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  • How to use multifieldquery and filters in Lucene.net

    - by Khotu Nam
    I want to perform a multi field search on a lucene.net index but filter the results based on one of the fields. Here's what I'm currently doing: To index the fields the definitions are: doc.Add(new Field("id", id.ToString(), Field.Store.YES, Field.Index.UN_TOKENIZED)); doc.Add(new Field("title", title, Field.Store.NO, Field.Index.TOKENIZED)); doc.Add(new Field("summary", summary, Field.Store.NO, Field.Index.TOKENIZED, Field.TermVector.YES)); doc.Add(new Field("description", description, Field.Store.NO, Field.Index.TOKENIZED, Field.TermVector.YES)); doc.Add(new Field("distribution", distribution, Field.Store.NO, Field.Index.UN_TOKENIZED)); When I perform the search I do the following: MultiFieldQueryParser parser = new MultiFieldQueryParser(new string[]{"title", "summary", "description"}, analyzer); parser.SetDefaultOperator(QueryParser.Operator.AND); Query query = parser.Parse(text); BooleanQuery bq = new BooleanQuery(); TermQuery tq = new TermQuery(new Term("distribution", distribution)); bq.Add(tq, BooleanClause.Occur.MUST); Filter filter = new QueryFilter(bq); Hits hits = searcher.Search(query, filter); However, the result is always 0 hits. What am I doing wrong?

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  • Where to post code for open source usage?

    - by Douglas
    I've been working for a few weeks now with the Google Maps API v3, and have done a good bit of development for the map I've been creating. Some of the things I've done have had to be done to add usability where there previously was not any, at least not that I could find online. Essentially, I made a list of what had to be done, searched all over the web for the ways to do what I needed, and found that some were not(at the time) possible(in the "grab an example off the web" sense). Thus, in my working on this map, I have created a number of very useful tools, which I would like to share with the development community. Is there anywhere I could use as a hub, apart from my portfolio ( http://dougglover.com ), to allow people to view and recycle my work? I know how hard it can be to need to do something, and be unable to find the solution elsewhere, and I don't think that if something has been done before, it should necessarily need to be written again and again. Hence open source code, right? Firstly, I was considering coming on here and asking a question, and then just answering it. Problem there is I assume that would just look like a big reputation grab. If not, please let me know and I'll go ahead and do that so people here can see it. Other suggestions appreciated. Some stuff I've made: A (new and improved) LatLng generator Works quicker, generates LatLng based on position of a draggable marker Allows searching for an address to place the marker on/near the desired location(much better than having to scroll to your location all the way from Siberia) Since it's a draggable marker, double-clicking zooms in, instead of creating a new LatLng marker like the one I was originally using The ability to create entirely custom "Smart Paths" Plot LatLng points on the map which connect to each other just like they do using the actual Google Maps Using Dijkstra's algorithm with Javascript, the routing is intelligent and always gives the shortest possible route, using the points provided Simple, easy to read multi-dimensional array system allows for easily adding new points to the grid Any suggestions, etc. appreciated.

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  • Does anyone have documentation on SHGetSysColor?

    - by Paulo Santos
    I'm trying to find any reference for this function, but I haven't found anything. All I have is an obscure KB from Microsoft referencing that a programmer made boo-boo when coding a part of the Windows Mobile 6 where he should call SHGetSysColor but instead he called GetSysColor that gives a complete different color, for the same spec. From what I could gather the GetSysColor read a color value in the registry from HKEY_LOCAL_MACHINE\Software\Microsoft\Color\SHColor or HKEY_LOCAL_MACHINE\Software\Microsoft\Color\DefSHColor and returns the color according to the index. In that registry I have the following value for a standard Win Mobile 6.5 "DefSHColor"=hex:\ ff,00,00,00,00,00,00,00,dd,dd,dd,00,ff,ff,cc,00,ff,ff,ff,00,15,af,bc,00,15,\ af,bc,00,c9,e7,e9,00,14,9c,a7,00,ff,ff,ff,00,14,9c,a7,00,14,9c,a7,00,14,9c,\ a7,00,15,af,bc,00,14,9c,a7,00,ff,ff,ff,00,c9,e7,e9,00,37,c7,d3,00,37,c7,d3,\ 00,ff,ff,ff,00,00,b7,c9,00,14,9c,a7,00,ff,ff,ff,00,15,af,bc,00,84,84,c3,00,\ 15,af,bc,00,14,9c,a7,00,ff,ff,ff,00,ff,ff,ff,00,00,00,00,00,ff,ff,ff,00,00,\ 00,00,00,ff,ff,ff,00,2e,44,4f,00,00,14,3c,00,00,f0,ff,00,ff,ff,ff,00,c9,e7,\ e9,00,14,9c,a7,00,ff,ff,ff,00,14,9c,a7,00 And I realized that each four bytes represents a different color (RR,GG,BB,AA -- The AA I'm assuming here, as every color there has the AA byte as 00 which would mean that it's a solid color). What I can't get a fix on is what each index mean, as I have 41 different colors in there. Googling for SHGetSysColor in gives me only 7 matches, two of them are the KB from Microsoft (one in English, the other in French) one is from a Russian site (which I don't read), yet another two are from the freepascal.org and one from Koders.com that is describing the commctl.def file. I went to the commctl.h trying to see if I could find reference tom this function, and found absolutely nothing. No search on MSDN, either fro Google, Bing, or the default MSDN search gave me any result. So, does anyone know what indexes are we talking about here?

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  • Execute binary from memory in C# .net with binary protected from a 3rd party software

    - by NoobTom
    i've the following scenario: i've a C# application.exe i pack application.exe inside TheMida, a software anti-piracy/reverse engineering. i encrypt application.exe with aes256. (i wrote my own aes encryption/decryption and it is working) Now, when i want to execute my application i do the following: decrypt application.exe in memory execute the application.exe with the following code: BinaryReader br = new BinaryReader(decOutput); byte[] bin = br.ReadBytes(Convert.ToInt32(decOutput.Length)); decOutput.Close(); br.Close(); // load the bytes into Assembly Assembly a = Assembly.Load(bin); // search for the Entry Point MethodInfo method = a.EntryPoint; if (method != null) { // create an istance of the Startup form Main method object o = a.CreateInstance(method.Name); // invoke the application starting point method.Invoke(o, null); the application does not execute correctly. Now, the problem i think, is that this method is only to execute .NET executable. Since i packed my application.exe inside TheMida this does not work. Is there a workaround to this situation? Any suggestion? Thank you in advance.

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  • Is there a limit for the number of files in a directory on an SD card?

    - by jamesh
    I have a project written for Android devices. It generates a large number of files, each day. These are all text files and images. The app uses a database to reference these files. The app is supposed to clear up these files after a little use (perhaps after a few days), but this process may or may not be working. This is not the subject of this question. Due to a historic accident, the organization of the files are somewhat naive: everything is in the same directory; a .hidden directory which contains a zero byte .nomedia file to prevent the MediaScanner indexing it. Today, I am seeing an error reported: java.io.IOException: Cannot create: /sdcard/.hidden/file-4200.html at java.io.File.createNewFile(File.java:1263) Regarding the sdcard, I see it has plenty of storage left, but counting $ cd /Volumes/NO_NAME/.hidden $ ls | wc -w 9058 Deleting a number of files seems to have allowed the file creation for today to proceed. Regrettably, I did not try touching a new file to try and reproduce the error on a commandline; I also deleted several hundred files rather than a handful. However, my question is: are there hard limits on filesize or number of files in a directory? am I even on the right track here? Nota Bene: The SD card is as-is - i.e. I haven't formatted it, so I would guess it would be a FAT-* format. The FAT-32 format has hard limits of filesize of 2GB (well above the filesizes I am dealing with) and a limit of number of files in the root directory. I am definitely not writing files in the root directory.

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  • Interface vs Abstract Class (general OO)

    - by Kave
    Hi, I have had recently two telephone interviews where I've been asked about the differences between an Interface and an Abstract class. I have explained every aspect of them I could think of, but it seems they are waiting for me to mention something specific, and I dont know what it is. From my experience I think the following is true, if i am missing a major point please let me know: Interface: Every single Method declared in an Interface will have to be implemented in the subclass. Only Events, Delegates, Properties (C#) and Methods can exist in a Interface. A class can implement multiple Interfaces. Abstract Class Only Abstract methods have to be implemented by the subclass. An Abstract class can have normal methods with implementations. Abstract class can also have class variables beside Events, Delegates, Properties and Methods. A class can only implement one abstract class only due non-existence of Multi-inheritance in C#. 1) After all that the interviewer came up with the question What if you had an Abstract class with only abstract methods, how would that be different from an interface? I didnt know the answer but I think its the inheritance as mentioned above right? 2) An another interviewer asked me what if you had a Public variable inside the interface, how would that be different than in Abstract Class? I insisted you can't have a public variable inside an interface. I didn't know what he wanted to hear but he wasn't satisfied either. Many Thanks for clarification, Kave See Also: When to use an interface instead of an abstract class and vice versa Interfaces vs. Abstract Classes How do you decide between using an Abstract Class and an Interface?

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  • How to accommodate for the iPhone 4 screen resolution?

    - by dontWatchMyProfile
    This is a programming question! Read on before you vote to close! According to Apple, the iPhone 4 has a new and better screen resolution: 3.5-inch (diagonal) widescreen Multi-Touch display 960-by-640-pixel resolution at 326 ppi This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. Edit: It seems Apple has integrated an switch that allows to tell if an app is highRes or not. Nice. When we develop high-resolution apps, they probably won't work on older devices. And if they do, they would suffer a lot from 4-times the size of any image, having to scale them down in memory.

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  • fullCalendar: Implementing a custom event fetcher using event as function

    - by Nick-ACNB
    If I specify a json feed, the events are re-fetched everytime and the fetching time shows the item appearing which causes a delay which is undesirable (at least after initial fetch was done). I am using the latest version from gitHub 1.4.6. The lazyFetching property seems to only work when you change views and you previously fetched for example a month and are drilling down to week/day which is unusable since I only use agendaDay. Here is what I am trying to achieve: $("#calendar").fullCalendar({ events: function(start, end, callback) { $.getJSON( "/GetEvents", { start: start.valueOf() }, function(data, textStatus) { $.each(data, function(i, event) { //Goal here is to only add items that aren't already rendered. if ($("#calendar") .fullCalendar('clientEvents', event.id)=="") $("#calendar").fullCalendar('renderEvent', event, true); }); } ); }); The goal is to use the sticky property in the renderEvent method so that on-screen they aren't re-rendered if they we're previously fetched. I omitted a part where I manually delete those that we're deleted and modify those that we're updated since I am in multi-user settings but you get the point. My issue is that they are fetched once and added. But once I change day and come back, they don't render even if I used sticky... has anyone gotten this error or did I code anything wrong? Also, is this a wrong way to go? I will consider any input. :) Thank you very much.

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  • Windows cmd encoding change causes Python crash.

    - by Alex
    First I chage Windows CMD encoding to utf-8 and run Python interpreter: chcp 65001 python Then I try to print a unicode sting inside it and when i do this Python crashes in a peculiar way (I just get a cmd prompt in the same window). >>> import sys >>> print u'ëèæîð'.encode(sys.stdin.encoding) Any ideas why it happens and how to make it work? UPD: sys.stdin.encoding returns 'cp65001' UPD2: It just came to me that the issue might be connected with the fact that utf-8 uses multi-byte character set (kcwu made a good point on that). I tried running the whole example with 'windows-1250' and got 'ëeaî?'. Windows-1250 uses single-character set so it worked for those characters it understands. However I still have no idea how to make 'utf-8' work here. UPD3: Oh, I found out it is a known Python bug. I guess what happens is that Python copies the cmd encoding as 'cp65001 to sys.stdin.encoding and tries to apply it to all the input. Since it fails to understand 'cp65001' it crushes on any input that contains non-ascii characters.

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  • SWT Drag and Drop support for Text widget

    - by bryantsai
    I've written an application recently using SWT. In one of its dialog box, I have a few widgets, one of which is Text, which is designed to support DND with other widgets. I've first added DND support for the 2 Tree widgets on the same dialog box (both drag source and drop target). Before I added DND support for that Text widget, I noticed that on Linux platform (gtk), SWT Text widget automatically get drag and drop support. That is, I can already drag from the other Tree widgets and drop on this Text (at any position to inserted there), as well as selecting and dragging any text from this Text to other Tree or Text widget. However, this is only working on Linux platform but not on Windows. The same program, if running on Windows, will not have any DND support for that Text widget (Tree widgets of course have DND support since I specifically write for them). So here's what I want to achieve on Windows as well: drop text at any position in Text widget. before dropping and while hovering, able to see the caret position clearly where the intended position to drop. caret position should move along with the mouse cursor. support multi-line in Text widget SOLUTION: DropTarget target = new DropTarget(sytledText, DND.DROP_MOVE | DND.DROP_COPY); target.setTransfer(new Transfer[] { TextTransfer.getInstance() }); target.addDropListener(new StyleTextDropTargetEffect(sytledText)); Use StyledText instead of Text widget Use StyledTextDropTargetEffect (or extend it) and add it as dr op listener

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  • Using different numeric variable types

    - by DataPimp
    Im still pretty new so bear with me on this one, my question(s) are not meant to be argumentative or petty but during some reading something struck me as odd. Im under the assumption that when computers were slow and memory was expensive using the correct variable type was much more of a necessity than it is today. Now that memory is a bit easier to come by people seem to have relaxed a bit. For example, you see this sample code everywhere: for (int i = 0; i < length; i++) int? (-2,147,483,648 to 2,147,483,648) for length? Isnt byte (0-255) a better choice? So Im curious of your opinion and what you believe to be best practice, I hate to think this would be used only because the acronym "int" is more intuitive for a beginner...or has memory just become so cheap that we really dont need to concern ourselves with such petty things and therefore we should just use long so we can be sure any other numbers/types(within reason) used can be cast automagically? ...or am Im just being silly by concerning myself with such things?

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  • How to tell when a Socket has been disconnected

    - by BowserKingKoopa
    On the client side I need to know when/if my socket connection has been broken. However the Socket.Connected property always returns true, even after the server side has been disconnected and I've tried sending data through it. Can anyone help me figure out what's going on here. I need to know when a socket has been disconnected. Socket serverSocket = null; TcpListener listener = new TcpListener(1530); listener.Start(); listener.BeginAcceptSocket(new AsyncCallback(delegate(IAsyncResult result) { Debug.WriteLine("ACCEPTING SOCKET CONNECTION"); TcpListener currentListener = (TcpListener)result.AsyncState; serverSocket = currentListener.EndAcceptSocket(result); }), listener); Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); Debug.WriteLine("client socket connected: " + clientSocket.Connected);//should be FALSE, and it is clientSocket.Connect("localhost", 1530); Debug.WriteLine("client socket connected: " + clientSocket.Connected);//should be TRUE, and it is Thread.Sleep(1000); serverSocket.Close();//closing the server socket here Thread.Sleep(1000); clientSocket.Send(new byte[0]);//sending data should cause the socket to update its Connected property. Debug.WriteLine("client socket connected: " + clientSocket.Connected);//should be FALSE, but its always TRUE

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  • Winsock WSAAsyncSelect sending without an infinite buffer

    - by Xexr
    Hi, This is more of a design question than a specific code question, I'm sure I am missing the obvious, I just need another set of eyes. I am writing a multi-client server based on WSAAsyncSelect, each connection is made into an object of a connection class I have written which contains associated settings and buffers etc. My question concerns FD_WRITE, I understand how it operates: One FD_WRITE is sent immediately after a connection is established. Thereafter, you should send until WSAEWOULDBLOCK is received at which point you store what is left to send in a buffer, and wait to be told that it is ok to send again. This is where I have a problem, how large do I make this holding buffer within each connections object? The amount of time until a new FD_WRITE is received is unknown, I could be attempting to send a lot of stuff during this period, all the time adding to my outgoing buffer. If I make the buffer dynamic, memory usage could spiral out of control if for whatever reason, I am unable to send() and reduce the buffer. So my question is how do you generally handle this situation? Note I am not talking about the network buffer itself which winsock uses, but one of my own creation used to "queue" up sends. Hope I explained that well enough, thanks all!

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  • Add two 32-bit integers in Assembler for use in VB6

    - by Emtucifor
    I would like to come up with the byte code in assembler (assembly?) for Windows machines to add two 32-bit longs and throw away the carry bit. I realize the "Windows machines" part is a little vague, but I'm assuming that the bytes for ADD are pretty much the same in all modern Intel instruction sets. I'm just trying to abuse VB a little and make some things faster. So... if the string "8A4C240833C0F6C1E075068B442404D3E0C20800" is the assembly code for SHL that can be "injected" into a VB6 program for a fast SHL operation expecting two Long parameters (we're ignoring here that 32-bit longs in VB6 are signed, just pretend they are unsigned), what is the hex string of bytes representing assembler instructions that will do the same thing to return the sum? The hex code above for SHL is, according to the author: mov eax, [esp+4] mov cl, [esp+8] shl eax, cl ret 8 I spit those bytes into a file and tried unassembling them in a windows command prompt using the old debug utility, but I figured out it's not working with the newer instruction set because it didn't like EAX when I tried assembling something but it was happy with AX. I know from comments in the source code that SHL EAX, CL is D3E0, but I don't have any reference to know what the bytes are for instruction ADD EAX, CL or I'd try it. I tried flat assembler and am not getting anything I can figure out how to use. I used it to assemble the original SHL code and got a very different result, not the same bytes. Help?

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  • MediaFileUpload of HTML in UTF-8 encoding using Python and Google-Drive-SDK

    - by Victoria
    Looking for example using MediaFileUpload has a reference to the basic documentation for creating/uploading a file to Google Drive. However, while I have code that creates files, converting from HTML to Google Doc format. It works perfectly when they contain only ASCII characters, but when I add a non-ASCII character, it fails, with the following traceback: Traceback (most recent call last): File "d:\my\py\ckwort.py", line 949, in <module> rids, worker_documents = analyze( meta, gd ) File "d:\my\py\ckwort.py", line 812, in analyze gd.mkdir( **iy ) File "d:\my\py\ckwort.py", line 205, in mkdir self.create( **( kw['subop'])) File "d:\my\py\ckwort.py", line 282, in create media_body=kw['media_body'], File "D:\my\py\gdrive2\oauth2client\util.py", line 120, in positional_wrapper return wrapped(*args, **kwargs) File "D:\my\py\gdrive2\apiclient\http.py", line 676, in execute headers=self.headers) File "D:\my\py\gdrive2\oauth2client\util.py", line 120, in positional_wrapper return wrapped(*args, **kwargs) File "D:\my\py\gdrive2\oauth2client\client.py", line 420, in new_request redirections, connection_type) File "D:\my\py\gdrive2\httplib2\__init__.py", line 1597, in request (response, content) = self._request(conn, authority, uri, request_uri, method, body, headers, redirections, cachekey) File "D:\my\py\gdrive2\httplib2\__init__.py", line 1345, in _request (response, content) = self._conn_request(conn, request_uri, method, body, headers) File "D:\my\py\gdrive2\httplib2\__init__.py", line 1282, in _conn_request conn.request(method, request_uri, body, headers) File "C:\Python27\lib\httplib.py", line 958, in request self._send_request(method, url, body, headers) File "C:\Python27\lib\httplib.py", line 992, in _send_request self.endheaders(body) File "C:\Python27\lib\httplib.py", line 954, in endheaders self._send_output(message_body) File "C:\Python27\lib\httplib.py", line 812, in _send_output msg += message_body UnicodeDecodeError: 'ascii' codec can't decode byte 0xc3 in position 370: ordinal not in range(128) I don't find any parameter to use to specify what file encoding should be used by MediaFileUpload (My files are using UTF-8). Am I missing something?

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  • Stored procedure woes ... inserting binary ...

    - by Wardy
    Ok so I have this storedproc in my SQL 2008 database (works in 2005 too / used to) ... CREATE PROCEDURE [dbo].[SetBinaryContent] @Ref nvarchar(50), @Content varbinary(MAX), @ObjectID uniqueidentifier AS BEGIN DELETE ObjectContent WHERE ObjectId = @ObjectID AND Ref = @Ref IF DATALENGTH(@Content) > 5 BEGIN INSERT INTO ObjectContent (Ref,BinaryContent,ObjectId) VALUES (@Ref,@Content,@ObjectId) END UPDATE Objects SET [Status] = 1 WHERE ID = @ObjectID END Relatively simple, I take a byte array in C# and chuck it in @Content i then give it a guid and string for the other params and off we go. ... Great, it used to work ... but it don't anymore ... so erm ... What's wrong with this stored proc? I've stepped through my C# code thinking I screwed up somehow in that but it definately adds the params and gives them the correct values so what would cause the server to just stop executing this storedproc correctly? When called this proc executes but nothing changes in the db ... no new records are added to the ObjectContent table. Weird huh ...

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  • Thread-safe data structure design

    - by Inso Reiges
    Hello, I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call. After i implemented this it became apparent, that what i really need is atomicity across several API calls. For example if a caller needs to check the existence of an element before trying to insert it he can't do that atomically even if each single API call is atomic: if(!data_structure.exists(element)) { data_structure.insert(element); } The example is somewhat awkward, but the basic point is that we can't trust the result of "exists" call anymore after we return from atomic context (the generated assembly clearly shows a minor chance of context switch between the two calls). What i currently have in mind to solve this is exposing the lock through the data structure's public API. This way clients will have to explicitly lock things, but at least they won't have to create their own locks. Is there a better commonly-known solution to these kinds of problems? And as long as we're at it, can you advise some good literature on thread-safe design? EDIT: I have a better example. Suppose that element retrieval returns either a reference or a pointer to the stored element and not it's copy. How can a caller be protected to safely use this pointer\reference after the call returns? If you think that not returning copies is a problem, then think about deep copies, i.e. objects that should also copy another objects they point to internally. Thank you.

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  • OracleGlobalization.SetThreadInfo() ORA-12705 Error

    - by michele
    Hi guys! I'm stuck in a problem, i cannot workaround! I have a Oracle client 11, with registry key set to AMERICAN_AMERICA.WE8ISO8859P1. I cannot edit this key, but my application must get data from Oracle in Italian culture format. So I want to edit culture info form my application only. I'm trying to using OracleGlobalization class in ODP.NET library before my Application.Run(), to set culture for my thread: OracleGlobalization og = OracleGlobalization.GetThreadInfo(); //OracleGlobalization.SetThreadInfo(OracleGlobalization.GetThreadInfo()); og.Calendar = "GREGORIAN"; og.Comparison = "BINARY"; og.Currency = "€"; og.DateFormat = "DD-MON-RR"; og.DateLanguage = "ITALIAN"; og.DualCurrency = "€"; og.ISOCurrency = "ITALY"; og.Language = "ITALIAN"; og.LengthSemantics = "BYTE"; og.NCharConversionException = false; og.NumericCharacters = ",."; og.Sort = "WEST_EUROPEAN"; og.Territory = "ITALY"; OracleGlobalization.SetThreadInfo(og); I get always the same error: ORA-12705: Cannot access NLS data files or invalid environment specified. I really don't know ho to solve this problem! Any hint? I'm working on a Win7 pc with VisualStudio 2008. Thank you in advance!

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  • Flag bit computation and detection

    - by Majid
    Hi all, In some code I'm working on I should take care of ten independent parameters which can take one of two values (0 or 1). This creates 2^10 distinct conditions. Some of the conditions never occur and can be left out, but those which do occur are still A LOT and making a switch to handle all cases is insane. I want to use 10 if statements instead of a huge switch. For this I know I should use flag bits, or rather flag bytes as the language is javascript and its easier to work with a 10 byte string with to represent a 10-bit binary. Now, my problem is, I don't know how to implement this. I have seen this used in APIs where multiple-selectable options are exposed with numbers 1, 2, 4, 8, ... , n^(n-1) which are decimal equivalents of 1, 10, 100, 1000, etc. in binary. So if we make call like bar = foo(7), bar will be an object with whatever options the three rightmost flags enable. I can convert the decimal number into binary and in each if statement check to see if the corresponding digit is set or not. But I wonder, is there a way to determine the n-th digit of a decimal number is zero or one in binary form, without actually doing the conversion?

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  • Convert a raw string to an array of big-endian words with Ruby

    - by Zag zag..
    Hello, I would like to convert a raw string to an array of big-endian words. As example, here is a JavaScript function that do it well (by Paul Johnston): /* * Convert a raw string to an array of big-endian words * Characters >255 have their high-byte silently ignored. */ function rstr2binb(input) { var output = Array(input.length >> 2); for(var i = 0; i < output.length; i++) output[i] = 0; for(var i = 0; i < input.length * 8; i += 8) output[i>>5] |= (input.charCodeAt(i / 8) & 0xFF) << (24 - i % 32); return output; } I believe the Ruby equivalent can be String#unpack(format). However, I don't know what should be the correct format parameter. Thank you for any help. Regards

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  • Java try finally variations

    - by Petr Gladkikh
    This question nags me for a while but I did not found complete answer to it yet (e.g. this one is for C# http://stackoverflow.com/questions/463029/initializing-disposable-resources-outside-or-inside-try-finally). Consider two following Java code fragments: Closeable in = new FileInputStream("data.txt"); try { doSomething(in); } finally { in.close(); } and second variation Closeable in = null; try { in = new FileInputStream("data.txt"); doSomething(in); } finally { if (null != in) in.close(); } The part that worries me is that the thread might be somewhat interrupted between the moment resource is acquired (e.g. file is opened) but resulting value is not assigned to respective local variable. Is there any other scenarios the thread might be interrupted in the point above other than: InterruptedException (e.g. via Thread#interrupt()) or OutOfMemoryError exception is thrown JVM exits (e.g. via kill, System.exit()) Hardware fail (or bug in JVM for complete list :) I have read that second approach is somewhat more "idiomatic" but IMO in the scenario above there's no difference and in all other scenarios they are equal. So the question: What are the differences between the two? Which should I prefer if I do concerned about freeing resources (especially in heavily multi-threading applications)? Why? I would appreciate if anyone points me to parts of Java/JVM specs that support the answers.

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  • Performance: float to int cast and clipping result to range

    - by durandai
    I'm doing some audio processing with float. The result needs to be converted back to PCM samples, and I noticed that the cast from float to int is surprisingly expensive. Whats furthermore frustrating that I need to clip the result to the range of a short (-32768 to 32767). While I would normally instictively assume that this could be assured by simply casting float to short, this fails miserably in Java, since on the bytecode level it results in F2I followed by I2S. So instead of a simple: int sample = (short) flotVal; I needed to resort to this ugly sequence: int sample = (int) floatVal; if (sample > 32767) { sample = 32767; } else if (sample < -32768) { sample = -32768; } Is there a faster way to do this? (about ~6% of the total runtime seems to be spent on casting, while 6% seem to be not that much at first glance, its astounding when I consider that the processing part involves a good chunk of matrix multiplications and IDCT) EDIT The cast/clipping code above is (not surprisingly) in the body of a loop that reads float values from a float[] and puts them into a byte[]. I have a test suite that measures total runtime on several test cases (processing about 200MB of raw audio data). The 6% were concluded from the runtime difference when the cast assignment "int sample = (int) floatVal" was replaced by assigning the loop index to sample. EDIT @leopoldkot: I'm aware of the truncation in Java, as stated in the original question (F2I, I2S bytecode sequence). I only tried the cast to short because I assumed that Java had an F2S bytecode, which it unfortunately does not (comming originally from an 68K assembly background, where a simple "fmove.w FP0, D0" would have done exactly what I wanted).

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  • C++ std::stringstream seemingly causes thread to hang or die under SunOS

    - by stretch
    I have an application developed under Linux with GCC 4.2 which makes quite heacy use of stringstreams to wrap and unwrap data being sent over the wire. (Because the Grid API I'm using demands it). Under Linux everything is fine but when I deploy to SunOS (v5.10 running SPARC) and compile with GCC 3.4.6 the app hangs when it reaches the point at which stringstreams are used. In more detail: The main thread accepts requests from clients and starts a new pthread to handle each request. The child thread uses stringstreams to pack data. When the child thread gets to that point it seems to hang for a second and then die. The main thread is unaffected. Are there any known issues with stringstream and GCC 3.4.6 or SunOS or SPARCs? I didn't find anything yet... Can anyone suggest a better way to pack and unpack large amounts of data a strings or byte streams? Apologies for not posting code but this to me seems more involved than a simple syntax error. All the same, the thread crashes: std::stringstream mystringstream; //not here mystringstream << "some data: "; //but here That is, I can declare the stringstream but when I try to use it something goes wrong.

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  • MouseMotion Sensor Method Call

    - by user321894
    I have a soon-to-be due assignment due in computer science. I have encountered a problem, for which no matter how long I study the API's of the class and superclasses, I can not figure out. Suppose I wish to design a sort of "Breakout game" where the mouse motion controls the motion of a block that is used to bounce a ball, which then destroys multi colored bricks. How do you specifically make the block "listen" to the mouse? The below code is what I have attempted to achieve the desired results. /** Breakout Program*/ public class Breakout extends GraphicsProgram implements MouseMotionListener { ... /** The Paddle Itself */ private GRect paddle = new GRect(0, HEIGHT-PADDLEBOTTOM_OFFSET, PADDLEWIDTH, PADDLEHEIGHT); ... /** Run the Breakout program. */ public void run() { paddle.setFillColor(Color.BLACK); paddle.setFilled(true); add(paddle); paddle.addMouseListener(this); ... } /** Move the horizontal middle of the paddle to the x-coordinate of the mouse position - * -but keep the paddle completely on the board. */ public void mouseMoved(MouseEvent e) { GPoint p= new GPoint(e.getPoint()); double x = p.getX(); paddle.setLocation(x, HEIGHT-PADDLEBOTTOM_OFFSET); } } Any clarification on why/what I am doing incorrectly would be helpful, thanks.

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  • python can't start a new thread

    - by Giorgos Komnino
    I am building a multi threading application. I have setup a threadPool. [ A Queue of size N and N Workers that get data from the queue] When all tasks are done I use tasks.join() where tasks is the queue . The application seems to run smoothly until suddently at some point (after 20 minutes in example) it terminates with the error thread.error: can't start new thread Any ideas? Edit: The threads are daemon Threads and the code is like: while True: t0 = time.time() keyword_statuses = DBSession.query(KeywordStatus).filter(KeywordStatus.status==0).options(joinedload(KeywordStatus.keyword)).with_lockmode("update").limit(100) if keyword_statuses.count() == 0: DBSession.commit() break for kw_status in keyword_statuses: kw_status.status = 1 DBSession.commit() t0 = time.time() w = SWorker(threads_no=32, network_server='http://192.168.1.242:8180/', keywords=keyword_statuses, cities=cities, saver=MySqlRawSave(DBSession), loglevel='debug') w.work() print 'finished' When the daemon threads are killed? When the application finishes or when the work() finishes? Look at the thread pool and the worker (it's from a recipe ) from Queue import Queue from threading import Thread, Event, current_thread import time event = Event() class Worker(Thread): """Thread executing tasks from a given tasks queue""" def __init__(self, tasks): Thread.__init__(self) self.tasks = tasks self.daemon = True self.start() def run(self): '''Start processing tasks from the queue''' while True: event.wait() #time.sleep(0.1) try: func, args, callback = self.tasks.get() except Exception, e: print str(e) return else: if callback is None: func(args) else: callback(func(args)) self.tasks.task_done() class ThreadPool: """Pool of threads consuming tasks from a queue""" def __init__(self, num_threads): self.tasks = Queue(num_threads) for _ in range(num_threads): Worker(self.tasks) def add_task(self, func, args=None, callback=None): ''''Add a task to the queue''' self.tasks.put((func, args, callback)) def wait_completion(self): '''Wait for completion of all the tasks in the queue''' self.tasks.join() def broadcast_block_event(self): '''blocks running threads''' event.clear() def broadcast_unblock_event(self): '''unblocks running threads''' event.set() def get_event(self): '''returns the event object''' return event

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