Search Results

Search found 1184 results on 48 pages for 'movement prediction'.

Page 28/48 | < Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >

  • Tips on ensuring Model Quality

    - by [email protected]
    Given enough data that represents well the domain and models that reflect exactly the decision being optimized, models usually provide good predictions that ensure lift. Nevertheless, sometimes the modeling situation is less than ideal. In this blog entry we explore the problems found in a few such situations and how to avoid them.1 - The Model does not reflect the problem you are trying to solveFor example, you may be trying to solve the problem: "What product should I recommend to this customer" but your model learns on the problem: "Given that a customer has acquired our products, what is the likelihood for each product". In this case the model you built may be too far of a proxy for the problem you are really trying to solve. What you could do in this case is try to build a model based on the result from recommendations of products to customers. If there is not enough data from actual recommendations, you could use a hybrid approach in which you would use the [bad] proxy model until the recommendation model converges.2 - Data is not predictive enoughIf the inputs are not correlated with the output then the models may be unable to provide good predictions. For example, if the input is the phase of the moon and the weather and the output is what car did the customer buy, there may be no correlations found. In this case you should see a low quality model.The solution in this case is to include more relevant inputs.3 - Not enough cases seenIf the data learned does not include enough cases, at least 200 positive examples for each output, then the quality of recommendations may be low. The obvious solution is to include more data records. If this is not possible, then it may be possible to build a model based on the characteristics of the output choices rather than the choices themselves. For example, instead of using products as output, use the product category, price and brand name, and then combine these models.4 - Output leaking into input giving the false impression of good quality modelsIf the input data in the training includes values that have changed or are available only because the output happened, then you will find some strong correlations between the input and the output, but these strong correlations do not reflect the data that you will have available at decision (prediction) time. For example, if you are building a model to predict whether a web site visitor will succeed in registering, and the input includes the variable DaysSinceRegistration, and you learn when this variable has already been set, you will probably see a big correlation between having a Zero (or one) in this variable and the fact that registration was successful.The solution is to remove these variables from the input or make sure they reflect the value as of the time of decision and not after the result is known. 

    Read the article

  • Is Infiniband going to get squeezed by iWARP and external QPI?

    - by andy.grover
    The Inquirer certainly thinks so.However, I'm not so sure it makes sense to compare Infiniband to an as-yet-unannounced optical external QPI. QPI is currently a processor interconnect. CPUs, RAM, and devices connected by it are conceptually part of the same machine -- they run a single OS, for example. They are both "networks" or "fabrics" but they have very different design trade-offs.Another widely-used bus in the system is closer to Infiniband than QPI -- PCI Express. Isn't it more likely that PCIe could take on IB? There are companies already who have solutions that use external PCI Express for cluster interconnect, but these have not gained significant market share. Why would QPI, a technology whose sweet spot is even further from Infiniband's than PCIe, be able to challenge Infiniband? It's hard to speculate without much information, but right now it doesn't seem likely to me.The other prediction made in the article is that Intel's 10GbE iWARP card could squeeze IB on the low end, due to its greater compatibility and lower cost.It's definitely never a good idea to bet against Ethernet when it comes to mass-market, commodity networking. Ethernet will win. 10GbE will win. But, there are now two competing ways to implement the low-latency RDMA Verbs interface on top of Ethernet. iWARP is essentially RDMA over TCP/IP over Ethernet. The new alternative is IBoE (Infiniband over Ethernet, aka RoCEE, aka "Rocky"). This encapsulates the IB packet protocol directly in the Ethernet frame. It loses the layer 3 routability of iWARP, but better maintains software compatibility with existing apps that use IB, and is simpler to implement in both software and hardware. iWARP has a substantial head start, but I believe that IBoE silicon will eventually be cheaper, and more likely to be implemented in commodity Ethernet hardware.I think IBoE is going to take low-end market share from traditional IB, but I think this is a situation IB hardware vendors have no problem accepting. Commoditized IBoE NICs invite greater use of RDMA features, and when higher performance is needed, customers can upgrade to "real" IB, maintaining IB's justification for higher prices. (IB max interconnect speeds have historically been 2-4x higher than Ethernet, and I don't see that changing.)(ObDisclosure: My current employer now sells IB hardware. I previously also worked at Intel. My opinions are my own, duh.)

    Read the article

  • ArchBeat Link-o-Rama for 2012-08-29

    - by Bob Rhubart
    ORCLville: OOW 2012 - Crystal BallOracle ACE Director Floyd Teter cooks up some tongue-in-cheek predictions for news and announcements that might come out of Oracle OpenWorld 2012. What's your prediction? Oracle Optimized Solutions at Oracle OpenWorld 2012 | Oracle Hardware Hardware matters, too! The people behind the Oracle Hardware blog have put together a list of Oracle Openworld 2012 sessions focused Oracle Optimized Solutions, "designed, pre-tested, tuned and fully documented architectures for optimal performance and availability." Just plug the session ID numbers into Schedule Builder and you're good to go. AIX Checklist for stable OBIEE deployment | Dick Dunbar "OBIEE is a complicated system with many moving parts and connection points," according to Oracle Business Inteligence escalation engineer Dick Dunbar. "The purpose of this article is to provide a checklist to discuss OBIEE deployment with your systems administrators." Demo for OPN: Coherence Management with EM Cloud Control 12c Oracle Partner Network members can check out a new Coherence Management demo that showcases some of the key capabilities of Management Pack for Oracle Coherence and JVM Diagnostics. "The demo flow showcases the key enhancements made in Enterprise Manager 12c release which includes new customizable performance summary, cache data management and configuration management," according to the WebLogic Partner Community EMEA blog. The Pragmatic Architect: To Boldly Go Where No One Has Gone Before | Frank Buschmann "Many architects have technical knowledge that's both impressive and sound, which is indeed an inevitable basis for design success," says Frank Buschmann. "Yet, a lot of software projects fail or suffer due to severe challenges in their architecture. The key to mastery is how architects approach design, what they value, and where they focus their attention and work." As retail dies, whom will be the winners? | Peter Evans-Greenwood "The problem for many retailers is that how consumers shop has changed but the the retailers haven't adapted, " says Peter Evans-Greenwood. "Their sole virtue was to be the last step in a supply chain delivering somebody else's products to the consumer. However, being the last step in the supply chain is no longer a virtue when consumers skip across channels and can reach around the globe, no longer dependant on or limited to what they can find locally." Thought for the Day "Brains require stimulation. If you're locked into a pattern of work, work, and more work, your brain soon habituates - the same way that it lets you stop hearing a clock ticking. So, if you want to be more effective at work, you must, paradoxically, be less single-minded in your devotion to work. Anything you do—anything—that stimulates new segments of your brain will make you a more effective programmer or analyst. I promise, with a money-back guarantee." — Gerald M. Weinberg Source: SoftwareQuotes.com

    Read the article

  • How to properly do weapon cool-down reload timer in multi-player laggy environment?

    - by John Murdoch
    I want to handle weapon cool-down timers in a fair and predictable way on both client on server. Situation: Multiple clients connected to server, which is doing hit detection / physics Clients have different latency for their connections to server ranging from 50ms to 500ms. They want to shoot weapons with fairly long reload/cool-down times (assume exactly 10 seconds) It is important that they get to shoot these weapons close to the cool-down time, as if some clients manage to shoot sooner than others (either because they are "early" or the others are "late") they gain a significant advantage. I need to show time remaining for reload on player's screen Clients can have clocks which are flat-out wrong (bad timezones, etc.) What I'm currently doing to deal with latency: Client collects server side state in a history, tagged with server timestamps Client assesses his time difference with server time: behindServerTimeNs = (behindServerTimeNs + (System.nanoTime() - receivedState.getServerTimeNs())) / 2 Client renders all state received from server 200 ms behind from his current time, adjusted by what he believes his time difference with server time is (whether due to wrong clocks, or lag). If he has server states on both sides of that calculated time, he (mostly LERP) interpolates between them, if not then he (LERP) extrapolates. No other client-side prediction of movement, e.g., to make his vehicle seem more responsive is done so far, but maybe will be added later So how do I properly add weapon reload timers? My first idea would be for the server to send each player the time when his reload will be done with each world state update, the client then adjusts it for the clock difference and thus can estimate when the reload will be finished in client-time (perhaps considering also for latency that the shoot message from client to server will take as well?), and if the user mashes the "shoot" button after (or perhaps even slightly before?) that time, send the shoot event. The server would get the shoot event and consider the time shot was made as the server time when it was received. It would then discard it if it is nowhere near reload time, execute it immediately if it is past reload time, and hold it for a few physics cycles until reload is done in case if it was received a bit early. It does all seem a bit convoluted, and I'm wondering whether it will work (e.g., whether it won't be the case that players with lower ping get better reload rates), and whether there are more elegant solutions to this problem.

    Read the article

  • download and process a file by ftp at set intervals, with error handling, rescheduling and status messages

    - by compound eye
    I want to download a data file from a remote ftp server to my machine at regular intervals. Once the file is downloaded I want to call another script which will process the file. My development machine is mac os x, the eventual deployment environment is linux. What's would be the stock standard way to automate this? I know I can use cron to schedule curl to download and to run a script that will process the downloaded file at regular intervals, and I know could write a slightly more complex script or an application that would do this and add error handling, rescheduling and sending status emails. But one of my requirements for this project is to write as little custom code as possible, instead I should try to use standard, tried and true existing tools, and if I do have to write code, to try and write the most straightforward code possible. The reason for this is the code will potentially be installed on a large number of machines, all of which will need to be tweaked, customised and maintained by different people, long after I am gone from the project, so the intention is to use well documented, well supported tools as much as possible. This seems such a common task, there must be tools and scripts all over the internet, written by people who have carefully considered everything that could possibly go wrong when you need to download and process a file from a remote server at regular intervals, with error handling, rescheduling and sending status messages. Is that what Expect is for? What would you recommend? (the system will be downloading weather prediction data every six hours, so that the system can prepare in the event of bad weather warnings)

    Read the article

  • Sensei mouse sensitivity

    - by Marcelo
    I've recently acquired a Steelseries Sensei. Despite being a great mouse, I'm having some trouble finding settings that I can get used to... The mouse engine allows me to set a CPI from 0 to 5700. It also allows me to set it even higher, calling it "DCPI" (Double CPI), from 5701 to 11400. On Window's Control Panel, there's a "Pointer Speed" slider and a "Enhance Pointer Precision" checkbox (wording may be different as I use a non-english version). The majority of games allow me to set an in-game "Mouse Sensitivity". Some games let me use a "Raw mouse input". I'm already familiar with the basics of CPI/DPI - "higher CPI means less hand movement", but what are the differences between all those options? Is there a "better" or "worst" setting?

    Read the article

  • Server freeze (Disk I/O possibly)

    - by user973917
    I have a Windows Server 2008 machine that is resyncing disks after a powerloss. The issue is that the system becomes unresponsive after about 10 minutes. We've checked with resource monitor and found that the CPU's aren't maxed; but the disk I/O is well over 250MB/s. We've attempted copying data from 1 disk to another; bypassing syncing of disks and this too causes the machine to freeze after about 10 minutes of copying data. I have attempted to let the machine resync the disks for a few days with the machine on in this "frozen" state. By frozen I mean that NOTHING works on the machine, it's completely unresponsive; no mouse movement, etc. I want to know how I would go about definitively checking if this is Disk I/O that is freezing the system. I know that disk I/O can freeze a system; but what can I use to run tests to be sure?

    Read the article

  • How can you get internet on a train?

    - by Ivan Petrushev
    Hello, There are some rail road companies offering an internet connection to their customers. How can they do it? What kind of internet connection can they have on board a moving vehicle? Satellite connection? I think the train movement will displace a mounted dish and it also will have to be constantly moved around to find the satellite as the train makes turns. Speed isn't greater either. GSM connection - EDGE, UMTS, CSD? 3G coverage often is not an option in rural areas where train goes. These kinds of technologies doesn't offer good speed. WiMax? Wikipedia article on it says it could provide 40Mbps for long distances. Is that what they use mostly? Some kind of power line internet carrier?

    Read the article

  • Seeking automated toolchain for WAV cleanup and conversion to MP3 (currently using Audacity manually

    - by Andrew M. Greene
    I use Finale with the Garritan sounds to convert my music into WAV files; after that I manually load each one into Audacity and select all use the "normalize" effect (with default settings) manually select the silence at the beginning of the file and delete it manually select the silence at the end of the file and delete it finally export the whole thing as an MP3 (with specific tag data) This gets tedious, especially as I work on a ten-movement piece with six part-prominent rehearsal "tapes" to accompany the full-score rendition. And there are too many variations in what's going on for me to trust AutoHotKey for this one. Is there a way to script Audacity, or is there another toolchain that would do what I want? I'm running on a WindowsXP laptop with cygwin installed. Thanks!

    Read the article

  • Mapped commands in VIM starting with a Comma

    - by Boldewyn
    In my .vimrc, I defined this line: map ,ps <Esc>:!ps<Space>-a<CR> The mapping is set (which I controlled via :verbose map ,ps while inside vim). There is nothing else mapped to the comma. However, if I type the command in command mode, nothing is displayed in the status bar, the comma is ignored, the p movement and the s insert are triggered. (I.e., VIM reacts, as if there was no command ,ps.) Is there any magic that I have overlooked in enabling comma-started mapped commands?

    Read the article

  • Photoshop CS4 slowing down, need advice to improve speed.

    - by Pennf0lio
    Hi, I just recently experienced problem with my Photoshop, It seem that it is slowing down when I am doing graphics design. Big or small files ( from 20 x 20 inch 300 dpi of resolution to 800x600 72 resolution ) it is really slowing down. Particularly when I am panning to my project It just get stuck for a few seconds then back to normal with slow movement. Can you guess what's wrong? I have an updated antivirus and I don't think virus is causing it. other adobe suite is working fine just my photoshop. I am running in windows 7, using Intel Core2 Duo 2.40 Ghz and has an Installed Ram of 2 GB. My primary scratch disk has 21 Gigabyte left and the secondary has a 13.89 GB. I need a solution urgently. I am planning to reformat my computer just to resolve my problem.

    Read the article

  • Gateway NE56R & mouse swipe gesture...how to disable?

    - by Anders
    Can anyone tell me how to shut off the swipe gesture mechanism on my computer? It's driving me crazy. I cannot use a single application without having my computer screen minimize every time I move my hand over the mouse following a mouse-click, pointer movement, etc. Having to maximize my spreadsheets, documents, and applications so much is undercutting my productivity. How some software engineer/inventor imagined that this mouse/gesture swipe gimmick would be helpful to computer users is inconceivable to me. It is a massive annoyance. I've found instructions online for disabling this obnoxious feature, but all the instructions involve messing with my registry, which I don't want to do. I will be SO GRATEFUL to any techie who can tell me how to disable this horrible mouse swipe mechanism without having to alter my registry! I'm using a Gateway NE56R Notebook, Windows 7 operating system, and an Inland USB Mouse (model no. 37535). Thank you in advance!

    Read the article

  • Process ANSI escape codes before piping

    - by Tiddo
    I'm trying to pipe the output of a script (Mocha) to another script. However there is one problem: Mocha generates quite a few ansi escape characters to update the screen on the fly. These characters are also send through the pipe. Is there a way to process the ansi sequence such that the output is the same as the final output to the screen? I do want to keep color escape sequences, but not the curser movement escapes. Edit: I have a partial solution now (for Mocha only): so far it seems that Mocha with the spec output (the one I use) only generates color ecape characters and the CSI 0G escape sequence. The CSI 0G escape character means that the cursor should move back to the beginning of the line. Mocha uses this to overwrite a line completely. Therefore you could simply create a sed regexp which will delete everything up to that escape sequence on a line: sed 's/^.*\x1b\[0G//g'. I am still looking for the complete solution though.

    Read the article

  • Could a too low voltage during long periods damage my computer fan?

    - by Sopalajo de Arrierez
    Computer fans use to run at 12Volt, but most as for today they allow 9Volt or even less to slow down the fan speed (RPM, Revolutions Per Minute). In cases of too low voltage, the fan stops, but I can see it "trying to start again". For example: my Tacens 9dB fan stops at about 10 Volts, but to start it again, 10.5Volt is not enough, and the engine tries to move the fan (I can see a small movement as an "attempt" to move) each 1-5 seconds, but it does not succees, so the fan keeps at 0 RPM. Maybe that "attempt" to move could damage the internal engine of the fan when it last for hours or days?

    Read the article

  • Excel: making line charts so the line goes through all data points

    - by Mike
    Hi I've got data based on over 50+ years for various products. Unfortunately not all products have data for each year. I've created a line chart to show the movement (quantity sold) of these products over the years. It works well, except where the data points are too far apart i.e. 1965 and then 1975. For some reason there is no line. It's not perfect data because of the missing years, but I can live with that, I just want to see the trend, and not just sporadic dots; squares or crosses. Any help or links greatly appreciated. Mike

    Read the article

  • Macvim lags while Vim on terminal is buttery smooth

    - by SaamJB
    I am running OS X Lion 10.7.3 and Macvim runs significantly slower than vim on the terminal for me. All movement commands in Macvim are much slower. Moving up and down in visual mode is equally as laggy. I see none of this lag when using vim from the terminal. Does anyone know what the reasons may be? I am running NERDtree on every open tab, and I know this contributes some memory overhead and potentially some slow down; but even when I don't run NERDtree Macvim runs much slower than vim from the terminal. Any help in solving this would be greatly appreciated.

    Read the article

  • How can one-handed work in Emacs be eased?

    - by N.N.
    My right hand is temporarily immobilized and I would like to do some minor work in Emacs, mostly in Org-mode, but also in AUCTeX. Are there ways to ease one-handed work in Emacs, such as some mode or particular work flow? For instance I noticed that for undoing it is easier to press C-x u than C-_ and that it is easier to mark text with methods involving C-Space than with combinations of S- and movement commands. I have found http://stackoverflow.com/questions/2391805/how-can-i-remain-productive-with-one-hand-completely-immobilized but that is not exactly what I am asking for. I want to ease whatever little time spent one-handed in Emacs (not in general) and this is also interesting for situations where there is no injury involved, such as when one hand is occupied. I do realize that I should avoid unnecessary strain. I am using GNU Emacs 23.3.1 in Ubuntu 11.04.

    Read the article

  • My fingers are cold when using my computer - solutions?

    - by Kjensen
    This might seem silly, and if there is no good and practical solution... I will live. I am a programmer and sit at a computer 10 hours a day - and even though the rest of me is nice and warm (at least warm), my fingers are cold as ice. Are there some gadgets or tricks to keep your fingers warm while typing/mousing? Gloves do not seem like a good solution, since it hinders the movement of the fingers. I have sometimes put my extra laptop next to the mouse pad, so that it vents hot air on the mouse - and that works... But it is not very practical, plus it only works for one hand (and not very well). Tips?

    Read the article

  • Keyboard layout to shift wasd keys

    - by Joel Coehoorn
    I like to play video games on my computer. One of the things that bugs me, though, is how the wasd keys became the standard movement keys in first person shooters and mmorpgs. To me, esdf makes a lot more sense, because that matches your normal hand placement for typing. "Fixing" that layout is always the first thing I do when installing a new game. Sadly, this is often a pain in the neck, and some games won't let you do it at all. Is there an alternative keyboard layout you can install that will just switch these around, so the wasd keys fall in the esdf positions? And is low-level enough two work with DirectX/DirectInput, perhaps that works with the language bar for easy swapping back and forth?

    Read the article

  • Create intentional border with xrandr

    - by benizi
    Is there a way to tell xrandr "this space intentionally left blank"? I have a laptop that drives its internal display at 1920x1080, but the external monitor I'm using, due to its different aspect ratio, doesn't have that mode. It runs at 1920x1200. So, the basic setup: xrandr \ --output LVDS-1 --mode 1920x1080 \ --output DP-1 --mode 1920x1200 --same-as LVDS-1 [not to scale:] +-----------------------------------+ ¦ ¦ ¦ ¦ (laptop) ¦ (external) ¦ ¦ (LVDS-1) ¦ (DP-1) ¦ ¦ ¦ ¦ ¦ ¦ ¦ +-----------------¦ ¦ (blank...) ¦ ¦ +-----------------+ How can I specify that the 1920x120-sized region below LVDS-1 should be displayed as a black bar that can't be accessed by mouse on DP-1? I tried just coping with --panning 1920x1200+0+0/1920x1080+0+0/0/0/0/120, but I found the screen movement to be very annoying. Update: I found a workaround. (Update 2: changed it to an answer, per suggestion -- workaround doesn't answer the underlying question of leaving space blank.)

    Read the article

  • My fingers are cold when using my computer - solutions?

    - by Kjensen
    I am a programmer and sit at a computer ten hours a day - and even though the rest of me is nice and warm, my fingers are as cold as ice. Are there any gadgets or tricks to keep your fingers warm while typing/mousing? Gloves do not seem like a good solution, since it hinders the movement of the fingers. I have sometimes put my extra laptop next to the mouse pad so that it vents hot air on the mouse - and that works. However it is not very practical, plus it only works for one hand (and not very well).

    Read the article

  • Windows 7 does not 'wake up' from Sleep mode

    - by the watchmaker
    I'm new to Windows 7, so I don't know if this is normal. When the computer is idle for 30 minutes, the screen goes black and no key pressing or mouse movement will bring the computer out of standby. The computer is still running (fans and hard drive noise) but it will not respond and the screen remains black. The only way to get a response is to press and hold the power button until it goes off, then switch it back on. When it turns on it says "Resuming Windows" and then goes black again. Is this normal? Can the time-out delay be increased? Is there a better workaround than switching the PC on and off?

    Read the article

  • How can one one-handed ease working in Emacs?

    - by N.N.
    My right hand is temporarily immobilized. I would like to do some minor work in Emacs, mostly in Org-mode, but also some in AUCTeX. Is there some way to ease one-handed work in Emacs such as some mode or particular work flow? For instance I noticed pressing C-x u is easier than C-_ for undoing and that it is easier to mark text with methods involving C-Space than with combinations of S- and movement commands. I have found http://stackoverflow.com/questions/2391805/how-can-i-remain-productive-with-one-hand-completely-immobilized but that is not what I am asking for. I want to ease whatever little time spent one-handed in Emacs and this is also interesting for situations where there is no injury involved, such as when one hand is occupied. I also do realize I should avoid unnecessary strain.

    Read the article

  • Can anyone recommend a Windows 7 Slate that supports inking for OneNote?

    - by Click Ahead
    Hi All, I've been looking for a Windows 7 Slate for many months now that supports inking so I can use Microsoft OneNote. The slate is going to be used specifically to replace my notepad in meetings and I would like to be able to read and ink Word Documents, Excel spreadsheets, and use OneNote as my note taking application. I will also be doing the odd powerpoint presentation on it. I would like a 10" screen and very important is the ability to use a stylus with a fine tip (like a pen). I have been using the HP TC1100 with Windows XP tablet for a few years and even though it's served me well it's time to change. I've seen a few new tablets announced as CES 2011 but they all seem to be capacitive touch (movement with fingers). I'd like something I can use a stylus with a fine tip (like a pen). Any one got any idea on what's out there or what's due in the next month or two?

    Read the article

  • iPhone multi-touch move, scale and rotate, how to prevent scale?

    - by russhill
    I have existing code for tracking multi-touch positions and then moving, rotating and scaling the item - in this case an image - appropriately. The code works really well and in itself is perfect, however for this particular task, I need the movement and rotation ONLY. I have spent time trying to work out what is going on in this routine, but maths is not my strong point so wanted to see if anyone could assist? - (CGAffineTransform)incrementalTransformWithTouches:(NSSet *)touches { NSArray *sortedTouches = [[touches allObjects] sortedArrayUsingSelector:@selector(compareAddress:)]; NSInteger numTouches = [sortedTouches count]; // No touches if (numTouches == 0) { return CGAffineTransformIdentity; } // Single touch if (numTouches == 1) { UITouch *touch = [sortedTouches objectAtIndex:0]; CGPoint beginPoint = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch); CGPoint currentPoint = [touch locationInView:self.superview]; return CGAffineTransformMakeTranslation(currentPoint.x - beginPoint.x, currentPoint.y - beginPoint.y); } // If two or more touches, go with the first two (sorted by address) UITouch *touch1 = [sortedTouches objectAtIndex:0]; UITouch *touch2 = [sortedTouches objectAtIndex:1]; CGPoint beginPoint1 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch1); CGPoint currentPoint1 = [touch1 locationInView:self.superview]; CGPoint beginPoint2 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch2); CGPoint currentPoint2 = [touch2 locationInView:self.superview]; double layerX = self.center.x; double layerY = self.center.y; double x1 = beginPoint1.x - layerX; double y1 = beginPoint1.y - layerY; double x2 = beginPoint2.x - layerX; double y2 = beginPoint2.y - layerY; double x3 = currentPoint1.x - layerX; double y3 = currentPoint1.y - layerY; double x4 = currentPoint2.x - layerX; double y4 = currentPoint2.y - layerY; // Solve the system: // [a b t1, -b a t2, 0 0 1] * [x1, y1, 1] = [x3, y3, 1] // [a b t1, -b a t2, 0 0 1] * [x2, y2, 1] = [x4, y4, 1] double D = (y1-y2)*(y1-y2) + (x1-x2)*(x1-x2); if (D < 0.1) { return CGAffineTransformMakeTranslation(x3-x1, y3-y1); } double a = (y1-y2)*(y3-y4) + (x1-x2)*(x3-x4); double b = (y1-y2)*(x3-x4) - (x1-x2)*(y3-y4); double tx = (y1*x2 - x1*y2)*(y4-y3) - (x1*x2 + y1*y2)*(x3+x4) + x3*(y2*y2 + x2*x2) + x4*(y1*y1 + x1*x1); double ty = (x1*x2 + y1*y2)*(-y4-y3) + (y1*x2 - x1*y2)*(x3-x4) + y3*(y2*y2 + x2*x2) + y4*(y1*y1 + x1*x1); return CGAffineTransformMake(a/D, -b/D, b/D, a/D, tx/D, ty/D); } I have tried to read up on the way matrix's work, but cannot figure it out entirely. More likely to be the issue is the calculations, which as I mention is not my strong point. What I need from this routine is a transform that performs my movement and rotation but ignores scale - so the distance between the 2 finger touch points is ignored and scale is not affected. I have looked at other routines on the internet to handle multi-touch rotation but all the ones I tried had issues in some way or other (smoothness, jumping when lifting fingers etc), whereas the above code is spot on for move, scale and rotate actions. Any help appreciated!

    Read the article

< Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >