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  • Memory works fine separately, but not together

    - by patersonjs
    I've been given four 1GB Corsair DDR2 memory modules, and am trying to fit them into my computer but am getting BSOD on Windows XP and errors in Memtest86+. I've tried to identify if one particular module is faulty by trying them in pairs. They work fine in pairs, but when all four are inserted, Memtest86+ reports errors. The motherboard is an Asus P5N-E with dual channel support and the modules are all the same model (same speed, capacity and timings) but one pair is a different hardware revision. One is v2.1 and the other is v2.2... the voltages are the same too. Would this minor difference be a possible cause of the problem? I've got the BIOS memory timing settings all at AUTO - should I manually set the timings?

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  • Windows Vista Home memory usage problem [closed]

    - by lordg
    Hi, I have a Windows Vista Home laptop from a client that is running on 1GB ram. The laptop is used for super basic things, word, internet, outlook, etc. What makes zero sense is that the RAM is being completely consumed, causing the PC to hang sometimes when it can't take it anymore. However, in task manager, the processes appear to only be consuming maybe 100MB (Private Working Set). The client literally has a simple setup, and is running kaspersky, though that does not seem to be indicating it is the cause of the excessive memory usage. Does anyone have a suggestion on how to resolve the memory issue or how to track down what is actually happening and fix it? G

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  • How to Track CPU and Memory Usage Per Process

    - by Mjsk
    I have seen this question asked on here before but was unable to follow the answer which was given. I would like to monitor a processes CPU, Memory, and possibly GPU usage over a given time. The data would be useful if presented in a graph. It would be nice if I could do this using Performance Monitor, but I am open to alternative solutions as well. I have tried using Performance Monitor and my problem is that I'm not sure which performance counters to use since there are so many. I've been looking at a Process, Processor, Memory, etc. but I'm not sure which counters within those categories will be of interest to me. My OS is Windows 7.

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  • Cherokee high virtual memory usage even after disabling I/O Cache

    - by nidheeshdas
    hi all I've Ubuntu 10.04LTS 64-bit running on a openvz container and Cherokee 1.0.8 compiled from source. The virtual memory usage of cherokee-worker is around 430 MB even after disabling I/O cache from Advanced - I/O Cache - NOT enabled. Is this issue particular to openvz? Because many people reported to have successfully reduced virt memory usage by disabling io cache. htop output: http://imgur.com/z5JEL.jpg (newbies not allowed to post image.) thanks in advance. nidheeshdas

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  • How can pointers to functions point to something that doesn't exist in memory yet? Why do prototypes have different addresses?

    - by Kacy Raye
    To my knowledge, functions do not get added to the stack until run-time after they are called in the main function. So how can a pointer to a function have a function's memory address if it doesn't exist in memory? For example: using namespace std; #include <iostream> void func() { } int main() { void (*ptr)() = func; cout << reinterpret_cast<void*>(ptr) << endl; //prints 0x8048644 even though func never gets added to the stack } Also, this next question is a little less important to me, so if you only know the answer to my first question, then that is fine. But anyway, why does the value of the pointer ( the memory address of the function ) differ when I declare a function prototype and implement the function after main? In the first example, it printed out 0x8048644 no matter how many times I ran the program. In the next example, it printed out 0x8048680 no matter how many times I ran the program. For example: using namespace std; #include <iostream> void func(); int main() { void ( *ptr )() = func; cout << reinterpret_cast<void*>(ptr) << endl; } void func(){ }

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  • Android ViewFlipper + Gesture Detector

    - by Tim
    I am using gesture detector to catch "flings" and using a view flipper to change the screen when this happens. Some of my child views contain list views. The the gesture detector wont recognize a swipe if you swipe on the list view. But it will recognize it if it is onTop of TextView's or ImageView's. Is there a way to implement it so that it will recognize the swipes even if they are on top of another view that has a ClickListener?

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  • Strange iPhone memory leak in xml parser

    - by Chris
    Update: I edited the code, but the problem persists... Hi everyone, this is my first post here - I found this place a great ressource for solving many of my questions. Normally I try my best to fix anything on my own but this time I really have no idea what goes wrong, so I hope someone can help me out. I am building an iPhone app that parses a couple of xml files using TouchXML. I have a class XMLParser, which takes care of downloading and parsing the results. I am getting memory leaks when I parse an xml file more than once with the same instance of XMLParser. Here is one of the parsing snippets (just the relevant part): for(int counter = 0; counter < [item childCount]; counter++) { CXMLNode *child = [item childAtIndex:counter]; if([[child name] isEqualToString:@"PRODUCT"]) { NSMutableDictionary *product = [[NSMutableDictionary alloc] init]; for(int j = 0; j < [child childCount]; j++) { CXMLNode *grandchild = [child childAtIndex:j]; if([[grandchild stringValue] length] > 1) { NSString *trimmedString = [[grandchild stringValue] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; [product setObject:trimmedString forKey:[grandchild name]]; } } // Add product to current category array switch (categoryId) { case 0: [self.mobil addObject: product]; break; case 1: [self.allgemein addObject: product]; break; case 2: [self.besitzeIch addObject: product]; break; case 3: [self.willIch addObject: product]; break; default: break; } [product release]; } } The first time, I parse the xml no leak shows up in instruments, the next time I do so, I got a lot of leaks (NSCFString / NSCFDictionary). Instruments points me to this part inside CXMLNode.m, when I dig into a leaked object: theStringValue = [NSString stringWithUTF8String:(const char *)theXMLString]; if ( _node->type != CXMLTextKind ) xmlFree(theXMLString); } return(theStringValue); I really spent a long time and tried multiple approaches to fix this, but to no avail so far, maybe I am missing something essential? Any help is highly appreciated, thank you!

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  • mem-leak freeing g_strdup

    - by Mike
    I'm trying to free g_strdup but I'm not sure what I'm doing wrong. Using valgrind --tool=memcheck --leak-check=yes ./a.out I keep getting: ==4506== 40 bytes in 10 blocks are definitely lost in loss record 2 of 9 ==4506== at 0x4024C1C: malloc (vg_replace_malloc.c:195) ==4506== by 0x40782E3: g_malloc (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x4090CA8: g_strdup (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x8048722: add_inv (dup.c:26) ==4506== by 0x80487E6: main (dup.c:47) ==4506== 504 bytes in 1 blocks are possibly lost in loss record 4 of 9 ==4506== at 0x4023E2E: memalign (vg_replace_malloc.c:532) ==4506== by 0x4023E8B: posix_memalign (vg_replace_malloc.c:660) ==4506== by 0x408D61D: ??? (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x408E5AC: g_slice_alloc (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x4061628: g_hash_table_new_full (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x40616C7: g_hash_table_new (in /lib/libglib-2.0.so.0.2200.3) ==4506== by 0x8048795: main (dup.c:42) I've tried different ways to freed but no success so far. I'll appreciate any help. Thanks BTW: It compiles and runs fine. #include <stdio.h> #include <string.h> #include <stdlib.h> #include <glib.h> #include <stdint.h> struct s { char *data; }; static GHashTable *hashtable1; static GHashTable *hashtable2; static void add_inv(GHashTable *table, const char *key) { gpointer old_value, old_key; gint value; if(g_hash_table_lookup_extended(table,key, &old_key, &old_value)){ value = GPOINTER_TO_INT(old_value); value = value + 2; /*g_free (old_key);*/ } else { value = 5; } g_hash_table_replace(table, g_strdup(key), GINT_TO_POINTER(value)); } static void print_hash_kv (gpointer key, gpointer value, gpointer user_data){ gchar *k = (gchar *) key; gchar *h = (gchar *) value; printf("%s: %d \n",k, h); } int main(int argc, char *argv[]){ struct s t; t.data = "bar"; int i,j; hashtable1 = g_hash_table_new(g_str_hash, g_str_equal); hashtable2 = g_hash_table_new(g_str_hash, g_str_equal); for(i=0;i<10;i++){ add_inv(hashtable1, t.data); add_inv(hashtable2, t.data); } /*free(t.data);*/ /*free(t.data);*/ g_hash_table_foreach (hashtable1, print_hash_kv, NULL); g_hash_table_foreach (hashtable2, print_hash_kv, NULL); g_hash_table_destroy(hashtable1); g_hash_table_destroy(hashtable2); return 0; }

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  • Memory Leak with Swing Drag and Drop

    - by tom
    I have a JFrame that accepts top-level drops of files. However after a drop has occurred, references to the frame are held indefinitely inside some Swing internal classes. I believe that disposing of the frame should release all of its resources, so what am I doing wrong? Example import java.awt.datatransfer.DataFlavor; import java.io.File; import java.util.List; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.TransferHandler; public class DnDLeakTester extends JFrame { public static void main(String[] args) { new DnDLeakTester(); //Prevent main from returning or the jvm will exit while (true) { try { Thread.sleep(10000); } catch (InterruptedException e) { } } } public DnDLeakTester() { super("I'm leaky"); add(new JLabel("Drop stuff here")); setTransferHandler(new TransferHandler() { @Override public boolean canImport(final TransferSupport support) { return (support.isDrop() && support .isDataFlavorSupported(DataFlavor.javaFileListFlavor)); } @Override public boolean importData(final TransferSupport support) { if (!canImport(support)) { return false; } try { final List<File> files = (List<File>) support.getTransferable().getTransferData(DataFlavor.javaFileListFlavor); for (final File f : files) { System.out.println(f.getName()); } } catch (Exception e) { e.printStackTrace(); } return true; } }); setDefaultCloseOperation(DISPOSE_ON_CLOSE); pack(); setVisible(true); } } To reproduce, run the code and drop some files on the frame. Close the frame so it's disposed of. To verify the leak I take a heap dump using JConsole and analyse it with the Eclipse Memory Analysis tool. It shows that sun.awt.AppContext is holding a reference to the frame through its hashmap. It looks like TransferSupport is at fault. What am I doing wrong? Should I be asking the DnD support code to clean itself up somehow? I'm running JDK 1.6 update 19.

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  • UV-vis detector [Hardware]

    - by aaa
    hello. This is not hundred percent programming related question, but I was not able to find answer on the net. Is there some kind of detector to record frequency/intensity of light radiation source? something like spectroscopy detector, but instead of actual machine, just the module which can be integrated in project. I have tried searching on Google but I do not even know what such device is called if you know the more appropriate place to ask, can you let me know please. Thank you

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  • Memory leak when application loads in iPhone

    - by iPhoneDev
    I have a navigation based template, when I run my application using Instruments, the very first memory leak comes under: Leak Object: Malloc 128 bytes Responsible Library: CoreGraphics Responsible Frame: open_handle_to_dylib_path I don't know where this leak is coming from and how remove this. If it's a default leak, then I think I don't need to worry about it. But if it's not then I have to find a way to remove the leak.

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  • What can cause an increase in inactive memory and how to reclaim it?

    - by Boaz
    I have heavy application running on a CentOS server and I'm seeing a strange memory behavior. Here is a snapshot of a munin graph: As you can see the amount of committed memory increases gradually causing the swap file to be use. What strikes me odd is that the amount of inactive memory keeps growing as well. It is my understanding that the inactive memory is actually memory freed up but not yet clean by the OS and put back in the free memory pool. It seems that running out of memory is acutally caused by this lack of clean up, but I may be wrong. Can you give some tips to find the cause of the problem and/or cause CentOS to reclaim the inactive memory? Thanks. Some extra info: 1) I have a tmpfs mounted on /tmp and the number of files stored there grows (but it is double the amount of the inactive memory). 2) cat /proc/meminfo (at a later stage than the image) gives: MemTotal: 14371428 kB MemFree: 1207108 kB Buffers: 35440 kB Cached: 4276628 kB SwapCached: 785316 kB Active: 9038924 kB Inactive: 3902876 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 14371428 kB LowFree: 1207108 kB SwapTotal: 10223608 kB SwapFree: 6438320 kB Dirty: 627792 kB Writeback: 0 kB AnonPages: 7844560 kB Mapped: 49304 kB Slab: 146676 kB PageTables: 27480 kB NFS_Unstable: 0 kB Bounce: 0 kB CommitLimit: 17409320 kB Committed_AS: 16471488 kB VmallocTotal: 34359738367 kB VmallocUsed: 275852 kB VmallocChunk: 34359462007 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 Hugepagesize: 2048 kB 3) The application is a combination of MySQL, Heritrix (http://crawler.archive.org/ ) and a Tomcat based Java servlet to manage things.

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  • What can cause an increase in inactive memory and how to reclaim it?

    - by Boaz
    Hi All, I have heavy application running on a CentOS server and I'm seeing a strange memory behavior. Here is a snapshot of a munin graph: As you can see the amount of committed memory increases gradually causing the swap file to be use. What strikes me odd is that the amount of inactive memory keeps growing as well. It is my understanding that the inactive memory is actually memory freed up but not yet clean by the OS and put back in the free memory pool. It seems that running out of memory is acutally caused by this lack of clean up, but I may be wrong. Can you give some tips to find the cause of the problem and/or cause CentOS to reclaim the inactive memory? Thanks. Some extra info: 1) I have a tmpfs mounted on /tmp and the number of files stored there grows (but it is double the amount of the inactive memory). 2) cat /proc/meminfo (at a later stage than the image) gives: MemTotal: 14371428 kB MemFree: 1207108 kB Buffers: 35440 kB Cached: 4276628 kB SwapCached: 785316 kB Active: 9038924 kB Inactive: 3902876 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 14371428 kB LowFree: 1207108 kB SwapTotal: 10223608 kB SwapFree: 6438320 kB Dirty: 627792 kB Writeback: 0 kB AnonPages: 7844560 kB Mapped: 49304 kB Slab: 146676 kB PageTables: 27480 kB NFS_Unstable: 0 kB Bounce: 0 kB CommitLimit: 17409320 kB Committed_AS: 16471488 kB VmallocTotal: 34359738367 kB VmallocUsed: 275852 kB VmallocChunk: 34359462007 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 Hugepagesize: 2048 kB 3) The application is a combination of MySQL, Heritrix (http://crawler.archive.org/ ) and a Tomcat based Java servlet to manage things.

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  • What can cause an increase in inactive memory and how to reclame it?

    - by Boaz
    Hi All, I have heavy application running on a CentOS server and I'm seeing a strange memory behavior. Here is a snapshot of a munin graph: As you can see the amount of committed memory increases gradually causing the swap file to be use. What strikes me odd is that the amount of inactive memory keeps growing as well. It is my understanding that the inactive memory is actually memory freed up but not yet clean by the OS and put back in the free memory pool. It seems that running out of memory is acutally caused by this lack of clean up, but I may be wrong. Can you give some tips to find the cause of the problem and/or cause CentOS to reclaim the inactive memory? Thanks. Some extra info: 1) I have a tmpfs mounted on /tmp and the number of files stored there grows (but it is double the amount of the inactive memory). 2) cat /proc/meminfo (at a later stage than the image) gives: MemTotal: 14371428 kB MemFree: 1207108 kB Buffers: 35440 kB Cached: 4276628 kB SwapCached: 785316 kB Active: 9038924 kB Inactive: 3902876 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 14371428 kB LowFree: 1207108 kB SwapTotal: 10223608 kB SwapFree: 6438320 kB Dirty: 627792 kB Writeback: 0 kB AnonPages: 7844560 kB Mapped: 49304 kB Slab: 146676 kB PageTables: 27480 kB NFS_Unstable: 0 kB Bounce: 0 kB CommitLimit: 17409320 kB Committed_AS: 16471488 kB VmallocTotal: 34359738367 kB VmallocUsed: 275852 kB VmallocChunk: 34359462007 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 Hugepagesize: 2048 kB

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  • E.T. Phone "Home" - Hey I've discovered a leak..!

    - by Martin Deh
    Being a member of the WebCenter ATEAM, we are often asked to performance tune a WebCenter custom portal application or a WebCenter Spaces deployment.  Most of the time, the process is pretty much the same.  For example, we often use tools like httpWatch and FireBug to monitor the application, and then perform load tests using JMeter or Selenium.  In addition, there are the fine tuning of the different performance based tuning parameters that are outlined in the documentation and by blogs that have been written by my fellow ATEAMers (click on the "performance" tag in this ATEAM blog).  While performing the load test where the outcome produces a significant reduction in the systems resources (memory), one of the causes that plays a role in memory "leakage" is due to the implementation of the navigation menu UI.  OOTB in both JDeveloper and WebCenter Spaces, there are sample (page) templates that include a "default" navigation menu.  In WebCenter Spaces, this is through the SpacesNavigationModel taskflow region, and in a custom portal (i.e. pageTemplate_globe.jspx) the menu UI is contructed using standard ADF components.  These sample menu UI's basically enable the underlying navigation model to visualize itself to some extent.  However, due to certain limitations of these sample menu implementations (i.e. deeper sub-level of navigations items, look-n-feel, .etc), many customers have developed their own custom navigation menus using a combination of HTML, CSS and JQuery.  While this is supported somewhat by the framework, it is important to know what are some of the best practices in ensuring that the navigation menu does not leak.  In addition, in this blog I will point out a leak (BUG) that is in the sample templates.  OK, E.T. the suspence is killing me, what is this leak? Note: for those who don't know, info on E.T. can be found here In both of the included templates, the example given for handling the navigation back to the "Home" page, will essentially provide a nice little memory leak every time the link is clicked. Let's take a look a simple example, which uses the default template in Spaces. The outlined section below is the "link", which is used to enable a user to navigation back quickly to the Group Space Home page. When you (mouse) hover over the link, the browser displays the target URL. From looking initially at the proposed URL, this is the intended destination.  Note: "home" in this case is the navigation model reference (id), that enables the display of the "pretty URL". Next, notice the current URL, which is displayed in the browser.  Remember, that PortalSiteHome = home.  The other highlighted item adf.ctrl-state, is very important to the framework.  This item is basically a persistent query parameter, which is used by the (ADF) framework to managing the current session and page instance.  Without this parameter present, among other things, the browser back-button navigation will fail.  In this example, the value for this parameter is currently 95K25i7dd_4.  Next, through the navigation menu item, I will click on the Page2 link. Inspecting the URL again, I can see that it reports that indeed the navigation is successful and the adf.ctrl-state is also in the URL.  For those that are wondering why the URL displays Page3.jspx, instead of Page2.jspx. Basically the (file) naming convention for pages created ar runtime in Spaces start at Page1, and then increment as you create additional pages.  The name of the actual link (i.e. Page2) is the page "title" attribute.  So the moral of the story is, unlike design time created pages, run time created pages the name of the file will 99% never match the name that appears in the link. Next, is to click on the quick link for navigating back to the Home page. Quick investigation yields that the navigation was indeed successful.  In the browser's URL there is a home (pretty URL) reference, and there is also a reference to the adf.ctrl-state parameter.  So what's the issue?  Can you remember what the value was for the adf.ctrl-state?  The current value is 3D95k25i7dd_149.  However, the previous value was 95k25i7dd_4.  Here is what happened.  Remember when (mouse) hovering over the link produced the following target URL: http://localhost:8888/webcenter/spaces/NavigationTest/home This is great for the browser as this URL will navigate to the intended targer.  However, what is missing is the adf.ctrl-state parameter.  Since this parameter was not present upon navigation "within" the framework, the ADF framework produced another adf.ctrl-state (object).  The previous adf.ctrl-state basically is orphaned while continuing to be alive in memory.  Note: the auto-creation of the adf.ctrl state does happen initially when you invoke the Spaces application  for the first time.  The following is the line of code which produced the issue: <af:goLink destination="#{boilerBean.globalLogoURIInSpace} ... Here the boilerBean is responsible for returning the "string" url, which in this case is /spaces/NavigationTest/home. Unfortunately, again what is missing is adf.ctrl-state. Note: there are more than one instance of the goLinks in the sample templates. So E.T. how can I correct this? There are 2 simple fixes.  For the goLink's destination, use the navigation model to return the actually "node" value, then use the goLinkPrettyUrl method to add the current adf.ctrl-state: <af:goLink destination="#{navigationContext.defaultNavigationModel.node['home'].goLinkPrettyUrl}"} ... />  Note: the node value is the [navigation model id]  Using a goLink does solve the main issue.  However, since the link basically does a redirect, some browsers like IE will produce a somewhat significant "flash".  In a Spaces application, this may be an annoyance to the users.  Another way to solve the leakage problem, and also remove the flash between navigations is to use a af:commandLink.  For example, here is the code example for this scenario: <af:commandLink id="pt_cl2asf" actionListener="#{navigationContext.processAction}" action="pprnav">    <f:attribute name="node" value="#{navigationContext.defaultNavigationModel.node['home']}"/> </af:commandLink> Here, the navigation node to where home is located is delivered by way of the attribute to the commandLink.  The actual navigation is performed by the processAction, which is needing the "node" value. E.T. OK, you solved the OOTB sample BUG, what about my custom navigation code? I have seen many implementations of creating a navigation menu through custom code.  In addition, there are some blog sites that also give detailed examples.  The majority of these implementations are very similar.  The code usually involves using standard HTML tags (i.e. DIVS, UL, LI, .,etc) and either CSS or JavaScript (JQuery) to produce the flyout/drop-down effect.  The navigation links in these cases are standard <a href... > tags.  Although, this type of approach is not fully accepted by the ADF community, it does work.  The important thing to note here is that the <a> tag value must use the goLinkPrettyURL method of contructing the target URL.  For example: <a href="${contextRoot}${menu.goLinkPrettyUrl}"> The main reason why this type of approach is popular is that links that are created this way (also with using af:goLinks), the pages become crawlable by search engines.  CommandLinks are currently not search friendly.  However, in the case of a Spaces instance this may be acceptable.  So in this use-case, af:commandLinks, which would replace the <a>  (or goLink) tags. The example code given of the af:commandLink above is still valid. One last important item.  If you choose to use af:commandLinks, special attention must be given to the scenario in which java script has been used to produce the flyout effect in the custom menu UI.  In many cases that I have seen, the commandLink can only be invoked once, since there is a conflict between the custom java script with the ADF frameworks own scripting to control the view.  The recommendation here, would be to use a pure CSS approach to acheive the dropdown effects. One very important thing to note.  Due to another BUG, the WebCenter environement must be patched to BP3 (patch  p14076906).  Otherwise the leak is still present using the goLinkPrettyUrl method.  Thanks E.T.!  Now I can phone home and not worry about my application running out of resources due to my custom navigation! 

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  • Retain count problem iphone sdk

    - by neha
    Hi all, I'm facing a memory leak problem which is like this: I'm allocating an object of class A in class B. // RETAIN COUNT OF CLASS A OBJECT BECOMES 1 I'm placing the object in an nsmutablearray. // RETAIN COUNT OF CLASS A OBJECT BECOMES 2 In an another class C, I'm grabbing this nsmutablearray, fetching all the elements in that array in a local nsmutablearray, releasing this first array of class B. // RETAIN COUNT OF CLASS A OBJECTS IN LOCAL ARRAY BECOMES 1 Now in this class C, I'm creating an object of class A and fetching the elements in local nsmutable array. //RETAIN COUNT OF NEW CLASS A OBJECT IN LOCAL ARRAY BECOMES 2 [ALLOCATION + FETCHED OBJECT WITH RETAIN COUNT 1] My question is, I want to retain this array which I'm displaying in tableview, and want to release it after new elements are filled in the array. I'm doing this in class B. So before adding new elements, I'm removing all the elements and releasing this array in class B. And in class C I'm releasing object of class A in dealloc. But in Instruments-Leaks it's showing me leak for this class A object in class C. Can anybody please tell me wheather where I'm going wrong. Thanx in advance.

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  • iPhone image app not releasing memory as in instruments using imageNamed

    - by Tankista
    hi, im building iPhone app that downloads images (UIImageView) from internet and adding them to UIScrollView. This scroll view could contain 20 or more UIImageViews. Iam adding UIImages to UIImageView like this: UIImageView *newView = [[UIImageView alloc] initWithImage: image]; Then I just scroll these images like in photo app. Problem is, when I put just 3 UIImageViews in UIScrollView everything works fine, but when I put more images, more memory is used, so that app can crash after 15 or more images. I can understand it that more images alloc more memory, but in Instruments i get allocated max 2-3 MB, but in device memory raises until it crashes. When I use simulator for OS 3.0 i can see memory rising like on device. On higher versions I dont see this memory raise, why is that?

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  • Are we asking too much of transactional memory?

    - by Carl Seleborg
    I've been reading up a lot about transactional memory lately. There is a bit of hype around TM, so a lot of people are enthusiastic about it, and it does provide solutions for painful problems with locking, but you regularly also see complaints: You can't do I/O You have to write your atomic sections so they can run several times (be careful with your local variables!) Software transactional memory offers poor performance [Insert your pet peeve here] I understand these concerns: more often than not, you find articles about STMs that only run on some particular hardware that supports some really nifty atomic operation (like LL/SC), or it has to be supported by some imaginary compiler, or it requires that all accesses to memory be transactional, it introduces type constraints monad-style, etc. And above all: these are real problems. This has lead me to ask myself: what speaks against local use of transactional memory as a replacement for locks? Would this already bring enough value, or must transactional memory be used all over the place if used at all?

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  • iphone memory leaks and malloc?

    - by Brodie4598
    Okay so im finally to the point where I am testing my iPad App on an actual iPad... One thing that my app does is display a large (2mb) image in a scroll view. This is causing the iPad to get memory warnings. I run the app in the instruments to check for the leak. When I load the image, a leak is detected and i see the following in the allocations: ALl Allocations: 83.9 MB Malloc 48.55 MB: 48.55 MB Malloc 34.63 MB: 34.63 MB What im trying to understand is how to plug the leak obviously, but also why a 2MB image is causing a malloc of 20x that size I am very new to programming in obj-c so im sure this is an obvious thing, but I just cant figure it out. Here is the code:

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  • Memory leak with WPF & ItemsControl (VB.NET)

    - by Matt H.
    I have an ItemsControl that uses a DataTemplate to display properties in my customClass that implements INotifyPropertyChanged... Pretty straightforward... Some items in the DataTemplate use CommandBindings (such as buttons), and a few have some code-behind (yuck). When I empty the ItemsControl and set all instances of customClass = Nothing , no memory is released from my program. This becomes a problem pretty quickly! Any idea where I should start looking? I've even gone so far as to completely traverse the visual tree of each DataTemplate instance and set each Visual = Nothing. I'm not really if that's supposed to have any effect though.

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  • OpenCV to use in memory buffers or file pointers

    - by The Unknown
    The two functions in openCV cvLoadImage and cvSaveImage accept file path's as arguments. For example, when saving a image it's cvSaveImage("/tmp/output.jpg", dstIpl) and it writes on the disk. Is there any way to feed this a buffer already in memory? So instead of a disk write, the output image will be in memory. I would also like to know this for both cvSaveImage and cvLoadImage (read and write to memory buffers). Thanks! My goal is to store the Encoded (jpeg) version of the file in Memory. Same goes to cvLoadImage, I want to load a jpeg that's in memory in to the IplImage format.

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  • Hitting a memory limit slows down the .Net application

    - by derdo
    We have a 64bit C#/.Net3.0 application that runs on a 64bit Windows server. From time to time the app can use large amount of memory which is available. In some instances the application stops allocating additional memory and slows down significantly (500+ times slower).When I check the memory from the task manager the amount of the memory used barely changes. The application keeps on running very slowly and never gives an out of memory exception. Any ideas? Let me know if more data is needed.

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  • Cannot figure out how to get rid of memory leak

    - by Mark S.
    I'm trying to test for memory leaks in my iphone and I'm not having much luck getting rid of this one. Here is the code that is leaking. - (id)initWithManagedObjectContext:(NSManagedObjectContext *)aMoc delegate:(id)aDelegate runSync:(BOOL)aRunSync { if (self = [super init]) { self.moc = aMoc; self.settingsManager = [[VacaCalcSettingsManager alloc] initWithManagedObjectContext:self.moc]; self.delegate = aDelegate; calendar = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; self.runSync = aRunSync; } return self; } It is leaking on the self.settingsManager = [[VacaCalcSettingsManager alloc] initWithManagedObjectContext:self.moc]; line. The self.settingManager instance variable is released in the dealloc method of the class. I'm not sure what other information would be pertinent. Please let me know and I can provide it. Thanks for any assistance. -Mark

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  • Script Speed vs Memory Usage

    - by Doug Neiner
    I am working on an image generation script in PHP and have gotten it working two ways. One way is slow but uses a limited amount of memory, the second is much faster, but uses 6x the memory . There is no leakage in either script (as far as I can tell). In a limited benchmark, here is how they performed: -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 65.626 | 540,036 | 200 Two | 20.207 | 3,269,600 | 200 -------------------------------------------- And here is the average of the previous numbers (if you don't want to do your own math): -------------------------------------------- METHOD | TOTAL TIME | PEAK MEMORY | IMAGES -------------------------------------------- One | 0.328 | 540,036 | 1 Two | 0.101 | 3,269,600 | 1 -------------------------------------------- Which method should I use and why? I anticipate this being used by a high volume of users, with each user making 10-20 requests to this script during a normal visit. I am leaning toward the faster method because though it uses more memory, it is for a 1/3 of the time and would reduce the number of concurrent requests.

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  • Reading and writing to SysV shared memory without synchronization (use of semaphores, C/C++, Linux)

    - by user363778
    Hi, I use SysV shared memory to let two processes communicate with each other. I do not want the code to become to complex so I wondered if I really had to use semaphores to synchronize the access to the shared memory. In my C/C++ program the parent process reads from the shared memory and the child process writes to the shared memory. I wrote two test applications to see if I could produce some kind of error like a segmentation fault, but I couldn't (Ubuntu 10.04 64bit). Even two processes writing non stop in a while loop to the same shared memory did not produce any error. I hope someone has experience concerning this matter and can tell me if I really must use semaphores to synchronize the access or if I am OK without synchronization. Thanks

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