Must work at least with IE7(and later) and Firefox3.0(and later). At the very least, once the sharer's stream hits the server from where it'll be broadcast, hereon it must be broadcasted in flv (so I'm thinking whether to do the encoding at the client's machine (the one sharing the desktop) or send it in some other format to the server and encode it there). Performance and scalability are important: It must be able to handle hundreds of dozens of users(one desktop sharer, the rest viewers) We'll definitely be using red5. My doubts concern mostly implementing the desktop publisher side (add-in and streamer): 1) Are you aware of other projects that I could look into for ideas? (I'm aware of bigbluebutton.org and code.google.com/p/openmeetings) 2) Should I base myself on VNC ? 3) Bearing in mind the need to have it working cross-platform, what language should I go with? (My team is very used with java and I have some knowledge of C/C++, but anything goes really). 4) Any other advices are appreciated.

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  • Modelling deterministic and nondeterministic data separately

    - by Superstringcheese
    I'm working with the Microsoft ADO.NET Entity Framework for a game project. Following the advice of other posters on SO, I'm considering modelling deterministic and nondeterministic data separately. The idea for this came from a discussion on multiplayer games, but it seemed to make sense in a single-player scenario as well. Deterministic (things that aren't going to change during gameplay) Attributes (Strength, Agility, etc.) and their descriptions Skills and their descriptions and requirements Races, Factions, Equipment, etc. Base Attribute/Skill/Equipment loadouts for monsters Nondeterministic (things that will change a lot during gameplay) Beings' current AttributeModifers (Potion of Might = +10 Strength), current health and mana, etc. Player inventory, cash, experience, level Player quests states Player FactionRelationships ...and so on. My deterministic model would serve as a set of constants. My nondeterministic model would provide my on-the-fly operable data and would be serialized to a savegame file to maintain game state between play sessions. The data store will be an embedded SQL Compact database. So I might want to create relations between my Attributes table (deterministic model) and my BeingAttributeModifiers table (nondeterministic model), but how do I set that up across models? Det model/db Nondet model/db ____________ ________________________ |Attributes | |PlayerAttributeModifiers| |------------| |------------------------| |Id | |Id | |Name | |AttributeId | |Description | |SourceId | ------------ |Value | ------------------------ Should I use two separate models (edmx) that transact with a single database containing both deterministic-type and nondeterministic-type tables? Or should/can I use two separate databases in one model? Or two models each with their own database? With distinct models/dbs it seems like this will get really complicated and I'll end up fighting EF a lot, rolling my own transaction code, and generally losing out on a lot of the advantages of the framework. I know these are vague questions, I'm just looking for a sanity check before I forge ahead any further.

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  • XML Schema: How to specify an attribute with a custom 'simpleType' type?

    - by mackenir
    In my XML schema definition, I'm trying to restrict the value of an attribute to be an integer between 0 and 100. With reference to the sample schema below, I want attribute 'attr' on element 'root' to have this restriction. To achieve this I define a simpleType 'Percentage' and set this as the 'type' of 'attr'. However, my XML schema editor (VS 2008) flags the attribute up as having a problem: "Type 'Percentage' is not declared or is not a simple type". <?xml version="1.0" encoding="utf-8"?> <xs:schema elementFormDefault="qualified" id="test" xmlns:xs="http://www.w3.org/2001/XMLSchema" targetNamespace="http://testtttt"> <xs:simpleType name="Percentage"> <xs:restriction base="xs:integer"> <xs:minInclusive value="0"/> <xs:maxInclusive value="100"/> </xs:restriction> </xs:simpleType> <xs:element name="root"> <xs:complexType> <xs:attribute name="attr" type="Percentage" use="optional" /> </xs:complexType> </xs:element>

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  • How to Create a Folder in the Current Document Library if it's not already present?

    - by Rosh Malai
    All I want to do is to create a folder "MetaFolder" inside a document library. User can be on any document library and I would like to create this folder after item is added (so on itemAdded event handler). I do NOT want workflow so please dont suggest workflow. This code works but I have to hardcode the url but need to get url from current url. also need to verify the folder uHippo does not exists in the current doc library... public override void ItemAdded(SPItemEventProperties properties) { base.ItemAdded(properties); using (SPSite currentSite = new SPSite(properties.WebUrl)) using (SPWeb currentWeb = currentSite.OpenWeb()) { // This code works and creates Folder in the "My TEST Doc library" //SPList docLib = currentWeb.Lists["My TEST Doc Library"]; //SPListItem folder = docLib.Folders.Add(docLib.RootFolder.ServerRelativeUrl, SPFileSystemObjectType.Folder, "My folder"); //folder.Update(); string doclibname = "Not a doclib"; //SPList doclibList = currentWeb.GetList(HttpContext.Current.Request.RawUrl); // NOT WORKING. Tried properties.weburl SPList doclibList = currentWeb.GetListFromUrl("https://mycompanyportal/sites/testsitecol/testwebsite/My%20TEST%20Doc%20Library/Forms/AllItems.aspx"); if (null != doclibList) { doclibname = doclibList.Title; } // this section also not working. // getting Object reference not set to an instance of an object or something like that. //if (currentWeb.GetFolder("uHippo").Exists == false) //{ SPListItem folder = doclibList.Folders.Add(doclibList.RootFolder.ServerRelativeUrl, SPFileSystemObjectType.Folder, "uHippo"); folder.Update(); //} } }

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  • C++ Problems with #import of .NET out-of-proc server.

    - by jm
    In C++ program, I am trying to #import TLB of .NET out of proc server. I get errors like: z:\server.tlh(111) : error C2146: syntax error : missing ';' before identifier 'GetType' z:\server.tlh(111) : error C2501: 'TypePtr' : missing storage-class or type specifiers z:\server.tli(74) : error C2143: syntax error : missing ';' before 'tag::id' z:\server.tli(74) : error C2433: 'TypePtr' : 'inline' not permitted on data declarations z:\server.tli(74) : error C2501: '_TypePtr' : missing storage-class or type specifiers z:\server.tli(74) : fatal error C1004: unexpected end of file found The TLH looks like: ... _bstr_t GetToString ( ); VARIANT_BOOL Equals ( const _variant_t & obj ); long GetHashCode ( ); _TypePtr GetType ( ); long Open ( ); ... I am not really interested in the having the base object .NET object methods like GetType(), Equals(), etc. But GetType() seems to be causing problems. Some google research indicates I could #import MSCORLIB.TLB (or put it in path), but I can't get that to compile either. Any tips?

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  • Question about decorator pattern and the abstract decorator class?

    - by es11
    This question was asked already here, but rather than answering the specific question, descriptions of how the decorator pattern works were given instead. I'd like to ask it again because the answer is not immediately evident to me just by reading how the decorator pattern works (I've read the wikipedia article and the section in the book Head First Design Patterns). Basically, I want to know why an abstract decorator class must be created which implements (or extends) some interface (or abstract class). Why can't all the new "decorated classes" simply implement (or extend) the base abstract object themselves (instead of extending the abstract decorator class)? To make this more concrete I'll use the example from the design patterns book dealing with coffee beverages: There is an abstract component class called Beverage Simple beverage types such as HouseBlend simply extend Beverage To decorate beverage, an abstract CondimentDecorator class is created which extends Beverage and has an instance of Beverage Say we want to add a "milk" condiment, a class Milk is created which extends CondimentDecorator I'd like to understand why we needed the CondimentDecorator class and why the class Milk couldn't have simply extended the Beverage class itself and been passed an instance of Beverage in its constructor. Hopefully this is clear...if not I'd simply like to know why is the abstract decorator class necessary for this pattern? Thanks. Edit: I tried to implement this, omitting the abstract decorator class, and it seems to still work. Is this abstract class present in all descriptions of this pattern simply because it provides a standard interface for all of the new decorated classes?

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  • How can you transform a set of numbers into mostly whole ones?

    - by Alice
    Small amount of background: I am working on a converter that bridges between a map maker (Tiled) that outputs in XML, and an engine (Angel2D) that inputs lua tables. Most of this is straight forward However, Tiled outputs in pixel offsets (integers of absolute values), while Angel2D inputs OpenGL units (floats of relative values); a conversion factor between these two is needed (for example, 32px = 1gu). Since OpenGL units are abstract, and the camera can zoom in or out if the objects are too small or big, the actual conversion factor isn't important; I could use a random number, and the user would merely have to zoom in or out. But it would be best if the conversion factor was selected such that most numbers outputted were small and whole (or fractions of small whole numbers), because that makes it easier to work with (and the whole point of the OpenGL units is that they are easy to work with). How would I find such a conversion factor reliably? My first attempt was to use the smallest number given; this resulted in no fractions below 1, but often lead to lots of decimal places where the factors didn't line up. Then I tried the mode of the sequence, which lead to the largest number of 1's possible, but often lead to very long floats for background images. My current approach gets the GCD of the whole sequence, which, when it works, works great, but can easily be thrown off course by a single bad apple. Note that while I could easily just pass the numbers I am given along, or pick some fixed factor, or use one of the conversions I specified above, I am looking for a method to reliably scale this list of integers to small, whole numbers or simple fractions, because this would most likely be unsurprising to the end user; this is not a one off conversion. The end users tend to use 1.0 as their "base" for manipulations (because it's simple and obvious), so it would make more sense for the sizes of entities to cluster around this.

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  • How to use a class's type as the type argument for an inherited collection property in C#

    - by Edelweiss Peimann
    I am trying to create a representation of various types of card that inherit from a generic card class and which all contain references to their owning decks. I tried re-declaring them, as suggested here, but it still won't convert to the specific card type. The code I currently have is as such: public class Deck<T> : List<T> where T : Card { void Shuffle() { throw new NotImplementedException("Shuffle not yet implemented."); } } public class Card { public Deck<Card> OwningDeck { get; set; } } public class FooCard : Card { public Deck<FooCard> OwningDeck { get { return (Deck<FooCard>)base.OwningDeck; } set { OwningDeck = value; } } } The compile-time error I am getting: Error 2 Cannot convert type 'Game.Cards.Deck' to 'Game.Cards.Deck' And a warning suggesting I use a new operator to specify that the hiding is intentional. Would doing so be a violation of convention? Is there a better way? My question to stackoverflow is this: Can what I am trying to do be done elegantly in the .NET type system? If so, can some examples be provided?

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  • Boost Unit testing memory reuse causing tests that should fail to pass

    - by Knyphe
    We have started using the boost unit testing library for a large existing code base, and I have run into some trouble with unit tests incorrectly passing, seemingly due to the reuse of memory on the stack. Here is my situation: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } The first test passed correctly, initializing all the variables. The constructor in the second unit test did not correctly set EntityType or DataPosition, but the unit test passed. I was able to get it to fail by placing some variables on the stack in the second test, like so: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { int a, b; SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } If there is only one int, only the dataPos CHECK_EQUAL fails, but if there are two, both EntityType and DataPos fail, so it seems pretty clear that this is an issue with the variables being created on the same stack memory or some such. Is there a good way to clear the memory between each unit test, or am I potentially using the library incorrectly or writing bad tests? Any help would be appreciated.

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  • Is this a safe/valid hash method implementation?

    - by Sean
    I have a set of classes to represent some objects loaded from a database. There are a couple variations of these objects, so I have a common base class and two subclasses to represent the differences. One of the key fields they have in common is an id field. Unfortunately, the id of an object is not unique across all variations, but within a single variation. What I mean is, a single object of type A could have an id between, say, 0 and 1,000,000. An object of type B could have an id between, 25,000 and 1,025,000. This means there's some overlap of id numbers. The objects are just variations of the same kind of thing, though, so I want to think of them as such in my code. (They were assigned ids from different sets for legacy reasons.) So I have classes like this: @class BaseClass @class TypeAClass : BaseClass @class TypeBClass : BaseClass BaseClass has a method (NSNumber *)objectId. However instances of TypeA and TypeB could have overlapping ids as discussed above, so when it comes to equality and putting these into sets, I cannot just use the id alone to check it. The unique key of these instances is, essentially, (class + objectId). So I figured that I could do this by making the following hash function on the BaseClass: -(NSUInteger)hash { return (NSUInteger)[self class] ^ [self.objectId hash]; } I also implemented isEqual like so: - (BOOL)isEqual:(id)object { return (self == object) || ([object class] == [self class] && [self.objectId isEqual:[object objectId]]); } This seems to be working, but I guess I'm just asking here to make sure I'm not overlooking something - especially with the generation of the hash by using the class pointer in that way. Is this safe or is there a better way to do this?

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  • Using Cucumber With Modular Sinatra Apps

    - by Rob Conery
    I'm building out a medium-sized application using Sinatra and all was well when I had a single app.rb file and I followed Aslak's guidance up on Github: http://wiki.github.com/aslakhellesoy/cucumber/sinatra As the app grew a bit larger and the app.rb file started to bulge, I refactored out a lot of of the bits into "middleware" style modules using Sinatra::Base, mapping things using a rack-up file (config.ru) etc. The app works nicely - but my specs blew up as there was no more app.rb file for webrat to run against (as defined in the link above). I've tried to find examples on how to work this - and I think I'm just not used to the internal guts of Cuke just yet as I can't find a single way to have it cover all the apps. I tried just pointing to "config.ru" instead of app.rb - but that doesn't work. What I ended up doing - which is completely hackish - is to have a separate app.rb file in my support directory, which has all the requires stuff so I can at least test the model stuff. I can also specify routes in there - but that's not at all what I want to do. So - the question is: how can I get Cucumber to properly work with the modular app approach?

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  • How do I run a universal app on the iPhone 3.1.3 simulator?

    - by bpapa
    I'm working on a new app that I want to be universal for the iPhone and iPad. I started out with the "Create a Window-based app" wizard, and it created separate app delegates in "iPhone" and "iPad" groups. Since I already was quite familiar with iPhone dev, I did that part of my project, and now I'm ready to do some iPad stuff. So... I started out by adding a UISplitViewController to my iPad delegate, switch the Active SDK to 3.2, and it works! But when I switch back to 3.1.3, and try to run it in the simulator, Build and Go fails. For starters, I see: ...path.../iPad/AppDelegate_Pad.h:13: error: expected specifier-qualifier-list before 'UISplitViewController' I've got my Base SDK set to 3.2 and my Deployment Target set to 3.1.3. I thought that was enough. But I also have found in the documentation this method to conditionally compile: #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 MyIPadViewController* vc; // Create the iPad view controller #else MyIPhoneViewController* vc; // Create the iPhone view controller #endif So do I need to do this everywhere? It seems like an awful lot of code to add (that I'll be getting rid of in a short time for 4.0 anyway) so I feel like I must be doing something wrong. And, I don't even have any idea how this works for things like @property or @synthesize declarations. tl;dr version of the question - did I miss a setting somewhere?

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  • Javascript function using "this = " gives "Invalid left-hand side in assignment"

    - by Brian M. Hunt
    I am trying to get a Javascript object to use the "this" assignments of another objects' constructor, as well as assume all that objects' prototype functions. Here's an example of what I'm attempting to accomplish: /* The base - contains assignments to 'this', and prototype functions */ function ObjX(a,b) { this.$a = a, $b = b; } ObjX.prototype.getB() { return this.$b; } function ObjY(a,b,c) { // here's what I'm thinking should work: this = ObjX(a, b * 12); /* and by 'work' I mean ObjY should have the following properties: * ObjY.$a == a, ObjY.$b == b * 12, * and ObjY.getB() == ObjX.prototype.getB() * ... unfortunately I get the error: * Uncaught ReferenceError: Invalid left-hand side in assignment */ this.$c = c; // just to further distinguish ObjY from ObjX. } I'd be grateful for your thoughts on how to have ObjY subsume ObjX's assignments to 'this' (i.e. not have to repeat all the this.$* = * assignments in ObjY's constructor) and have ObjY assume ObjX.prototype. My first thought is to try the following: function ObjY(a,b,c) { this.prototype = new ObjX(a,b*12); } Ideally I'd like to learn how to do this in a prototypal way (i.e. not have to use any of those 'classic' OOP substitutes like Base2). It may be noteworthy that ObjY will be anonymous (e.g. factory['ObjX'] = function(a,b,c) { this = ObjX(a,b*12); ... }) -- if I've the terminology right. Thank you.

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  • How to automatically split git commits to separate changes to a single file

    - by Hercynium
    I'm just plain stuck as to how to accomplish this, or if it's even possible. Even it it can be done, I wonder if it could be setting us up for a messed-up, unmanageable repository. I have set up two branches of the code-base. One is "master" and the other is "prod". The HEAD of prod is always the latest code in production, and master is the main development branch. Here's the problem, though: We're converting from CVS here at $work and most of the developers are still getting used to git. Their CVS workflow involved tagging versions of individual files for production, then updating the servers using the tag. Unfortunately, this has let to sloppy practices like committing unrelated changes together and then tagging the files after-the-fact... and the devs want to know how they can do the following: In their local repos, they hack and commit to their hearts' delight, then at the end of the day, be able to run a command that takes a list of files whose commits over the day get merged with their local prod - and only those files - even if those commits combine changes to other files. I know how to split commits with git rebase --interactive, but I have no clue how I would automate splitting commits at all, never mind the way I want to. I do realize the simplest thing would be to just tell them to switch the their prod branches, checkout the files from their master branches into the working tree then commit to prod. My problem with that is losing the history of their commits over the day.

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  • Partially constructed object / Multi threading

    - by reto
    Heya! I'm using joda due to it's good reputation regarding multi threading. It goes great distances to make multi threaded date handling efficient, for example by making all Date/Time/DateTime objects immutable. But here's a situation where I'm not sure if Joda is really doing the right thing. It probably is correct, but I'd be very interested to see the explanation for it. When a toString() of a DateTime is being called Joda does the following: /* org.joda.time.base.AbstractInstant */ public String toString() { return ISODateTimeFormat.dateTime().print(this); } All formatters are thread safe, as they are as well ready-only. But what's about the formatter-factory: private static DateTimeFormatter dt; /* org.joda.time.format.ISODateTimeFormat */ public static DateTimeFormatter dateTime() { if (dt == null) { dt = new DateTimeFormatterBuilder() .append(date()) .append(tTime()) .toFormatter(); } return dt; } This is a common pattern in single threaded applications. I see the following dangers: Race condition during null check -- worst case: two objects get created. No Problem, as this is solely a helper object (unlike a normal singleton pattern situation), one gets saved in dt, the other is lost and will be garbage collected sooner or later. the static variable might point to a partially constructed object before the objec has been finished initialization (before calling me crazy, read about a similar situation in this Wikipedia article. So how does Joda ensure that not partially created formatter gets published in this static variable? Thanks for your explanations! Reto

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  • function not working in production mode

    - by maps
    I am using the rvideo gem to transcode files to a .flv format. class Video < ActiveRecord::Base include AASM aasm_column :status aasm_initial_state :initial aasm_state :initial aasm_state :converting, :exit => :transcode aasm_state :transfering , :exit => :send_s3 aasm_state :completed aasm_state :failed aasm_event :convert do transitions :from => [:initial], :to => :converting end aasm_event :transfer do transitions :from => [:converting], :to => :transfering end aasm_event :complete do transitions :from => [:transfering], :to => :completed end aasm_event :error do transitions :from => [:initial, :converting, :transfering, :completed] end has_attached_file :asset, :path => "uploads/:attachment/:id.:basename.:extension" def flash_path return self.asset.path + '.flv' end def flash_name return File::basename(self.asset.path)# + '.flv' end def flash_url return "#{AWS_HOST}/#{AWS_BUCKET}/#{self.flash_name}" end # transcode file def transcode begin RVideo::Transcoder.logger = logger file = RVideo::Inspector.new(:file => self.asset.path) command = "ffmpeg -i $input_file$ -y -s $resolution$ -ar 44100 -b 64k -r 15 -sameq $output_file$" options = { :input_file => "#{RAILS_ROOT}/#{self.asset.path}", :output_file => "#{RAILS_ROOT}/#{self.flash_path}", :resolution => "320x200" } transcoder = RVideo::Transcoder.new transcoder.execute(command, options) rescue RVideo::TranscoderError => e logger.error "Encountered error transcoding #{self.asset.path}" logger.error e.message end end The input file is added to the asset directory, but I never get an outputted file. On the view page aasm hangs on "converting".

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  • What design pattern shall I use in this question?

    - by iyad al aqel
    To be frank, this is a homework question, so I'll tell you my opinion. Can you let me know my mistakes rather than giving me the solution? This is the question : Assume a restaurant that only offers the following two types of meals: (a) a full meal and (b)an economic meal. The full meal consists of the following food items and is served in the following order: 1. Appetizer 2. Drink 3. Main dish 4. Dessert Meanwhile the economic meal consists of the following food items and is served in the following order: 1. Drink 2. Main dish Identify the most appropriate design pattern that can be used to allow a customer to only order using one of the two types of meals provided and that the meal components must be served in the given order. I'm confused between the Factory and the Iterator and using them both together. Using the factory Pattern we can create the two meals full and economic and provide the user with with a base object class that will decide upon. But how can we enforce the ordering of the elements, I thought of using the iterator along that will iterate through the the composite of the two created factories sort of speak. What do you think?

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  • How to send an array of complex type in PHP using Soap_Client?

    - by xaguilars
    Hello I want to know how to send this array of complex data to a SOAP server (that uses .NET / IIS). <xs:complexType name="SampleStruct"> <xs:sequence> <xs:element name="title" type="xs:string"/> <xs:element name="description" type="xs:string"/> </xs:sequence> </xs:complexType> <xs:complexType name="SampleStruct_Array"> <xs:complexContent> <xs:restriction base="soapenc:Array"> <xs:sequence/> <xs:attribute ref="soapenc:arrayType" n1:arrayType="ns1:SampleStruct[]"/> </xs:restriction> </xs:complexContent> </xs:complexType> Would this code be ok? : $data1 = new SampleStruct(); $data1->title="Hello world"; $data1->description="This is a sample description."; $data2 = new SampleStruct(); $data2->title="Hello world 2"; $data2->description="This is a sample description 2."; $client->__soapCall("sampleFunction", array( new SoapParam(new SoapVar(array($data1, $data2) , SOAP_ENC_ARRAY, "SampleStruct_Array", "http://www.w3.org/2001/XMLSchema"), "theSampleFunctionParamName") )); Am I doing it ok? I'm not very familiar with Web services... Thank you

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  • How much effort do you have to put in to get gains from using SSE?

    - by John
    Case One Say you have a little class: class Point3D { private: float x,y,z; public: operator+=() ...etc }; Point3D &Point3D::operator+=(Point3D &other) { this->x += other.x; this->y += other.y; this->z += other.z; } A naive use of SSE would simply replace these function bodies with using a few intrinsics. But would we expect this to make much difference? MMX used to involve costly state cahnges IIRC, does SSE or are they just like other instructions? And even if there's no direct "use SSE" overhead, would moving the values into SSE registers and back out again really make it any faster? Case Two Instead, you're working with a less OO-based code base. Rather than an array/vector of Point3D objects, you simply have a big array of floats: float coordinateData[NUM_POINTS*3]; void add(int i,int j) //yes it's unsafe, no overlap check... example only { for (int x=0;x<3;++x) { coordinateData[i*3+x] += coordinateData[j*3+x]; } } What about use of SSE here? Any better? In conclusion Is trying to optimise single vector operations using SSE actually worthwhile, or is it really only valuable when doing bulk operations?

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  • Problem using Lazy<T> from within a generic abstract class

    - by James Black
    I have a generic class that all my DAO classes derive from, which is defined below. I also have a base class for all my entities, but that is not generic. The method GetIdOrSave is going to be a different type than how I defined SabaAbstractDAO, as I am trying to get the primary key to fulfill the foreign key relationships, so this function goes out to either get the primary key or save the entity and then get the primary key. The last code snippet has a solution on how it will work if I get rid of the generic part, so I think this can be solved by using variance, but I can't figure out how to write an interface that will compile. public abstract class SabaAbstractDAO<T> { ... public K GetIdOrSave<K>(K item, Lazy<SabaAbstractDAO<BaseModel>> lazyitemdao) where K : BaseModel { if (item != null && item.Id.IsNull()) { var itemdao = lazyitemdao.Value; item.Id = itemdao.retrieveID(item); if (item.Id.IsNull()) { return itemdao.SaveData(item); } } return item; } } I am getting this error, when I try to compile: Argument 2: cannot convert from 'System.Lazy<ORNL.HRD.LMS.Dao.SabaCourseDAO>' to 'System.Lazy<ORNL.HRD.LMS.Dao.SabaAbstractDAO<ORNL.HRD.LMS.Models.BaseModel>>' I am trying to call it this way: GetIdOrSave(input.OfferingTemplate, new Lazy<SabaCourseDAO>( () => { return new SabaCourseDAO() { Dao = Dao }; }) ); If I change the definition to this, it works. public K GetIdOrSave<K>(K item, Lazy<SabaCourseDAO> lazyitemdao) where K : BaseModel { So, how can I get this to compile using variance (if needed) and generics, so I can have a very general method that will only work with BaseModel and AbstractDAO<BaseModel>? I expect I should only need to make the change in the method and perhaps abstract class definition, the usage should be fine.

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