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  • Intel programming "performance" books? [closed]

    - by user997112
    I vaguely remember seeing that Intel have produced a few good books, especially with regards to low latency programming, but I cannot remember the titles. Could people suggest the titles of Intel books (or ones relating to Intel products)? Examples include books on: -Intel Compiler -Intel Assembler -Any low level programming on Intel assembler -The Intel CPU architecture -Intel threading blocks library

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  • Code while standing

    - by bgbg
    I have a regular, standard, workplace: a desk, a chair an LCD monitor, a mouse and a keyboard. I would like to have the ability to work while standing. I have the feeling that my employer will not will to buy an adjustable desk, instead of the existing one, so I would like to have your help with ideas on how to convert a workplace to a "standable" one on as low budget as possible. I saw this discussion, but the solutions proposed there are way above my "low budget" definition

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  • Code while standing

    - by bgbg
    I have a regular, standard, workplace: a desk, a chair an LCD monitor, a mouse and a keyboard. I would like to have the ability to work while standing. I have the feeling that my employer will not will to buy an adjustable desk, instead of the existing one, so I would like to have your help with ideas on how to convert a workplace to a "standable" one on as low budget as possible. I saw this discussion, but the solutions proposed there are way above my "low budget" definition

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  • Intel Puts Mobile CPUs on a Diet for Ultra-Thin Laptops

    <b>Hardware Central:</b> "Intel today broadened its number of ultra-low voltage processors (ULV) to include a complete range, from Celeron to Core i7, for the super-thin laptop market. This announcement builds on Intel's January introduction of laptop processors, which included only a few low-end ULV processors."

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  • Looking for a web service for students tracking

    - by shannoga
    I am working Voluntary association with a low budget. They asked me to build a tracking system for the students they work with. It is fairly simple, it needs to let them store data on the student personal details and grades and have the ability to get reports and charts on the students achievements. Since their budget is low I thought looking fro a web service that can feet their needs. Any Idea's?

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  • Buying Backlinks

    - by Lynda
    I came across a website the other day that was selling backlinks. The site was well designed and promised some results for a nice low price but not too low. After a couple of minutes it started to sound similar to buying email marketing list which I know is not something you do. I assume that buying backlinks is considered a black-hat SEO trick and should be avoided. Am I wrong in my assumption?

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  • How to write a real time data acquisition program [closed]

    - by Tosin Awe
    I have to write a program in assembly language that will monitor temperature continuously, and I have no idea where to begin. The temperature must be displayed in BCD format, and the high and low set points will be programmed into the system. if the set points are exceeded then an alarm will be indicated. The low point is 20 degrees Celsius, and the high point is 24 degrees Celsius. Can somebody give me some hints on how to complete this task?

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  • operator<< overload,

    - by mr.low
    //using namespace std; using std::ifstream; using std::ofstream; using std::cout; class Dog { friend ostream& operator<< (ostream&, const Dog&); public: char* name; char* breed; char* gender; Dog(); ~Dog(); }; im trying to overload the << operator. I'm also trying to practice good coding. But my code wont compile unless i uncomment the using namespace std. i keep getting this error and i dont know. im using g++ compiler. Dog.h:20: error: ISO C++ forbids declaration of ‘ostream’ with no type Dog.h:20: error: ‘ostream’ is neither function nor member function; cannot be declared friend. if i add line using std::cout; then i get this error. Dog.h:21: error: ISO C++ forbids declaration of ‘ostream’ with no type. Can somebody tell me the correct way to overload the << operator with out using namespace std;

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  • Geocoding Chinese addresses using Google Maps API in Python?

    - by Jack Low
    I have looked into Geopy and googlemaps (http://py-googlemaps.sourceforge.net/) and they both do not work for Chinese addresses. My app is stored on the Google App Engine. What I want to do is to parse a file containing addresses of restaurants in Hong Kong, and then Geocode the addresses and store the Lat and Lng in the datastore. How do I do this?

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  • String searching algorithm for Chinese characters.

    - by Jack Low
    There are Python code available for existing algorithms for normal string searching e.g. Boyer-Moore Algorithm. I am looking to use this on Chinese characters and it doesn't seem like the same implementation would work. What would I go about doing in order to make the algorithm work on Chinese characters? I am referring to this: http://en.literateprograms.org/Boyer-Moore_string_search_algorithm_(Python)#References

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  • Urgent: Sort HashSet() function data in sequence

    - by vincent low
    i am new to java, the function i like to perform is something like: i will load a series of data from a file, into my hashSet() function. the problem is, i able to enter all the data in sequence, but i cant retrieve it out in sequence base on the account name in the file. any 1 can help to give a comment? below is my code: public Set retrieveHistory(){ Set dataGroup = new HashSet(); try{ File file = new File("C:\\Documents and Settings\\vincent\\My Documents\\NetBeansProjects\\vincenttesting\\src\\vincenttesting\\vincenthistory.txt"); BufferedReader br = new BufferedReader(new FileReader(file)); String data = br.readLine(); while(data != null){ System.out.println("This is all the record:"+data); Customer cust = new Customer(); //break the data based on the , String array[] = data.split(","); cust.setCustomerName(array[0]); cust.setpassword(array[1]); cust.setlocation(array[2]); cust.setday(array[3]); cust.setmonth(array[4]); cust.setyear(array[5]); cust.setAmount(Double.parseDouble(array[6])); cust.settransaction(Double.parseDouble(array[7])); dataGroup.add(cust); //then proced to read next customer. data = br.readLine(); } br.close(); }catch(Exception e){ System.out.println("error" +e); } return dataGroup; } public static void main(String[] args) { FileReadDataModel fr = new FileReadDataModel(); Set customerGroup = fr.retrieveHistory(); System.out.println(e); for(Object obj : customerGroup){ Customer cust = (Customer)obj; System.out.println("Cust name :" +cust.getCustomerName()); System.out.println("Cust amount :" +cust.getAmount()); }

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  • set a default saving data in a selection box in HABTM model

    - by vincent low
    here is my problem which in my system. my system allow user to add event, which include date, time, places. In the other hand, user are allow to choose the "Event sharing to" some of other user. So i successful to created and share to other user, when the user login which are being choose to share with the event, he is able to view for that particular event. But the problem is, when user add the event, he must choose for his own name also in the select box. If not he will be unable to read the event that he had created. So i need to save a default data to my model, which is whenever the user got choose the sharing event or not, it also will save the data to his user id. here is my code for select box, what can i edit and do to let it set a default saving value which is always save with the user own data?? input('User',array( 'label' = 'Select Related Potential', 'options' = $users, //'id'='user', 'style'='width:250px;height:100px', //'selected' = $ownUserId )); ? i try to solve by adding 1 more row to the add.ctp, but the permission just set to the own user who created it, the other user i choose is unable to read. $form-input('User',array( 'label' = 'Select Related Potential', 'options' = $users, //'id'='user', 'style'='width:250px;height:100px', 'selected' = $ownUserId )); $form-input('User',array('type'='hidden','value'=$ownUserId));

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  • How to sort HashSet() function data in sequence?

    - by vincent low
    I am new to Java, the function I would like to perform is to load a series of data from a file, into my hashSet() function. the problem is, I able to enter all the data in sequence, but I can't retrieve it out in sequence base on the account name in the file. Can anyone help? below is my code: public Set retrieveHistory(){ Set dataGroup = new HashSet(); try{ File file = new File("C:\\Documents and Settings\\vincent\\My Documents\\NetBeansProjects\\vincenttesting\\src\\vincenttesting\\vincenthistory.txt"); BufferedReader br = new BufferedReader(new FileReader(file)); String data = br.readLine(); while(data != null){ System.out.println("This is all the record:"+data); Customer cust = new Customer(); //break the data based on the , String array[] = data.split(","); cust.setCustomerName(array[0]); cust.setpassword(array[1]); cust.setlocation(array[2]); cust.setday(array[3]); cust.setmonth(array[4]); cust.setyear(array[5]); cust.setAmount(Double.parseDouble(array[6])); cust.settransaction(Double.parseDouble(array[7])); dataGroup.add(cust); //then proced to read next customer. data = br.readLine(); } br.close(); }catch(Exception e){ System.out.println("error" +e); } return dataGroup; } public static void main(String[] args) { FileReadDataModel fr = new FileReadDataModel(); Set customerGroup = fr.retrieveHistory(); System.out.println(e); for(Object obj : customerGroup){ Customer cust = (Customer)obj; System.out.println("Cust name :" +cust.getCustomerName()); System.out.println("Cust amount :" +cust.getAmount()); }

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  • Determine if a day of week and time fall in a custom weekend period

    - by Y Low
    I've been trying to come up with a method, that given a day of week and time of day, it will return if it falls under a custom weekend period. The weekend period is saved in 4 variables as follows: The day of week when it starts (0-6) The time of day when it starts (0-23) The day of week when it ends (0-6) The time of day when it ends (0-23) Based on these fields, the weekend period can be anything the user selected (even if it is well beyond a regular weekend) I've been banging this one for awhile but to no avail. I'm trying this in delphi but any language will do, as I'm looking for the algorithm and not the implementation.

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  • How to set timeout for exclusive lock in PostgreSQL

    - by Low Kian Seong
    I have an import script that was failing because of the 'Exclusive nowait' option I set my script. This caused the script to error out the first time it could not get the exclusive lock on the table. My script did it this way: "LOCK TABLE %s IN EXCLUSIVE MODE NOWAIT" Now my script works it's just that I want to be able to set the timeout for PostgreSQL instead of having it wait for the maximum time which is 15mins. I prefer to set it in posgresql.conf. Is there a way to do this?

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  • Efficient alternatives to merge for larger data.frames R

    - by Etienne Low-Décarie
    I am looking for an efficient (both computer resource wise and learning/implementation wise) method to merge two larger (size1 million / 300 KB RData file) data frames. "merge" in base R and "join" in plyr appear to use up all my memory effectively crashing my system. Example load test data frame and try test.merged<-merge(test, test) or test.merged<-join(test, test, type="all") - The following post provides a list of merge and alternatives: How to join data frames in R (inner, outer, left, right)? The following allows object size inspection: https://heuristically.wordpress.com/2010/01/04/r-memory-usage-statistics-variable/ Data produced by anonym

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  • How to read line after finding a pattern?

    - by Jonathan Low
    i've got a "CHANNEL(SYSTEM.DEF.SVRCONN) CHLTYPE(SVRCONN)" "id=3" what i want to do is to retrieve the id after i do a search on the file and found the first line. open (CHECKFILE8, "$file"); while (<CHECKFILE8>) #while loop to loop through each line in the file { chomp; #take out each line by line $datavalue = $_; #store into var , $datavalue. $datavalue =~ s/^\s+//; #Remove multiple spaces and change to 1 space from the front $datavalue =~ s/\s+$//; #Remove multiple spaces and change to 1 space from the back $datavalue =~ s/[ \t]+/ /g; #remove multiple "tabs" and replace with 1 space if($datavalue eq "CHANNEL(SYSTEM.DEF.SVRCONN) CHLTYPE(SVRCONN)") { // HOW TO READ THE NEXT LINE? } } } close(CHECKFILE8); } Thanks

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  • Stark Expo Needs You

    - by [email protected]
    Train to Become a Master Cloud Operative Can't wait until September to get your Oracle fix? Then come visit us at the Stark Expo now. Marvel Entertainment has turned itself into one of the hottest media companies of the digital age, and at the heart of Marvel's growth and transformation is Oracle technology. Now, this successful collaboration finds its way to the big screen, as Oracle joins forces with Marvel to launch a special showcase Website and movie trailer for the upcoming Iron Man 2. In Iron Man 2, Oracle is a proud sponsor of Stark Expo, a world-class tradeshow that depends on a cloud computing architecture to ensure that systems are free from overload. Starting today, visitors to the showcase Website are invited to become Master Cloud Operatives and keep Stark Expo up and running. Complete your training, test your troubleshooting skills in the Oracle Pavilion, and qualify to receive a free movie poster.

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  • WPF vs. WinForms - a Delphi programmer's perspective?

    - by Robert Oschler
    I have read most of the major threads on WPF vs. WinForms and I find myself stuck in the unfortunate ambivalence you can fall into when deciding between the tried and true previous tech (Winforms), and it's successor (WPF). I am a veteran Delphi programmer of many years that is finally making the jump to C#. My fellow Delphi programmers out there will understand that I am excited to know that Anders Hejlsberg, of Delphi fame, was the architect behind C#. I have a strong addiction to Delphi's VCL custom components, especially those involved in making multi-step Wizards and components that act as a container for child components. With that background, I am hoping that those of you that switched from Delphi to C# can help me with my WinForms vs. WPF decision for writing my initial applications. Note, I am very impatient when coding and things like full fledged auto-complete and proper debugger support can make or break a project for me, including being able to find readily available information on API features and calls and even more so, workarounds for bugs. The SO threads and comments in the early 2009 date range give me great concern over WPF when it comes to potential frustrations that could mar my C# UI development coding. On the other hand, spending an inordinate amount of time learning an API tech that is, even if it is not abandoned, soon to be replaced (WinForms), is equally troubling and I do find the GPU support in WPF tantalizing. Hence my ambivalence. Since I haven't learned either tech yet I have a rare opportunity to get a fresh start and not have to face the big "unlearning" curve I've seen people mention in various threads when a WinForms programmer makes the move to WPF. On the other hand, if using WPF will just be too frustrating or have other major negative consequences for an impatient RAD developer like myself, then I'll just stick with WinForms until WPF reaches the same level of support and ease of use. To give you a concrete example into my psychology as a programmer, I used VB and subsequently Delphi to completely avoid altogether the very real pain of coding with MFC, a Windows UI library that many developers suffered through while developing early Windows apps. I have never regretted my luck in avoiding MFC. It would also be comforting to know if Anders Hejlsberg had a hand in the architecture of WPF and/or WinForms, and if there are any disparities in the creative vision and ease of use embodied in either code base. Finally, for the Delphi programmers again, let me know how much "IDE schock" I'm in for when using WPF as opposed to WinForms, especially when it comes to debugger support. Any job market comments updated for 2011 would be appreciated too. -- roschler

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  • WPF vs. WinForms - a Delphi programmer's perspective?

    - by Robert Oschler
    Hello all. I have read most of the major threads on WPF vs. WinForms and I find myself stuck in the unfortunate ambivalence you can fall into when deciding between the tried and true previous tech (Winforms), and it's successor (WPF). I am a veteran Delphi programmer of many years that is finally making the jump to C#. My fellow Delphi programmers out there will understand that I am excited to know that Anders Hejlsberg, of Delphi fame, was the architect behind C#. I have a strong addiction to Delphi's VCL custom components, especially those involved in making multi-step Wizards and components that act as a container for child components. With that background, I am hoping that those of you that switched from Delphi to C# can help me with my WinForms vs. WPF decision for writing my initial applications. Note, I am very impatient when coding and things like full fledged auto-complete and proper debugger support can make or break a project for me, including being able to find readily available information on API features and calls and even more so, workarounds for bugs. The SO threads and comments in the early 2009 date range give me great concern over WPF when it comes to potential frustrations that could mar my C# UI development coding. On the other hand, spending an inordinate amount of time learning an API tech that is, even if it is not abandoned, soon to be replaced (WinForms), is equally troubling and I do find the GPU support in WPF tantalizing. Hence my ambivalence. Since I haven't learned either tech yet I have a rare opportunity to get a fresh start and not have to face the big "unlearning" curve I've seen people mention in various threads when a WinForms programmer makes the move to WPF. On the other hand, if using WPF will just be too frustrating or have other major negative consequences for an impatient RAD developer like myself, then I'll just stick with WinForms until WPF reaches the same level of support and ease of use. To give you a concrete example into my psychology as a programmer, I used VB and subsequently Delphi to completely avoid altogether the very real pain of coding with MFC, a Windows UI library that many developers suffered through while developing early Windows apps. I have never regretted my luck in avoiding MFC. It would also be comforting to know if Anders Hejlsberg had a hand in the architecture of WPF and/or WinForms, and if there are any disparities in the creative vision and ease of use embodied in either code base. Finally, for the Delphi programmers again, let me know how much "IDE schock" I'm in for when using WPF as opposed to WinForms, especially when it comes to debugger support. Any job market comments updated for 2011 would be appreciated too. -- roschler

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  • Agile Awakenings and the Rules of Agile

    - by Robert May
    For those that care, you can read my history of management and technology to understand why I think I’m qualified to talk about this at all.  It’s boring, so feel free to skip it. Awakenings I first started to play around with the idea of “agile” in 2004 or 2005.  I found a book on the Rational Unified Process that I thought was good, and attempted to implement parts of it.  I thought I was agile, but really, it wasn’t.   I still didn’t understand the concept of a team.  I still wanted to tell the team what to do and how to get it done.  I still thought I was smarter than the team. After that job, I started work on another project and began helping that team.  The first few months were really rough.  We were implementing Scrum, which was relatively new to everyone on the team, and, quite frankly, I was doing a poor job of it.  I was trying to micro-manage every aspect of the teams work, and we were all miserable. The moment of change came when the senior architect bailed on the project.  His comment to me was: “This isn’t Agile.  Where are the stand-ups?  Where are the stories?”  He was dead on, and I finally woke up.  I finally realized that I was the problem!  I wasn’t trusting the team.  I wasn’t helping the team.  I was being a manager. Like many (most?), I was claiming to be Agile and use Scrum, but I wasn’t in fact following the rules Scrum.  Since then, I’ve done a lot of studying, hands on practice, coaching of many different teams, and other learning around Scrum, and I have discovered that Scrum has some rules that must be followed for success, even though the process is about continuous improvement. I’ve been practicing Scrum right for about 4 years now and have helped multiple teams implement it successfully, so what you’re about to get is based on experience, rather than just theory. The Rules of Scrum In my experience, what I’ve found is that most companies that claim to be doing Scrum or Agile are actually NOT doing either.  This stems largely because they think that they can “adopt the rules of Agile that fit their organization.”  Sadly, many of them think that this means they can adopt iterations (sprints) and not much else.  Either that, or they think they can do whatever they want, or were doing before, and call it Scrum.  This is simply not true. Here are some rules that must be followed for you to really be doing Scrum.  I’ll go into detail on each one of these posts in future blog posts and update links here.  My intent is that this will help other teams implementing scrum to see more success. Agile does not allow you to do whatever you want A Product Owner is required A ScrumMaster is required The team must function as a Team, and QA must be part of the team Support from upper management is required A prioritized product backlog is required A prioritized sprint backlog is required Release planning is required Complete spring planning is required Showcases are required Velocity must be measured Retrospectives are required Daily stand-ups are required Visibility is absolutely required For now, I think that’s enough, although I reserve the right to add more.  If you’re breaking any of these rules, you’re probably not doing Scrum.  There are exceptions to these rules, but until you have practiced Scrum for a while, you don’t know what those exceptions are. Breaking the Rules Many teams break these rules because they are the ones that expose the most pain.  Scrum is not Advil.  It’s not intended to mask the pain, its intended to cure it.  Let me explain that analogy a bit more.  Recently, my 7 year old son broke his arm, quite severely (see the X-Ray to the right).  That caused him a great deal of pain.  We went first to one doctor, and after viewing the X-Ray, they determined that there was no way that they’d cast the arm at their location.  It was simply too bad of a break for them to deal with.  They did, however, give him some Advil for the pain and put a splint on his arm to stabilize the broken bones.  Within minutes, he was feeling much better.  Had we been stupid, we could have gone home and he’d have been just as happy as ever . . . until the pain medication wore off or one of his siblings touched the splint.  Then, all of that pain would come right back to the top.  Sure, he could make it go away by just taking more Advil and moving the splint out of the way, but that wasn’t going to fix the problem permanently. We ended up in an emergency room with a doctor who could fix his arm.  However, we were warned that the fix was going to be VERY painful, and it was.  Even with heavy sedation (Propofol), my son was in enough pain that he squirmed and wiggled trying to get his arm away from the doctor.  He had to endure this pain in order to have a functional arm. But the setting wasn’t the end.  He had to have several casts, had to have it re-broken once, since the first setting didn’t take and finally was given a clean bill of health. Agile implementation is much like this story.  Agile was developed as a result of people recognizing that the development methodologies that were currently in place simply were ineffective.  However, the fix to the broken development that’s been festering for many years is not painless.  Many people start Agile thinking that things will be wonderful.  They won’t!  Agile is about visibility, and often, it brings great pain to surface.  It causes all of the missed deadlines, the cowboy coders, the coasters, the micro-managers, the lazy, and all of the other problems that are really part of your development process now to become painfully visible to EVERYONE.  Many people don’t like this exposure.  Agile will make the pain better, but not if you remove the cast (the rules above) prematurely and start breaking the rules that expose the most pain.  The healing will take time and is not instant (like Advil).  Figuring out what the true source of pain and fixing it is very valuable to you, your team, and your company.  Remember as you’re doing this that Agile isn’t the source of the pain, it’s really just exposing it.  Find the source. My recommendation is that ALL of these rules are followed for a minimum of six months, and preferably for an entire year, before you decide to break any of these rules.  Get a few good releases under your belt.  Figure out what your velocity is and start firing as a team.  Chances are, after you see agile really in action, you won’t want to break the rules because you’ll see their value. More Reading Jean Tabaka recently published a list of 78 Things I Have Learned in 6 Years of Agile Coaching.  Highly recommended. Technorati Tags: Agile,Scrum,Rules

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  • What's In Storage?

    - by [email protected]
    Oracle Flies South for Storage Networking Event Storage Networking World (now simply called SNW) is the place you'll find the most-comprehensive education on storage, infrastructure, and the datacenter in the spring of 2010. It's also the place where you'll see Oracle. During the April 12-15 event in Orlando, Florida, the industry's premiere presentations on storage trends and best practices are combined with hands-on labs covering storage management and IP storage. You'll also have the opportunity to learn about Oracle's Sun storage solutions, from Flash and open storage to enterprise disk and tape. Plus, if you stop by booth 207 in the expo hall, you might walk away with a bookish prize: an Amazon Kindle, courtesy of Oracle. Proving, once again, that education can be quite rewarding.

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  • The Product Owner

    - by Robert May
    In a previous post, I outlined the rules of Scrum.  This post details one of those rules. Picking a most important part of Scrum is difficult.  All of the rules are required, but if there were one rule that is “more” required that every other rule, its having a good Product Owner.  Simply put, the Product Owner can make or break the project. Duties of the Product Owner A Product Owner has many duties and responsibilities.  I’ll talk about each of these duties in detail below. A Product Owner: Discovers and records stories for the backlog. Prioritizes stories in the Product Backlog, Release Backlog and Iteration Backlog. Determines Release dates and Iteration Dates. Develops story details and helps the team understand those details. Helps QA to develop acceptance tests. Interact with the Customer to make sure that the product is meeting the customer’s needs. Discovers and Records Stories for the Backlog When I do Scrum, I always use User Stories as the means for capturing functionality that’s required in the system.  Some people will use Use Cases, but the same rule applies.  The Product Owner has the ultimate responsibility for figuring out what functionality will be in the system.  Many different mechanisms for capturing this input can be used.  User interviews are great, but all sources should be considered, including talking with Customer Support types.  Often, they hear what users are struggling with the most and are a great source for stories that can make the application easier to use. Care should be taken when soliciting user stories from technical types such as programmers and the people that manage them.  They will almost always give stories that are very technical in nature and may not have a direct benefit for the end user.  Stories are about adding value to the company.  If the stories don’t have direct benefit to the end user, the Product Owner should question whether or not the story should be implemented.  In general, technical stories should be included as tasks in User Stories.  Technical stories are often needed, but the ultimate value to the user is in user based functionality, so technical stories should be considered nothing more than overhead in providing that user functionality. Until the iteration prior to development, stories should be nothing more than short, one line placeholders. An exercise called Story Planning can be used to brainstorm and come up with stories.  I’ll save the description of this activity for another blog post. For more information on User Stories, please read the book User Stories Applied by Mike Cohn. Prioritizes Stories in the Product Backlog, Release Backlog and Iteration Backlog Prioritization of stories is one of the most difficult tasks that a Product Owner must do.  A key concept of Scrum done right is the need to have the team working from a single set of prioritized stories.  If the team does not have a single set of prioritized stories, Scrum will likely fail at your organization.  The Product Owner is the ONLY person who has the responsibility to prioritize that list.  The Product Owner must be very diplomatic and sincerely listen to the people around him so that he can get the priorities correct. Just listening will still not yield the proper priorities.  Care must also be taken to ensure that Return on Investment is also considered.  Ultimately, determining which stories give the most value to the company for the least cost is the most important factor in determining priorities.  Product Owners should be willing to look at cold, hard numbers to determine the order for stories.  Even when many people want a feature, if that features is costly to develop, it may not have as high of a return on investment as features that are cheaper, but not as popular. The act of prioritization often causes conflict in an environment.  Customer Service thinks that feature X is the most important, because it will stop people from calling.  Operations thinks that feature Y is the most important, because it will stop servers from crashing.  Developers think that feature Z is most important because it will make writing software much easier for them.  All of these are useful goals, but the team can have only one list of items, and each item must have a priority that is different from all other stories.  The Product Owner will determine which feature gives the best return on investment and the other features will have to wait their turn, which means that someone will not have their top priority feature implemented first. A weak Product Owner will refuse to do prioritization.  I’ve heard from multiple Product Owners the following phrase, “Well, it’s all got to be done, so what does it matter what order we do it in?”  If your product owner is using this phrase, you need a new Product Owner.  Order is VERY important.  In Scrum, every release is potentially shippable.  If the wrong priority items are developed, then the value added in each release isn’t what it should be.  Additionally, the Product Owner with this mindset doesn’t understand Agile.  A product is NEVER finished, until the company has decided that it is no longer a going concern and they are no longer going to sell the product.  Therefore, prioritization isn’t an event, its something that continues every day.  The logical extension of the phrase “It’s all got to be done” is that you will never ship your product, since a product is never “done.”  Once stories have been prioritized, assigning them to the Release Backlog and the Iteration Backlog becomes relatively simple.  The top priority items are copied into the respective backlogs in order and the task is complete.  The team does have the right to shuffle things around a little in the iteration backlog.  For example, they may determine that working on story C with story A is appropriate because they’re related, even though story B is technically a higher priority than story C.  Or they may decide that story B is too big to complete in the time available after Story A has tasks created, so they’ll work on Story C since it’s smaller.  They can’t, however, go deep into the backlog to pick stories to implement.  The team and the Product Owner should work together to determine what’s best for the company. Prioritization is time consuming, but its one of the most important things a Product Owner does. Determines Release Dates and Iteration Dates Product owners are responsible for determining release dates for a product.  A common misconception that Product Owners have is that every “release” needs to correspond with an actual release to customers.  This is not the case.  In general, releases should be no more than 3 months long.  You  may decide to release the product to the customers, and many companies do release the product to customers, but it may also be an internal release. If a release date is too far away, developers will fall into the trap of not feeling a sense of urgency.  The date is far enough away that they don’t need to give the release their full attention.  Additionally, important tasks, such as performance tuning, regression testing, user documentation, and release preparation, will not happen regularly, making them much more difficult and time consuming to do.  The more frequently you do these tasks, the easier they are to accomplish. The Product Owner will be a key participant in determining whether or not a release should be sent out to the customers.  The determination should be made on whether or not the features contained in the release are valuable enough  and complete enough that the customers will see real value in the release.  Often, some features will take more than three months to get them to a state where they qualify for a release or need additional supporting features to be released.  The product owner has the right to make this determination. In addition to release dates, the Product Owner also will help determine iteration dates.  In general, an iteration length should be chosen and the team should follow that iteration length for an extended period of time.  If the iteration length is changed every iteration, you’re not doing Scrum.  Iteration lengths help the team and company get into a rhythm of developing quality software.  Iterations should be somewhere between 2 and 4 weeks in length.  Any shorter, and significant software will likely not be developed.  Any longer, and the team won’t feel urgency and planning will become very difficult. Iterations may not be extended during the iteration.  Companies where Scrum isn’t really followed will often use this as a strategy to complete all stories.  They don’t want to face the harsh reality of what their true performance is, and looking good is more important than seeking visibility and improving the process and team.  Companies like this typically don’t allow failure.  This is unhealthy.  Failure is part of life and unless we learn from it, we can’t improve.  I would much rather see a team push out stories to the next iteration and then have healthy discussions about why they failed rather than extend the iteration and not deal with the core problems. If iteration length varies, retrospectives become more difficult.  For example, evaluating the performance of the team’s estimation efforts becomes much more difficult if the iteration length varies.  Also, the team must have a velocity measurement.  If the iteration length varies, measuring velocity becomes impossible and upper management no longer will have the ability to evaluate the teams performance.  People external to the team will no longer have the ability to determine when key features are likely to be developed.  Variable iterations cause the entire company to fail and likely cause Scrum to fail at an organization. Develops Story Details and Helps the Team Understand Those Details A key concept in Scrum is that the stories are nothing more than a placeholder for a conversation.  Stories should be nothing more than short, one line statements about the functionality.  The team will then converse with the Product Owner about the details about that story.  The product owner needs to have a very good idea about what the details of the story are and needs to be able to help the team understand those details. Too often, we see this requirement as being translated into the need for comprehensive documentation about the story, including old fashioned requirements documentation.  The team should only develop the documentation that is required and should not develop documentation that is only created because their is a process to do so. In general, what we see that works best is the iteration before a team starts development work on a story, the Product Owner, with other appropriate business analysts, will develop the details of that story.  They’ll figure out what business rules are required, potentially make paper prototypes or other light weight mock-ups, and they seek to understand the story and what is implied.  Note that the time allowed for this task is deliberately short.  The Product Owner only has a single iteration to develop all of the stories for the next iteration. If more than one iteration is used, I’ve found that teams will end up with Big Design Up Front and traditional requirements documents.  This is a waste of time, since the team will need to then have discussions with the Product Owner to figure out what the requirements document says.  Instead of this, skip making the pretty pictures and detailing the nuances of the requirements and build only what is minimally needed by the team to do development.  If something comes up during development, you can address it at that time and figure out what you want to do.  The goal is to keep things as light weight as possible so that everyone can move as quickly as possible. Helps QA to Develop Acceptance Tests In Scrum, no story can be counted until it is accepted by QA.  Because of this, acceptance tests are very important to the team.  In general, acceptance tests need to be developed prior to the iteration or at the very beginning of the iteration so that the team can make sure that the tasks that they develop will fulfill the acceptance criteria. The Product Owner will help the team, including QA, understand what will make the story acceptable.  Note that the Product Owner needs to be careful about specifying that the feature will work “Perfectly” at the end of the iteration.  In general, features are developed a little bit at a time, so only the bit that is being developed should be considered as necessary for acceptance. A weak Product Owner will make statements like “Do it right the first time.”  Not only are these statements damaging to the team (like they would try to do it WRONG the first time . . .), they’re also ignoring the iterative nature of Scrum.  Additionally, a weak product owner will seek to add scope in the acceptance testing.  For example, they will refuse to determine acceptance at the beginning of the iteration, and then, after the team has planned and committed to the iteration, they will expand scope by defining acceptance.  This often causes the team to miss the iteration because scope that wasn’t planned on is included.  There are ways that the team can mitigate this problem.  For example, include extra “Product Owner” time to deal with the uncertainty that you know will be introduced by the Product Owner.  This will slow the perceived velocity of the team and is not ideal, since they’ll be doing more work than they get credit for. Interact with the Customer to Make Sure that the Product is Meeting the Customer’s Needs Once development is complete, what the team has worked on should be put in front of real live people to see if it meets the needs of the customer.  One of the great things about Agile is that if something doesn’t work, we can revisit it in a future iteration!  This frees up the team to make the best decision now and know that if that decision proves to be incorrect, the team can revisit it and change that decision. Features are about adding value to the customer, so if the customer doesn’t find them useful, then having the team make tweaks is valuable.  In general, most software will be 80 to 90 percent “right” after the initial round and only minor tweaks are required.  If proper coding standards are followed, these tweaks are usually minor and easy to accomplish.  Product Owners that are doing a good job will encourage real users to see and use the software, since they know that they are trying to add value to the customer. Poor product owners will think that they know the answers already, that their customers are silly and do stupid things and that they don’t need customer input.  If you have a product owner that is afraid to show the team’s work to real customers, you probably need a different product owner. Up Next, “Who Makes a Good Product Owner.” Followed by, “Messing with the Team.” Technorati Tags: Scrum,Product Owner

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  • Stopping by the Store

    - by [email protected]
    Registrants Get Online Savings on Oracle Products Have you heard about the Oracle Store? It's the one-stop online shop for buying Oracle software and support at significant savings. Better yet, when you register for Oracle OpenWorld 2010 by April 30, you can get an additional 10% off your next purchase. The 10% discount applies to a one-time "click and buy" checkout, so load up as many items as you can. To get started, you'll need to visit the Oracle OpenWorld registration page to get more information about the promotion, including the promo code and link. It's another great way to turn your early bird registration into a long-term gain for your organization.

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