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  • Flymake quits right ahead after loading with js2-mode

    - by artistoex
    When opening .js files, js2-mode and, subsequently, flymake-js is automatically loaded. But flymake unloads right ahead with the message Toggling flymake-mode off; better pass an explicit argument. However, when enabling it manually, using M-x flymake-mode, it keeps activated. Has anybody encountered similar behavior and has fixed it? My setup: I followed the instructions on emacswiki to set up Flymake to work with the most recent js2-mode with a little modification: (add-hook 'js2-mode-hook '(lambda () (flymake-js-load))) instead of (add-hook 'javascript-mode-hook '(lambda () (flymake-js-load)))

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  • Automated user testing with times

    - by Sean
    I am attempting to test user interaction with an off the shelf product. The current process is to run through a manual script and record how long certain processes take to populate data, it may populate a datagrid, a tree, a list box, etc... It will also need to be able record how long it takes to generate a pdf report. We do not require extremely accurate time just to the nearest second or less than a second. I need to know if there is a simple Automated testing product that will handle the above criteria.

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  • mysql LAST_INSERT_ID() used with multiple records INSERT statement

    - by bogdan
    Hello, If i insert multiple records with a loop that executes a single record insert, the last insert id returned is, as expected, the last one... but if i do a multiple records insert statement: INSERT INTO people (name,age) VALUES('William',25),('Bart',15),('Mary',12); let's say the three above are the first records inserted in the table...after the insert statement i expected last insert id to return 3, but it returned 1...the first insert id for the statement in question... So can someone please confirm if this is the normal behavior of LAST_INSERT_ID() in the context of multiple records INSERT statements...so i can base my code on it thanks :)

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  • xUnit false positive when comparing null terminated strings

    - by mr.b
    I've come across odd behavior when comparing strings. First assert passes, but I don't think it should.. Second assert fails, as expected... [Fact] public void StringTest() { string testString_1 = "My name is Erl. I am a program\0"; string testString_2 = "My name is Erl. I am a program"; Assert.Equal<string>(testString_1, testString_2); Assert.True(testString_1.Equals(testString_2)); } Any ideas?

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  • How to organize XIB files with many overlapping elements?

    - by alltom
    I have some XIB files which are very difficult to edit because many of the subviews overlap each other completely. For example, if I position a popup volume slider where it will pop up, it covers some UILabels which become impossible to click. My only chance to be able to edit them is to double-click on them in the Document window tree, move them aside, edit, then move them back. Sometimes there are 3 or more widgets that occupy the same location in the XIB, even though only a few are visible at a time while the application is running. How are conditionally-visible screen elements actually supposed to be organized? I would like to be able to hide groups of views to reveal what's beneath them, but I don't see a way to do that in IB. If I create UIViewControllers for every group, I can edit them in separate windows, but I can't see them in context, and I need a lot of view controllers...

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  • What are the most likely reasons an application would fail on only one of my servers?

    - by Rising Star
    I have several servers to test new code on. I primarily push out asp.NET web applications. Last week, I had an issue where I installed a newly developed web application on three servers. The three servers all run in separate environments. The application worked fine on two of them, but consistently crashed on the third server with each web request. The problem was eventually traced to an in-house developed .dll file being out of date on the third server. I'm certain that this kind of thing happens all the time. However, there are numerous things that could go wrong to cause this kind of behavior. I spent quite a bit of time tracing this problem. I would like to make a list of things to be suspicious of next time this happens? What are the most likely reasons that a web application would crash on one of my servers while identical code runs fine on another server.

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  • How do you have grayed out text in a textfield that dissapears when the user clicks on it

    - by John Smith
    In HTML & JS, how do you make a textfield that has grayed out text telling the user what the field is for that goes away when the user clicks on the field? For example, in firefox the search field in the top right hand side says which search engine it uses when there's nothing entered, then once you click it's an empty textfield, but if you leave it blank and remove focus from the textfield then the grayed out text is back again. Is there a name for this behavior? Also, is it possible to do in pure css without the use of js to do the on focus / on blur events?

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  • Creating a ListView/TreeView using Category (Control Panel-Like) View

    - by Andrew Moore
    I currently have an application which uses a regular ListView with groups to show a bunch of modules. I would like to use a Category view. Category view is the new view introduced in Windows Vista for the Control Panel: Is there a third party control or a way (via API) to create a ListView which mimics the behavior of the Windows 7 Control Panel? Categories with icons and action links. Separate events for Category Click and Action Click. One or two column layout Separators between action links or lines EDIT: Seems like Windows is using a TreeView (SysTreeView32) control internally for this.

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  • What's the fastest way to compare two objects in PHP?

    - by johnnietheblack
    Let's say I have an object - a User object in this case - and I'd like to be able to track changes to with a separate class. The User object should not have to change it's behavior in any way for this to happen. Therefore, my separate class creates a "clean" copy of it, stores it somewhere locally, and then later can compare the User object to the original version to see if anything changed during its lifespan. Is there a function, a pattern, or anything that can quickly compare the two versions of the User object? Option 1 Maybe I could serialize each version, and directly compare, or hash them and compare? Option 2 Maybe I should simply create a ReflectionClass, run through each of the properties of the class and see if the two versions have the same property values? Option 3 Maybe there is a simple native function like objects_are_equal($object1,$object2);? What's the fastest way to do this?

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  • c++ networking issue- retrnsmittion without ccongestion

    - by gln
    I wrote an application in c++ which send data over tcp connection to several machines.as part of the protocol I use in my application, the other side sends hearbeat messages from time to time, then I know that the connection is still alive. now, I want this application to work on 100 machines or more at the same time. but, I see that sometimes I don't get these heartbeat messages although they sent: I see in wireshark that the packet arrived, then my OS doesn't ack on this message, so there are some retransmit without any ack from my OS. if I look in the window size property - I saw that there is no issue in this part. what can be the root cause for this behavior? it is something in my code that I should change? this is my select code: int res = select(fdCount, &readFds, NULL, NULL, NULL ); I'm using server 2008 r2. Please help me! thanks

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  • Cocos2d-iPhone: CCSprite positions differ between Retina & non-Retina Screens

    - by bobwaycott
    I have a fairly simple app built using cocos2d-iphone, but a strange positioning problem that I've been unable to resolve. The app uses sprite sheets, and there is a Retina and non-Retina sprite sheet within the app that use the exact same artwork (except for resolution, of course). There are other artwork within the app used for CCSprites that are both standard and -hd suffixed. Within the app, a group of sprites are created when the app starts. These initially created CCSprites always position identically (and correctly) on Retina & non-Retina screens. // In method called to setup sprites when app launches // Cache & setup app sprites [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile: @"sprites.plist"]; sprites = [CCSpriteBatchNode batchNodeWithFile: @"sprites.png"]; hill = [CCSprite spriteWithSpriteFrameName: @"hill.png"]; hill.position = ccp( 160, 75 ); [sprites addChild: hill z: 1]; // ... [create more sprites in same fashion] // NOTE: All sprites created here have correct positioning on Retina & non-Retina screens When a user taps the screen a certain way, a method is called that creates another group of CCSprites (on- and off-screen), animating them all in. One of these sprites, hand, is always positioned identically (and correctly) on Retina & non-Retina screens. The others (a group of clouds) successfully create & animate, but their positions are correct only on Retina displays. On a non-Retina display, each cloud has incorrect starting positions (incorrect for x, y, or sometimes both), and their ending positions after animation are also wrong. I've included the responsible code below from the on-touch method that creates the new sprites and animates them in. Again, it works as expected on a Retina display, but incorrectly on non-Retina screens. The CCSprites used are created in the same way at app-start to setup all the initial sprites in the app, which always have correct positions. // Elsewhere, in a method called on touch // Create clouds cloud1 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud1.position = ccp(-150, 320); cloud1.scale = 1.2f; cloud2 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud2.position = ccp(-150, 335); cloud2.scale = 1.3f; cloud3 = [CCSprite spriteWithSpriteFrameName: @"cloud_4.png"]; cloud3.position = ccp(-150, 400); cloud4 = [CCSprite spriteWithSpriteFrameName: @"cloud_5.png"]; cloud4.position = ccp(-150, 420); cloud5 = [CCSprite spriteWithSpriteFrameName: @"cloud_3.png"]; cloud5.position = ccp(400, 350); cloud6 = [CCSprite spriteWithSpriteFrameName: @"cloud_1.png"]; cloud6.position = ccp(400, 335); cloud6.scale = 1.1f; cloud7 = [CCSprite spriteWithSpriteFrameName: @"cloud_2.png"]; cloud7.flipY = YES; cloud7.flipX = YES; cloud7.position = ccp(400, 380); // Create hand hand = [CCSprite spriteWithSpriteFrameName:@"hand.png"]; hand.position = ccp(160, 650); [sprites addChild: cloud1 z: 10]; [sprites addChild: cloud2 z: 9]; [sprites addChild: cloud3 z: 8]; [sprites addChild: cloud4 z: 7]; [sprites addChild: cloud5 z: 6]; [sprites addChild: cloud6 z: 10]; [sprites addChild: cloud7 z: 8]; [sprites addChild: hand z: 10]; // ACTION!! [cloud1 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(70, 320)]]; [cloud2 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(60, 335)]]; [cloud3 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(100, 400)]]; [cloud4 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(80, 420)]]; [cloud5 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 350)]]; [cloud6 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(250, 335)]]; [cloud7 runAction:[CCMoveTo actionWithDuration: 1.0f position: ccp(270, 380)]]; [hand runAction: handIn]; It may be worth mentioning that I see this incorrect positioning behavior in the iOS Simulator when running the app and switching between the standard iPhone and iPhone (Retina) hardware options. I have not been able to verify this occurs or does not occur on an actual non-Retina iPhone because I do not have one. However, this is the only time I see this odd positioning behavior occur (the incorrect results obtained after user touch), and since I'm creating all sprites in exactly the same way (i.e., [CCSprite spriteWithSpriteFrameName:] and then setting position with cpp()), I would be especially grateful for any help in tracking down why this single group of sprites are always incorrect on non-Retina screens. Thank you.

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  • Why a thread is aborted in ASP.NET MVC (again)?

    - by Dario Solera
    Here is what I do in a controller action: create and start a new Thread that does a relatively long processing task (~30 seconds on average, but might be several minutes) immediately return the page response so the user knows processing has started (trivially, a Json with a task ID for polling purposes). At some random point, ThreadAbortException is thrown, so the async task does not complete. The exception is not thrown every time, it just happens randomly roughly 25% of the times. Points to note: I'm not calling Response.End or Response.Redirect - there isn't even a request running when the exception is thrown I tried using ThreadPool and I got the same behavior I know running threads in ASP.NET has several caveats but I don't care right now Any suggestion?

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  • Bitmap .compress() returning false

    - by Tsimmi
    Hi! The next call to Bitmap.compress(), has a different behavior on the Emulator and on a real device. In the Emulator, result is true, and in a real device the same call returns false. FileOutputStream fos = new FileOutputStream(destinationFile, true); boolean result = myBitmap.compress(Bitmap.CompressFormat.PNG, 100, fos); The thing is that on the emulator this is working great, on a real device ( a HERO) when calling .compress(), this returns false, witch means that it was unable to convert the image properly. Why is this? Thank you

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  • Implementing Tagging using Core Data on the iPhone

    - by Jonathan Penn
    I have an application that uses CoreData and I'm trying to figure out the best way to implement tagging and filtering by tag. For my purposes, if I was doing this in raw SQLite I would only need three tables, tags, item_tags and of course my items table. Then filtering would be as simple as joining between the three tables where only items are related to the given tags. Quite straightforward. But, is there a way to do this in CoreData and utilizing NSFetchedResultsController? It doesn't seem that NSPredicate give you the ability to filter through joins. NSPredicate's aren't full SQL anyway so I'm probably barking up the wrong tree there. I'm trying to avoid reimplementing my app using SQLite without CoreData since I'm enjoying the performance CoreData gives me in other areas. Yes, I did consider (and built a test implementation) diving into the raw SQLite that CoreData generates, but that's not future proof and I want to avoid that, too. Has anyone else tried to tackle tagging/filtering with CoreData in a UITableView with NSFetchedResultsController

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  • silverlight drag move delta

    - by Notter
    Hi, this should be pretty simple, but i forgot how to do it... I've got a Border on a canvas, and i want to be able to move it around. i could do this easily with the MouseDragElementBehavior. but i don't want smooth movment, i want to to jump on the Y axis in an offset of 30. and on the X in 193. And it's done in MVVM, so i guess i should implement it as a behavior, right? anyway, how do i do this?

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  • Grails remoteLink handling error codes

    - by soybie
    I'm on grails 1.3.6 and I see the following behavior. <g:javascript library="prototype" /> ... <g:remoteLink action="punch" id="${personInstance.id}" update="damage_${personInstance.id}" on401="alert('foo!');"> generates: <a on401="alert('foo!');" onclick="new Ajax.Updater('damage_5','/blah/person/punch/5',{asynchronous:true,evalScripts:true});return false;" href="/blah/person/punch/5"></a> "on401" isn't a supported event attribute for an anchor tag, so is this a bug in grails?

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  • Debugging a Browser Redirect Loop

    - by just_wes
    Hi all, I am using CakePHP with the Auth and ACL components. My page loads fine for non-registered users, but if I try to log in as a registered user I get an infinite redirect loop in the browser. I am sure that this is some sort of permissions problem, but the problem exists even for users who have permissions for everything. The only way to prevent this behavior is to allow '*' in my AppController's beforeFilter method. What is the best way to debug this sort of problem? Thanks!

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  • Recommendations with hierarchical data on non-relational databases?

    - by Luki
    I'm developing an web application that uses a non-relational database as a backend (django-nonrel + AppEngine). I need to store some hierarchical data (projects/subproject_1/subproject_N/tasks), and I'm wondering which pattern should I use. For now I thought of: Adjacency List (store the item's parent id) Nested sets (store left and right values for the item) In my case, the depth of nesting for a normal user will not exceed 4-5 levels. Also, on the UI, I would like to have a pagination for the items on the first level, to avoid to load too many items at the first page load. From what I understand so far, nested sets are great when the hierarchy is used more for displaying. Adjacency lists are great when editing on the tree is done often. In my case I guess I need the displaying more than the editing (when using nested sets, even if the display would work great, the above pagination could complicate things on editing). Do you have any thoughts and advice, based on your experience with the non-relational databases?

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  • DLL response is too slow in Visual Studio [Resolved]

    - by magsto
    I use a 3rd party DLL in my VB.NET project (VS2005) that responds to slow and give wrong values in debug mode. In run-time mode everything works as expected. I do understand that there are something going on in the debug mode which makes the DLL communication slow. This behavior makes it hard to debug the application correctly. Is there any way to force VS to communicate with the DLL in "run-time" mode during debugging but let the rest of the project be in control of the debugger? I found a setting that resolved my issue: Project Properties Debug Enable Debuggers select "Enable unmanaged code debugging". Now the DLL communication flowed smoothly. The DLL I use is a middleware between my app and a USB device. There is no Debug/Release version of the DLL.

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  • checking boolean property in XML(Spring)

    - by Abhishek Bhandari
    I am using Spring Framework . While writing coustum SQL queries , i am unable check a parameter of boolean value. For example this is not working .. do some SQl cods The above checking is not working , it is evaluating as equal in both the cases when booleanVariable is true and false . i tried to replace compareValue ="tree" and "false". As that is a monkey work i do sometimes . is it possible to check the boolean property in XML like above .

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  • SEF URL Problem in Joomla1.5

    - by Emrul Hasan
    My joomla site url is: http://www.cessnatrader.com. I am using SEF URL for this site. The SEF URL is not working in the main menu(in top). But it is working fine for other places(other links, footer menu). I don't know what the problem is. I did all the things for enabling SEF URL in joomla. But it is not working in one place(main menu). What should I do? Note: I am using "Mosets tree" component in this site.

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  • Why does Python's __import__ require fromlist?

    - by ieure
    In Python, if you want to programmatically import a module, you can do: module = __import__('module_name') If you want to import a submodule, you would think it would be a simple matter of: module = __import__('module_name.submodule') Of course, this doesn't work; you just get module_name again. You have to do: module = __import__('module_name.submodule', fromlist=['blah']) Why? The actual value of fromlist don't seem to matter at all, as long as it's non-empty. What is the point of requiring an argument, then ignoring its values? Most stuff in Python seems to be done for good reason, but for the life of me, I can't come up with any reasonable explanation for this behavior to exist.

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  • Another floating point question

    - by jeffmax329
    I have read most of the posts on here regarding floating point, and I understand the basic underlying issue that using IEEE 754 (and just by the nature of storing numbers in binary) certain fractions cannot be represented. I am trying to figure out the following: If both Python and JavaScript use the IEEE 754 standard, why is it that executing the following in Python .1 + .1 Results in 0.20000000000000001 (which is to be expected) Where as in Javascript (in at least Chrome and Firefox) the answer is .2 However performing .1 + .2 In both languages results in 0.30000000000000004 In addition, executing var a = 0.3; in JavaScript and printing a results in 0.3 Where as doing a = 0.3 in Python results in 0.29999999999999999 I would like to understand the reason for this difference in behavior. In addition, many of the posts on OS link to a JavaScript port of Java's BigDecimal, but the link is dead. Does anyone have a copy?

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  • Problem doing SVN Vendor Branch - merge

    - by Gyan
    Hi, I am trying to use the svn vendor branch to upgrade the third party library. (We have modified the source code) I followed all the steps to create the vendor branch:: created the vendor branch for old version (3rd party library) created the vendor branch for latest version (3rd party library) copied the latest version to current folder using (usign svn_load_dirs.pl script) structure of vendor repository in svn URL/vendor/library/3.5.0 URL/vendor/library/3.7.0 URL/vendor/library/current I have the library-3.5.0 used/modified at URL/trunk/library/customized-library I have a problem when I try to merge the difference between URL/vendor/library/3.7.0 and URL/vendor/library/3.5.0 to URL/trunk/library/customized-library I am at the folder where URL/trunk/library/customized-library is checked out and I use following command to do the merge svn merge URL/vendor/library/3.5.0 URL/vendor/library/current . --accept PARAMETERS when I use theirs-conflict for accept parameter, It ignores all of my changes to the old version and copies files from 3.7.0 when I user mine-conflict, it ignores the files in 3.7.0 when I use postpone, it throws exception "tree conflict" Thanks Gyan

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  • Hibernate object equality checking

    - by Sujee
    As far as I understand(correct me if I am wrong) Hibernate uses object reference to check the object equality. When Hibernate identifies that there are more than one objects attached to same DB record, it throws following exception. "a different object with the same identifier value was already associated with the session" My question is, does Hibernate use equal() method to check the object equality (The default equal method uses object reference)? If it is true, will overridden equal() method change the Hibernate behavior? Note: My question is not about the issues of implementing equal() or hashCode() methods in a Hibernate persisted object. Thank you.

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