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  • What is the best algorithm for this array-comparison problem?

    - by mark
    What is the most efficient for speed algorithm to solve the following problem? Given 6 arrays, D1,D2,D3,D4,D5 and D6 each containing 6 numbers like: D1[0] = number D2[0] = number ...... D6[0] = number D1[1] = another number D2[1] = another number .... ..... .... ...... .... D1[5] = yet another number .... ...... .... Given a second array ST1, containing 1 number: ST1[0] = 6 Given a third array ans, containing 6 numbers: ans[0] = 3, ans[1] = 4, ans[2] = 5, ......ans[5] = 8 Using as index for the arrays D1,D2,D3,D4,D5 and D6, the number that goes from 0, to the number stored in ST1[0] minus one, in this example 6, so from 0 to 6-1, compare each res array against each D array My algorithm so far is: I tried to keep everything unlooped as much as possible. EML := ST1[0] //number contained in ST1[0] EML1 := 0 //start index for the arrays D While EML1 < EML if D1[ELM1] = ans[0] goto two if D2[ELM1] = ans[0] goto two if D3[ELM1] = ans[0] goto two if D4[ELM1] = ans[0] goto two if D5[ELM1] = ans[0] goto two if D6[ELM1] = ans[0] goto two ELM1 = ELM1 + 1 return 0 //If the ans[0] number is not found in either D1[0-6], D2[0-6].... D6[0-6] return 0 which will then exclude ans[0-6] numbers two: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[1] goto three if D2[ELM1] = ans[1] goto three if D3[ELM1] = ans[1] goto three if D4[ELM1] = ans[1] goto three if D5[ELM1] = ans[1] goto three if D6[ELM1] = ans[1] goto three ELM1 = ELM1 + 1 return 0 //If the ans[1] number is not found in either D1[0-6], D2[0-6].... D6[0-6] return 0 which will then exclude ans[0-6] numbers three: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[2] goto four if D2[ELM1] = ans[2] goto four if D3[ELM1] = ans[2] goto four if D4[ELM1] = ans[2] goto four if D5[ELM1] = ans[2] goto four if D6[ELM1] = ans[2] goto four ELM1 = ELM1 + 1 return 0 //If the ans[2] number is not found in either D1[0-6], D2[0-6].... D6[0-6] return 0 which will then exclude ans[0-6] numbers four: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[3] goto five if D2[ELM1] = ans[3] goto five if D3[ELM1] = ans[3] goto five if D4[ELM1] = ans[3] goto five if D5[ELM1] = ans[3] goto five if D6[ELM1] = ans[3] goto five ELM1 = ELM1 + 1 return 0 //If the ans[3] number is not found in either D1[0-6], D2[0-6].... D6[0-6] return 0 which will then exclude ans[0-6] numbers five: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[4] goto six if D2[ELM1] = ans[4] goto six if D3[ELM1] = ans[4] goto six if D4[ELM1] = ans[4] goto six if D5[ELM1] = ans[4] goto six if D6[ELM1] = ans[4] goto six ELM1 = ELM1 + 1 return 0 //If the ans[4] number is not found in either D1[0-6], D2[0-6].... D6[0-6] return 0 which will then exclude ans[0-6] numbers six: EML1 := 0 start index for arrays Ds While EML1 < EML if D1[ELM1] = ans[5] return 1 ////If the ans[1] number is not found in either D1[0-6]..... if D2[ELM1] = ans[5] return 1 which will then include ans[0-6] numbers return 1 if D3[ELM1] = ans[5] return 1 if D4[ELM1] = ans[5] return 1 if D5[ELM1] = ans[5] return 1 if D6[ELM1] = ans[5] return 1 ELM1 = ELM1 + 1 return 0 As language of choice, it would be pure c

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  • Craziest JavaScript behavior I've ever seen

    - by Dan Ray
    And that's saying something. This is based on the Google Maps sample for Directions in the Maps API v3. <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no"/> <meta http-equiv="content-type" content="text/html; charset=UTF-8"/> <title>Google Directions</title> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <script type="text/javascript"> var directionDisplay; var directionsService = new google.maps.DirectionsService(); var map; function initialize() { directionsDisplay = new google.maps.DirectionsRenderer(); var myOptions = { zoom:7, mapTypeId: google.maps.MapTypeId.ROADMAP } map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); directionsDisplay.setMap(map); directionsDisplay.setPanel(document.getElementById("directionsPanel")); } function render() { var start; if(navigator.geolocation) { navigator.geolocation.getCurrentPosition(function(position) { start = new google.maps.LatLng(position.coords.latitude,position.coords.longitude); }, function() { handleNoGeolocation(browserSupportFlag); }); } else { // Browser doesn't support Geolocation handleNoGeolocation(); } alert("booga booga"); var end = '<?= $_REQUEST['destination'] ?>'; var request = { origin:start, destination:end, travelMode: google.maps.DirectionsTravelMode.DRIVING }; directionsService.route(request, function(response, status) { if (status == google.maps.DirectionsStatus.OK) { directionsDisplay.setDirections(response); } }); } </script> </head> <body style="margin:0px; padding:0px;" onload="initialize()"> <div><div id="map_canvas" style="float:left;width:70%; height:100%"></div> <div id="directionsPanel" style="float:right;width:30%;height 100%"></div> <script type="text/javascript">render();</script> </body> </html> See that "alert('booga booga')" in there? With that in place, this all works fantastic. Comment that out, and var start is undefined when we hit the line to define var request. I discovered this when I removed the alert I put in there to show me the value of var start, and it quit working. If I DO ask it to alert me the value of var start, it tells me it's undefined, BUT it has a valid (and accurate!) value when we define var request a few lines later. I'm suspecting it's a timing issue--like an asynchronous something is having time to complete in the background in the moment it takes me to dismiss the alert. Any thoughts on work-arounds?

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  • Algorithm to select groups of similar items in 2d array

    - by mafutrct
    There is a 2d array of items (in my case they are called Intersections). A certain item is given as a start. The task is to find all items directly or indirectly connected to this item that satisfy a certain function. So the basic algorithm is like this: Add the start to the result list. Repeat until no modification: Add each item in the array that satisfies the function and touches any item in the result list to the result list. My current implementation looks like this: private IList<Intersection> SelectGroup ( Intersection start, Func<Intersection, Intersection, bool> select) { List<Intersection> result = new List<Intersection> (); Queue<Intersection> source = new Queue<Intersection> (); source.Enqueue (start); while (source.Any ()) { var s = source.Dequeue (); result.Add (s); foreach (var neighbour in Neighbours (s)) { if (select (start, neighbour) && !result.Contains (neighbour) && !source.Contains (neighbour)) { source.Enqueue (neighbour); } } } Debug.Assert (result.Distinct ().Count () == result.Count ()); Debug.Assert (result.All (x => select (x, result.First ()))); return result; } private List<Intersection> Neighbours (IIntersection intersection) { int x = intersection.X; int y = intersection.Y; List<Intersection> list = new List<Intersection> (); if (x > 1) { list.Add (GetIntersection (x - 1, y)); } if (y > 1) { list.Add (GetIntersection (x, y - 1)); } if (x < Size) { list.Add (GetIntersection (x + 1, y)); } if (y < Size) { list.Add (GetIntersection (x, y + 1)); } return list; } (The select function takes a start item and returns true iff the second item satisfies.) This does its job and turned out to be reasonable fast for the usual array sizes (about 20*20). However, I'm interested in further improvements. Any ideas? Example (X satisfies in relation to other Xs, . does never satisfy): .... XX.. .XX. X... In this case, there are 2 groups: a central group of 4 items and a group of a single item in the lower left. Selecting the group (for instance by starting item [2, 2]) returns the former, while the latter can be selected using the starting item and sole return value [0, 3]. Example 2: .A.. ..BB A.AA This time there are 4 groups. The 3 A groups are not connected, so they are returned as separate groups. The bigger A and B groups are connected, but A does not related to B so they are returned as separate groups.

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  • BFS Shortest Path: Edge weight either 1 or 2

    - by Hackster
    I am trying to implement a shortest path algorithm using BFS. That is I am trying to find the shortest path from a specified vertex to every other vertex. However, its a special case where all edge weights are either 1 or 2. I know it could be done with Dijkstra's algorithm but I must use Breadth First Search. So far I have a working version of BFS that searches first for a vertex connected with an edge of weight 1. If it cannot find it, then returns a vertex connected with an edge of weight 2. After thinking about it, this is not the correct way to find the shortest path. The problem is I cannot think of any reasoning why BFS would work with weights 1 or 2, as opposed to any weight. Here is the code: public void addEdge(int start, int end, int weight) { adjMat[start][end] = 1; adjMat[end][start] = 1; edge_weight[start][end] = weight; edge_weight[end][start] = weight; } // ------------------------------------------------------------- public void bfs() // breadth-first search { // begin at vertex 0 vertexList[0].wasVisited = true; // mark it displayVertex(0); // display it theQueue.insert(0); // insert at tail int v2; while( !theQueue.isEmpty() ) // until queue empty, { int v1 = theQueue.remove(); // remove vertex at head // until it has no unvisited neighbors while( (v2=getAdjUnvisitedVertex(v1)) != -1 ){// get one, vertexList[v2].wasVisited = true; // mark it displayVertex(v2); // display it theQueue.insert(v2); // insert it } } // end while(queue not empty) // queue is empty, so we're done for(int j=0; j<nVerts; j++) // reset flags vertexList[j].wasVisited = false; } // end bfs() // ------------------------------------------------------------- // returns an unvisited vertex adj to v -- ****WITH WEIGHT 1**** public int getAdjUnvisitedVertex(int v) { for (int j = 0; j < nVerts; j++) if (adjMat[v][j] == 1 && vertexList[j].wasVisited == false && edge_weight[v][j] == 1){ //System.out.println("Vertex found with 1:"+ vertexList[j].label); return j; } for (int k = 0; k < nVerts; k++) if (adjMat[v][k] == 1 && vertexList[k].wasVisited == false && edge_weight[v][k] == 2){ //System.out.println("Vertex found with 2:"+vertexList[k].label); return k; } return -1; } // end getAdjUnvisitedVertex() // ------------------------------------------------------------- } //////////////////////////////////////////////////////////////// public class BFS{ public static void main(String[] args) { Graph theGraph = new Graph(); theGraph.addVertex('A'); // 0 (start for bfs) theGraph.addVertex('B'); // 1 theGraph.addVertex('C'); // 2 theGraph.addEdge(0, 1,2); // AB theGraph.addEdge(1, 2,1); // BC theGraph.addEdge(2, 0,1); // AD System.out.print("Visits: "); theGraph.bfs(); // breadth-first search System.out.println(); } // end main() } The problem then is, that I don't know why BFS can work for the shortest path problem with edges of weight 1 or 2 as opposed to any edges of any weight. Any help is appreciated. Thanks!

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  • Android MediaPlayer Won't Play Different Sounds

    - by cYn
    I'm making a simple app that plays a different sound according to its orientation. So if it's placed face down, a sound is played. If placed on its left side, a different sound is played. I'm having a hard time manipulating MediaPlayer correctly. My app runs fine. But it will only play one sound. For example. When I first boot up my app and place my device facing up, a sound will play. If I change its orientation, the sound will pause. But it will not start a different sound in a different orientation. BUT, if I place the device back facing up, it resumes the sound that it paused. I know I'm doing something wrong here, but I can't seem to figure it out the correct structure in using MediaPlayer and the program constantly calling it through onSensorChanged. public class MainActivity extends Activity implements SensorEventListener{ MediaPlayer mpAudioAttention; MediaPlayer mpAudioAssembly; MediaPlayer mpAudioRecall; MediaPlayer mpAudioRetreat; MediaPlayer mpAudioReveille; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); sm = (SensorManager) getSystemService(SENSOR_SERVICE); setContentView(R.layout.main); mpAudioAttention = MediaPlayer.create(this, R.raw.attention); mpAudioAssembly = MediaPlayer.create(this, R.raw.assembly); mpAudioRecall = MediaPlayer.create(this, R.raw.recall); mpAudioRetreat = MediaPlayer.create(this, R.raw.retreat); mpAudioReveille = MediaPlayer.create(this, R.raw.reveille); } public void onSensorChanged(SensorEvent event) { synchronized (this) { Log.d(tag, "onSensorChanged: " + event + ", z: " + event.values[0] + ", x: " + event.values[1] + ", y: " + event.values[2]); zViewO.setText("Orientation Z: " + event.values[0]); xViewO.setText("Orientation X: " + event.values[1]); yViewO.setText("Orientation Y: " + event.values[2]); } //face down if (event.values[2] > -11 && event.values[2] < -9){ mpAudioRetreat.start(); } else mpAudioRetreat.pause(); //face up if (event.values[2] < 11 && event.values[2] > 9){ mpAudioReveille.start(); } else mpAudioReveille.pause(); //standing if (event.values[0] > -10 && event.values[0] < -8){ mpAudioAttention.start(); } else mpAudioAttention.pause(); //left sideways if (event.values[1] < 11 && event.values[1] > 9){ mpAudioAssembly.start(); } else mpAudioAssembly.pause(); //right sideways if (event.values[1] > -11 && event.values[1] < -9){ mpAudioRecall.start(); } else mpAudioRecall.pause(); }

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  • Rotating images makes ui slow

    - by 5w4rley
    i'm trying to implement kind of speedometer. i'm getting informations about rounds per minute, boost and load of an engine over bluetooth and i try to display them on the screen witch 3 arrows witch should point in the right direktion. i tried to use a rotate animation evry time i get data(10-100ms) to setup the arrows. but that makes my ui extremly slow. 500ms to react on a buttonclick. Doese someone know how to make it work better? source code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } when i try to make the rotation only if the values have changed then it works only while they are changing but if they aren't the arrows jump back to the zero position. isnt setfillafter to tell the image that it should hold the new position? code: public void setTacho() { //rotate Tachonadel Rpmcurrentdegree=Rpmcurrentdegree+Rpmdegree; Rpmdegree=((rpms-lastrpm)*RPMtoDegree); if(Rpmdegree!=0) { RpmAnim=new RotateAnimation((float)Rpmcurrentdegree, (float)Rpmdegree, ivNadel.getWidth()/2, ivNadel.getHeight()/2); RpmAnim.setFillEnabled(true); RpmAnim.setFillAfter(true); ivNadel.setAnimation(RpmAnim); RpmAnim.start(); } //rotate Boostbalken currentBoostDegree=currentBoostDegree+BoostDegree; BoostDegree=(boost-lastBoost)*BOOSTtoDegree; //rotate Loadbalken currentLoadDegree=currentLoadDegree+LoadDegree; LoadDegree=(load-lastLoad)*LOADtoDegree; if(BoostDegree!=0) { BoostAnim=new RotateAnimation((float)-currentBoostDegree, (float)-BoostDegree, ivBoost.getWidth()/2, ivBoost.getHeight()/2); BoostAnim.setFillEnabled(true); BoostAnim.setFillAfter(true); ivBoost.setAnimation(BoostAnim); BoostAnim.start(); } if(LoadDegree!=0) { LoadAnim=new RotateAnimation((float)currentLoadDegree, (float)LoadDegree, ivLoad.getWidth()/2, ivLoad.getHeight()/2); LoadAnim.setFillEnabled(true); LoadAnim.setFillAfter(true); ivLoad.setAnimation(LoadAnim); LoadAnim.start(); } } i don't get it =( thx 4 help EDIT: part of the bluetooth Thread that calls the callback while (run) { try { bytes = mmInStream.read(buffer); if (connection.btCallback != null) { connection.btCallback.getData(buffer,bytes); } } catch (IOException e) { break; } the callback methode of the bluetooth thread: public void getData(byte[] bytes, int len) { setTacho(); }

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  • "No message serializer has been configured" error when starting NServiceBus endpoint

    - by SteveBering
    My GenericHost hosted service is failing to start with the following message: 2010-05-07 09:13:47,406 [1] FATAL NServiceBus.Host.Internal.GenericHost [(null)] <(null) - System.InvalidOperationException: No message serializer has been con figured. at NServiceBus.Unicast.Transport.Msmq.MsmqTransport.CheckConfiguration() in d:\BuildAgent-02\work\672d81652eaca4e1\src\impl\unicast\NServiceBus.Unicast.Msmq\ MsmqTransport.cs:line 241 at NServiceBus.Unicast.Transport.Msmq.MsmqTransport.Start() in d:\BuildAgent-02\work\672d81652eaca4e1\src\impl\unicast\NServiceBus.Unicast.Msmq\MsmqTransport .cs:line 211 at NServiceBus.Unicast.UnicastBus.NServiceBus.IStartableBus.Start(Action startupAction) in d:\BuildAgent-02\work\672d81652eaca4e1\src\unicast\NServiceBus.Uni cast\UnicastBus.cs:line 694 at NServiceBus.Unicast.UnicastBus.NServiceBus.IStartableBus.Start() in d:\BuildAgent-02\work\672d81652eaca4e1\src\unicast\NServiceBus.Unicast\UnicastBus.cs:l ine 665 at NServiceBus.Host.Internal.GenericHost.Start() in d:\BuildAgent-02\work\672d81652eaca4e1\src\host\NServiceBus.Host\Internal\GenericHost.cs:line 77 My endpoint configuration looks like: public class ServiceEndpointConfiguration : IConfigureThisEndpoint, AsA_Publisher, IWantCustomInitialization { public void Init() { // build out persistence infrastructure var sessionFactory = Bootstrapper.InitializePersistence(); // configure NServiceBus infrastructure var container = Bootstrapper.BuildDependencies(sessionFactory); // set up logging log4net.Config.XmlConfigurator.Configure(); Configure.With() .Log4Net() .UnityBuilder(container) .XmlSerializer(); } } And my app.config looks like: <configSections> <section name="MsmqTransportConfig" type="NServiceBus.Config.MsmqTransportConfig, NServiceBus.Core" /> <section name="UnicastBusConfig" type="NServiceBus.Config.UnicastBusConfig, NServiceBus.Core" /> <section name="Logging" type="NServiceBus.Config.Logging, NServiceBus.Core" /> <section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler, log4net" requirePermission="false" /> </configSections> <Logging Threshold="DEBUG" /> <MsmqTransportConfig InputQueue="NServiceBus.ServiceInput" ErrorQueue="NServiceBus.Errors" NumberOfWorkerThreads="1" MaxRetries="2" /> <UnicastBusConfig DistributorControlAddress="" DistributorDataAddress="" ForwardReceivedMessagesTo="NServiceBus.Auditing"> <MessageEndpointMappings> <!-- publishers don't need to set this for their own message types --> </MessageEndpointMappings> </UnicastBusConfig> <connectionStrings> <add name="Db" connectionString="Data Source=..." providerName="System.Data.SqlClient" /> </connectionStrings> <log4net debug="true"> <root> <level value="INFO"/> </root> <logger name="NHibernate"> <level value="ERROR" /> </logger> </log4net> This has worked in the past, but seems to be failing when the generic host starts. My endpoint configuration is below, along with the app.config for the service. What is strange is that in my endpoint configuration, I am specifying to use the XmlSerializer for message serialization. I don't see any other errors in the console output preceding the error message. What am I missing? Thanks, Steve

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  • JFileChooser for directories on the Mac: how to make it not suck?

    - by Mike Hearn
    The JFileChooser in "directories only" mode on the Mac has two serious, crippling problems: 1) You cannot create directories with it 2) You cannot switch drives This is rather a huge problem for my installer app. As far as I can tell, Apple provides no way around this problem, you can't even activate the non-native directory chooser ... so the only alternative is to find a free/open source pure-Java replacement widget. Does anybody know of one?

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  • How do i deactivate highlights on MapHilight?

    - by reed
    I have run into a problem that i cannot seem to figure out how to do and was hoping that you might have some insight. im working on this page: http://rrpcompliance.com/map/html/ note: right now the only states i am focusing on are washington and idaho i would like the user to only be able to select one state at a time currently for instance, you can select washington and idaho both for the life of me i cannot figure out how to tell the maphilight script to deactivate the other state after a new one has been clicked

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  • Where is android.os.SystemProperties

    - by Travis
    I'm looking at the Android Camera code and when I try importing android.os.SystemProperties It cannot be found. here is the file I'm looking at. http://android.git.kernel.org/?p=platform/packages/apps/Camera.git;a=blob;f=src/com/android/camera/VideoCamera.java;h=8effd3c7e2841eb1ccf0cfce52ca71085642d113;hb=refs/heads/eclair I created a new 2.1 project and tried importing this namespace again, but It still cannot be found. I checked developer.android.com and SystemProperties was not listed Did i miss something?

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  • Strings in Objective-C++

    - by John Smith
    I just switched my code from Objective-C to Objective-C++. Everything goes swimmingly except for two lines. NSString * text1=[[NSString stringWithFormat:@"%.2f",ymax] UTF8String]; This line complains that error: cannot convert 'const char*' to 'NSString*' in initialization The second error related to the first is from the line: CGContextShowTextAtPoint(context, 2, 8, text1, strlen(text1)); It complains that error: cannot convert 'NSString*' to 'const char*' for argument '1' to 'size_t strlen(const char*)' Is there something I missed in the differences between ObjC and ObjC++?

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  • How repair/uninstall Visual Web Developer 2010 Beta 2?

    - by Sprinter
    I cannot uninstall Visual Web Developer 2010 Beta 2. When I was trying to uninstall the first time, the power went off to my machine and screwed up the Beta 2 installation. I cannot find a Visual Web Developer 2010 Beta 2 download on the Microsoft website any longer to repair the Beta 2 installation. How can I get VWD 2010 Beta 2 off of my system so I can install the new release?

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  • remove autoexec macro from MS Access 2007

    - by sasha
    I have created an autoexec macro in MS Access 2007 and cannot find it! I know its there because it runs, but I cannot find it to delete or modify. I can see other macros that I have created just not the autoexec one. Can someone please point me in the right direction to find where it is located .... cheers :)

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  • Loading a dll from a dll ?

    - by Quandary
    What's the best way for loading a dll from a dll ? My problem is I can't load a dll on process_attach, and I cannot load the dll from the main program, because I don't control the main program source. And therefore I cannot call a non-dllmain function, too.

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  • for my project I have problem in report

    - by pink rose
    public stack(int size) { this.size=size; Array = new int[size]; } public void push(int j) { if (top < size) { Array[++top] = j; } } public int pop() { return Array[top--]; } public int top() { return Array[top]; } public boolean isEmpty() { return (top == -1); } } import javax.swing.JOptionPane; public class menu { private static stack s; private static int numbers[]; public static void main(String args[]) { start(); } public static void start() { int i = Integer.parseInt(JOptionPane.showInputDialog("1. size of array\n2. data entry\n3. display content\n4. exit")); switch (i) { case 1: setSize(); break; case 2: addElement(); break; case 3: showElements(); break; case 4: exit(); } } public static void setSize() { int size = Integer.parseInt(JOptionPane.showInputDialog("Please Enter The Size")); s = new stack(size); numbers = new int[10]; start(); } public static void addElement() { for(int x=0;x<s.size;x++) { int e = Integer.parseInt(JOptionPane.showInputDialog("Please Enter The Element")); numbers[e]++; s.push(e); } start(); } public static void showElements() { String result = ""; int temp; while (!s.isEmpty()) { temp = s.pop(); if (numbers[temp] == 1) { result = temp+result; } } JOptionPane.showMessageDialog(null, result); start(); } public static void exit() { System.exit(0); } } This my project I was finished but I have problem in question in my report Conclusion. It should summarize the state of your project and indicate which part of your project is working and which part is not working or with limitations. You may also provide your suggestions and comments to this project what I can answer I didn't have any idea

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  • for my project I have problem in report

    - by pink rose
    public class stack { private int Array[]; private int top = -1; public int size; public stack(int size) { this.size=size; Array = new int[size]; } public void push(int j) { if (top < size) { Array[++top] = j; } } public int pop() { return Array[top--]; } public int top() { return Array[top]; } public boolean isEmpty() { return (top == -1); } } import javax.swing.JOptionPane; public class menu { private static stack s; private static int numbers[]; public static void main(String args[]) { start(); } public static void start() { int i = Integer.parseInt(JOptionPane.showInputDialog("1. size of array\n2. data entry\n3. display content\n4. exit")); switch (i) { case 1: setSize(); break; case 2: addElement(); break; case 3: showElements(); break; case 4: exit(); } } public static void setSize() { int size = Integer.parseInt(JOptionPane.showInputDialog("Please Enter The Size")); s = new stack(size); numbers = new int[10]; start(); } public static void addElement() { for(int x=0;x<s.size;x++) { int e = Integer.parseInt(JOptionPane.showInputDialog("Please Enter The Element")); numbers[e]++; s.push(e); } start(); } public static void showElements() { String result = ""; int temp; while (!s.isEmpty()) { temp = s.pop(); if (numbers[temp] == 1) { result = temp+result; } } JOptionPane.showMessageDialog(null, result); start(); } public static void exit() { System.exit(0); } } This my project I was finished but I have problem in question in my report Conclusion. It should summarize the state of your project and indicate which part of your project is working and which part is not working or with limitations. You may also provide your suggestions and comments to this project what I can answer I didn't have any idea

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  • Android NDK - does it support straight ARM code or just Thumb

    - by Russell Kay
    All, I have been asked to evaluate the Android platform for our product and I am looking at various options, I am only just scratching the surface just now and the one thing that is bothering me is that I cannot see how to compile code as straight ARM code (no Thumb), I know that Thumb runs slower and we will need the performance in key sections of our code. I think it should just be setting the -march flag in the LOCAL_CFLAGS of the Android.mk file, but I cannot get that to work... Can anyone help. Russell

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  • The Collatz Sequence problem

    - by Gandalf StormCrow
    I'm trying to solve this problem, its not a homework question, its just code I'm submitting to uva.onlinejudge.org so I can learn better java trough examples. Here is the problem sample input : 3 100 34 100 75 250 27 2147483647 101 304 101 303 -1 -1 Here is simple output : Case 1: A = 3, limit = 100, number of terms = 8 Case 2: A = 34, limit = 100, number of terms = 14 Case 3: A = 75, limit = 250, number of terms = 3 Case 4: A = 27, limit = 2147483647, number of terms = 112 Case 5: A = 101, limit = 304, number of terms = 26 Case 6: A = 101, limit = 303, number of terms = 1 The thing is this has to execute within 3sec time interval otherwise your question won't be accepted as solution, here is with what I've come up so far, its working as it should just the execution time is not within 3 seconds, here is code : import java.util.Scanner; class Main { public static void main(String[] args) { Scanner stdin = new Scanner(System.in); int start; int limit; int terms; int a = 0; while (stdin.hasNext()) { start = stdin.nextInt(); limit = stdin.nextInt(); if (start > 0) { terms = getLength(start, limit); a++; } else { break; } System.out.println("Case "+a+": A = "+start+", limit = "+limit+", number of terms = "+terms); } } public static int getLength(int x, int y) { int length = 1; while (x != 1) { if (x <= y) { if ( x % 2 == 0) { x = x / 2; length++; }else{ x = x * 3 + 1; length++; } } else { length--; break; } } return length; } } And yes here is how its meant to be solved : An algorithm given by Lothar Collatz produces sequences of integers, and is described as follows: Step 1: Choose an arbitrary positive integer A as the first item in the sequence. Step 2: If A = 1 then stop. Step 3: If A is even, then replace A by A / 2 and go to step 2. Step 4: If A is odd, then replace A by 3 * A + 1 and go to step 2. And yes my question is how can I make it work inside 3 seconds time interval?

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  • LINQ to SQL - Save an entity without creating a new DataContext?

    - by aximili
    I get this error Cannot add an entity with a key that is already in use when I try to save an Item [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit(Item item) { Global.DataContext.Items.Attach(item); Global.DataContext.SubmitChanges(); return View(item); } That's because I cannot attach the item to the static global DataContext. Is it possible to save an item without creating a new DataContext? (I am very new to LINQ)

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  • Android: Using onStart() method in Bluetooth application

    - by Nii
    Hello, I am getting a nullpointer exception when my onStart() method is called. Here is the breakdown of my Android app: Opening the app brings a user to the homescreen: The user is then presented with the first 6 icons to choose from. When the user presses the "Sugar" icon it takes them to the SugarTabActivity. The SugarTabActivity is a Tabbed layout with two tabs. I'm concerned with the first tab. The first tab calls the getDefaultAdapter() method in its onCreate() method. Once it calls this, it checks if the bluetooth adapter is null on the phone, and if its null it shows a toast saying "Bluetooth is not available". This works just fine. Then I call the onStart() method. In the onStart() method I check if bluetooth is enabled, and if it isnt, then I start a new activity from the BluetoothAdapter enable bluetooth intent; otherwise, I start my bluetooth service. The exact error I'm getting is 04-19 00:44:45.674: ERROR/AndroidRuntime(225): Caused by: java.lang.NullPointerException 04-19 00:44:45.674: ERROR/AndroidRuntime(225): at com.nii.glucose.Glucose.onStart(Glucose.java:313). Heading Override public void onCreate(Bundle icicle) { super.onCreate(icicle); if(D) Log.d(TAG, "+++ ON CREATE +++"); setContentView(R.layout.glucose_layout); mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); if(mBluetoothAdapter==null){ Toast.makeText(this, "Bluetooth not available", Toast.LENGTH_LONG).show(); //finish(); return; } } Override public void onStart() { super.onStart(); if(D) Log.e(TAG, "++ ON START ++"); // If BT is not on, request that it be enabled. // setupChat() will then be called during onActivityResult if (!mBluetoothAdapter.isEnabled()) { Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableIntent, REQUEST_ENABLE_BT); // Otherwise, setup the chat session } else { if (mGlucoseService == null) mGlucoseService = new BluetoothService(this, mHandler); } } @Override public synchronized void onResume(){ super.onResume(); if(D) Log.e(TAG,"==== ON RESUME ======"); // Performing this check in onResume() covers the case in which BT was // not enabled during onStart(), so we were paused to enable it... // onResume() will be called when ACTION_REQUEST_ENABLE activity returns. if (mGlucoseService != null) { // Only if the state is STATE_NONE, do we know that we haven't started already if (mGlucoseService.getState() == BluetoothService.STATE_NONE) { // Start the Bluetooth chat services mGlucoseService.start(); } } } @Override public synchronized void onPause(){ super.onPause(); //isActive.set(false); if(D) Log.e(TAG,"==== ON PAUSE ======"); } @Override public void onDestroy() { super.onDestroy(); // Stop the Bluetooth chat services if (mGlucoseService != null) mGlucoseService.stop(); if(D) Log.e(TAG, "--- ON DESTROY ---"); }

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  • Running a Java daemon with a GWT front-end served by embedded Jetty

    - by BinaryMuse
    Greetings, coders, Background Info and Code I am trying to create a daemon-type program (e.g., it runs constantly, polling for things to do) that is managed by a GWT application (servlets in a WAR) which is in turn served by an embedded Jetty server (using a WebAppContext). I'm having problems making the GWT application aware of the daemon object. For testing things, I currently have two projects: The daemon and embedded Jetty server in one (EmbJetTest), and the GWT application in another (DefaultApp). This is the current state of the code: First, EmbJetTest creates an embedded Jetty server like so, using a ServletContextListener to inject the daemon object into the web application context: EmbJetTest.server = new Server(8080); // Create and start the daemon Daemon daemon = new Daemon(); Thread thread = new Thread(daemon); thread.start(); // war handler WebAppContext waContext = new WebAppContext(); waContext.setContextPath("/webapp"); waContext.setWar("./apps/DefaultApp.war"); waContext.addEventListener(new DaemonLoader(daemon)); // Add it to the server EmbJetTest.server.setHandler(waContext); EmbJetTest.server.setThreadPool(new QueuedThreadPool(10)); // Start the server; join() blocks until we shut down EmbJetTest.server.start(); EmbJetTest.server.join(); // Stop the daemon thread daemon.stopLoop(); Daemon is a very simple object with a couple properties, at the moment. DaemonLoader is the following ServletContextListener implementation: private Daemon daemon; public DaemonLoader(Daemon daemon) { this.daemon = daemon; } @Override public void contextDestroyed(ServletContextEvent arg0) { } @Override public void contextInitialized(ServletContextEvent arg0) { arg0.getServletContext().setAttribute("daemon", this.daemon); } Then, in one of my servlets in the GWT application, I have the following code: Daemon daemon = (Daemon) this.getServletContext().getAttribute("daemon"); However, when I visit localhost:8080/webapp/* and invoke the servlet, this code throws a ClassCastException, even though the classes are of the same type. This StackOverflow answer indicates that this is because the two classes are loaded with different classloaders. Question My question is twofold. Am I even on the right track here? Am I going about this completely the wrong way? Something tells me I am, but I can't think of another way to make the daemon available to both applications. Is there a better way to communicate with the daemon from the GWT application? Should the GWT app own the daemon and somehow start the daemon itself? The daemon needs to run even if no one visits the one of the GWT app's servlets--how could I do this? If I am on the right track, how can I get around the classloader issue? Thanks in advance.

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  • Data validation best practices: how can I better construct user feedback?

    - by Cory Larson
    Data validation, whether it be domain object, form, or any other type of input validation, could theoretically be part of any development effort, no matter its size or complexity. I sometimes find myself writing informational or error messages that might seem harsh or demanding to unsuspecting users, and frankly I feel like there must be a better way to describe the validation problem to the user. I know that this topic is subjective and argumentative. StackOverflow might not be the proper channel for diving into this subject, but like I've mentioned, we all run into this at some point or another. There are so many StackExchange sites now; if there is a better one, feel free to share! Basically, I'm looking for good resources on data validation and user feedback that results from it at a theoretical level. Topics and questions I'm interested in are: Content Should I be describing what the user did correctly or incorrectly, or simply what was expected? How much detail can the user read before they get annoyed? (e.g. Is "Username cannot exceed 20 characters." enough, or should it be described more fully, such as "The username cannot be empty, and must be at least 6 characters but cannot exceed 30 characters."?) Grammar How do I decide between phrases like "must not," "may not," or "cannot"? Delivery This can depend on the project, but how should the information be delivered to the user? Should it be obtrusive (e.g. JavaScript alerts) or friendly? Should they be displayed prominently? Immediately (i.e. without confirmation steps, etc.)? Logging Do you bother logging validation errors? Internationalization Some cultures prefer or better understand directness over subtlety and vice-versa (e.g. "Don't do that!" vs. "Please check what you've done."). How do I cater to the majority of users? I may edit this list as I think more about the topic, but I'm genuinely interest in proper user feedback techniques. I'm looking for things like research results, poll results, etc. I've developed and refined my own techniques over the years that users seem to be okay with, but I work in an environment where the users prefer to adapt to what you give them over speaking up about things they don't like. I'm interested in hearing your experiences in addition to any resources to which you may be able to point me.

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  • Diophantine Equation [closed]

    - by ANIL
    In mathematics, a Diophantine equation (named for Diophantus of Alexandria, a third century Greek mathematician) is a polynomial equation where the variables can only take on integer values. Although you may not realize it, you have seen Diophantine equations before: one of the most famous Diophantine equations is: X^n+Y^n=Z^n We are not certain that McDonald's knows about Diophantine equations (actually we doubt that they do), but they use them! McDonald's sells Chicken McNuggets in packages of 6, 9 or 20 McNuggets. Thus, it is possible, for example, to buy exactly 15 McNuggets (with one package of 6 and a second package of 9), but it is not possible to buy exactly 16 nuggets, since no non- negative integer combination of 6's, 9's and 20's adds up to 16. To determine if it is possible to buy exactly n McNuggets, one has to solve a Diophantine equation: find non-negative integer values of a, b, and c, such that 6a + 9b + 20c = n. Problem 1 Show that it is possible to buy exactly 50, 51, 52, 53, 54, and 55 McNuggets, by finding solutions to the Diophantine equation. You can solve this in your head, using paper and pencil, or writing a program. However you chose to solve this problem, list the combinations of 6, 9 and 20 packs of McNuggets you need to buy in order to get each of the exact amounts. Given that it is possible to buy sets of 50, 51, 52, 53, 54 or 55 McNuggets by combinations of 6, 9 and 20 packs, show that it is possible to buy 56, 57,..., 65 McNuggets. In other words, show how, given solutions for 50-55, one can derive solutions for 56-65. Problem 2 Write an iterative program that finds the largest number of McNuggets that cannot be bought in exact quantity. Your program should print the answer in the following format (where the correct number is provided in place of n): "Largest number of McNuggets that cannot be bought in exact quantity: n" Hints: Hypothesize possible instances of numbers of McNuggets that cannot be purchased exactly, starting with 1 For each possible instance, called n, a. Test if there exists non-negative integers a, b, and c, such that 6a+9b+20c = n. (This can be done by looking at all feasible combinations of a, b, and c) b. If not, n cannot be bought in exact quantity, save n When you have found six consecutive values of n that in fact pass the test of having an exact solution, the last answer that was saved (not the last value of n that had a solution) is the correct answer, since you know by the theorem that any amount larger can also be bought in exact quantity

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  • diophantine equation

    - by krishna chaitanya
    Write an iterative program that finds the largest number of McNuggets that cannot be bought in exact quantity. Your program should print the answer in the following format (where the correct number is provided in place of n): "Largest number of McNuggets that cannot be bought in exact quantity: n" in python

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