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  • How should I capture clickstream data?

    - by editor
    I'd like to start using clickstream analysis to improve a dynamic site's user experience. I'd like to rule out two options: parameterizing URLs (index.php?src=http://www.example.com) and immediate database logging. The former makes pretty ugly URLs and isn't great for SEO and the latter might slow down page render when there are lots of concurrent users. Assuming these aren't viable options, I think I'm left with doing an asynchronous POST to a server side script that runs a database query and returns a 204 (no data) response. Is this the best option for capturing clickstream data?

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  • Client and Server game update speed

    - by user20686
    I am working on a simple two player networked asteroids game using XNA and the Lidgren networking library. For this set up I have a Lidgren server maintaining what I want to be the true state of the game, and the XNA game is the Lidgren client. The client sends key inputs to the server, and the server process the key inputs against game logic, sending back updates. (This seemed like a better idea then sending local positions to the server.) The client also processes the key inputs on its own, so as to not have any visible lag, and then interpolates between the local position and remote position. Based on what I have been reading this is the correct way to smooth out a networked game. The only thing I don’t get is what value to use as the time deltas. Currently every message the server sends it also sends a delta-time update with it, which is time between the last update. The client then saves this delta time to use for its local position updates, so they can be using roughly the same time deltas to calculate position updates. I know the XNA game update gets called 60 times a second, so I set my server to update the game state at the same speed. This will probably only work as long as the game is working on a fixed time step and will probably cause problems if I want to change that in the future. The server sends updates to clients on another thread, which runs at 10 updates per second to cut down on bandwidth. I do not see noticeable lag in movement and over time if no user input is received the local and remote positions converge on each other as they should. I am also not currently calculating for any latency as I am trying to go one step at a time. So my question is should the XNA client be using its current game time to update the local game state and not being using time deltas sent by the server? If I should be using the clients time delta between updates how do I keep it in-line with how fast the server is updating its game state?

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  • Java RMI cannot connect to host from external client.

    - by Koe
    I've been using RMI in this project for a while. I've gotten the client program to connect (amongst other things) to the server when running it over my LAN, however when running it over the internet I'm running into the following exception: java.rmi.ConnectException: Connection refused to host: (private IP of host machine); nested exception is: java.net.ConnectException: Connection timed out: connect at sun.rmi.transport.tcp.TCPEndpoint.newSocket(Unknown Source) at sun.rmi.transport.tcp.TCPChannel.createConnection(Unknown Source) at sun.rmi.transport.tcp.TCPChannel.newConnection(Unknown Source) at sun.rmi.server.UnicastRef.invoke(Unknown Source) at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(Unknown Source) at java.rmi.server.RemoteObjectInvocationHandler.invoke(Unknown Source) at $Proxy1.ping(Unknown Source) at client.Launcher$PingLabel.runPing(Launcher.java:366) at client.Launcher$PingLabel.<init>(Launcher.java:353) at client.Launcher.setupContentPane(Launcher.java:112) at client.Launcher.<init>(Launcher.java:99) at client.Launcher.main(Launcher.java:59) Caused by: java.net.ConnectException: Connection timed out: connect at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(Unknown Source) at java.net.PlainSocketImpl.connectToAddress(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.<init>(Unknown Source) at java.net.Socket.<init>(Unknown Source) at sun.rmi.transport.proxy.RMIDirectSocketFactory.createSocket(Unknown Source) at sun.rmi.transport.proxy.RMIMasterSocketFactory.createSocket(Unknown Source) ... 12 more This error is remeniscent of my early implementation of RMI and I can obtain the error verbatum if I run the client locally without the server program running as well. To me Connection Timed Out means a problem with the server's response. Here's the client initiation: public static void main(String[] args) { try { String host = "<WAN IP>"; Registry registry = LocateRegistry.getRegistry(host, 1099); Login lstub = (Login) registry.lookup("Login Server"); Information istub = (Information) registry.lookup("Game Server"); new Launcher(istub, lstub); } catch (RemoteException e) { System.err.println("Client exception: " + e.toString()); e.printStackTrace(); } catch (NotBoundException e) { System.err.println("Client exception: " + e.toString()); e.printStackTrace(); } } Interestingly enough no Remote Exception is thrown here. Here's the server initiation: public static void main(String args[]) { try { GameServer gobj = new GameServer(); Information gstub = (Information) UnicastRemoteObject.exportObject( gobj, 1099); Registry registry = LocateRegistry.createRegistry(1099); registry.bind("Game Server", gstub); LoginServer lobj = new LoginServer(gobj); Login lstub = (Login) UnicastRemoteObject.exportObject(lobj, 7099); // Bind the remote object's stub in the registry registry.bind("Login Server", lstub); System.out.println("Server ready"); } catch (Exception e) { System.err.println("Server exception: " + e.toString()); e.printStackTrace(); } } Bad practice with the catch(Exception e) I know but bear with me. Up to this stage I know it works fine over the LAN, here's where the exception occurs over the WAN and is the first place a method in the server is called: private class PingLabel extends JLabel { private static final long serialVersionUID = 1L; public PingLabel() { super(""); runPing(); } public void setText(String text) { super.setText("Ping: " + text + "ms"); } public void runPing() { try { PingThread pt = new PingThread(); gameServer.ping(); pt.setRecieved(true); setText("" + pt.getTime()); } catch (RemoteException e) { e.printStackTrace(); } } } That's a label placed on the launcher as a ping test. the method ping(), in gameserver does nothing, as in is a null method. It's worth noting also that ports 1099 and 7099 are forwarded to the server machine (which should be obvious from the stack trace). Can anyone see anyting I'm missing/doing wrong? If you need any more information just ask. EDIT: I'm practically certain the problem has nothing to do with my router settings. When disabling my port forwarding settings I get a slightly different error: Client exception: java.rmi.ConnectException: Connection refused to host: (-WAN IP NOT LOCAL IP-); but it appears both on the machine locally connected to the server and on the remote machine. In addition, I got it to work seamlessly when connecting the server straight tho the modem (cutting out the router. I can only conclude the problem is in my router's settings but can't see where (I've checked and double checked the port forwarding page). That's the only answer i can come up with.

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  • Deployment Options for AutoVue 20.0 Users

    - by celine.beck
    AutoVue release 20.0 boasts a brand new architecture. As part of this product rearchitecture, AutoVue can now be deployed either as a desktop deployment to serve the needs of individual users in their personal productivity; or in a Client / Server deployment for those that require connections to enterprise applications / back-end systems. The most common question that we hear from our customers about this new architecture is the following: "Is AutoVue Desktop Version still part of release 20.0 and if so, what is the difference between AutoVue Desktop Version and the Desktop deployment of AutoVue release 20.0?" A detailed answer to these questions is provided in a very complete article entitled Understanding Deployment Options for AutoVue 19.3 Desktop Version users upgrading to AutoVue 20.0 (note 1058254.1) which was posted on My Oracle Support. Is AutoVue Desktop Version still part of AutoVue 20.0? Yes, AutoVue Desktop Version 20.0 is still available to customers and partners, as a maintenance release of AutoVue 19.3. As such, it will not contain any of the new capabilities featured in AutoVue release 20.0. All format enhancements and new format support have been added to release 20.0 Desktop Version though. What is the different between AutoVue Desktop Version 20.0 and the Desktop Deployment of AutoVue release 20.0? AutoVue 20.0 Desktop deployment works like the AutoVue Desktop version. It is installed as a standalone product on each user's machine and runs a local instance of AutoVue. The AutoVue 20.0 Desktop deployment includes all new features, formats and performance enhancements included in release 20.0 (walkthrough capability, improved compare, ...) What deployment options are available to AutoVue 19.3 Desktop Version customers? AutoVue Desktop Version users can evolve at their own pace to the new AutoVue platform. With release 20.0, customers can opt to: Option 1: Stay on AutoVue Desktop Version 20.0 Option 2: Migrate to AutoVue and select the desktop deployment method Option 3: Migrate to AutoVue and select the Client/Server deployment method What is the Client / Server deployment of AutoVue 20.0? The Client/Server deployment has AutoVue installed on a server, to which local client machines connect to access and view documents. AutoVue 20.0 Client Server Deployment allows users to leverage the new online/offline capabilities in release 20.0 and easily switch between online and offline modes of operation. With the Client/Server deployment, customers also get a complete, open and standards-based set of integration tools that allows them to tie AutoVue to any enterprise applications to provide users with a consistent view of data and business objects and expand workflow automation to document-based processes. Related articles: AutoVue Release 20.0 Now Available, New Walkthrough Capability in AutoVue 20.0, Watch the AutoVue 20.0 Release Webcast, April 27 at 12pm EST

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  • Suggestions for connecting .NET WPF GUI with Java SE Server

    - by Sam Goldberg
    BACKGROUND We are building a Java (SE) trading application which will be monitoring market data and sending trade messages based on the market data, and also on user defined configuration parameters. We are planning to provide the user with a thin client, built in .NET (WPF) for managing the parameters, controlling the server behavior, and viewing the current state of the trading. The client doesn't need real-time updates; it will instead update the view once every few seconds (or whatever interval is configured by the user). The client has about 6 different operations it needs to perform with the server, for example: CRUD with configuration parameters query subset of the data receive updates of current positions from server It is possible that most of the different operations (except for receiving data) are just different flavors of managing the configuration parameters, but it's too early in our analysis for us to be sure. To connect the client with the server, we have been considering using: SOAP Web Service RESTful service building a custom TCP/IP based API (text or xml) (least preferred - but we use this approach with other applications we have) As best as I understand, pros and cons of the different web service flavors are: SOAP pro: totally automated in .NET (and Java), modifying server side interface require no code changes in communication layer, just running refresh on Web Service reference to regenerate the classes. con: more overhead in the communication layer sending more text, etc. We're not using J2EE container so maybe doesn't work so well with J2SE REST pro: lighter weight, less data. Has good .NET and Java support. (I don't have any real experience with this, so don't know what other benefits it has.) con: client will not be automatically aware if there are any new operations or properties added (?), so communication layer needs to be updated by developer if server interface changes. con: (both approaches) Server cannot really push updates to the client at regular intervals (?) (However, we won't mind if client polls the server to get updates.) QUESTION What are your opinions on the above options or suggestions for other ways to connect the 2 parts? (Ideally, we don't want to put much work into the communication layer, because it's not the significant part of the application so the more off-the-shelf and automated the better.)

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  • Suggestions for connecting .NET WPF GUI with Java SE Server aoo

    - by Sam Goldberg
    BACKGROUND We are building a Java (SE) trading application which will be monitoring market data and sending trade messages based on the market data, and also on user defined configuration parameters. We are planning to provide the user with a thin client, built in .NET (WPF) for managing the parameters, controlling the server behavior, and viewing the current state of the trading. The client doesn't need real-time updates; it will instead update the view once every few seconds (or whatever interval is configured by the user). The client has about 6 different operations it needs to perform with the server, for example: CRUD with configuration parameters query subset of the data receive updates of current positions from server It is possible that most of the different operations (except for receiving data) are just different flavors of managing the configuration parameters, but it's too early in our analysis for us to be sure. To connect the client with the server, we have been considering using: SOAP Web Service RESTful service building a custom TCP/IP based API (text or xml) (least preferred - but we use this approach with other applications we have) As best as I understand, pros and cons of the different web service flavors are: SOAP pro: totally automated in .NET (and Java), modifying server side interface require no code changes in communication layer, just running refresh on Web Service reference to regenerate the classes. con: more overhead in the communication layer sending more text, etc. We're not using J2EE container so maybe doesn't work so well with J2SE REST pro: lighter weight, less data. Has good .NET and Java support. (I don't have any real experience with this, so don't know what other benefits it has.) con: client will not be automatically aware if there are any new operations or properties added (?), so communication layer needs to be updated by developer if server interface changes. con: (both approaches) Server cannot really push updates to the client at regular intervals (?) (However, we won't mind if client polls the server to get updates.) QUESTION What are your opinions on the above options or suggestions for other ways to connect the 2 parts? (Ideally, we don't want to put much work into the communication layer, because it's not the significant part of the application so the more off-the-shelf and automated the better.)

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  • curl FTPS with client certificate to a vsftpd

    - by weeheavy
    I'd like to authenticate FTP clients either via username+password or a client certificate. Only FTPS is allowed. User/password works, but while testing with curl (I don't have another option) and a client certificate, I need to pass a user. Isn't it technically possible to authenticate only by providing a certificate? vsftpd.conf passwd_chroot_enable=YES chroot_local_user=YES ssl_enable=YES rsa_cert_file=usrlocal/ssl/certs/vsftpd.pem force_local_data_ssl=YES force_local_logins_ssl=YES Tested with curl -v -k -E client-crt.pem --ftp-ssl-reqd ftp://server:21/testfile the output is: * SSLv3, TLS handshake, Client hello (1): * SSLv3, TLS handshake, Server hello (2): * SSLv3, TLS handshake, CERT (11): * SSLv3, TLS handshake, Request CERT (13): * SSLv3, TLS handshake, Server finished (14): * SSLv3, TLS handshake, CERT (11): * SSLv3, TLS handshake, Client key exchange (16): * SSLv3, TLS handshake, CERT verify (15): * SSLv3, TLS change cipher, Client hello (1): * SSLv3, TLS handshake, Finished (20): * SSLv3, TLS change cipher, Client hello (1): * SSLv3, TLS handshake, Finished (20): * SSL connection using DES-CBC3-SHA * Server certificate: * SSL certificate verify result: self signed certificate (18), continuing anyway. > USER anonymous < 530 Anonymous sessions may not use encryption. * Access denied: 530 * Closing connection #0 * SSLv3, TLS alert, Client hello (1): curl: (67) Access denied: 530 This is theoretically ok, as i forbid anonymous access. If I specify a user with -u username:pass it works, but it would without a certificate too. The client certificate seems to be ok, it looks like this: client-crt.pem -----BEGIN RSA PRIVATE KEY----- content -----END RSA PRIVATE KEY----- -----BEGIN CERTIFICATE----- content -----END CERTIFICATE----- What am I missing? Thanks in advance. (The OS is Solaris 10 SPARC).

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  • How to add an iptables rule with source IP address

    - by ???
    I have a bash script that starts with this: if [[ $EUID -ne 0 ]]; then echo "Permission denied (are you root?)." exit 1 elif [ $# -ne 1 ] then echo "Usage: install-nfs-server <client network/CIDR>" echo "$ bash install-nfs-server 192.168.1.1/24" exit 2 fi; I then try to add the iptables rules for NFS as follows: iptables -A INPUT -i eth0 -p tcp -s $1 --dport 111 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --sport 111 -m state --state ESTABLISHED -j ACCEPT iptables -A INPUT -i eth0 -p udp -s $1 --dport 111 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p udp --sport 111 -m state --state ESTABLISHED -j ACCEPT service iptables save service iptables restart I get the error: Try iptables -h' or 'iptables --help' for more information. Bad argument111' Try iptables -h' or 'iptables --help' for more information. Bad argument111' Saving firewall rules to /etc/sysconfig/iptables: ^[[60G[^[[0;32m OK ^[[0;39m]^M Flushing firewall rules: ^[[60G[^[[0;32m OK ^[[0;39m]^M Setting chains to policy ACCEPT: filter ^[[60G[^[[0;32m OK ^[[0;39m]^M Unloading iptables modules: ^[[60G[^[[0;32m OK ^[[0;39m]^M Applying iptables firewall rules: ^[[60G[^[[0;32m OK ^[[0;39m]^M Loading additional iptables modules: ip_conntrack_netbios_ns ^[[60G[^[[0;32m OK ^[[0;39m]^M When I open /etc/sysconfig/iptables these are the rules: # Generated by iptables-save v1.3.5 on Mon Mar 26 08:00:42 2012 *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [466:54208] :RH-Firewall-1-INPUT - [0:0] -A INPUT -j RH-Firewall-1-INPUT -A FORWARD -j RH-Firewall-1-INPUT -A OUTPUT -o eth0 -p tcp -m tcp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -o eth0 -p udp -m udp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -o eth0 -p tcp -m tcp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A OUTPUT -o eth0 -p udp -m udp --sport 111 -m state --state ESTABLISHED -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m state --state NEW -m udp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 111 -j ACCEPT -A RH-Firewall-1-INPUT -i lo -j ACCEPT -A RH-Firewall-1-INPUT -p icmp -m icmp --icmp-type any -j ACCEPT -A RH-Firewall-1-INPUT -p esp -j ACCEPT -A RH-Firewall-1-INPUT -p ah -j ACCEPT -A RH-Firewall-1-INPUT -d 224.0.0.251 -p udp -m udp --dport 5353 -j ACCEPT -A RH-Firewall-1-INPUT -p udp -m udp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m tcp --dport 631 -j ACCEPT -A RH-Firewall-1-INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A RH-Firewall-1-INPUT -j REJECT --reject-with icmp-host-prohibited COMMIT # Completed on Mon Mar 26 08:00:42 2012 ~ "/etc/sysconfig/iptables" 32L, 1872C I've also tried: iptables -I RH-Firewall-1-INPUT 1 -m state --state NEW -m tcp -p tcp --source $1 --dport 111 -j ACCEPT iptables -I RH-Firewall-1-INPUT 2 -m udp -p udp --source $1 --dport 111 -j ACCEPT

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  • Any e-mail client with additional grouping functionality on Mac OS X?

    - by harald
    Hello, I'm very unhappy with my mail experience. I'm receiving a lot of mails from various clients and projects and need a way to better organize them. I would really love to have additional grouping-functionality with the e-mail client. Currently I'm using Mac OS X's Mail.app, but I am not bound to this. So I am open to any Mail.app-plugin or independent mail application commercial or not for Mac OS X -- should support IMAP, though -- but I think this should not be a problem nowadays? With Mail.app i'm doing the following: group by thread sort by datetime descending What I would love to have is not only additional tagging-functionality for e-mails -- I know, that at least thunderbird and postbox support them. I would love to have some additional grouping functionality for these tags -- inside the main mail window. So maybe I can summarize the important points: "native" Mac OS X mail client (no web-mailer please) automatic-tagging functionality (eg.: auto-apply tags by some kind of filter) easy access to tagged mails Easy access to tagged mails: I would really love to have some additional grouping functionality in the mail folders. The mail application should put all tagged mails in a group -- the groups should be sorted by last received e-mail. Inside the group I would still like to have the possiblity to group by thread. or It would be ok to have a list of tags (topics) on the left pane of the mail client. For example postbox: There is the 'accounts-section', there is the 'folders-section' -- but why is there no 'topics-section'? Thanks very much,

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  • Understanding NFS4 exports and pseudofilesystem

    - by Trevor Harrison
    I think I understand the way pre-NFS4 exports work, specifically the namespace of the exported point. (ie. export /mnt/blah on server, use mount server:/mnt/blah /my/mnt/point on client) However, I'm having a hard time wrapping my head around NFS4 exports. What I've been able to gather so far is that you export a 'root' by marking it with fsid=0, which you then import on the client side by referring to it as '/'. (ie. exportfs -o fsid=0 /mnt/blah on server, mount server:/ on client) However, after that, it gets a little weird. From my playing around, it seems I can't export anything else thats not under /mnt/blah. For example, exportfs /home/user1 fails when trying to mount from the client unless /mnt/blah/home/user1 exists on the server. If this is the case, what is the difference between exportfs /mnt/blah/subdir1 on server and mount server:/subdir1 on client and just skipping the exportfs and mounting whatever subdir of /mnt/blah you want? Why would you need to export anything other than the root? Its all in the same namespace anyway.

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  • Web application and remote storage of files

    - by Matt
    Hi have a web application that can store lots and lots of files on the server. i.e. users upload data to it. The files are stored below a particular storage path. The web host will be an IBM xseries 345. However, the disks are really expensive so we would like to put the files onto a less expensive server. Now here is the question. Should I use an NFS mount on the IBM server of a path on the storage server? Or should I write some scripts to upload the files to the storage server instead. Both the storage server and the web host are on the same network. Only the web server is visible to the world. Is NFS performance suitable for an expected low to moderately loaded server?

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  • Windows : Map-a-network-drive to a remote Shared-Folder (on QNAP NAS) using OpenVPN

    - by spelltox
    Provided my lack of networking knowledge, I've been struggling with this issue for quite a few days now : I have a QNAP-TS212 NAS on which i've created a shared-folder (mostly excel files). All the computers in the local network (windows) are able to access it without any problem. Now, i want to access that shared-folder remotely (windows client), so : I enabled OpenVPN (and PPTP) in QNAP admin. Installed OpenVPN on the remote client. Applied the configuration file that the QNAP generated - Configuration (openvpn.ovpn) : client dev tun script-security 3 proto udp remote ***MY_WAN_IP*** 1194 resolv-retry infinite nobind ca ca.crt auth-user-pass reneg-sec 0 cipher AES-128-CBC comp-lzo OpenVPN connect successfully from the remote client. Now, here's my problem : I can ping the NAS (got IP 10.8.0.1) from the remote client, But when i try to map-a-network-drive, i don't see the shared folder or the NAS or any of the other computers in the network... I checked - all computers are in "WORKGROUP" workgroup. I'm probably missing some basic knowledge, So - any help would be greatly appreciated ! Many thanks.

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  • XenServer/Center: Shared SRs for hosts not in same pool?

    - by 3molo
    I would like to use the same SRs on XenServer hosts that are not able to be part of the same pool (because of not having the exact same cpu feature set, if I understand it correctly) in order to share templates, being able to (manually) start a host on another node, backing up running hosts on other hardware etc etc. The technology for SR can be any of iSCSI, NFS or CIFS, iSCSI would obviously be preferred. Trying to add an iSCSI volume renders a "This LUN is already in use as SR iSCSI - Shared Storage on pool xxxxxx.". Adding a NFS share on one XS host, creating a template there and then checking another XS host reveals they don't agree on used space etc. Coming from a vSphere world this is quite baffling, but if these are limitations then I will have to rethink some of the concepts for this low budget project.

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  • Why does cpio say "WARNING! These file names were not selected" when copying a large number of files

    - by mmm bacon
    For over 10 years, I've been using this strategy to copy a large number of files between UNIX filesystems: cd source_directory find . -depth -print | cpio -pdm /path/to/destination_directory It works like a champ. However, I'm now getting this error from cpio: cpio: WARNING! These file names were not selected: (long list of files here...) The source directory is on OSX 10.5, and the destination directory is a NFS filesystem from an OpenSolaris server. Copying over NFS has never been a problem in the past. There's nothing strange about the filenames, meaning there aren't special characters or anything like that. Any ideas?

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  • fstab mount after network initialization

    - by Philip
    I'm automatically mounting a NFS with fstab. Sometimes the mount fails because the hostname of the NFS mount cannot be resolved (getaddrinfo failed). I'm assuming that this happens because the network initialization is slower than the mounts. Is there any way to initialize the network before mounting any devices? I'm already using _netdev as a mount option but this does not help. This is my current fstab file: # <file system> <mount point> <type> <options> <dump> <pass> /dev/md2 / ext3 errors=remount-ro 0 1 /dev/md1 /boot ext3 errors=remount-ro 0 1 /dev/sda3 swap swap defaults 0 0 /dev/sdb3 swap swap defaults 0 0 connect.mygluster.net:/data /var/gluster/data glusterfs ro,_netdev 0

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  • Unix apt-get doesnt download from nfs locaiton

    - by pravesh
    I have switched to unix from last 3 months and trying to understand install process and in particular apt-get. I am able to successfully install and download the packages when I configure my repository on http location in /etc/apt/sources.list file. e.g. deb http://web.myspqce.com/u/eng/rose/debian-mirror-squeeze-amd64/mirror/ftp.us.debian.org/debian/ squeeze main contrib non-free This command will download(/var/cache/apt/archive) and install the package when i use apt-get install When I change the source location to file instead of http(nfs mount point), the package is getting installed but NOT getting downloaded in /var/cache/apt/archive. deb file:/deb_repository/debian-mirror-squeeze-amd64/mirror/ftp.us.debian.org/debian/ squeeze main contrib non-free Please let me know if there is any configuration or settings that i have to make to let apt-get to both download and install package when i use (nfs)file:/ instead of http:/ in sources.list. To achieve this, I can use apt-get --downlaod-only and then use apt-get install for both download and install in two separate calls, but I want to know why package is not getting downloaded with apt-get install but only getting installed when used with file:/ in sources.list

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  • How is network mounted software executed?

    - by CptSupermrkt
    I would like to understand how network mounted software works. For example, at my place of work, we have a software server. Each client machine (hundreds of them) automatically mounts directories from the software server on boot. For example, a program like Matlab is installed just once on the software server, but each client machine can start up an instance of Matlab. What is going on under the hood? Let's say I run /opt/bin/matlab and /opt/ is mounted from the software server, what happens when I press Enter to execute matlab on a client machine? The process is on the client machine, and I've already narrowed down that there isn't any implicit or hidden file transfer (i.e. copying matlab to my machine temporarily for that session) by running matlab on a computer with nearly zero disk space (i.e. not enough room to transfer). Since Matlab was installed on the server, how is my client computer executing it? What mechanism is controlling this? What is happening behind the scenes?

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  • How to remove large number of files/folders in linux

    - by user1745713
    We are using hadoop to split a table into smaller files to feed to mahout, but in the process, we created a huge amount of _temporary logs. we have an nfs mount for the hadoop volume so we can use all the linux commands to delete folders files, but we just can't get them to be deleted, here's what I've tried so far: hadoop fs -rmr /.../_temporary : hangs for hours and does nothing on nfs mount: rmr -rf /.../_temporary :hangs for hours and does nothing find . -name '*.*' -type f -delete : same as above the folders look like this (38 of these folders inside _temporary): drwxr-xr-x 319324 user user 319322 Oct 24 12:12 _attempt_201310221525_0404_r_000000_0 the content of these are actually folders, not files. each one of those 319322 folders has exactly one file inside. not sure why the do the logging this way. Any help is appreciated.

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  • Is it necessary to have firewalls rules between trusted nodes communicating on their backend interfaces?

    - by Tom
    I have 6 nodes that have internet access on eth1 and private access to one another on eth0. Currently I have firewall rules for eth0, for things like memcached and NFS. Is this necessary? It's a real headache as NFS for example communicates on loads of different ports, and I recently introduced glusterfs which needs more still. Is the headache of figuring out what backend ports to unblock worth the security enhancement? I should mention that I will of course still have a firewall rule on eth0 to block servers owned by others in the same datacenter. Thanks

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  • Lock manager stops responding (lockd/nfslock), but shows as running

    - by dwaynehoov
    Essentially, lock manager stops responding (lockd/nfslock), but shows as running as a kernel process. If I bounce portmap and nfslock, it has no effect. Doesn't show up in the portmapper registered services rpcinfo -p .. doesn't show nlockmgr. it just shows portmapper and status If I manually remount the drives, it fixes the issue. I'm assuming that the service (lockd) goes stale or hangs when there is no NFS activity? It seems like issuing a mount for NFS volumes "awakens" it and things work once that happens. Please help me nail this down for point me to somewhere to get more information on what might be happening. System info: Linux xxx.yyy.com 2.6.32-300.38.1.el5uek #1 SMP Thu Oct 18 11:51:13 PDT 2012 x86_64 x86_64 x86_64 GNU/Linux cat /etc/redhat-release Red Hat Enterprise Linux Server release 5.8 (Tikanga) cat /etc/oracle-release Oracle Linux Server release 5.8 Thanks

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  • How to NFSv4 share a ZFS file system on FreeBSD?

    - by Sandra
    Using FreeBSD 9, and created a ZFS file system like so zfs create tank/project1 zfs set sharenfs=on tank/project1 There are many howto's on setting up NFSv3 on FreeBSD on the net, but I can't find any one NFSv4 and when the NFS share is done with ZFS. E.g. this howto say I have to restart the (NFSv3) by nfsd -u -t -n 4, but I don't even have nfsd. When I do # echo /usr/ports/*/*nfs* /usr/ports/net-mgmt/nfsen /usr/ports/net/nfsshell /usr/ports/net/pcnfsd /usr/ports/net/unfs3 /usr/ports/sysutils/fusefs-chironfs /usr/ports/sysutils/fusefs-funionfs /usr/ports/sysutils/fusefs-unionfs # I don't see any NFSv4 servers, which I could install with pkg_add. Question How do I install and setup NFSv4, so I can mount the share from e.g. a Linux host?

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  • How to react when the client's response is negative on delivery?

    - by ZiG
    I am a junior programmer. Since my supervisor told me to sit in with the client, I joined. I saw the unsatisfied face of the client despite the successful (from my programmer's perspective) delivery of the project! Client: You could have included this! Us: Was not in the specification! Client: Common Sense! As a programmer, how do you respond in this situation?

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  • java.rmi.UnmarshalException: unable to pull client classes by server

    - by andrews
    Hi, I have an RMI client/server set-up on two machines that works fine in a simple situation when the server doesn't require a client-side defned class. However, when I need to use a class defined on the client side I am unable to have the server unmarshall those classes. I suspect this is an issue with my java.rmi.server.codebase property that I pass in as argument to the client app. I followed Sun's RMI Tutorial trail and I think I have followed the steps exactly except that I don't specify a classpath argument when executing client and server because they execute in the directory right above the root package directory (however I tried that too with no effect). The exceptions I get when attempting to execute the different client-side combinations described in detail below are all the same: RmiServer exception: java.rmi.ServerException: RemoteException occurred in server thread; nested exception is: java.rmi.UnmarshalException: error unmarshalling arguments; nested exception is: java.lang.ClassNotFoundException: test.MyTask at sun.rmi.server.UnicastServerRef.dispatch(UnicastServerRef.java:353) at sun.rmi.transport.Transport$1.run(Transport.java:177) at java.security.AccessController.doPrivileged(Native Method) at sun.rmi.transport.Transport.serviceCall(Transport.java:173) at sun.rmi.transport.tcp.TCPTransport.handleMessages(TCPTransport.java:553) at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run0(TCPTransport.java:808) at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run(TCPTransport.java:667) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) at java.lang.Thread.run(Thread.java:636) at sun.rmi.transport.StreamRemoteCall.exceptionReceivedFromServer(StreamRemoteCall.java:255) at sun.rmi.transport.StreamRemoteCall.executeCall(StreamRemoteCall.java:233) at sun.rmi.server.UnicastRef.invoke(UnicastRef.java:142) at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(RemoteObjectInvocationHandler.java:178) at java.rmi.server.RemoteObjectInvocationHandler.invoke(RemoteObjectInvocationHandler.java:132) at $Proxy0.execute(Unknown Source) at test.myClient.main(myClient.java:32) The details are: My client/server rmi is set up over a home network behind a router. The router is assigned to a static ip address I will call myhostname. Appropriate port-mapping is set-up in the router that points to the right machines. role, machine, os, ip-address: server, venice, linux ubuntu 9.10, 10.0.1.2 client, naples, mac os x leopard, 10.0.1.4 I startup the server side as follows inside /home/andrews/workspace/epsilon/bin: 1 starting registry on the default port 1099: venice% rmiregistry & 2 starting web-server on port 2001 pointing to code base for common interfaces: venice% java webserver/ClassFileServer 2001 /home/andrew/workspace/epsilon/bin 3 starting server app (main class in test/myServer) which registers the server object: venice% java -Djava.rmi.server.codebase="http://myhostname:2001/" -Djava.security.policy=server.policy -Djava.rmi.server.hostname=myhostname test/myServer & Now the client side inside /Users/andrews/Development/Java/workspace/epsilon/bin: 1 start a local web server that can server client-side classes to the server (not sure if this is needed, but I added I tried it, and still no success; I have added port-mapping to the router for 2001 to venice, for 2002 to naples) naples$ java webserver/ClassFileServer 2002 /Users/andrews/Development/Java/workspace/epsilon/bin/ Trying to run the client (note: I don't specify the -cp argument because client executes right above the root package directory): 1 try #1 using an http hostname naples$ java -Djava.rmi.server.codebase=http://10.0.1.4:2002/ -Djava.security.policy=client.policy test.myClient myhostname Note 1: the myhostname argument at the end is passed-in to the client so that it resolves to server's rmi hostname. Note 2: I tried using localhost:2002 instead of 10.0.1.4:2002 too. Note 3: I tried using myhostname:2002 since myhostname is assigned to the router and I have proper port-mapping set-up, this address should resolve to naples and not venice 2 try #2: naples$ java -Djava.rmi.server.codebase=file:/Users/andrews/Development/Java/workspace/epsilon/bin/ -Djava.security.policy=client.policy test.myClient myhostname Note 1: the code base url format is correct, I created a small program to convert current file directory path into a url and used that. using file:///Users... has same effect. Other notes: 1 my server and client policy files correctly specify the path, as I've tested this setup with good and bad paths, and getting a security exception for bad path 2 this setup works if I don't use client-side defined objects, the client connects correctly to the server and the server executes. 3 when I place the client-side class on the server in the server's classpath, all executes fine. All help is appreciated.

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