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  • Localize WiX installer which uses the Firewall extension

    - by tronda
    I've got a WiX installer project which uses MSBuild to generate the MSI file. The WXS file includes the WiX firewall extension: xmlns:fire="http://schemas.microsoft.com/wix/FirewallExtension" I've defined two cultures in the MSBuild file with the following definition: <PropertyGroup> ... <Cultures>en-us;no-no</Cultures> </PropertyGroup> I've also added the translated resources: <ItemGroup> <EmbeddedResource Include="lang\Firewall_no-no.wxl" /> <EmbeddedResource Include="lang\WixUI_no-no.wxl" /> </ItemGroup> These represents translation to Norwegian for the Firewall extension and the WixUI extension. When I run the build it succeeds with the en-us part, but the no-no part fails with the following error messages: C:\delivery\Dev\wix30_public\src\ext\FirewallExtension\wixlib\FirewallExtension.wxs(19): error LGHT0102: The localization variable !(loc.WixSchedFirewallExceptionsInstall) is unknown. Please ensure the variable is defined. .... Couple of issues: I don't know where the C:\delivery directory comes from. I don't have such a directory. The localization variables referenced in the error message have been translated in the Firewall_no-no.wxl file. When I run MSBuild with more detailed information I see the following output right before the error message: Task "Light" Command: C:\Program Files (x86)\Windows Installer XML v3\bin\Light.exe -cultures:no-no -ext "C:\Program Files (x86)\Windows Installer XML v3\bin\WixUIExtension.dll" -ext "C:\Program Files (x86)\Windows I nstaller XML v3\bin\WixUtilExtension.dll" -ext "C:\Program Files (x86)\Windows Installer XML v3\bin\WixFirewallExtension.dll" -loc lang\Firewall_no-no.wxl -loc lang\WixUI_no-no.wxl -out F:\Projects\MyProd\MyProj\Installer\bin\Debug\no-no\MyInstaller.msi -pdbout F:\Projects\MyProd\MyProj\Installer\bin\Debug\no-no\MyInstaller.wixpdb obj\Debug\MyProj.wixobj As the details show, the MSBuild task results in having two -loc parameters to the Light executable. Not sure if that would be the reason for this problem. Any ideas on how to solve this?

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  • Gmagick extension for php install -- how and where?

    - by Vivek Chandra
    Downloaded php-pear and tried installing gmagick extension by following the steps given in link "http://www.gerd-riesselmann.net/development/how-install-imagick-and-gmagick-ubuntu" The pecl gave an error -- gmagick-1.0.9b1$ pecl install gmagick Failed to download pecl/gmagick within preferred state "stable", latest release is version 1.0.9b1, stability "beta", use "channel://pecl.php.net/gmagick-1.0.9b1" to install install failed Tried adding the channel (no result)-- gmagick-1.0.9b1$ pecl channel-add http://pecl.php.net/package/gmagick/1.0.9b1 Error: No version number found in tag channel-add: invalid channel.xml file Found the link "http://pecl.php.net/package/gmagick" to download the php extension untar'd it to find the following files -- gmagick-1.0.9b1$ ls config.m4 gmagickdraw_methods.c gmagick_methods.c LICENSE php_gmagick_helpers.h README gmagick.c gmagick_helpers.c gmagickpixel_methods.c php_gmagick.h php_gmagick_macros.h Tried . / config.m4 only to find more errors gmagick-1.0.9b1$ . / config.m4 ./config.m4: line 1: syntax error near unexpected token `gmagick,' ./config.m4: line 1: `PHP_ARG_WITH(gmagick, whether to enable the gmagick extension,' Been at this since a day with no result.Read that gmagick is a swiss knife of image processing,sad that there isnt much documentation done on it or at least a proper how to install link anywhere. Badly need help. Thanks in advance.

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  • Lambdas within Extension methods: Possible memory leak?

    - by Oliver
    I just gave an answer to a quite simple question by using an extension method. But after writing it down i remembered that you can't unsubscribe a lambda from an event handler. So far no big problem. But how does all this behave within an extension method?? Below is my code snipped again. So can anyone enlighten me, if this will lead to myriads of timers hanging around in memory if you call this extension method multiple times? I would say no, cause the scope of the timer is limited within this function. So after leaving it no one else has a reference to this object. I'm just a little unsure, cause we're here within a static function in a static class. public static class LabelExtensions { public static Label BlinkText(this Label label, int duration) { Timer timer = new Timer(); timer.Interval = duration; timer.Tick += (sender, e) => { timer.Stop(); label.Font = new Font(label.Font, label.Font.Style ^ FontStyle.Bold); }; label.Font = new Font(label.Font, label.Font.Style | FontStyle.Bold); timer.Start(); return label; } }

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  • Having trouble with extension methods for byte arrays

    - by Dave
    I'm working with a device that sends back an image, and when I request an image, there is some undocumented information that comes before the image data. I was only able to realize this by looking through the binary data and identifying the image header information inside. I've been able to make everything work fine by writing a method that takes a byte[] and returns another byte[] with all of this preamble "stuff" removed. However, what I really want is an extension method so I can write image_buffer.RemoveUpToByteArray(new byte[] { 0x42, 0x4D }); instead of byte[] new_buffer = RemoveUpToByteArray( image_buffer, new byte[] { 0x42, 0x4D }); I first tried to write it like everywhere else I've seen online: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this byte[] buffer, byte[] header) { ... } } but then I get an error complaining that there isn't an extension method where the first parameter is a System.Array. Weird, everyone else seems to do it this way, but okay: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this Array buffer, byte[] header) { ... } } Great, that takes now, but still doesn't compile. It doesn't compile because Array is an abstract class and my existing code that gets called after calling RemoveUpToByteArray used to work on byte arrays. I could rewrite my subsequent code to work with Array, but I am curious -- what am I doing wrong that prevents me from just using byte[] as the first parameter in my extension method?

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  • Safari Extension Questions

    - by Rob Wilkerson
    I'm in the process of building my first Safari extension--a very simple one--but I've run into a couple of problems. The extension boils down to a single, injected script that attempts to bypass the native feed handler and redirect to an http:// URI. My issues so far are twofold: The "whitelist" isn't working the way I'd expect. Since all feeds are shown under the "feed://" protocol, I've tried to capture that in the whitelist as "feed://*/*" (with nothing in the blacklist), but I end up in a request loop that I can't understand. If I set blacklist values of "http://*/*" and "https://*/*", everything works as expected. I can't figure out how to access my settings from my injected script. The script creates a beforeload event handler, but can't access my settings using the safari.extension.settings path indicated in the documentation. I haven't found anything in Apple's documentation to indicate that settings shouldn't be available from my script. Since extensions are such a new feature, even Google returns limited relevant results and most of those are from the official documentation. What am I missing? Thanks.

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  • Automate the signature of the update.rdf manifest for my firefox extension

    - by streetpc
    Hello, I'm developing a firefox extension and I'd like to provide automatic update to my beta-testers (who are not tech-savvy). Unfortunately, the update server doesn't provide HTTPS. According to the Extension Developer Guide on signing updates, I have to sign my update.rdf and provide an encoded public key in the install.rdf. There is the McCoy tool to do all of this, but it is an interactive GUI tool and I'd like to automate the extension packaging using an Ant script (as this is part of a much bigger process). I can't find a more precise description of what's happening to sign the update.rdf manifest than below, and McCoy source is an awful lot of javascript. The doc says: The add-on author creates a public/private RSA cryptographic key pair. The public part of the key is DER encoded and then base 64 encoded and added to the add-on's install.rdf as an updateKey entry. (...) Roughly speaking the update information is converted to a string, then hashed using a sha512 hashing algorithm and this hash is signed using the private key. The resultant data is DER encoded then base 64 encoded for inclusion in the update.rdf as an signature entry. I don't know well about DER encoding, but it seems like it needs some parameters. So would anyone know either the full algortihm to sign the update.rdf and install.rdf using a predefined keypair, or a scriptable alternative to McCoy whether a command-line tool like asn1coding will suffise a good/simple developer tutorial on DER encoding

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  • C# Thread-safe Extension Method

    - by Wonko the Sane
    Hello All, I may be waaaay off, or else really close. Either way, I'm currently SOL. :) I want to be able to use an extension method to set properties on a class, but that class may (or may not) be updated on a non-UI thread, and derives from a class the enforces updates to be on the UI thread (which implements INotifyPropertyChanged, etc). I have a class defined something like this: public class ClassToUpdate : UIObservableItem { private readonly Dispatcher mDispatcher = Dispatcher.CurrentDispatcher; private Boolean mPropertyToUpdate = false; public ClassToUpdate() : base() { } public Dispatcher Dispatcher { get { return mDispatcher; } } public Boolean PropertyToUpdate { get { return mPropertyToUpdate; } set { SetValue("PropertyToUpdate", ref mPropertyToUpdate, value; } } } I have an extension method class defined something like this: static class ExtensionMethods { public static IEnumerable<T> SetMyProperty<T>(this IEnumerable<T> sourceList, Boolean newValue) { ClassToUpdate firstClass = sourceList.FirstOrDefault() as ClassToUpdate; if (firstClass.Dispatcher.Thread.ManagedThreadId != System.Threading.Thread.CurrentThread.ManagedThreadId) { // WHAT GOES HERE? } else { foreach (var classToUpdate in sourceList) { (classToUpdate as ClassToUpdate ).PropertyToUpdate = newValue; yield return classToUpdate; } } } } Obviously, I'm looking for the "WHAT GOES HERE" in the extension method. Thanks, wTs

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  • Extension method using Reflection to Sort

    - by Xavier
    I implemented an extension "MyExtensionSortMethod" to sort collections (IEnumerate). This allows me to replace code such as 'entities.OrderBy( ... ).ThenByDescending( ...)' by 'entities.MyExtensionSortMethod()' (no parameter as well). Here is a sample of implementation: //test function function Test(IEnumerable<ClassA> entitiesA,IEnumerable<ClassB> entitiesB ) { //Sort entitiesA , based on ClassA MySort method var aSorted = entitiesA.MyExtensionSortMethod(); //Sort entitiesB , based on ClassB MySort method var bSorted = entitiesB.MyExtensionSortMethod(); } //Class A definition public classA: IMySort<classA> { .... public IEnumerable<classA> MySort(IEnumerable<classA> entities) { return entities.OrderBy( ... ).ThenBy( ...); } } public classB: IMySort<classB> { .... public IEnumerable<classB> MySort(IEnumerable<classB> entities) { return entities.OrderByDescending( ... ).ThenBy( ...).ThenBy( ... ); } } //extension method public static IEnumerable<T> MyExtensionSortMethod<T>(this IEnumerable<T> e) where T : IMySort<T>, new() { //the extension should call MySort of T Type t = typeof(T); var methodInfo = t.GetMethod("MySort"); //invoke MySort var result = methodInfo.Invoke(new T(), new object[] {e}); //Return return (IEnumerable < T >)result; } public interface IMySort<TEntity> where TEntity : class { IEnumerable<TEntity> MySort(IEnumerable<TEntity> entities); } However, it seems a bit complicated compared to what it does so I was wondering if they were another way of doing it?

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  • How to stop my firefox extension which interferes other extension?

    - by ccppjava
    Hi, I have tried very hard to make my extension as simple as possible, it now do not contain any skin/css, it just have 'statusbar' in one single 'overlay'. The issue is that when installed, it hides the top three icon of 'all-in-one toolbar' extension of my firefox 3.6.3. On other two machine which do not have 'all-in-one toolbar', it hide all the icons of the web-development toolbar! chrome.manifest content stackoverflow content/ content stackoverflow content/ contentaccessible=yes overlay chrome://browser/content/browser.xul chrome://stackoverflow/content/browser.xul locale stackoverflow en-US locale/en-US/ browser.xul <overlay id="dch-browser-overlay" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <script type="application/x-javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"/> <script src="stackoverflow.js" /> <statusbar id="status-bar"> <statusbarpanel id="stackoverflow-status-bar-icon" class="statusbarpanel-iconic" src="chrome://stackoverflow/content/icon_small.png" tooltiptext="&runstackoverflow;" onclick="stackoverflow.run()" /> </statusbar> </overlay> I have tried very hard to simplify the extension to find the reason, but failed, any suggestion/ideas would be welcome. thx.

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  • Objects in JavaScript defined and undefined at the same time (in a FireFox extension)

    - by Alexey Romanov
    I am chasing down a bug in a FireFox extension. I've finally managed to see it for myself (I've only had reports before) and I can't understand how what I saw is possible. One error message from my extension in the Error Console is "gBrowser is not defined". This by itself would be surprising enough, since the overlay is over browser.xul and navigator.xul, and I expect gBrowser to be available from both. Even worse is the actual place where it happens: line 101 of nextplease.js. That is, inside the function isTopLevelDocument, which is only called from onContentLoaded, which is only called from onLoad here: gBrowser.addEventListener(this.loadType, function (event) { nextplease.loadListener.onContentLoaded(event); }, true); So gBrowser is defined in onLoad, but somehow undefined in isTopLevelDocument. When I tried to actually use the extension, I got another error: "nextplease is not defined". The interesting thing is that it happened on lines 853 and 857. That is, inside the functions nextplease.getNextLink = function () { nextplease.getLink(window.content, nextplease.NextPhrasesMap, nextplease.NextImagesMap, nextplease.isNextRegExp, nextplease.NEXT_SEARCH_TYPE); } nextplease.getPrevLink = function () { nextplease.getLink(window.content, nextplease.PrevPhrasesMap, nextplease.PrevImagesMap, nextplease.isPrevRegExp, nextplease.PREV_SEARCH_TYPE); } So nextplease is somehow defined enough to call these functions, but isn't defined inside them. Finally, executing typeof(nextplease) in Execute JS returns "object". Same for gBrowser. How can this happen? Any ideas?

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  • Extension methods conflict

    - by Yochai Timmer
    Lets say I have 2 extension methods to string, in 2 different namespaces: namespace test1 { public static class MyExtensions { public static int TestMethod(this String str) { return 1; } } } namespace test2 { public static class MyExtensions2 { public static int TestMethod(this String str) { return 2; } } } These methods are just for example, they don't really do anything. Now lets consider this piece of code: using System; using test1; using test2; namespace blah { public static class Blah { public Blah() { string a = "test"; int i = a.TestMethod(); //Which one is chosen ? } } } I know that only one of the extension methods will be chosen. Which one will it be ? and why ? How can I choose a certain method from a certain namespace ? Edit: Usually I'd use Namespace.ClassNAME.Method() ... But that just beats the whole idea of extension methods. And I don't think you can use Variable.Namespace.Method()

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  • google chrome extension update text after response callback

    - by Jerome
    I am writing a Google Chrome extension. I have reached the stage where I can pass messages back and forth readily but I am running into trouble with using the response callback. My background page opens a message page and then the message page requests more information from background. When the message page receives the response I want to replace some of the standard text on the message page with custom text based on the response. Here is the code: chrome.extension.sendRequest({cmd: "sendKeyWords"}, function(response) { keyWordList=response.keyWordsFound; var keyWords=""; for (var i = 0; i FIRST QUESTION: This all seems to work fine but the text on the page doesn't change. I am almost certainly because the callback completes after the page is finished loading and the rest of the code finishes before the callback completes, too. How do I update the page with the new text? Can I listen for the callback to complete or something like that? SECOND QUESTION: The procedure I am pursuing first opens the message page and then the message page requests the keyword list from background. Since I always want the keyword list, it makes more sense to just send it when I create the tab. Can I do that? Here is the code from background that opens the message page: //when request from detail page to open message page chrome.extension.onRequest.addListener(function(request, sender, sendResponse) { if(request.cmd == "openMessage") { console.log("Received Request to Open Message, Profile Score: "+request.keyWordsFound.length); keyWordList=request.keyWordsFound; chrome.tabs.create({url: request.url}, function(tab){ msgTabId=tab.id; //needed to determine if message tab has later been closed chrome.tabs.executeScript(tab.id, {file: "message.js"}); }); console.log("Opening Message"); } });

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  • Web scrapping from a Google Chrome extension

    - by limoragni
    I've started to develop a Chrome extension to navigate and prform actions on a website. Until now the extension is able to receive a couple of parameters and check a set of radio-buttons, fill in a few inputs of a form and then submit it. What I want to do now is to repeat the process, but I'm stuck when the page is reloaded. And I don't know how can I do to make the script reacts to the finish of the request. The workflow I want to achieve is the following (is for automaticly copying a certain object): Popup side Enter the number of the Master object to copy Enter the base name of the copies (example Mod, so the I can iterate and add mod1, mod2, modn) Enter the number of copies Background side Select master Select standard options Fill in inputs Submit form Wait for the page to complete the request and continue to the next copy. (here I need help) The problem is on the repetition, the rest is taking care of. I assume that must be a way of dealing with requests. Any ideas? By the way I'm doing it all with the extension and tabs methods of google chrome plus javascript and jquery.

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  • Language Club – Battle of the Dynamic Languages

    - by Ben Griswold
    After dedicating the last eight weeks to learning Ruby, it’s time to move onto another language.  I really dig Ruby.  I really enjoy its dynamism and expressiveness and always-openness and it’s been the highlight of our coding club for me so far. But that’s just my take on the language.  I know a lot of coders who’s stomachs turn with the mere thought of Ruby.  They say it’s Ruby’s openness which has them feeling uneasy.  I’d say “write a bunch of tests and get over it,” but I figure there must be more to it than always open classes and possible method collisions. Yes, there’s something else to it alright. The folks who didn’t fall head over heals for Ruby are already in love with Python.  You might remember that Python was the first language we tackled in our coding club.  My time with Python was okay but it didn’t feel as natural to me as Ruby.  But let’s say we started with Ruby and then moved onto Python.  Would I see Python in a different light right now.  Might I even prefer Python over Ruby?  I suppose it’s possible but it’s pretty tough to test that theory – unless we visit Python for a second time. That’s right. The language club is going to focus on Python again and in my attempt to learn Python – yet again – in the open, I’ll be posting my solutions here just as I did for Ruby.  We don’t always have second chances so I going about this relearning with two primary goals in mind:  First, I’m going to use IronPython and the IronPython tools which provide a Python code editor, a file-based project system, and an interactive Python interpreter, all inside Visual Studio 2010.  As a note, the IronPython tools are now part of the main IronPython installer which is Version 2.7 Alpha 1 (not the latest stable version, 2.6.1) and I’d be crazy not to use them.  Second, I’d like to make sure I’m still learning Python without a complete MS skew so I’m going to run my code through Eclipse using the PyDev plugin as well.  Heck, I might use IDLE too. I already have this setup on my machine so it’s no big deal. Okay, that’s it for now.  I worked on the first ten Euler problems last night and the solutions will be posted shortly. Wish me luck.

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  • How to open python scripts directly by typing in their name in terminal (Mac OS X)

    - by Haffi112
    I'm working on installing django and running it on my system. I have a problem though, in this tutorial creating a project is explained by running the command django-admin.py startproject mysite My issue is that this doesn't work. I changed to the directory where django-admin.py is located and ran the command chmod +x django-admin.py with no results. I tried adding the directory with the file to my path without results. I ended up fixing my problem with this command python /location/of/django-admin.py startproject mysite which yielded the outcome I expected. My problem is: What do I need to change/configure such that command django-admin.py startproject mysite would be sufficient? Here are some experiments: 21:09~/Desktop/HI/NSN/Polls > django-admin.py startproject mysite -bash: django-admin.py: command not found 21:09~/Desktop/HI/NSN/Polls > ./django-admin.py startproject mysite -bash: ./django-admin.py: No such file or directory 21:09~/Desktop/HI/NSN/Polls > python django-admin.py startproject mysite python: can't open file 'django-admin.py': [Errno 2] No such file or directory 21:09~/Desktop/HI/NSN/Polls > /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py startproject prufa1 -bash: /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py: /opt/local/bin: bad interpreter: Permission denied 21:09~/Desktop/HI/NSN/Polls > sudo /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py startproject prufa1Password: sudo: unable to execute /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py: Permission denied 21:09~/Desktop/HI/NSN/Polls > sudo /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py startproject prufa1sudo: unable to execute /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py: Permission denied 21:09~/Desktop/HI/NSN/Polls > python /opt/local/lib/python2.4/site-packages/django/bin/django-admin.py startproject prufa1 21:09~/Desktop/HI/NSN/Polls > ls mysite prufa1 Final edit: The problem is solved, see Ian C's answer for the right solution. Thank you everyone for helping my out, this was very fast!

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  • How to add "create a new python file" to the registry

    - by Anthony
    I have Python 3.2 on a windows 7 operating system. The other day I thought that it would be convenient to add a link to create a new .py file in the right hand click "new" menu. I had worked with the registry before and looked up how to add an item to the "new" menu, but when I got to the registry under HKEY_CLASSES_ROOT the .py extension key was not there. I only know how to add something to the "new" menu using the extension key. I searched the web, but could not come up with any other ways. Python works perfectly fine, and I don't want to mess anything up by adding the extension key. So here are my questions: Will I mess up python or something else by adding a .py key?( I know it is dangerous to work with the registry, that is why I am looking for a safe solution) If not how can I go about doing this? OR Is there a different way to add "create a new python file" to the "new" menu? If so how can I do it? OR If the only way is very complicated should I forget about it? Thank you in advance. P.S I originally posted on Stack Overflow that they told me to move it over here.

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  • Broken package ubuntuone-control-panel-qt

    - by baale7
    An interrupted installation of updates resulted in ubuntuone-control-panel-qt breaking and now I cannot install or update anything. There seems to be an error in python2.7 - ImportError: No module named _sysconfigdata_nd dpkg: error processing archive ubuntuone-control-panel-qt_13.09-0ubuntu1_all.deb (--install): When I try to reinstall the package via .deb a dpkg --audit yields: The following packages are in a mess due to serious problems during installation. They must be reinstalled for them (and any packages that depend on them) to function properly: ?python-pexpect Python module for automating interactive applications ?ubuntuone-control-panel-qt Ubuntu One Control Panel - Qt frontend ?hplip-data HP Linux Printing and Imaging - data files ?python-libxml2 Python bindings for the GNOME XML library ?apport automatically generate crash reports for debugging The following packages are only half configured, probably due to problems configuring them the first time. The configuration should be retried using dpkg --configure or the configure menu option in dselect: ?python-ubuntuone-client Ubuntu One client Python libraries ?python-ubuntuone-control-panel Ubuntu One Control Panel - Python Libraries --configure or --configure -a doesn't work Any help?

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  • A business Case for Enterprise Python

    - by Srirangan
    Hi all, This will not be a "programming" question but more technology / platform related question. I'm trying to figure out whether Python can be a suitable Java alternative for enterprise / web applications. Which are the ideal cases where you would prefer to use Python instead of Java? How would a typical Python web application (databases/sessions/concurrency) perform as compared to a typical Java application? How do specific Python frameworks square up against Java based frameworks (Spring, SEAM, Grails etc.)? For businesses, switching from the Java infrastructure to a Python infrastructure .. is it too hard/expensive/resource intensive/not viable? Also shed some light on the business case for providing a Python + Google AppEngine based solution to the end customer. Will it be cost effective in an typical scenario? Sorry if I am asking too wide a question, I would have liked to keep it specific, but I need your help to evaluate Python as a whole from the perspectives of the programmers, service providing company and end business customer. For an SME, a Python/GoogleAppEngine based technology stack is a clear scalable and affordable platform. But what about a large MNC that already has a lot invested in Java. Thank you so much. I am researching this myself and will gladly share my conclusions here! Thank you, Srirangan

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  • instantiate python object within a c function called via ctypes

    - by gwk
    My embedded Python 3.3 program segfaults when I instantiate python objects from a c function called by ctypes. After setting up the interpreter, I can successfully instantiate a python Int (as well as a custom c extension type) from c main: #import <Python/Python.h> #define LOGPY(x) \ { fprintf(stderr, "%s: ", #x); PyObject_Print((PyObject*)(x), stderr, 0); fputc('\n', stderr); } // c function to be called from python script via ctypes. void instantiate() { PyObject* instance = PyObject_CallObject((PyObject*)&PyLong_Type, NULL); LOGPY(instance); } int main(int argc, char* argv[]) { Py_Initialize(); instantiate(); // works fine // run a script that calls instantiate() via ctypes. FILE* scriptFile = fopen("emb.py", "r"); if (!scriptFile) { fprintf(stderr, "ERROR: cannot open script file\n"); return 1; } PyRun_SimpleFileEx(scriptFile, scriptPath, 1); // close on completion return 0; } I then run a python script using PyRun_SimpleFileEx. It appears to run just fine, but when it calls instantiate() via ctypes, the program segfaults inside PyObject_CallObject: import ctypes as ct dy = ct.CDLL('./emb') dy.instantiate() # segfaults lldb output: instance: 0 Process 52068 stopped * thread #1: tid = 0x1c03, 0x000000010000d3f5 Python`PyObject_Call + 69, stop reason = EXC_BAD_ACCESS (code=1, address=0x18) frame #0: 0x000000010000d3f5 Python`PyObject_Call + 69 Python`PyObject_Call + 69: -> 0x10000d3f5: movl 24(%rax), %edx 0x10000d3f8: incl %edx 0x10000d3fa: movl %edx, 24(%rax) 0x10000d3fd: leaq 2069148(%rip), %rax ; _Py_CheckRecursionLimit (lldb) bt * thread #1: tid = 0x1c03, 0x000000010000d3f5 Python`PyObject_Call + 69, stop reason = EXC_BAD_ACCESS (code=1, address=0x18) frame #0: 0x000000010000d3f5 Python`PyObject_Call + 69 frame #1: 0x00000001000d5197 Python`PyEval_CallObjectWithKeywords + 87 frame #2: 0x0000000201100d8e emb`instantiate + 30 at emb.c:9 Why does the call to instantiate() fail from ctypes only? The function only crashes when it calls into the python lib, so perhaps some interpreter state is getting munged by the ctypes FFI call?

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  • Python: Best way to check for Python version in program that uses new language features?

    - by Mark Harrison
    If I have a python script that requires at least a particular version of python, what is the correct way to fail gracefully when an earlier version of python is used to launch the script? How do I get control early enough to issue an error message and exit? For example, I have a program that uses the ternery operator (new in 2.5) and "with" blocks (new in 2.6). I wrote a simple little interpreter-version checker routine which is the first thing the script would call ... except it doesn't get that far. Instead, the script fails during python compilation, before my routines are even called. Thus the user of the script sees some very obscure synax error tracebacks - which pretty much require an expert to deduce that it is simply the case of running the wrong version of python. update I know how to check the version of python. The issue is that some syntax is illegal in older versions of python. Consider this program: import sys if sys.version_info < (2, 4): raise "must use python 2.5 or greater" else: # syntax error in 2.4, ok in 2.5 x = 1 if True else 2 print x When run under 2.4, I want this result $ ~/bin/python2.4 tern.py must use python2.5 or greater and not this result: $ ~/bin/python2.4 tern.py File "tern.py", line 5 x = 1 if True else 2 ^ SyntaxError: invalid syntax (channeling for a coworker)

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  • emacs: Inferior-mode python-shell appears "lagged"

    - by Begbie00
    Hi all - I'm a Python(3.1.2)/emacs(23.2) newbie teaching myself tkinter using the pythonware tutorial found here. Relevant code is pasted below the question. Question: when I click the Hello button (which should call the say_hi function) why does the inferior python shell (i.e. the one I kicked off with C-c C-c) wait to execute the say_hi print function until I either a) click the Quit button or b) close the root widget down? When I try the same in IDLE, each click of the Hello button produces an immediate print in the IDLE python shell, even before I click Quit or close the root widget. Is there some quirk in the way emacs runs the Python shell (vs. IDLE) that causes this "lagged" behavior? I've noticed similar emacs lags vs. IDLE as I've worked through Project Euler problems, but this is the clearest example I've seen yet. FYI: I use python.el and have a relatively clean init.el... (setq python-python-command "d:/bin/python31/python") is the only line in my init.el. Thanks, Mike === Begin Code=== from tkinter import * class App: def __init__(self,master): frame = Frame(master) frame.pack() self.button = Button(frame, text="QUIT", fg="red", command=frame.quit) self.button.pack(side=LEFT) self.hi_there = Button(frame, text="Hello", command=self.say_hi) self.hi_there.pack(side=LEFT) def say_hi(self): print("hi there, everyone!") root = Tk() app = App(root) root.mainloop()

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  • Python C API from C++ app - know when to lock

    - by Alex
    Hi Everyone, I am trying to write a C++ class that calls Python methods of a class that does some I/O operations (file, stdout) at once. The problem I have ran into is that my class is called from different threads: sometimes main thread, sometimes different others. Obviously I tried to apply the approach for Python calls in multi-threaded native applications. Basically everything starts from PyEval_AcquireLock and PyEval_ReleaseLock or just global locks. According to the documentation here when a thread is already locked a deadlock ensues. When my class is called from the main thread or other one that blocks Python execution I have a deadlock. Python Cfunc1() - C++ func that creates threads internally which lead to calls in "my class", It stuck on PyEval_AcquireLock, obviously the Python is already locked, i.e. waiting for C++ Cfunc1 call to complete... It completes fine if I omit those locks. Also it completes fine when Python interpreter is ready for the next user command, i.e. when thread is calling funcs in the background - not inside of a native call I am looking for a workaround. I need to distinguish whether or not the global lock is allowed, i.e. Python is not locked and ready to receive the next command... I tried PyGIL_Ensure, unfortunately I see hang. Any known API or solution for this ? (Python 2.4)

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  • Runing bcdedit from python in Windows 2008 SP2

    - by Lee-Man
    I do not know windows well, so that may explain my dilemma ... I am trying to run bcdedit in Windows 2008R2 from Python 2.6. My Python routine to run a command looks like this: def run_program(cmd_str): """Run the specified command, returning its output as an array of lines""" dprint("run_program(%s): entering" % cmd_str) cmd_args = cmd_str.split() subproc = subprocess.Popen(cmd_args, stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True) (outf, errf) = (subproc.stdout, subproc.stderr) olines = outf.readlines() elines = errf.readlines() if Options.debug: if elines: dprint('Error output:') for line in elines: dprint(line.rstrip()) if olines: dprint('Normal output:') for line in olines: dprint(line.rstrip()) errf.close() outf.close() res = subproc.wait() dprint('wait result=', res) return (res, olines) I call this function thusly: (res, o) = run_program('bcdedit /set {current} MSI forcedisable') This command works when I type it from a cmd window, and it works when I put it in a batch file and run it from a command window (as Administrator, of course). But when I run it from Python (as Administrator), Python claims it can't find the command, returning: bcdedit is not recognized as an internal or external command, operable program or batch file Also, if I trying running my batch file from Python (which works from the command line), it also fails. I've also tried it with the full path to bcdedit, with the same results. What is it about calling bcdedit from Python that makes it not found? Note that I can call other EXE files from Python, so I have some level of confidence that my Python code is sane ... but who knows. Any help would be most appreciated.

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  • Passing C++ object to C++ code through Python?

    - by cornail
    Hi all, I have written some physics simulation code in C++ and parsing the input text files is a bottleneck of it. As one of the input parameters, the user has to specify a math function which will be evaluated many times at run-time. The C++ code has some pre-defined function classes for this (they are actually quite complex on the math side) and some limited parsing capability but I am not satisfied with this construction at all. What I need is that both the algorithm and the function evaluation remain speedy, so it is advantageous to keep them both as compiled code (and preferrably, the math functions as C++ function objects). However I thought of glueing the whole simulation together with Python: the user could specify the input parameters in a Python script, while also implementing storage, visualization of the results (matplotlib) and GUI, too, in Python. I know that most of the time, exposing C++ classes can be done, e.g. with SWIG but I still have a question concerning the parsing of the user defined math function in Python: Is it possible to somehow to construct a C++ function object in Python and pass it to the C++ algorithm? E.g. when I call f = WrappedCPPGaussianFunctionClass(sigma=0.5) WrappedCPPAlgorithm(f) in Python, it would return a pointer to a C++ object which would then be passed to a C++ routine requiring such a pointer, or something similar... (don't ask me about memory management in this case, though :S) The point is that no callback should be made to Python code in the algorithm. Later I would like to extend this example to also do some simple expression parsing on the Python side, such as sum or product of functions, and return some compound, parse-tree like C++ object but let's stay at the basics for now. Sorry for the long post and thx for the suggestions in advance.

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  • installing NUMPY for Mac OSX 10.7. (Lion) for use with Python

    - by user1744871
    I Need to use nltk and numpy with Python. I am a newbie to Python and initially used the python 2.7.3 that came with my mac (currently running OSX 10.7.5). I learned that the apple version of python may not be robust so I downloaded the standard version from python.org. I have downloaded the nltk program for Mac OSX 10.7. This seemed to install fine. I am trying to download and install numpy using the instructions from the scipy website. http://www.scipy.org/Installing_SciPy/Mac_OS_X. I cloned numpy from github but when I tried to build it using the following command $ python setup.py build I received the following error MacOS/Python: can't open file 'setup.py': [Errno 2] No such file or directory I also tried to build it using the scons command $ python setupscons.py scons --jobs=2 and received the following error /Library/Frameworks/Python.framework/Versions/2.7/Resources/Python.app/Contents/MacOS/Python: can't open file 'setupscons.py': [Errno 2] No such file or directory Can anyone think of a possible workaround?

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