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  • EJB failure to update datamodel

    - by Ignacio
    Here my EJB @Entity @Table(name = "modelos") @NamedQueries({ @NamedQuery(name = "Modelos.findAll", query = "SELECT m FROM Modelos m"), @NamedQuery(name = "Modelos.findById", query = "SELECT m FROM Modelos m WHERE m.id = :id"), @NamedQuery(name = "Modelos.findByDescripcion", query = "SELECT m FROM Modelos m WHERE m.descripcion = :descripcion")}) public class Modelos implements Serializable { private static final long serialVersionUID = 1L; @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Basic(optional = false) @Column(name = "id") private Integer id; @Basic(optional = false) @Column(name = "descripcion") private String descripcion; @OneToMany(cascade = CascadeType.ALL, mappedBy = "idModelo") private Collection produtosCollection; @JoinColumn(name = "id_marca", referencedColumnName = "id") @ManyToOne(optional = false) private Marcas idMarca; public Modelos() { } public Modelos(Integer id) { this.id = id; } public Modelos(Integer id, String descripcion) { this.id = id; this.descripcion = descripcion; } public Modelos(Integer id, Marcas idMarca) { this.id = id; this.idMarca = idMarca; } public Integer getId() { return id; } public void setId(Integer id) { this.id = id; } public String getDescripcion() { return descripcion; } public void setDescripcion(String descripcion) { this.descripcion = descripcion; } public Collection<Produtos> getProdutosCollection() { return produtosCollection; } public void setProdutosCollection(Collection<Produtos> produtosCollection) { this.produtosCollection = produtosCollection; } public Marcas getIdMarca() { return idMarca; } public void setIdMarca(Marcas idMarca) { this.idMarca = idMarca; } @Override public int hashCode() { int hash = 0; hash += (id != null ? id.hashCode() : 0); return hash; } @Override public boolean equals(Object object) { // TODO: Warning - this method won't work in the case the id fields are not set if (!(object instanceof Modelos)) { return false; } Modelos other = (Modelos) object; if ((this.id == null && other.id != null) || (this.id != null && !this.id.equals(other.id))) { return false; } return true; } @Override public String toString() { return "" + descripcion + ""; } } And the method accesing from the Modelosfacade public List findByMarcas(Marcas idMarca){ return em.createQuery("SELECT id, descripcion FROM Modelos WHERE idMarca = "+idMarca.getId()+"").getResultList(); } And the calling method from the controller public String createByMarcas() { //recreateModel(); items = new ListDataModel(ejbFacade.findByMarcas(current.getIdMarca())); updateCurrentItem(); System.out.println(current.getIdMarca()); return "List"; } I do not understand why I keep falling in an EJB exception.

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  • How to catch 'exceptions' for out of order execution in Workflow Foundation 4?

    - by Alex Key
    Hi, I am attempting to model a worklfow using a "WCF Workflow Service" in .net / vs 2010 that needs to handle out of order execution gracefully (but not allow it - if thath makes sense!?) For example I have 2 receive activities one called Initialize and the other called GetValue inside a FlowChart. In most cases Initialize should be called first and GetValue after (as modled in the flow chart). However if GetValue is executed before Initialize I do not want to return an "out of order" exception (although when I look at the WCF test client, I can't actually see an exception). But instead a custom exception saying something like "you must initialize first". In theory I could model this with lots of parallel activities and conditions to check if Initialized / Running / Terminated etc. But the business process I am modelling if very very similar to a state machine... except it must handle people executing things in the wrong order. Ideally I would like to catch the "out of order" exception (thought I don't think it's really an exception as such), check the 'exception' to see which function was attempted to run and then handle it. I have done some research around enabling AllowBufferedReceive. However I don't want to be able to execute out of order (I don't think), but instead give a detailed response if it does happen. I've looked at the new beta state machine template for WF 4 - but i'm not sure if it does what i'm after? I'm not sure if I have the wrong end of the stick, so any help would be greatly appreciated. [EDIT] To help clarify... Sorry it's a tricky one to explain. The standard I am trying to implement (the e-learning standard SCORM RTE) is structured like a state machine i.e. certain functions can only be executed in certain states. However the standard specifies that if the calling clients tries to execute a function that it is not meant to, then a warning should be issued... for example "you cannot use GetValue(), because you have not yet Initialized". Ideally I'd like to structure the workflow as the theoretical state machine and not need to have to use multiple if/else's to handle all the scenarios where something could be executed out-of-order. I'd like to catch a out-of-order exception (but I don't think there is such an exception - as it's not in the debugger) and rethrow it.

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  • Killing Mysql prcoesses staying in sleep command.

    - by Shino88
    Hey I am connecting a MYSQL database through hibernate and i seem to have processes that are not being killed after they are finished in the session. I have called flush and close on each session but when i check the server the last processes are still there with a sleep command. This is a new problem which i am having and was not the case yesterday. Is there any way i can ensure the killng of theses processes when i am done with a session. Below is an example of one of my classes. public JSONObject check() { //creates a new session needed to add elements to a database Session session = null; //holds the result of the check in the database JSONObject check = new JSONObject(); try{ //creates a new session needed to add elements to a database SessionFactory sessionFactory = new Configuration().configure().buildSessionFactory(); session = sessionFactory.openSession(); if (justusername){ //query created to select a username from user table String hquery = "Select username from User user Where username = ? "; //query created Query query = session.createQuery(hquery); //sets the username of the query the values JSONObject contents query.setString(0, username); // executes query and adds username string variable String user = (String) query.uniqueResult(); //checks to see if result is found (null if not found) if (user == null) { //adds false to Jobject if not found check.put("indatabase", "false"); } else { check.put("indatabase", "true"); } //adds check to Jobject to say just to check username check.put("justusername", true); } else { //query created to select a username and password from user table String hquery = "Select username from User user Where username = :user and password = :pass "; Query query = session.createQuery(hquery); query.setString("user", username); query.setString("pass", password); String user = (String) query.uniqueResult(); if(user ==null) { check.put("indatabase", false); } else { check.put("indatabase", true); } check.put("justusername", false); } }catch(Exception e){ System.out.println(e.getMessage()); //logg.log(Level.WARNING, " Exception", e.getMessage()); }finally{ // Actual contact insertion will happen at this step session.flush(); session.close(); } //returns Jobject return check; }

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  • Different function returns from command line and within function

    - by Myx
    Hello: I have an extremely bizzare situation: I have a function in MATLAB which calls three other main functions and produces two figures for me. The function reads in an input jpeg image, crops it, segments it using kmeans clustering, and outputs 2 figures to the screen - the original image and the clustered image with the cluster centers indicated. Here is the function in MATLAB: function [textured_avg_x photo_avg_x] = process_database_images() clear all warning off %#ok type_num_max = 3; % type is 1='texture', 2='graph', or 3='photo' type_num_max = 1; img_max_num_photo = 100; % 400 photo images img_max_num_other = 100; % 100 textured, and graph images for type_num = 1:2:type_num_max if(type_num == 3) img_num_max = img_max_num_photo; else img_num_max = img_max_num_other; end img_num_max = 1; for img_num = 1:img_num_max [type img] = load_image(type_num, img_num); %img = imread('..\images\445.jpg'); img = crop_image(img); [IDX k block_bounds features] = segment_image(img); end end end The function segment_image first shows me the color image that was passed in, performs kmeans clustering, and outputs the clustered image. When I run this function on a particular image, I get 3 clusters (which is not what I expect to get). When I run the following commands from the MATLAB command prompt: >> img = imread('..\images\texture\1.jpg'); >> img = crop_image(img); >> segment_image(img); then the first image that is displayed by segment_image is the same as when I run the function (so I know that the clustering is done on the same image) but the number of clusters is 16 (which is what I expect). In fact, when I run my process_database_images() function on my entire image database, EVERY image is evaluated to have 3 clusters (this is a problem), whereas when I test some images individually, I get in the range of 12-16 clusters, which is what I prefer and expect. Why is there such a discrepancy? Am I having some syntax bug in my process_database_images() function? If more code is required from me (i.e. segment_images function, or crop_image function), please let me know. Thanks.

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  • MATLAB: different function returns from command line and within function

    - by Myx
    Hello: I have an extremely bizzare situation: I have a function in MATLAB which calls three other main functions and produces two figures for me. The function reads in an input jpeg image, crops it, segments it using kmeans clustering, and outputs 2 figures to the screen - the original image and the clustered image with the cluster centers indicated. Here is the function in MATLAB: function [textured_avg_x photo_avg_x] = process_database_images() clear all warning off %#ok type_num_max = 3; % type is 1='texture', 2='graph', or 3='photo' type_num_max = 1; img_max_num_photo = 100; % 400 photo images img_max_num_other = 100; % 100 textured, and graph images for type_num = 1:2:type_num_max if(type_num == 3) img_num_max = img_max_num_photo; else img_num_max = img_max_num_other; end img_num_max = 1; for img_num = 1:img_num_max [type img] = load_image(type_num, img_num); %img = imread('..\images\445.jpg'); img = crop_image(img); [IDX k block_bounds features] = segment_image(img); end end end The function segment_image first shows me the color image that was passed in, performs kmeans clustering, and outputs the clustered image. When I run this function on a particular image, I get 3 clusters (which is not what I expect to get). When I run the following commands from the MATLAB command prompt: >> img = imread('..\images\texture\1.jpg'); >> img = crop_image(img); >> segment_image(img); then the first image that is displayed by segment_image is the same as when I run the function (so I know that the clustering is done on the same image) but the number of clusters is 16 (which is what I expect). In fact, when I run my process_database_images() function on my entire image database, EVERY image is evaluated to have 3 clusters (this is a problem), whereas when I test some images individually, I get in the range of 12-16 clusters, which is what I prefer and expect. Why is there such a discrepancy? Am I having some syntax bug in my process_database_images() function? If more code is required from me (i.e. segment_images function, or crop_image function), please let me know. Thanks.

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  • Help me understand this C code

    - by Benjamin
    INT GetTree (HWND hWnd, HTREEITEM hItem, HKEY *pRoot, TCHAR *pszKey, INT nMax) { TV_ITEM tvi; TCHAR szName[256]; HTREEITEM hParent; HWND hwndTV = GetDlgItem (hWnd, ID_TREEV); memset (&tvi, 0, sizeof (tvi)); hParent = TreeView_GetParent (hwndTV, hItem); if (hParent) { // Get the parent of the parent of the... GetTree (hWnd, hParent, pRoot, pszKey, nMax); // Get the name of the item. tvi.mask = TVIF_TEXT; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); TreeView_GetItem (hwndTV, &tvi); //send the TVM_GETITEM message? lstrcat (pszKey, TEXT ("\\")); lstrcat (pszKey, szName); } else { *pszKey = TEXT ('\0'); szName[0] = TEXT ('\0'); // Get the name of the item. tvi.mask = TVIF_TEXT | TVIF_PARAM; tvi.hItem = hItem; tvi.pszText = szName; tvi.cchTextMax = dim(szName); if (TreeView_GetItem (hwndTV, &tvi)) //*pRoot = (HTREEITEM)tvi.lParam; //original hItem = (HTREEITEM)tvi.lParam; else { INT rc = GetLastError(); } } return 0; } The block of code that begins with the comment "Get the name of the item" does not make sense to me. If you are getting the listview item why does the code set the parameters of the item being retrieved? If you already had the values there would be no need to retrieve them. Secondly near the comment "original" is the original line of code which will compile with a warning under embedded visual c++ 4.0, but if you copy the exact same code into visual studio 2008 it will not compile. Since I did not write any of this code, and am trying to learn, is it possible the original author made a mistake on this line? The *pRoot should point to HKEY type yet he is casting to an HTREEITEM type which should never work since the data types don't match?

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  • Yet another Ant + JUnit classpath problem

    - by user337591
    Hi, I'm developing an Eclipse SWT application using Eclipse. There are also some JUnit 4 tests, which test some DAO's. But when I try to run the tests via an ant build, all of the tests fail, because the test classes aren't found. Google brought up about a million of people who all have the same problem, but none of their solutions seem to work for me -.- . These are the contents of my build.xml file: <property name="test.reports" value="./test/reports" /> <property name="classes" value="build" /> <path id="project.classpath"> <pathelement location="${classes}" /> </path> <target name="testreport"> <mkdir dir="${test.reports}" /> <junit fork="yes" printsummary="no" haltonfailure="no"> <batchtest fork="yes" todir="${test.reports}" > <fileset dir="${classes}"> <include name="**/Test*.class" /> </fileset> </batchtest> <formatter type="xml" /> <classpath refid="project.classpath" /> </junit> <junitreport todir="${test.reports}"> <fileset dir="${test.reports}"> <include name="TEST-*.xml" /> </fileset> <report todir="${test.reports}" /> </junitreport> </target> The test classes are in the build-directory together with the application classes, although they are in some subfolders according to their packages. Maybe this is important too: At first Ant complained that JUnit wasn't in its classpath, but since I put it there (with the eclipse configuration editor) it complains about JUnit being in its classpath twice. WARNING: multiple versions of ant detected in path for junit [junit] jar:file:C:/Users/as df/Documents/eclipse/plugins/org.apache.ant_1.7.1.v20090120-1145/lib/ant.jar!/org/apache/tools/ant/Project.class [junit] and jar:file:/C:/Users/as%20df/Documents/eclipse/plugins/org.apache.ant_1.7.1.v20090120-1145/lib/ant.jar!/org/apache/tools/ant/Project.class I've tried specifying each and every subdirectory, each and every class file, I've tried filesets and filelists, nothing seems to work. Thanks for your help, I've been sitting for hours on this thing now...

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  • How to design a C / C++ library to be usable in many client languages?

    - by Brian Schimmel
    I'm planning to code a library that should be usable by a large number of people in on a wide spectrum of platforms. What do I have to consider to design it right? To make this questions more specific, there are four "subquestions" at the end. Choice of language Considering all the known requirements and details, I concluded that a library written in C or C++ was the way to go. I think the primary usage of my library will be in programs written in C, C++ and Java SE, but I can also think of reasons to use it from Java ME, PHP, .NET, Objective C, Python, Ruby, bash scrips, etc... Maybe I cannot target all of them, but if it's possible, I'll do it. Requirements It would be to much to describe the full purpose of my library here, but there are some aspects that might be important to this question: The library itself will start out small, but definitely will grow to enormous complexity, so it is not an option to maintain several versions in parallel. Most of the complexity will be hidden inside the library, though The library will construct an object graph that is used heavily inside. Some clients of the library will only be interested in specific attributes of specific objects, while other clients must traverse the object graph in some way Clients may change the objects, and the library must be notified thereof The library may change the objects, and the client must be notified thereof, if it already has a handle to that object The library must be multi-threaded, because it will maintain network connections to several other hosts While some requests to the library may be handled synchronously, many of them will take too long and must be processed in the background, and notify the client on success (or failure) Of course, answers are welcome no matter if they address my specific requirements, or if they answer the question in a general way that matters to a wider audience! My assumptions, so far So here are some of my assumptions and conclusions, which I gathered in the past months: Internally I can use whatever I want, e.g. C++ with operator overloading, multiple inheritance, template meta programming... as long as there is a portable compiler which handles it (think of gcc / g++) But my interface has to be a clean C interface that does not involve name mangling Also, I think my interface should only consist of functions, with basic/primitive data types (and maybe pointers) passed as parameters and return values If I use pointers, I think I should only use them to pass them back to the library, not to operate directly on the referenced memory For usage in a C++ application, I might also offer an object oriented interface (Which is also prone to name mangling, so the App must either use the same compiler, or include the library in source form) Is this also true for usage in C# ? For usage in Java SE / Java EE, the Java native interface (JNI) applies. I have some basic knowledge about it, but I should definitely double check it. Not all client languages handle multithreading well, so there should be a single thread talking to the client For usage on Java ME, there is no such thing as JNI, but I might go with Nested VM For usage in Bash scripts, there must be an executable with a command line interface For the other client languages, I have no idea For most client languages, it would be nice to have kind of an adapter interface written in that language. I think there are tools to automatically generate this for Java and some others For object oriented languages, it might be possible to create an object oriented adapter which hides the fact that the interface to the library is function based - but I don't know if its worth the effort Possible subquestions is this possible with manageable effort, or is it just too much portability? are there any good books / websites about this kind of design criteria? are any of my assumptions wrong? which open source libraries are worth studying to learn from their design / interface / souce? meta: This question is rather long, do you see any way to split it into several smaller ones? (If you reply to this, do it as a comment, not as an answer)

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  • FFMPEG-PHP Windows "Can't open movie file"

    - by bah
    Hi, ffmpeg extension is loaded as it is shown at phpinfo(), my file and script are at the same location, but I'm still getting this error. Warning: Can't open movie file Untitled.avi in C:\xampp\htdocs\skelbiu\fetch.php on line 4 Fatal error: Call to a member function getDuration() on a non-object in C:\xampp\htdocs\skelbiu\fetch.php on line 5 My script: extension_loaded('ffmpeg') or die('Error in loading ffmpeg'); $ffmpegInstance = new ffmpeg_movie('Untitled.avi'); echo "getDuration: " . $ffmpegInstance->getDuration() . "getFrameCount: " . $ffmpegInstance->getFrameCount() . "getFrameRate: " . $ffmpegInstance->getFrameRate() . "getFilename: " . $ffmpegInstance->getFilename() . "getComment: " . $ffmpegInstance->getComment() . "getTitle: " . $ffmpegInstance->getTitle() . "getAuthor: " . $ffmpegInstance->getAuthor() . "getCopyright: " . $ffmpegInstance->getCopyright() . "getArtist: " . $ffmpegInstance->getArtist() . "getGenre: " . $ffmpegInstance->getGenre() . "getTrackNumber: " . $ffmpegInstance->getTrackNumber() . "getYear: " . $ffmpegInstance->getYear() . "getFrameHeight: " . $ffmpegInstance->getFrameHeight() . "getFrameWidth: " . $ffmpegInstance->getFrameWidth() . "getPixelFormat: " . $ffmpegInstance->getPixelFormat() . "getBitRate: " . $ffmpegInstance->getBitRate() . "getVideoBitRate: " . $ffmpegInstance->getVideoBitRate() . "getAudioBitRate: " . $ffmpegInstance->getAudioBitRate() . "getAudioSampleRate: " . $ffmpegInstance->getAudioSampleRate() . "getVideoCodec: " . $ffmpegInstance->getVideoCodec() . "getAudioCodec: " . $ffmpegInstance->getAudioCodec() . "getAudioChannels: " . $ffmpegInstance->getAudioChannels() . "hasAudio: " . $ffmpegInstance->hasAudio(); I'm using php 5.2.9 (XAMPP 1.7.1), Windows 7. Thanks in advance!

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  • CakePHP 1.3.4: EmailComponent error - Undefined property: EmailComponent::$Controller

    - by Kevin S.
    I'm trying to develop an invitation system for my website which runs on CakePHP 1.3.4. I am trying to use the built in EmailComponent to send an email. I'm getting this error (expanded): Notice (8): Undefined property: EmailComponent::$Controller [CORE/cake/libs/controller/components/email.php, line 428] Code | Context */ function _render($content) { $viewClass = $this-Controller-view; $content = array( "", "" ) EmailComponent::_render() - CORE/cake/libs/controller/components/email.php, line 428 EmailComponent::send() - CORE/cake/libs/controller/components/email.php, line 368 UsersController::send_quick_add_email() - APP/controllers/users_controller.php, line 77 UsersController::quick_add() - APP/controllers/users_controller.php, line 104 SinglesResultsController::quick_add() - APP/controllers/singles_results_controller.php, line 63 Dispatcher::_invoke() - CORE/cake/dispatcher.php, line 204 Dispatcher::dispatch() - CORE/cake/dispatcher.php, line 171 [main] - APP/webroot/index.php, line 83 I also get the following, which I can expand if necessary: Notice (8): Trying to get property of non-object [CORE/cake/libs/controller/components/email.php, line 428] Notice (8): Undefined property: EmailComponent::$Controller [CORE/cake/libs/controller/components/email.php, line 433] Notice (8): Trying to get property of non-object [CORE/cake/libs/controller/components/email.php, line 433] Notice (8): Undefined property: View::$webroot [CORE/cake/libs/view/view.php, line 805] Warning (2): Cannot modify header information - headers already sent by (output started at /Applications/MAMP/htdocs/cake/cake/libs/debugger.php:673) [CORE/cake/libs/controller/controller.php, line 746] I think that the EmailComponent object holds a reference to the controller it's being called from. I don't know why it's undefined in this case. Here is the code that fails (specifically, it errors on the call to $this-Email-send()): function send_quick_add_email($email) { if($email) { $this->Email->reset(); $this->Email->to = $email; $this->Email->subject = 'Some subject text'; $this->Email->from = '[email protected]'; $this->Email->template = 'email_template'; $this->set('user', $user); $this->set('token', $token); $this->Email->delivery = 'debug'; $this->Email->send(); } } Ok, for more clarification: The main data I am collecting on the site is results of a game played in meatspace. SinglesResultsController has an action, quick_add, which expects email addresses of people not already registered on the site. If the email addresses aren't associated with Users, UsersController::quick_add is called, which creates an inactive user, and sends an invitation email in UsersController::send_quick_add_email() I think the problem is related to the fact that the email isn't being sent in the first controller initialized (SinglesResultsController). Any thoughts on how to make it work? The Email component is declared at the top of both Controllers.

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  • How can I iterate over a collection of objects returned by a LINQ-to-XML query?

    - by billmaya
    I've got this XML: <BillingLog> <BillingItem> <date-and-time>2003-11-04</date-and-time> <application-name>Billing Service</application-name> <severity>Warning</severity> <process-id>123</process-id> <description>Timed out on a connection</description> <detail>Timed out after three retries.</detail> </BillingItem> <BillingItem> <date-and-time>2010-05-15</date-and-time> <application-name>Callback Service</application-name> <severity>Error</severity> <process-id>456</process-id> <description>Unable to process callback</description> <detail>Reconciliation timed out after two retries.</detail> </BillingItem> </BillingLog> That I want to project using LINQ-to-XML into a collection of BillingItem objects contained in a single BillingLog object. public class BillingLog { public IEnumerable<BillingItem> items { get; set; } } public class BillingItem { public string Date { get; set; } public string ApplicationName { get; set; } public string Severity { get; set; } public int ProcessId { get; set; } public string Description { get; set; } public string Detail { get; set;} } This is the LINQ query that I'm using to project the XML (which is contained in the string variable source). XDocument xdoc = XDocument.Parse(source); var log = from i in xdoc.Elements("BillingLog") select new BillingLog { items = from j in i.Descendants("BillingItem") select new BillingItem { Date = (string)j.Element("date-and-time"), ApplicationName = (string)j.Element("application-name"), Severity = (string)j.Element("severity"), ProcessId = (int)j.Element("process-id"), Description = (string)j.Element("description"), Detail = (string)j.Element("detail") } }; When I try and iterate over the objects in log using foreach. foreach (BillingItem item in log) { Console.WriteLine ("{0} | {1} | {2} | {3} | {4} | {5}", item.Date, item.ApplicationName, item.Severity, item.ProcessId.ToString(), item.Description, item.Detail); } I get the following error message from LINQPad. Cannot convert type 'UserQuery.BillingLog' to 'UserQuery.BillingItem' Thanks in advance.

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  • Deriving from a component and implementing IDisposable properly

    - by PaulH
    I have a Visual Studio 2008 C# .NET 2.0 CF project with an abstract class derived from Component. From that class, I derive several concrete classes (as in my example below). But, when I go to exit my Form, though the Form's Dispose() member is called and components.Dispose() is called, my components are never disposed. Can anybody suggest how I can fix this design? public abstract class SomeDisposableComponentBase : Component { private System.ComponentModel.IContainer components; protected SomeDisposableComponentBase() { Initializecomponent(); } protected SomeDisposableComponentBase(IContainer container) { container.Add(this); Initializecomponent(); } private void InitializeComponent() { components = new System.ComponentModel.Container(); } protected abstract void Foo(); #region IDisposable Members bool disposed_; /// Warning 60 CA1063 : Microsoft.Design : Ensure that 'SomeDisposableComponentBase.Dispose()' is declared as public and sealed.* public void Dispose() { // never called Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { // never called if (!disposed_) { if (disposing && (components != null)) { components.Dispose(); } disposed_ = true; } base.Dispose(disposing); } #endregion } public SomeDisposableComponent : SomeDisposableComponentBase { public SomeDisposableComponent() : base() { } public SomeDisposableComponent(IContainer container) : base(container) { } protected override void Foo() { // Do something... } protected override void Dispose(bool disposing) { // never called base.Dispose(disposing); } } public partial class my_form : Form { private SomeDisposableComponentBase d_; public my_form() { InitializeComponent(); if (null == components) components = new System.ComponentModel.Container(); d_ = new SomeDisposableComponent(components); } /// exit button clicked private void Exit_Click(object sender, EventArgs e) { this.Close(); } /// from the my_form.designer.cs protected override void Dispose(bool disposing) { if (disposing && (components != null)) { // this function is executed as expected when the form is closed components.Dispose(); } base.Dispose(disposing); } } *I note that FX-Cop is giving me a hint here. But, if I try to declare that function as sealed, I get the error: error CS0238: 'SomeDisposableComponentBase.Dispose()' cannot be sealed because it is not an override Declaring that function an override leads to: 'SomeDisposableComponentBase.Dispose()': cannot override inherited member 'System.ComponentModel.Component.Dispose()' because it is not marked virtual, abstract, or override Thanks, PaulH

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  • Best way to test for a variable's existence in PHP; isset() is clearly broken

    - by chazomaticus
    From the isset() docs: isset() will return FALSE if testing a variable that has been set to NULL. Basically, isset() doesn't check for whether the variable is set at all, but whether it's set to anything but NULL. Given that, what's the best way to actually check for the existence of a variable? I tried something like: if(isset($v) || @is_null($v)) (the @ is necessary to avoid the warning when $v is not set) but is_null() has a similar problem to isset(): it returns TRUE on unset variables! It also appears that: @($v === NULL) works exactly like @is_null($v), so that's out, too. How are we supposed to reliably check for the existence of a variable in PHP? Edit: there is clearly a difference in PHP between variables that are not set, and variables that are set to NULL: <?php $a = array('b' => NULL); var_dump($a); PHP shows that $a['b'] exists, and has a NULL value. If you add: var_dump(isset($a['b'])); var_dump(isset($a['c'])); you can see the ambiguity I'm talking about with the isset() function. Here's the output of all three of these var_dump()s: array(1) { ["b"]=> NULL } bool(false) bool(false) Further edit: two things. One, a use case. An array being turned into the data of an SQL UPDATE statement, where the array's keys are the table's columns, and the array's values are the values to be applied to each column. Any of the table's columns can hold a NULL value, signified by passing a NULL value in the array. You need a way to differentiate between an array key not existing, and an array's value being set to NULL; that's the difference between not updating the column's value and updating the column's value to NULL. Second, Zoredache's answer, array_key_exists() works correctly, for my above use case and for any global variables: <?php $a = NULL; var_dump(array_key_exists('a', $GLOBALS)); var_dump(array_key_exists('b', $GLOBALS)); outputs: bool(true) bool(false) Since that properly handles just about everywhere I can see there being any ambiguity between variables that don't exist and variables that are set to NULL, I'm calling array_key_exists() the official easiest way in PHP to truly check for the existence of a variable. (Only other case I can think of is for class properties, for which there's property_exists(), which, according to its docs, works similarly to array_key_exists() in that it properly distinguishes between not being set and being set to NULL.)

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  • Configuring a Context specific Tomcat Security Realm

    - by Andy Mc
    I am trying to get a context specific security Realm in Tomcat 6.0, but when I start Tomcat I get the following error: 09-Dec-2010 16:12:40 org.apache.catalina.startup.ContextConfig validateSecurityRoles INFO: WARNING: Security role name myrole used in an <auth-constraint> without being defined in a <security-role> I have created the following context.xml file: <Context debug="0" reloadable="true"> <Resource name="MyUserDatabase" type="org.apache.catalina.UserDatabase" description="User database that can be updated and saved" factory="org.apache.catalina.users.MemoryUserDatabaseFactory" pathname="conf/my-users.xml" /> <Realm className="org.apache.catalina.realm.UserDatabaseRealm" resourceName="MyUserDatabase"/> </Context> Created a file: my-users.xml which I have placed under WEB-INF/conf which contains the following: <tomcat-users> <role rolename="myrole"/> <user username="test" password="changeit" roles="myrole" /> </tomcat-users> Added the following lines to my web.xml file: <web-app ...> ... <security-constraint> <web-resource-collection> <web-resource-name>Entire Application</web-resource-name> <url-pattern>/*</url-pattern> </web-resource-collection> <auth-constraint> <role-name>myrole</role-name> </auth-constraint> </security-constraint> <login-config> <auth-method>BASIC</auth-method> </login-config> ... </web-app> But seem to get the error wherever I put conf/my-users.xml. Do I have to specify an explicit PATH in the pathname or is it relative to somewhere? Ideally I would like to have it packaged up as part of my WAR file. Any ideas?

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  • Why does Module::Build's testcover gives me "use of uninitialized value" warnings?

    - by Kurt W. Leucht
    I'm kinda new to Module::Build, so maybe I did something wrong. Am I the only one who gets warnings when I change my dispatch from "test" to "testcover"? Is there a bug in Devel::Cover? Is there a bug in Module::Build? I probably just did something wrong. I'm using ActiveState Perl v5.10.0 with Module::Build version 0.31012 and Devel::Cover 0.64 and Eclipse 3.4.1 with EPIC 0.6.34 for my IDE. UPDATE: I upgraded to Module::Build 0.34 and the warnings are still output. *UPDATE: Looks like a bug in B::Deparse. Hope it gets fixed someday.* Here's my unit test build file: use strict; use warnings; use Module::Build; my $build = Module::Build->resume ( properties => { config_dir => '_build', }, ); $build->dispatch('test'); When I run this unit test build file, I get the following output: t\MyLib1.......ok t\MyLib2.......ok t\MyLib3.......ok All tests successful. Files=3, Tests=24, 0 wallclock secs ( 0.00 cusr + 0.00 csys = 0.00 CPU) But when I change the dispatch line to 'testcover' I get the following output which always includes a bunch of "use of uninitialized value in bitwise and" warning messages: Deleting database D:/Documents and Settings/<username>/My Documents/<SNIP>/cover_db t\MyLib1.......ok Use of uninitialized value in bitwise and (&) at D:/Perl/lib/B/Deparse.pm line 4252. Use of uninitialized value in bitwise and (&) at D:/Perl/lib/B/Deparse.pm line 4252. t\MyLib2.......ok Use of uninitialized value in bitwise and (&) at D:/Perl/lib/B/Deparse.pm line 4252. Use of uninitialized value in bitwise and (&) at D:/Perl/lib/B/Deparse.pm line 4252. t\MyLib3.......ok Use of uninitialized value in bitwise and (&) at D:/Perl/lib/B/Deparse.pm line 4252. Use of uninitialized value in bitwise and (&) at D:/Perl/lib/B/Deparse.pm line 4252. All tests successful. Files=3, Tests=24, 0 wallclock secs ( 0.00 cusr + 0.00 csys = 0.00 CPU) Reading database from D:/Documents and Settings/<username>/My Documents/<SNIP>/cover_db ---------------------------- ------ ------ ------ ------ ------ ------ ------ File stmt bran cond sub pod time total ---------------------------- ------ ------ ------ ------ ------ ------ ------ .../lib/ActivePerl/Config.pm 0.0 0.0 0.0 0.0 0.0 n/a 0.0 ...l/lib/ActiveState/Path.pm 0.0 0.0 0.0 0.0 100.0 n/a 4.8 <SNIP> blib/lib/<SNIP>/MyLib2.pm 100.0 90.0 n/a 100.0 100.0 0.0 98.5 blib/lib/<SNIP>/MyLib3.pm 100.0 90.9 100.0 100.0 100.0 0.6 98.0 Total 14.4 6.7 3.8 18.3 20.0 100.0 11.6 ---------------------------- ------ ------ ------ ------ ------ ------ ------ Writing HTML output to D:/Documents and Settings/<username>/My Documents/<SNIP>/cover_db/coverage.html ... done.

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  • Implementing a logging library in .NET with a database as the storage medium

    - by Dave
    I'm just starting to work on a logging library that everyone can use to keep track of any sort of system information while the user is running our application. The simplest example so far is to track Info, Warnings, and Errors. I want all plugins to be able to use this feature, but since each developer might have a different idea of what's important to report, I want to keep this as generic as possible. In the C++ world, I would normally use something like a stl::pair<string,string> to act as a key value pair structure, and have a stl::list of these to act as a "row" in the log. The log cache would then be a list<list<pair<string,string>>> (ugh!). This way, the developers can use a const string key like INFO, WARNING, ERROR to have a consistent naming for a column in the database (for SELECTing specific types of information). I'd like the database to be able to deal with any number of distinct column names. For example, John might have an INFO row with a column called USER, and Bill might have an INFO row with a column called FILENAME. I want the log viewer to be able to display all information, and if one report doesn't have a value for INFO / FILENAME, those fields should just appear blank. So one option is to use List<List<KeyValuePair<String,String>>, and the another is to have the log library consumer somehow "register" its schema, and then have the database do an ALTER TABLE to handle this situation. Yet another idea is to have a table that's just for key value pairs, with a foreign key that maps the key value pairs back to the original log entry. I obviously don't want logging to bog down the system, so I only lock the log cache to make a copy of the data (and remove the already-copied data), then a background thread will dump the information to the database. My specific questions regarding this are: Do you see any performance issues? In other words, have you ever tried something like this and found that certain things just don't work well in practice? Is there a more .NETish way to implement the key value pairs, other than List<List<KeyValuePair<String,String>>>? Even if there is a way to do #2 better, is the ALTER TABLE idea I proposed above a Bad Thing? Would you recommend multiple databases over a single one? I don't yet have an idea of how frequently the log would get written to, but we ideally would like to have lots of low level information. Perhaps there should be a DB with a fixed schema only for the low level stuff, and then another DB that's more flexible for reporting information back to users.

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  • Strange problem publishing a fresh Ruby on Rails 3 application on localhost (Apache, Passenger and VirtualHosts)

    - by user502052
    I recently created a new Ruby on Rails 3 application locally on a Mac OS, named "test". Since I use apache2, in the private/etc/apache2/httpd.conf I set the VirtualHost for the "test" application: <VirtualHost *:443> ServerName test.pjtmain.localhost:443 DocumentRoot "/Users/<my_user_name>/Sites/test/public" RackEnv development <Directory "/Users/<my_user_name>/Sites/test/public"> Order allow,deny Allow from all </Directory> # SSL Configuration SSLEngine on ... </VirtualHost> <VirtualHost *:80> ServerName test.pjtmain.localhost DocumentRoot "/Users/<my_user_name>/Sites/test/public" RackEnv development <Directory "/Users/<my_user_name>/Sites/test/public"> Order allow,deny Allow from all </Directory> </VirtualHost> Of course I restart apache2, but trying to access to http://test.pjtmain.localhost/ I have this error message from: FIREFOX Oops! Firefox could not find test.pjtmain.localhost Suggestions: * Search on Google: ... SAFARI Safari can’t find the server. Safari can’t open the page “http://test.pjtmain.localhost/” because Safari can’t find the server “test.pjtmain.localhost”. I have other RoR3 applications setted like that above in the httpd.conf file and all them work. What is the problem (maybe it is not related to apache...)? Notes: 1. Using the 'Network Uility' I did a Ping with the following result: ping: cannot resolve test.pjtmain.localhost: Unknown host and I did a Lookup with the follonwing result: ; <<>> DiG 9.6.0-APPLE-P2 <<>> test.pjtmain.localhost +multiline +nocomments +nocmd +noquestion +nostats +search ;; global options: +cmd <MY_BROADBAND_TELECOMUNICATIONS_COMPANY_NAME>.com. 115 IN SOA dns1.<MY_BROADBAND_TELECOMUNICATIONS_COMPANY_NAME>.com. dnsmaster.<MY_BROADBAND_TELECOMUNICATIONS_COMPANY_NAME>.com. ( 2010110500 ; serial 10800 ; refresh (3 hours) 900 ; retry (15 minutes) 604800 ; expire (1 week) 86400 ; minimum (1 day) ) 2. I am using Phusion Passenger 3. Since I not changed nothing to the new "test" application, I expect to see the default RoR index.html page: 4. It seems that in the 'Console Messages' there is any warning or error

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  • Refactoring a leaf class to a base class, and keeping it also a interface implementation

    - by elcuco
    I am trying to refactor a working code. The code basically derives an interface class into a working implementation, and I want to use this implementation outside the original project as a standalone class. However, I do not want to create a fork, and I want the original project to be able to take out their implementation, and use mine. The problem is that the hierarchy structure is very different and I am not sure if this would work. I also cannot use the original base class in my project, since in reality it's quite entangled in the project (too many classes, includes) and I need to take care of only a subdomain of the problems the original project is. I wrote this code to test an idea how to implement this, and while it's working, I am not sure I like it: #include <iostream> // Original code is: // IBase -> Derived1 // I need to refactor Derive2 to be both indipendet class // and programmers should also be able to use the interface class // Derived2 -> MyClass + IBase // MyClass class IBase { public: virtual void printMsg() = 0; }; /////////////////////////////////////////////////// class Derived1 : public IBase { public: virtual void printMsg(){ std::cout << "Hello from Derived 1" << std::endl; } }; ////////////////////////////////////////////////// class MyClass { public: virtual void printMsg(){ std::cout << "Hello from MyClass" << std::endl; } }; class Derived2: public IBase, public MyClass{ virtual void printMsg(){ MyClass::printMsg(); } }; class Derived3: public MyClass, public IBase{ virtual void printMsg(){ MyClass::printMsg(); } }; int main() { IBase *o1 = new Derived1(); IBase *o2 = new Derived2(); IBase *o3 = new Derived3(); MyClass *o4 = new MyClass(); o1->printMsg(); o2->printMsg(); o3->printMsg(); o4->printMsg(); return 0; } The output is working as expected (tested using gcc and clang, 2 different C++ implementations so I think I am safe here): [elcuco@pinky ~/src/googlecode/qtedit4/tools/qtsourceview/qate/tests] ./test1 Hello from Derived 1 Hello from MyClass Hello from MyClass Hello from MyClass [elcuco@pinky ~/src/googlecode/qtedit4/tools/qtsourceview/qate/tests] ./test1.clang Hello from Derived 1 Hello from MyClass Hello from MyClass Hello from MyClass The question is My original code was: class Derived3: public MyClass, public IBase{ virtual void IBase::printMsg(){ MyClass::printMsg(); } }; Which is what I want to express, but this does not compile. I must admit I do not fully understand why this code work, as I expect that the new method Derived3::printMsg() will be an implementation of MyClass::printMsg() and not IBase::printMsg() (even tough this is what I do want). How does the compiler chooses which method to re-implement, when two "sister classes" have the same virtual function name? If anyone has a better way of implementing this, I would like to know as well :)

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • "C variable type sizes are machine dependent." Is it really true? signed & unsigned numbers ;

    - by claws
    Hello, I've been told that C types are machine dependent. Today I wanted to verify it. void legacyTypes() { /* character types */ char k_char = 'a'; //Signedness --> signed & unsigned signed char k_char_s = 'a'; unsigned char k_char_u = 'a'; /* integer types */ int k_int = 1; /* Same as "signed int" */ //Signedness --> signed & unsigned signed int k_int_s = -2; unsigned int k_int_u = 3; //Size --> short, _____, long, long long short int k_s_int = 4; long int k_l_int = 5; long long int k_ll_int = 6; /* real number types */ float k_float = 7; double k_double = 8; } I compiled it on a 32-Bit machine using minGW C compiler _legacyTypes: pushl %ebp movl %esp, %ebp subl $48, %esp movb $97, -1(%ebp) # char movb $97, -2(%ebp) # signed char movb $97, -3(%ebp) # unsigned char movl $1, -8(%ebp) # int movl $-2, -12(%ebp)# signed int movl $3, -16(%ebp) # unsigned int movw $4, -18(%ebp) # short int movl $5, -24(%ebp) # long int movl $6, -32(%ebp) # long long int movl $0, -28(%ebp) movl $0x40e00000, %eax movl %eax, -36(%ebp) fldl LC2 fstpl -48(%ebp) leave ret I compiled the same code on 64-Bit processor (Intel Core 2 Duo) on GCC (linux) legacyTypes: .LFB2: .cfi_startproc pushq %rbp .cfi_def_cfa_offset 16 movq %rsp, %rbp .cfi_offset 6, -16 .cfi_def_cfa_register 6 movb $97, -1(%rbp) # char movb $97, -2(%rbp) # signed char movb $97, -3(%rbp) # unsigned char movl $1, -12(%rbp) # int movl $-2, -16(%rbp)# signed int movl $3, -20(%rbp) # unsigned int movw $4, -6(%rbp) # short int movq $5, -32(%rbp) # long int movq $6, -40(%rbp) # long long int movl $0x40e00000, %eax movl %eax, -24(%rbp) movabsq $4620693217682128896, %rax movq %rax, -48(%rbp) leave ret Observations char, signed char, unsigned char, int, unsigned int, signed int, short int, unsigned short int, signed short int all occupy same no. of bytes on both 32-Bit & 64-Bit Processor. The only change is in long int & long long int both of these occupy 32-bit on 32-bit machine & 64-bit on 64-bit machine. And also the pointers, which take 32-bit on 32-bit CPU & 64-bit on 64-bit CPU. Questions: I cannot say, what the books say is wrong. But I'm missing something here. What exactly does "Variable types are machine dependent mean?" As you can see, There is no difference between instructions for unsigned & signed numbers. Then how come the range of numbers that can be addressed using both is different? I was reading http://stackoverflow.com/questions/2511246/how-to-maintain-fixed-size-of-c-variable-types-over-different-machines I didn't get the purpose of the question or their answers. What maintaining fixed size? They all are the same. I didn't understand how those answers are going to ensure the same size.

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  • libXcodeDebuggerSupport.dylib is missing in iOS 4.2.1 development SDK

    - by Kalle
    Note: creating a symbolic link to use the 4.2 lib seems to work fine -- maybe cd /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1\ \(8C148\)/Symbols/ sudo ln -s ../../4.2 (8C134)/Symbols/Developer Request: See end of this question! After upgrading from 4.2.0 (beta, I believe) to 4.2.1, the libXcodeDebuggerSupport.dylib file is missing, which results in: warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1 (8C148)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib (file not found). which I guess isn't good. Looking at the directory in question I note: .../DeviceSupport/4.2 (8C134)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib but .../DeviceSupport/4.2.1 (8C148)/Symbols/System/ .../DeviceSupport/4.2.1 (8C148)/Symbols/usr/ the above two dirs make up all the content in the 4.2.1 folder. No "Developer" folder. Checking the /usr/ dir there, I find no libXcodeDebuggerSupport.dylib file in the lib dir either, so ln -s'ing isn't an option. Worth mentioning: after the upgrade, I plugged the iPad in and had to click "Use for development" in Xcode organizer. Doing so, I got a message about symbols missing for that version, and Xcode proceeded to generate such, then failed. I restored the iPad and did "Use for development" again, and nothing about missing symbols appeared... Update: deletion of /Developer and reinstallation of Xcode from scratch does not fix this issue. Update 2: I just realized that after the reinstall of Xcode, .../DeviceSupport/4.2 (8C134)/Symbols is now a symbolic link, lrwxr-xr-x 1 root admin 36 Dec 3 17:17 Symbols -> ../../Developer/SDKs/iPhoneOS4.2.sdk And the directory in question has the appropriate files. Maybe this is simply a matter of linking the 4.2.1 dir in the same fashion? I'll try that and see if Xcode freaks out. If someone who has this file could provide a md5 sum that would be splendid. This is what it says for me: $ md5 /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2\ \(8C134\)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib MD5 (/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2 (8C134)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib) = 08f93a0a2e3b03feaae732691f112688 If the MD5 sum is identical to the output of $ md5 /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1\ \(8C148\)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib then we're all set.

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  • map<string, vector<string>> reassignment of vector value

    - by user2950936
    I am trying to write a program that takes lines from an input file, sorts the lines into 'signatures' for the purpose of combining all words that are anagrams of each other. I have to use a map, storing the 'signatures' as the keys and storing all words that match those signatures into a vector of strings. Afterwards I must print all words that are anagrams of each other on the same line. Here is what I have so far: #include <iostream> #include <string> #include <algorithm> #include <map> #include <fstream> using namespace std; string signature(const string&); void printMap(const map<string, vector<string>>&); int main(){ string w1,sig1; vector<string> data; map<string, vector<string>> anagrams; map<string, vector<string>>::iterator it; ifstream myfile; myfile.open("words.txt"); while(getline(myfile, w1)) { sig1=signature(w1); anagrams[sig1]=data.push_back(w1); //to my understanding this should always work, } //either by inserting a new element/key or //by pushing back the new word into the vector<string> data //variable at index sig1, being told that the assignment operator //cannot be used in this way with these data types myfile.close(); printMap(anagrams); return 0; } string signature(const string& w) { string sig; sig=sort(w.begin(), w.end()); return sig; } void printMap(const map& m) { for(string s : m) { for(int i=0;i<m->second.size();i++) cout << m->second.at(); cout << endl; } } The first explanation is working, didn't know it was that simple! However now my print function is giving me: prob2.cc: In function âvoid printMap(const std::map<std::basic_string<char>, std::vector<std::basic_string<char> > >&)â: prob2.cc:43:36: error: cannot bind âstd::basic_ostream<char>::__ostream_type {aka std::basic_ostream<char>}â lvalue to âstd::basic_ostream<char>&&â In file included from /opt/centos/devtoolset-1.1/root/usr/lib/gcc/x86_64-redhat-linux/4.7.2/../../../../include/c++/4.7.2/iostream:40:0, Tried many variations and they always complain about binding void printMap(const map<string, vector<string>> &mymap) { for(auto &c : mymap) cout << c.first << endl << c.second << endl; }

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  • Getting instance crashes on IntelliJ IDEA with scala plugin.

    - by egervari
    I am building a scala web project using scala test, lift, jpa, hibernate, mercurial plugin, etc. I am getting instant crashes, where the ide just bombs, the window shuts down, and it gives no error messages whatsoever when I am doing any amount of copy/pasting of code. This started happening once my project got to about 100 unit tests. This problem is incredibly annoying, because when the crash happens, 30-60 seconds of activity is not saved. Even IDEA will forget which files were last opened and will forget where the cursor was, which makes it really hard to continue where you left off after the crash. A lot can happen in 60 seconds! Now, I've given up, because it seems like all sorts of things cause the IntelliJ IDEA to crash over and over. For example, if I were to copy and paste this code, to write a similar test for another collection type, it would crash shortly after: it should "cascade save and delete status messages" in { val statusMessage = new StatusMessage("message") var user = userDao.find(1).get user.addToStatusMessages(statusMessage) userDao.save(user) statusMessage.isPersistent should be (true) userDao.delete(user) statusMessageDao.find(statusMessage.id) should equal (None) } There is nothing special about this piece of code. It's code that is working just fine. However, IDEA bombs shortly after I paste something like this. For example, I might change StatusMessage to the new class I want to test cascading on... and then have to import that class into the test... and BOOM... it crashed. On windows 7, the IDEA window literally just minimizes and crashes with no warning. The next time I startup IDEA, it has no memory of what happened. Now, I've had this problem before. I posted it way back on IDEA's YouTrack. I was told to invalidate my caches. That never fixed it then, and it's not fixing it now. Please help. This error is fairly random, but it's happening constantly now. I could program for hours and not see it before... and the fact that my work just gets destroyed and I can't remember what I did during the last minute causes me to swear at my monitor at a db level higher than my stereo can go.

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  • Instance caching in Objective C

    - by zoul
    Hello! I want to cache the instances of a certain class. The class keeps a dictionary of all its instances and when somebody requests a new instance, the class tries to satisfy the request from the cache first. There is a small problem with memory management though: The dictionary cache retains the inserted objects, so that they never get deallocated. I do want them to get deallocated, so that I had to overload the release method and when the retain count drops to one, I can remove the instance from cache and let it get deallocated. This works, but I am not comfortable mucking around the release method and find the solution overly complicated. I thought I could use some hashing class that does not retain the objects it stores. Is there such? The idea is that when the last user of a certain instance releases it, the instance would automatically disappear from the cache. NSHashTable seems to be what I am looking for, but the documentation talks about “supporting weak relationships in a garbage-collected environment.” Does it also work without garbage collection? Clarification: I cannot afford to keep the instances in memory unless somebody really needs them, that is why I want to purge the instance from the cache when the last “real” user releases it. Better solution: This was on the iPhone, I wanted to cache some textures and on the other hand I wanted to free them from memory as soon as the last real holder released them. The easier way to code this is through another class (let’s call it TextureManager). This class manages the texture instances and caches them, so that subsequent calls for texture with the same name are served from the cache. There is no need to purge the cache immediately as the last user releases the texture. We can simply keep the texture cached in memory and when the device gets short on memory, we receive the low memory warning and can purge the cache. This is a better solution, because the caching stuff does not pollute the Texture class, we do not have to mess with release and there is even a higher chance for cache hits. The TextureManager can be abstracted into a ResourceManager, so that it can cache other data, not only textures.

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  • ASP.NET MVC: How can I explain an invalid type violation to an end-user with Html.ValidationSummary?

    - by Terminal Frost
    Serious n00b warning here; please take mercy! So I finished the Nerd Dinner MVC Tutorial and I'm now in the process of converting a VB.NET application to ASP.NET MVC using the Nerd Dinner program as a sort of rough template. I am using the "IsValid / GetRuleViolations()" pattern to identify invalid user input or values that violate business rules. I am using LINQ to SQL and am taking advantage of the "OnValidate()" hook that allows me to run the validation and throw an application exception upon trying to save changes to the database via the CustomerRepository class. Anyway, everything works well, except that by the time the form values reach my validation method invalid types have already been converted to a default or existing value. (I have a "StreetNumber" property that is an integer, though I imagine this would be a problem for DateTime or any other non-strings as well.) Now, I am guessing that the UpdateModel() method throws an exception and then alters the value because the Html.ValidationMessage is displayed next to the StreetNumber field but my validation method never sees the original input. There are two problems with this: While the Html.ValidationMessage does signal that something is wrong, there is no corresponding entry in the Html.ValidationSummary. If I could even get the exception message to show up there indicating an invalid cast or something that would be better than nothing. My validation method which resides in my Customer partial class never sees the original user input so I do not know if the problem is a missing entry or an invalid type. I can't figure out how I can keep my validation logic nice and neat in one place and still get access to the form values. I could of course write some logic in the View that processes the user input, however that seems like the exact opposite of what I should be doing with MVC. Do I need a new validation pattern or is there some way to pass the original form values to my model class for processing? CustomerController Code // POST: /Customers/Edit/[id] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit(int id, FormCollection formValues) { Customer customer = customerRepository.GetCustomer(id); try { UpdateModel(customer); customerRepository.Save(); return RedirectToAction("Details", new { id = customer.AccountID }); } catch { foreach (var issue in customer.GetRuleViolations()) ModelState.AddModelError(issue.PropertyName, issue.ErrorMessage); } return View(customer); }

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