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  • Professional SEO - Path to a Successful Online Business

    A lot of businesses don't have the right marketing strategy in promoting their products and services. Whether the business is on a store, mall, online or even home based, it is important that you know how to reach your customers. This is why getting professional SEO companies to help you is vital.

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  • limits.conf to set memory limits

    - by Rupert Jipe
    I would like to limit any process from using more than 500 MB of RAM. AFAIK this is done using RSS in /etc/security/limits.conf but the process called gnome-panel apparently is using 618436 kB of VmRSS. How can this be ? /etc/security/limits.conf * hard rss 512000 username@debian:~$ cat /proc/3002/status Name: gnome-panel State: S (sleeping) Tgid: 3002 Pid: 3002 PPid: 2910 TracerPid: 0 Uid: 1000 1000 1000 1000 Gid: 1000 1000 1000 1000 FDSize: 64 Groups: 20 24 25 29 44 46 112 116 117 1000 1002 1003 VmPeak: 916636 kB VmSize: 916636 kB VmLck: 0 kB VmHWM: 618436 kB VmRSS: 618436 kB VmData: 601972 kB VmStk: 104 kB VmExe: 516 kB VmLib: 29232 kB VmPTE: 1760 kB Threads: 1 SigQ: 0/14001 SigPnd: 0000000000000000 ShdPnd: 0000000000000000 SigBlk: 0000000000000000 SigIgn: 0000000020001000 SigCgt: 0000000180000000 CapInh: 0000000000000000 CapPrm: 0000000000000000 CapEff: 0000000000000000 CapBnd: ffffffffffffffff Cpus_allowed: 3 Cpus_allowed_list: 0-1 Mems_allowed: 00000000,00000001 Mems_allowed_list: 0 voluntary_ctxt_switches: 871965 nonvoluntary_ctxt_switches: 47553 PaX: PeMRs username@debian:~$ cat /proc/3002/limits Limit Soft Limit Hard Limit Units Max cpu time unlimited unlimited seconds Max file size unlimited unlimited bytes Max data size unlimited unlimited bytes Max stack size 8388608 unlimited bytes Max core file size 0 0 bytes Max resident set 524288000 524288000 bytes Max processes 100 100 processes Max open files 1024 1024 files Max locked memory 65536 65536 bytes Max address space unlimited unlimited bytes Max file locks unlimited unlimited locks Max pending signals 14001 14001 signals Max msgqueue size 819200 819200 bytes Max nice priority 0 0 Max realtime priority 0 0 Max realtime timeout unlimited unlimited us

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  • Converting ntext to nvcharmax(max) - Getting around size limitation

    - by Overflew
    Hi all, I'm trying to change an existing SQL NText column to nvcharmax(max), and encountering an error on the size limit. There's a large amount of existing data, some of which is more than the 8k limit, I believe. We're looking to convert this, so that the field is searchable in LINQ. The 2x SQL statements I've tried are: update Table set dataNVarChar = convert(nvarchar(max), dataNtext) where dataNtext is not null update Table set dataNVarChar = cast(dataNtext as nvarchar(max)) where dataNtext is not null And the error I get is: Cannot create a row of size 8086 which is greater than the allowable maximum row size of 8060. This is using SQL Server 2008. Any help appreciated, Thanks. Update / Solution: The marked answer below is correct, and SQL 2008 can change the column to the correct data type in my situation, and there are no dramas with the LINQ-utilising application we use on top of it: alter table [TBL] alter column [COL] nvarchar(max) I've also been advised to follow it up with: update [TBL] set [COL] = [COL] Which completes the conversion by moving the data from the lob structure to the table (if the length in less than 8k), which improves performance / keeps things proper.

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  • Which algorithm used in Advance Wars type turn based games

    - by Jan de Lange
    Has anyone tried to develop, or know of an algorithm such as used in a typical turn based game like Advance Wars, where the number of objects and the number of moves per object may be too large to search through up to a reasonable depth like one would do in a game with a smaller search base like chess? There is some path-finding needed to to engage into combat, harvest, or move to an object, so that in the next move such actions are possible. With this you can build a search tree for each item, resulting in a large tree for all items. With a cost function one can determine the best moves. Then the board flips over to the player role (min/max) and the computer searches the best player move, and flips back etc. upto a number of cycles deep. Finally it has found the best move and now it's the players turn. But he may be asleep by now... So how is this done in practice? I have found several good sources on A*, DFS, BFS, evaluation / cost functions etc. But as of yet I do not see how I can put it all together.

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  • Kubuntu - Can't move/max/min windows

    - by GregH
    All of a sudden it seems when ever I open a window on my Kubuntu (9.10) system, the windows dock in the upper left corner and can't be moved. There is nor border on the windows, no min/max/close buttons in the upper right corner of the windows. I tried opening a term window but it seems I can't type in the window. Any ideas what might be causing this?

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  • Firefox: Can I use a relative path in the BASE tag?

    - by Aaron Digulla
    I have a little web project where I have many pages and an index/ToC file. The toc file is at the root of my project in toc.html. The pages are spread over a couple of subdirectories and include the toc with an iframe. The project doesn't need a web server, so I can create the HTML in a directory and browse it in my browser. The problem is that I'm running into XSS issues when JavaScript from the toc.html wants to call a function in a page (violation of the same origin policy). So I added base tags in the header with a relative URL to the directory in which toc.html. This works for Konqueror but in Firefox, I have to use absolute paths or the toc won't even display :( Here is an example: <?xml version='1.0' encoding='utf-8' ?> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <base href="../" target="_top" /> <title>Project 1</title> </head> <body> <iframe class="toc" frameborder="0" src="toc.html"> </iframe> </body> </html> This is file is in a subdirectory page. Firefox won't even load it, saying that it can't find page/toc.html. Is there a workaround? I would really like to avoid absolute paths in my export to keep it the same everywhere (locally and when I upload it on the web server later).

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  • Ninject Given Path's format is not supported

    - by David Osborn
    The Ninject initialization works fine when i run my application directly from VS2010, but if I deploy the application to our custom "plugin" environment I get this error when I run the app and it tries to initialize Ninject. Error during initialization The given path's format is not supported. ERROR : The given path's format is not supported. Type : NotSupportedException Location: System.String CanonicalizePath(System.String, Boolean) Stack Trace: at System.Security.Util.StringExpressionSet.CanonicalizePath(String path, Boolean needFullPath) at System.Security.Util.StringExpressionSet.CreateListFromExpressions(String[] str, Boolean needFullPath) at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList) at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String[] pathList, Boolean checkForDuplicates, Boolean needFullPath) at System.IO.Path.GetFullPath(String path) at Ninject.Modules.ModuleLoader.NormalizePath(String path) at Ninject.Modules.ModuleLoader.GetFilesMatchingPattern(String pattern) at Ninject.Modules.ModuleLoader.b_0(String pattern) at System.Linq.Enumerable.d_142.MoveNext() at System.Linq.Lookup2.Create[TSource](IEnumerable1 source, Func2 keySelector, Func2 elementSelector, IEqualityComparer1 comparer) at System.Linq.GroupedEnumerable3.GetEnumerator() at Ninject.Modules.ModuleLoader.LoadModules(IEnumerable1 patterns) at Ninject.KernelBase.Load(IEnumerable`1 filePatterns) at Ninject.KernelBase..ctor(IComponentContainer components, INinjectSettings settings, INinjectModule[] modules) at Ninject.KernelBase..ctor(INinjectModule[] modules) at MyApp.Ioc.ResolveType.Initialize() at MyApp.Program.Run()

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  • Specifying a relative path in web.xml when debugging a servlet with Eclipse's WTP Tomcat Server?

    - by ilitirit
    I'm trying to specify a relative directory in the web.xml file. I basically want it to read the "data" folder underneath "web-inf", but nothing I've tried seems to work. "/data" translates to the data folder in the root directory (I'm using windows). "data" translates to "C:\Program Files\Eclipes\data" "${CATALINA_HOME}/[etc...]" doesn't seem to work either. Any ideas?

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  • Save batch file path to local harddisk

    - by Brian
    Hi, I have a batch file that is Run when a selfextraction file is executed. The self extracted files must be copied to to specefic place on the harddisc. In the batch file the user is asked where the path is (if it's not located the default place) Part of the batch file: @ECHO OFF IF EXIST "C:\Program Files\program\program.exe". ( set PROGRAMPATH=C:\Program Files\ ) ELSE ( echo Program folder was not found. Please enter the path for Program set /p PROGRAMPATH=Path: ) echo Copying data to "%PROGRAMPATH%"... copy /Y "*.txt" "%PROGRAMPATH%" Now for my question. If a user then enters a new path, is it possible to save that path. So when he executes the self extraction packagde again, it could remember that new path?

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  • V MAX Anyone..Need to learn administrating VMAX

    - by kevinmika
    Hello All, This is going to be my first post here. I 'm working as an Administrator at SNI. I have been responsible for managing Celerra and Clariion,but this new environment has 2 VMAX boxes . Since, I don't have prior experience is managing symmetrix ,i am kinda stuck here ( no training as well) Can some body suggest me a proper link where i can learn the basics as well as the administrative part of V MAX. Thanks in advance for your help! Kevin

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  • How do I know which include path will be used in PHP?

    - by Joe Majewski
    When I run phpinfo() and look by the Configuration category under PHP Core, I see a directive titled include_path, with a local value and a master value. In this case, my local value is set to .: ./include: ../include: /usr/share/php: /usr/share/php/smarty: /usr/share/pear and my master value is set to .: /usr/share/php: /usr/share/pear: /usr/share/php/pear: /usr/share/php/smarty The reason I am trying to learn how this works is because there is a file in the system I am working on titled Smarty.class.php, which I'm sure sounds very familiar to anyone who uses Smarty Templating Engine. One of the PHP files has the following includes: require_once("Smarty.class.php"); require_once("user_info_class.inc"); The file user_info_class.inc is in the same directory as the file making the include, which makes perfect sense to me, and is the way that I've always referenced files. I decided that I wanted to open up the Smarty.class.php file and had assumed it would be in the same directory, but it was not. After doing a bit of digging, I discovered those php_ini variables, and was finally able to locate the file in the directory usr/share/php/smarty/. So it would seem that when making an include, it follows some sort of order between the Local and Master values for the include_path. Assuming that my deductions were correct thus far, can someone explain the order in which PHP searches for the files to be included?

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  • @Path and regular expression (Jersey/REST)

    - by Castanho
    Hi there! I'm using Jersey in a REST project and I'm needing to use regular expression. Digging about it is simple like: @Path("/resources) public class MyResource { @GET @Path("{subResources:.*}/bar") public String get() {...} } But, I'm only capable of using regex if in my @Path contains a variable or text value, example: @Path("{SubResource1}/{subResources:.*}/bar") Or @Path("hardCodeString/{subResources:.*}/bar") Today I could run with this solution of a variable, but is not oK for my perspective. Question Does anyone have worked with something related? I'm doing something wrong? I think that this could be a bug, when working with more then one @Path, one in the Class and other in the Method. Any tips is appreciated! Regards

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  • Why is Reinforcement Learning so rarely used in pathfinding?

    - by doug
    The venerable shortest-path graph theoretic algorithm A* and subsequent improvements (e.g., Hierarchical Annotated A*) is clearly the technique of choice for pathfinding in game development. Instead, it just seems to me that RL is a more natural paradigm to move a character around a game space. And yet I'm not aware of a single game developer who has implemented a Reinforcement Learning-based pathfinding engine. (I don't infer from this that the application of RL in pathfinding is 0, just that it's very small relative to A* and friends.) Whatever the reason, it's not because these developers are unaware of RL, as evidenced by the fact that RL is frequently used elsewhere in the game engine. This question is not a pretext for offering an opinion on RL in pathfinding; in fact, i am assuming that the tacit preference for A* et al. over RL is correct--but that preference is not obviously to me and i'm very curious about the reason for it, particularly from anyone who has tried to use RL for pathfinding.

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  • Good baseline size for an A* Search grid?

    - by Jo-Herman Haugholt
    I'm working on a grid based game/prototype with a continuous open map, and are currently considering what size to make each segment. I've seen some articles mention different sizes, but most of them is really old, so I'm unsure how well they map to the various platforms and performance demands common today. As for the project, it's a hybrid of 2D and 3D, but for path-finding purposes, the majority of searches would be approximately 2D. From a graphics perspective, the minimum segment size would be 64x64 in the XZ plane to minimize loaded segments while ensuring full screen coverage. I figure pathfinding would be an important indicator of maximum practical size.

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  • Should pathfinder in A* hold closedSet and openedSet or each object should hold its sets?

    - by Patryk
    I am about to implement A* pathfinding algorithm and I wonder how should I implement this - from the point of view of architecture. I have the pathfinder as a class - I think I will instantiate only one object of this class (or maybe make it a Singleton - this is not so important). The hardest part for me is whether the closedSet and openedSet should be attached to objects that can find the path for them or should be stored in pathfinder class ? I am opened to any hints and critique whatsoever. What is the best practice considering pathfinding in terms of design ?

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  • How should I replan A*?

    - by Gregory Weir
    I've got a pathfinding boss enemy that seeks the player using the A* algorithm. It's a pretty complex environment, and I'm doing it in Flash, so the search can get a bit slow when it's searching over long distances. If the player was stationary, I could just search once, but at the moment I'm searching every frame. This takes long enough that my framerate is suffering. What's the usual solution to this? Is there a way to "replan" A* without redoing the entire search? Should I just search a little less often (every half-second or second) and accept that there will be a little inaccuracy in the path?

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  • What kind of steering behaviour or logic can I use to get mobiles to surround another?

    - by Vaughan Hilts
    I'm using path finding in my game to lead a mob to another player (to pursue them). This works to get them overtop of the player, but I want them to stop slightly before their destination (so picking the penultimate node works fine). However, when multiple mobs are pursuing the mobile they sometimes "stack on top of each other". What's the best way to avoid this? I don't want to treat the mobs as opaque and blocked (because they're not, you can walk through them) but I want the mobs to have some sense of structure. Example: Imagine that each snake guided itself to me and should surround "Setsuna". Notice how both snakes have chosen to prong me? This is not a strict requirement; even being slightly offset is okay. But they should "surround" Setsuna.

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  • AI control for a ship with physics model

    - by Petteri Hietavirta
    I am looking for ideas how to implement following in 2D space. Unfortunately I don't know much about AI/path finding/autonomous control yet. Let's say this ship can move freely but it has mass and momentum. Also, external forces might affect it (explosions etc). The player can set a target for the ship at any time and it should reach that spot and stop. Without physics this would be simple, just point to the direction and go. But how to deal with existing momentum and then stopping on the spot? I don't want to modify ship's placement directly. edit: Just to make clear, the physics related math of the ship itself is not the problem.

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  • How do I Set PATH in /etc/profile.d?

    - by Rodrigo Sasaki
    I'm using zsh as my shell, and I'm trying to configure my environment. I usually define my $JAVA_HOME variable by creating a file: /etc/profile.d/java.sh with the following content export JAVA_HOME=/path/to/jdk export PATH=$JAVA_HOME/bin:$PATH then I logout and back in, and it all works, but for some reason the PATH variable is not set. It recognizes JAVA_HOME, but not the new PATH, see this terminal snippet: ~ echo $JAVA_HOME /usr/lib/jvm/jdk1.8.0_05 ~ echo $PATH /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games and I confirmed it by trying to run a command form the jvm ~ java -version zsh: command not found: java the PATH doesn't include the $JAVA_HOME as it should. is there something else I should check? EDIT I have checked that if I run source /etc/profile.d/java.sh it all runs correctly and my variables get set as they should, but shouldn't the scripts in /etc/profile.d run automatically?

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