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  • Pragmas and exceptions

    - by Darryl Gove
    The compiler pragmas: #pragma no_side_effect(routinename) #pragma does_not_write_global_data(routinename) #pragma does_not_read_global_data(routinename) are used to tell the compiler more about the routine being called, and enable it to do a better job of optimising around the routine. If a routine does not read global data, then global

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  • How can I make a universal construction more efficient?

    - by VF1
    A "universal construction" is a wrapper class for a sequential object that enables it to be linearized (a strong consistency condition for concurrent objects). For instance, here's an adapted wait-free construction, in Java, from [1], which presumes the existence of a wait-free queue that satisfies the interface WFQ (which only requires one-time

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  • Indefinite loops where the first time is different

    - by George T
    This isn't a serious problem or anything someone has asked me to do, just a seemingly simple thing that I came up with as a mental exercise but has stumped me and which I feel that I should know the answer to already. There may be a duplicate but I didn't manage to find one. Suppose that someone asked you to write a piece of code that asks the

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  • Behaviour Trees with irregular updates

    - by Robominister
    I'm interested in behaviour trees that aren't iterated every game tick, but every so often. (Edit: the tree could specify how many frames within the main game loop to wait before running its tick function again). Every theoretical implementation I have seen of behaviour trees talks of the tree search being carried out every game update - which

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  • A starting point for Use Cases and User Stories

    - by Mike Benkovich
    Originally posted on: http://geekswithblogs.net/benko/archive/2013/07/23/a-starting-point-for-use-cases-and-user-stories.aspxSoftware is a challenging business and is rife with opportunities to go wrong. Over the years a number of methodologies have evolved to help make sure that things go right. In an effort to contribute to this I’ve created

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  • Write and fprintf for file I/O

    - by Darryl Gove
    fprintf() does buffered I/O, where as write() does unbuffered I/O. So once the write() completes, the data is in the file, whereas, for fprintf() it may take a while for the file to get updated to reflect the output. This results in a significant performance difference - the write works at disk speed. The following is a program to test this:

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  • 5 Step Procedure for Android Deployment with NetBeans IDE

    - by Geertjan
    I'm finding that it's so simple to deploy apps to Android that I'm not needing to use the Android emulator at all, haven't been able to figure out how it works anyway (big blinky screen pops up that I don't know what to do with). I just simply deploy the app straight to Android, try it out there, and then uninstall it, if needed. The

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  • Taking a Projects Development to the Next Level

    - by user1745022
    I have been looking for some advice for a while on how to handle a project I am working on, but to no avail. I am pretty much on my fourth iteration of improving an "application" I am working on; the first two times were in Excel, the third Time in Access, and now in Visual Studio. The field is manufacturing. The basic idea is I am

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  • BGP Multihomed/Multi-location best practice

    - by Tom O'Connor
    We're in the process of designing a new iteration of our network where we improve resilliency by adding a second datacentre. We'll be adding a second datacentre, with an identical configuration of servers as our primary location. To achieve network connectivity, we're looking into a couple of possible methods. See earlier

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  • Batch copy gives errors, xcopy works fine

    - by ndm13
    I am writing a general file backup program. It searches the drive for files matching a set of types and then writes them to a folder on the desktop. I wrote it using xcopy on Windows XP but upon learning that xcopy was deprecated in favor of robocopy in Vista and newer, still wanting to maintain compatibility I decided to

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  • Word Document Turns to Read-Only

    - by Psycho Bob
    I am running into an issue with a user whose Word document is somehow turning itself into Read-Only. The user is using Word 2003 and is accessing a document that is in a Server 2008 share. The document itself starts out as a normal, editable document (user has Full Control permissions), and the user is able to save

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  • Remote mouse pointer not visible in VNC

    - by aef
    I used VNC desktops as a kind of collaboration server, as shared planning and pair programming environment for a long time. Now my latest iteration uses a KVM guest running Fedora 17 "Beefy Miracle", the Cinnamon desktop environment and an X11VNC server. The X11VNC server is automatically started with the desktop

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  • PHP / SSH2 Multi-threading

    - by Asad Moeen
    I'm basically done using SSH2 with PHP. Some may already that while using it, the PHP code actually waits for all the listed commands to be executed in SSH and when everything is done, it then gives back the results. Where that is fine for the work I am doing, but I need some commands to be multi-threaded.

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  • FTP Server upload and filesystem questions

    - by Alex
    I'm a photographer who mainly does event photography. A while ago I bought myself a Nikon WT-4 wireless transmitter, a small device which connects via USB to my Nikon D700 DSLR, and then establishes a WiFi connection to an existing WLAN. It can then upload any pictures I take via FTP to an FTP server

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  • Home Energy Management & Automation with Windows Phone 7

    A number of people at Clarity are personally interested in home energy conservation and home automation. We feel that a mobile device is a great fit for bringing this idea to fruition. While this project is merely a concept and not directly associated with Microsofts Hohm web service, it provides

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  • SFML fail to load image as texture

    - by zyeek
    I have come to a problem with the code below ... Using SFML 2.0 #include <SFML/Graphics.hpp> #include <iostream> #include <list> int main() { float speed = 5.0f; // create the window sf::RenderWindow window(sf::VideoMode(sf::VideoMode::getDesktopMode().height - 300,

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