Search Results

Search found 1275 results on 51 pages for 'derived'.

Page 28/51 | < Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >

  • Unicode license

    - by Eric Grange
    Unicode Terms of use (http://www.unicode.org/copyright.html) state that any software that uses their data files (or a modification of it) should carry the Unicode license references. It seems to me that most Unicode libraries have functions to check if a character is a digit, a letter, a symbol, etc. ans so will contain a modification of the Unicode Data Files (usually in the form of tables). Does that mean the license applies and all applications that use such Unicode libraries should carry the license? I've checked around, and it appears very few Unicode software do carry the license, though arguable most of those that didn't carry the license were from companies that were members of the Unicode consortium (do they get license exemption?). Some (f.i. Mozilla) are only "Liaison Members", and while their software do not carry the license (AFAICT), they do obviously rely on data derived from those data files. Is Mozilla in breach of the license? Should we carry the license in all apps that include any form of advanced Unicode support? (ie. are bound to rely on the Unicode data files) Or is there some form of broad exemption? (since very very few software out there carries the license)

    Read the article

  • Origin of common list-processing function names

    - by Heatsink
    Some higher-order functions for operating on lists or arrays have been repeatedly adopted or reinvented. The functions map, fold[l|r], and filter are found together in several programming languages, such as Scheme, ML, and Python, that don't seem to have a common ancestor. I'm going with these three names to keep the question focused. To show that the names are not universal, here is a sampling of names for equivalent functionality in other languages. C++ has transform instead of map and remove_if instead of filter (reversing the meaning of the predicate). Lisp has mapcar instead of map, remove-if-not instead of filter, and reduce instead of fold (Some modern Lisp variants have map but this appears to be a derived form.) C# uses Select instead of map and Where instead of filter. C#'s names came from SQL via LINQ, and despite the name changes, their functionality was influenced by Haskell, which was itself influenced by ML. The names map, fold, and filter are widespread, but not universal. This suggests that they were borrowed from an influential source into other contemporary languages. Where did these function names come from?

    Read the article

  • Issue with image lightbox and enlargement / Jquery Mobile

    - by Matt
    I'm working on a redesign of my weather website using Jquery Mobile. I have it set up so that you drill down through a series of content containers to get to the weather info (each group of info opens in a dialog display). Everything's worked well, but I've run into an issue with my images. I have them sized so that they fit a mobile device's screen nicely, but because of that, when you look at them in a desktop browser, you can't really make out what the image is. I've tried several image lightbox / enlargement solutions, but for some reason, none of them have worked. Either nothing happens or the images open in a new window. I thought that this might be caused by Jquery Mobile somehow overwriting the scripts and css of the lightbox / enlargements I've tried. I'm not completely sure though that this is the case, and if it is, how I can get around it to be able to enlarge the images to their original size, preferably onclick. Here is a working (for the most part - still some kinks to work out) example. If you look under the "Tropical" section at the "Satellite-Derived Products", you'll see what I mean. http://www.suncoaststormwatch.com/Beta/Index.html

    Read the article

  • Using visitor pattern with large object hierarchy

    - by T. Fabre
    Context I've been using with a hierarchy of objects (an expression tree) a "pseudo" visitor pattern (pseudo, as in it does not use double dispatch) : public interface MyInterface { void Accept(SomeClass operationClass); } public class MyImpl : MyInterface { public void Accept(SomeClass operationClass) { operationClass.DoSomething(); operationClass.DoSomethingElse(); // ... and so on ... } } This design was, however questionnable, pretty comfortable since the number of implementations of MyInterface is significant (~50 or more) and I didn't need to add extra operations. Each implementation is unique (it's a different expression or operator), and some are composites (ie, operator nodes that will contain other operator/leaf nodes). Traversal is currently performed by calling the Accept operation on the root node of the tree, which in turns calls Accept on each of its child nodes, which in turn... and so on... But the time has come where I need to add a new operation, such as pretty printing : public class MyImpl : MyInterface { // Property does not come from MyInterface public string SomeProperty { get; set; } public void Accept(SomeClass operationClass) { operationClass.DoSomething(); operationClass.DoSomethingElse(); // ... and so on ... } public void Accept(SomePrettyPrinter printer) { printer.PrettyPrint(this.SomeProperty); } } I basically see two options : Keep the same design, adding a new method for my operation to each derived class, at the expense of maintainibility (not an option, IMHO) Use the "true" Visitor pattern, at the expense of extensibility (not an option, as I expect to have more implementations coming along the way...), with about 50+ overloads of the Visit method, each one matching a specific implementation ? Question Would you recommand using the Visitor pattern ? Is there any other pattern that could help solve this issue ?

    Read the article

  • protected abstract override Foo(); &ndash; er... what?

    - by Muljadi Budiman
    A couple of weeks back, a co-worker was pondering a situation he was facing.  He was looking at the following class hierarchy: abstract class OriginalBase { protected virtual void Test() { } } abstract class SecondaryBase : OriginalBase { } class FirstConcrete : SecondaryBase { } class SecondConcrete : SecondaryBase { } Basically, the first 2 classes are abstract classes, but the OriginalBase class has Test implemented as a virtual method.  What he needed was to force concrete class implementations to provide a proper body for the Test method, but he can’t do mark the method as abstract since it is already implemented in the OriginalBase class. One way to solve this is to hide the original implementation and then force further derived classes to properly implemented another method that will replace it.  The code will look like the following: abstract class OriginalBase { protected virtual void Test() { } } abstract class SecondaryBase : OriginalBase { protected sealed override void Test() { Test2(); } protected abstract void Test2(); } class FirstConcrete : SecondaryBase { // Have to override Test2 here } class SecondConcrete : SecondaryBase { // Have to override Test2 here } With the above code, SecondaryBase class will seal the Test method so it can no longer be overridden.  Then it also made an abstract method Test2 available, which will force the concrete classes to override and provide the proper implementation.  Calling Test will properly call the proper Test2 implementation in each respective concrete classes. I was wondering if there’s a way to tell the compiler to treat the Test method in SecondaryBase as abstract, and apparently you can, by combining the abstract and override keywords.  The code looks like the following: abstract class OriginalBase { protected virtual void Test() { } } abstract class SecondaryBase : OriginalBase { protected abstract override void Test(); } class FirstConcrete : SecondaryBase { // Have to override Test here } class SecondConcrete : SecondaryBase { // Have to override Test here } The method signature makes it look a bit funky, because most people will treat the override keyword to mean you then need to provide the implementation as well, but the effect is exactly as we desired.  The concepts are still valid: you’re overriding the Test method from its original implementation in the OriginalBase class, but you don’t want to implement it, rather you want to classes that derive from SecondaryBase to provide the proper implementation, so you also make it as an abstract method. I don’t think I’ve ever seen this before in the wild, so it was pretty neat to find that the compiler does support this case.

    Read the article

  • Choosing an open source license such that maximum value is added to a startup

    - by echo-flow
    There are many companies that produce open source software products, and many business models that these companies can use. I'm particularly interested in companies like 280 North, the company behind Objective-J and Cappucino frameworks. My understanding of this organization's business model is that they: worked to develop a tool which added significant value to developers, released the tool under an open source license, built a community around the tool (which was helped by the project's open source licensing), created interesting demos illustrating the project's value All of these things added value to the project, and the company that owned it. Finally, 280 North was sold to Motorola. My question has to do with the role of software licensing in this particular business model. 280 North licensed their software projects under the LGPL, which gave them some proprietary control over how the project could be used. I believe that the LGPL is what's known as a "weak copyleft" license, meaning that the project can be linked to, without the linking code also being licensed under the LGPL; but software derived directly from the project would need to be licensed under the LGPL. For web-oriented libraries in particular, weak copyleft, or non-copyleft licensing seems to be quite common; I can't think of a single example of a popular or well-known web-oriented library that is licensed under the GPL (or AGPL). The question then, is, how much value would a weak copyleft license like the LGPL add to a software venture like 280 North, versus a non-copyleft license, such as the BSD license or the Apache Software License? I'd really appreciate any insight anyone can offer into this, but I'd be most interested in answers that can cite other companies as case studies or examples.

    Read the article

  • How to make the members of my Data Access Layer object aware of their siblings

    - by Graham
    My team currently has a project with a data access object composed like so: public abstract class DataProvider { public CustomerRepository CustomerRepo { get; private set; } public InvoiceRepository InvoiceRepo { get; private set; } public InventoryRepository InventoryRepo { get; private set; } // couple more like the above } We have non-abstract classes that inherit from DataProvider, and the type of "CustomerRepo" that gets instantiated is controlled by that child class. public class FloridaDataProvider { public FloridaDataProvider() { CustomerRepo = new FloridaCustomerRepo(); // derived from base CustomerRepository InvoiceRepo = new InvoiceRespository(); InventoryRepo = new InventoryRepository(); } } Our problem is that some of the methods inside a given repo really would benefit from having access to the other repo's. Like, a method inside InventoryRepository needs to get to Customer data to do some determinations, so I need to pass in a reference to a CustomerRepository object. Whats the best way for these "sibling" repos to be aware of each other and have the ability to call each other's methods as-needed? Virtually all the other repos would benefit from having the CustomerRepo, for example, because it is where names/phones/etc are selected from, and these data elements need to be added to the various objects that are returned out of the other repos. I can't just new-up a plain "CustomerRepository" object inside a method within a different repo, because it might not be the base CustomerRepository that actually needs to run.

    Read the article

  • MongoDB: Replicate data in documents vs. “join”

    - by JavierCane
    Disclaimer: This is a question derived from this one. What do you think about the following example of use case? I have a table containing orders. These orders has a lot of related information needed by my current queries (think about the products; the buyer information; the region, country and state of the sale point; and so on) In order to think with a de-normalized approach, I don't have to put identifiers of these related items in my main orders collection. Instead, I have to repeat all the information for each order (ie: I will repeat the buyer's name, surname, etc. for each of its orders). Assuming the previous premise, I'm committing to maintain all the data related to an order without a lot of updates (because if I modify the buyer's name, I'll have to iterate through all orders updating the ones made by the same buyer, and as MongoDB blocks at a document level on updates, I would be blocking the entire order at the update moment). I'll have to replicate all the products' related data? (ie: category, maker and optional attributes like color, size…) What if a new feature is requested and I've to make a lot of queries with the products "as the entry point of the query"? (ie: reports showing the products' sales performance grouping by region, country, or whatever) Is it fair enough to apply the $unwind operation to my orders original collection? (What about the performance?) I should have to do another collection with these queries in mind and replicate again all the products' information (and their orders)? Wouldn't be better to store a product_id in the original orders collection in order to be more tolerable to requirements change? (What about emulating JOINs?) The optimal approach would be a mixed solution with a RDBMS system like MySQL in order to retrieve the complete data? I mean: store products, users, and location identifiers in the orders collection and have queries in MySQL like getAllUsersDataByIds in which I would perform a SELECT * FROM users WHERE user_id IN ( :identifiers_retrieved_from_the_mongodb_query )

    Read the article

  • GlassFish and JavaEE Roadmap Update

    - by Tori Wieldt
    As announced at JavaOne, GlassFish Server Open Source Edition 4.1 is scheduled for 2014. ?Oracle is planning updates as needed to GlassFish Server Open Source Edition, which is commercially unsupported?. Oracle has announced the following updates to the GlassFish roadmap: The trunk will eventually transition to GlassFish Server Open Source Edition 5 as a Java EE 8 implementation. ?The Java EE 8 Reference Implementation will be derived from GlassFish Server Open Source Edition 5. This replicates what has been done in past Java EE and GlassFish Server releases. Oracle will no longer release future major releases of Oracle GlassFish Server with commercial support – specifically Oracle GlassFish Server 4.x with commercial Java EE 7 support will not be released.?Commercial Java EE 7 support will be provided from WebLogic Server. Oracle GlassFish Server will not be releasing a 4.x commercial version.   Oracle is committed to the future of Java EE. Java EE 7 has been released and planning for Java EE 8 has begun. GlassFish Server Open Source Edition continues to be the strategic foundation for Java EE reference implementation going forward. The primary role of GlassFish Server Open Source Edition has been, and continues to be, driving adoption of the latest release of the Java Platform, Enterprise Edition.  For more information, read Java EE and GlassFish Server Roadmap Update blog on the The Aquarium. 

    Read the article

  • pointers to member functions in an event dispatcher

    - by derivative
    For the past few days I've been trying to come up with a robust event handling system for the game (using a component based entity system, C++, OpenGL) I've been toying with. class EventDispatcher { typedef void (*CallbackFunction)(Event* event); typedef std::unordered_map<TypeInfo, std::list<CallbackFunction>, hash_TypeInfo > TypeCallbacksMap; EventQueue* global_queue_; TypeCallbacksMap callbacks_; ... } global_queue_ is a pointer to a wrapper EventQueue of std::queue<Event*> where Event is a pure virtual class. For every type of event I want to handle, I create a new derived class of Event, e.g. SetPositionEvent. TypeInfo is a wrapper on type_info. When I initialize my data, I bind functions to events in an unordered_map using TypeInfo(typeid(Event)) as the key that corresponds to a std::list of function pointers. When an event is dispatched, I iterate over the list calling the functions on that event. Those functions then static_cast the event pointer to the actual event type, so the event dispatcher needs to know very little. The actual functions that are being bound are functions for my component managers. For instance, SetPositionEvent would be handled by void PositionManager::HandleSetPositionEvent(Event* event) { SetPositionEvent* s_p_event = static_cast<SetPositionEvent*>(event); ... } The problem I'm running into is that to store a pointer to this function, it has to be static (or so everything leads me to believe.) In a perfect world, I want to store pointers member functions of a component manager that is defined in a script or whatever. It looks like I can store the instance of the component manager as well, but the typedef for this function is no longer simple and I can't find an example of how to do it. Is there a way to store a pointer to a member function of a class (along with a class instance, or, I guess a pointer to a class instance)? Is there an easier way to address this problem?

    Read the article

  • The Freemium-Premium Puzzle

    The more time I spend thinking about the value of information, the more I found that digitalizing information significantly changed the 'information markets', potentially in an irreversible manner. The graph at the bottom outlines my current view. The existing business models tend to be the same in the digital and analogue information world, i.e. revenue is derived from a combination of consumers' payments and advertisement. Even monetizing 'meta-information' such as search engines isn't new. Just think of the once popular 'Who'sWho'. What really changed is the price-value ratio. The curve is pushed down, closer to the axis. You pay less for the same, or often even get more for less. If you recall the capabilities I described in relevance of information you will see that there are many additional features available for digital content compared to analogue content. I think this is a good 'blue ocean strategy' by combining existing capabilities in a new way. (Kim W.C. & Mauborgne, R. (2005) Blue Ocean Strategies. Boston: Harvard Business School Publishing.). In addition the different channels of digital information distribution significantly change the value of information. I will touch on this in one of my next blogs. Right now, many information providers started to offer 'freemium' content through digital channels, hoping to get a premium for the 'full' content. No freemium seems to take them out of business, because they are apparently no longer visible in today's most relevant channels of information consumption. But, the more freemium is provided, the lower the premium gets; a truly puzzling situation. To make it worse, channel providers increasingly regard information as a value adding and differentiating activity. Maybe new types of exclusive, strategic alliances will solve the puzzle, introducing new types of 'gate-keepers', which - to me - somehow does not match the spirit of the WWW and the generation Y's perception of information consumption and exchange.

    Read the article

  • Can I share data between two users in an ASP.NET Application?

    - by Dave
    I have an issue with Roles.IsUserInRole function. It take hell amount of time to just check if the logged-in user is in particular role(typ 3-9 sec). I searched to find a solution and arrived on this but I am not sure If I have fully grasped it. What I got from the above, A new derived class is created. Inside that class, there is a list which retrieves all user at once. The next time you check IsUserInRole, you do not use the actual IsUserInRole method but rather use the one you overrode in your class. Is this the correct description? Am I on track? My question is, can data be share between two different users in ASP.NET application? If yes, will the shared data exist only if there is at least one user logged in. If all users logs out, that shared data is destroyed? My point is this data will be created only one time whenever a user logs in. For all subsequent users they can use this data and check their roles against the list? I need a detailed answer. My application has users and different roles. We are using ASP.NET roles.

    Read the article

  • Store scores for players and produce a high score list

    - by zrvan
    This question is derived from an interview question that I got for a job I was declined. I have asked for code review for my solution at the dedicated Stack Exchange site. But I hope this question is sufficiently rephrased and asked with a different motivation not to be a duplicate of the other question. Consider the following scenario: You should store player scores in the server back end of a game. The server is written in Java. Every score should be registered, that is, one player may have any number of scores for any number of levels. A high score list should be produced with the fifteen top scores for a given level, but only one score per user (to the effect that even if player X has the two highest scores for level Y, only the first position is counted and player Z has the second place). No information should be persisted and only Java 1.7+ standard libraries should be used. No third party libraries or frameworks are acceptable. With the number of players as the primary factor, what would be the best data structure in terms of scalability and concurrency? How would you access the structure to register a single score given a level and a player id? How would you access the structure to compile the high score list?

    Read the article

  • knowing all available entity types

    - by plofplof
    I'm making a game where at some point the game will create enemies of random types. Each type of enemy available is defined on its own class derived from an enemy superclass. To do this, obviously the different types of enemies should be known. This is what I have thought of: Just make a list manually. Very simple to do, but I don't like it because I'll be adding more enemy types over time, so any time I add a new class I have to remember to update this (same if I remove an enemy). I would like some kind of auto-updating list. A completely component based system. There are no different classes for each enemy, but definitions of enemies in some file where all enemy types can be found. I really don't need that level of complexity for my game. I'm still using a component based model to some degree, but each Enemy type gets defined on its own class. Java Annotation processing. Give each enemy subclass an annotation like @EnemyType("whatever"), then code an annotation processor that writes in a file all available enemy types. Any time a new class is added the file gets updated after compilation.This gives me a feeling of failure even if its a good solution, it's very dependant on Java, so it means I cant think of a general design good for any kind of language. Also I think that this would be too much work for something so simple. I would like to see comments on these ideas and other possible solutions Thanks

    Read the article

  • Docking CDialogBar Horizontally with CToolbar [migrated]

    - by PSU
    I need to display a CToolbar (m_wndToolBar) and a CDialogBar (m_wndDlgBarSid1) horizontally (i.e. next to each other, not above one another). The parent frame is derived from CMDIFrameWnd. I've tried all sorts of variations to get this to work. While I can properly position the CDialogBar to the right of the CToolbar, I cannot persist the positioning, although the WINDOWPLACEMENT mechanism is working correctly (the registry is written on program exit); whenever the program is run, the CToolbar shows up docked left, and the CDialogBar shows up below it, also docked left. I'm using (perforce) MFC and Visual C++ 6.0. Here's the code, slightly redacted to remove debug printouts and the like: int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1) { return -1; } if (!m_wndToolBar.Create(this) || !m_wndToolBar.LoadToolBar(IDR_MAINFRAME) ) { return -1; // fail to create } if (!m_wndDlgBarSid1.Create(this, IDD_DIALOGBAR_SID1, CBRS_ALIGN_TOP, AFX_IDW_DIALOGBAR)) { return -1; // fail to create } WINDOWPLACEMENT wp ; CString sSection = "DialogBarSettings"; CString sEntry = "Sid1"; if ( ReadWindowPlacement( &wp, sSection, sEntry )) { BOOL bSWP = m_wndDlgBarSid1.SetWindowPlacement( &wp ); RecalcLayout(); } m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC); m_wndToolBar.GetToolBarCtrl().ModifyStyle( 0, TBSTYLE_FLAT, 0 ) ; m_wndDlgBarSid1.SetBarStyle(m_wndToolBar.GetBarStyle() | CBRS_SIZE_DYNAMIC | CBRS_TOP | CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY ) ; m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY); EnableDocking(CBRS_ALIGN_ANY); DockControlBar(&m_wndToolBar); m_wndDlgBarSid1.EnableDocking(CBRS_ALIGN_TOP | CBRS_ALIGN_BOTTOM); DockControlBar(&m_wndDlgBarSid1,AFX_IDW_DOCKBAR_TOP); return 0; } Any thoughts?

    Read the article

  • Using JSON.NET for dynamic JSON parsing

    - by Rick Strahl
    With the release of ASP.NET Web API as part of .NET 4.5 and MVC 4.0, JSON.NET has effectively pushed out the .NET native serializers to become the default serializer for Web API. JSON.NET is vastly more flexible than the built in DataContractJsonSerializer or the older JavaScript serializer. The DataContractSerializer in particular has been very problematic in the past because it can't deal with untyped objects for serialization - like values of type object, or anonymous types which are quite common these days. The JavaScript Serializer that came before it actually does support non-typed objects for serialization but it can't do anything with untyped data coming in from JavaScript and it's overall model of extensibility was pretty limited (JavaScript Serializer is what MVC uses for JSON responses). JSON.NET provides a robust JSON serializer that has both high level and low level components, supports binary JSON, JSON contracts, Xml to JSON conversion, LINQ to JSON and many, many more features than either of the built in serializers. ASP.NET Web API now uses JSON.NET as its default serializer and is now pulled in as a NuGet dependency into Web API projects, which is great. Dynamic JSON Parsing One of the features that I think is getting ever more important is the ability to serialize and deserialize arbitrary JSON content dynamically - that is without mapping the JSON captured directly into a .NET type as DataContractSerializer or the JavaScript Serializers do. Sometimes it isn't possible to map types due to the differences in languages (think collections, dictionaries etc), and other times you simply don't have the structures in place or don't want to create them to actually import the data. If this topic sounds familiar - you're right! I wrote about dynamic JSON parsing a few months back before JSON.NET was added to Web API and when Web API and the System.Net HttpClient libraries included the System.Json classes like JsonObject and JsonArray. With the inclusion of JSON.NET in Web API these classes are now obsolete and didn't ship with Web API or the client libraries. I re-linked my original post to this one. In this post I'll discus JToken, JObject and JArray which are the dynamic JSON objects that make it very easy to create and retrieve JSON content on the fly without underlying types. Why Dynamic JSON? So, why Dynamic JSON parsing rather than strongly typed parsing? Since applications are interacting more and more with third party services it becomes ever more important to have easy access to those services with easy JSON parsing. Sometimes it just makes lot of sense to pull just a small amount of data out of large JSON document received from a service, because the third party service isn't directly related to your application's logic most of the time - and it makes little sense to map the entire service structure in your application. For example, recently I worked with the Google Maps Places API to return information about businesses close to me (or rather the app's) location. The Google API returns a ton of information that my application had no interest in - all I needed was few values out of the data. Dynamic JSON parsing makes it possible to map this data, without having to map the entire API to a C# data structure. Instead I could pull out the three or four values I needed from the API and directly store it on my business entities that needed to receive the data - no need to map the entire Maps API structure. Getting JSON.NET The easiest way to use JSON.NET is to grab it via NuGet and add it as a reference to your project. You can add it to your project with: PM> Install-Package Newtonsoft.Json From the Package Manager Console or by using Manage NuGet Packages in your project References. As mentioned if you're using ASP.NET Web API or MVC 4 JSON.NET will be automatically added to your project. Alternately you can also go to the CodePlex site and download the latest version including source code: http://json.codeplex.com/ Creating JSON on the fly with JObject and JArray Let's start with creating some JSON on the fly. It's super easy to create a dynamic object structure with any of the JToken derived JSON.NET objects. The most common JToken derived classes you are likely to use are JObject and JArray. JToken implements IDynamicMetaProvider and so uses the dynamic  keyword extensively to make it intuitive to create object structures and turn them into JSON via dynamic object syntax. Here's an example of creating a music album structure with child songs using JObject for the base object and songs and JArray for the actual collection of songs:[TestMethod] public void JObjectOutputTest() { // strong typed instance var jsonObject = new JObject(); // you can explicitly add values here using class interface jsonObject.Add("Entered", DateTime.Now); // or cast to dynamic to dynamically add/read properties dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; album.Artist = "AC/DC"; album.YearReleased = 1976; album.Songs = new JArray() as dynamic; dynamic song = new JObject(); song.SongName = "Dirty Deeds Done Dirt Cheap"; song.SongLength = "4:11"; album.Songs.Add(song); song = new JObject(); song.SongName = "Love at First Feel"; song.SongLength = "3:10"; album.Songs.Add(song); Console.WriteLine(album.ToString()); } This produces a complete JSON structure: { "Entered": "2012-08-18T13:26:37.7137482-10:00", "AlbumName": "Dirty Deeds Done Dirt Cheap", "Artist": "AC/DC", "YearReleased": 1976, "Songs": [ { "SongName": "Dirty Deeds Done Dirt Cheap", "SongLength": "4:11" }, { "SongName": "Love at First Feel", "SongLength": "3:10" } ] } Notice that JSON.NET does a nice job formatting the JSON, so it's easy to read and paste into blog posts :-). JSON.NET includes a bunch of configuration options that control how JSON is generated. Typically the defaults are just fine, but you can override with the JsonSettings object for most operations. The important thing about this code is that there's no explicit type used for holding the values to serialize to JSON. Rather the JSON.NET objects are the containers that receive the data as I build up my JSON structure dynamically, simply by adding properties. This means this code can be entirely driven at runtime without compile time restraints of structure for the JSON output. Here I use JObject to create a album 'object' and immediately cast it to dynamic. JObject() is kind of similar in behavior to ExpandoObject in that it allows you to add properties by simply assigning to them. Internally, JObject values are stored in pseudo collections of key value pairs that are exposed as properties through the IDynamicMetaObject interface exposed in JSON.NET's JToken base class. For objects the syntax is very clean - you add simple typed values as properties. For objects and arrays you have to explicitly create new JObject or JArray, cast them to dynamic and then add properties and items to them. Always remember though these values are dynamic - which means no Intellisense and no compiler type checking. It's up to you to ensure that the names and values you create are accessed consistently and without typos in your code. Note that you can also access the JObject instance directly (not as dynamic) and get access to the underlying JObject type. This means you can assign properties by string, which can be useful for fully data driven JSON generation from other structures. Below you can see both styles of access next to each other:// strong type instance var jsonObject = new JObject(); // you can explicitly add values here jsonObject.Add("Entered", DateTime.Now); // expando style instance you can just 'use' properties dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; JContainer (the base class for JObject and JArray) is a collection so you can also iterate over the properties at runtime easily:foreach (var item in jsonObject) { Console.WriteLine(item.Key + " " + item.Value.ToString()); } The functionality of the JSON objects are very similar to .NET's ExpandObject and if you used it before, you're already familiar with how the dynamic interfaces to the JSON objects works. Importing JSON with JObject.Parse() and JArray.Parse() The JValue structure supports importing JSON via the Parse() and Load() methods which can read JSON data from a string or various streams respectively. Essentially JValue includes the core JSON parsing to turn a JSON string into a collection of JsonValue objects that can be then referenced using familiar dynamic object syntax. Here's a simple example:public void JValueParsingTest() { var jsonString = @"{""Name"":""Rick"",""Company"":""West Wind"", ""Entered"":""2012-03-16T00:03:33.245-10:00""}"; dynamic json = JValue.Parse(jsonString); // values require casting string name = json.Name; string company = json.Company; DateTime entered = json.Entered; Assert.AreEqual(name, "Rick"); Assert.AreEqual(company, "West Wind"); } The JSON string represents an object with three properties which is parsed into a JObject class and cast to dynamic. Once cast to dynamic I can then go ahead and access the object using familiar object syntax. Note that the actual values - json.Name, json.Company, json.Entered - are actually of type JToken and I have to cast them to their appropriate types first before I can do type comparisons as in the Asserts at the end of the test method. This is required because of the way that dynamic types work which can't determine the type based on the method signature of the Assert.AreEqual(object,object) method. I have to either assign the dynamic value to a variable as I did above, or explicitly cast ( (string) json.Name) in the actual method call. The JSON structure can be much more complex than this simple example. Here's another example of an array of albums serialized to JSON and then parsed through with JsonValue():[TestMethod] public void JsonArrayParsingTest() { var jsonString = @"[ { ""Id"": ""b3ec4e5c"", ""AlbumName"": ""Dirty Deeds Done Dirt Cheap"", ""Artist"": ""AC/DC"", ""YearReleased"": 1976, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/61kTaH-uZBL._AA115_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/…ASIN=B00008BXJ4"", ""Songs"": [ { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Dirty Deeds Done Dirt Cheap"", ""SongLength"": ""4:11"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Love at First Feel"", ""SongLength"": ""3:10"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Big Balls"", ""SongLength"": ""2:38"" } ] }, { ""Id"": ""7b919432"", ""AlbumName"": ""End of the Silence"", ""Artist"": ""Henry Rollins Band"", ""YearReleased"": 1992, ""Entered"": ""2012-03-16T00:13:12.2800521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/51FO3rb1tuL._SL160_AA160_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/End-Silence-Rollins-Band/dp/B0000040OX/ref=sr_1_5?ie=UTF8&qid=1302232195&sr=8-5"", ""Songs"": [ { ""AlbumId"": ""7b919432"", ""SongName"": ""Low Self Opinion"", ""SongLength"": ""5:24"" }, { ""AlbumId"": ""7b919432"", ""SongName"": ""Grip"", ""SongLength"": ""4:51"" } ] } ]"; JArray jsonVal = JArray.Parse(jsonString) as JArray; dynamic albums = jsonVal; foreach (dynamic album in albums) { Console.WriteLine(album.AlbumName + " (" + album.YearReleased.ToString() + ")"); foreach (dynamic song in album.Songs) { Console.WriteLine("\t" + song.SongName); } } Console.WriteLine(albums[0].AlbumName); Console.WriteLine(albums[0].Songs[1].SongName); } JObject and JArray in ASP.NET Web API Of course these types also work in ASP.NET Web API controller methods. If you want you can accept parameters using these object or return them back to the server. The following contrived example receives dynamic JSON input, and then creates a new dynamic JSON object and returns it based on data from the first:[HttpPost] public JObject PostAlbumJObject(JObject jAlbum) { // dynamic input from inbound JSON dynamic album = jAlbum; // create a new JSON object to write out dynamic newAlbum = new JObject(); // Create properties on the new instance // with values from the first newAlbum.AlbumName = album.AlbumName + " New"; newAlbum.NewProperty = "something new"; newAlbum.Songs = new JArray(); foreach (dynamic song in album.Songs) { song.SongName = song.SongName + " New"; newAlbum.Songs.Add(song); } return newAlbum; } The raw POST request to the server looks something like this: POST http://localhost/aspnetwebapi/samples/PostAlbumJObject HTTP/1.1User-Agent: FiddlerContent-type: application/jsonHost: localhostContent-Length: 88 {AlbumName: "Dirty Deeds",Songs:[ { SongName: "Problem Child"},{ SongName: "Squealer"}]} and the output that comes back looks like this: {  "AlbumName": "Dirty Deeds New",  "NewProperty": "something new",  "Songs": [    {      "SongName": "Problem Child New"    },    {      "SongName": "Squealer New"    }  ]} The original values are echoed back with something extra appended to demonstrate that we're working with a new object. When you receive or return a JObject, JValue, JToken or JArray instance in a Web API method, Web API ignores normal content negotiation and assumes your content is going to be received and returned as JSON, so effectively the parameter and result type explicitly determines the input and output format which is nice. Dynamic to Strong Type Mapping You can also map JObject and JArray instances to a strongly typed object, so you can mix dynamic and static typing in the same piece of code. Using the 2 Album jsonString shown earlier, the code below takes an array of albums and picks out only a single album and casts that album to a static Album instance.[TestMethod] public void JsonParseToStrongTypeTest() { JArray albums = JArray.Parse(jsonString) as JArray; // pick out one album JObject jalbum = albums[0] as JObject; // Copy to a static Album instance Album album = jalbum.ToObject<Album>(); Assert.IsNotNull(album); Assert.AreEqual(album.AlbumName,jalbum.Value<string>("AlbumName")); Assert.IsTrue(album.Songs.Count > 0); } This is pretty damn useful for the scenario I mentioned earlier - you can read a large chunk of JSON and dynamically walk the property hierarchy down to the item you want to access, and then either access the specific item dynamically (as shown earlier) or map a part of the JSON to a strongly typed object. That's very powerful if you think about it - it leaves you in total control to decide what's dynamic and what's static. Strongly typed JSON Parsing With all this talk of dynamic let's not forget that JSON.NET of course also does strongly typed serialization which is drop dead easy. Here's a simple example on how to serialize and deserialize an object with JSON.NET:[TestMethod] public void StronglyTypedSerializationTest() { // Demonstrate deserialization from a raw string var album = new Album() { AlbumName = "Dirty Deeds Done Dirt Cheap", Artist = "AC/DC", Entered = DateTime.Now, YearReleased = 1976, Songs = new List<Song>() { new Song() { SongName = "Dirty Deeds Done Dirt Cheap", SongLength = "4:11" }, new Song() { SongName = "Love at First Feel", SongLength = "3:10" } } }; // serialize to string string json2 = JsonConvert.SerializeObject(album,Formatting.Indented); Console.WriteLine(json2); // make sure we can serialize back var album2 = JsonConvert.DeserializeObject<Album>(json2); Assert.IsNotNull(album2); Assert.IsTrue(album2.AlbumName == "Dirty Deeds Done Dirt Cheap"); Assert.IsTrue(album2.Songs.Count == 2); } JsonConvert is a high level static class that wraps lower level functionality, but you can also use the JsonSerializer class, which allows you to serialize/parse to and from streams. It's a little more work, but gives you a bit more control. The functionality available is easy to discover with Intellisense, and that's good because there's not a lot in the way of documentation that's actually useful. Summary JSON.NET is a pretty complete JSON implementation with lots of different choices for JSON parsing from dynamic parsing to static serialization, to complex querying of JSON objects using LINQ. It's good to see this open source library getting integrated into .NET, and pushing out the old and tired stock .NET parsers so that we finally have a bit more flexibility - and extensibility - in our JSON parsing. Good to go! Resources Sample Test Project http://json.codeplex.com/© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  Web Api  AJAX   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • iPhone Gameloop render update from a separate thread

    - by Rich
    Hi, I'm new to iPhone development. I have a game loop setup as follows. (void)CreateGameTick:(NSTimeInterval) in_time { [NSThread detachNewThreadSelector:@selector(GameTick) toTarget:self withObject:nil]; } My basic game tick/render looks like this (void)GameTick { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; CGRect wrect = [self bounds]; while( m_running ) { [self drawRect: wrect]; } [pool release]; } My render function gets called. However nothing gets drawn (I am using Core Graphics to draw some lines on a derived UIView). If I call my update via a timer then all is well and good. Can you tell me why the render fails when done via threads? And is it possible to make it work via threads? Thanks Rich

    Read the article

  • Cleanup vs Dispose(bool) in MVVM-light

    - by Budda
    In the lastest version of MVVM-light (V3 SP1) both "Dispose()" and "Dipose(bool)" methods in ViewModel class are marked Do not use this method anymore, it will be removed in a future version. Use ICleanup.Cleanup() instead Does this mean that IDisposable interface must not be implemented in all ViewModel classes that are derived from GalaSoft.MvvmLight.ViewModelBase (and cleanup must be overrided)? If yes, using can't be used for view-model instances... Probably I didn't understand something... Please clarify... What are the benefits of such cleaning up? Thanks.

    Read the article

  • What is the equivalent of OnRender in Silverlight?

    - by John Weldon
    I'm working on porting an app from WPF to Silverlight. The app uses custom types derived from FrameworkElement (in WPF) to describe shapes, and text to be rendered on a Canvas. The WPF app root node overrides OnRender() to iterate through a collection of 'child' nodes, calling Render on each child node to build the Visual Tree. Silverlight doesn't expose OnRender, but there are hints that the same effect can be achieved using ControlTemplate. Is this the way to go, and are there any good examples of using this method available? I've done some googling (binging?) and found nothing really conclusive.

    Read the article

  • WCF <operation>Async methods not generated in proxy interface

    - by Charlie
    I want to use the Asnyc methods rather than the Begin on my WCF service client proxy because I'm updating WPF controls and need to make sure they're being updated from the UI thread. I could use the Dispatcher class to queue items for the UI thread but that's not what I'm asking about.. I've configured the service reference to generate the asynchronous operations, but it only generates the methods in proxy's implementation, not it's interface. The interface only contains syncronous and Begin methods. Why aren't these methods generated in the interface and is there a way to do this, or do I have to create a derived interface to manually add them?

    Read the article

  • Pylons FormEncode @validate decorator pass parameters into re-render action

    - by joelbw
    I am attempting to use the validate decorator in Pylons with FormEncode and I have encountered an issue. I am attempting to validate a form on a controller action that requires parameters, and if the validation fails, the parameters aren't passed back in when the form is re-rendered. Here's an example. def question_set(self, id): c.question_set = meta.Session.query(QuestionSet).filter_by(id=id).first() c.question_subjects = meta.Session.query(QuestionSubject).order_by(QuestionSubject.name).all() return render('/derived/admin/question_set.mako') This is the controller action that contains my form. The form will add questions to an existing question set, which is identified by id. My add question controller action looks like this: @validate(schema=QuestionForm(), form='question_set', post_only=True) def add_question(self): stuff... Now, if the validation fails FormEncode attempts to redisplay the question_set form, but it does not pass the id parameter back in, so the question set form will not render. Is it possible to pass the id back in with the @validate decorator, or do I need to use a different method to achieve what I am attempting to do?

    Read the article

  • WPF Custom Control - ItemsControl template not being applied.

    - by Patrick White
    I'm building a custom WPF control that derives from TabControl. In the ControlTemplate, I'm using a ItemsControl to display a list that is being bound from the template (an observable collection of type FileMenuItem). During program execution, I'm getting the following error in the output window: ItemTemplate and ItemTemplateSelector are ignored for items already of the ItemsControl's container type; Type='FileMenuItem' The type FileMenuItem is derived from MenuItem. I googled the error and couldn't find anything about it, has anyone run into this while developing custom controls? I can post more code if it would help. Thanks!

    Read the article

  • When and where to call the RemoveHandler in VB.NET?

    - by marco.ragogna
    I am working to a VB.NET windows forms projet in .NET 1.1. And I have this type of architecture, very simplified. Public MustInherit Class BaseTestLogic Private _TimerPoll As Timer Public Sub New(ByVal sym As SymbolFileMng, ByVal cfg As LampTestConfig, ByVal daas As DaasManager, ByVal mcf As Elux.Wg.Lpd.MCFs.VMCF) AddHandler _TimerPoll.Tick, AddressOf TimerPoll_Tick End Sub End Class Public Class SpecificTestLogic Inherits BaseTestLogic End Class Depending of the type of test I am doing I create an instance of a specific test derived from BaseTestLogic. But I found that after hundreds of object creations I can have StackOverflow exception. I checked my code and saw that I forgot to remove the handler to Timer Tick. The question is, where and when is it correct to remove hadler? Do I need to implement the IDisposable interface in the base class and RemoveHandler in Dispose?

    Read the article

  • calling Qt's QGraphicsView::setViewport with a custom QGLWidget

    - by mos
    I've derived from QGLWidget before, like so: class MyGLWidget : public QGLWidget { public: // stuff... virtual void initializeGL() { /* my custom OpenGL initialization routine */ } // more stuff... }; However, I find that if I try to initialize a QGraphicsView with my custom QGLWidget as the viewport, initializeGL doesn't get called (setting a breakpoint within the Qt library, neither does QGLWidget::initializeGL() when created plain). // initializeGL, resizeGL, paintGL not called ui.graphicsView->setViewport(new MyGLWidget(QGLFormat(QGL::DoubleBuffer))); // initializeGL, resizeGL, paintGL *still* not called ui.graphicsView->setViewport(new QGLWidget(QGLFormat(QGL::DoubleBuffer))); Where is the correct location to place the code that currently resides in MyGLWidget::initializeGL()?

    Read the article

  • Flex ProgressBar component problem

    - by Abhinav
    I am trying to use the ProgressBar Flex component inside a custom Actionscript 3.0 component derived from the UIComponent class. I have set the minimum and maximum values etc. _progressBar = new ProgressBar(); _progressBar.label = "Loading"; _progressBar.minimum = 0; _progressBar.maximum = 100; _progressBar.direction = ProgressBarDirection.RIGHT; _progressBar.mode = ProgressBarMode.MANUAL; The component shows the "Loading" text but not the loading bar. Anything like _progressBar.setProgress(20, 100) does not have any effect on the code. Any ideas why this is not working?

    Read the article

< Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >