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  • Implementing java FixedTreadPool status listener

    - by InsertNickHere
    Hi there, it's about an application which is supposed to process (VAD, Loudness, Clipping) a lot of soundfiles (e.g. 100k). At this time, I create as many worker threads (callables) as I can put into memory, and then run all with a threadPool.invokeAll(), write results to file system, unload processed files and continue at step 1. Due to the fact it's an app with a GUI, i don't want to user to feel like the app "is not responding" while processing all soundfiles. (which it does at this time cause invokeAll is blocking). Im not sure what is a "good" way to fix this. It shall not be possible for the user to do other things while processing, but I'd like to show a progress bar like "10 of 100000 soundfiles are done". So how do I get there? Do I have to create a "watcher thread", so that every worker hold a callback on it? I'm quite new to multi threading, and don't get the idea of such a mechanisem.. If you need to know: I'm using SWT/JFace. Regards, InsertNickHere

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  • Advice on whether to use native C++ DLL or not: PINVOKE & Marshaling ?

    - by Bob
    What's the best way to do this....? I have some Native C++ code that uses a lot of Win32 calls together with byte buffers (allocated using HeapAlloc). I'd like to extend the code and make a C# GUI...and maybe later use a basic Win32 GUI (for use where there is no .Net and limited MFC support). (A) I could just re-write the code in C# and use multiple PINVOKEs....but even with the PINVOKES in a separate class, the code looks messy with all the marshaling. I'm also re-writing a lot of code. (B) I could create a native C++ DLL and use PINVOKE to marshal in the native data structures. I'm assuming I can include the native C++ DLL/LIB in a project using C#? (C) Create a mixed mode DLL (Native C++ class plus managed ref class). I'm assuming that this would make it easier to use the managed ref class in C#......but is this the case? Will the managed class handle all the marshaling? Can I use this mixed mode DLL on a platform with no .Net (i.e. still access the native C++ unmanaged component) or do I limit myself to .Net only platforms. One thing that bothers me about each of these options is all the marshalling. Is it better to create a managed data structure (array, string etc.) and pass that to the native C++ class, or, the other way around? Any ideas on what would be considered best practice...?

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  • JUnit test failing - complaining of missing data that was just inserted

    - by Collin Peters
    I have an extremely odd problem in my JUnit tests that I just can't seem to nail down. I have a multi-module java webapp project with a fairly standard structure (DAO's, service clasess, etc...). Within this project I have a 'core' project which contains some abstracted setup code which inserts a test user along with the necessary items for a user (in this case an 'enterprise', so a user must belong to an enterprise and this is enforced at the database level) Fairly simple so far... but here is where the strangeness begins some tests fail to run and throw a database exception where it complains that a user cannot be inserted because an enterprise does not exist. But it just created the enterprise in the preceding line of code! And there was no errors in the insertion of the enterprise. Stranger yet, if this test class is run by itself everything works fine. It is only when the test is run as part of the project that it fails! And the exact same abstracted code was run by 10+ tests before the one that fails! f I have been banging my head against a wall with this for days and haven't really made any progress. I'm not even sure what information to offer up to help diagnose this. Using JUnit 4.4, Spring 2.5.6, iBatis 2.3.0, Postgresql 8.3 Switching to org.springframework.jdbc.datasource.DriverManagerDataSource from org.apache.commons.dbcp.BasicDataSource changed the problem. Using DriverManagerDataSource the tests work for the first time, but now all of a sudden a lot of data isn't rolled back in the database! It leaves everything behind. All with no errors Tests fail when run via Eclipse & Maven Please ask for any info which may help me solve my problem!

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  • GZipStream in an WebHttpResponse producing no data

    - by Pierre 303
    I want to compress my HTTP Responses for client that supports it. Here is the code used to send a standard response: IHttpClientContext context = (IHttpClientContext)sender; IHttpRequest request = e.Request; string responseBody = "This is some random text"; IHttpResponse response = request.CreateResponse(context); using (StreamWriter writer = new StreamWriter(response.Body)) { writer.WriteLine(responseBody); writer.Flush(); response.Send(); } The code above works fine. Now I added gzip support below. When I test it with a browser that supports gzip or a custom method, it returns an empty string. I'm sure I'm missing something simple, but I just can't find it... IHttpClientContext context = (IHttpClientContext)sender; IHttpRequest request = e.Request; string acceptEncoding = request.Headers["Accept-Encoding"]; string responseBody = "This is some random text"; IHttpResponse response = request.CreateResponse(context); if (acceptEncoding != null && acceptEncoding.Contains("gzip")) { byte[] bytes = ASCIIEncoding.ASCII.GetBytes(responseBody); response.AddHeader("Content-Encoding", "gzip"); using (GZipStream writer = new GZipStream(response.Body, CompressionMode.Compress)) { writer.Write(bytes, 0, bytes.Length); writer.Flush(); response.Send(); } } else { using (StreamWriter writer = new StreamWriter(response.Body)) { writer.WriteLine(responseBody); writer.Flush(); response.Send(); } }

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  • python can't start a new thread

    - by Giorgos Komnino
    I am building a multi threading application. I have setup a threadPool. [ A Queue of size N and N Workers that get data from the queue] When all tasks are done I use tasks.join() where tasks is the queue . The application seems to run smoothly until suddently at some point (after 20 minutes in example) it terminates with the error thread.error: can't start new thread Any ideas? Edit: The threads are daemon Threads and the code is like: while True: t0 = time.time() keyword_statuses = DBSession.query(KeywordStatus).filter(KeywordStatus.status==0).options(joinedload(KeywordStatus.keyword)).with_lockmode("update").limit(100) if keyword_statuses.count() == 0: DBSession.commit() break for kw_status in keyword_statuses: kw_status.status = 1 DBSession.commit() t0 = time.time() w = SWorker(threads_no=32, network_server='http://192.168.1.242:8180/', keywords=keyword_statuses, cities=cities, saver=MySqlRawSave(DBSession), loglevel='debug') w.work() print 'finished' When the daemon threads are killed? When the application finishes or when the work() finishes? Look at the thread pool and the worker (it's from a recipe ) from Queue import Queue from threading import Thread, Event, current_thread import time event = Event() class Worker(Thread): """Thread executing tasks from a given tasks queue""" def __init__(self, tasks): Thread.__init__(self) self.tasks = tasks self.daemon = True self.start() def run(self): '''Start processing tasks from the queue''' while True: event.wait() #time.sleep(0.1) try: func, args, callback = self.tasks.get() except Exception, e: print str(e) return else: if callback is None: func(args) else: callback(func(args)) self.tasks.task_done() class ThreadPool: """Pool of threads consuming tasks from a queue""" def __init__(self, num_threads): self.tasks = Queue(num_threads) for _ in range(num_threads): Worker(self.tasks) def add_task(self, func, args=None, callback=None): ''''Add a task to the queue''' self.tasks.put((func, args, callback)) def wait_completion(self): '''Wait for completion of all the tasks in the queue''' self.tasks.join() def broadcast_block_event(self): '''blocks running threads''' event.clear() def broadcast_unblock_event(self): '''unblocks running threads''' event.set() def get_event(self): '''returns the event object''' return event

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  • Sending Email over VPN SmtpException net_io_connectionclosed

    - by Holy Christ
    I am sending an email from a WPF application. When sending as a domain user on the network, the emails sends as expected. However, when I attempt to send email over a VPN connection, I get the following exception: Exception: System.Net.Mail.SmtpException: Failure sending mail. --- System.IO.IOException: Unable to read data from the transport connection: net_io_connectionclosed. at System.Net.Mail.SmtpReplyReaderFactory.ProcessRead(Byte[] buffer, Int32 offset, Int32 read, Boolean readLine) at System.Net.Mail.SmtpReplyReaderFactory.ReadLines(SmtpReplyReader caller, Boolean oneLine) at System.Net.Mail.SmtpReplyReaderFactory.ReadLine(SmtpReplyReader caller) at System.Net.Mail.SmtpConnection.GetConnection(String host, Int32 port) at System.Net.Mail.SmtpTransport.GetConnection(String host, Int32 port) at System.Net.Mail.SmtpClient.GetConnection() at System.Net.Mail.SmtpClient.Send(MailMessage message) I have tried using impersonation as well as setting the Credentials on the SmtpClient. Neither seem to work: using (new ImpersonateUser("myUser", "MYDOMAIN", "myPass")) { var client = new SmtpClient("myhost.com"); client.UseDefaultCredentials = true; client.Credentials = new NetworkCredential("myUser", "myPass", "MYDOMAIN"); client.Send(mailMessage); } I've also tried using Wireshark to view the message over the wire, but I don't know enough about SMTP to know what I'm looking for. One other variable is that the machine I'm using on the VPN is Vista Business and the machine on the network is Win7. I don't think it's related, but then I wouldn't be asking if I knew the issue! :) Any ideas?

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  • ASP MVC - Routing Required?

    - by evo_9
    I've been reading up on MVC2 which came in VS2010 and it sounds pretty interesting. I'm actually in the middle of a large multi-tenant application project, and have just started coding the UI. I'm considering changing to MVC as I'm not that far along at this point. I have some questions about the Routing capabilities, namely are they required to use MVC or can I more or less ignore Routing? Or do I have to setup a default routing record that will make things work like standard ASPX (as far as routing alone is concerned)? The reason why I don't want to use Routing is because I've already defined a custom URL 'rewrite' mechanism of my own (which fires on session_start). In addition, I'm using jquery and opens-standards for the entire UI, and MVC's aspx overhead-free approach seems like a better fit based on how I've already started to build the application (I am not using viewstate at all, for example). I guess my big concern is whether the routing can be ignored, of if I will have to re-implement my custom URL rewriting to work with MVC, and if that's the case, how would I do that? As a new Routing routine, or stick with the session_start (if that's even possible?). Lastly, I don't want to use anything even remotely 'intelligent/readable' for the url - for a site like StackOverflow, the readability of the URL is a positive, but the opposite is true if it's not a public website like this one. In fact, it would seem to me that the more friendly MVC routing URL (which indirectly show method names) could pose a security risk on a private, non-public website app like I'm developing. For all these reasons I would love to use the lightweight aspects of MVC but skip the Routing entirely - is this possible?

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  • swfupload session problem destroy session

    - by saquib
    Hello Friends, I have a problem with swfupload. I am passing session_id() like this /upload-file.php?s=189477fcfa1ec7f630e70a09e1e84cae but its not maintaining session and destroying my current session (logging me out) here is code in file upload. <?php if(isset($_GET['s'])) { session_id($_GET['s']); session_start(); require_once 'admin/class/user.php'; $u = new User(); //Check for user logged in if($u->islogged() == FALSE) { header("location: index.php"); exit(); code continue ..... } because am not logged in server redirect me to the index.php this is swfupload debugger window output SWF DEBUG: ----- END SWF DEBUG OUTPUT ---- SWF DEBUG: SWF DEBUG: Event: fileDialogStart : Browsing files. Multi Select. Allowed file types: *.jpg SWF DEBUG: Select Handler: Received the files selected from the dialog. Processing the file list... SWF DEBUG: Event: fileQueued : File ID: SWFUpload_0_0 SWF DEBUG: Event: fileDialogComplete : Finished processing selected files. Files selected: 1. Files Queued: 1 SWF DEBUG: StartUpload: First file in queue SWF DEBUG: Event: uploadStart : File ID: SWFUpload_0_0 SWF DEBUG: ReturnUploadStart(): File accepted by startUpload event and readied for upload. Starting upload to /upload-file.php?s='189477fcfa1ec7f630e70a09e1e84cae' for File ID: SWFUpload_0_0 SWF DEBUG: Event: uploadProgress (OPEN): File ID: SWFUpload_0_0 SWF DEBUG: Event: uploadProgress: File ID: SWFUpload_0_0. Bytes: 317793. Total: 317793 SWF DEBUG: Event: uploadError: HTTP ERROR : File ID: SWFUpload_0_0. HTTP Status: 302. SWF DEBUG: Event: uploadComplete : Upload cycle complete. SWF DEBUG: StartUpload: First file in queue SWF DEBUG: StartUpload(): No files found in the queue.

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  • CEIL is one too high for exact integer divisions

    - by Synetech
    This morning I lost a bunch of files, but because the volume they were one was both internally and externally defragmented, all of the information necessary for a 100% recovery is available; I just need to fill in the FAT where required. I wrote a program to do this and tested it on a copy of the FAT that I dumped to a file and it works perfectly except that for a few of the files (17 out of 526), the FAT chain is one single cluster too long, and thus cross-linked with the next file. Fortunately I know exactly what the problem is. I used ceil in my EOF calculation because even a single byte over will require a whole extra cluster: //Cluster is the starting cluster of the file //Size is the size (in bytes) of the file //BPC is the number of bytes per cluster //NumClust is the number of clusters in the file //EOF is the last cluster of the file’s FAT chain DWORD NumClust = ceil( (float)(Size / BPC) ) DWORD EOF = Cluster + NumClust; This algorithm works fine for everything except files whose size happens to be exactly a multiple of the cluster size, in which case they end up being one cluster too much. I thought about it for a while but am at a loss as to a way to do this. It seems like it should be simple but somehow it is surprisingly tricky. What formula would work for files of any size?

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  • Favourite Features of VS 2010

    - by Noldorin
    With the general public release of Visual Studio 2010 Beta 2 today, this latest version has created a lot of hype and interest. Indeed, the opinion I've gauged is that VS 2010 has resolved a great deal of the minor flaws left over from previous versions, as well as added some particularly useful new code editor and project development tools (in particular the Premium/Ultimate versions). My question here is: what are you favourite new features in VS 2010 that have really got you excited? Or similarly, what are the flaws of VS 2008 that you are most glad to have resolved? There is a wealth of changes in VS 2010, of course, but these are some of the ones that have interested me most (about which I know!). Integrated support for F# (with multi-targeting for .NET 2.0 - 4.0)/ Much improved WPF designer. The VS 2008 was more than a bit buggy at times. Great improvements to the code editor, such as call hierarchy viewing. A decent add-in framework. A greatly expanded testing framework (now capable of database testing, for example) in Premium/Ultimate. Project planning and modelling features in Premium/Ultimate. If I could request one point/feature per post, I think that would be best, so we could vote them individually.

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  • Registry entry using VC++, Data corrupting

    - by sijith
    Hi I want to set system time to registry, i did like this. But some null characters only getting there. when i am giving LPCTSTR data = TEXT("24/3/2010\0"); LONG setRes = RegSetValueEx (hkey, value, 0, REG_SZ, (LPBYTE)data, 100)); thsi is sucessfully adding into registry How to trace the issue IF possible please check my code include include include void Regkey::create_Registry() { HKEY hkey; DWORD dwDisposition,lpData; SYSTEMTIME time; GetLocalTime( &time ); int hour = time.wHour; if (hour 12) hour -= 12; char szData[20]; sprintf (szData, "%02d/%02d/%04d", time.wDay, time.wMonth, time.wYear); if(RegCreateKeyEx(HKEY_LOCAL_MACHINE, TEXT("Software\Sijith\Test"), 0, NULL, 0, 0, NULL, &hkey, &dwDisposition)== ERROR_SUCCESS) { LPCTSTR sk = TEXT("Software\Sijith\Test"); LONG openRes = RegOpenKeyEx(HKEY_LOCAL_MACHINE, sk, 0, KEY_ALL_ACCESS , &hkey); LPCTSTR value = TEXT("CheckSoftwareKey"); LONG setRes = RegSetValueEx (hkey, value, 0, REG_SZ, (CONST BYTE *)szData, sizeof(TCHAR) * (_tcslen(szData) + 1)); RegCloseKey(hkey); } } output value name: CheckSoftwareKey valueData: ?????

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  • Enumerating pixel formats for adaptors and modes with OpenGL

    - by Robinson
    I'm trying to code an OpenGL path for my 3D engine. The D3D path enumerates all device adaptors, all modes (by mode I mean bit depth, dimensions, available windowed, and refresh rate) for each adaptor and then all pixel formats available for the given mode and adaptor, along side certain useful caps (shader version, filter types, etc.). So, I have broadly got the following protected functions in the class: // Enumerate all back/front buffer combinations. virtual void EnumerateBackFrontBufferCombinations(CComPtr<IDirect3D9>& d3d9); // Enumerate all depth/stencil formats. virtual void EnumerateDepthStencilFormats(CComPtr<IDirect3D9>& d3d9); // Enumerate all multi-sample formats. virtual void EnumerateMultiSampleTypes(CComPtr<IDirect3D9>& d3d9); // Enumerate all device formats, i.e. dynamic, static, render target, etc. virtual void EnumerateMapFormats(CComPtr<IDirect3D9>& d3d9); // Enumerate all capabilities. virtual void EnumerateCapabilities(CComPtr<IDirect3D9>& d3d9); The adaptors are enumerated with EnumDisplayDevices, the modes (resolutions and refresh rates) are enumerated with EnumDisplaySettings, so this can be done for either GL or D3D. The other functions I'm not so sure about with OpenGL. What are the equivalents to the IDirect3D9's CheckDeviceType, CheckDeviceFormat, CheckDeviceMultiSampleType, CheckDepthStencilMatch? I know I can use DescribePixelFormat, given a DC, but you kind-of need to have created the window before you can use a DC with it, but you can't create the window correctly until you know what formats you're going to use. Any tips you can give me? Thanks.

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  • Getting unhandled exception when DataTemplate is created dynamically using Silverlight 3.0

    - by Bhaskar
    Requirement is to create a reusable multi-select combobox custom control. To accomplish this, I am creating the DataTemplate dynamically through code and set the combobox ItemTemplate. I am able to load the datatemplate dynamically and set the ItemTemplate, but getting unhandled exception (code: 7054) when combobox is selected. Here is the code Class MultiSelCombBox: ComboBox { public override void OnApplyTemplate() { base.OnApplyTemplate(); CreateTemplate(); } void CreateTemplate() { DataTemplate dt = null; if (CreateItemTemplate) { if (string.IsNullOrEmpty(CheckBoxBind)) { dt = XamlReader.Load(@"<DataTemplate xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml' x:Name=""DropDownTemplate""><Grid xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml' x:Name=""CheckboxGrid""><TextBox xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml' x:Name=""test"" xml:space=""preserve"" Text='{Binding " + TextContent + "}'/></Grid></DataTemplate>") as DataTemplate; this.ItemTemplate = dt; } } } //Other code goes here }} what am i doing wrong? suggestion?

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  • How to store data in mysql, to get the fastest performance?

    - by Oden
    Hey, I'm thinking about it, witch of the following two query types would give me the fastest performance for a user messaging module inside my site: The first one i thought about is a multi table setup, witch has a connection table, and a main table. The connection table holds the connection between accounts, and the messaging table. In this case a query would look like following, to get some data of the author, and the messages he has sent: SELECT m.*, a.username FROM messages AS m LEFT JOIN connection_table ON (message_id = m.id) LEFT JOIN accounts AS a ON (account_id = a.id) WHERE m.id = '32341' Inserting into it is a little bit more "complicated". My other idea, and in my thought the better solution of this problem is that i store the data i would use in a connection table in the same table where is store the data of the mail. Sounds like i would get lots of duplicated entries, but no, because i have a field witch has text type and holds user ids like this: *24*32*249* If I want to query them, i use the mysql LIKE method. Deleting is an other problem, but for this i have one more field where i store who has deleted the post. Sad about that i don't know how to join this. So what would you recommend? Are there other ways?

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  • Is Stream.Write thread-safe?

    - by Mike Spross
    I'm working on a client/server library for a legacy RPC implementation and was running into issues where the client would sometimes hang when waiting to a receive a response message to an RPC request message. It turns out the real problem was in my message framing code (I wasn't handling message boundaries correctly when reading data off the underlying NetworkStream), but it also made me suspicious of the code I was using to send data across the network, specifically in the case where the RPC server sends a large amount of data to a client as the result of a client RPC request. My send code uses a BinaryWriter to write a complete "message" to the underlying NetworkStream. The RPC protocol also implements a heartbeat algorithm, where the RPC server sends out PING messages every 15 seconds. The pings are sent out by a separate thread, so, at least in theory, a ping can be sent while the server is in the middle of streaming a large response back to a client. Suppose I have a Send method as follows, where stream is a NetworkStream: public void Send(Message message) { //Write the message to a temporary stream so we can send it all-at-once MemoryStream tempStream = new MemoryStream(); message.WriteToStream(tempStream); //Write the serialized message to the stream. //The BinaryWriter is a little redundant in this //simplified example, but here because //the production code uses it. byte[] data = tempStream.ToArray(); BinaryWriter bw = new BinaryWriter(stream); bw.Write(data, 0, data.Length); bw.Flush(); } So the question I have is, is the call to bw.Write (and by implication the call to the underlying Stream's Write method) atomic? That is, if a lengthy Write is still in progress on the sending thread, and the heartbeat thread kicks in and sends a PING message, will that thread block until the original Write call finishes, or do I have to add explicit synchronization to the Send method to prevent the two Send calls from clobbering the stream?

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  • Why do I get empty request from the Jakarta Commons HttpClient?

    - by polyurethan
    I have a problem with the Jakarta Commons HttpClient. Before my self-written HttpServer gets the real request there is one request which is completely empty. That's the first problem. The second problem is, sometimes the request data ends after the third or fourth line of the http request: POST / HTTP/1.1 User-Agent: Jakarta Commons-HttpClient/3.1 Host: 127.0.0.1:4232 For debugging I am using the Axis TCPMonitor. There every things is fine but the empty request. How I process the stream: StringBuffer requestBuffer = new StringBuffer(); InputStreamReader is = new InputStreamReader(socket.getInputStream(), "UTF-8"); int byteIn = -1; do { byteIn = is.read(); if (byteIn > 0) { requestBuffer.append((char) byteIn); } } while (byteIn != -1 && is.ready()); String requestData = requestBuffer.toString(); How I send the request: client.getParams().setSoTimeout(30000); method = new PostMethod(url.getPath()); method.getParams().setContentCharset("utf-8"); method.setRequestHeader("Content-Type", "application/xml; charset=utf-8"); method.addRequestHeader("Connection", "close"); method.setFollowRedirects(false); byte[] requestXml = getRequestXml(); method.setRequestEntity(new InputStreamRequestEntity(new ByteArrayInputStream(requestXml))); client.executeMethod(method); int statusCode = method.getStatusCode(); Have anyone of you an idea how to solve these problems? Alex

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  • Converting an AnsiString to a Unicode String

    - by jrodenhi
    I'm converting a D2006 program to D2010. I have a value stored in a single byte per character string in my database and I need to load it into a control that has a LoadFromStream, so my plan was to write the string to a stream and use that with LoadFromStream. But it did not work. In studying the problem, I see an issue that tells me that I don't really understand how conversion from AnsiString to Unicode string works. Here is some code I am puzzling over: oStringStream := TStringStream.Create(sBuffer); sUnicodeStream := oPayGrid.sStream; //explicit conversion to unicode string iSize1 := StringElementSize(oPaygrid.sStream); iSize2 := StringElementSize(sUnicodeStream); oStringStream.WriteString(sUnicodeStream); When I get to the last line, iSize1 does equal 1 and iSize2 does equal 2, so that part is what I understood from my reading. But, on the last line, after I write the string to the stream, and look at the Bytes Property of the string, it shows this (the string starts as '16,159'): (49 {$31}, 54 {$36}, 44 {$2C}, 49 {$31}, 53 {$35}, 57 {$39} ... I was expecting that it might look something like (49 {$31}, 00 {$00}, 54 {$36}, 00 {$00}, 44 {$2C}, 00 {$00}, 49 {$31}, 00 {$00}, 53 {$35}, 00 {$00}, 57 {$39}, 00 {$00} ... I'm not getting the right results out of the LoadFromStream because it is reading from the stream two bytes at a time, but the data it is receiving is not arranged that way. What is it that I should do to give the LoadFromStream a well formed stream of data based on a unicode string? Thank you for your help.

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  • MouseMotion Sensor Method Call

    - by user321894
    I have a soon-to-be due assignment due in computer science. I have encountered a problem, for which no matter how long I study the API's of the class and superclasses, I can not figure out. Suppose I wish to design a sort of "Breakout game" where the mouse motion controls the motion of a block that is used to bounce a ball, which then destroys multi colored bricks. How do you specifically make the block "listen" to the mouse? The below code is what I have attempted to achieve the desired results. /** Breakout Program*/ public class Breakout extends GraphicsProgram implements MouseMotionListener { ... /** The Paddle Itself */ private GRect paddle = new GRect(0, HEIGHT-PADDLEBOTTOM_OFFSET, PADDLEWIDTH, PADDLEHEIGHT); ... /** Run the Breakout program. */ public void run() { paddle.setFillColor(Color.BLACK); paddle.setFilled(true); add(paddle); paddle.addMouseListener(this); ... } /** Move the horizontal middle of the paddle to the x-coordinate of the mouse position - * -but keep the paddle completely on the board. */ public void mouseMoved(MouseEvent e) { GPoint p= new GPoint(e.getPoint()); double x = p.getX(); paddle.setLocation(x, HEIGHT-PADDLEBOTTOM_OFFSET); } } Any clarification on why/what I am doing incorrectly would be helpful, thanks.

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  • Problem when get pageContent of URL in java ?

    - by tiendv
    Hi all ! i have a code for get pagecontent from a URL here is code ! import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.net.URL; import java.net.URLConnection; public class GetPageFromURLAction extends Thread { public String stringPageContent; public String targerURL; public String getPageContent(String targetURL) throws IOException { String returnString=""; URL urlString = new URL(targetURL); URLConnection openConnection = urlString.openConnection(); String temp; BufferedReader in = new BufferedReader(new InputStreamReader(openConnection.getInputStream())); while ((temp = in.readLine()) != null) { returnString += temp + "\n"; } in.close(); // String nohtml = sb.toString().replaceAll("\\<.*?>",""); return returnString; } public String getStringPageContent() { return stringPageContent; } public void setStringPageContent(String stringPageContent) { this.stringPageContent = stringPageContent; } public String getTargerURL() { return targerURL; } public void setTargerURL(String targerURL) { this.targerURL = targerURL; } @Override public void run() { try { this.stringPageContent=this.getPageContent(targerURL); } catch (IOException e) { e.printStackTrace(); } } } The problem is : 1 Some time i receive a error lik 405 ,or 403 HTTP error ... and result string is null . To repair i check permission to connect URL but it usualy return null URLConnection openConnection = urlString.openConnection(); openConnection.getPermission( ) is mean that i don't have permission to acess link ? To get resultString without HTML Tag ? i do like that String nohtml = sb.toString().replaceAll("\<.*?",""); Para sb is Stringbulder , but it can't remove all HTML Tab in string return ? I use thread here because i must get page alot of url , so how can i cread a multi thread to impro speed of program ! Thanks

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  • assembly of pdp-11(simulator)

    - by lego69
    I have this code on pdp-11 tks = 177560 tkb = 177562 tps = 177564 tpb = 177566 lcs = 177546 . = torg + 2000 main: mov #main, sp mov #kb_int, @#60 mov #200, @#62 mov #101, @#tks mov #clock, @#100 mov #300, @#102 mov #100, @#lcs loop: mov @#tks,r2 aslb r2 bmi loop halt clock: tst bufferg beq clk_end mov #msg,-(sp) jsr pc, print_str tst (sp)+ clr bufferg bic #100,@#tks clr @#lcs clk_end:rti kb_int: mov r1,-(sp) jsr pc, read_char movb r1,@buff_ptr inc buff_ptr bis #1,@#tks cmpb r1,#'q bne next_if mov #0, @#tks next_if:cmpb r1,#32. bne end_kb_int clrb @buff_ptr mov #buffer,-(sp) jsr pc, print_str tst (sp)+ mov #buffer,buff_ptr end_kb_int: mov (sp)+,r1 rti ;############################# read_char: tstb @#tks bpl read_char movb @#tkb, r1 rts pc ;############################# print_char: tstb @#tps bpl print_char movb r1, @#tpb rts pc ;############################# print_str: mov r1,-(sp) mov r2,-(sp) mov 6(sp),r2 str_loop: movb (r2)+,r1 beq pr_str_end jsr pc, print_char br str_loop pr_str_end: mov (sp)+,r2 mov (sp)+,r1 rts pc . = torg + 3000 msg:.ascii<Something is wrong!> .byte 0 .even buff_ptr: .word buffer buffer: .blkw 3 bufferg: .word 0 Can somebody please explain how this part is working, thanks in advance movb r1,@buff_ptr inc buff_ptr bis #1,@#tks cmpb r1,#'q bne next_if mov #0, @#tks next_if:cmpb r1,#32. bne end_kb_int clrb @buff_ptr mov #buffer,-(sp) jsr pc, print_str tst (sp)+ mov #buffer,buff_ptr

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  • Clone existing structs with different alignment in Visual C++

    - by Crend King
    Is there a way to clone an existing struct with different member alignment in Visual C++? Here is the background: I use an 3rd-party library, which uses several structs. To fill up the structs, I pass the address of the struct instances to some functions. Unfortunately, the functions only returns unaligned buffer, so that data of some members are always wrong. /Zp is out of choice, since it breaks the other parts of the program. I know #pragma pack modifies the alignment of the following struct, but I would like to avoid copying the structs into my code, for the definitions in the library might change in the future. Sample code: test.h: struct am_aligned { BYTE data1[10]; ULONG data2; }; test.cpp: #include "test.h" // typedef alignment(1) struct am_aligned am_unaligned; int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { char buffer[20] = {}; for (int i = 0; i < sizeof(unaligned_struct); i++) { buffer[i] = i; } am_aligned instance = *(am_aligned*) buffer; return 0; } Consider am_aligned is defined in the library header file. am_unaligned is my custom declaration, and only effective in test.cpp. The commented line does not work of course. instance.data2 is 0x0f0e0d0c, while 0x0d0c0b0a is desired. Thanks for help!

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  • How to dynamically load a progressive jpeg/jpg in actionscrip-3 using Flash and know it's width/heig

    - by didibus
    Hi, I am trying to dynamically load a progressive jpeg using actionscript 3. To do so, I have created a class called Progressiveloader that creates a URLStream and uses it to streamload the progressive jpeg bytes into a byteArray. Everytime the byteArray grows, I use a Loader to loadBytes the byteArray. This works, to some extent, because if I addChild the Loader, I am able to see the jpeg as it is streamed, but I am unable to access the Loader's content and most importantly, I can not change the width and height of the Loader. After a lot of testing, I seem to have figured out the cause of the problem is that until the Loader has completely loaded the jpg, meaning until he actually sees the end byte of the jpg, he does not know the width and height and he does not create a content DisplayObject to be associated with the Loader's content. My question is, would there be a way to actually know the width and height of the jpeg before it is loaded? P.S.: I would believe this would be possible, because of the nature of a progressive jpeg, it is loaded to it's full size, but with less detail, so size should be known. Even when loading a normal jpeg in this way, the size is seen on screen, except the pixels which are not loaded yet are showing as gray. Thank You.

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  • Audio output from Silverlight

    - by leecarter
    I'm looking to develop a Silverlight application which will take a stream of data (not an audio stream as such) from a web server. The data stream would then be manipulated to give audio of a certain format (G.711 a-Law for example) which would then be converted into PCM so that additional effects can be applied (such as boosting the volume). I'm OK up to this point. I've got my data, converted the G.711 into PCM but my problem is being able to output this PCM audio to the sound card. I basing a solution on some C# code intended for a .Net application but in Silverlight there is a problem with trying to take a copy of a delegate (function pointer) which will be the topic of a separate question once I've produced a simple code sample. So, the question is... How can I output the PCM audio that I have held in a data structure (currently an array) in my Silverlight to the user? (Please don't say write the byte values to a text box) If it were a MP3 or WMA file I would play it using a MediaElement but I don't want to have to make it into a file as this would put a crimp on applying dynamic effects to the audio. I've seen a few posts from people saying low level audio support is poor/non-existant in Silverlight so I'm open to any suggestions/ideas people may have.

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  • How do I get jQuery's Uploadify plugin to work with ASP.NET MVC?

    - by KingNestor
    I'm in the process of trying to get the jQuery plugin, Uploadify, to work with ASP.NET MVC. I've got the plugin showing up fine: With the following javascript snippet: <script type="text/javascript"> $(document).ready(function() { $('#fileUpload').fileUpload({ 'uploader': '/Content/Flash/uploader.swf', 'script': '/Placement/Upload', 'folder': '/uploads', 'multi': 'true', 'buttonText': 'Browse', 'displayData': 'speed', 'simUploadLimit': 2, 'cancelImg': '/Content/Images/cancel.png' }); }); </script> Which seems like all is well in good. If you notice, the "script" attribute is set to my /Placement/Upload, which is my Placement Controller and my Upload Action. The main problem is, I'm having difficulty getting this action to fire to receive the file. I've set a breakpoint on that action and when I select a file to upload, it isn't getting executed. I've tried changing the method signature based off this article: public string Upload(HttpPostedFileBase FileData) { /* * * Do something with the FileData * */ return "Upload OK!"; } But this still doesn't fire. Can anyone help me write and get the Upload controller action's signature correctly so it will actually fire? I can then handle dealing with the file data myself. I just need some help getting the method action to fire.

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  • "A generic error occurred in GDI+" error while showing uploaded images

    - by Prasad
    i am using the following code to show the image that has been saved in my database from my asp.net mvc(C#) application:. public ActionResult GetSiteHeaderLogo() { SiteHeader _siteHeader = new SiteHeader(); Image imgImage = null; long userId = Utility.GetUserIdFromSession(); if (userId > 0) { _siteHeader = this.siteBLL.GetSiteHeaderLogo(userId); if (_siteHeader.Logo != null && _siteHeader.Logo.Length > 0) { byte[] _imageBytes = _siteHeader.Logo; if (_imageBytes != null) { using (System.IO.MemoryStream imageStream = new System.IO.MemoryStream(_imageBytes)) { imgImage = Image.FromStream(imageStream); } } string sFileExtension = _siteHeader.FileName.Substring(_siteHeader.FileName.IndexOf('.') + 1, _siteHeader.FileName.Length - (_siteHeader.FileName.IndexOf('.') + 1)); Response.ContentType = Utility.GetContentTypeByExtension(sFileExtension.ToLower()); Response.Cache.SetCacheability(HttpCacheability.NoCache); Response.BufferOutput = false; if (imgImage != null) { ImageFormat _imageFormat = Utility.GetImageFormat(sFileExtension.ToLower()); imgImage.Save(Response.OutputStream, _imageFormat); imgImage.Dispose(); } } } return new EmptyResult(); } It works fine when i upload original image. But when i upload any downloaded images, it throws the following error: System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) at System.Drawing.Image.Save(Stream stream, ImageFormat format) For. Ex: When i upload the original image, it shows as logo in my site and i downloaded that logo from the site and when i re-upload the same downloaded image, it throws the above error. It seems very weird to me and not able to find why its happening. Any ideas on this?

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