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  • Resizing a GLJPanel with JOGL causes my model to disappear.

    - by badcodenotreat
    I switched over to using a GLJPanel from a GLCanvas to avoid certain flickering issues, however this has created several unintended consequences of it's own. From what I've gleaned so far, GLJPanel calls GLEventListener.init() every time it's resized which either resets various openGL functions i've enabled in init() (depth test, lighting, etc...) if i'm lucky, or completely obliterates my model if i'm not. I've tried debugging it but I'm not able to correct this behavior. This is my init() function: gl.glShadeModel( GL.GL_SMOOTH ); gl.glEnable( GL.GL_DEPTH_TEST ); gl.glDepthFunc( GL.GL_LEQUAL ); gl.glDepthRange( zNear, zFar ); gl.glDisable( GL.GL_LINE_SMOOTH ); gl.glEnable(GL.GL_NORMALIZE); gl.glEnable( GL.GL_BLEND ); gl.glBlendFunc( GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA ); // set up the background color gl.glClearColor( ((float)backColor.getRed () / 255.0f), ((float)backColor.getGreen() / 255.0f), ((float)backColor.getBlue () / 255.0f), 1.0f); gl.glEnable ( GL.GL_LIGHTING ); gl.glLightfv( GL.GL_LIGHT0, GL.GL_AMBIENT, Constants.AMBIENT_LIGHT, 0 ); gl.glLightfv( GL.GL_LIGHT0, GL.GL_DIFFUSE, Constants.DIFFUSE_LIGHT, 0 ); gl.glEnable ( GL.GL_LIGHT0 ); gl.glTexEnvf( GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_MODULATE ); gl.glHint( GL.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_NICEST ); // code to generate model Is there any way around this other than removing everything from init(), adding it to my display() function? Given the behavior of init() and reshape() for GLJPanel, i'm not sure if that will fix it either.

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  • Divs, flash and doctype :(

    - by nick
    I have a web-site, that uses colorbox, it also has flash header. Everything works fine in both ff and ie. Before ive started to use colorbox, i had little div that covered small part of flash header for menu purposes. Now, since im using colorbox, i had to declare doctype, and set wmode on flash to 'opaque', in order everything to work right way.But now i cant get that little div, to appear on top of my flash header. If anyone can help me with this, please do so.... or atleast tell me what should i read : ( im will be very gratefull for any solution. current html document structure: ... all the js and css files ... heres that div's style from corresponding css file: .cell_r0_c0{position: absolute;left: 61%;width:260;height:69; background-color: #000000; vertical-align: bottom;} I think i've allready tried all the combinations of position attribute, also tried diff z-index values, and i can't get it work the way i want. Maybe ive missed something idk. Please help me :(

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  • Extend and Overload MS and Point Types

    - by dr d b karron
    Do I have make my own Point and Vector types to overload them ? Why does this not work ? namespace System . windows { public partial struct Point : IFormattable { public static Point operator * ( Point P , double D ) { Point Po = new Point ( ); return Po; } } } namespace SilverlightApplication36 { public partial class MainPage : UserControl { public static void ShrinkingRectangle ( WriteableBitmap wBM , int x1 , int y1 , int x2 , int y2 , Color C ) { wBM . DrawRectangle ( x1 , y1 , x2 , y2 , Colors . Red ); Point Center = Mean ( x1 , y1 , x2 , y2 ); wBM . SetPixel ( Center , Colors.Blue , 3 ); Point P1 = new Point ( x1 , y1 ); Point P2 = new Point ( x1 , y2 ); Point P3 = new Point ( x1 , y2 ); Point P4 = new Point ( x2 , y1 ); const int Steps = 10; for ( int i = 0 ; i < Steps ; i++ ) { double iF = (double)(i+1) / (double)Steps; double jF = ( 1.0 - iF ); Point P11 = **P1 * jF;** } }

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  • How can I generate an "unlimited" world?

    - by snowlord
    I would like to create a game with an endless (in reality an extremely large) world in which the player can move about. Whether or not I will ever get around to implement the game is one matter, but I find the idea interesting and would like some input on how to do it. The point is to have a world where all data is generated randomly on-demand, but in a deterministic way. Currently I focus on a large 2D map from which it should be possible to display any part without knowledge about the surrounding parts. I have implemented a prototype by writing a function that gives a random-looking, but deterministic, integer given the x and y of a pixel on the map (see my recent question about this function). Using this function I populate the map with "random" values, and then I smooth the map using a simple filter based on the surrounding pixels. This makes the map dependent on a few pixels outside its edge, but that's not a big problem. The final result is something that at least looks like a map (especially with a good altitude color map). Given this, one could maybe first generate a coarser map which is used to generate bigger differences in altitude to create mountain ranges and seas. Anyway, that was my idea, but I am sure that there exist ways to do this already and I also believe that given the specification, many of you can come up with better ideas. EDIT: Forgot the link to my question.

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  • Set Renderbuffer Width and Height (Open GL ES)

    - by Josh Elsasser
    I'm currently experiencing an issue with an Open GL ES renderbuffer where the backing and width are are both set to 15. Is there any way to set them to the width of 320 and 480? My project is built up on Apple's EAGLView class and ES1Renderer, but I've moved it from the app delegate to a controller. I also moved the CADisplayLink outside of it (I update my game logic with the timestamp from this) Any help would be greatly appreciated. I add the glview to the window as follows: CGRect applicationFrame = [[UIScreen mainScreen] applicationFrame]; [window addSubview:gameController.glview]; [window makeKeyAndVisible]; I synthesize the controller and the glview within it. The EAGLView and Renderer are otherwise unmodified. Renderer Initialization: // Get the layer CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; eaglLayer.opaque = TRUE; eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; renderer = [[ES1Renderer alloc] init]; Render "resize from layer" Method - (BOOL)resizeFromLayer:(CAEAGLLayer *)layer { // Allocate color buffer backing based on the current layer size glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer); [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:layer]; glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); NSLog(@"Backing Width:%i and Height: %i", backingWidth, backingHeight); if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); return NO; } return YES; }

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  • Renderbuffer Width (Open GL ES)

    - by Josh Elsasser
    I'm currently experiencing an issue with an Open GL ES renderbuffer where the backing and width are are both set to 15. Is there any way to set them to the width of 320 and 480? My project is built up on Apple's EAGLView class and ES1Renderer, but I've moved it from the app delegate to a controller. I also moved the CADisplayLink outside of it (I update my game logic with the timestamp from this) Any help would be greatly appreciated. I add the glview to the window as follows: CGRect applicationFrame = [[UIScreen mainScreen] applicationFrame]; [window addSubview:gameController.glview]; [window makeKeyAndVisible]; I synthesize the controller and the glview within it. The EAGLView and Renderer are otherwise unmodified. Renderer Initialization: // Get the layer CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; eaglLayer.opaque = TRUE; eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; renderer = [[ES1Renderer alloc] init]; Render "resize from layer" Method - (BOOL)resizeFromLayer:(CAEAGLLayer *)layer { // Allocate color buffer backing based on the current layer size glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer); [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:layer]; glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); NSLog(@"Backing Width:%i and Height: %i", backingWidth, backingHeight); if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); return NO; } return YES; }

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  • floating div problem in IE7

    - by Onur
    I'm trying to use a second background image with a floated div but it doesn't work in IE6 & 7 I'm aware that the floating div's is a pain in * in IE7 and lower versions but I really need to make it work. here is the code I'm using <body style="background-color:#FFFFFF; margin-top:0px; margin-right:0px;" topmargin="0" rightmargin="0" leftmargin="0"> <div id="bg2" style="float:right; top:0px; width:450px; height:151px; margin-right:0px; padding-right:0px; font-size:1px; overflow:visible; background-image:url(images/back2.jpg);"></div> <center> <div style="position:relative; top:0px; width:1050px; margin:0px; padding:0px; vertical-align:top; text-align:left;"> ....(huge div container)... I also tried to remove width attribute from the div which contains 2nd background image, then get the windows size and add the difference to the container div as left attribute with Jquery. It worked fine in all IE versions but this time not on Chrome here is a print screen any ideas please?

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  • Does className exist in Mootools ?

    - by anna mae
    Hi, I want to update this very simple JS to Mootools 1.2 and it's not easy. This function : function changeclass(x){ document.getElementById("content").className = "ziclass0"; document.getElementById("content").className = "ziclass" + x; } is triggered in the DOM by : <div id="someclass"> a href="javascript: changeclass(0)">Unstyled</a a href="javascript: changeclass(1)">link one</a a href="javascript: changeclass(2)">link two</a a href="javascript: changeclass(3)">link three</a </div> to call the according CSS classes like : .ziclass1 h1{ color: rgb(142,11,0); font-family: Verdana; font-size: 2.5em; letter-spacing: 0.1em; } and changes the layout accordingly in : <div id="content" class="ziclass3"> ... </div> I know I can add an event to the triggers like : $(#someclass.each(function(element,index) { element.addEvent('click', function(){ //some code }); But, how do I get #content class classname ? Through an array ? I am a bit confused here. I'd be really grateful for any help to set me on the right track

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  • Vertically and horizontally align

    - by user1760649
    My problem is the following: I've vertically centered a div. However, I'd like to center another div horizontally. The problem is that I don't manage to center it horizontally. Here are my (X)HTML and CSS (X)HTML: <body> <div id="strut"></div> <div id="page"> <div id="inner_page"> <h1>Galidie "jQzz" Clément</h1> </div> </div> CSS: html, body { margin: 0; padding: 0; height: 100%; } #strut, #page { display: inline-block; vertical-align: middle; } #strut { height: 100%; } #page { border: 1px solid #c00; } #inner_page { width: 750px; margin: 0 auto; background-color: #c00; } h1 { text-align: center; margin: 0; } strut is the marker for vertically center an element. page is centered vertically. The idea is to try to center horizontally the inner_page block. Should I use absolute position? Or anything else? Did I choose the good method? Thank for your futur help.

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  • Focus CSS tag in Internet Explorer 8

    - by Sam
    This is driving me nuts. http://www.cssdrive.com/index.php/examples/exampleitem/focus_pseudo_class This is an example of using the hover pseudo-class. Works fine in Chrome and IE. When I save locally it works fine in Chrome but won't work in IE. What am I doing wrong!? <link rel="Stylesheet" href="style.css" /> <form> <p>1) Name:<br /> <input type="text" size="40"></p> <p>2) Email address:<br /> <input type="text" size="40"></p> <p>3) Comments:<br /> <textarea rows="5" name="comments" cols="45" wrap="virtual"></textarea></p> <p><input id="actualsubmit" type="submit" value="Submit"></p> </form> style.css: input:focus, textarea:focus{ background-color: lightyellow; }

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  • Displaying rectangles in game window with XNA

    - by blerh
    I want to divide my game grid into an array of rectangles. Each rectangle is 40x40 and there are 14 rectangles in every column, with a total of 25 columns. This covers a game area of 560x1000. This is the code I have set up to make the first column of rectangles on the game grid: Rectangle[] gameTiles = new Rectangle[15]; for (int i = 0; i <= 15; i++) { gameTiles[i] = new Rectangle(0, i * 40, 40, 40); } I'm pretty sure this works, but of course I cannot confirm it because rectangles do not render on the screen for me to physically see them. What I would like to do for debugging purposes is to render a border, or fill the rectangle with color so I can see it on the game itself, just to make sure this works. Is there a way to make this happen? Or any relatively simple way I can just make sure that this works? Thank you very much.

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  • How to clear wxpython frame content when dragging a panel?

    - by aF
    Hello, I have 3 panels and I want to make drags on them. The problem is that when I do a drag on one this happens: How can I refresh the frame to happear its color when the panel is no longer there? This is the code that I have to make the drag: def onMouseMove(self, event): (self.pointWidth, self.pointHeight) = event.GetPosition() (self.width, self.height) = self.GetSizeTuple() if (self.pointWidth>100 and self.pointWidth<(self.width-100) and self.pointHeight < 15) or self.parent.dragging: self.SetCursor(wx.StockCursor(wx.CURSOR_SIZING)) """implement dragging""" if not event.Dragging(): self.w = 0 self.h = 0 return self.CaptureMouse() if self.w == 0 and self.h == 0: (self.w, self.h) = event.GetPosition() else: (posw, posh) = event.GetPosition() displacement = self.h - posh self.SetPosition( self.GetPosition() - (0, displacement)) else: self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) def onDraggingDown(self, event): if self.pointWidth>100 and self.pointWidth<(self.width-100) and self.pointHeight < 15: self.parent.dragging = 1 self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) self.SetBackgroundColour('BLUE') self.parent.SetTransparent(220) self.Refresh() def onDraggingUp(self, event): self.parent.dragging = 0 self.parent.SetTransparent(255) self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) and this are the binds for this events: self.Bind(wx.EVT_MOTION, self.onMouseMove) self.Bind(wx.EVT_LEFT_DOWN, self.onDraggingDown) self.Bind(wx.EVT_LEFT_UP, self.onDraggingUp) With this, if I click on the top of the panel, and move down or up, the panel position changes (I drag the panel) to the position of the mouse.

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  • JQuery validate e-mail address regex

    - by RussP
    Hi folks, not too sure about how to do this. I need/want to validate email addresses by regex using something like this: [a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:\.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*@(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?\.)+(?:[A-Z]{2}|com|org|net|edu|gov|mil|biz|info|mobi|name|aero|asia|jobs|museum) Not I need to run this in a JQ function like this: Where does the validation go and wht is the expression? - please $j("#fld_emailaddress").live('change',function() { var emailaddress = $j("#fld_emailaddress").val(); // validation here? if(emailaddress){} // end validation $j.ajax({ type: "POST", url: "../ff-admin/ff-register/ff-user-check.php", data: "fld_emailaddress="+ emailaddress, success: function(msg) { if(msg == 'OK') { $j("#fld_username").attr('disabled',false); $j("#fld_password").attr('disabled',false); $j("#cmd_register_submit").attr('disabled',false); $j("#fld_emailaddress").removeClass('object_error'); // if necessary $j("#fld_emailaddress").addClass("object_ok"); $j('#email_ac').html('&nbsp;<img src="img/cool.png" align="absmiddle"> <font color="Green"> Your email <strong>'+ emailaddress+'</strong> is OK.</font> '); } else { $j("#fld_username").attr('disabled',true); $j("#fld_password").attr('disabled',true); $j("#cmd_register_submit").attr('disabled',true); $j("#fld_emailaddress").removeClass('object_ok'); // if necessary $j("#fld_emailaddress").addClass("object_error"); $j('#email_ac').html(msg); } } }); });

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  • Blocking error in celery

    - by dmitry
    I have no idea what's this. Python 2.7 + django-1.5.1 + httpd + rabbitmq + django-celery==3.0.17 Tasks are not executed because of some error. Below is celery's log. Maybe someone has faced it before. [2013-06-24 17:10:03,792: CRITICAL/MainProcess] Can't decode message body: AttributeError("'JoinInfo' object has no attribute '__dict__'",) (type:u'application/x-python-serialize' encoding:u'binary' raw:'\'\\x80\\x02}q\\x01(U\\x07expiresq\\x02NU\\x03utcq\\x03\\x88U\\x04argsq\\x04cdjango.contrib.auth.models\\nUser\\nq\\x05)\\x81q\\x06}q\\x07(U\\x08usernameq\\x08X\\x19\\x00\\x00\\[email protected]\\nfirst_nameq\\tX\\x05\\x00\\x00\\x00BibbyU\\tlast_nameq\\nX\\x08\\x00\\x00\\x00OffshoreU\\r_client_cacheq\\x0bccopy_reg\\n_reconstructor\\nq\\x0ccbongoregistration.models\\nClient\\nq\\rc__builtin__\\nobject\\nq\\x0eN\\x87Rq\\x0f}q\\x10(h\\nX\\x08\\x00\\x00\\x00OffshoreU\\x1bpurchase_confirmation_emailq\\x11X\\x1f\\x00\\x00\\[email protected]\\x1dpurchase_confirmation_email_1q\\x12X!\\x00\\x00\\[email protected]\\x06_stateq\\x13cdjango.db.models.base\\nModelState\\nq\\x14)\\x81q\\x15}q\\x16(U\\x06addingq\\x17\\x89U\\x02dbq\\x18U\\x07defaultq\\x19ubU\\x0buser_ptr_idq\\x1aJ\\xb4\\xa2\\x03\\x00U\\x08is_staffq\\x1b\\x89U\\x08postcodeq\\x1cX\\x08\\x00\\x00\\x00AB11 5BSU\\x0cdegree_limitq\\x1dK\\x06U\\x07messageq\\x1eX\\xd1E\\x00\\x00<table id="container" style="margin: 0px; padding: 0px; width: 100%; background-color: #ffffff;" cellspacing="0" cellpadding="0"... (22911b)'') Traceback (most recent call last): File "/opt/www/MyProject-main/eggs/kombu-2.5.10-py2.7.egg/kombu/messaging.py", line 556, in _receive_callback decoded = None if on_m else message.decode() File "/opt/www/MyProject-main/eggs/kombu-2.5.10-py2.7.egg/kombu/transport/base.py", line 147, in decode self.content_encoding, accept=self.accept) File "/opt/www/MyProject-main/eggs/kombu-2.5.10-py2.7.egg/kombu/serialization.py", line 187, in decode return decode(data) File "/opt/www/MyProject-main/eggs/kombu-2.5.10-py2.7.egg/kombu/serialization.py", line 74, in pickle_loads return load(BytesIO(s)) AttributeError: 'JoinInfo' object has no attribute '__dict__'

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  • Segmenting and masking all shades of red from an image using opencv

    - by vrinda
    I am trying to segment all shades of red form an image using hue saturation values and use InRangeS function to create a mask which should have all red areas whitened and all others blacked(a new 1 channel image). Thwn Inpaint them to kind of obscure the segmented portions. My code is as given. However I am unable to get an output image, it doesnt segment the desired color range. Any pointers on my approach and why it isnt working. ? using namespace std; int main() { IplImage *img1=cvLoadImage("/home/techrascal/projects/test1/image2.jpeg"); //IplImage *img3; IplImage *imghsv; IplImage *img4; CvSize sz=cvGetSize(img1); imghsv=cvCreateImage(sz,IPL_DEPTH_8U,3); img4=cvCreateImage(sz,IPL_DEPTH_8U,1); int width = img1->width; int height = img1->height; int bpp = img1->nChannels; cvNamedWindow("original", 1); cvNamedWindow("hsv",1); cvNamedWindow("Blurred",1); int r,g,b; // create inpaint mask: img 4 will behave as mask cvCvtColor(img1,imghsv,CV_BGR2HSV); CvScalar hsv_min = cvScalar(0, 0, 0, 0); CvScalar hsv_max = cvScalar(255, 0, 0, 0); //cvShowImage("hsv",imghsv); cvInRangeS( imghsv, hsv_min, hsv_max, img4 ); cvInpaint(img1, img4, img1, 3,CV_INPAINT_NS ); cvShowImage("Blurred",img1); cvReleaseImage(&img1); cvReleaseImage(&imghsv); cvReleaseImage(&img4); //cvReleaseImage(&img3); char d=cvWaitKey(10000); cvDestroyAllWindows(); return 0;}

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  • PHP: Making my code simpler/shorter welcome message

    - by Karem
    Any suggestion to make this welcome message shorter: <?php if(isset($_SESSION['user_id'])) { if(isSet($_SESSION['1stTime'])){ ?> <strong id="welcome" style="font-size: 10px;"> <a href="logout.php"> Logga ut </a> </strong> <?php }else{ $_SESSION['1stTime'] = time(); ?> <script> $(document).ready(function() { $("#welcome").fadeIn("slow"); setTimeout(function(){ $("#welcome").fadeOut("slow"); setTimeout(function(){ $("#welcome").html("<a href='logout.php'>Logga ut</a>"); $("#welcome").fadeIn(); }, 800); }, 5000); }); </script> <strong id="welcome" style="display: none; color: #FFF; font-size: 10px;">Hej, <?php echo $FULL; ?>!</strong> <?php } } ?> First it checks if you are signed in. Next if 1stTime is set, if it is then show "Log out" in swedish, if it isnt, then introduce with "Hi, NAME", and then change to "Log out" after 5 seconds(jquery) + set the session How can i make this simpler?

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  • Technique for selectively formatting data in a PowerShell pipeline and output as HTML

    - by halr9000
    Say that you want to do some fancy formatting of some tabular output from powershell, and the destination is to be html (either for a webserver, or to be sent in an email). Let's say for example that you want certain numeric values to have a different background color. Whatever. I can think of two solid programmatic ways to accomplish this: output XML and transform with XSLT, or output HTML and decorate with CSS. XSLT is probably the harder of the two (I say that because I don't know it), but from what little I recall, it has the benefit of bring able to embed the selection criteria (xpath?) for aforementioned fancy formatting. CSS on the other hand needs a helping hand. If you wanted a certain cell to be treated specially, then you would need to distinguish it from its siblings with a class, id, or something along those lines. PowerShell doesn't really have a way to do that natively, so that would mean parsing the HTML as it leaves convertto-html and adding, for example, a "emphasis" class: <td class="emphasis">32MB</td> I don't like the idea of the required text parsing, especially given that I would rather be able to somehow emphasize what needs emphasizing in Powershell before it hits HTML. Is XSLT the best way? Have suggestions for how to markup the HTML after it leaves convertto-html or ideas of a different way?

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  • For div to extend full height

    - by Shamil
    Hello, is there a method I can use for a div to extend to full height? I've got a sticky footer in it as well. Here's the web page: http://www.radonsystems.net. The middle bit I'm talking about is the white div, midcontent which has CSS values: .midcontent{ width:85%; margin:0 auto; padding:10px 20px; padding-top:0; background-color:#FFF; overflow:hidden; min-height:100%; max-width:968px; height:100%; } So yes, obviously height:100% didn't work. Additionally, ALL parent containers have height set. Here's the general structure <body> <div id="wrap"> <div id="main"> <div class="headout"> <div class="headimg"></div> </div> <div class="midcontainer"></div> </div> </div> <div id="footer"> <div class="footer"></div> </div>

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  • Float right is not working in IE 7 but works in FF IE8

    - by Mirage
    I have this code <div id="facebook_bar"> <div style="float:left;"> <img src="images/topbar_followus.png" width="70" height="25" /> <img src="images/topbar_twitIcon.png" width="30" height="25" /> <img src="images/topbar_fbicon.png" width="30" height="25" /> </div> <div id="newsletter_box"> <img src="images/topbar_subscribe.png" width="220" height="25" /> <input type="text" name="cm-ktkykk-ktkykk" id="ktkykk-ktkykk" /> <input type="image" src="images/btn_submit.png" width="55" height="25" /> </div> </div> css is #facebook_bar { background-color:#323334; height:30px; padding-top:15px; padding-left:20px; padding-right:20px; } #newsletter_box { float:right; /*margin-top:-30px;*/ } The right hand div is showing on next line after the first div not on the same line

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  • MFC (C++) CDialog DoModal() not working as expected

    - by krebstar
    Hi, I have a plugin that is loaded by this application.. This plugin calls some dialog boxes with DoModal(). I'm expecting these dialog boxes to function like this: If I click on the application window behind the dialog box, the dialog box flashes and does not allow the application to be in focus. However, in one of the other dialog boxes, called with DoModal(), if I click on the application window, it doesn't do the flashing thing, and after a while the application's close/minimize buttons become active (well, just the color). They're not really active and the window turns somewhat white and the title bar says (Not Responding)... What could possibly be wrong and how do I fix it? I've tried setting the dialog box's properties to System Modal: True, and Set Foreground: True but it doesn't seem to work.. :( Thanks.. EDIT: I'd like to note that the in the Windows taskbar, there is only one entry for the application for the correct behavior, but when the dialog box with the incorrect behavior is launched, another "window" is launched.. So it looks like (Application)(Dialog box title).. The effect I'm trying to achieve is just (Application)..

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  • Weird problem with PHP mail() under Linux.

    - by Vilx-
    This is the case when it "works on my machine". Except that my machine is Windows, and the target is some sort of Linux. The idea is that the mail() function puts a newline between the MIME-Version and Content-Type headers, thus breaking the whole thing. Here's the code, simpliefied as much as possible: <?php $HTMLPart = chunk_split(base64_encode('<html><body style="color: red">Test.</body></html>')); $PlaintextPart = chunk_split(base64_encode('>>> TEST <<<')); $Headers =<<<AKAM From: "My Test" <[email protected]> Reply-To: [email protected] MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="9-1410065408-1410065408=:27514" AKAM; $Body =<<<AKAM This is a multi-part message in MIME format. --9-1410065408-1410065408=:27514 Content-Type: text/plain; charset="windows-1252" Content-Transfer-Encoding: base64 $PlaintextPart --9-1410065408-1410065408=:27514 Content-Type: text/html; charset="windows-1252" Content-Transfer-Encoding: base64 $HTMLPart --9-1410065408-1410065408=:27514-- AKAM; echo 'Try 3: '; echo mail('[email protected]', 'Testmail', $Body, $Headers) ? 'WIN' : 'FAIL'; ?>

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  • CSS Table Formatting to a HTML Table

    - by Rurigok
    I am attempting to provide CSS formating to two HTML tables, but I cannot. I am setting up a webpage in HTML & CSS (with the CSS in an external sheet) and the layout of the website depends on the tables. There are 2 tables, one for the head and another for the body. They are set up whereas content is situated in one middle column of 60% width, with one column on each side of the center with 20% width each, along with other table formatting. My question is - how can I format the tables in CSS? I successfully formatted them in HTML, but this will not do. This is the CSS code for the tables - each table has the id layouttable: #layouttable{border:0px;width:100%;} #layouttable td{width:20%;vertical-align:top;} #layouttable td{width:60%;vertical-align:top;background-color:#E8E8E8;} #layouttable td{width:20%;vertical-align:top;} The tables in the html document both each have, in respective order, these elements (with content inside not shown): <table id="layouttable"><tr><td></td><td></td><td></td></tr></table> Does anyone have any idea why this CSS is not working, or can write some code to fix it? If further explanation is needed, please, ask.

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  • Vertically align a heading and a paragraph in a div

    - by davey
    I'm trying to vertically align a h1 element and p in the middle of a div floated left but they end up next to each other vertically aligned. Im pretty sure it to do with the table-cell display but don't know how to vertically align without it. my code gives me: . . Heading Paragraph . . I want: . . Heading Paragraph . . heres my code: CSS: #HDRtext { float: left; width: 30%; height: 335px; padding: 0; display: table; color: white; } #HDRtext h1 { font-family: Georgia; font-size: 2em; display: table-cell; vertical-align: middle; } #HDRtext p { display: table-cell; vertical-align: middle; font-size:1em; font-family: Georgia; }

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  • Presenting collection of structures of strings in grid or similar in WPF - Example? Ideas?

    - by Andrew
    Hi, I have a collection of structures. The structure is just some strings. Example public struct ReportLine { public string Name; public string Address; public string Phone; ...// about 10 other strings } I can't change this part. What I want to do is display it in a simple grid or simlar in WPF. My only requirements are: a) need column headers b) rows must alternate in color c) columns big enough to hold largest datum (which is not know until run time) Can someone point me to an example to get me started? Is the GridView the way to go? Or DataGrid? Or perhaps just the grid? I have the book Pro WPF in C# 2008 and it covers binding ListBox's to collections, but the collections always seem to be collections of one field (ex. a collection of 40 names). Here I have a collection (an array in fact) of a structure. How do I setup the databinding? As you can see, I'm new to this and probably would most benefit from a reference to an article. I've found articles covering collections of 1 field, but no examples covering binding to an array of structures. Also, my intitial research indicates c) can't be easily done, if you demand that the column is big enough for all the data in that column, not just the visible data. Thanks, dave

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  • WPF - Transparency - Stream Desktop Content

    - by Niels Willems
    Greetings I'm in the process of making a Scoreboard for a game (Starcraft II). This scoreboard is being made as a WPF Application with a C# code-behind. I already have a version which works for 90% in WinForms but I lacked the support to easily make it look a lot nicer which are available in WPF. The point of this application will be to form a kind of overlay on top of a running game. This game is in Fulscreen(Windowed Mode) so when in WinForms I coded it so that it should always be on top. It would do so and that was no problem. Since the main look of the app in WPF is based on an image with a transparent background I have set most Background values to Transparent. However when I do this the entire application does not get registered by streaming software. For example it just shows my Desktop or the game I'm playing but not my application even though it IS there. I can see it with my own eyes but the audience on the stream cannot. Does anyone have any experience with this matter because it's really doing my head in. My entire application will be useless if it is not visible on streams. If I have to put the background on a color rather than transparent the UI will be completely demolished as well in terms of looks. I'm basically trying to make a game-overlay in C# & WPF. I have read you can do this on different ways as well but I have little to no knowledge of C++ nor do I know anything about DirectX Thank you for your time reading and your possible insights. Edit: The best solution would be an overlay similar to that one of Steam/Xfire/Dolby Axon. Edit 2: I've had no luck with all the suggestions so I basically made the transparent bits of my image non transparent and let the user decide which one to use depending on what streaming software they would be using.

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