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  • In python, is there anyway to have a variable be a different random number everytime?

    - by woah113
    Basically I have this: import random variable1 = random.randint(13, 19) And basically what that does is assign variable1 a random number between 13 and 19. Great. But, what I want it to do is assign a different random number between 13 and 19 to that variable every time it is called. Is there anyway I can do this? If I'm not being clear enough here's an example: import random variable1 = random.randint(13, 19) print(variable1) print(variable1) print(variable1) And the output I want would look something like this: ./script.py 15 19 13 So yeah, anyway I could do this in python? (More specifically python3. but the answer would probably be similar to a python2 answer)

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  • [Visual Studio Extension Of The Day] Test Scribe for Visual Studio Ultimate 2010 and Test Professional 2010

    - by Hosam Kamel
      Test Scribe is a documentation power tool designed to construct documents directly from the TFS for test plan and test run artifacts for the purpose of discussion, reporting etc... . Known Issues/Limitations Customizing the generated report by changing the template, adding comments, including attachments etc… is not supported While opening a test plan summary document in  Office 2007, if you get the warning: “The file Test Plan Summary cannot be opened because there are problems with the contents” (with Details: ‘The file is corrupt and cannot be opened’), click ‘OK’. Then, click ‘Yes’ to recover the contents of the document. This will then open the document in Office 2007. The same problem is not found in Office 2010. Generated documents are stored by default in the “My documents” folder. The output path of the generated report cannot be modified. Exporting word documents for individual test suites or test cases in a test plan is not supported. Download it from Visual Studio Extension Manager Originally posted at "Hosam Kamel| Developer & Platform Evangelist" http://blogs.msdn.com/hkamel

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  • C# Extension Methods - To Extend or Not To Extend...

    - by James Michael Hare
    I've been thinking a lot about extension methods lately, and I must admit I both love them and hate them. They are a lot like sugar, they taste so nice and sweet, but they'll rot your teeth if you eat them too much.   I can't deny that they aren't useful and very handy. One of the major components of the Shared Component library where I work is a set of useful extension methods. But, I also can't deny that they tend to be overused and abused to willy-nilly extend every living type.   So what constitutes a good extension method? Obviously, you can write an extension method for nearly anything whether it is a good idea or not. Many times, in fact, an idea seems like a good extension method but in retrospect really doesn't fit.   So what's the litmus test? To me, an extension method should be like in the movies when a person runs into their twin, separated at birth. You just know you're related. Obviously, that's hard to quantify, so let's try to put a few rules-of-thumb around them.   A good extension method should:     Apply to any possible instance of the type it extends.     Simplify logic and improve readability/maintainability.     Apply to the most specific type or interface applicable.     Be isolated in a namespace so that it does not pollute IntelliSense.     So let's look at a few examples in relation to these rules.   The first rule, to me, is the most important of all. Once again, it bears repeating, a good extension method should apply to all possible instances of the type it extends. It should feel like the long lost relative that should have been included in the original class but somehow was missing from the family tree.    Take this nifty little int extension, I saw this once in a blog and at first I really thought it was pretty cool, but then I started noticing a code smell I couldn't quite put my finger on. So let's look:       public static class IntExtensinos     {         public static int Seconds(int num)         {             return num * 1000;         }           public static int Minutes(int num)         {             return num * 60000;         }     }     This is so you could do things like:       ...     Thread.Sleep(5.Seconds());     ...     proxy.Timeout = 1.Minutes();     ...     Awww, you say, that's cute! Well, that's the problem, it's kitschy and it doesn't always apply (and incidentally you could achieve the same thing with TimeStamp.FromSeconds(5)). It's syntactical candy that looks cool, but tends to rot and pollute the code. It would allow things like:       total += numberOfTodaysOrders.Seconds();     which makes no sense and should never be allowed. The problem is you're applying an extension method to a logical domain, not a type domain. That is, the extension method Seconds() doesn't really apply to ALL ints, it applies to ints that are representative of time that you want to convert to milliseconds.    Do you see what I mean? The two problems, in a nutshell, are that a) Seconds() called off a non-time value makes no sense and b) calling Seconds() off something to pass to something that does not take milliseconds will be off by a factor of 1000 or worse.   Thus, in my mind, you should only ever have an extension method that applies to the whole domain of that type.   For example, this is one of my personal favorites:       public static bool IsBetween<T>(this T value, T low, T high)         where T : IComparable<T>     {         return value.CompareTo(low) >= 0 && value.CompareTo(high) <= 0;     }   This allows you to check if any IComparable<T> is within an upper and lower bound. Think of how many times you type something like:       if (response.Employee.Address.YearsAt >= 2         && response.Employee.Address.YearsAt <= 10)     {     ...     }     Now, you can instead type:       if(response.Employee.Address.YearsAt.IsBetween(2, 10))     {     ...     }     Note that this applies to all IComparable<T> -- that's ints, chars, strings, DateTime, etc -- and does not depend on any logical domain. In addition, it satisfies the second point and actually makes the code more readable and maintainable.   Let's look at the third point. In it we said that an extension method should fit the most specific interface or type possible. Now, I'm not saying if you have something that applies to enumerables, you create an extension for List, Array, Dictionary, etc (though you may have reasons for doing so), but that you should beware of making things TOO general.   For example, let's say we had an extension method like this:       public static T ConvertTo<T>(this object value)     {         return (T)Convert.ChangeType(value, typeof(T));     }         This lets you do more fluent conversions like:       double d = "5.0".ConvertTo<double>();     However, if you dig into Reflector (LOVE that tool) you will see that if the type you are calling on does not implement IConvertible, what you convert to MUST be the exact type or it will throw an InvalidCastException. Now this may or may not be what you want in this situation, and I leave that up to you. Things like this would fail:       object value = new Employee();     ...     // class cast exception because typeof(IEmployee) != typeof(Employee)     IEmployee emp = value.ConvertTo<IEmployee>();       Yes, that's a downfall of working with Convertible in general, but if you wanted your fluent interface to be more type-safe so that ConvertTo were only callable on IConvertibles (and let casting be a manual task), you could easily make it:         public static T ConvertTo<T>(this IConvertible value)     {         return (T)Convert.ChangeType(value, typeof(T));     }         This is what I mean by choosing the best type to extend. Consider that if we used the previous (object) version, every time we typed a dot ('.') on an instance we'd pull up ConvertTo() whether it was applicable or not. By filtering our extension method down to only valid types (those that implement IConvertible) we greatly reduce our IntelliSense pollution and apply a good level of compile-time correctness.   Now my fourth rule is just my general rule-of-thumb. Obviously, you can make extension methods as in-your-face as you want. I included all mine in my work libraries in its own sub-namespace, something akin to:       namespace Shared.Core.Extensions { ... }     This is in a library called Shared.Core, so just referencing the Core library doesn't pollute your IntelliSense, you have to actually do a using on Shared.Core.Extensions to bring the methods in. This is very similar to the way Microsoft puts its extension methods in System.Linq. This way, if you want 'em, you use the appropriate namespace. If you don't want 'em, they won't pollute your namespace.   To really make this work, however, that namespace should only include extension methods and subordinate types those extensions themselves may use. If you plant other useful classes in those namespaces, once a user includes it, they get all the extensions too.   Also, just as a personal preference, extension methods that aren't simply syntactical shortcuts, I like to put in a static utility class and then have extension methods for syntactical candy. For instance, I think it imaginable that any object could be converted to XML:       namespace Shared.Core     {         // A collection of XML Utility classes         public static class XmlUtility         {             ...             // Serialize an object into an xml string             public static string ToXml(object input)             {                 var xs = new XmlSerializer(input.GetType());                   // use new UTF8Encoding here, not Encoding.UTF8. The later includes                 // the BOM which screws up subsequent reads, the former does not.                 using (var memoryStream = new MemoryStream())                 using (var xmlTextWriter = new XmlTextWriter(memoryStream, new UTF8Encoding()))                 {                     xs.Serialize(xmlTextWriter, input);                     return Encoding.UTF8.GetString(memoryStream.ToArray());                 }             }             ...         }     }   I also wanted to be able to call this from an object like:       value.ToXml();     But here's the problem, if i made this an extension method from the start with that one little keyword "this", it would pop into IntelliSense for all objects which could be very polluting. Instead, I put the logic into a utility class so that users have the choice of whether or not they want to use it as just a class and not pollute IntelliSense, then in my extensions namespace, I add the syntactical candy:       namespace Shared.Core.Extensions     {         public static class XmlExtensions         {             public static string ToXml(this object value)             {                 return XmlUtility.ToXml(value);             }         }     }   So now it's the best of both worlds. On one hand, they can use the utility class if they don't want to pollute IntelliSense, and on the other hand they can include the Extensions namespace and use as an extension if they want. The neat thing is it also adheres to the Single Responsibility Principle. The XmlUtility is responsible for converting objects to XML, and the XmlExtensions is responsible for extending object's interface for ToXml().

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  • How to balance a non-symmetric "extension" based game?

    - by Klaim
    Most strategy games have fixed units and possible behaviours. However, think of a game like Magic The Gathering : each card is a set of rules. Regularly, new sets of card types are created. I remember that the firsts editions of the game have been said to be prohibited in official tournaments because the cards were often too powerful. Later extensions of the game provided more subtle effects/rules in cards and they managed to balance the game apparently effectively, even if there is thousands of different cards possible. I'm working on a strategy game that is a bit in the same position : every units are provided by extensions and the game is thought to be extended for some years, at least. The effects variety of the units are very large even with some basic design limitations set to be sure it's manageable. Each player choose a set of units to play with (defining their global strategy) before playing (like chooseing a themed deck of Magic cards). As it's a strategy game (you can think of Magic as a strategy game too in some POV), it's essentially skirmish based so the game have to be fair, even if the players don't choose the same units before starting to play. So, how do you proceed to balance this type of non-symmetric (strategy) game when you know it will always be extended? For the moment, I'm trying to apply those rules but I'm not sure it's right because I don't have enough design experience to know : each unit would provide one unique effect; each unit should have an opposite unit that have an opposite effect that would cancel each others; some limitations based on the gameplay; try to get a lot of beta tests before each extension release? Looks like I'm in the most complex case?

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  • Py_INCREF/DECREF: When

    - by Izz ad-Din Ruhulessin
    Is one correct in stating the following: If a Python object is created in a C function, but the function doesn't return it, no INCREF is needed, but a DECREF is. [false]If the function does return it, you do need to INCREF, in the function that receives the return value.[/false] When assigning C typed variables as attributes, like double, int etc., to the Python object, no INCREF or DECREF is needed. Assigning Python objects as attributes to your other Python objects goes like this: PyObject *foo; foo = bar // A Python object tmp = self->foo; Py_INCREF(foo); self->foo = foo; Py_XDECREF(tmp); //taken from the manual, but it is unclear if this works in every situation EDIT: -- can I safely use this in every situation? (haven't run into one where it caused me problems) dealloc of a Python object needs to DECREF for every other Python object that it has as an attribute, but not for attributes that are C types. Edit With 'C type as an attribute I mean bar and baz: typedef struct { PyObject_HEAD PyObject *foo; int bar; double baz; } FooBarBaz;

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  • uploading a python site to httpdocs?

    - by daniel Crabbe
    OK - so we've agreed to host a python site, got the files and not sure where to go next. We use a dedicated server and manage it mainly with plesk which has a tick box for a python support but not sure what this does. This is all the info i have from previous hosts; 10,000 ft overview The site is intended to run on a Linux host, specifically Ubuntu Server (tho it should be fine on most distros). The web framework is CherryPy ( http://cherrypy.org/ ), which is a Python based framework. There is no database as such, instead the data is kept in JS files and loaded by the front end. nicholasbarker.com.c6a4facf0192/www/js/video_content_items.js is a prime example of this. The main site templates are in nicholasbarker.com.c6a4facf0192/www/templates/ They are Cheetah templates ( http://www.cheetahtemplate.org/ ) and here's the file structure i've been sent - Could some explain to me how i'd go about uploading and running this site... Any help welcome! Dc

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  • How to get .cgi files working in python with Apache on Ubuntu

    - by tapan
    I am not really sure whether to post this here or on SO. I think this has more to do with server administration so i am posting it here. I have apache 2.2 installed on my ubuntu 10.10 system with libapache2-mod-python. However when i put a .cgi file with python in it in my apache root (/var/www) it doesn't get executed and all i see is the script i have written. For example this should show the text "Test": #!/usr/bin/python print "Test" However the above script shows up in my browser. Any idea what conf files,etc. i'll have to go through and change to allow this to work ? (the file perms on test.cgi is 755 if that makes a difference.)

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  • Reverse Engineer a .pyo python file

    - by Brian
    I have 2 .pyo python files that I can convert to .py source files, but they don't compile perfectly as hinted by decompyle's verify. Therefore looking at the source code, I can tell that config.pyo simply had variables in in an array: ADMIN_USERIDS = [116901, 141, 349244, 39, 1159488] I would like to take the original .pyo and disassembly or whatever I need to do inorder to change one of these IDs. Or.... in model.pyo the source indicates a if (productsDeveloperId != self.getUserId()): All I would want to do is hex edit the != to be a == .....Simple with a windows exe program but I can't find a good python disassembler anywhere. Any suggestions are welcomed...I am new to reading bytecode and new to python as well.

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  • CentOS: revert python version back to original

    - by NP
    Hi all, I installed python 2.6 using the instructions here on CentOS 5.4. However I realized it was a bad move and I need to revert back to 2.4, which was there originally. Can anyone guide me on how to undo what I did here? In particular, I am not sure how to undo this: Configure ld to find your shared libs: $ cat /etc/ld.so.conf.d/opt-python2.5.conf /opt/python2.5/lib (hit enter) (hit ctrl-d to return to shell) $ ldconfig I tried removing the alias and the symlink and even re-aliasing python to /usr/bin/python, but when I try to install an RPM i get this error: error: Failed dependencies: libpython2.4.so.1.0 is needed by ... Thanks in advance.

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  • Logitech gamepad f710 and ubuntu and as an input to a python program

    - by wherestheforce
    I would like to use the Logitech F710 gamepad as an input device to a python program. I am using Ubuntu. I do not really know where to start, so here are a few questions: How does Ubuntu detect the gamepad? If the gamepad is recognized within Ubuntu, how would I interact with this device via a python script? If this is not easy to do in Ubuntu, how would I interact with the gamepad via a python script in Windows? Thanks!

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  • Making Python scripts more user friendly?

    - by Michael Morisy
    I have a bunch of python scripts I've put together that cut down on busy work, but I'd like to be able to share them in an easier-to-use format for others to be used internally. The scripts aren't accessing anything local, just open API's across a couple web apps. Ideally: a) Users wouldn't have to have a python compiler installed b) They can be using Windows when running it. c) It's simple enough they can just click something, and it will work. I've tried some of the Windows Python executable compilers, but none have really worked well and I was considering just uploading it to a webserver and putting up some basic password access protection around it Any suggestions for sharing scripts?

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  • Making python run on my webserver

    - by richzilla
    Hi all, im getting a bit stuck regarding options for running python scripts on my server. From the research ive done so far, i can see i need to modify apache slightly to run python scripts, by using either mod_wsgi or mod_python. Two issues i have: mod_python doesnt appear to be maintained anymore (last release, 2007) mod_wsgi appears to require modification of my httpd.conf file on a per application basis. What im wanting to know, is there a way of getting python scripts to run in the same way as php, i.e. just by going to index.py etc... or is it more involved than that? At present im just trying to set it up on my xampp install. Any help would be appreciated.

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  • How to install seleniumHQ for Python on Windows?

    - by Katie
    I would like to know how to install SeleniumHQ (http://seleniumhq.org/download/) on Windows XP/Vista/7? On Ubuntu/Debian system you need to just type those commands: $ sudo apt-get install python-pip $ sudo pip install selenium $ sudo apt-get install python-pip xvfb xserver-xephyr $ sudo pip install selenium and then I can do this: #!/usr/bin/env python from selenium import selenium # ... but how about Windows? Thanks for any help (I know where to find Selenium doc but still - would anybody be so kind to give me some steps: I mean, download this, do that ...) THANKS:)

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  • Distributing a Python Software for Linux [closed]

    - by zfranciscus
    Hi, I am writing my first software in Python for Ubuntu (or Debian based Linux). I am looking for a good advise on the best way to distribute my software. The easist alternative that I can think of at the moment is to archive the python code into *.tar.gz, and let user execute the main python script as an executable to run the software. I realize that this may not be the best approach. I looked at the Debian maintainer guide: "http://www.debian.org/doc/maint-guide/ch-dother.en.html", not too sound lazy, but the guide looks very intimidating for a beginner. Are there any other tutorial that show how to create a debian package for a beginner ? If anyone has a suggestion do let me know. Thanks ^_^

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  • setup vim so that it searches the python path

    - by Dave
    I'm using vim as my primary editor with python files; I'd like to be able to easily open python files. As an example: I'm looking at a particular module A.py, in it I see the line import funkyModule, I want to edit that module so I just type in the command :pyed funkyModule and the pyed vim-command automatically finds the file funkyModule.py (or funkyModule/__init__.py) where ever it occurs on the python path. This capability is modeled on the capabilities if the ipython shell, where In [#]: edit funkyModule does what I've just described.

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  • a young intellect asks: Python or Ruby for freelance?

    - by Sophia
    Hello, I'm Sophia. I have an interest in self-learning either Python, or Ruby. The primary reason for my interest is to make my life more stable by having freelance work = $. It seems that programming offers a way for me to escape my condition of poverty (I'm on the edge of homelessness right now) while at the same time making it possible for me to go to uni. I intend on being a math/philosophy major. I have messed with Python a little bit in the past, but it didn't click super well. The people who say I should choose Python say as much because it is considered a good first language/teaching language, and that it is general-purpose. The people who say I should choose Ruby point out that I'm a very right-brained thinker, and having multiple ways to do something will make it much easier for me to write good code. So, basically, I'm starting this thread as a dialog with people who know more than I do, as an attempt to make the decision. :-) I've thought about asking this in stackoverflow, but they're much more strict about closing threads than here, and I'm sort of worried my thread will be closed. :/ TL;DR Python or Ruby for freelance work opportunities ($) as a first language? Additional question (if anyone cares to answer): I have a personal feeling that if I devote myself to learning, I'd be worth hiring for a project in about 8 weeks of work. I base this on a conservative estimate of my intellectual capacities, as well as possessing motivation to improve my life. Is my estimate necessarily inaccurate? random tidbit: I'm in Portland, OR I'll answer questions that are asked of me, if I can help the accuracy and insight contained within the dialog.

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  • Why do I get "permission denied" errors with Python easy_install?

    - by ATMathew
    I'm an Ubuntu newbie and have been trying to install python's easy_install so that I don't have to deal with source files when install Python libraries. I"ve ran the following, and it seems to install the correct applications: sudo apt-get install python-setuptools However, when i run easy_install sqlalchemy or easy_install pysqlite3, it doesn't work. I get the following error message: install_dir /usr/local/lib/python2.6/dist-packages/ error: can't create or remove files in install directory The following error occurred while trying to add or remove files in the installation directory: [Errno 13] Permission denied: '/usr/local/lib/python2.6/dist-packages/test-easy-install-1674.pth' The installation directory you specified (via --install-dir, --prefix, or the distutils default setting) was: /usr/local/lib/python2.6/dist-packages/ Perhaps your account does not have write access to this directory? If the installation directory is a system-owned directory, you may need to sign in as the administrator or "root" account. If you do not have administrative access to this machine, you may wish to choose a different installation directory, preferably one that is listed in your PYTHONPATH environment variable. For information on other options, you may wish to consult the documentation at: http://packages.python.org/distribute/easy_install.html Please make the appropriate changes for your system and try again. Help! Abraham

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  • Using Clojure instead of Python for scalability (multi core) reasons, good idea?

    - by Vandell
    After reading http://clojure.org/rationale and other performance comparisons between Clojure and many languages, I started to think that apart from ease of use, I shouldn't be coding in Python anymore, but in Clojure instead. Actually, I began to fill irresponsisble for not learning clojure seeing it's benefits. Does it make sense? Can't I make really efficient use of all cores using a more imperative language like Python, than a lisp dialect or other functional language? It seems that all the benefits of it come from using immutable data, can't I do just that in Python and have all the benefits? I once started to learn some Common Lisp, read and done almost all exercices from a book I borrowod from my university library (I found it to be pretty good, despite it's low popularity on Amazon). But, after a while, I got myself struggling to much to do some simple things. I think there's somethings that are more imperative in their nature, that makes it difficult to model those thins in a functional way, I guess. The thing is, is Python as powerful as Clojure for building applications that takes advantages of this new multi core future? Note that I don't think that using semaphores, lock mechanisms or other similar concurrency mechanism are good alternatives to Clojure 'automatic' parallelization.

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  • Why is Python used for high-performance/scientific computing (but Ruby isn't)?

    - by Cyclops
    There's a quote from a PyCon 2011 talk that goes: At least in our shop (Argonne National Laboratory) we have three accepted languages for scientific computing. In this order they are C/C++, Fortran in all its dialects, and Python. You’ll notice the absolute and total lack of Ruby, Perl, Java. It was in the more general context of high-performance computing. Granted the quote is only from one shop, but another question about languages for HPC, also lists Python as one to learn (and not Ruby). Now, I can understand C/C++ and Fortran being used in that problem-space (and Perl/Java not being used). But I'm surprised that there would be a major difference in Python and Ruby use for HPC, given that they are fairly similar. (Note - I'm a fan of Python, but have nothing against Ruby). Is there some specific reason why the one language took off? Is it about the libraries available? Some specific language features? The community? Or maybe just historical contigency, and it could have gone the other way?

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  • Python 3, urllib ... Reset Connection Possible?

    - by Rhys
    In the larger scale of my program the goal of the below code is to filter out all dynamic html in a web-page source code code snippet: try: deepreq3 = urllib.request.Request(deepurl3) deepreq3.add_header("User-Agent","etc......") deepdata3 = urllib.request.urlopen(deepurl3).read().decode("utf8", 'ignore') The following code is looped 3 times in order to identify whether the target web-page is Dynamic (source code is changed at intervals) or not. If the page IS dynamic, the above code loops another 15 times and attempts to filter out the dynamic content. QUESTION: While this filtering method works 80% of the time, some pages will reload ALL 15 times and STILL contain dynamic code. HOWEVER. If I manually close down the Python Shell and re-execute my program, the dynamic html that my 'refresh-page method' could not shake off is no longer there ... it's been replaced with new dynamic html that my 'refresh-page method' cannot shake off. So I need to know, what is going on here? How is re-running my program causing the dynamic content of a page to change. AND, is there any way, any 'reset connection' command I can use to recreate this ... without manually restarting my app. Thanks for your response.

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  • IQueryable<T> Extension Method not working

    - by Micah
    How can i make an extension method that will work like this public static class Extensions<T> { public static IQueryable<T> Sort(this IQueryable<T> query, string sortField, SortDirection direction) { // System.Type dataSourceType = query.GetType(); //System.Type dataItemType = typeof(object); //if (dataSourceType.HasElementType) //{ // dataItemType = dataSourceType.GetElementType(); //} //else if (dataSourceType.IsGenericType) //{ // dataItemType = dataSourceType.GetGenericArguments()[0]; //} //var fieldType = dataItemType.GetProperty(sortField); if (direction == SortDirection.Ascending) return query.OrderBy(s => s.GetType().GetProperty(sortField)); return query.OrderByDescending(s => s.GetType().GetProperty(sortField)); } } Currently that says "Extension methods must be defined in a non-generic static class". How do i do this?

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  • Installing Fabric On Windows (Error No Module Called Readline)

    - by Jon
    I'm trying to use the Fabric 0.1.1 deploy tool (http://docs.fabfile.org/) on Windows and we're running into an issue with the readline module. I've been through various threads but can't seem to solve the issue. It's important because we can't deploy applications from Windows based machines. C:\Documents and Settings\dev\Desktop\deploy>fab Traceback (most recent call last): File "C:\python\Scripts\fab-script.py", line 8, in <module> load_entry_point('fabric==0.1.1', 'console_scripts', 'fab')() File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\pkg_resources.py" , line 277, in load_entry_point File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\pkg_resources.py" , line 2180, in load_entry_point File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\pkg_resources.py" , line 1913, in load File "build\bdist.win32\egg\fabric.py", line 25, in <module> **ImportError: No module named readline** Installing the module results in: **easy_install readline** Searching for readline Reading http://pypi.python.org/simple/readline/ Reading http://www.python.org/ Best match: readline 2.6.4 Downloading http://pypi.python.org/packages/source/r/readline/readline-2.6.4.tar .gz#md5=7568e8b78f383443ba57c9afec6f4285 Processing readline-2.6.4.tar.gz Running readline-2.6.4\setup.py -q bdist_egg --dist-dir c:\docume~1\ji81b9~1.che \locals~1\temp\easy_install-pzkz1a\readline-2.6.4\egg-dist-tmp-szs2ps Traceback (most recent call last): File "C:\python\Scripts\easy_install-script.py", line 8, in <module> load_entry_point('setuptools==0.6c9', 'console_scripts', 'easy_install')() File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 1671, in main File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 1659, in with_ei_usage File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 1675, in <lambda> File "c:\python\lib\distutils\core.py", line 152, in setup dist.run_commands() File "c:\python\lib\distutils\dist.py", line 975, in run_commands self.run_command(cmd) File "c:\python\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 211, in run File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 446, in easy_install File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 476, in install_item File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 655, in install_eggs File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 930, in build_and_install File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\comman d\easy_install.py", line 919, in run_setup File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\sandbo x.py", line 27, in run_setup File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\sandbo x.py", line 63, in run File "c:\python\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\sandbo x.py", line 29, in <lambda> File "setup.py", line 93, in <module> AttributeError: 'module' object has no attribute 'symlink' Has anybody solved this issue or can anybody suggest a workaround?

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  • Can you access registers from python functions in vim

    - by Michael Anderson
    It seems vims python sripting is designed to edit buffer and files rather than work nicely with vims registers. You can use some of the vim packages commands to get access to the registers but its not pretty. My solution for creating a vim function using python that uses a register is something like this. function printUnnamedRegister() python >> EOF print vim.eval('@@') EOF Setting registers may also be possible using something like function setUnnamedRegsiter() python >> EOF s = "Some \"crazy\" string\nwith interesting characters" vim.command('let @@="%s"' % myescapefn(s) ) EOF However this feels a bit cumbersome and I'm not sure exactly what myescapefn should be. So I've never been able to get the setting version to work properly. So if there's a way to do something more like function printUnnamedRegister() python >> EOF print vim.getRegister('@') EOF function setUnnamedRegsiter() python >> EOF s = "Some \"crazy\" string\nwith interesting characters" vim.setRegister('@',s) EOF Or even a nice version of myescapefn I could use then that would be very handy.

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  • Collect all extension methods to generic class in another generic class

    - by Hun1Ahpu
    I'd like to create a lot of extension methods for some generic class, e.g. for public class SimpleLinkedList<T> where T:IComparable And I've started creating methods like this: public static class LinkedListExtensions { public static T[] ToArray<T>(this SimpleLinkedList<T> simpleLinkedList) where T:IComparable { //// code } } But when I tried to make LinkedListExtensions class generic like this: public static class LinkedListExtensions<T> where T:IComparable { public static T[] ToArray(this SimpleLinkedList<T> simpleLinkedList) { ////code } } I get "Extension methods can only be declared in non-generic, non-nested static class". And I'm trying to guess where this restriction came from and have no ideas.

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  • ASP.Net MVC view unable to see HtmlHelper extension method

    - by larryq
    Hi everyone, We're going through an ASP.Net MVC book and are having trouble with using an extenstion method within our view. The Extension method looks like this: using System; using System.Runtime.CompilerServices; using System.Web.Mvc; namespace MvcBookApplication { public static class HtmlHelperExtensions { public static string JQueryGenerator(this HtmlHelper htmlHelper, string formName, object model); } } We use the extension method in our view like this: <%=Html.JQueryGenerator("createmessage", ViewData.Model)%> The problem is, that line of code says JQueryGenerator isn't a recognized method of HtmlHelper. I believe we've got the correct references set in the web project, but are there other things we can check? There's no using statement for views, is there?

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